https://gswiki.play.net/api.php?action=feedcontributions&user=JELL01&feedformat=atomGemStone IV Wiki - User contributions [en]2024-03-28T08:19:39ZUser contributionsMediaWiki 1.39.5https://gswiki.play.net/index.php?title=Kilded_(prime)&diff=110946Kilded (prime)2018-10-08T16:30:15Z<p>JELL01: </p>
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<div>{{characterprofile <br />
|name= Kilded Crastan<br />
|race= Sylvankind<br />
|class= Warrior<br />
|profession= Roisterer<br />
|religion= Follower of V'Tull<br />
|affiliations=[[Warrior Guild]]<br>[[Twilight Hall]]<br />
|disposition= Joyful. Humorous.<br />
|demeanor= Loves a good joke.<br />
|ptrait=<br />
|strait=<br />
|flaw=<br />
|strength= Muscles. Loyalty.<br />
|weakness= Lemon cookies. Pretty elf maidens.<br />
|habits=<br />
|hobbies= Master Cobbler <br> Master Sheathmaker <br><br />
|soft=<br />
|likes= <br />
|dislikes=<br />
|fears=<br />
|loyalties= <br />
|friend= <br />
|spouse= Position available, inquire within<br />
|loved=<br />
}}<br />
<br />
'''Kilded Crastan''' is a Sylvankind Warrior. He is a Guild Master in the [[Warrior Guild]]. He is also a member of [[Twilight Hall]]. Kilded is a Master in the [[Order of Voln]].<br />
<br />
===Appearance===<br />
You see Kilded Crastan the Roisterer. <br><br />
He appears to be a Sylvankind. <br><br />
He is tall. He appears to be very young. He has twitching grey eyes and pasty white skin. He has long, straight white hair with a red streak running through it. He has an angular face, a pointed nose and a broad chest. He has deep laugh lines <br>around his eyes and mouth. He is wearing an ash grey battle standard bearing a towering Eye of V'tull that juts over his shoulder. <br><br />
He has a tattoo of an icy blue penguin sporting a loincloth on his ankle, a slender gold spike in his left nostril, a coiled black dragon tattoo on his neck, a tattooed symbol of V'Tull on his wrist, and a thin silver rod in the upper ridge of his right ear. <br><br />
He is in good shape. <br><br />
He is wearing a dark leather loincloth with an elongated front panel.<br><br />
<br />
[[category:Adventurers]]</div>JELL01https://gswiki.play.net/index.php?title=Kilded_(prime)&diff=110945Kilded (prime)2018-10-08T16:28:15Z<p>JELL01: </p>
<hr />
<div>{{characterprofile <br />
|name= Kilded Crastan<br />
|race= Sylvankind<br />
|class= Warrior<br />
|profession= Roisterer<br />
|religion= Follower of V'Tull<br />
|affiliations=[[Warrior Guild]]<br>[[White Haven]]<br />
|disposition= Joyful. Humorous.<br />
|demeanor= Loves a good joke.<br />
|ptrait=<br />
|strait=<br />
|flaw=<br />
|strength= Muscles. Loyalty.<br />
|weakness= Lemon cookies. Pretty elf maidens.<br />
|habits=<br />
|hobbies= Master Cobbler <br> Master Sheathmaker <br><br />
|soft=<br />
|likes= <br />
|dislikes=<br />
|fears=<br />
|loyalties= <br />
|friend= <br />
|spouse= Position available, inquire within<br />
|loved=<br />
}}<br />
<br />
'''Kilded Crastan''' is a Sylvankind Warrior who calls Icemule Trace home. He is a Guild Master in the [[Warrior Guild]]. He is also a member of [[White Haven]]. Kilded is a Master in the [[Order of Voln]].<br />
<br />
===Appearance===<br />
You see Kilded Crastan the Roisterer. <br><br />
He appears to be a Sylvankind. <br><br />
He is tall. He appears to be very young. He has twitching grey eyes and pasty white skin. He has long, straight white hair with a red streak running through it. He has an angular face, a pointed nose and a broad chest. He has deep laugh lines <br>around his eyes and mouth. He is wearing an ash grey battle standard bearing a towering Eye of V'tull that juts over his shoulder. <br><br />
He has a tattoo of an icy blue penguin sporting a loincloth on his ankle, a slender gold spike in his left nostril, a coiled black dragon tattoo on his neck, a tattooed symbol of V'Tull on his wrist, and a thin silver rod in the upper ridge of his right ear. <br><br />
He is in good shape. <br><br />
He is wearing a dark leather loincloth with an elongated front panel.<br><br />
<br />
[[category:Adventurers]]</div>JELL01https://gswiki.play.net/index.php?title=Trap&diff=108679Trap2018-08-15T19:07:28Z<p>JELL01: added message from a set off dark crystal trap</p>
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<div>{{TOCright}}'''Traps''' are typically found on [[Box (treasure)|box]]es that some [[creature]]s drop as treasure or [[LOOT (verb)|loot]] when [[SEARCH (verb)|searched]]. Most traps only require two steps to remove -- the check for traps and then the disarm attempt. Some traps, however, require more steps and/or specific items on hand to disarm them.<br />
<br />
Traps found on boxes can be [[DETECT (verb)|DETECTED]] to attempt to see the trap, and [[DISARM (verb)|DISARMED]] to disarm the trap.<br />
<br />
The [[Perception]] skill can help in detecting traps. [[Disarming Traps]] skill is needed to disarm the traps. Items needed to disarm various traps include disarming kits, which can be purchased from locksmith shops, dagger-based weapons, and lockpicks.<br />
<br />
Success of magically detecting traps using [[Piercing Gaze]] (416), depends on [[Perception]] skill ranks, [[Minor Elemental]] spell ranks, [[Intuition]] bonus, [[Logic]] bonus, and the spell [[Disarm Enhancement]], which also takes [[Aura]] into account. The only trap that can (and will) be set off by [[Piercing Gaze]] is the Glyph trap.<br />
<br />
Success of magically disarming traps using the [[Disarm (408)]] spell is at least partly based on the caster's level, [[Minor Elemental]] spell ranks, the caster's [[Aura]] bonus, and the spell [[Disarm Enhancement]]. Obviously, the level or difficulty of the trap is taken into account.<br />
<br />
== Types of traps ==<br />
There are a number of traps found on boxes, and some have a few sub-types to go with them. Notably, scarabs have various different types of scarabs, each having a different effect when triggered.<br />
<br />
=== Scarab ===<br />
:Scarabs are a two-part trap. First, disarm the box to drop the scarab to the floor. Then, disarm the scarab to render it inert. Skill in [[Arcane Symbols]] will help with disarming scarabs, though that help is believed to be negligible for those with high ranks in [[Disarming Traps]]. Scarabs can also be magically disarmed from their box with [[Disarm (408)]], but the scarab itself will be lost.<br />
<br />
:The message received when disarming a scarab is also not exact, but becomes more precise with more ranks in [[Arcane Symbols]]. Sample messaging, which may or may not indicate success:<br />
::*"You feel like you probably rendered the translucent scarab harmless, but can't be sure."<br />
::*"Deciphering the runes is relatively simple, and you're pretty sure you were successful."<br />
::*"*scritch scritch* If that had been any easier, you could have done it blindfolded."<br />
<br />
:Disarming a loose scarab multiple times is possible and often advisable when one is unsure of their success with the first disarm. However, the value of a scarab drops each time it is disarmed. They can be sold at the gemshop.<br />
<br />
:Disarming a live scarab on the ground is also possible via the following spells, but will decrease the scarab's value: [[Spirit Dispel (119)]], [[Mental Dispel (1218)]], [[Elemental Dispel (417)]], [[Disarm (408)]], [[Undisease (113)]] (sky-blue scarabs only), [[Unpoison (114)]] (sea-green scarabs only).<br />
<br />
:Casting Curse (715) at a not-yet disarmed scarab will make the scarab more powerful.<br />
<pre{{log2}}>The runes on the onyx scarab flare brightly for a moment. You feel confident in your empowerment of the scarab's curse.</pre><br />
<br />
:On manual detection, a live scarab trap looks like this:<br />
<pre{{log2}}>Peering closely into the lock, you spy a <type> scarab wedged into the lock mechanism. The scarab's surface is etched with tiny runes that seem to writhe as the light strikes them.</pre><br />
<br />
:On magical detection(with 416), a live scarab trap looks like this:<br />
<pre{{log2}}>Peering closely into the lock, you spy a <type> scarab wedged into the lock mechanism. The scarab's surface is etched with tiny runes that seem to writhe as the light strikes them.</pre><br />
<br />
:A successful manual disarm (of the box, not the scarab):<br />
<pre{{log2}}>You carefully nudge the scarab free of its prison without disturbing the lock too much. The scarab falls from the lock and onto the ground in front of you.</pre><br />
<br />
:A box that once held a scarab trap:<br />
<pre{{log2}}>The lock appears to be free of all obstructions.</pre><br />
<br />
:A magically disarmed scarab trap (with 408) yields no special messaging when gazed at again with Piercing Gaze (416):<br />
<pre{{log2}}>.</pre><br />
<br />
;Scarabs come in five varieties:<br />
<br />
==== Sky-Blue Glaes ==== <br />
:Will bite the person who triggers it and inflict a strong disease before flying away. Box is safe after scarab is triggered.<br />
<br />
<pre{{log2}}>As you push your lockpick into the lock mechanism, you hear the buzzing of a tiny insect coming from within. Suddenly, something darts out of the lock and flies straight at you! You attempt to duck out of the way, but it weaves with you and lands on your neck! You gasp in horror as you feel its stinger enter your flesh and you clap your hand to your neck to stop it, but there is nothing there. You suddenly feel very ill.</pre><br />
<br />
==== Sea-Green Glaes ====<br />
:Will bite the person who triggers it and inflict a strong poison before flying away. Box is safe after scarab is triggered.<br />
<br />
==== Spiked Onyx ==== <br />
:Will burrow into the person who triggers it and cause damage, heading toward the heart. If it reaches your heart, it will kill you, then erupt from your chest and attack someone else in the room unless the room is a Sanctuary. [[Neutralize Curse]] can kill an onyx scarab when it has burrowed, or the afflicted limb can be ambushed off if the scarab hasn't reached the torso yet and the scarab can be attacked like a normal creature. Box is safe after scarab is triggered.<br />
<br />
==== Blood Red ====<br />
:Will latch onto the hand of the person who triggers it and draw blood until the victim is dead, then attack someone else in the room unless the room is a Sanctuary. [[Neutralize Curse]] can kill a blood red scarab when it is leeching, or the afflicted limb can be ambushed off and the scarab can be attacked like a normal creature. Box is safe after scarab is triggered.<br />
<br />
==== Translucent ====<br />
:Casts the spell Evil Eye at the person who triggers it, with a very high casting strength. The scarab returns to the box after it has been triggered. A successfully disarmed translucent scarab can be rubbed for a defensive spell effect.<br />
<br />
==== Glimmering Opalescent ====<br />
:Casts a very strong CS-based spell at the person who triggers it before returning to the box. Spells observed to be cast include Spike Thorn, Dark Catalyst, Boil Earth, and Elemental Blast. A successfully disarmed opalescent scarab can be rubbed for a defensive spell effect.<br />
<br />
{{top}}<br />
<br />
=== Poison Needle ===<br />
:Poison needle traps can be magically disarmed with [[Disarm (408)]] and are also rendered inert after being triggered. They require putty from a disarming kit to be disarmed manually.<br />
<br />
:On detection, a live poison needle trap looks like this:<br />
<pre{{log2}}>Hmmm, you can see what appears to be a tiny hole next to the lock plate which doesn't seem to belong there. Looking closer you see a gleaming sliver of metal recessed in the hole.</pre><br />
<br />
:A successful manual disarm looks like this:<br />
<pre{{log2}}>Using a bit of putty from your <disarming kit>, you manage to block the tiny hole in the lock plate.</pre><br />
<br />
:With DISARM FULL on, others see:<br />
<pre{{log2}}>Taking a small lump of putty from his brown leather case, Locksmith presses it into a tiny hole on the lock plate of a plain gold coffer.</pre><br />
<br />
:A manually disarmed poison needle trap looks like this:<br />
<pre{{log2}}>You see a tiny hole next to the lock plate which has been completely plugged.</pre><br />
<br />
:Triggering a poison needle trap will result in a minor hand wound and a hefty poison, and looks like this:<br />
<pre{{log2}}>Ouch! You feel a tiny prick in your finger! You see a needle protruding from a small hole beside the lock plate with a little of your blood on it!<br />
<br />
You feel a fierce poison coursing through your veins!</pre><br />
<br />
:Needles can be removed and used as a thief trap through the [[Lock Mastery]] [[Rogue Guild]] skill. The potency of a needle trap is influenced by its difficulty, but the thief's skill has no impact on whether or not the needle is hit. The extracted trap is "a slender steel needle".<br />
{{top}}<br />
=== Jaws ===<br />
:This trap has a large amount of roundtime associated with disarming it, but generally disarms easily. A pair of springs are left in the box after this trap is disarmed. Setting the trap off severs the hand of the person handling the trap. <br />
<br />
:An example of a live jaws trap:<br />
<pre{{log2}}>You notice a discolored oval ring around the outside of the chest which makes you suspicious. Your suspicions are confirmed when you look inside the keyhole and notice the spring-loaded jaws pressed flush against the chest walls.</pre><br />
<br />
:A successful manual disarm looks like this:<br />
<pre{{log2}}>Using the pair of metal grips, you manage to pull out the two pins that hold the upper and lower jaw pieces together. As the pins are removed, the jaws suddenly close and warp under the tremendous strain applied by their arming mechanism.</pre><br />
<br />
:A manually disarmed jaws trap looks like this:<br />
<pre{{log2}}>You notice a discolored oval ring around the outside of the strongbox which makes you suspicious. Your suspicions are confirmed when you look inside the keyhole and notice the spring-loaded jaws pressed flush against the strongbox walls, but the pins that hold the jaws together have been pushed out.</pre><br />
<br />
:The jaws can also be extracted via Lock Mastery and used as a thief trap. Nothing about a jaws trap is influenced by its difficulty, and the ability for a thief to avoid it or steal it is strictly based on their training. Only the highest level and highest trained thieves can actually steal them, and even at maximum training the chance is slim. The extracted trap is "a pair of small steel jaws".<br />
<br />
:An example of disarming a jaws trap and removing the trap component:<br />
<pre{{log2}}>Using the pair of metal grips, you manage to pull out the two pins that hold the upper and lower jaw pieces together.<br />
Using your metal grips, you carefully remove a pair of small steel jaws from the silver chest before piecing the apparatus back together.</pre><br />
{{top}}<br />
=== Sphere ===<br />
:The sphere is unique in being disarmed in that the person disarming the trap must be holding a lockpick when disarming it in order to pry the gem from its set location. Setting this trap off casts the spell, [[Major Elemental Wave (435)]], which can have devastating results to all persons in the room. The gem may also be removed with Lock Mastery, and used as a thrown weapon. When thrown, the gem creates a wave similar to [[Major Elemental Wave (435)]], but to reduced effect (the number of damaged targets is restricted to two).<br />
<br />
:You will need a lockpick to disarm this trap. Be careful that habit doesn't kick in and you pick the box when you pull out the lockpick to disarm it, or the trap will go off.<br />
<pre{{log2}}>No matter how you try, your fingers are just too big to get back there to the gem. You'll need some sort of thin, rigid implement like a lockpick.</pre><br />
<br />
:On manual detection, a live sphere trap looks like this:<br />
<pre{{log2}}>Examining the box, you locate a small dark reddish-brown sphere held in a metal bracket towards the back of the lock mechanism. The spherical crystal gives off a faint humming noise, occasionally extruding a thin spiky filament. It appears that were the tumblers to be activated, the gem would be caught amongst them.</pre><br />
<br />
:On magical detection (416), a live sphere trap looks like this:<br />
<pre{{log2}}>You see a tiny sphere imbedded in the lock mechanism.</pre><br />
<br />
:A successful manual disarm:<br />
<pre{{log2}}>With utmost care, you slip your ora lockpick into the lock and gently nudge the tiny gem until it begins to work loose and its inner glow begins to fade. Another moment of prodding, and you are able to poke the gem free of its metal housing, whereupon it falls down into the lock mechanism and out of sight.</pre><br />
<br />
:With DISARM FULL on, others see:<br />
<pre{{log2}}>Locksmith pokes around inside the lock of a plain monir chest for a few moments with a copper lockpick, and apparently manages to dislodge something with a quiet click.</pre><br />
<br />
:A successful manual disarm with a successful trap extraction:<br />
<pre{{log2}}>With utmost care, you slip your copper lockpick into the lock and gently nudge the tiny gem until it begins to work loose and its inner glow begins to fade. Tilting the box forward, you knock the gem free of its metal housing and poke it out through the back of the lock, allowing it to gently roll down the inside of the box's front wall.</pre><br />
<br />
:A manually disarmed sphere trap:<br />
<pre{{log2}}>A thorough search of the area inside the tumblers reveals what appears to be a metal bracket of some sort, although it seems to be empty now.</pre><br />
<br />
:The extracted trap can be any of the following:<br />
::*a small light violet sphere ([[Lightning critical table|lightning]])<br />
::*a small icy blue sphere ([[Cold critical table|cold]])<br />
::*a tiny stone grey sphere ([[Steam critical table|steam]])<br />
::*a small amethyst sphere ([[Plasma critical table|plasma]])<br />
::*a tiny wavering sphere ([[Vacuum critical table|void/vacuum]])<br />
::*a small dark red sphere ([[Fire critical table|fire]])<br />
::*a miniature emerald sphere ([[Acid critical table|acid]])<br />
::*a small dark reddish-brown sphere ([[Impact critical table|impact/earth]])<br />
<br />
:A tripped sphere trap going off:<br />
<pre{{log2}}>Suddenly, you hear a sound like shattered crystal and a bright reddish-brown light flashes from the lock mechanism!<br />
<br />
Locksmith is engulfed by the light!<br />
... 20 points of damage!<br />
Good blow to right arm!<br />
He is stunned!<br />
A wave of russet ethereal ripples moves outward from a battered iron coffer.<br />
You are buffeted by the russet ethereal waves, and knocked to the ground.<br />
You are pinned in place, unable to move.<br />
Roundtime: 18 sec.<br />
... 30 points of damage!<br />
Hard strike to your left leg breaking tendons and bone!<br />
You are stunned for 6 rounds!<br />
Locksmith is buffeted by the russet ethereal waves, and is knocked to the ground.<br />
... 10 points of damage!<br />
Light strike to chest.<br />
Kyrstynn is buffeted by the russet ethereal waves, and is knocked to the ground.<br />
... 50 points of damage!<br />
Massive blow to chest collapses sternum!<br />
She is stunned!</pre><br />
<br />
:A magically disarmed sphere trap (408):<br />
<pre{{log2}}>The sphere is surrounded by a crimson glow. </pre><br />
{{top}}<br />
<br />
=== Dark Crystal ===<br />
The crystal may be removed with Lock Mastery, and used as a thrown weapon. When thrown, the crystal attempts a rift maneuver, with a minor success causing the target to fall down and a major a success opening a rift underneath the creature and swallowing it whole.<br />
<br />
:On a manual detection, a crystal trap looks like this:<br />
<pre{{log2}}>Looking closely into the keyhole of the lock, you spy a small, dark crystal which seems imbedded in the locking mechanism. It looks as if opening the lock without the exact key could shatter it.</pre><br />
<br />
:On magical detection (416), a crystal trap looks like this:<br />
<pre{{log2}}>You can see a small crystal imbedded in the locking mechanism.</pre><br />
<br />
:A successful manual disarm:<br />
<pre{{log2}}>With a little ingenuity you manage to grind down parts of the lock mechanism with your metal file, so it won't come in contact with the crystal when you try to open it.</pre><br />
<br />
:With DISARM FULL on, others see:<br />
<pre{{log2}}>Locksmith removes a small metal file from his brown leather case and carefully grinds down part of the locking mechanism of a badly damaged haon coffer.</pre><br />
<br />
:A manually disarmed crystal trap:<br />
<pre{{log2}}>Looking closely into the keyhole of the lock, you spy a small, dark crystal which seems imbedded in the locking mechanism. It looks as if opening the lock without the exact key could shatter it, but parts of the mechanism have been ground away to avoid unwanted contact with the crystal.</pre><br />
<br />
:A magically disarmed crystal trap (408):<br />
<pre{{log2}}>You can see a small crystal imbedded in the locking mechanism, with a slight reddish glow about it.</pre><br />
<br />
:A dark crystal trap going off:<br />
<pre{{log2}}>You hear a tinkling sound from the lock and notice a small purple flash of light. Suddenly the ground begins to rumble as you move back away from the trunk. With a loud crack the ground beneath the box rips open and exhales a cold, evil breath. The trunk hovers for a moment and then falls straight down into oblivion. Before you can do anything the ground seals itself, leaving no trace anything had happened.</pre><br />
{{top}}<br />
===Scales===<br />
:Boxes with scales traps must be unlocked before it is disarmed. If the box is opened before it is disarmed, the trap will explode, sending shrapnel flying and possibly killing anyone in the current or adjacent rooms. If an unlocked but not disarmed box is handed off to another, the locksmith would be the one liable according to the justice system.<br />
<br />
:After picking the lock, a dagger is needed to disarm the box.<br />
<br />
:On manual detection, a scales trap looks like this:<br />
<pre{{log2}}>At first glance, the maoral strongbox appears to be covered with hundreds of tiny metal scales. Closer examination reveals the "scales" to be razor sharp at the edges and possessing of a downward-facing needlelike tip. However, you should be able to avoid cutting yourself if you are careful.</pre><br />
<br />
:On magical detection (416), a scales trap looks like this:<br />
<pre{{log2}}>You see a cord stretched between the lid and case.</pre><br />
<br />
:A successful manual disarm:<br />
<pre{{log2}}>You carefully open the lid of the maoral strongbox the tiniest bit, and peer inside. To one side of the locking mechanism, you can see what appears to be a thin cord connecting the lid to something within the strongbox itself.<br />
<br />
You feel like you've made an adequate attempt.<br />
<br />
You gently slide your dagger into the space under the lid and slice through the cord. That oughta do it.</pre><br />
<br />
:A manually disarmed scales trap:<br />
<pre{{log2}}>Peering in through the crack between the lid and the casing, you see what appears to be a thin cord dangling from the case. It looks to have been sliced through.</pre><br />
<br />
:A scales trap going off:<br />
<pre{{log2}}>Suddenly, a sturdy fel chest gives off a loud sizzle, and explodes in a bright flash!<br />
Being closest, you take the brunt of the blast!<br />
... 20 points of damage!<br />
Good blow to your abdomen!<br />
You are stunned for 3 rounds!<br />
<br />
The chest's casing is blasted into hundreds of tiny flechettes!<br />
<br />
You are severely perforated!<br />
... 10 points of damage!<br />
Well aimed shot almost removes an eye!<br />
... 30 points of damage!<br />
Well aimed strike shatters bone in left arm!<br />
... 25 points of damage!<br />
Shot knocks your head back by pushing on the inside of the skull!<br />
<br />
Your corpse is struck by flechettes!<br />
Dozens of flechettes fly off to the north!<br />
Dozens of flechettes fly off to the east!</pre><br />
<br />
:A magically disarmed scales trap (408):<br />
<pre{{log2}}>A crimson glow seeps between the lid and the casing of the chest.</pre><br />
{{top}}<br />
<br />
===Sulphur===<br />
:On detection, a live sulphur trap looks like this:<br />
<pre{{log2}}>Feeling around the inside of the lock, you notice that the casing is coated with a rough, grainy substance. You lean forward and peer between the walls of the casing. Examining the lock closely, you notice a small bladder filled with a strange liquid wedged between the tumblers. With your face this close to the lock, you pick up the faintest scent of sulphur.</pre><br />
<br />
:On magical detection (416), a sulphur trap looks like this:<br />
<pre{{log2}}>Peering through the tanik box, you notice that the lock casing is coated with a rough, grainy substance, and a small bladder is wedged between the tumblers of the lock.</pre><br />
<br />
:A successful manual disarm:<br />
<pre{{log2}}>You carefully use the tip of a small metal file to scrape away the rough, grainy substance which lines the walls of the casing. After a few moments, you feel comfortable with the small section you have cleaned. You take out a thin needle and carefully slide it between the walls of the casing, taking great care not to touch them. As the tip of the needle punctures the small bladder, a strange clear gel oozes forth from the hole. The gel gives off a strong odor of sulphur. As the air hits the gel, it begins to harden and turn to dust, blowing away in the wind as if it never existed.</pre><br />
<br />
:A manually disarmed sulphur trap:<br />
<pre{{log2}}>Feeling around the inside of the lock, you notice that the casing is coated with a rough, grainy substance. A small section of the casing has been scraped clean of the strange substance. You lean forward and peer between the walls of the casing. Examining the lock closely, you notice a deflated bladder wedged between the tumblers. There is a small hole in the bladder, most likely from whatever ruptured it. The lock emanates a strong scent of sulphur.</pre><br />
<br />
:With DISARM FULL on, others see:<br />
<pre{{log2}}>Locksmith peers thoughtfully into the lock mechanism of a sturdy mithril strongbox for a moment, then takes a small metal file and spends a moment scraping at the casing just inside the keyhole. He blows once into it and a small puff of greyish-white powder emerges. Locksmith then removes a needle from his locksmith's toolkit and slides it carefully into the hole, before making a decisive jab at something within. You hear a faint hissing noise, and another cloud of dust emerges from the strongbox's lock.</pre><br />
{{top}}<br />
===Gas Cloud===<br />
:On detection, a live gas cloud trap looks like this:<br />
<pre{{log2}}>Looking closely into the keyhole of the lock, you spy a small vial of liquid and a tiny hammer device which seems poised to shatter it if the lock is tampered with.</pre><br />
<br />
:A successful manual disarm with a successful trap extraction looks like this:<br />
<pre{{log2}}>Using the metal grips from your gold-painted toolbox, you manage to reach in and grasp the post of the metal hammer, and bend the weak metal out of striking range of the vial.<br />
<br />
Having rendered the hammer harmless, you carefully remove a green-tinted vial filled with thick acrid smoke from the fel coffer.</pre><br />
<br />
:A manually disarmed gas cloud trap looks like this:<br />
<pre{{log2}}>Looking closely into the keyhole of the lock, you spy a tiny hammer device which has been bent back slightly.</pre><br />
<br />
:With DISARM FULL on, others see:<br />
<pre{{log2}}>Locksmith removes a set of metal grips from in a simple brown leather case, and reaches carefully into the lock of a plain modwir strongbox. He twists his wrist slightly, and replaces the grips in his case, nodding in satisfaction.</pre><br />
<br />
:The vials can be extracted via Lock Mastery. These vials can be hurled at enemies to do lightning damage or used to disarm plate-trapped boxes. To use a vials to disarm plate-trapped boxes, the vial can either be held in the hand or bundled into the locksmith's toolkit and accessed like a normal tool (by doing nothing but having the toolkit available). The extracted trap is "a green-tinted vial filled with thick acrid smoke".<br />
{{top}}<br />
===Acid Vial===<br />
:On detection, a live acid vial trap looks like this:<br />
<pre{{log2}}>Peering closely into the lock, you spy a tiny vial placed just past the tumblers of the lock mechanism. It would appear that any tampering with the lock mechanism would cause the tumblers to crush the vial and release whatever substance is inside.</pre><br />
<br />
:On magical detection (416), an acid vial trap looks like this:<br />
<pre{{log2}}>You notice what appears to be a tiny vial placed just past the tumblers of the lock mechanism. It appears that any tampering with the lock mechanism will cause the tumblers to crush the vial.</pre><br />
<br />
:A successful manual disarm with a successful trap extraction:<br />
<pre{{log2}}>You carefully push a small ball of cotton into the lock mechanism, surrounding and protecting the small vial from anything that may shatter it.<br />
<br />
Using a pair of metal grips, you carefully remove the padded clear glass vial from the maoral coffer.</pre><br />
<br />
:A manually disarmed acid vial trap:<br />
<pre{{log2}}>Looking closely at the lock, you spy a small metal housing set just inside the lock mechanism, but it appears empty.</pre><br />
<br />
:A magically disarmed (408) acid vial trap:<br />
<pre{{log2}}>You notice what appears to be a tiny vial placed just past the tumblers of the lock mechanism. A crimson glow surrounds the vial.<br />
<br />
Now to isolate the offending mechanism and disable it...The trunk pulses once with a deep crimson light!</pre><br />
<br />
:Tripping the trap will cause the box to fuse shut. Once fused, it will need to be bashed or wedged open:<br />
<pre{{log2}}>As Locksmith begins to pick the lock, you hear the sound of glass shattering. A small droplet of acid drips from the lock, and begin to slowly eat Locksmith's copper lockpick! Locksmith gasps in horror as he drops his lockpick to the ground to keep it from burning his hand. As you watch, amazed, the lockpick is completely consumed by the acid.</pre><br />
<br />
:The vials can be extracted via Lock Mastery. These vials can be hurled at enemies to do damage or used to disarm plate-trapped boxes. To use a vials to disarm plate-trapped boxes, the vial can either be held in the hand or bundled into the locksmith's toolkit and accessed like a normal tool (by doing nothing but having the toolkit available). The extracted trap is "a clear glass vial of light yellow acid".<br />
{{top}}<br />
<br />
===Springs===<br />
:On manual detection, a live springs trap looks like this:<br />
<pre{{log2}}>After carefully examining the lock, you move on to the hinges of the coffer. Just as you were to pass the coffer off as safe, you notice what appears to be the ends of springs incorporated with the hinges. Seems rather odd to have a coffer designed to spring open when it is unlocked.</pre><br />
<br />
:On magical detection (416), a springs trap looks like this:<br />
<pre{{log2}}>Peering through the maoral coffer, you notice that the hinges have some springs incorporated into the design in an unusual fashion.</pre><br />
<br />
:A manually disarmed springs trap:<br />
<pre{{log2}}>With a little force applied to the springs, you manage to pop them inside the coffer, from within which comes the tinkle of breaking glass, followed by a strong acrid smell.</pre><br />
<br />
:A manual disarm with a successful component extraction:<br />
<pre{{log2}}>With a little force applied to the springs, you manage to pop them inside the chest, where they bounce around for a moment. You also hear something else rolling around in there.</pre><br />
<br />
:A manually disarmed springs trap:<br />
<pre{{log2}}>You discover no traps.</pre><br />
<br />
:A magically disarmed (408) springs trap:<br />
<pre{{log2}}>[has no messaging when gazed at using 416]</pre><br />
<br />
:The vials can be extracted via Lock Mastery. These vials can be hurled at enemies to do damage or used to disarm plate-trapped boxes. To use a vials to disarm plate-trapped boxes, the vial can either be held in the hand or bundled into the locksmith's toolkit and accessed like a normal tool (by doing nothing but having the toolkit available). The extracted trap is "a clear glass vial of light yellow acid."<br />
<br />
:Occasionally the springs can be [[PULL (verb)|PULL]]ed and straightened. A straightened spring may be used like a steel lockpick.<br />
<br />
:Springs can also be used to fix wand-holding runestaves. See [[Wand-holding_runestaves_(saved_post)]]<br />
{{top}}<br />
===Fire Vial===<br />
:On detection, a live fire vial trap looks like this:<br />
<pre{{log2}}>Looking closely into the keyhole of the lock, you spy a small vial of fire-red liquid and a tiny hammer device which seems poised to shatter it if the lock is tampered with.</pre><br />
<br />
:A successful manual disarm with a successful trap extraction looks like this:<br />
<pre{{log2}}>Using the metal grips from your gold-painted toolbox, you manage to reach in and grasp the post of the metal hammer, and bend the weak metal out of striking range of the vial.<br />
<br />
Having rendered the hammer harmless, you carefully remove a thick glass vial filled with murky red liquid from the thanot chest.</pre><br />
<br />
:A manually disarmed fire vial trap looks like this:<br />
<pre{{log2}}>Looking closely into the keyhole of the lock, you spy a tiny hammer device which has been bent back slightly.</pre><br />
<br />
:The vials can be extracted via Lock Mastery. These vials can be hurled at enemies to do damage or used to disarm plate-trapped boxes. To use a vials to disarm plate-trapped boxes, the vial can either be held in the hand or bundled into the locksmith's toolkit and accessed like a normal tool (by doing nothing but having the toolkit available). The extracted trap is "a thick glass vial filled with murky red liquid".<br />
{{top}}<br />
===Spores===<br />
:If tripped, a spores trap sends spores into the air which then poison the lungs of everyone in the room. Chest and neck damage is given for several rounds. Leaving the area immediate mitigates the damage.<br />
<br />
:On manual detection, a live spores trap looks like this:<br />
<pre{{log2}}>Peering into the chest's lock, you see a small tube towards the bottom of the tumbler mechanism. The tube is capped with a thin membrane, but it seems likely that the tumblers would tear it off while turning.</pre><br />
<br />
:On magical detection (416), a spores trap looks like this:<br />
<pre{{log2}}>You see a thin tube extending from the lock mechanism down into the strongbox. The tube appears to be filled with a greenish powder.</pre><br />
<br />
:A successful manual disarm looks like this:<br />
<pre{{log2}}>Taking a lump of putty from your <locksmith's toolkit>, you carefully apply it to the end of the small tube. That should block whatever it's meant to deploy.</pre><br />
<br />
:A manually disarmed spores trap:<br />
<pre{{log2}}>Peering into the chest's lock, you see a small tube towards the bottom of the tumbler mechanism. It appears as though the tube has been plugged with something.</pre><br />
<br />
:A magically disarmed spores trap (408):<br />
<pre{{log2}}>You see a thin tube extending from the lock mechanism down into the strongbox. The end of the tube is surrounded by a crimson glow.<br />
<br />
Now to isolate the offending mechanism and disable it...The strongbox pulses once with a deep crimson light!</pre><br />
{{top}}<br />
<br />
===Plate===<br />
:This trap consists of a plate blocking the lock, rendering it inaccessible. There are several ways to overcome a plated box. Unless the box is enruned or made of mithril, it can be opened magically with [[Unlock (407)]]. A warrior can bash a plated box open. A locksmith practicing Lock Mastery can use a wooden wedge to force the box open. A vial of acid can be used to melt the plate away, allowing a locksmith access to the lock to attempt to pick the box open.<br />
<br />
:On detection, a plate trap looks like this:<br />
<pre{{log2}}>There appears to be a plate over the lock, sealing it and preventing any access to the tumblers.</pre><br />
<br />
:A manual disarm with use of an extracted acid vial looks like this:<br />
<pre{{log2}}>You carefully pour the contents of a green-tinted vial filled with thick acrid smoke onto the maoral chest where you think the keyhole ought to be. Amidst a cloud of acrid smoke, the metal plate covering the lock begins to melt away.</pre><br />
<br />
:With DISARM FULL on, others see:<br />
<pre{{log2}}>Locksmith takes a vial out of his brown leather case and carefully pours the contents onto the front of a corroded silver coffer. A cloud of thick, acrid smoke begins to rise from the coffer, and after a few moments, the metal plate covering the lock melts away.</pre><br />
<br />
:A manually disarmed plate trap looks like this:<br />
<pre{{log2}}>You see a metal plate covering the lock plate, but it appears to have been melted through, granting sufficient access to the lock to attempt picking it.</pre><br />
{{top}}<br />
<br />
===Glyph===<br />
:When tripped, a glyph trap will send the tripper into a rift. Glyph traps will always be set off by the 416 and 408 spells, and trying to blow it up via [[Call Lightning]] causes the spell to backfire at a random target.<br />
:An example of a glyph trap being set off:<br />
<pre{{log2}}><br />
>pick fourth coffer<br />
You settle into the difficult task of picking the lock.<br />
You make a good attempt (d100=78).<br />
You struggle with the coffer. As you do, you get a sense that the coffer has a fairly easy lock (-270 thief-lingo difficulty ranking). Then...CLICK! It opens!<br />
Suddenly a dark splotch erupts from the lock mechanism and envelops you! Time seems to slow down and almost stop...<br />
<br />
After a moment you feel a great sense of deja vu....<br />
<br />
Suddenly you see yourself lean towards a locked coffer about to try and pick the lock...something goes wrong but...<br />
<br />
Your head begins to throb from all this. After a moment your vision clears and you see...<br />
<br />
[Temporal Rift]<br />
Time and space seem to swirl around you. You catch brief glimpses of events both past and future. Beyond these strange and confusing visions extends a vast, ever-changing field of stars, pinpoints of light against unfathomable utter blackness. It is very cold here.<br />
Obvious paths: north, northeast, east, southeast, south, southwest, west, northwest, up, down<br />
</pre><br />
<br />
:On detection, a glyph trap looks like this:<br />
<pre{{log2}}>You notice some spiderweb-like scratches on the lock plate which seem, after some bit of scrutiny, too organized to be just wear and tear -- it might be some type of glyph spell.</pre><br />
<br />
:A successful disarm of a glyph trap looks like this:<br />
<pre{{log2}}>Knowing how delicate magical glyphs can be, you scrape some extra lines into the markings hoping to alter their meaning and defeat the spell they may hold.</pre><br />
<br />
:A manually disarmed glyph trap looks like this:<br />
<pre{{log2}}>You notice some spiderweb-like scratches on the lock plate which seem, after some bit of scrutiny, too organized to be just wear and tear -- it might be some type of glyph spell, but some of the markings have been altered. This may prevent any magical nature they have from manifesting itself.</pre><br />
{{top}}<br />
===Rods===<br />
:If tripped, the rods are still active.<br />
<br />
:On manual detection, a rods trap looks like this:<br />
<pre{{log2}}>Looking closely into the keyhole, you notice a pair of small metal rods a hair's width from touching each other. Peering around the inside of the keyhole, you can see that the lock would push the two rods together should the lock be tampered with.</pre><br />
<br />
:On magical detection (416), a rods trap looks like this:<br />
<pre{{log2}}>Near the lock mechanism, you notice a pair of small metal rods a hair's width from rubbing together.</pre><br />
<br />
:A successful disarm of a rods trap:<br />
<pre{{log2}}>With great care you take a pair of metal grips and bend the sensitive metal rods out of alignment. It looks as though they cannot be pressed together by the lock mechanism any more.</pre><br />
<br />
:With DISARM FULL on, others see:<br />
<pre{{log2}}>Locksmith removes a pair of metal grips from his brown leather case and carefully reaches into the locking mechanism. After a moment, he nods.</pre><br />
<br />
:A manually disarmed rods trap:<br />
<pre{{log2}}>Looking closely into the keyhole, you notice a pair of small metal rods that have been bent in opposite directions of each other.</pre><br />
<br />
:A magically disarmed rods trap (408):<br />
<pre{{log2}}>Near the lock mechanism, you notice a pair of small metal rods surrounded by a crimson glow.</pre><br />
{{top}}<br />
===Boomer===<br />
:A boomer trap is named such because if tripped, it will explode.<br />
<br />
:On manual detection, a boomer trap looks like this:<br />
<pre{{log2}}>Carefully, you feel around the lock and notice the inside chamber is coated with a strange white substance. From your experience you recognize this as a common magical/chemical detonation system for an explosive mixture that was used to treat the chest.</pre><br />
<br />
:On magical detection (416), a boomer trap looks like this:<br />
<pre{{log2}}>The inside chamber is lined with some unidentifiable substance.</pre><br />
<br />
:Messaging reflecting successful disarm of a boomer trap:<br />
<pre{{log2}}>Using a bit of putty from your gold-painted toolbox, you cake a thin layer on the lock casing, hopefully sufficient to prevent sparks when the metal arm strikes it.</pre><br />
<br />
:A manually disarmed boomer trap:<br />
<pre{{log2}}>A thin layer of mud or putty has been dabbed on the connecting point of the striking arm and the white substance to prevent it from igniting the chest when it is unlocked.</pre><br />
<br />
:A magically disarmed boomer trap (408):<br />
<pre{{log2}}>A deep red glow surrounds the striking arm of the trap mechanism. You hope it will keep the arm from making contact with the explosive white substance.</pre><br />
{{top}}<br />
== Resources ==<br />
*[http://forums.play.net/forums/GemStone%20IV/Rogues/Locksmithing%20and%20Traps/view Officials folder]<br />
*[http://www.jerrec.com/traps.htm Jerrec's Guide]<br />
<br />
<br />
[[Category:Locksmithing]]</div>JELL01https://gswiki.play.net/index.php?title=Kilded_(prime)&diff=108028Kilded (prime)2018-07-12T22:49:05Z<p>JELL01: </p>
<hr />
<div>{{characterprofile <br />
|name= Kilded Crastan<br />
|race= Sylvankind<br />
|class= Warrior<br />
|profession= Roisterer<br />
|religion= Follower of V'Tull<br />
|affiliations=[[Warrior Guild]]<br>[[White Haven]]<br />
|disposition= Joyful. Humorous.<br />
|demeanor= Loves a good joke.<br />
|ptrait=<br />
|strait=<br />
|flaw=<br />
|strength= Muscles. Loyalty.<br />
|weakness= Lemon cookies. Pretty elf maidens.<br />
|habits=<br />
|hobbies= Master Cobbler <br> Master Sheathmaker <br><br />
|soft=<br />
|likes= <br />
|dislikes=<br />
|fears=<br />
|loyalties= <br />
|friend= <br />
|spouse= Position available, inquire within<br />
|loved=<br />
}}<br />
<br />
'''Kilded Crastan''' is a Sylvankind Warrior who calls Icemule Trace home. He is a Guild Master in the [[Warrior Guild]]. He is also a member of [[White Haven]]. Kilded is a Master in the [[Order of Voln]].<br />
<br />
===Appearance===<br />
You see Kilded Crastan the Roisterer. <br><br />
He appears to be a Sylvankind. <br><br />
He is tall. He appears to be very young. He has twitching grey eyes and pasty white skin. He has long, straight white hair with a red streak running through it. He has an angular face, a pointed nose and a broad chest. He has deep laugh lines <br>around his eyes and mouth. He is wearing an ash grey battle standard bearing a towering Eye of V'tull that juts over his shoulder. <br><br />
He has a tattoo of an icy blue penguin sporting a loincloth on his ankle, a slender gold spike in his left nostril, a coiled black dragon tattoo on his neck, a tattooed symbol of V'Tull on his wrist, and a thin silver rod in the upper ridge of his right ear. <br><br />
He is in good shape. <br><br />
He is wearing a dark leather loincloth with an elongated front panel.<br></div>JELL01https://gswiki.play.net/index.php?title=Kilded_(prime)&diff=108027Kilded (prime)2018-07-12T22:46:15Z<p>JELL01: </p>
<hr />
<div>{{characterprofile <br />
|name= Kilded Crastan<br />
|race= Sylvankind<br />
|class= Warrior<br />
|profession= Roisterer<br />
|religion= Follower of V'Tull<br />
|affiliations=[[Warrior Guild]]<br>[[White Haven]]<br />
|disposition= Joyful. Humorous.<br />
|demeanor= Loves a good joke.<br />
|ptrait=<br />
|strait=<br />
|flaw=<br />
|strength= Muscles. Loyalty.<br />
|weakness= Lemon cookies. Pretty elf maidens.<br />
|habits=<br />
|hobbies= Master Cobbler <br> Master Sheathmaker <br><br />
|soft=<br />
|likes= <br />
|dislikes=<br />
|fears=<br />
|loyalties= <br />
|friend= <br />
|spouse= Position available, inquire within<br />
|loved=<br />
}}<br />
<br />
'''Kilded Crastan''' is a Sylvankind Warrior who calls Icemule Trace home. He is a Guild Master in the [[Warrior Guild]]. He is also a member of [[White Haven]]. Kilded is a Master in the [[Order of Voln]].<br />
<br />
===Appearance===<br />
You see Kilded Crastan the Roisterer. <br><br />
He appears to be a Sylvankind. <br><br />
He is tall. He appears to be very young. He has twitching grey eyes and pasty white skin. He has <br><br />
long, straight white hair with a red streak running through it. He has an angular face, a pointed <br><br />
nose and a broad chest. He has deep laugh lines <br>around his eyes and mouth. He is wearing an ash <br><br />
grey battle standard bearing a towering Eye of V'tull that juts over his shoulder. <br><br />
He has a tattoo of an icy blue penguin sporting a loincloth on his ankle, a slender gold spike in his <br><br />
left nostril, a coiled black dragon tattoo on his neck, a tattooed symbol of V'Tull on his wrist, <br><br />
and a thin silver rod in the upper ridge of his right ear. <br><br />
He is in good shape. <br><br />
He is wearing a dark leather loincloth with an elongated front panel.<br></div>JELL01https://gswiki.play.net/index.php?title=Kilded_(prime)&diff=108026Kilded (prime)2018-07-12T22:45:49Z<p>JELL01: /* Appearance */</p>
<hr />
<div>{{characterprofile <br />
|name= Kilded Crastan<br />
|race= Sylvankind<br />
|class= Warrior<br />
|profession= Roisterer<br />
|religion= Follower of V'Tull<br />
|affiliations=[[Warrior Guild]]<br>[[White Haven]]<br />
|disposition= Joyful. Humorous.<br />
|demeanor= Loves a good joke.<br />
|ptrait=<br />
|strait=<br />
|flaw=<br />
|strength= Muscles. Loyalty.<br />
|weakness= Lemon cookies. Pretty elf maidens.<br />
|habits=<br />
|hobbies= Master Cobbler <br> Master Sheathmaker <br><br />
|soft=<br />
|likes= <br />
|dislikes=<br />
|fears=<br />
|loyalties= <br />
|friend= <br />
|spouse= Position available, inquire within<br />
|loved=<br />
}}<br />
<br />
'''Kilded Crastan''' is a Sylvankind Warrior who calls Icemule Trace home. He is a Guild Master in the [[Warrior Guild]]. He is also a member of [[White Haven]]. Kilded is a Master in the [[Order of Voln]].<br />
<br />
===Appearance===<br />
You see Kilded Crastan the Roisterer. <br><br />
He appears to be a Sylvankind. <br><br />
He is tall. He appears to be very young. He has twitching grey eyes and pasty white skin. He has <br><br />
long, straight white hair with a red streak running through it. He has an angular face, a pointed <br><br />
nose and a broad chest. He has deep laugh lines <br>around his eyes and mouth. He is wearing an ash <br><br />
grey battle standard bearing a towering Eye of V'tull that juts over his shoulder. <br><br />
He has a tattoo of an icy blue penguin sporting a loincloth on his ankle, a slender gold spike in his <br><br />
left nostril, a coiled black dragon tattoo on his neck, a tattooed symbol of V'Tull on his wrist, <br><br />
and a thin silver rod in the upper ridge of his right ear. <br><br />
He is in good shape. <br><br />
He is wearing a dark leather loincloth with an elongated front panel.<br></div>JELL01https://gswiki.play.net/index.php?title=Kilded_(prime)&diff=108025Kilded (prime)2018-07-12T22:44:50Z<p>JELL01: </p>
<hr />
<div>{{characterprofile <br />
|name= Kilded Crastan<br />
|race= Sylvankind<br />
|class= Warrior<br />
|profession= Roisterer<br />
|religion= Follower of V'Tull<br />
|affiliations=[[Warrior Guild]]<br>[[White Haven]]<br />
|disposition= Joyful. Humorous.<br />
|demeanor= Loves a good joke.<br />
|ptrait=<br />
|strait=<br />
|flaw=<br />
|strength= Muscles. Loyalty.<br />
|weakness= Lemon cookies. Pretty elf maidens.<br />
|habits=<br />
|hobbies= Master Cobbler <br> Master Sheathmaker <br><br />
|soft=<br />
|likes= <br />
|dislikes=<br />
|fears=<br />
|loyalties= <br />
|friend= <br />
|spouse= Position available, inquire within<br />
|loved=<br />
}}<br />
<br />
'''Kilded Crastan''' is a Sylvankind Warrior who calls Icemule Trace home. He is a Guild Master in the [[Warrior Guild]]. He is also a member of [[White Haven]]. Kilded is a Master in the [[Order of Voln]].<br />
<br />
===Appearance===<br />
You see Kilded Crastan the Roisterer. <br> <br> <br />
He appears to be a Sylvankind. <br> <br> <br />
He is tall. He appears to be very young. He has twitching grey eyes and pasty white skin. He has <br> <br />
long, straight white hair with a red streak running through it. He has an angular face, a pointed <br> <br />
nose and a broad chest. He has deep laugh lines <br>around his eyes and mouth. He is wearing an ash <br> <br />
grey battle standard bearing a towering Eye of V'tull that juts over his shoulder. <br> <br />
He has a tattoo of an icy blue penguin sporting a loincloth on his ankle, a slender gold spike in his <br> <br />
left nostril, a coiled black dragon tattoo on his neck, a tattooed symbol of V'Tull on his wrist, <br><br />
and a thin silver rod in the upper ridge of his right ear. <br> <br />
He is in good shape. <br> <br> <br />
He is wearing a dark leather loincloth with an elongated front panel.<br></div>JELL01https://gswiki.play.net/index.php?title=Kilded_(prime)&diff=108024Kilded (prime)2018-07-12T22:40:48Z<p>JELL01: Created page with "{{characterprofile |name= Kilded Crastan |race= Sylvankind |class= Warrior |profession= Roisterer |religion= Follower of V'Tull |affiliations=Warrior Guild<br>White Hav..."</p>
<hr />
<div>{{characterprofile <br />
|name= Kilded Crastan<br />
|race= Sylvankind<br />
|class= Warrior<br />
|profession= Roisterer<br />
|religion= Follower of V'Tull<br />
|affiliations=[[Warrior Guild]]<br>[[White Haven]]<br />
|disposition= Joyful. Humorous.<br />
|demeanor= Loves a good joke.<br />
|ptrait=<br />
|strait=<br />
|flaw=<br />
|strength= Muscles. Loyalty.<br />
|weakness= Lemon cookies. Pretty elf maidens.<br />
|habits=<br />
|hobbies= Master Cobbler <br> Master Sheathmaker <br><br />
|soft=<br />
|likes= <br />
|dislikes=<br />
|fears=<br />
|loyalties= <br />
|friend= <br />
|spouse= Position available, inquire within<br />
|loved=<br />
}}</div>JELL01https://gswiki.play.net/index.php?title=Lich:Profanity&diff=108020Lich:Profanity2018-07-12T15:38:16Z<p>JELL01: </p>
<hr />
<div>[[File:Profanity-screenshot.png|thumb|right|Screenshot of Profanity with ;narost]]<br />
'''Profanity''' is a lightweight, unofficial front end (FE) written in Ruby by Tillmen. Its name likely reflects the author's sense of humor, or possibly the response of most people the first time they encounter it.<br />
<br />
Download: https://github.com/matt-lowe/ProfanityFE<br />
==Overview==<br />
The main features and advantages of Profanity compared to other FEs are generally:<br />
*Free software (the user can freely see and modify all code)<br />
*Lightweight with a minimalist look-and-feel (i.e. no graphics)<br />
*Runs natively in most operating systems<br />
*Regular expression highlighting<br />
*Easily launched by other programs (e.g. for bots)<br />
*Optimized screen real-estate usage<br />
<br />
Because Profanity is a script and not compiled software, ''it can easily be run on any computer'' which has a proper version of the Ruby interpreter installed. Anyone using [[Lich (software)|Lich]] will already have most if not all the necessary tools available on their computer. This is important because Simutronics only releases FEs for Windows and macOS; thus, Profanity is particularly popular among users of other operating systems, such as GNU/Linux. It it also used by player-created robots, such as [[TownCrier]] and the [https://twitter.com/GSIVDeathLog GSIVDeathLog], owing to the minimal resources it consumes as well as the ease with which it can be launched from a [https://en.wikipedia.org/wiki/Command-line_interface command-line interface] (e.g. directly from another program or script written by the author). It is also one of the easiest interfaces to play via a tablet or smartphone because it does not waste screen real-estate with bells and whistles; Profanity automatically resolves the dimensions of the window it is called from, for instance automagically moving death messaging directly into the main game feed if the screen is under a certain size. To play via a smartphone, the best approach would be running Lich and Profanity remotely (such as on one's home PC) and then accessing the game via [https://en.wikipedia.org/wiki/Secure_Shell ssh].<br />
<br />
Owing to its minimalist approach, Profanity could be considered slightly more difficult to install and configure than other FEs. Another possible disadvantage is that it is not officially supported, thus some game defaults give blind errors (the user can tell there is a problem but there is no feedback to indicate what went wrong) or simply behave in an unusual manner. Conversely, as free software, any person can improve it unlike official FEs which are only developed by a small number of Simutronics contractors and/or employees. At present, this article assumes some basic familiarity with the command line and UNIX-like operating systems, but it may be expanded in the future with clear instructions even for a novice who has never used the command line before.<br />
<br />
==Launching Profanity==<br />
Profanity is not a full FE itself as it requires Lich to be installed. Lich is used to login to GemStone, as well as for many of the features such as scripting, logging, squelching, etc. Profanity might be best thought of as an add-on to Lich which together create a full FE. Once the file '''profanity.rb''' is download, it is most sensible to move or save it in the Lich directory. It must then be given executable permission in UNIX-like operating systems:<br />
<pre{{log2|margin-right=35%}}><br />
~ % cd ~/lich<br />
~/lich % chmod +x profanity.rb<br />
</pre><br />
===Saving login data with Lich===<br />
[[File:Lich-login.png|thumb|right|Lich Game Entry]]<br />
*'''Because Profanity cannot login to GemStone, one must login via Lich's Game Entry and ''save'' the information.''' <br />
Firstly, launch Lich from the command line, whereever it is installed on your computer (most likely the $HOME/lich directory)<br />
<pre{{log2|margin-right=35%}}><br />
~/lich % ./lich.rb<br />
</pre><br />
A graphical interface will pop up (shown on the right), and one should navigate to the Game Entry tab at the top, enter their Simutronics user name and password, and hit 'Connect'. Assuming the user name and password are correct, the list will then be populated with the player's characters to choose from. ''The most important step is to check the box 'Save this info for quick game entry'''. It doesn't matter what is done with the radio buttons for Wizard / Stormfront (we won't be using either one) nor the 'Custom launch command'. The present step is only done once, simply to tell Lich (and thus Profanity) how to login a character, not to actually perform said login. As the Wizard radio button is selected by default, it is assumed the user simply leaves it as it is. Once these things are done, simply hit 'Play' and the pop-up will close, saving your login details.<br />
<br />
This step must be done for each character a player wishes to play. ''Note that the login data are saved only based on the character's name and not the game instance (Prime, Platinum, Shattered, Test); thus if a player has characters with the same name in different instances&mdash;which is always the case for the Test server&mdash;the above login step must be performed each time the player wants to switch game instances.<br />
<br />
===Logging in===<br />
One needs to launch two separate commands to login, typically performed in two separate Terminal windows. To log in the character Kaldonis, one would firstly issue a command like:<br />
<pre{{log2|margin-right=35%}}><br />
% ruby $HOME/lich/lich.rb --login Kaldonis --without-frontend --detachable-client=8000<br />
</pre><br />
One can then ignore this window, and in another window launch Profanity:<br />
<pre{{log2|margin-right=35%}}><br />
% $HOME/lich/profanity.rb --port=8000<br />
</pre><br />
The above command might not connect, depending on whether or not the game entry was completed in the previous step or not, thus one either needs to wait a few seconds, or simply issue the command until a game connection is established.<br />
<br />
Of course, one probably does not want to type all the above commands in full every time s/he wants to play. Thus it can be easily scripted. One can create executables somewhere in their PATH.<br />
<br />
To perform the game login, one might create a script called ''gsiv.sh'' as follows:<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Script to automate login to Tillmen's lich in detached mode<br />
# Author: daid <br />
<br />
character="$1"<br />
<br />
if [ -z "$character" ];then<br />
exit<br />
fi<br />
echo "Logging in $character in detached mode."<br />
echo "call profanity in another terminal"<br />
ruby $HOME/lich/lich.rb --login $character --without-frontend --detachable-client=8000<br />
</pre><br />
<br />
To launch Profanity repeatedly until a connection is established, one can create a script called ''profanity.sh'':<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Profanity login wrapper<br />
# Author: daid<br />
<br />
$(exit 1)<br />
until $HOME/lich/profanity.rb --port=8000 2> /dev/null ;do<br />
printf "."<br />
sleep 1<br />
done<br />
</pre><br />
{{top}}<br />
<br />
==Features and Customization==<br />
All of Profanity's macros and highlights are controlled with XML in a file called $HOME/.profanity.xml which will be created with some defaults the first time you launch Profanity. One can use the default examples to create their own.<br />
<br />
===Status Displays===<br />
As Profanity runs through a terminal emulator, all information is displayed via ASCII (unless a lich script popout is used), including the character's status. Numerical data are underlayed with a color bar graph for:<br />
*[[Stance]] ('stance')<br />
*[[Experience]] ('mind')<br />
*[[Hitpoint]]s ('health')<br />
*[[Spirit]] ('spirit')<br />
*[[Mana]] ('mana')<br />
*[[Stamina]] ('stam')<br />
*[[Encumbrance]] ('load')<br />
*[[Stun]] ('stun')<br />
*[[Roundtime]] and [[Cast roundtime]] ('rndtime' as different colors)<br />
<br />
====Health====<br />
<br />
[[Wounds]] are displayed in different colors as a stick figure framed with indicators for specialized locations as well as general ailments such as [[disease]]d, [[poison]]ed and [[bleeding]]. Even with perfect [[health]], the indicator characters will be displayed by default in a dark grey as:<br />
<br />
<pre{{log2|margin-right=60%}}><br />
e e ns <br />
O <br />
/|\ nk <br />
o | o <br />
/ \ bk <br />
o o <br />
dis psn bld<br />
</pre><br />
<br />
Minor injuries appear in yellow with more severe injuries progressing into light and dark red, respectively. Scars appear in light to deeper shades of blue. It should be noted that nervous system scars and injuries are sent through the game data stream in the same manner, so Profanity does not distinguish between an injury and a scar and a nervous scar always appears in the color of an injury. All of these characters and colors are fully customizable in .profanity.xml.<br />
<br />
====Directional Movements====<br />
A directional compass indicator displays what movements are available from the current room, normally in yellow:<br />
<pre{{log2|margin-right=60%}}><br />
^ * ^ * <br />
o < > <br />
v * v * <br />
</pre><br />
<br />
A sample customization, where slashes and backslashes are used for the diagonal directions (ne, se, sw, & nw) would look like:<br />
<pre{{log2|margin-right=60%}}><br />
^ \ ^ / <br />
o < > <br />
v / v \<br />
</pre><br />
<br />
===Macros and Key Shortcuts===<br />
Macros in Profanity work much the same as in other FEs, and the default XML config file shows examples. It should be noted, however, that many terminal emulators have their own hot-keys which, by default, would override or get mixed up with Profanity's own macros. These will vary somewhat based on one's terminal program and operating system. There may be ways to disable said terminal hot keys, but this would disable them for all terminal instances, so one either would want a dedicated terminal program for Profanity or to create a profile. Another alternative is to avoid macros on said keys. A third option is to mix and match them in an interesting way.<br />
<br />
A few examples of common terminal macros are:<br />
<br />
*Shift+Insert: This will paste the normal paste buffer (since Ctrl+V doesn't usually work)<br />
*Ctrl+U: This normally clears the line, much like the GSIV down arrow<br />
*Ctrl+I: This is the same as the Tab key (ordinarily used for auto-completion). This is an interesting feature since it means we can make a macro on the Tab key by mapping a macro to Ctrl+I, such as [[TARGET (verb)|TARGET NEXT]]. However, note that the Tab key is ordinarily used in Profanity to switch the focus of the scrollbar (e.g. from the game feed to thought window)<br />
*Ctrl+Z: This will suspend the program.<br />
*Ctrl+C: This will kill the program (i.e. quit Profanity!)<br />
<br />
===Highlights===<br />
One of the beauties of Profanity is not only that regular expression highlighting is supported, but sharing highlights with friends is as easy as copy and pasting XML into the config file. As it is in XML, it even allows for comments to explain the purpose or origin of the highlights, which can be readily grouped into sensible blocks. Below are some common examples.<br />
<br />
====Herbs====<br />
Ever move to a new location and don't recognize what items are herbs? Click on [<font color=blue>Expand</font>] to the right!<br />
<div class="mw-collapsible mw-collapsed" style="border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;"><br />
{| class="mw-collapsible-content" <br />
|<br />
<source lang="xml"><br />
<!-- common herbs --><br />
<highlight fg='399900'> bolmara potion| brostheras potion| bur-clover potion| rose-marrow potion| talneo potion| wingstem potion| acantha leaf| aloeas stem| ambrominas leaf| basal moss| calamia fruit| cothinar flower| cactacae spine| cuctucae berry| ephlox moss| strigae cactus| haphip root| marallis berry| pothinir grass| sovyn clove| spearmint leaf| torban leaf| tkaro root| wolifrew lichen| yabathilium fruit| woth flower</highlight><br />
<!-- FWI herbs --><br />
<highlight fg='399900'>a crystalline rose-marrow elixir|a crystalline talneo elixir|a crystalline brostheras elixir|a crystalline bolmara elixir|a crystalline wingstem elixir|a crystalline bur-clover elixir</highlight><br />
<!-- IMT herbs --><br />
<highlight fg='399900'> flower-shaped tart| iceberry tart| Leaftoe's lichen tart| musk ox tart| Dabbings Family special tart| gelatinous elk fat tart| elk fat gel| frog's bone porridge| Ma Leaftoe's spiced torban tart| polar bear fat soup| ram's bladder| sparrowhawk pie| walrus blubber| earthworm potion| elk horn potion| rock lizard potion| snowflake elixir| starfish potion| tundra grass| rock ptarmigan feathers| arctic moss</highlight><br />
<!-- Teras herbs --><br />
<highlight fg='399900'> olak's Ol'style ale| bloody Krolvin ale| orc's head ale| kenar's dropjaw ale| miner's muddy ale| dacra's Dream ale| lost dogwater ale| golden goose ale| bearded ladies' ale| mad mutt frothy ale| captn' Pegleg's ale| mama dwarf's ale| aged schooner ale| gert's homemade ale| wort's winter ale| volcano vision ale| semak's smooth ale| dark swampwater ale| agrak's amber ale| reaper's red ale</highlight><br />
<!-- Pinefar herbs --><br />
<highlight fg='399900'> acantha leaf tea| sassafras tea| red lichen tea| red lichen potion| valerian root tea| valerian root potion| sweetfern tea| sweetfern potion| manroot tea| manroot potion| angelica root potion| gingko nut tea| gingko nut potion| wyrmwood tea| wyrmwood potion| daggit root potion| feverfew tea| feverfew potion| pennyroyal tea| pennyroyal potion</highlight><br />
<!-- alchemy tinctures --><br />
<highlight fg='399900'> tincture of acantha| tincture of rose-marrow| tincture of tkaro| tincture of bolmara| tincture of aloeas| tincture of ambrominas| tincture of basal| tincture of cactacae| tincture of calamia| tincture of cothinar| tincture of cuctucae| tincture of ephlox| tincture of haphip| tincture of pothinir| tincture of sovyn| tincture of torban| tincture of wolifrew| tincture of talneo| tincture of woth| tincture of yabathilium| tincture of brostheras| tincture of bur-clover| tincture of wingstem</highlight><br />
<!-- Zul herbs --><br />
<highlight fg='399900'> grey mushroom potion| green mushroom potion| thick foggy ale| glowing mold tea| dark frothing ale| stalagmite brew| bubbling brown ale| crushed cavegrass tea| spotted toadstool ale| stalactite brew| grainy black potion| chunky black ale| roasted ratweed tea| brown weedroot ale| dirty crevice brew| dirty rat fur potion| resty red ale| sticky lichen tea| dull crimson ale| stone soot brew</highlight><br />
</source><br />
|}</div><br />
{{clear}}<br />
<br />
====Buff spells falling====<br />
Want (nearly) all the [[buff spells]] highlighted in red when they drop? Click on [<font color=blue>Expand</font>] to the right!<br />
<div class="mw-collapsible mw-collapsed" style="border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;"><br />
{| class="mw-collapsible-content" <br />
|<br />
<source lang='xml'><br />
<!-- MnS --><br />
<highlight fg='ff0000'>^The (light|deep) blue glow leaves you\.$|^Deep blue motes swirl away from you and fade\.$|^The air calms down around you\.$|^The (powerful|very powerful) look leaves you\.$|^You lose your extra internal fortitude\.$|^You notice your blood flow go back to normal\.$|^The misty halo fades from you\.$|^The dull golden nimbus fades from around you\.$|^The guiding force leaves you\.$|^The white light leaves you\.$|^The wall of force disappears from around you\.$</highlight><br />
<!-- MjS --><br />
<highlight fg='ff0000'>^The dim aura fades from around you\.$|^The replenishing effect fades, but you are left with a feeling of well-being\.$|^You feel less secure\.$|^You feel the knowledge of the treatment of injuries dissipate\.$|^Your breathing becomes more shallow\.$|^You feel less confident\.$|^The brilliant aura fades away from you\.$|^The opalescent aura fades from around you\.$</highlight><br />
<!-- Cleric, 313 missing--><br />
<highlight fg='ff0000'>^A white glow rushes away from you\.$|^Your .* returns to normal\.$|^Your sense of faith and conviction wanes\. You are less sure of yourself\.$|^You suddenly feel less protected\.$|^You feel the protection of your deity's influence fade\.$|^An ethereal golden collection bowl drifts out of your body, then vanishes\.$</highlight><br />
<!-- MnE --><br />
<highlight fg='ff0000'>^The (silvery|bright|brilliant) luminescence fades from around you\.$|^Your senses are no longer as sharp\.$|^The scintillating light fades from your hands\.$|^The focused look leaves you\.$|^You feel less confident than before\.$|^The tingling sensation and sense of security leaves you\.$</highlight><br />
<!-- MjE, 540 missing --><br />
<highlight fg='ff0000'>^The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away\.$|^You suddenly feel less light-footed\.$|^You feel a slight tingling as the shimmering field fades away\.$|^You feel your extra magical awareness leave you\.$|^You feel your extra strength departing\.$|^You no longer bristle with energy\.$|^The layer of raw elemental energy surrounding you dissipates\.$</highlight><br />
<!-- Ranger, 650 missing --><br />
<highlight fg='ff0000'>^You return to normal color\.$|^The air about you stops shimmering\.$|^You feel less in tune with your natural surroundings\.$|^You feel your vision return to normal\.$|^You feel less nimble\.$|^You no longer hear voices in your mind\.$|^You feel the inner strength leave you\.$|^You feel the aura of confidence leave you\.$|^You are no longer moving silently\.$|^You no longer feel so dextrous\.$|^You feel the gathering of nature's power leave you\.$|^You seem to lose the thorny barrier that surrounds you\.$</highlight><br />
<!-- Sorcerer --><br />
<highlight fg='ff0000'>^Your body pulses momentarily into semi transparency and then returns to normal\.$|^Your murky complexion fades away, and you feel less deft\.$|^A dark shadow seems to detach itself from your body, swiftly dissipating into the air\.$|^You exhale the last of a virulent green mist\.$</highlight><br />
<!-- Wizard --><br />
<highlight fg='ff0000'>^Your .* stops glowing\.$|^The shimmering multicolored sphere fades from around you\.$|^Faint ripples in the floor beneath you become apparent before quickly dissipating\.$|^You become solid again\.$|^A luminescent aura fades from around you\.$|^The translucent sphere fades from around you\.|it is not well suited for duplicating\.$|It is currently tempering</highlight><br />
<!-- Bard, 1006,1010,... missing --><br />
<highlight fg='ff0000'>^You no longer feel a sense of confidence\.$|^Your spirits are no longer lifted by stories of Kai's Triumphs\.$</highlight><br />
<!-- Empath, 1130 missing --><br />
<highlight fg='ff0000'>^Your mind's keen focus fades away\.$|^Your aura of resolve dissipates\.$|^Your heart staggers briefly before slowing to a more regular speed\. Dark red droplets seep out of your skin and evaporate as the influence of Troll's Blood leaves you\.$</highlight><br />
<!-- MnM, 1220 missing --><br />
<highlight fg='ff0000'>^You feel the tension in your skin ease and notice that your complexion returns to normal\.$|^Like sand through an hourglass, your visions of the future slip away and fade from your mind\.$|^You feel your forehead pulse as your mind relaxes\.$|^The scales covering your hands turn brittle and flake away\.$|^You feel your muscles begin to strain for an instant\. The sense of body control has left you\.$|^The thick plates of bone around your forearms begin to crack, then shatter into a fine white dust\.$|^Darkness punctuated by a constellation of starry pinpoints wells up to the surface of your skin and splinters away with a sound like shattering crystal\.$|^The barrier of force around you dissipates\.$</highlight><br />
<!-- Paladin --><br />
<highlight fg='ff0000'>^The dully illuminated mantle protecting you begins to falter, then completely fades away\.$|^Your sense of clarity fades\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^Your boosted confidence and fearlessness fade\.$|^Your skin grows slightly numb for a moment as the warm glow fades from around you\.$|^You lose a bit of focus as the knowledge of future battles drifts from your mind\.$|^You feel your abilities diminish as the energy provided by your patron fades from around you\.$|^The dim celadon wisps about your hands flare up once more and fade completely away\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^You feel slightly weakened as the blood in your veins thins\.$|^You feel less resolved as the divine urging subsides, fading into obscurity\.$|^Your bolstered defenses fade with the soft glow about you\.$|^The divine force surrounding you slowly fades away\.$|^The muted pale blue sphere surrounding you flickers once and shudders before fading completely\.$</highlight><br />
<!-- Arcane, 1720 missing --><br />
<highlight fg='ff0000'>^The brilliant, rapidly shifting aura around you shimmers and flickers briefly before fading\.$|^The brilliant, rapidly shifting aura around you shimmers and bursts in a bright flash!$|^The licks of blue flame surrounding you flare up one last time before vanishing with a staticky crackle\.$|^Like a faint wisp of a barely-remembered dream, your brief, enhanced comprehension of arcane mysteries slips away\.$|^A faint silvery glow fades from around you\.$</highlight><br />
</source><br />
|}</div><br />
{{clear}}<br />
<br />
{{top}}<br />
<br />
<br />
==Special Commands==<br />
<br />
A series of commands specific to Profanity are built in. They are accessed beginning the command with a period ('.'). Below is a list of known Profanity commands and their function:<br />
<br />
*.arrow : Switches between the two arrow modes. By default, up and down arrows scroll the command history. The alternate mode is to scroll the active feed.<br />
*.copy : (Does nothing. Has fixme note in code.)<br />
*.fixcolor : Related with loading CUSTOM_COLORS which are not set by default.<br />
*.layout $1 : Loads the layout $1.<br />
*.quit : Quits Profanity (but does not exit the game).<br />
*.reload : Reloads highlights only. Can sometimes fix buffer issues.<br />
*.resync : Forces a synchronization between Lich server and Profanity.<br />
<br />
==Common problems==<br />
As mentioned above, because Profanity is not an official FE nor widely used, there are some quirks which should be considered. <br />
<br />
===Dialogs===<br />
Some aspects of the game use pop-up dialogs. However, the game will silently fail if your FE does not support dialogs; that is, if dialogs are enabled, and you happen to issue a command that has dialog support, literally nothing will happen at all. There is no failure message because the game apparently does not detect if a dialog was launched successfully or not, nor even if your FE can even support them. '''To make matters worse, this feature is enabled by default for all characters.''' An example of such a command is [[PROFILE (verb)|Profile]]. To fix this, issue the game command<br />
<pre{{log2|margin-right=35%}}><br />
>[[FLAG]] Dialogs Off<br />
</pre><br />
<br />
===Training===<br />
Training via the traditional means of going to a local inn and [[CHECK IN (verb)|check in]] works fine. However, if one instead wishes to use the modern web-browser approach offered by [[GOALS (verb)|GOALS]] then sometimes Profanity's display will get filled with some of the feedback which does not scroll nor get cleared correctly. To rectify this, simply quit profanity (''not the game, note the preceding period below'') and re-launch Profanity<br />
<br />
<pre{{log2|margin-right=35%}}><br />
>.quit<br />
% profanity.sh<br />
</pre><br />
<br />
===Strange markup===<br />
For some reason, sometimes the game feed's markup is not handled correctly by Profanity. A known instance of this is when the character is idle, which is sandwiched between nonsense ('^G') which is probably used in official FEs to produce some sort of added emphasis. So far there is no solution, and a Profanity user should simply know that this is SNAFU:<br />
<br />
<pre{{log2|margin-right=35%}}><br />
^GYOU HAVE BEEN IDLE TOO LONG. PLEASE RESPOND.^G<br />
</pre><br />
<br />
===Lich scripts with fancy output===<br />
<br />
Lich scripts that use the <tt>echo</tt> call for fancy output will unfortunately output to the window which connected to GemStone not to the attached window. Thus all such messages appear in the login window rather than the game feed. There is no known solution, and script writers should be aware of this inconsistent behavior of the <tt>echo</tt> call and avoid using it. This includes [[Script Bigshot|;bigshot]] and ;zzherb for example.<br />
<br />
{{top}}<br />
==Useful Lich scripts==<br />
Due to its simplicity, Profanity does not support common features of other FEs such as squelching and highlighting nouns. These are instead accomplished by Lich scripts<br />
<br />
===Link highlighting===<br />
Since Profanity is a strictly text-based, then of course the mouse is useless and one cannot click on any links to access verbs etc. However, at least in room descriptions it is often nice to see which items are links, because it distinguishes items which can be interacted with from the flowery description, for example looking for the entrance to a hidden room. The Lich script ;roomlinks was written for exactly this purpose. As its default is to sandwich such nouns between % symbols (underlined font is not supported), then one can add a highlight for them:<br />
<br />
<pre{{log2|margin-right=35%}}><br />
<highlight fg='88aaff'>%.*?%</highlight><br />
</pre><br />
<br />
The above highlight may erroneously highlight parts of links to websites, but these should generally only be occurring in [[Out of character|OOC ]] whispers and [[Script LNet|;lnet]] chats and is this not too obnoxious. If one wishes to instead highlight all links, s/he is encouraged to check out the script ;drizzleback from which ;roomlinks was inspired. Be warned that your eyes will probably bleed.<br />
<br />
===Logging===<br />
To get game logs, simply download Tillmen's ;log script from the repo and add it to the global autostart.<br />
<br />
===Squelching===<br />
{{addmetext}}<br />
<br />
(In the mean time, one can check out other scripts with squelching behavior, such as ;dreavening, ;carousel2016, ;squelch, etc. Note the ;squelch script is specifically for squelching given characters without removing the 'Also here' line when they are in the room, which is a common problem of squelching in other FEs, and is not a generalized squelching script.)<br />
<br />
{{top}}<br />
<br />
==The power of scripting==<br />
Here we show a simple example to showcase the power of using Lich in detached mode. Although this example does not strictly use Profanity, it offers an idea of the flexibility and simplicity of the approach. With the advent of [[Login Rewards]], one likely wishes to log in all their characters each day, yet this is a tedious process. It can be easily scripted.<br />
<br />
Create an executable in your PATH, for example ''gsiv-login.sh'' and simply fill the array CHARNAME with all the characters you want to log in.<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Script to automate GSIV logins for Rewards!<br />
# This script requires that you have ;log in your global autostart<br />
# Author: daid<br />
<br />
# Put each character name here, separated by spaces<br />
declare -a CHARNAME=(Kaldonis Ceilingcat Goatface Yourmom)<br />
<br />
i=0<br />
DATE=$(date "+%Y-%m-%d")<br />
PORT=8000<br />
<br />
echo "Running GSIV logins at `date`"<br />
<br />
while [ $i -lt ${#CHARNAME[@]} ];do<br />
DIR="$HOME/lich/logs/GSIV-${CHARNAME[$i]}"<br />
printf "Logging in ${CHARNAME[$i]}..."<br />
ruby $HOME/lich/lich.rb --login "${CHARNAME[$i]}" --without-frontend --detachable-client=$PORT &<br />
PID=$!<br />
LOGIN=2<br />
while [ $LOGIN -ne 0 ];do<br />
sleep 1<br />
ls $DIR/$DATE-*.log &> /dev/null<br />
LOGIN=$?<br />
sleep 5<br />
printf "."<br />
done<br />
kill -9 $PID &> /dev/null<br />
# kill will exit by the time the message is generated, so we have to wait for it...<br />
wait $PID 2>/dev/null<br />
printf "done!\n"<br />
let "i += 1"<br />
done<br />
</pre><br />
<br />
One needs to download the ;log.lic script and add it to Lich's global autostart. In the game issue:<br />
<pre{{log2|margin-right=35%}}><br />
;repo download log<br />
;autostart add --global log<br />
</pre><br />
Note that the script uses the local computer's time and date to establish if a login successfully occurred, but Login Rewards are tracked for the start of each day based on game time (EST/EDT).<br />
{{top}}<br />
<br />
<br />
==Quick and Dirty: What to do for a GUI-less VM==<br />
<br />
If you want to install Profanity on a VM (like an AWS EC2 machine or Google VM) without a GUI, there are a couple things you must do:<br />
<br />
1. Install the appropriate ruby packages and gems from the lich instructions -- HOWEVER -- do NOT install gtk2 or wine. I used the following:<br />
<pre{{log2}}><br />
sudo apt-get install ruby-dev libsqlite3-dev<br />
sudo gem install sqlite3 --no-ri --no-rdoc<br />
</pre><br />
<br />
2. Grab lich and unzip it<br />
<pre{{log2}}><br />
wget https://lichproject.org/download/lich-4.6.44.zip<br />
unzip lich-4.6.44.zip<br />
</pre><br />
<br />
3. Grab profanity from GitHub and unzip it, and copy it into your lich folder<br />
<pre{{log2}}><br />
cd ~/<br />
git clone https://github.com/matt-lowe/ProfanityFE.git<br />
cp ~/ProfanityFE/profanity.rb ~/lich<br />
</pre><br />
<br />
4. This is an important step. You will not be able to run the GUI configuration interface for lich from the VM. You '''MUST''' first run the GUI config from another computer and save your settings. Go to lichproject.org and follow the instructions and connect to the game at least once from a Windows, Mac, Linux or other computer with a GUI interface to lich.<br />
<br />
5. Next, you need to zip up the ''data'' folder on the GUI computer located at lich/data. Then you need to SFTP it to your VM, unzip it, and copy it over your ~/lich/data folder. I cannot give specific instructions here because everyone has a different way of doing this.<br />
<br />
6. Lastly, you can run lich and profanity as shown above now that you have a character profile saved in the data folder.<br />
<pre{{log2}}><br />
ruby ~/lich/lich.rb --login <character> --without-frontend --detachable-client=8000 2> /dev/null &<br />
ruby ~/profanity.rb --port=8000<br />
</pre><br />
<br />
A couple more things:<br />
<br />
You'll want to modify lich because the newer version of ruby doesn't play well with lich. cd into your lich folder and run <br />
<pre{{log2}}><br />
sed -i -e 's/\(SAFE [<=]\) 3/\1 1/' lich.rbw<br />
</pre> <br />
to update lich.rbw.<br />
<br />
You'll also want to keep lich from updating itself and overwriting your updates, so in the game run <br />
<pre{{log2}}><br />
;repo unset-lich-updatable<br />
</pre><br />
and also in the filesystem set lich.rbw to read-only for the everyone group.<br />
<br />
[[Category:Front Ends]]<br />
[[Category:Third-Party Software]]</div>JELL01https://gswiki.play.net/index.php?title=Lich:Profanity&diff=108019Lich:Profanity2018-07-12T15:37:33Z<p>JELL01: </p>
<hr />
<div>[[File:Profanity-screenshot.png|thumb|right|Screenshot of Profanity with ;narost]]<br />
'''Profanity''' is a lightweight, unofficial front end (FE) written in Ruby by Tillmen. Its name likely reflects the author's sense of humor, or possibly the response of most people the first time they encounter it.<br />
<br />
Download: https://github.com/matt-lowe/ProfanityFE<br />
==Overview==<br />
The main features and advantages of Profanity compared to other FEs are generally:<br />
*Free software (the user can freely see and modify all code)<br />
*Lightweight with a minimalist look-and-feel (i.e. no graphics)<br />
*Runs natively in most operating systems<br />
*Regular expression highlighting<br />
*Easily launched by other programs (e.g. for bots)<br />
*Optimized screen real-estate usage<br />
<br />
Because Profanity is a script and not compiled software, ''it can easily be run on any computer'' which has a proper version of the Ruby interpreter installed. Anyone using [[Lich (software)|Lich]] will already have most if not all the necessary tools available on their computer. This is important because Simutronics only releases FEs for Windows and macOS; thus, Profanity is particularly popular among users of other operating systems, such as GNU/Linux. It it also used by player-created robots, such as [[TownCrier]] and the [https://twitter.com/GSIVDeathLog GSIVDeathLog], owing to the minimal resources it consumes as well as the ease with which it can be launched from a [https://en.wikipedia.org/wiki/Command-line_interface command-line interface] (e.g. directly from another program or script written by the author). It is also one of the easiest interfaces to play via a tablet or smartphone because it does not waste screen real-estate with bells and whistles; Profanity automatically resolves the dimensions of the window it is called from, for instance automagically moving death messaging directly into the main game feed if the screen is under a certain size. To play via a smartphone, the best approach would be running Lich and Profanity remotely (such as on one's home PC) and then accessing the game via [https://en.wikipedia.org/wiki/Secure_Shell ssh].<br />
<br />
Owing to its minimalist approach, Profanity could be considered slightly more difficult to install and configure than other FEs. Another possible disadvantage is that it is not officially supported, thus some game defaults give blind errors (the user can tell there is a problem but there is no feedback to indicate what went wrong) or simply behave in an unusual manner. Conversely, as free software, any person can improve it unlike official FEs which are only developed by a small number of Simutronics contractors and/or employees. At present, this article assumes some basic familiarity with the command line and UNIX-like operating systems, but it may be expanded in the future with clear instructions even for a novice who has never used the command line before.<br />
<br />
==Launching Profanity==<br />
Profanity is not a full FE itself as it requires Lich to be installed. Lich is used to login to GemStone, as well as for many of the features such as scripting, logging, squelching, etc. Profanity might be best thought of as an add-on to Lich which together create a full FE. Once the file '''profanity.rb''' is download, it is most sensible to move or save it in the Lich directory. It must then be given executable permission in UNIX-like operating systems:<br />
<pre{{log2|margin-right=35%}}><br />
~ % cd ~/lich<br />
~/lich % chmod +x profanity.rb<br />
</pre><br />
===Saving login data with Lich===<br />
[[File:Lich-login.png|thumb|right|Lich Game Entry]]<br />
*'''Because Profanity cannot login to GemStone, one must login via Lich's Game Entry and ''save'' the information.''' <br />
Firstly, launch Lich from the command line, whereever it is installed on your computer (most likely the $HOME/lich directory)<br />
<pre{{log2|margin-right=35%}}><br />
~/lich % ./lich.rb<br />
</pre><br />
A graphical interface will pop up (shown on the right), and one should navigate to the Game Entry tab at the top, enter their Simutronics user name and password, and hit 'Connect'. Assuming the user name and password are correct, the list will then be populated with the player's characters to choose from. ''The most important step is to check the box 'Save this info for quick game entry'''. It doesn't matter what is done with the radio buttons for Wizard / Stormfront (we won't be using either one) nor the 'Custom launch command'. The present step is only done once, simply to tell Lich (and thus Profanity) how to login a character, not to actually perform said login. As the Wizard radio button is selected by default, it is assumed the user simply leaves it as it is. Once these things are done, simply hit 'Play' and the pop-up will close, saving your login details.<br />
<br />
This step must be done for each character a player wishes to play. ''Note that the login data are saved only based on the character's name and not the game instance (Prime, Platinum, Shattered, Test); thus if a player has characters with the same name in different instances&mdash;which is always the case for the Test server&mdash;the above login step must be performed each time the player wants to switch game instances.<br />
<br />
===Logging in===<br />
One needs to launch two separate commands to login, typically performed in two separate Terminal windows. To log in the character Kaldonis, one would firstly issue a command like:<br />
<pre{{log2|margin-right=35%}}><br />
% ruby $HOME/lich/lich.rb --login Kaldonis --without-frontend --detachable-client=8000<br />
</pre><br />
One can then ignore this window, and in another window launch Profanity:<br />
<pre{{log2|margin-right=35%}}><br />
% $HOME/lich/profanity.rb --port=8000<br />
</pre><br />
The above command might not connect, depending on whether or not the game entry was completed in the previous step or not, thus one either needs to wait a few seconds, or simply issue the command until a game connection is established.<br />
<br />
Of course, one probably does not want to type all the above commands in full every time s/he wants to play. Thus it can be easily scripted. One can create executables somewhere in their PATH.<br />
<br />
To perform the game login, one might create a script called ''gsiv.sh'' as follows:<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Script to automate login to Tillmen's lich in detached mode<br />
# Author: daid <br />
<br />
character="$1"<br />
<br />
if [ -z "$character" ];then<br />
exit<br />
fi<br />
echo "Logging in $character in detached mode."<br />
echo "call profanity in another terminal"<br />
ruby $HOME/lich/lich.rb --login $character --without-frontend --detachable-client=8000<br />
</pre><br />
<br />
To launch Profanity repeatedly until a connection is established, one can create a script called ''profanity.sh'':<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Profanity login wrapper<br />
# Author: daid<br />
<br />
$(exit 1)<br />
until $HOME/lich/profanity.rb --port=8000 2> /dev/null ;do<br />
printf "."<br />
sleep 1<br />
done<br />
</pre><br />
{{top}}<br />
<br />
==Features and Customization==<br />
All of Profanity's macros and highlights are controlled with XML in a file called $HOME/.profanity.xml which will be created with some defaults the first time you launch Profanity. One can use the default examples to create their own.<br />
<br />
===Status Displays===<br />
As Profanity runs through a terminal emulator, all information is displayed via ASCII (unless a lich script popout is used), including the character's status. Numerical data are underlayed with a color bar graph for:<br />
*[[Stance]] ('stance')<br />
*[[Experience]] ('mind')<br />
*[[Hitpoint]]s ('health')<br />
*[[Spirit]] ('spirit')<br />
*[[Mana]] ('mana')<br />
*[[Stamina]] ('stam')<br />
*[[Encumbrance]] ('load')<br />
*[[Stun]] ('stun')<br />
*[[Roundtime]] and [[Cast roundtime]] ('rndtime' as different colors)<br />
<br />
====Health====<br />
<br />
[[Wounds]] are displayed in different colors as a stick figure framed with indicators for specialized locations as well as general ailments such as [[disease]]d, [[poison]]ed and [[bleeding]]. Even with perfect [[health]], the indicator characters will be displayed by default in a dark grey as:<br />
<br />
<pre{{log2|margin-right=60%}}><br />
e e ns <br />
O <br />
/|\ nk <br />
o | o <br />
/ \ bk <br />
o o <br />
dis psn bld<br />
</pre><br />
<br />
Minor injuries appear in yellow with more severe injuries progressing into light and dark red, respectively. Scars appear in light to deeper shades of blue. It should be noted that nervous system scars and injuries are sent through the game data stream in the same manner, so Profanity does not distinguish between an injury and a scar and a nervous scar always appears in the color of an injury. All of these characters and colors are fully customizable in .profanity.xml.<br />
<br />
====Directional Movements====<br />
A directional compass indicator displays what movements are available from the current room, normally in yellow:<br />
<pre{{log2|margin-right=60%}}><br />
^ * ^ * <br />
o < > <br />
v * v * <br />
</pre><br />
<br />
A sample customization, where slashes and backslashes are used for the diagonal directions (ne, se, sw, & nw) would look like:<br />
<pre{{log2|margin-right=60%}}><br />
^ \ ^ / <br />
o < > <br />
v / v \<br />
</pre><br />
<br />
===Macros and Key Shortcuts===<br />
Macros in Profanity work much the same as in other FEs, and the default XML config file shows examples. It should be noted, however, that many terminal emulators have their own hot-keys which, by default, would override or get mixed up with Profanity's own macros. These will vary somewhat based on one's terminal program and operating system. There may be ways to disable said terminal hot keys, but this would disable them for all terminal instances, so one either would want a dedicated terminal program for Profanity or to create a profile. Another alternative is to avoid macros on said keys. A third option is to mix and match them in an interesting way.<br />
<br />
A few examples of common terminal macros are:<br />
<br />
*Shift+Insert: This will paste the normal paste buffer (since Ctrl+V doesn't usually work)<br />
*Ctrl+U: This normally clears the line, much like the GSIV down arrow<br />
*Ctrl+I: This is the same as the Tab key (ordinarily used for auto-completion). This is an interesting feature since it means we can make a macro on the Tab key by mapping a macro to Ctrl+I, such as [[TARGET (verb)|TARGET NEXT]]. However, note that the Tab key is ordinarily used in Profanity to switch the focus of the scrollbar (e.g. from the game feed to thought window)<br />
*Ctrl+Z: This will suspend the program.<br />
*Ctrl+C: This will kill the program (i.e. quit Profanity!)<br />
<br />
===Highlights===<br />
One of the beauties of Profanity is not only that regular expression highlighting is supported, but sharing highlights with friends is as easy as copy and pasting XML into the config file. As it is in XML, it even allows for comments to explain the purpose or origin of the highlights, which can be readily grouped into sensible blocks. Below are some common examples.<br />
<br />
====Herbs====<br />
Ever move to a new location and don't recognize what items are herbs? Click on [<font color=blue>Expand</font>] to the right!<br />
<div class="mw-collapsible mw-collapsed" style="border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;"><br />
{| class="mw-collapsible-content" <br />
|<br />
<source lang="xml"><br />
<!-- common herbs --><br />
<highlight fg='399900'> bolmara potion| brostheras potion| bur-clover potion| rose-marrow potion| talneo potion| wingstem potion| acantha leaf| aloeas stem| ambrominas leaf| basal moss| calamia fruit| cothinar flower| cactacae spine| cuctucae berry| ephlox moss| strigae cactus| haphip root| marallis berry| pothinir grass| sovyn clove| spearmint leaf| torban leaf| tkaro root| wolifrew lichen| yabathilium fruit| woth flower</highlight><br />
<!-- FWI herbs --><br />
<highlight fg='399900'>a crystalline rose-marrow elixir|a crystalline talneo elixir|a crystalline brostheras elixir|a crystalline bolmara elixir|a crystalline wingstem elixir|a crystalline bur-clover elixir</highlight><br />
<!-- IMT herbs --><br />
<highlight fg='399900'> flower-shaped tart| iceberry tart| Leaftoe's lichen tart| musk ox tart| Dabbings Family special tart| gelatinous elk fat tart| elk fat gel| frog's bone porridge| Ma Leaftoe's spiced torban tart| polar bear fat soup| ram's bladder| sparrowhawk pie| walrus blubber| earthworm potion| elk horn potion| rock lizard potion| snowflake elixir| starfish potion| tundra grass| rock ptarmigan feathers| arctic moss</highlight><br />
<!-- Teras herbs --><br />
<highlight fg='399900'> olak's Ol'style ale| bloody Krolvin ale| orc's head ale| kenar's dropjaw ale| miner's muddy ale| dacra's Dream ale| lost dogwater ale| golden goose ale| bearded ladies' ale| mad mutt frothy ale| captn' Pegleg's ale| mama dwarf's ale| aged schooner ale| gert's homemade ale| wort's winter ale| volcano vision ale| semak's smooth ale| dark swampwater ale| agrak's amber ale| reaper's red ale</highlight><br />
<!-- Pinefar herbs --><br />
<highlight fg='399900'> acantha leaf tea| sassafras tea| red lichen tea| red lichen potion| valerian root tea| valerian root potion| sweetfern tea| sweetfern potion| manroot tea| manroot potion| angelica root potion| gingko nut tea| gingko nut potion| wyrmwood tea| wyrmwood potion| daggit root potion| feverfew tea| feverfew potion| pennyroyal tea| pennyroyal potion</highlight><br />
<!-- alchemy tinctures --><br />
<highlight fg='399900'> tincture of acantha| tincture of rose-marrow| tincture of tkaro| tincture of bolmara| tincture of aloeas| tincture of ambrominas| tincture of basal| tincture of cactacae| tincture of calamia| tincture of cothinar| tincture of cuctucae| tincture of ephlox| tincture of haphip| tincture of pothinir| tincture of sovyn| tincture of torban| tincture of wolifrew| tincture of talneo| tincture of woth| tincture of yabathilium| tincture of brostheras| tincture of bur-clover| tincture of wingstem</highlight><br />
<!-- Zul herbs --><br />
<highlight fg='399900'> grey mushroom potion| green mushroom potion| thick foggy ale| glowing mold tea| dark frothing ale| stalagmite brew| bubbling brown ale| crushed cavegrass tea| spotted toadstool ale| stalactite brew| grainy black potion| chunky black ale| roasted ratweed tea| brown weedroot ale| dirty crevice brew| dirty rat fur potion| resty red ale| sticky lichen tea| dull crimson ale| stone soot brew</highlight><br />
</source><br />
|}</div><br />
{{clear}}<br />
<br />
====Buff spells falling====<br />
Want (nearly) all the [[buff spells]] highlighted in red when they drop? Click on [<font color=blue>Expand</font>] to the right!<br />
<div class="mw-collapsible mw-collapsed" style="border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;"><br />
{| class="mw-collapsible-content" <br />
|<br />
<source lang='xml'><br />
<!-- MnS --><br />
<highlight fg='ff0000'>^The (light|deep) blue glow leaves you\.$|^Deep blue motes swirl away from you and fade\.$|^The air calms down around you\.$|^The (powerful|very powerful) look leaves you\.$|^You lose your extra internal fortitude\.$|^You notice your blood flow go back to normal\.$|^The misty halo fades from you\.$|^The dull golden nimbus fades from around you\.$|^The guiding force leaves you\.$|^The white light leaves you\.$|^The wall of force disappears from around you\.$</highlight><br />
<!-- MjS --><br />
<highlight fg='ff0000'>^The dim aura fades from around you\.$|^The replenishing effect fades, but you are left with a feeling of well-being\.$|^You feel less secure\.$|^You feel the knowledge of the treatment of injuries dissipate\.$|^Your breathing becomes more shallow\.$|^You feel less confident\.$|^The brilliant aura fades away from you\.$|^The opalescent aura fades from around you\.$</highlight><br />
<!-- Cleric, 313 missing--><br />
<highlight fg='ff0000'>^A white glow rushes away from you\.$|^Your .* returns to normal\.$|^Your sense of faith and conviction wanes\. You are less sure of yourself\.$|^You suddenly feel less protected\.$|^You feel the protection of your deity's influence fade\.$|^An ethereal golden collection bowl drifts out of your body, then vanishes\.$</highlight><br />
<!-- MnE --><br />
<highlight fg='ff0000'>^The (silvery|bright|brilliant) luminescence fades from around you\.$|^Your senses are no longer as sharp\.$|^The scintillating light fades from your hands\.$|^The focused look leaves you\.$|^You feel less confident than before\.$|^The tingling sensation and sense of security leaves you\.$</highlight><br />
<!-- MjE, 540 missing --><br />
<highlight fg='ff0000'>^The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away\.$|^You suddenly feel less light-footed\.$|^You feel a slight tingling as the shimmering field fades away\.$|^You feel your extra magical awareness leave you\.$|^You feel your extra strength departing\.$|^You no longer bristle with energy\.$|^The layer of raw elemental energy surrounding you dissipates\.$</highlight><br />
<!-- Ranger, 650 missing --><br />
<highlight fg='ff0000'>^You return to normal color\.$|^The air about you stops shimmering\.$|^You feel less in tune with your natural surroundings\.$|^You feel your vision return to normal\.$|^You feel less nimble\.$|^You no longer hear voices in your mind\.$|^You feel the inner strength leave you\.$|^You feel the aura of confidence leave you\.$|^You are no longer moving silently\.$|^You no longer feel so dextrous\.$|^You feel the gathering of nature's power leave you\.$|^You seem to lose the thorny barrier that surrounds you\.$</highlight><br />
<!-- Sorcerer --><br />
<highlight fg='ff0000'>^Your body pulses momentarily into semi transparency and then returns to normal\.$|^Your murky complexion fades away, and you feel less deft\.$|^A dark shadow seems to detach itself from your body, swiftly dissipating into the air\.$|^You exhale the last of a virulent green mist\.$</highlight><br />
<!-- Wizard --><br />
<highlight fg='ff0000'>^Your .* stops glowing\.$|^The shimmering multicolored sphere fades from around you\.$|^Faint ripples in the floor beneath you become apparent before quickly dissipating\.$|^You become solid again\.$|^A luminescent aura fades from around you\.$|^The translucent sphere fades from around you\.|it is not well suited for duplicating\.$|It is currently tempering</highlight><br />
<!-- Bard, 1006,1010,... missing --><br />
<highlight fg='ff0000'>^You no longer feel a sense of confidence\.$|^Your spirits are no longer lifted by stories of Kai's Triumphs\.$</highlight><br />
<!-- Empath, 1130 missing --><br />
<highlight fg='ff0000'>^Your mind's keen focus fades away\.$|^Your aura of resolve dissipates\.$|^Your heart staggers briefly before slowing to a more regular speed\. Dark red droplets seep out of your skin and evaporate as the influence of Troll's Blood leaves you\.$</highlight><br />
<!-- MnM, 1220 missing --><br />
<highlight fg='ff0000'>^You feel the tension in your skin ease and notice that your complexion returns to normal\.$|^Like sand through an hourglass, your visions of the future slip away and fade from your mind\.$|^You feel your forehead pulse as your mind relaxes\.$|^The scales covering your hands turn brittle and flake away\.$|^You feel your muscles begin to strain for an instant\. The sense of body control has left you\.$|^The thick plates of bone around your forearms begin to crack, then shatter into a fine white dust\.$|^Darkness punctuated by a constellation of starry pinpoints wells up to the surface of your skin and splinters away with a sound like shattering crystal\.$|^The barrier of force around you dissipates\.$</highlight><br />
<!-- Paladin --><br />
<highlight fg='ff0000'>^The dully illuminated mantle protecting you begins to falter, then completely fades away\.$|^Your sense of clarity fades\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^Your boosted confidence and fearlessness fade\.$|^Your skin grows slightly numb for a moment as the warm glow fades from around you\.$|^You lose a bit of focus as the knowledge of future battles drifts from your mind\.$|^You feel your abilities diminish as the energy provided by your patron fades from around you\.$|^The dim celadon wisps about your hands flare up once more and fade completely away\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^You feel slightly weakened as the blood in your veins thins\.$|^You feel less resolved as the divine urging subsides, fading into obscurity\.$|^Your bolstered defenses fade with the soft glow about you\.$|^The divine force surrounding you slowly fades away\.$|^The muted pale blue sphere surrounding you flickers once and shudders before fading completely\.$</highlight><br />
<!-- Arcane, 1720 missing --><br />
<highlight fg='ff0000'>^The brilliant, rapidly shifting aura around you shimmers and flickers briefly before fading\.$|^The brilliant, rapidly shifting aura around you shimmers and bursts in a bright flash!$|^The licks of blue flame surrounding you flare up one last time before vanishing with a staticky crackle\.$|^Like a faint wisp of a barely-remembered dream, your brief, enhanced comprehension of arcane mysteries slips away\.$|^A faint silvery glow fades from around you\.$</highlight><br />
</source><br />
|}</div><br />
{{clear}}<br />
<br />
{{top}}<br />
<br />
<br />
==Special Commands==<br />
<br />
A series of commands specific to Profanity are built in. They are accessed beginning the command with a period ('.'). Below is a list of known Profanity commands and their function:<br />
<br />
*.arrow : Switches between the two arrow modes. By default, up and down arrows scroll the command history. The alternate mode is to scroll the active feed.<br />
*.copy : (Does nothing. Has fixme note in code.)<br />
*.fixcolor : Related with loading CUSTOM_COLORS which are not set by default.<br />
*.layout $1 : Loads the layout $1.<br />
*.quit : Quits Profanity (but does not exit the game).<br />
*.reload : Reloads highlights only. Can sometimes fix buffer issues.<br />
*.resync : Forces a synchronization between Lich server and Profanity.<br />
<br />
==Common problems==<br />
As mentioned above, because Profanity is not an official FE nor widely used, there are some quirks which should be considered. <br />
<br />
===Dialogs===<br />
Some aspects of the game use pop-up dialogs. However, the game will silently fail if your FE does not support dialogs; that is, if dialogs are enabled, and you happen to issue a command that has dialog support, literally nothing will happen at all. There is no failure message because the game apparently does not detect if a dialog was launched successfully or not, nor even if your FE can even support them. '''To make matters worse, this feature is enabled by default for all characters.''' An example of such a command is [[PROFILE (verb)|Profile]]. To fix this, issue the game command<br />
<pre{{log2|margin-right=35%}}><br />
>[[FLAG]] Dialogs Off<br />
</pre><br />
<br />
===Training===<br />
Training via the traditional means of going to a local inn and [[CHECK IN (verb)|check in]] works fine. However, if one instead wishes to use the modern web-browser approach offered by [[GOALS (verb)|GOALS]] then sometimes Profanity's display will get filled with some of the feedback which does not scroll nor get cleared correctly. To rectify this, simply quit profanity (''not the game, note the preceding period below'') and re-launch Profanity<br />
<br />
<pre{{log2|margin-right=35%}}><br />
>.quit<br />
% profanity.sh<br />
</pre><br />
<br />
===Strange markup===<br />
For some reason, sometimes the game feed's markup is not handled correctly by Profanity. A known instance of this is when the character is idle, which is sandwiched between nonsense ('^G') which is probably used in official FEs to produce some sort of added emphasis. So far there is no solution, and a Profanity user should simply know that this is SNAFU:<br />
<br />
<pre{{log2|margin-right=35%}}><br />
^GYOU HAVE BEEN IDLE TOO LONG. PLEASE RESPOND.^G<br />
</pre><br />
<br />
===Lich scripts with fancy output===<br />
<br />
Lich scripts that use the <tt>echo</tt> call for fancy output will unfortunately output to the window which connected to GemStone not to the attached window. Thus all such messages appear in the login window rather than the game feed. There is no known solution, and script writers should be aware of this inconsistent behavior of the <tt>echo</tt> call and avoid using it. This includes [[Script Bigshot|;bigshot]] and ;zzherb for example.<br />
<br />
{{top}}<br />
==Useful Lich scripts==<br />
Due to its simplicity, Profanity does not support common features of other FEs such as squelching and highlighting nouns. These are instead accomplished by Lich scripts<br />
<br />
===Link highlighting===<br />
Since Profanity is a strictly text-based, then of course the mouse is useless and one cannot click on any links to access verbs etc. However, at least in room descriptions it is often nice to see which items are links, because it distinguishes items which can be interacted with from the flowery description, for example looking for the entrance to a hidden room. The Lich script ;roomlinks was written for exactly this purpose. As its default is to sandwich such nouns between % symbols (underlined font is not supported), then one can add a highlight for them:<br />
<br />
<pre{{log2|margin-right=35%}}><br />
<highlight fg='88aaff'>%.*?%</highlight><br />
</pre><br />
<br />
The above highlight may erroneously highlight parts of links to websites, but these should generally only be occurring in [[Out of character|OOC ]] whispers and [[Script LNet|;lnet]] chats and is this not too obnoxious. If one wishes to instead highlight all links, s/he is encouraged to check out the script ;drizzleback from which ;roomlinks was inspired. Be warned that your eyes will probably bleed.<br />
<br />
===Logging===<br />
To get game logs, simply download Tillmen's ;log script from the repo and add it to the global autostart.<br />
<br />
===Squelching===<br />
{{addmetext}}<br />
<br />
(In the mean time, one can check out other scripts with squelching behavior, such as ;dreavening, ;carousel2016, ;squelch, etc. Note the ;squelch script is specifically for squelching given characters without removing the 'Also here' line when they are in the room, which is a common problem of squelching in other FEs, and is not a generalized squelching script.)<br />
<br />
{{top}}<br />
<br />
==The power of scripting==<br />
Here we show a simple example to showcase the power of using Lich in detached mode. Although this example does not strictly use Profanity, it offers an idea of the flexibility and simplicity of the approach. With the advent of [[Login Rewards]], one likely wishes to log in all their characters each day, yet this is a tedious process. It can be easily scripted.<br />
<br />
Create an executable in your PATH, for example ''gsiv-login.sh'' and simply fill the array CHARNAME with all the characters you want to log in.<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Script to automate GSIV logins for Rewards!<br />
# This script requires that you have ;log in your global autostart<br />
# Author: daid<br />
<br />
# Put each character name here, separated by spaces<br />
declare -a CHARNAME=(Kaldonis Ceilingcat Goatface Yourmom)<br />
<br />
i=0<br />
DATE=$(date "+%Y-%m-%d")<br />
PORT=8000<br />
<br />
echo "Running GSIV logins at `date`"<br />
<br />
while [ $i -lt ${#CHARNAME[@]} ];do<br />
DIR="$HOME/lich/logs/GSIV-${CHARNAME[$i]}"<br />
printf "Logging in ${CHARNAME[$i]}..."<br />
ruby $HOME/lich/lich.rb --login "${CHARNAME[$i]}" --without-frontend --detachable-client=$PORT &<br />
PID=$!<br />
LOGIN=2<br />
while [ $LOGIN -ne 0 ];do<br />
sleep 1<br />
ls $DIR/$DATE-*.log &> /dev/null<br />
LOGIN=$?<br />
sleep 5<br />
printf "."<br />
done<br />
kill -9 $PID &> /dev/null<br />
# kill will exit by the time the message is generated, so we have to wait for it...<br />
wait $PID 2>/dev/null<br />
printf "done!\n"<br />
let "i += 1"<br />
done<br />
</pre><br />
<br />
One needs to download the ;log.lic script and add it to Lich's global autostart. In the game issue:<br />
<pre{{log2|margin-right=35%}}><br />
;repo download log<br />
;autostart add --global log<br />
</pre><br />
Note that the script uses the local computer's time and date to establish if a login successfully occurred, but Login Rewards are tracked for the start of each day based on game time (EST/EDT).<br />
{{top}}<br />
<br />
<br />
==Quick and Dirty: What to do for a GUI-less VM==<br />
<br />
If you want to install Profanity on a VM (like an AWS EC2 machine or Google VM) without a GUI, there are a couple things you must do:<br />
<br />
1. Install the appropriate ruby packages and gems from the lich instructions -- HOWEVER -- do NOT install gtk2 or wine. I used the following:<br />
<pre{{log2}}><br />
sudo apt-get install ruby-dev libsqlite3-dev<br />
sudo gem install sqlite3 --no-ri --no-rdoc<br />
</pre><br />
<br />
2. Grab lich and unzip it<br />
<pre{{log2}}><br />
wget https://lichproject.org/download/lich-4.6.44.zip<br />
unzip lich-4.6.44.zip<br />
</pre><br />
<br />
3. Grab profanity from GitHub and unzip it, and copy it into your lich folder<br />
<pre{{log2}}><br />
cd ~/<br />
git clone https://github.com/matt-lowe/ProfanityFE.git<br />
cp ~/ProfanityFE/profanity.rb ~/lich<br />
</pre><br />
<br />
4. This is an important step. You will not be able to run the GUI configuration interface for lich from the VM. You '''MUST''' first run the GUI config from another computer and save your settings. Go to lichproject.org and follow the instructions and connect to the game at least once from a Windows, Mac, Linux or other computer with a GUI interface to lich.<br />
<br />
5. Next, you need to zip up the ''data'' folder on the GUI computer located at lich/data. Then you need to SFTP it to your VM, unzip it, and copy it over your ~/lich/data folder. I cannot give specific instructions here because everyone has a different way of doing this.<br />
<br />
6. Lastly, you can run lich and profanity as shown above now that you have a character profile saved in the data folder.<br />
<pre{{log2}}><br />
ruby ~/lich/lich.rb --login <character> --without-frontend --detachable-client=8000 2> /dev/null &<br />
ruby ~/profanity.rb --port=8000<br />
</pre><br />
<br />
A couple more things:<br />
<br />
You'll want to modify lich because the newer version of ruby doesn't play well with lich. cd into your lich folder and run sed -i -e 's/\(SAFE [<=]\) 3/\1 1/' lich.rbw to update lich.rbw.<br />
<br />
You'll also want to keep lich from updating itself and overwriting your updates, so in the game run ;repo unset-lich-updatable and also in the filesystem set lich.rbw to read-only for the everyone group.<br />
<br />
[[Category:Front Ends]]<br />
[[Category:Third-Party Software]]</div>JELL01https://gswiki.play.net/index.php?title=A_Midsummer_Night%27s_Festival_2018&diff=107808A Midsummer Night's Festival 20182018-07-07T18:45:17Z<p>JELL01: </p>
<hr />
<div>{{TOCright|limit=2}}[[File:Premium summer fest 2017.png|500px|Premium Summer Festival]]__NOEDITSECTION__<br />
The woodland sprites will be returning in their magical grove of trees for another festival in the heights! The dates of the 2018 festival are in July.<br />
<br />
The festival is accessible from this room in the [[:File:Mist Harbor Wilds.png|Monsoon Jungle]] on [[Mist Harbor]].<br />
<br />
{{RoomDescription<br />
|roomname=Monsoon Jungle, Interior<br />
|desc=Crushed leaves and broken grasses mark the passage of beasts, demarcating the line between the interior of the rainforest and the rest of the island. Banyan, rosewood, and teak tower into the sky, hung with liana vines suspended downward from the limbs above. Closer to the earth, ferns cluster. The smell is damp and musty, ripe with the odor of decaying vegetation, a testament to the constant regeneration of the deep forest. You also see a narrow pathway between two thick trees.<br />
|paths=southeast, southwest, west<br />
|rnum=20903, 23840 for Entry}}<br />
[[File:AMNF 2017 location.png|500px]]<br />
<br />
===Resources===<br />
*[http://i.imgur.com/v6rkb4j.png Old 2014 Map of Festival Grounds] (room #s referenced in each shop section)<br />
*[http://forums.play.net/forums/GemStone%20IV/Four%20Winds%20Hall%60Premium/Summer%20Festival/view Officials folder]<br />
<br />
==Service Teasers==<br />
Services may be done in the Mango Pavilion, which is not a shop.<br />
<br />
Costs in silvers<br />
{| class="mw-collapsible wikitable sortable" style="font-size:95%"<br />
!Schedule||Service || Info<br />
|-<br />
|7.07 2030 (8:30) ||Creature Banes||Available for a single creature or one of the existing groups, minus Undead Bane. No stacking of Creature Bane will be offered.<br />
|-<br />
| ||Custom [[nail polish]]||Unlimited use (selection TBA)<br />
|-<br />
| ||[[Custom perfume]]||2 via raffle<br />
|-<br />
|7.08 2200 (10:00) ||Enchanting|| Limited to a final enchant of +40 or below, no more than 150 services on an item, and no combat (functional) scripts.<br />
|-<br />
|7.07 1730 (5:30) ||Enhancive stripping|| 20 spots, no stripping penalties, 100k<br />
|-<br />
| ||Flare adding||<br />
|-<br />
|7.07 1500 (3:00) ||Fusion - safe removal || 100k <br />
|-<br />
| ||Gowns||1 [[Nalea|Nalea/Yfane]] via raffle, unlocked Vanishing Point gowns & unlocked metallic gowns (selection TBA)<br />
|-<br />
| ||Magic item recharging||<br />
|-<br />
| ||[[Cravats|Neckwear]] unlocking||<br />
|-<br />
|7.11 2200 (10:00) ||Permabless||<br />
|-<br />
|7.07 ?? (evening) ||[[player run shop|Playershop]] alteration||5 winners. The raffle is for an alteration on one item in the winner's shop. '''The winner must be the owner of the shop.''' There may be restrictions depending on the town the shop is located in and the item chosen to be altered. Helannya will give more details to the winners as needed. Please be prepared with a basic idea, as the service will be done immediately after the drawing.<br />
|-<br />
| ||Plumthorn the Sprite||will be raffling off a number of interesting additions to weapons. Interest is sure to bubble up in these offerings, to the point that some might feel like they've been poisoned! She's quite sure her offerings will be a knockout.<br />
|-<br />
|7.07 1830 (6:30) ||style="white-space:nowrap"|Premium Enhancive reconfiguration||Redesign the enhancive bonuses within the current guidelines. 20 slots. Cost is 500,000 silver for the first reconfiguration<br />
|-<br />
|7.07 ?? (evening)||[[Premium home]] alteration||5 winners. '''The winner must be the owner of the home.''' There may be restrictions depending on the town the home is located in and the item chosen to be altered. Helannya will give more details to the winners as needed. Please be prepared with a basic idea, as the service will be done immediately after the drawing.<br />
|-<br />
|7.07 1630 (4:30) ||Self-Charging Item conversions|| 10 spots, 100k <br />
|-<br />
| ||Spike adding||<br />
|-<br />
|7.06 2300 (11:00) ||[[WPS smithy|W/P/S]] work||20 spots, each up to 10 services, You must join Yriwyn immediately after being spun. You must have the item on you, there will be no passing of items, please have back-ups. A runner can be sent for funds.<br />
|}<br />
{{top}}<br />
==[[PSFShop:About Face|About Face]]==<br />
{{#section:PSFShop:About Face|2018}}<br />
{{top}}<br />
==[[PSFShop:Aeia's Aromas|Aeia's Aromas]]==<br />
{{#section:PSFShop:Aeia's Aromas|2017}}<br />
{{top}}<br />
==[[PSFShop:Balmy Blooms|Balmy Blooms]]==<br />
{{#section:PSFShop:Balmy Blooms|2017}}<br />
{{top}}<br />
==[[PSFShop:Carry a Big Stick|Carry a Big Stick]]==<br />
{{#section:PSFShop:Carry a Big Stick|2018}}<br />
{{top}}<br />
==[[PSFShop:Crystalwood|Crystalwood]]==<br />
{{#section:PSFShop:Crystalwood|2018}}<br />
{{top}}<br />
==[[PSFShop:Cutters Tent|Cutters Tent]]==<br />
{{#section:PSFShop:Cutters Tent|2018}}<br />
{{top}}<br />
==[[PSFShop:Devinely Yours|Devinely Yours]]==<br />
{{#section:PSFShop:Devinely Yours|2018}}<br />
{{top}}<br />
==[[PSFShop:Don't Weave It Behind|Don't Weave It Behind]]==<br />
{{#section:PSFShop:Don't Weave It Behind|2018}}<br />
{{top}}<br />
==[[PSFShop:Fantas-Stick|Fantas-Stick]]==<br />
{{#section:PSFShop:Fantas-Stick|2018}}<br />
{{top}}<br />
==[[PSFShop:Farmer's Only|Farmer's Only]]==<br />
{{#section:PSFShop:Farmer's Only|2018}}<br />
{{top}}<br />
==[[PSFShop:Felthrop's Tent|Felthrop's Tent]]==<br />
{{#section:PSFShop:Felthrop's Tent|2018}}<br />
{{top}}<br />
==[[PSFShop:Fit to be Tied|Fit to be Tied]]==<br />
{{#section:PSFShop:Fit to be Tied|2018}}<br />
{{top}}<br />
==[[PSFShop:Floral Frippery|Floral Frippery]]==<br />
{{#section:PSFShop:Floral Frippery|2018}}<br />
{{top}}<br />
==[[PSFShop:Fretting Frond|Fretting Frond]]==<br />
{{#section:PSFShop:Fretting Frond|2018}}<br />
{{top}}<br />
==[[PSFShop:Gears of Wear|Gears of Wear]]==<br />
{{#section:PSFShop:Gears of Wear|2018}}<br />
{{top}}<br />
==[[PSFShop:In The Rough|In the Rough]]==<br />
{{#section:PSFShop:In The Rough|2018}}<br />
{{top}}<br />
==[[PSFShop:In the Swing of Things|In the Swing of Things]]==<br />
{{#section:PSFShop:In the Swing of Things|2018}}<br />
{{top}}<br />
==[[PSFShop:Knothole|Knothole]]==<br />
{{#section:PSFShop:Knothole|2018}}<br />
{{top}}<br />
==[[PSFShop:Mitsoku's Niche|Mitsoku's Niche]]==<br />
{{#section:PSFShop:Mitsoku's Niche|2018}}<br />
{{top}}<br />
==[[PSFShop:Now is the Write Time|Now is the Write Time]]==<br />
{{#section:PSFShop:Now is the Write Time|2018}}<br />
{{top}}<br />
==[[PSFShop:Perfect Picnic|Perfect Picnic]]==<br />
{{#section:PSFShop:Perfect Picnic|2018}}<br />
{{top}}<br />
==[[PSFShop:Rank and File|Rank and File]]==<br />
{{#section:PSFShop:Rank and File|2018}}<br />
{{top}}<br />
==[[PSFShop:Rooted Notes|Rooted Notes]]==<br />
{{#section:PSFShop:Rooted Notes|2018}}<br />
{{top}}<br />
==[[PSFShop:Sew Lovely|Sew Lovely]]==<br />
{{#section:PSFShop:Sew Lovely|2018}}<br />
{{top}}<br />
==[[PSFShop:Small Stuff|Small Stuff]]==<br />
{{#section:PSFShop:Small Stuff|2018}}<br />
{{top}}<br />
==[[PSFShop:String It Up|String It Up]]==<br />
{{#section:PSFShop:String It Up|2018}}<br />
{{top}}<br />
==[[PSFShop:Summer Shades|Summer Shades]]==<br />
{{#section:PSFShop:Summer Shades|2018}}<br />
{{top}}<br />
==[[PSFShop:Summertide|Summertide]]==<br />
{{#section:PSFShop:Summertide|2018}}<br />
{{top}}<br />
==[[PSFShop:Tapped Out|Tapped Out]]==<br />
{{#section:PSFShop:Tapped Out|2018}}<br />
{{top}}<br />
==[[PSFShop:Tea-Lightful|Tea-Lightful]]==<br />
{{#section:PSFShop:Tea-Lightful|2018}}<br />
{{top}}<br />
==[[PSFShop:Thimbel's Threadworks|Thimbel's Threadworks]]==<br />
{{#section:PSFShop:Thimbel's Threadworks|2018}}<br />
{{top}}<br />
==[[PSFShop:Trulee's Trinkets|Trulee's Trinkets]]==<br />
{{#section:PSFShop:Trulee's Trinkets|2018}}<br />
{{top}}<br />
==[[PSFShop:Unlocking Nature|Unlocking Nature]]==<br />
{{#section:PSFShop:Unlocking Nature|2018}}<br />
{{top}}<br />
==[[PSFShop:Wooden Magic|Wooden Magic]]==<br />
{{#section:PSFShop:Wooden Magic|2018}}<br />
{{top}}<br />
<br />
[[Category: Premium Festival]]</div>JELL01https://gswiki.play.net/index.php?title=A_Midsummer_Night%27s_Festival_2018&diff=107807A Midsummer Night's Festival 20182018-07-07T18:44:45Z<p>JELL01: </p>
<hr />
<div>{{TOCright|limit=2}}[[File:Premium summer fest 2017.png|500px|Premium Summer Festival]]__NOEDITSECTION__<br />
The woodland sprites will be returning in their magical grove of trees for another festival in the heights! The dates of the 2018 festival are in July.<br />
<br />
The festival is accessible from this room in the [[:File:Mist Harbor Wilds.png|Monsoon Jungle]] on [[Mist Harbor]].<br />
<br />
{{RoomDescription<br />
|roomname=Monsoon Jungle, Interior<br />
|desc=Crushed leaves and broken grasses mark the passage of beasts, demarcating the line between the interior of the rainforest and the rest of the island. Banyan, rosewood, and teak tower into the sky, hung with liana vines suspended downward from the limbs above. Closer to the earth, ferns cluster. The smell is damp and musty, ripe with the odor of decaying vegetation, a testament to the constant regeneration of the deep forest. You also see a narrow pathway between two thick trees.<br />
|paths=southeast, southwest, west<br />
|rnum=20903, 23840 for Entry}}<br />
[[File:AMNF 2017 location.png|500px]]<br />
<br />
===Resources===<br />
*[http://i.imgur.com/v6rkb4j.png Old 2014 Map of Festival Grounds] (room #s referenced in each shop section)<br />
*[http://forums.play.net/forums/GemStone%20IV/Four%20Winds%20Hall%60Premium/Summer%20Festival/view Officials folder]<br />
<br />
==Service Teasers==<br />
Services may be done in the Mango Pavilion, which is not a shop.<br />
<br />
Costs in silvers<br />
{| class="mw-collapsible wikitable sortable" style="font-size:95%"<br />
!Schedule||Service || Info<br />
|-<br />
|7.07 2030 (8:30) ||Creature Banes||Available for a single creature or one of the existing groups, minus Undead Bane. No stacking of Creature Bane will be offered.<br />
|-<br />
| ||Custom [[nail polish]]||Unlimited use (selection TBA)<br />
|-<br />
| ||[[Custom perfume]]||2 via raffle<br />
|-<br />
|7.08 2200 (10:00) ||Enchanting|| Limited to a final enchant of +40 or below, no more than 150 services on an item, and no combat (functional) scripts.<br />
|-<br />
|7.07 1730 (5:30) ||Enhancive stripping|| 20 spots, no stripping penalties, 100k<br />
|-<br />
| ||Flare adding||<br />
|-<br />
|7.07 1500 (3:00) ||Fusion - safe removal || 100k <br />
|-<br />
| ||Gowns||1 [[Nalea|Nalea/Yfane]] via raffle, unlocked Vanishing Point gowns & unlocked metallic gowns (selection TBA)<br />
|-<br />
| ||Magic item recharging||<br />
|-<br />
| ||[[Cravats|Neckwear]] unlocking||<br />
|-<br />
| ||Permabless||<br />
|-<br />
|7.07 ?? (evening) ||[[player run shop|Playershop]] alteration||5 winners. The raffle is for an alteration on one item in the winner's shop. '''The winner must be the owner of the shop.''' There may be restrictions depending on the town the shop is located in and the item chosen to be altered. Helannya will give more details to the winners as needed. Please be prepared with a basic idea, as the service will be done immediately after the drawing.<br />
|-<br />
| ||Plumthorn the Sprite||will be raffling off a number of interesting additions to weapons. Interest is sure to bubble up in these offerings, to the point that some might feel like they've been poisoned! She's quite sure her offerings will be a knockout.<br />
|-<br />
|7.07 1830 (6:30) ||style="white-space:nowrap"|Premium Enhancive reconfiguration||Redesign the enhancive bonuses within the current guidelines. 20 slots. Cost is 500,000 silver for the first reconfiguration<br />
|-<br />
|7.07 ?? (evening)||[[Premium home]] alteration||5 winners. '''The winner must be the owner of the home.''' There may be restrictions depending on the town the home is located in and the item chosen to be altered. Helannya will give more details to the winners as needed. Please be prepared with a basic idea, as the service will be done immediately after the drawing.<br />
|-<br />
|7.07 1630 (4:30) ||Self-Charging Item conversions|| 10 spots, 100k <br />
|-<br />
| ||Spike adding||<br />
|-<br />
|7.06 2300 (11:00) ||[[WPS smithy|W/P/S]] work||20 spots, each up to 10 services, You must join Yriwyn immediately after being spun. You must have the item on you, there will be no passing of items, please have back-ups. A runner can be sent for funds.<br />
|}<br />
{{top}}<br />
==[[PSFShop:About Face|About Face]]==<br />
{{#section:PSFShop:About Face|2018}}<br />
{{top}}<br />
==[[PSFShop:Aeia's Aromas|Aeia's Aromas]]==<br />
{{#section:PSFShop:Aeia's Aromas|2017}}<br />
{{top}}<br />
==[[PSFShop:Balmy Blooms|Balmy Blooms]]==<br />
{{#section:PSFShop:Balmy Blooms|2017}}<br />
{{top}}<br />
==[[PSFShop:Carry a Big Stick|Carry a Big Stick]]==<br />
{{#section:PSFShop:Carry a Big Stick|2018}}<br />
{{top}}<br />
==[[PSFShop:Crystalwood|Crystalwood]]==<br />
{{#section:PSFShop:Crystalwood|2018}}<br />
{{top}}<br />
==[[PSFShop:Cutters Tent|Cutters Tent]]==<br />
{{#section:PSFShop:Cutters Tent|2018}}<br />
{{top}}<br />
==[[PSFShop:Devinely Yours|Devinely Yours]]==<br />
{{#section:PSFShop:Devinely Yours|2018}}<br />
{{top}}<br />
==[[PSFShop:Don't Weave It Behind|Don't Weave It Behind]]==<br />
{{#section:PSFShop:Don't Weave It Behind|2018}}<br />
{{top}}<br />
==[[PSFShop:Fantas-Stick|Fantas-Stick]]==<br />
{{#section:PSFShop:Fantas-Stick|2018}}<br />
{{top}}<br />
==[[PSFShop:Farmer's Only|Farmer's Only]]==<br />
{{#section:PSFShop:Farmer's Only|2018}}<br />
{{top}}<br />
==[[PSFShop:Felthrop's Tent|Felthrop's Tent]]==<br />
{{#section:PSFShop:Felthrop's Tent|2018}}<br />
{{top}}<br />
==[[PSFShop:Fit to be Tied|Fit to be Tied]]==<br />
{{#section:PSFShop:Fit to be Tied|2018}}<br />
{{top}}<br />
==[[PSFShop:Floral Frippery|Floral Frippery]]==<br />
{{#section:PSFShop:Floral Frippery|2018}}<br />
{{top}}<br />
==[[PSFShop:Fretting Frond|Fretting Frond]]==<br />
{{#section:PSFShop:Fretting Frond|2018}}<br />
{{top}}<br />
==[[PSFShop:Gears of Wear|Gears of Wear]]==<br />
{{#section:PSFShop:Gears of Wear|2018}}<br />
{{top}}<br />
==[[PSFShop:In The Rough|In the Rough]]==<br />
{{#section:PSFShop:In The Rough|2018}}<br />
{{top}}<br />
==[[PSFShop:In the Swing of Things|In the Swing of Things]]==<br />
{{#section:PSFShop:In the Swing of Things|2018}}<br />
{{top}}<br />
==[[PSFShop:Knothole|Knothole]]==<br />
{{#section:PSFShop:Knothole|2018}}<br />
{{top}}<br />
==[[PSFShop:Mitsoku's Niche|Mitsoku's Niche]]==<br />
{{#section:PSFShop:Mitsoku's Niche|2018}}<br />
{{top}}<br />
==[[PSFShop:Now is the Write Time|Now is the Write Time]]==<br />
{{#section:PSFShop:Now is the Write Time|2018}}<br />
{{top}}<br />
==[[PSFShop:Perfect Picnic|Perfect Picnic]]==<br />
{{#section:PSFShop:Perfect Picnic|2018}}<br />
{{top}}<br />
==[[PSFShop:Rank and File|Rank and File]]==<br />
{{#section:PSFShop:Rank and File|2018}}<br />
{{top}}<br />
==[[PSFShop:Rooted Notes|Rooted Notes]]==<br />
{{#section:PSFShop:Rooted Notes|2018}}<br />
{{top}}<br />
==[[PSFShop:Sew Lovely|Sew Lovely]]==<br />
{{#section:PSFShop:Sew Lovely|2018}}<br />
{{top}}<br />
==[[PSFShop:Small Stuff|Small Stuff]]==<br />
{{#section:PSFShop:Small Stuff|2018}}<br />
{{top}}<br />
==[[PSFShop:String It Up|String It Up]]==<br />
{{#section:PSFShop:String It Up|2018}}<br />
{{top}}<br />
==[[PSFShop:Summer Shades|Summer Shades]]==<br />
{{#section:PSFShop:Summer Shades|2018}}<br />
{{top}}<br />
==[[PSFShop:Summertide|Summertide]]==<br />
{{#section:PSFShop:Summertide|2018}}<br />
{{top}}<br />
==[[PSFShop:Tapped Out|Tapped Out]]==<br />
{{#section:PSFShop:Tapped Out|2018}}<br />
{{top}}<br />
==[[PSFShop:Tea-Lightful|Tea-Lightful]]==<br />
{{#section:PSFShop:Tea-Lightful|2018}}<br />
{{top}}<br />
==[[PSFShop:Thimbel's Threadworks|Thimbel's Threadworks]]==<br />
{{#section:PSFShop:Thimbel's Threadworks|2018}}<br />
{{top}}<br />
==[[PSFShop:Trulee's Trinkets|Trulee's Trinkets]]==<br />
{{#section:PSFShop:Trulee's Trinkets|2018}}<br />
{{top}}<br />
==[[PSFShop:Unlocking Nature|Unlocking Nature]]==<br />
{{#section:PSFShop:Unlocking Nature|2018}}<br />
{{top}}<br />
==[[PSFShop:Wooden Magic|Wooden Magic]]==<br />
{{#section:PSFShop:Wooden Magic|2018}}<br />
{{top}}<br />
<br />
[[Category: Premium Festival]]</div>JELL01https://gswiki.play.net/index.php?title=BVShop:Dunh%27s_Lab&diff=107215BVShop:Dunh's Lab2018-06-21T14:56:20Z<p>JELL01: </p>
<hr />
<div><!-- __TOC__ --><br />
==Current Inventory==<br />
<section begin=current /><includeonly><br />
==Duhn's Lab== </includeonly><br />
'''Last revised: 6/15/18 (prices decreased, inventory the same)<br><br />
{{Festshop|<br />
|shopname=Dunh's Lab<br />
|look=a solid door<br />
|location=Lich #26849 (as of 6/21/2018), Room 1, go solid door<br />
}}<br />
<br />
{{RoomDescription|<br />
|roomname=Dunh's Lab, Front Room<br />
|desc=Freshly painted white walls surround this stark room. A strangely designed lantern at the center of the ceiling washes the room in a bright and remarkably steady light. No dirt or other debris can be spotted anywhere. A workbench, a sales table and a display stand have been crammed into one corner of the room, somewhat haphazardly.<br />
|exits = out}}<br />
{{sign|margin-right=35%<br />
|sign=These oils impart temporary bane properties to the item they are applied.<br />
The blue oils are a new formula for use against undead.<br />
It will not impart a permanent bless to the weapon.}}<br />
{{sign|margin-right=35%<br />
|sign=These oils impart temporary bane properties to the item they are applied.<br />
Black oils are useful against Grimswarm creatures.<br />
Red oils are of assistance with trolls.<br />
Blue oils are a new formula for defeating undead.<br />
<br />
Shiny oils provide plasma attacks.<br />
Thick oils provide some critical weighting.<br />
Bubbling oils provide greater critical weighting.<br />
Clear oils provide lesser damage weighting.<br />
Sticky oils provide greater damage weighting.<br />
Sparkling oils provide unbalance flares.}}<br />
<blockquote><br />
{{Container|<br />
|container=On the sales table you see:}}<br />
<br />
'''Trollbane oils<br />
{| {{prettytable}}<br />
| a vial of shiny red oil ||[[plasma]]|| 100<br />
|-<br />
| a vial of sparkling red oil ||[[unbalance critical table|Unbalance flares]]|| 100<br />
|-<br />
| a vial of sticky red oil ||greater [[damage weighting]]|| 300<br />
|-<br />
| a vial of bubbling red oil ||greater [[crit weighting]]|| 300<br />
|-<br />
| a vial of thick red oil ||some [[crit weighting]]|| 200<br />
|-<br />
| a vial of clear red oil ||lesser [[damage weighting]]|| 100<br />
|-<br />
|}<br />
<br />
{{Container|<br />
|container=On the display stand you see:}}<br />
<br />
'''Grimbane oils<br />
{| {{prettytable}}<br />
| a vial of clear black oil ||lesser [[damage weighting]]|| 100<br />
|-<br />
| a vial of thick black oil ||some [[crit weighting]]|| 200<br />
|-<br />
| a vial of bubbling black oil ||greater [[crit weighting]]|| 300<br />
|-<br />
| a vial of sticky black oil ||greater [[damage weighting]]|| 300<br />
|-<br />
|a vial of sparkling black oil||[[unbalance critical table|Unbalance flares]]||100<br />
|-<br />
| a vial of shiny black oil ||[[plasma]]|| 100<br />
|-<br />
|}<br />
<br />
{{Container|<br />
|container=On the workbench you see:}}<br />
<br />
'''[[Undead bane]] oils<sup><small>&dagger;</small></sup><br />
{| {{prettytable}}<br />
| a vial of shiny blue oil ||[[plasma]]|| 100<br />
|-<br />
| a vial of sparkling blue oil ||[[unbalance critical table|Unbalance flares]]|| 100<br />
|-<br />
| a vial of sticky blue oil ||greater [[damage weighting]]|| 300<br />
|-<br />
| a vial of bubbling blue oil ||greater [[crit weighting]]|| 300<br />
|-<br />
| a vial of thick blue oil ||some [[crit weighting]]|| 200<br />
|-<br />
| a vial of clear blue oil ||lesser [[damage weighting]]|| 100<br />
|-<br />
|}<br />
:<sup><small>&dagger;</small></sup> Oils will not grant ability to hit undead.</blockquote><section end=current /><br />
<br />
<!-- ==Archived Inventory== --><br />
<section begin=archive /><includeonly><br />
<br />
==Duhn's Lab==<br />
</includeonly><br />
<section end=archive /><br />
<br />
[[Category: Bloodriven Village Shops|D]]</div>JELL01https://gswiki.play.net/index.php?title=Lich:Profanity&diff=106860Lich:Profanity2018-06-15T19:37:17Z<p>JELL01: </p>
<hr />
<div>[[File:Profanity-screenshot.png|thumb|right|Screenshot of Profanity with ;narost]]<br />
'''Profanity''' is a lightweight, unofficial front end (FE) written in Ruby by Tillmen. Its name likely reflects the author's sense of humor, or possibly the response of most people the first time they encounter it.<br />
<br />
Download: https://github.com/matt-lowe/ProfanityFE<br />
==Overview==<br />
The main features and advantages of Profanity compared to other FEs are generally:<br />
*Free software (the user can freely see and modify all code)<br />
*Lightweight with a minimalist look-and-feel (i.e. no graphics)<br />
*Runs natively in most operating systems<br />
*Regular expression highlighting<br />
*Easily launched by other programs (e.g. for bots)<br />
*Optimized screen real-estate usage<br />
<br />
Because Profanity is a script and not compiled software, ''it can easily be run on any computer'' which has a proper version of the Ruby interpreter installed. Anyone using [[Lich (software)|Lich]] will already have most if not all the necessary tools available on their computer. This is important because Simutronics only releases FEs for Windows and macOS; thus, Profanity is particularly popular among users of other operating systems, such as GNU/Linux. It it also used by player-created robots, such as [[TownCrier]] and the [https://twitter.com/GSIVDeathLog GSIVDeathLog], owing to the minimal resources it consumes as well as the ease with which it can be launched from a [https://en.wikipedia.org/wiki/Command-line_interface command-line interface] (e.g. directly from another program or script written by the author). It is also one of the easiest interfaces to play via a tablet or smartphone because it does not waste screen real-estate with bells and whistles; Profanity automatically resolves the dimensions of the window it is called from, for instance automagically moving death messaging directly into the main game feed if the screen is under a certain size. To play via a smartphone, the best approach would be running Lich and Profanity remotely (such as on one's home PC) and then accessing the game via [https://en.wikipedia.org/wiki/Secure_Shell ssh].<br />
<br />
Owing to its minimalist approach, Profanity could be considered slightly more difficult to install and configure than other FEs. Another possible disadvantage is that it is not officially supported, thus some game defaults give blind errors (the user can tell there is a problem but there is no feedback to indicate what went wrong) or simply behave in an unusual manner. Conversely, as free software, any person can improve it unlike official FEs which are only developed by a small number of Simutronics contractors and/or employees. At present, this article assumes some basic familiarity with the command line and UNIX-like operating systems, but it may be expanded in the future with clear instructions even for a novice who has never used the command line before.<br />
<br />
==Launching Profanity==<br />
Profanity is not a full FE itself as it requires Lich to be installed. Lich is used to login to GemStone, as well as for many of the features such as scripting, logging, squelching, etc. Profanity might be best thought of as an add-on to Lich which together create a full FE. Once the file '''profanity.rb''' is download, it is most sensible to move or save it in the Lich directory. It must then be given executable permission in UNIX-like operating systems:<br />
<pre{{log2|margin-right=35%}}><br />
~ % cd ~/lich<br />
~/lich % chmod +x profanity.rb<br />
</pre><br />
===Saving login data with Lich===<br />
[[File:Lich-login.png|thumb|right|Lich Game Entry]]<br />
*'''Because Profanity cannot login to GemStone, one must login via Lich's Game Entry and ''save'' the information.''' <br />
Firstly, launch Lich from the command line, whereever it is installed on your computer (most likely the $HOME/lich directory)<br />
<pre{{log2|margin-right=35%}}><br />
~/lich % ./lich.rb<br />
</pre><br />
A graphical interface will pop up (shown on the right), and one should navigate to the Game Entry tab at the top, enter their Simutronics user name and password, and hit 'Connect'. Assuming the user name and password are correct, the list will then be populated with the player's characters to choose from. ''The most important step is to check the box 'Save this info for quick game entry'''. It doesn't matter what is done with the radio buttons for Wizard / Stormfront (we won't be using either one) nor the 'Custom launch command'. The present step is only done once, simply to tell Lich (and thus Profanity) how to login a character, not to actually perform said login. As the Wizard radio button is selected by default, it is assumed the user simply leaves it as it is. Once these things are done, simply hit 'Play' and the pop-up will close, saving your login details.<br />
<br />
This step must be done for each character a player wishes to play. ''Note that the login data are saved only based on the character's name and not the game instance (Prime, Platinum, Shattered, Test); thus if a player has characters with the same name in different instances&mdash;which is always the case for the Test server&mdash;the above login step must be performed each time the player wants to switch game instances.<br />
<br />
===Logging in===<br />
One needs to launch two separate commands to login, typically performed in two separate Terminal windows. To log in the character Kaldonis, one would firstly issue a command like:<br />
<pre{{log2|margin-right=35%}}><br />
% ruby $HOME/lich/lich.rb --login Kaldonis --without-frontend --detachable-client=8000<br />
</pre><br />
One can then ignore this window, and in another window launch Profanity:<br />
<pre{{log2|margin-right=35%}}><br />
% $HOME/lich/profanity.rb --port=8000<br />
</pre><br />
The above command might not connect, depending on whether or not the game entry was completed in the previous step or not, thus one either needs to wait a few seconds, or simply issue the command until a game connection is established.<br />
<br />
Of course, one probably does not want to type all the above commands in full every time s/he wants to play. Thus it can be easily scripted. One can create executables somewhere in their PATH.<br />
<br />
To perform the game login, one might create a script called ''gsiv.sh'' as follows:<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Script to automate login to Tillmen's lich in detached mode<br />
# Author: daid <br />
<br />
character="$1"<br />
<br />
if [ -z "$character" ];then<br />
exit<br />
fi<br />
echo "Logging in $character in detached mode."<br />
echo "call profanity in another terminal"<br />
ruby $HOME/lich/lich.rb --login $character --without-frontend --detachable-client=8000<br />
</pre><br />
<br />
To launch Profanity repeatedly until a connection is established, one can create a script called ''profanity.sh'':<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Profanity login wrapper<br />
# Author: daid<br />
<br />
$(exit 1)<br />
until $HOME/lich/profanity.rb --port=8000 2> /dev/null ;do<br />
printf "."<br />
sleep 1<br />
done<br />
</pre><br />
{{top}}<br />
<br />
==Features and Customization==<br />
All of Profanity's macros and highlights are controlled with XML in a file called $HOME/.profanity.xml which will be created with some defaults the first time you launch Profanity. One can use the default examples to create their own.<br />
<br />
===Status Displays===<br />
As Profanity runs through a terminal emulator, all information is displayed via ASCII (unless a lich script popout is used), including the character's status. Numerical data are underlayed with a color bar graph for:<br />
*[[Stance]] ('stance')<br />
*[[Experience]] ('mind')<br />
*[[Hitpoint]]s ('health')<br />
*[[Spirit]] ('spirit')<br />
*[[Mana]] ('mana')<br />
*[[Stamina]] ('stam')<br />
*[[Encumbrance]] ('load')<br />
*[[Stun]] ('stun')<br />
*[[Roundtime]] and [[Cast roundtime]] ('rndtime' as different colors)<br />
<br />
====Health====<br />
<br />
[[Wounds]] are displayed in different colors as a stick figure framed with indicators for specialized locations as well as general ailments such as [[disease]]d, [[poison]]ed and [[bleeding]]. Even with perfect [[health]], the indicator characters will be displayed by default in a dark grey as:<br />
<br />
<pre{{log2|margin-right=60%}}><br />
e e ns <br />
O <br />
/|\ nk <br />
o | o <br />
/ \ bk <br />
o o <br />
dis psn bld<br />
</pre><br />
<br />
Minor injuries appear in yellow with more severe injuries progressing into light and dark red, respectively. Scars appear in light to deeper shades of blue. It should be noted that nervous system scars and injuries are sent through the game data stream in the same manner, so Profanity does not distinguish between an injury and a scar and a nervous scar always appears in the color of an injury. All of these characters and colors are fully customizable in .profanity.xml.<br />
<br />
====Directional Movements====<br />
A directional compass indicator displays what movements are available from the current room, normally in yellow:<br />
<pre{{log2|margin-right=60%}}><br />
^ * ^ * <br />
o < > <br />
v * v * <br />
</pre><br />
<br />
A sample customization, where slashes and backslashes are used for the diagonal directions (ne, se, sw, & nw) would look like:<br />
<pre{{log2|margin-right=60%}}><br />
^ \ ^ / <br />
o < > <br />
v / v \<br />
</pre><br />
<br />
===Macros and Key Shortcuts===<br />
Macros in Profanity work much the same as in other FEs, and the default XML config file shows examples. It should be noted, however, that many terminal emulators have their own hot-keys which, by default, would override or get mixed up with Profanity's own macros. These will vary somewhat based on one's terminal program and operating system. There may be ways to disable said terminal hot keys, but this would disable them for all terminal instances, so one either would want a dedicated terminal program for Profanity or to create a profile. Another alternative is to avoid macros on said keys. A third option is to mix and match them in an interesting way.<br />
<br />
A few examples of common terminal macros are:<br />
<br />
*Shift+Insert: This will paste the normal paste buffer (since Ctrl+V doesn't usually work)<br />
*Ctrl+U: This normally clears the line, much like the GSIV down arrow<br />
*Ctrl+I: This is the same as the Tab key (ordinarily used for auto-completion). This is an interesting feature since it means we can make a macro on the Tab key by mapping a macro to Ctrl+I, such as [[TARGET (verb)|TARGET NEXT]]. However, note that the Tab key is ordinarily used in Profanity to switch the focus of the scrollbar (e.g. from the game feed to thought window)<br />
*Ctrl+Z: This will suspend the program.<br />
*Ctrl+C: This will kill the program (i.e. quit Profanity!)<br />
<br />
===Highlights===<br />
One of the beauties of Profanity is not only that regular expression highlighting is supported, but sharing highlights with friends is as easy as copy and pasting XML into the config file. As it is in XML, it even allows for comments to explain the purpose or origin of the highlights, which can be readily grouped into sensible blocks. Below are some common examples.<br />
<br />
====Herbs====<br />
Ever move to a new location and don't recognize what items are herbs? Click on [<font color=blue>Expand</font>] to the right!<br />
<div class="mw-collapsible mw-collapsed" style="border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;"><br />
{| class="mw-collapsible-content" <br />
|<br />
<source lang="xml"><br />
<!-- common herbs --><br />
<highlight fg='399900'> bolmara potion| brostheras potion| bur-clover potion| rose-marrow potion| talneo potion| wingstem potion| acantha leaf| aloeas stem| ambrominas leaf| basal moss| calamia fruit| cothinar flower| cactacae spine| cuctucae berry| ephlox moss| strigae cactus| haphip root| marallis berry| pothinir grass| sovyn clove| spearmint leaf| torban leaf| tkaro root| wolifrew lichen| yabathilium fruit| woth flower</highlight><br />
<!-- FWI herbs --><br />
<highlight fg='399900'>a crystalline rose-marrow elixir|a crystalline talneo elixir|a crystalline brostheras elixir|a crystalline bolmara elixir|a crystalline wingstem elixir|a crystalline bur-clover elixir</highlight><br />
<!-- IMT herbs --><br />
<highlight fg='399900'> flower-shaped tart| iceberry tart| Leaftoe's lichen tart| musk ox tart| Dabbings Family special tart| gelatinous elk fat tart| elk fat gel| frog's bone porridge| Ma Leaftoe's spiced torban tart| polar bear fat soup| ram's bladder| sparrowhawk pie| walrus blubber| earthworm potion| elk horn potion| rock lizard potion| snowflake elixir| starfish potion| tundra grass| rock ptarmigan feathers| arctic moss</highlight><br />
<!-- Teras herbs --><br />
<highlight fg='399900'> olak's Ol'style ale| bloody Krolvin ale| orc's head ale| kenar's dropjaw ale| miner's muddy ale| dacra's Dream ale| lost dogwater ale| golden goose ale| bearded ladies' ale| mad mutt frothy ale| captn' Pegleg's ale| mama dwarf's ale| aged schooner ale| gert's homemade ale| wort's winter ale| volcano vision ale| semak's smooth ale| dark swampwater ale| agrak's amber ale| reaper's red ale</highlight><br />
<!-- Pinefar herbs --><br />
<highlight fg='399900'> acantha leaf tea| sassafras tea| red lichen tea| red lichen potion| valerian root tea| valerian root potion| sweetfern tea| sweetfern potion| manroot tea| manroot potion| angelica root potion| gingko nut tea| gingko nut potion| wyrmwood tea| wyrmwood potion| daggit root potion| feverfew tea| feverfew potion| pennyroyal tea| pennyroyal potion</highlight><br />
<!-- alchemy tinctures --><br />
<highlight fg='399900'> tincture of acantha| tincture of rose-marrow| tincture of tkaro| tincture of bolmara| tincture of aloeas| tincture of ambrominas| tincture of basal| tincture of cactacae| tincture of calamia| tincture of cothinar| tincture of cuctucae| tincture of ephlox| tincture of haphip| tincture of pothinir| tincture of sovyn| tincture of torban| tincture of wolifrew| tincture of talneo| tincture of woth| tincture of yabathilium| tincture of brostheras| tincture of bur-clover| tincture of wingstem</highlight><br />
<!-- Zul herbs --><br />
<highlight fg='399900'> grey mushroom potion| green mushroom potion| thick foggy ale| glowing mold tea| dark frothing ale| stalagmite brew| bubbling brown ale| crushed cavegrass tea| spotted toadstool ale| stalactite brew| grainy black potion| chunky black ale| roasted ratweed tea| brown weedroot ale| dirty crevice brew| dirty rat fur potion| resty red ale| sticky lichen tea| dull crimson ale| stone soot brew</highlight><br />
</source><br />
|}</div><br />
{{clear}}<br />
<br />
====Buff spells falling====<br />
Want (nearly) all the [[buff spells]] highlighted in red when they drop? Click on [<font color=blue>Expand</font>] to the right!<br />
<div class="mw-collapsible mw-collapsed" style="border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;"><br />
{| class="mw-collapsible-content" <br />
|<br />
<source lang='xml'><br />
<!-- MnS --><br />
<highlight fg='ff0000'>^The (light|deep) blue glow leaves you\.$|^Deep blue motes swirl away from you and fade\.$|^The air calms down around you\.$|^The (powerful|very powerful) look leaves you\.$|^You lose your extra internal fortitude\.$|^You notice your blood flow go back to normal\.$|^The misty halo fades from you\.$|^The dull golden nimbus fades from around you\.$|^The guiding force leaves you\.$|^The white light leaves you\.$|^The wall of force disappears from around you\.$</highlight><br />
<!-- MjS --><br />
<highlight fg='ff0000'>^The dim aura fades from around you\.$|^The replenishing effect fades, but you are left with a feeling of well-being\.$|^You feel less secure\.$|^You feel the knowledge of the treatment of injuries dissipate\.$|^Your breathing becomes more shallow\.$|^You feel less confident\.$|^The brilliant aura fades away from you\.$|^The opalescent aura fades from around you\.$</highlight><br />
<!-- Cleric, 313 missing--><br />
<highlight fg='ff0000'>^A white glow rushes away from you\.$|^Your .* returns to normal\.$|^Your sense of faith and conviction wanes\. You are less sure of yourself\.$|^You suddenly feel less protected\.$|^You feel the protection of your deity's influence fade\.$|^An ethereal golden collection bowl drifts out of your body, then vanishes\.$</highlight><br />
<!-- MnE --><br />
<highlight fg='ff0000'>^The (silvery|bright|brilliant) luminescence fades from around you\.$|^Your senses are no longer as sharp\.$|^The scintillating light fades from your hands\.$|^The focused look leaves you\.$|^You feel less confident than before\.$|^The tingling sensation and sense of security leaves you\.$</highlight><br />
<!-- MjE, 540 missing --><br />
<highlight fg='ff0000'>^The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away\.$|^You suddenly feel less light-footed\.$|^You feel a slight tingling as the shimmering field fades away\.$|^You feel your extra magical awareness leave you\.$|^You feel your extra strength departing\.$|^You no longer bristle with energy\.$|^The layer of raw elemental energy surrounding you dissipates\.$</highlight><br />
<!-- Ranger, 650 missing --><br />
<highlight fg='ff0000'>^You return to normal color\.$|^The air about you stops shimmering\.$|^You feel less in tune with your natural surroundings\.$|^You feel your vision return to normal\.$|^You feel less nimble\.$|^You no longer hear voices in your mind\.$|^You feel the inner strength leave you\.$|^You feel the aura of confidence leave you\.$|^You are no longer moving silently\.$|^You no longer feel so dextrous\.$|^You feel the gathering of nature's power leave you\.$|^You seem to lose the thorny barrier that surrounds you\.$</highlight><br />
<!-- Sorcerer --><br />
<highlight fg='ff0000'>^Your body pulses momentarily into semi transparency and then returns to normal\.$|^Your murky complexion fades away, and you feel less deft\.$|^A dark shadow seems to detach itself from your body, swiftly dissipating into the air\.$|^You exhale the last of a virulent green mist\.$</highlight><br />
<!-- Wizard --><br />
<highlight fg='ff0000'>^Your .* stops glowing\.$|^The shimmering multicolored sphere fades from around you\.$|^Faint ripples in the floor beneath you become apparent before quickly dissipating\.$|^You become solid again\.$|^A luminescent aura fades from around you\.$|^The translucent sphere fades from around you\.|it is not well suited for duplicating\.$|It is currently tempering</highlight><br />
<!-- Bard, 1006,1010,... missing --><br />
<highlight fg='ff0000'>^You no longer feel a sense of confidence\.$|^Your spirits are no longer lifted by stories of Kai's Triumphs\.$</highlight><br />
<!-- Empath, 1130 missing --><br />
<highlight fg='ff0000'>^Your mind's keen focus fades away\.$|^Your aura of resolve dissipates\.$|^Your heart staggers briefly before slowing to a more regular speed\. Dark red droplets seep out of your skin and evaporate as the influence of Troll's Blood leaves you\.$</highlight><br />
<!-- MnM, 1220 missing --><br />
<highlight fg='ff0000'>^You feel the tension in your skin ease and notice that your complexion returns to normal\.$|^Like sand through an hourglass, your visions of the future slip away and fade from your mind\.$|^You feel your forehead pulse as your mind relaxes\.$|^The scales covering your hands turn brittle and flake away\.$|^You feel your muscles begin to strain for an instant\. The sense of body control has left you\.$|^The thick plates of bone around your forearms begin to crack, then shatter into a fine white dust\.$|^Darkness punctuated by a constellation of starry pinpoints wells up to the surface of your skin and splinters away with a sound like shattering crystal\.$|^The barrier of force around you dissipates\.$</highlight><br />
<!-- Paladin --><br />
<highlight fg='ff0000'>^The dully illuminated mantle protecting you begins to falter, then completely fades away\.$|^Your sense of clarity fades\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^Your boosted confidence and fearlessness fade\.$|^Your skin grows slightly numb for a moment as the warm glow fades from around you\.$|^You lose a bit of focus as the knowledge of future battles drifts from your mind\.$|^You feel your abilities diminish as the energy provided by your patron fades from around you\.$|^The dim celadon wisps about your hands flare up once more and fade completely away\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^You feel slightly weakened as the blood in your veins thins\.$|^You feel less resolved as the divine urging subsides, fading into obscurity\.$|^Your bolstered defenses fade with the soft glow about you\.$|^The divine force surrounding you slowly fades away\.$|^The muted pale blue sphere surrounding you flickers once and shudders before fading completely\.$</highlight><br />
<!-- Arcane, 1720 missing --><br />
<highlight fg='ff0000'>^The brilliant, rapidly shifting aura around you shimmers and flickers briefly before fading\.$|^The brilliant, rapidly shifting aura around you shimmers and bursts in a bright flash!$|^The licks of blue flame surrounding you flare up one last time before vanishing with a staticky crackle\.$|^Like a faint wisp of a barely-remembered dream, your brief, enhanced comprehension of arcane mysteries slips away\.$|^A faint silvery glow fades from around you\.$</highlight><br />
</source><br />
|}</div><br />
{{clear}}<br />
<br />
{{top}}<br />
<br />
<br />
==Special Commands==<br />
<br />
A series of commands specific to Profanity are built in. They are accessed beginning the command with a period ('.'). Below is a list of known Profanity commands and their function:<br />
<br />
*.arrow : Switches between the two arrow modes. By default, up and down arrows scroll the command history. The alternate mode is to scroll the active feed.<br />
*.copy : (Does nothing. Has fixme note in code.)<br />
*.fixcolor : Related with loading CUSTOM_COLORS which are not set by default.<br />
*.layout $1 : Loads the layout $1.<br />
*.quit : Quits Profanity (but does not exit the game).<br />
*.reload : Reloads highlights only. Can sometimes fix buffer issues.<br />
*.resync : Forces a synchronization between Lich server and Profanity.<br />
<br />
==Common problems==<br />
As mentioned above, because Profanity is not an official FE nor widely used, there are some quirks which should be considered. <br />
<br />
===Dialogs===<br />
Some aspects of the game use pop-up dialogs. However, the game will silently fail if your FE does not support dialogs; that is, if dialogs are enabled, and you happen to issue a command that has dialog support, literally nothing will happen at all. There is no failure message because the game apparently does not detect if a dialog was launched successfully or not, nor even if your FE can even support them. '''To make matters worse, this feature is enabled by default for all characters.''' An example of such a command is [[PROFILE (verb)|Profile]]. To fix this, issue the game command<br />
<pre{{log2|margin-right=35%}}><br />
>[[FLAG]] Dialogs Off<br />
</pre><br />
<br />
===Training===<br />
Training via the traditional means of going to a local inn and [[CHECK IN (verb)|check in]] works fine. However, if one instead wishes to use the modern web-browser approach offered by [[GOALS (verb)|GOALS]] then sometimes Profanity's display will get filled with some of the feedback which does not scroll nor get cleared correctly. To rectify this, simply quit profanity (''not the game, note the preceding period below'') and re-launch Profanity<br />
<br />
<pre{{log2|margin-right=35%}}><br />
>.quit<br />
% profanity.sh<br />
</pre><br />
<br />
===Strange markup===<br />
For some reason, sometimes the game feed's markup is not handled correctly by Profanity. A known instance of this is when the character is idle, which is sandwiched between nonsense ('^G') which is probably used in official FEs to produce some sort of added emphasis. So far there is no solution, and a Profanity user should simply know that this is SNAFU:<br />
<br />
<pre{{log2|margin-right=35%}}><br />
^GYOU HAVE BEEN IDLE TOO LONG. PLEASE RESPOND.^G<br />
</pre><br />
<br />
===Lich scripts with fancy output===<br />
<br />
Lich scripts that use the <tt>echo</tt> call for fancy output will unfortunately output to the window which connected to GemStone not to the attached window. Thus all such messages appear in the login window rather than the game feed. There is no known solution, and script writers should be aware of this inconsistent behavior of the <tt>echo</tt> call and avoid using it. This includes [[Script Bigshot|;bigshot]] and ;zzherb for example.<br />
<br />
{{top}}<br />
==Useful Lich scripts==<br />
Due to its simplicity, Profanity does not support common features of other FEs such as squelching and highlighting nouns. These are instead accomplished by Lich scripts<br />
<br />
===Link highlighting===<br />
Since Profanity is a strictly text-based, then of course the mouse is useless and one cannot click on any links to access verbs etc. However, at least in room descriptions it is often nice to see which items are links, because it distinguishes items which can be interacted with from the flowery description, for example looking for the entrance to a hidden room. The Lich script ;roomlinks was written for exactly this purpose. As its default is to sandwich such nouns between % symbols (underlined font is not supported), then one can add a highlight for them:<br />
<br />
<pre{{log2|margin-right=35%}}><br />
<highlight fg='88aaff'>%.*?%</highlight><br />
</pre><br />
<br />
The above highlight may erroneously highlight parts of links to websites, but these should generally only be occurring in [[Out of character|OOC ]] whispers and [[Script LNet|;lnet]] chats and is this not too obnoxious. If one wishes to instead highlight all links, s/he is encouraged to check out the script ;drizzleback from which ;roomlinks was inspired. Be warned that your eyes will probably bleed.<br />
<br />
===Logging===<br />
To get game logs, simply download Tillmen's ;log script from the repo and add it to the global autostart.<br />
<br />
===Squelching===<br />
{{addmetext}}<br />
<br />
(In the mean time, one can check out other scripts with squelching behavior, such as ;dreavening, ;carousel2016, ;squelch, etc. Note the ;squelch script is specifically for squelching given characters without removing the 'Also here' line when they are in the room, which is a common problem of squelching in other FEs, and is not a generalized squelching script.)<br />
<br />
{{top}}<br />
<br />
==The power of scripting==<br />
Here we show a simple example to showcase the power of using Lich in detached mode. Although this example does not strictly use Profanity, it offers an idea of the flexibility and simplicity of the approach. With the advent of [[Login Rewards]], one likely wishes to log in all their characters each day, yet this is a tedious process. It can be easily scripted.<br />
<br />
Create an executable in your PATH, for example ''gsiv-login.sh'' and simply fill the array CHARNAME with all the characters you want to log in.<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Script to automate GSIV logins for Rewards!<br />
# This script requires that you have ;log in your global autostart<br />
# Author: daid<br />
<br />
# Put each character name here, separated by spaces<br />
declare -a CHARNAME=(Kaldonis Ceilingcat Goatface Yourmom)<br />
<br />
i=0<br />
DATE=$(date "+%Y-%m-%d")<br />
PORT=8000<br />
<br />
echo "Running GSIV logins at `date`"<br />
<br />
while [ $i -lt ${#CHARNAME[@]} ];do<br />
DIR="$HOME/lich/logs/GSIV-${CHARNAME[$i]}"<br />
printf "Logging in ${CHARNAME[$i]}..."<br />
ruby $HOME/lich/lich.rb --login "${CHARNAME[$i]}" --without-frontend --detachable-client=$PORT &<br />
PID=$!<br />
LOGIN=2<br />
while [ $LOGIN -ne 0 ];do<br />
sleep 1<br />
ls $DIR/$DATE-*.log &> /dev/null<br />
LOGIN=$?<br />
sleep 5<br />
printf "."<br />
done<br />
kill -9 $PID &> /dev/null<br />
# kill will exit by the time the message is generated, so we have to wait for it...<br />
wait $PID 2>/dev/null<br />
printf "done!\n"<br />
let "i += 1"<br />
done<br />
</pre><br />
<br />
One needs to download the ;log.lic script and add it to Lich's global autostart. In the game issue:<br />
<pre{{log2|margin-right=35%}}><br />
;repo download log<br />
;autostart add --global log<br />
</pre><br />
Note that the script uses the local computer's time and date to establish if a login successfully occurred, but Login Rewards are tracked for the start of each day based on game time (EST/EDT).<br />
{{top}}<br />
<br />
<br />
==Quick and Dirty: What to do for a GUI-less VM==<br />
<br />
If you want to install Profanity on a VM (like an AWS EC2 machine or Google VM) without a GUI, there are a couple things you must do:<br />
<br />
1. Install the appropriate ruby packages and gems from the lich instructions -- HOWEVER -- do NOT install gtk2 or wine. I used the following:<br />
<pre><br />
sudo apt-get install ruby-dev libsqlite3-dev<br />
sudo gem install sqlite3 --no-ri --no-rdoc<br />
</pre><br />
<br />
2. Grab lich and unzip it<br />
<pre><br />
wget https://lichproject.org/download/lich-4.6.44.zip<br />
unzip lich-4.6.44.zip<br />
</pre><br />
<br />
3. Grab profanity from GitHub and unzip it, and copy it into your lich folder<br />
<pre><br />
cd ~/<br />
git clone https://github.com/matt-lowe/ProfanityFE.git<br />
cp ~/ProfanityFE/profanity.rb ~/lich<br />
</pre><br />
<br />
4. This is an important step. You will not be able to run the GUI configuration interface for lich from the VM. You '''MUST''' first run the GUI config from another computer and save your settings. Go to lichproject.org and follow the instructions and connect to the game at least once from a Windows, Mac, Linux or other computer with a GUI interface to lich.<br />
<br />
5. Next, you need to zip up the ''data'' folder on the GUI computer located at lich/data. Then you need to SFTP it to your VM, unzip it, and copy it over your ~/lich/data folder. I cannot give specific instructions here because everyone has a different way of doing this.<br />
<br />
6. Lastly, you can run lich and profanity as shown above now that you have a character profile saved in the data folder.<br />
<pre><br />
ruby ~/lich/lich.rb --login <character> --without-frontend --detachable-client=8000 2> /dev/null &<br />
ruby ~/profanity.rb --port=8000<br />
</pre><br />
<br />
[[Category:Front Ends]]<br />
[[Category:Third-Party Software]]</div>JELL01https://gswiki.play.net/index.php?title=Lich:Profanity&diff=106859Lich:Profanity2018-06-15T19:34:40Z<p>JELL01: How to for installing profanity on a cloud VM server.</p>
<hr />
<div>[[File:Profanity-screenshot.png|thumb|right|Screenshot of Profanity with ;narost]]<br />
'''Profanity''' is a lightweight, unofficial front end (FE) written in Ruby by Tillmen. Its name likely reflects the author's sense of humor, or possibly the response of most people the first time they encounter it.<br />
<br />
Download: https://github.com/matt-lowe/ProfanityFE<br />
==Overview==<br />
The main features and advantages of Profanity compared to other FEs are generally:<br />
*Free software (the user can freely see and modify all code)<br />
*Lightweight with a minimalist look-and-feel (i.e. no graphics)<br />
*Runs natively in most operating systems<br />
*Regular expression highlighting<br />
*Easily launched by other programs (e.g. for bots)<br />
*Optimized screen real-estate usage<br />
<br />
Because Profanity is a script and not compiled software, ''it can easily be run on any computer'' which has a proper version of the Ruby interpreter installed. Anyone using [[Lich (software)|Lich]] will already have most if not all the necessary tools available on their computer. This is important because Simutronics only releases FEs for Windows and macOS; thus, Profanity is particularly popular among users of other operating systems, such as GNU/Linux. It it also used by player-created robots, such as [[TownCrier]] and the [https://twitter.com/GSIVDeathLog GSIVDeathLog], owing to the minimal resources it consumes as well as the ease with which it can be launched from a [https://en.wikipedia.org/wiki/Command-line_interface command-line interface] (e.g. directly from another program or script written by the author). It is also one of the easiest interfaces to play via a tablet or smartphone because it does not waste screen real-estate with bells and whistles; Profanity automatically resolves the dimensions of the window it is called from, for instance automagically moving death messaging directly into the main game feed if the screen is under a certain size. To play via a smartphone, the best approach would be running Lich and Profanity remotely (such as on one's home PC) and then accessing the game via [https://en.wikipedia.org/wiki/Secure_Shell ssh].<br />
<br />
Owing to its minimalist approach, Profanity could be considered slightly more difficult to install and configure than other FEs. Another possible disadvantage is that it is not officially supported, thus some game defaults give blind errors (the user can tell there is a problem but there is no feedback to indicate what went wrong) or simply behave in an unusual manner. Conversely, as free software, any person can improve it unlike official FEs which are only developed by a small number of Simutronics contractors and/or employees. At present, this article assumes some basic familiarity with the command line and UNIX-like operating systems, but it may be expanded in the future with clear instructions even for a novice who has never used the command line before.<br />
<br />
==Launching Profanity==<br />
Profanity is not a full FE itself as it requires Lich to be installed. Lich is used to login to GemStone, as well as for many of the features such as scripting, logging, squelching, etc. Profanity might be best thought of as an add-on to Lich which together create a full FE. Once the file '''profanity.rb''' is download, it is most sensible to move or save it in the Lich directory. It must then be given executable permission in UNIX-like operating systems:<br />
<pre{{log2|margin-right=35%}}><br />
~ % cd ~/lich<br />
~/lich % chmod +x profanity.rb<br />
</pre><br />
===Saving login data with Lich===<br />
[[File:Lich-login.png|thumb|right|Lich Game Entry]]<br />
*'''Because Profanity cannot login to GemStone, one must login via Lich's Game Entry and ''save'' the information.''' <br />
Firstly, launch Lich from the command line, whereever it is installed on your computer (most likely the $HOME/lich directory)<br />
<pre{{log2|margin-right=35%}}><br />
~/lich % ./lich.rb<br />
</pre><br />
A graphical interface will pop up (shown on the right), and one should navigate to the Game Entry tab at the top, enter their Simutronics user name and password, and hit 'Connect'. Assuming the user name and password are correct, the list will then be populated with the player's characters to choose from. ''The most important step is to check the box 'Save this info for quick game entry'''. It doesn't matter what is done with the radio buttons for Wizard / Stormfront (we won't be using either one) nor the 'Custom launch command'. The present step is only done once, simply to tell Lich (and thus Profanity) how to login a character, not to actually perform said login. As the Wizard radio button is selected by default, it is assumed the user simply leaves it as it is. Once these things are done, simply hit 'Play' and the pop-up will close, saving your login details.<br />
<br />
This step must be done for each character a player wishes to play. ''Note that the login data are saved only based on the character's name and not the game instance (Prime, Platinum, Shattered, Test); thus if a player has characters with the same name in different instances&mdash;which is always the case for the Test server&mdash;the above login step must be performed each time the player wants to switch game instances.<br />
<br />
===Logging in===<br />
One needs to launch two separate commands to login, typically performed in two separate Terminal windows. To log in the character Kaldonis, one would firstly issue a command like:<br />
<pre{{log2|margin-right=35%}}><br />
% ruby $HOME/lich/lich.rb --login Kaldonis --without-frontend --detachable-client=8000<br />
</pre><br />
One can then ignore this window, and in another window launch Profanity:<br />
<pre{{log2|margin-right=35%}}><br />
% $HOME/lich/profanity.rb --port=8000<br />
</pre><br />
The above command might not connect, depending on whether or not the game entry was completed in the previous step or not, thus one either needs to wait a few seconds, or simply issue the command until a game connection is established.<br />
<br />
Of course, one probably does not want to type all the above commands in full every time s/he wants to play. Thus it can be easily scripted. One can create executables somewhere in their PATH.<br />
<br />
To perform the game login, one might create a script called ''gsiv.sh'' as follows:<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Script to automate login to Tillmen's lich in detached mode<br />
# Author: daid <br />
<br />
character="$1"<br />
<br />
if [ -z "$character" ];then<br />
exit<br />
fi<br />
echo "Logging in $character in detached mode."<br />
echo "call profanity in another terminal"<br />
ruby $HOME/lich/lich.rb --login $character --without-frontend --detachable-client=8000<br />
</pre><br />
<br />
To launch Profanity repeatedly until a connection is established, one can create a script called ''profanity.sh'':<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Profanity login wrapper<br />
# Author: daid<br />
<br />
$(exit 1)<br />
until $HOME/lich/profanity.rb --port=8000 2> /dev/null ;do<br />
printf "."<br />
sleep 1<br />
done<br />
</pre><br />
{{top}}<br />
<br />
==Features and Customization==<br />
All of Profanity's macros and highlights are controlled with XML in a file called $HOME/.profanity.xml which will be created with some defaults the first time you launch Profanity. One can use the default examples to create their own.<br />
<br />
===Status Displays===<br />
As Profanity runs through a terminal emulator, all information is displayed via ASCII (unless a lich script popout is used), including the character's status. Numerical data are underlayed with a color bar graph for:<br />
*[[Stance]] ('stance')<br />
*[[Experience]] ('mind')<br />
*[[Hitpoint]]s ('health')<br />
*[[Spirit]] ('spirit')<br />
*[[Mana]] ('mana')<br />
*[[Stamina]] ('stam')<br />
*[[Encumbrance]] ('load')<br />
*[[Stun]] ('stun')<br />
*[[Roundtime]] and [[Cast roundtime]] ('rndtime' as different colors)<br />
<br />
====Health====<br />
<br />
[[Wounds]] are displayed in different colors as a stick figure framed with indicators for specialized locations as well as general ailments such as [[disease]]d, [[poison]]ed and [[bleeding]]. Even with perfect [[health]], the indicator characters will be displayed by default in a dark grey as:<br />
<br />
<pre{{log2|margin-right=60%}}><br />
e e ns <br />
O <br />
/|\ nk <br />
o | o <br />
/ \ bk <br />
o o <br />
dis psn bld<br />
</pre><br />
<br />
Minor injuries appear in yellow with more severe injuries progressing into light and dark red, respectively. Scars appear in light to deeper shades of blue. It should be noted that nervous system scars and injuries are sent through the game data stream in the same manner, so Profanity does not distinguish between an injury and a scar and a nervous scar always appears in the color of an injury. All of these characters and colors are fully customizable in .profanity.xml.<br />
<br />
====Directional Movements====<br />
A directional compass indicator displays what movements are available from the current room, normally in yellow:<br />
<pre{{log2|margin-right=60%}}><br />
^ * ^ * <br />
o < > <br />
v * v * <br />
</pre><br />
<br />
A sample customization, where slashes and backslashes are used for the diagonal directions (ne, se, sw, & nw) would look like:<br />
<pre{{log2|margin-right=60%}}><br />
^ \ ^ / <br />
o < > <br />
v / v \<br />
</pre><br />
<br />
===Macros and Key Shortcuts===<br />
Macros in Profanity work much the same as in other FEs, and the default XML config file shows examples. It should be noted, however, that many terminal emulators have their own hot-keys which, by default, would override or get mixed up with Profanity's own macros. These will vary somewhat based on one's terminal program and operating system. There may be ways to disable said terminal hot keys, but this would disable them for all terminal instances, so one either would want a dedicated terminal program for Profanity or to create a profile. Another alternative is to avoid macros on said keys. A third option is to mix and match them in an interesting way.<br />
<br />
A few examples of common terminal macros are:<br />
<br />
*Shift+Insert: This will paste the normal paste buffer (since Ctrl+V doesn't usually work)<br />
*Ctrl+U: This normally clears the line, much like the GSIV down arrow<br />
*Ctrl+I: This is the same as the Tab key (ordinarily used for auto-completion). This is an interesting feature since it means we can make a macro on the Tab key by mapping a macro to Ctrl+I, such as [[TARGET (verb)|TARGET NEXT]]. However, note that the Tab key is ordinarily used in Profanity to switch the focus of the scrollbar (e.g. from the game feed to thought window)<br />
*Ctrl+Z: This will suspend the program.<br />
*Ctrl+C: This will kill the program (i.e. quit Profanity!)<br />
<br />
===Highlights===<br />
One of the beauties of Profanity is not only that regular expression highlighting is supported, but sharing highlights with friends is as easy as copy and pasting XML into the config file. As it is in XML, it even allows for comments to explain the purpose or origin of the highlights, which can be readily grouped into sensible blocks. Below are some common examples.<br />
<br />
====Herbs====<br />
Ever move to a new location and don't recognize what items are herbs? Click on [<font color=blue>Expand</font>] to the right!<br />
<div class="mw-collapsible mw-collapsed" style="border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;"><br />
{| class="mw-collapsible-content" <br />
|<br />
<source lang="xml"><br />
<!-- common herbs --><br />
<highlight fg='399900'> bolmara potion| brostheras potion| bur-clover potion| rose-marrow potion| talneo potion| wingstem potion| acantha leaf| aloeas stem| ambrominas leaf| basal moss| calamia fruit| cothinar flower| cactacae spine| cuctucae berry| ephlox moss| strigae cactus| haphip root| marallis berry| pothinir grass| sovyn clove| spearmint leaf| torban leaf| tkaro root| wolifrew lichen| yabathilium fruit| woth flower</highlight><br />
<!-- FWI herbs --><br />
<highlight fg='399900'>a crystalline rose-marrow elixir|a crystalline talneo elixir|a crystalline brostheras elixir|a crystalline bolmara elixir|a crystalline wingstem elixir|a crystalline bur-clover elixir</highlight><br />
<!-- IMT herbs --><br />
<highlight fg='399900'> flower-shaped tart| iceberry tart| Leaftoe's lichen tart| musk ox tart| Dabbings Family special tart| gelatinous elk fat tart| elk fat gel| frog's bone porridge| Ma Leaftoe's spiced torban tart| polar bear fat soup| ram's bladder| sparrowhawk pie| walrus blubber| earthworm potion| elk horn potion| rock lizard potion| snowflake elixir| starfish potion| tundra grass| rock ptarmigan feathers| arctic moss</highlight><br />
<!-- Teras herbs --><br />
<highlight fg='399900'> olak's Ol'style ale| bloody Krolvin ale| orc's head ale| kenar's dropjaw ale| miner's muddy ale| dacra's Dream ale| lost dogwater ale| golden goose ale| bearded ladies' ale| mad mutt frothy ale| captn' Pegleg's ale| mama dwarf's ale| aged schooner ale| gert's homemade ale| wort's winter ale| volcano vision ale| semak's smooth ale| dark swampwater ale| agrak's amber ale| reaper's red ale</highlight><br />
<!-- Pinefar herbs --><br />
<highlight fg='399900'> acantha leaf tea| sassafras tea| red lichen tea| red lichen potion| valerian root tea| valerian root potion| sweetfern tea| sweetfern potion| manroot tea| manroot potion| angelica root potion| gingko nut tea| gingko nut potion| wyrmwood tea| wyrmwood potion| daggit root potion| feverfew tea| feverfew potion| pennyroyal tea| pennyroyal potion</highlight><br />
<!-- alchemy tinctures --><br />
<highlight fg='399900'> tincture of acantha| tincture of rose-marrow| tincture of tkaro| tincture of bolmara| tincture of aloeas| tincture of ambrominas| tincture of basal| tincture of cactacae| tincture of calamia| tincture of cothinar| tincture of cuctucae| tincture of ephlox| tincture of haphip| tincture of pothinir| tincture of sovyn| tincture of torban| tincture of wolifrew| tincture of talneo| tincture of woth| tincture of yabathilium| tincture of brostheras| tincture of bur-clover| tincture of wingstem</highlight><br />
<!-- Zul herbs --><br />
<highlight fg='399900'> grey mushroom potion| green mushroom potion| thick foggy ale| glowing mold tea| dark frothing ale| stalagmite brew| bubbling brown ale| crushed cavegrass tea| spotted toadstool ale| stalactite brew| grainy black potion| chunky black ale| roasted ratweed tea| brown weedroot ale| dirty crevice brew| dirty rat fur potion| resty red ale| sticky lichen tea| dull crimson ale| stone soot brew</highlight><br />
</source><br />
|}</div><br />
{{clear}}<br />
<br />
====Buff spells falling====<br />
Want (nearly) all the [[buff spells]] highlighted in red when they drop? Click on [<font color=blue>Expand</font>] to the right!<br />
<div class="mw-collapsible mw-collapsed" style="border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;"><br />
{| class="mw-collapsible-content" <br />
|<br />
<source lang='xml'><br />
<!-- MnS --><br />
<highlight fg='ff0000'>^The (light|deep) blue glow leaves you\.$|^Deep blue motes swirl away from you and fade\.$|^The air calms down around you\.$|^The (powerful|very powerful) look leaves you\.$|^You lose your extra internal fortitude\.$|^You notice your blood flow go back to normal\.$|^The misty halo fades from you\.$|^The dull golden nimbus fades from around you\.$|^The guiding force leaves you\.$|^The white light leaves you\.$|^The wall of force disappears from around you\.$</highlight><br />
<!-- MjS --><br />
<highlight fg='ff0000'>^The dim aura fades from around you\.$|^The replenishing effect fades, but you are left with a feeling of well-being\.$|^You feel less secure\.$|^You feel the knowledge of the treatment of injuries dissipate\.$|^Your breathing becomes more shallow\.$|^You feel less confident\.$|^The brilliant aura fades away from you\.$|^The opalescent aura fades from around you\.$</highlight><br />
<!-- Cleric, 313 missing--><br />
<highlight fg='ff0000'>^A white glow rushes away from you\.$|^Your .* returns to normal\.$|^Your sense of faith and conviction wanes\. You are less sure of yourself\.$|^You suddenly feel less protected\.$|^You feel the protection of your deity's influence fade\.$|^An ethereal golden collection bowl drifts out of your body, then vanishes\.$</highlight><br />
<!-- MnE --><br />
<highlight fg='ff0000'>^The (silvery|bright|brilliant) luminescence fades from around you\.$|^Your senses are no longer as sharp\.$|^The scintillating light fades from your hands\.$|^The focused look leaves you\.$|^You feel less confident than before\.$|^The tingling sensation and sense of security leaves you\.$</highlight><br />
<!-- MjE, 540 missing --><br />
<highlight fg='ff0000'>^The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away\.$|^You suddenly feel less light-footed\.$|^You feel a slight tingling as the shimmering field fades away\.$|^You feel your extra magical awareness leave you\.$|^You feel your extra strength departing\.$|^You no longer bristle with energy\.$|^The layer of raw elemental energy surrounding you dissipates\.$</highlight><br />
<!-- Ranger, 650 missing --><br />
<highlight fg='ff0000'>^You return to normal color\.$|^The air about you stops shimmering\.$|^You feel less in tune with your natural surroundings\.$|^You feel your vision return to normal\.$|^You feel less nimble\.$|^You no longer hear voices in your mind\.$|^You feel the inner strength leave you\.$|^You feel the aura of confidence leave you\.$|^You are no longer moving silently\.$|^You no longer feel so dextrous\.$|^You feel the gathering of nature's power leave you\.$|^You seem to lose the thorny barrier that surrounds you\.$</highlight><br />
<!-- Sorcerer --><br />
<highlight fg='ff0000'>^Your body pulses momentarily into semi transparency and then returns to normal\.$|^Your murky complexion fades away, and you feel less deft\.$|^A dark shadow seems to detach itself from your body, swiftly dissipating into the air\.$|^You exhale the last of a virulent green mist\.$</highlight><br />
<!-- Wizard --><br />
<highlight fg='ff0000'>^Your .* stops glowing\.$|^The shimmering multicolored sphere fades from around you\.$|^Faint ripples in the floor beneath you become apparent before quickly dissipating\.$|^You become solid again\.$|^A luminescent aura fades from around you\.$|^The translucent sphere fades from around you\.|it is not well suited for duplicating\.$|It is currently tempering</highlight><br />
<!-- Bard, 1006,1010,... missing --><br />
<highlight fg='ff0000'>^You no longer feel a sense of confidence\.$|^Your spirits are no longer lifted by stories of Kai's Triumphs\.$</highlight><br />
<!-- Empath, 1130 missing --><br />
<highlight fg='ff0000'>^Your mind's keen focus fades away\.$|^Your aura of resolve dissipates\.$|^Your heart staggers briefly before slowing to a more regular speed\. Dark red droplets seep out of your skin and evaporate as the influence of Troll's Blood leaves you\.$</highlight><br />
<!-- MnM, 1220 missing --><br />
<highlight fg='ff0000'>^You feel the tension in your skin ease and notice that your complexion returns to normal\.$|^Like sand through an hourglass, your visions of the future slip away and fade from your mind\.$|^You feel your forehead pulse as your mind relaxes\.$|^The scales covering your hands turn brittle and flake away\.$|^You feel your muscles begin to strain for an instant\. The sense of body control has left you\.$|^The thick plates of bone around your forearms begin to crack, then shatter into a fine white dust\.$|^Darkness punctuated by a constellation of starry pinpoints wells up to the surface of your skin and splinters away with a sound like shattering crystal\.$|^The barrier of force around you dissipates\.$</highlight><br />
<!-- Paladin --><br />
<highlight fg='ff0000'>^The dully illuminated mantle protecting you begins to falter, then completely fades away\.$|^Your sense of clarity fades\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^Your boosted confidence and fearlessness fade\.$|^Your skin grows slightly numb for a moment as the warm glow fades from around you\.$|^You lose a bit of focus as the knowledge of future battles drifts from your mind\.$|^You feel your abilities diminish as the energy provided by your patron fades from around you\.$|^The dim celadon wisps about your hands flare up once more and fade completely away\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^You feel slightly weakened as the blood in your veins thins\.$|^You feel less resolved as the divine urging subsides, fading into obscurity\.$|^Your bolstered defenses fade with the soft glow about you\.$|^The divine force surrounding you slowly fades away\.$|^The muted pale blue sphere surrounding you flickers once and shudders before fading completely\.$</highlight><br />
<!-- Arcane, 1720 missing --><br />
<highlight fg='ff0000'>^The brilliant, rapidly shifting aura around you shimmers and flickers briefly before fading\.$|^The brilliant, rapidly shifting aura around you shimmers and bursts in a bright flash!$|^The licks of blue flame surrounding you flare up one last time before vanishing with a staticky crackle\.$|^Like a faint wisp of a barely-remembered dream, your brief, enhanced comprehension of arcane mysteries slips away\.$|^A faint silvery glow fades from around you\.$</highlight><br />
</source><br />
|}</div><br />
{{clear}}<br />
<br />
{{top}}<br />
<br />
<br />
==Special Commands==<br />
<br />
A series of commands specific to Profanity are built in. They are accessed beginning the command with a period ('.'). Below is a list of known Profanity commands and their function:<br />
<br />
*.arrow : Switches between the two arrow modes. By default, up and down arrows scroll the command history. The alternate mode is to scroll the active feed.<br />
*.copy : (Does nothing. Has fixme note in code.)<br />
*.fixcolor : Related with loading CUSTOM_COLORS which are not set by default.<br />
*.layout $1 : Loads the layout $1.<br />
*.quit : Quits Profanity (but does not exit the game).<br />
*.reload : Reloads highlights only. Can sometimes fix buffer issues.<br />
*.resync : Forces a synchronization between Lich server and Profanity.<br />
<br />
==Common problems==<br />
As mentioned above, because Profanity is not an official FE nor widely used, there are some quirks which should be considered. <br />
<br />
===Dialogs===<br />
Some aspects of the game use pop-up dialogs. However, the game will silently fail if your FE does not support dialogs; that is, if dialogs are enabled, and you happen to issue a command that has dialog support, literally nothing will happen at all. There is no failure message because the game apparently does not detect if a dialog was launched successfully or not, nor even if your FE can even support them. '''To make matters worse, this feature is enabled by default for all characters.''' An example of such a command is [[PROFILE (verb)|Profile]]. To fix this, issue the game command<br />
<pre{{log2|margin-right=35%}}><br />
>[[FLAG]] Dialogs Off<br />
</pre><br />
<br />
===Training===<br />
Training via the traditional means of going to a local inn and [[CHECK IN (verb)|check in]] works fine. However, if one instead wishes to use the modern web-browser approach offered by [[GOALS (verb)|GOALS]] then sometimes Profanity's display will get filled with some of the feedback which does not scroll nor get cleared correctly. To rectify this, simply quit profanity (''not the game, note the preceding period below'') and re-launch Profanity<br />
<br />
<pre{{log2|margin-right=35%}}><br />
>.quit<br />
% profanity.sh<br />
</pre><br />
<br />
===Strange markup===<br />
For some reason, sometimes the game feed's markup is not handled correctly by Profanity. A known instance of this is when the character is idle, which is sandwiched between nonsense ('^G') which is probably used in official FEs to produce some sort of added emphasis. So far there is no solution, and a Profanity user should simply know that this is SNAFU:<br />
<br />
<pre{{log2|margin-right=35%}}><br />
^GYOU HAVE BEEN IDLE TOO LONG. PLEASE RESPOND.^G<br />
</pre><br />
<br />
===Lich scripts with fancy output===<br />
<br />
Lich scripts that use the <tt>echo</tt> call for fancy output will unfortunately output to the window which connected to GemStone not to the attached window. Thus all such messages appear in the login window rather than the game feed. There is no known solution, and script writers should be aware of this inconsistent behavior of the <tt>echo</tt> call and avoid using it. This includes [[Script Bigshot|;bigshot]] and ;zzherb for example.<br />
<br />
{{top}}<br />
==Useful Lich scripts==<br />
Due to its simplicity, Profanity does not support common features of other FEs such as squelching and highlighting nouns. These are instead accomplished by Lich scripts<br />
<br />
===Link highlighting===<br />
Since Profanity is a strictly text-based, then of course the mouse is useless and one cannot click on any links to access verbs etc. However, at least in room descriptions it is often nice to see which items are links, because it distinguishes items which can be interacted with from the flowery description, for example looking for the entrance to a hidden room. The Lich script ;roomlinks was written for exactly this purpose. As its default is to sandwich such nouns between % symbols (underlined font is not supported), then one can add a highlight for them:<br />
<br />
<pre{{log2|margin-right=35%}}><br />
<highlight fg='88aaff'>%.*?%</highlight><br />
</pre><br />
<br />
The above highlight may erroneously highlight parts of links to websites, but these should generally only be occurring in [[Out of character|OOC ]] whispers and [[Script LNet|;lnet]] chats and is this not too obnoxious. If one wishes to instead highlight all links, s/he is encouraged to check out the script ;drizzleback from which ;roomlinks was inspired. Be warned that your eyes will probably bleed.<br />
<br />
===Logging===<br />
To get game logs, simply download Tillmen's ;log script from the repo and add it to the global autostart.<br />
<br />
===Squelching===<br />
{{addmetext}}<br />
<br />
(In the mean time, one can check out other scripts with squelching behavior, such as ;dreavening, ;carousel2016, ;squelch, etc. Note the ;squelch script is specifically for squelching given characters without removing the 'Also here' line when they are in the room, which is a common problem of squelching in other FEs, and is not a generalized squelching script.)<br />
<br />
{{top}}<br />
<br />
==The power of scripting==<br />
Here we show a simple example to showcase the power of using Lich in detached mode. Although this example does not strictly use Profanity, it offers an idea of the flexibility and simplicity of the approach. With the advent of [[Login Rewards]], one likely wishes to log in all their characters each day, yet this is a tedious process. It can be easily scripted.<br />
<br />
Create an executable in your PATH, for example ''gsiv-login.sh'' and simply fill the array CHARNAME with all the characters you want to log in.<br />
<pre{{log2|margin-right=35%}}><br />
#!/bin/bash<br />
# Script to automate GSIV logins for Rewards!<br />
# This script requires that you have ;log in your global autostart<br />
# Author: daid<br />
<br />
# Put each character name here, separated by spaces<br />
declare -a CHARNAME=(Kaldonis Ceilingcat Goatface Yourmom)<br />
<br />
i=0<br />
DATE=$(date "+%Y-%m-%d")<br />
PORT=8000<br />
<br />
echo "Running GSIV logins at `date`"<br />
<br />
while [ $i -lt ${#CHARNAME[@]} ];do<br />
DIR="$HOME/lich/logs/GSIV-${CHARNAME[$i]}"<br />
printf "Logging in ${CHARNAME[$i]}..."<br />
ruby $HOME/lich/lich.rb --login "${CHARNAME[$i]}" --without-frontend --detachable-client=$PORT &<br />
PID=$!<br />
LOGIN=2<br />
while [ $LOGIN -ne 0 ];do<br />
sleep 1<br />
ls $DIR/$DATE-*.log &> /dev/null<br />
LOGIN=$?<br />
sleep 5<br />
printf "."<br />
done<br />
kill -9 $PID &> /dev/null<br />
# kill will exit by the time the message is generated, so we have to wait for it...<br />
wait $PID 2>/dev/null<br />
printf "done!\n"<br />
let "i += 1"<br />
done<br />
</pre><br />
<br />
One needs to download the ;log.lic script and add it to Lich's global autostart. In the game issue:<br />
<pre{{log2|margin-right=35%}}><br />
;repo download log<br />
;autostart add --global log<br />
</pre><br />
Note that the script uses the local computer's time and date to establish if a login successfully occurred, but Login Rewards are tracked for the start of each day based on game time (EST/EDT).<br />
{{top}}<br />
<br />
<br />
==Quick and Dirty: What to do for a GUI-less VM==<br />
<br />
If you want to install Profanity on a VM (like an AWS EC2 machine or Google VM) without a GUI, there are a couple things you must do:<br />
<br />
1. Install the appropriate ruby packages and gems from the lich instructions -- HOWEVER -- do NOT install gtk2. I used the following:<br />
<pre><br />
sudo apt-get install ruby-dev wine libsqlite3-dev<br />
sudo gem install sqlite3 --no-ri --no-rdoc<br />
</pre><br />
<br />
2. Grab lich and unzip it<br />
<pre><br />
wget https://lichproject.org/download/lich-4.6.44.zip<br />
unzip lich-4.6.44.zip<br />
</pre><br />
<br />
3. Grab profanity from GitHub and unzip it, and copy it into your lich folder<br />
<pre><br />
cd ~/<br />
git clone https://github.com/matt-lowe/ProfanityFE.git<br />
cp ~/ProfanityFE/profanity.rb ~/lich<br />
</pre><br />
<br />
4. This is an important step. You will not be able to run the GUI configuration interface for lich from the VM. You '''MUST''' first run the GUI config from another computer and save your settings. Go to lichproject.org and follow the instructions and connect to the game at least once from a Windows, Mac, Linux or other computer with a GUI interface to lich.<br />
<br />
5. Next, you need to zip up the ''data'' folder on the GUI computer located at lich/data. Then you need to SFTP it to your VM, unzip it, and copy it over your ~/lich/data folder. I cannot give specific instructions here because everyone has a different way of doing this.<br />
<br />
6. Lastly, you can run lich and profanity as shown above now that you have a character profile saved in the data folder.<br />
<pre><br />
ruby ~/lich/lich.rb --login <character> --without-frontend --detachable-client=8000 2> /dev/null &<br />
ruby ~/profanity.rb --port=8000<br />
</pre><br />
<br />
[[Category:Front Ends]]<br />
[[Category:Third-Party Software]]</div>JELL01https://gswiki.play.net/index.php?title=Icemule_Trace_Mayoral_Election_5118&diff=106857Icemule Trace Mayoral Election 51182018-06-15T17:44:03Z<p>JELL01: more formatting</p>
<hr />
<div>In Ivastaen 5118, it was announced that [[Icemule Trace]] would have the opportunity to elect a player character as mayor. <br />
<br />
<pre style="font-size:95%"><br />
A weary fur-clad giantess steps out of the censor's office in Clovertooth Hall and closes a petrified oak door firmly behind her. With a simple twirl of her finger, a wispy key materializes and inserts itself into the lock, securing the entry before dissolving. The giantess gives a heavy sigh, readjusts the cumbersome bag slung over her shoulder, and heads east and out to greet a crowd that has already gathered to meet the candidates for Mayor in Icemule Trace's Decision 5118.<br />
<br />
After watching the presentations, fanfare, and colorful lights intermingling with the falling snow, she turns to make a few important announcements.<br />
<br />
A fur-clad giantess says, "Greetings, everyone. I am Lady Befionn, the Magistrate of Citizenship. I manage the Censor's Office. I imagine many of you have seen me, though few of you ask how my day is going when you pop by to check the book."<br />
<br />
A fur-clad giantess rolls her eyes slightly through her smile.<br />
<br />
A fur-clad giantess says, "I am going to assist Councillor Emeritus Igerone and Page of Honor Eilinora with managing the election to ensure fairness and integrity. I will help keep the campaigning clean. I will also facilitate one of the contests."<br />
<br />
A fur-clad giantess glances at the bag slung over her shoulder that is overflowing with parchments, and you notice a slight grimace.<br />
<br />
A fur-clad giantess says, "Because of these extra tasks, I have closed the citizenship office until the night the new Mayor is announced, on 22 Lumnea. No new citizenship applications will be processed between now and then. I simply will not have time. Only those who are citizens as of this moment will be eligible to vote on 15 - 20 Lumnea."<br />
<br />
A fur-clad giantess says, "I will now post everyone's formal declarations of candidacy on the official trees. Please take a moment to read them. Good luck to all."<br />
</pre><br />
<br />
==Mysterious Mhoragian==<br />
Is someone trying to meddle with the Mayoral election? <br />
<br />
On Lumnea 13, 5118 (June 13, 2018) a mysterious Mhoragian rumormonger made her way into Town Center. She sits there now spreading gossip to anyone who cares to listen. Word has it you can ASK her about ELECTION, CANDIDATES, any of the actual candidates by name, and a few other things if you've been keeping up with the Dawn of Daukhera storyline. Is there a hint of truth to what this woman claims to know about everyone? And why a Mhoragian halfling in particular, and especially now at this crucial moment in Icemulian history? Time will most certainly tell...<br />
<br />
==Candidates==<br />
===Joskin===<br />
"Icemule is a great city with many wonderful, nice people. I want to continue Nihala's work to make it the nicest, most welcoming, friendliest city in Elanthia! Everyone should feel super welcome in Icemule Trace and be able to eat the land's finest tarts and pastries. ICICLE and White Haven are super important and helpful and I would want to work very closely and happily with them. Daukhera, on the other hand, is everything Icemule is not! She is mean, murdering, and controlling. We need to band together to stop her!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Joskin's Rally </strong><br />
|-<br />
|''4 June 2018 Joskin's Rally transcript from the [[TownCrier]]''<br />
<br />
[Icemule Trace, Town Center]<BR /><br />
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see a royal penguin, a friendly aurora spirit that is flying around, a vine-carved cherrywood cart with some stuff on it, a twisted white lectern, a twinkling bright bluish purple signboard with the words "Election Information" at the top, a blanket of snow, a carved ice bench with some stuff on it, a colorful silver-bound barrel emblazoned with a row of tiny grey penguins, a rhimar trash receptacle and a mammoth black notice.<BR /><br />
Also here: Groh, Szad, Councillor Emeritus Igerone, Joskin, Rendena, Vereplor, Enestrie who is sitting, Liaison Tawariell, Sothog, Angellos<BR /><br />
Obvious paths: north, east, south, west<br />
<br />
A cat yowls in the distance, and is immediately followed by the sound of a shutter banging open and an angry growl, "If any one of those candidates does something about that dang cat, they'll have my vote!"<br />
<br />
A deafening voice shouts right in your ear, "Joskin's rally is about to happen in Town Center! Don't be late!"<br />
<br />
Tawariell winces.<br />
<br />
(Tawariell wiggles a finger in her ear, chuckling.)<br />
<br />
Joskin recites:<br />
<br />
"I'm going to wait a couple more minutes in case people are skating across the Lake and running late!"<br />
<br />
Joskin giggles.<br />
<br />
The crowd applauds for a moment, welcoming the candidate.<br />
<br />
A blinding flurry of snowflakes drifts down from the grey skies.<br />
<br />
Joskin laces his fingers together and loudly cracks his knuckles. As he does so, a shower of sparks erupts from the silvery sigils on the backs of his gloved hands.<br />
<br />
Joskin recites:<br />
<br />
"I am so excited to see you all here! Before I get started, is there anyone who would like a pin?"<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Joskin removes a glittering tart-shaped pin that reads, "Joskin for Mayor!" written in rainbow letters from in his silvery pouch, waves it, taps it, and then puts it away.<br />
<br />
Joskin exclaims, "Of course, I'd like to welcome Tawariell!"<br />
<br />
Tawariell cocks her head at Joskin, blushes a nice shade of pink, and waves.<br />
<br />
Igerone, Shothog, and Enestrie applaud, while Hartesa applauds politely.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
Joskin says, "I hope everyone here was also at her rally."<br />
<br />
Joskin exclaims, "I made the choice to stay away from the rallies of other candidates, but I appreciate her being here!"<br />
<br />
Tawariell inclines her head.<br />
<br />
Joskin says, "So."<br />
<br />
Kilded just arrived.<br />
<br />
Joskin exclaims, "Let's talk about Icemule!"<br />
<br />
Joskin exclaims, "Oh, Kilded too!"<br />
<br />
Tawariell applauds.<br />
<br />
Kilded waves to Joskin.<br />
<br />
Speaking heartily to Joskin, Kilded exclaims, "Sorry im late!"<br />
<br />
Joskin exclaims, "I'm just getting started!"<br />
<br />
Joskin says, "Anyway."<br />
<br />
Kilded applauds.<br />
<br />
Joskin exclaims, "I love Icemule. If you know me at all, you know that's true!"<br />
<br />
Joskin exclaims, "It doesn't hurt that it was a founded by Paradis like me!"<br />
<br />
Joskin giggles.<br />
<br />
The crowd grows hushed except for the occasional grunt against the freezing temperatures.<br />
<br />
A blinding flurry of snowflakes drifts down from the grey skies.<br />
<br />
Joskin says, "I've always found Icemule to be a warm place, aside from the temperatures and penguins."<br />
<br />
Sothog begins chuckling at Joskin!<br />
<br />
Joskin says, "I chose my rally for right here because of that."<br />
<br />
Kilded nods in agreement at Joskin.<br />
<br />
Jalodg adopts an agreeable expression.<br />
<br />
Jalodg's shiver is barely noticeable, as if the cold barely bothers him.<br />
<br />
Hartesa nods slowly.<br />
<br />
Joskin says, "This is the place where old friends get together, where new friends meet."<br />
<br />
Joskin says, "It's exciting here."<br />
<br />
Sothog and Hailleus nod at Joskin.<br />
<br />
Joskin asks, "And when people need help, where do they go?"<br />
<br />
Joskin says, "They come right here."<br />
<br />
Joskin points down.<br />
<br />
Kilded stares downward.<br />
<br />
Sabotage arrives in a cloud of ash.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "People know when they need help they can come here and they can find someone willing to help them out!"<br />
<br />
Hartesa nods in agreement.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "Just a few minutes ago, someone came here looking for magical help. And he found it!"<br />
<br />
Hailleus melodically says, "Every one is very friendly adn helpful."<br />
<br />
Igerone applauds Joskin.<br />
<br />
Igerone smiles at Hailleus.<br />
<br />
Joskin exclaims, "Yes!"<br />
<br />
Joskin says, "And that's so much of what I love this city."<br />
<br />
Joskin says, "We help each other."<br />
<br />
Joskin exclaims, "That's why my slogan is Icemule All Together!"<br />
<br />
Joskin says, "Because we really are."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Dahush smiles at Joskin.<br />
<br />
Joskin exclaims, "Sothog just reminded me of something!"<br />
<br />
Sothog blinks at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Please help yourself to delicious Icemule tarts! They're on the bench over there!"<br />
<br />
Joskin points at a carved ice bench.<br />
<br />
Dahush gazes with interest at a carved ice bench.<br />
<br />
Sothog chuckles.<br />
<br />
Joskin says, "Icemule, of course, is the best place in Elanthia to get tarts."<br />
<br />
Joskin giggles.<br />
<br />
Joskin exclaims, "But let's talk about the future!"<br />
<br />
Joskin recites:<br />
<br />
"There are a lot of things people have talked to me about when it comes to what they want Icemule Trace to be going forward"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "Some people are concerned about defense and making sure everyone is safe."<br />
<br />
Hartesa solemnly applauds.<br />
<br />
Joskin says, "Some people want Icemule to grow."<br />
<br />
Joskin exclaims, "Some people want Icemule not to grow!"<br />
<br />
Joskin says, "Of course, many are concerned about the woman who calls herself a queen."<br />
<br />
Someone in the back shouts, "Down with Daukhera!" Another hollers, "Long live the Queen!" The two scuffle for a moment.<br />
<br />
Joskin exclaims, "Thank you for demonstrating!"<br />
<br />
Joskin giggles.<br />
<br />
Tawariell furrows her brow, Hailleus laughs, Sothog chuckles, and Dahush scowls.<br />
<br />
Joskin says, "But let's all be friends here tonight."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Jalodg adopts an agreeable expression.<br />
<br />
Joskin says, "And I know many people are concerned about our relationship with the Landing."<br />
<br />
Zailon suddenly pauses, a look of consternation crossing his features as he listens intently.<br />
<br />
Joskin recites:<br />
<br />
"I think it's OK to say that in many ways, our fortunes are tied to theirs"<br />
<br />
Dahush says, "They have stinky sewers."<br />
<br />
Joskin says, "If they do well, we'll benefit. And if they have problems, we're close enough that it could affect us."<br />
<br />
Kilded nods in agreement at Joskin.<br />
<br />
Hartesa nods somberly at Joskin.<br />
<br />
Joskin says, "So it's very, very important Lylia feels she can work with our government for mutual benefit."<br />
<br />
Sothog nods at Joskin and applauds.<br />
<br />
Joskin says, "It's a really great opportunity with her being a new Mayor and us electing a new Mayor."<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Joskin says, "Of course, we have our own people, our own issues, our own opportunities."<br />
<br />
Joskin recites:<br />
<br />
"Before I go on, I want to highlight some of the great people who have been doing so much for us."<br />
<br />
Joskin says, "First, of course, is White Haven."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Tawariell smiles.<br />
<br />
Joskin says, "They have been a shining house in Icemule for years and years."<br />
<br />
Hartesa and Sothog applaud, while Dirvy applauds politely.<br />
<br />
Sothog and Tawariell smile at Joskin.<br />
<br />
Tawariell nods approvingly.<br />
<br />
Joskin asks, "How many of us have gotten spells from them? Or won some money? Or simply danced at the ball?"<br />
<br />
Tawariell gives a lopsided grin.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Enestrie shushes herself!<br />
<br />
Joskin says, "And they're going to keep doing these things. So if I'm elected, I will work very closely with White Haven."<br />
<br />
Joskin says, "Of course, I'm also a member of the House."<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Joskin exclaims, "But I'm not an officer!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "There's another group. It's newer. ICICLE."<br />
<br />
Dirvy applauds politely.<br />
<br />
Joskin asks, "How about that new citizens' tent?"<br />
<br />
Joskin, Tawariell, and Sothog applaud, while Hartesa applauds warmly.<br />
<br />
A child escapes his mother's grasp and begins tumbling in the snow mumbling, "Vote for Joskin, Vote for Joskin!"<br />
<br />
Sothog grins.<br />
<br />
(Jalodg chuckles and beams at the flailing child.)<br />
<br />
Joskin sadly exclaims, "After Nihala died... ICICLE did a lot to keep Icemule together. Thank you!"<br />
<br />
Jalodg nods at Joskin.<br />
<br />
Joskin says, "I hope that, as Mayor, I can be an asset to them as they have to us."<br />
<br />
A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.<br />
<br />
Joskin recites:<br />
<br />
"Now, a few things I would like to do."<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Joskin says, "First! Community building."<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Joskin says, "Icemule is already the friendiest city in Elanthia. I want to encourage more of that."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "And the citizens' tent is a great idea. I propose more special perks for citizens."<br />
<br />
Joskin says, "The idea is to encourage more people who feel like they can have a home here do so."<br />
<br />
Enestrie nods approvingly.<br />
<br />
(Jalodg scoffs at the drunk's remarks.)<br />
<br />
Joskin exclaims, "But non-citizens should not feel left out!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Hartesa applauds Joskin warmly.<br />
<br />
Dahush turns an inquisitive ear toward Joskin.<br />
<br />
Joskin says, "I want to start a yearly tart-baking contest."<br />
<br />
Enestrie smiles and applauds at Joskin.<br />
<br />
Verryn smiles.<br />
<br />
Joskin exclaims, "It will help our reputation of a place for delicious food. And it will being more tourists!"<br />
<br />
You hear the growling bellies of many folks gathered nearby as food is mentioned.<br />
<br />
<br />
Joskin says, "Next, defense."<br />
<br />
Dirvy rubs Zailon's shoulders gently.<br />
<br />
Hartesa peers quizzically at Joskin.<br />
<br />
Enestrie giggles.<br />
<br />
Sothog grins.<br />
<br />
Kilded nods in agreement.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Kilded tilts his head toward Joskin, examining him intently as the tip of one ear twitches briefly.<br />
<br />
Joskin says, "I said this before, but this area needs tightening."<br />
<br />
Enestrie agrees with Joskin.<br />
<br />
Joskin says, "Our guards are very nice. But we need to make sure our gates are watched at all times."<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Hartesa nods thoughtfully.<br />
<br />
Joskin says, "That may mean some new recruits. That may mean incentives for the current guard to be more watchful."<br />
<br />
Joskin says, "I can work with people to see what is best."<br />
<br />
Zailon suddenly pauses, a look of consternation crossing his features as he listens intently.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "But gate security won't mean much if vathors and nasy creatures can appear right here in front of us."<br />
<br />
Joskin says, "So we need to explore deep, strong magic to prevent that from happening."<br />
<br />
Joskin says, "I know that's being done."<br />
<br />
Zailon grins mischievously.<br />
<br />
Joskin says, "But it could be done faster with official support and resources."<br />
<br />
Joskin says, "I think that's what is most on my mind."<br />
<br />
Joskin exclaims, "I am happy to answer your questions!"<br />
<br />
Joskin asks, "Perhaps people can raise their hand?"<br />
<br />
Verryn raises his hand.<br />
<br />
Joskin points at Verryn.<br />
<br />
Speaking to Verryn, Joskin asks, "Yes?"<br />
<br />
Verryn stands up.<br />
<br />
Enestrie, Tawariell, and Sothog turn an inquisitive ear toward Verryn.<br />
<br />
Kilded frowns.<br />
<br />
Verryn quietly says, "As some of you might know, I moved here from Ta'Vaalor, for a variety of reasons. I have since become a citizen and greatly enjoyed my time here . . ."<br />
<br />
Enestrie nods at Verryn.<br />
<br />
Jalodg beams happily at Verryn!<br />
<br />
Speaking to Verryn, Joskin exclaims, "We're happy to have you!"<br />
<br />
Jalodg and Sothog applaud Verryn.<br />
<br />
Joskin cocks his head.<br />
<br />
Verryn quietly asks, ". . . One of the reasons I moved was due to disdain I felt in the Elven nations toward those of my race. As mayor, what will you do to make sure that Icemule Trace will be a place that is accepting and comforatble for all races equally?"<br />
<br />
Hartesa applauds Verryn.<br />
<br />
Enestrie smiles at Verryn.<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Speaking to Verryn, Darkc says, "If i can become a citizeb here there will be no problems."<br />
<br />
Darkc snickers.<br />
<br />
Joskin recites:<br />
<br />
"As Mayor, I will pledge that nobody representing the city will ever discriminate or favor anyone based on their race."<br />
<br />
Sothog grins at Darkc.<br />
<br />
Dahush nods at Verryn.<br />
<br />
You nod at Joskin.<br />
<br />
Merekka says, "The pawnshop clerk does."<br />
<br />
Dahush begins chuckling at Merekka!<br />
<br />
Joskin frowns.<br />
<br />
Merekka says, "He does not like gnomes."<br />
<br />
Joskin says, "He doesn't work for the city."<br />
<br />
Joskin says, "But that doesn't mean he can't be reasoned with."<br />
<br />
Joskin says, "It starts with us."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Enestrie agrees with Joskin.<br />
<br />
Joskin says, "And if we set the right example, other people will follow."<br />
<br />
A town guard stops you on his way to the pub and pokes you hard on the sternum. He asks, "You're voting for Sabotage, right? He's promised to hire more guards to protect this town." WIthout waiting for an answer, the guard shuffles off.<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Laralana nods approvingly at Joskin.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Speaking to Joskin, Darkc says, "The pawn broker is always charging me more."<br />
<br />
Sothog and Dahush raise their hand.<br />
<br />
Darkc turns away from Joskin, ignoring him.<br />
<br />
Enestrie smiles at Sothog.<br />
<br />
Hartesa nods at Darkc.<br />
<br />
Joskin says, "I don't like that."<br />
<br />
Hartesa exclaims, "It's a travesty!"<br />
<br />
(Jalodg shrugs at the worked-up Guard while agreeing with his sentiment.)<br />
<br />
Speaking to Darkc, Joskin says, "We can talk to him, try to get him to see reason."<br />
<br />
Darkc agrees with Hartesa.<br />
<br />
Joskin says, "If not..."<br />
<br />
Joskin exclaims, "Perhaps taxes could go up!"<br />
<br />
Joskin giggles.<br />
<br />
Szad glances at Joskin.<br />
<br />
Jalodg cringes.<br />
<br />
Dahush looks over at Joskin and shakes his head.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
The surroundings are engulfed in gusts of white snow.<br />
<br />
Darkc cackles!<br />
<br />
Speaking to Szad, Joskin exclaims, "Of course not!"<br />
<br />
Igerone grins at Szad.<br />
<br />
Speaking to Joskin, Sothog asks, "I'd like to ask a related question. In light of our apparent unpopularity with some in the Elven Nations, how would you propose to smooth relations between us and them?"<br />
<br />
Szad quietly says, "The donations are bad enough.."<br />
<br />
Speaking to Szad, Joskin says, "I mean for people who are mean to other people."<br />
<br />
Szad begins chuckling at Joskin!<br />
<br />
The crowd shrieks almost in unison at the mention of raising taxes.<br />
<br />
Szad quietly asks, "You're going to tax meanness?"<br />
<br />
Sothog blinks.<br />
<br />
Speaking to Szad, Joskin says, "I would consider taxing racism, yes."<br />
<br />
Dahush mutters taxes and rolls his eyes.<br />
<br />
Szad quietly exclaims, "Racism!"<br />
<br />
Merekka giggles.<br />
<br />
Szad chuckles.<br />
<br />
Hartesa rises to her feet while applauding Joskin!<br />
<br />
Dahush ponders.<br />
<br />
Speaking to Sothog, Joskin exclaims, "That is a tough one!"<br />
<br />
Merekka says, "I like the idea of taxing bigots more."<br />
<br />
Szad quietly asks, "We are surrounded by orcs and undead rolton and you're taxing racism?"<br />
<br />
Hartesa turns to Merekka and cheers!<br />
<br />
Szad quietly says, "I sometimes wonder about this town."<br />
<br />
Igerone exclaims, "Undead rolton!"<br />
<br />
Dahush asks, "The rolton are undead?"<br />
<br />
Szad quietly says, "Not all of them."<br />
<br />
Enestrie shushes Igerone!<br />
<br />
Szad quietly says, "Well, not yet."<br />
<br />
Sothog agrees with Enestrie.<br />
<br />
Igerone leans on his cane.<br />
<br />
Merekka says, "Some are zombies, though."<br />
<br />
Igerone glances at Enestrie.<br />
<br />
Speaking to Szad, Joskin exclaims, "More tax revenue means more guards at the gates!"<br />
<br />
Enestrie rolls her eyes at Igerone.<br />
<br />
Joskin exclaims, "But I need to answer Sothog!"<br />
<br />
Tawariell gazes in amusement at her surroundings.<br />
<br />
Sothog beams happily at Joskin!<br />
<br />
Joskin says, "I, too, have had an unpleasant experience in the Nations."<br />
<br />
Szad quietly says, "I haven't seen any racism in this town to be honest."<br />
<br />
Szad quietly says, "Well, apart from the gnome bar that I can't go in and whatnot."<br />
<br />
Joskin says, "But I think that is more about misunderstanding than anything."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin asks, "If we can work with the Landing, we can work with Illistim, right?"<br />
<br />
Szad quietly says, "Personally I'm prejudiced against anything I can't drag up an icy path.."<br />
<br />
Joskin says, "We just need to show how it's better for everyone if we are all on the same side."<br />
<br />
Szad quietly says, "But that's me."<br />
<br />
Joskin says, "That won't be easy for sure."<br />
<br />
Merekka nods at Joskin.<br />
<br />
Joskin says, "And it may take some time. But it's worth doing."<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Szad chuckles.<br />
<br />
Hailleus smiles at Szad.<br />
<br />
Speaking to Joskin, Sothog says, "Thank you."<br />
<br />
Joskin says, "And I think they know a thing or two about unwanted demons."<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Szad quietly says, ""magic"."<br />
<br />
Enestrie adopts an agreeable expression.<br />
<br />
Joskin points at Dahush.<br />
<br />
Hailleus melodically exclaims, "Thanks!"<br />
<br />
Szad smiles.<br />
<br />
Speaking to Dahush, Joskin asks, "Yes?"<br />
<br />
Dahush twists his head slightly, cracking his neck. He looks relieved.<br />
<br />
Dahush says, "Evenin m'lord, thankee for yer time tnight. I'm fairly new so if this is already in place please enlighten me."<br />
<br />
Speaking to Dahush, Joskin exclaims, "Welcome!"<br />
<br />
Dahush asks, "When these big mean vapers or whateve come around is there a plan for us with less experience to pitch in?"<br />
<br />
Hartesa applauds Dahush warmly.<br />
<br />
Tawariell smiles at Dahush.<br />
<br />
Jalodg smiles at Dahush.<br />
<br />
Speaking to Dahush, Joskin exclaims, "I love that question!"<br />
<br />
Dahush asks, "Do you have something in mind for defenses or are we at the mercy of our elders to get the job done?"<br />
<br />
Speaking to Dahush, Darkc says, "You can shoot arrows from the walls , there used to be towers but some omron had them removed."<br />
<br />
Speaking to Dahush, Joskin says, "I think there's a lot that can be done."<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "As I mentioned, I want to commit to more research on how to keep them from getting into the city."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "And anyone and everyone can help with that in some way."<br />
<br />
Hartesa nods slowly at Joskin.<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "But when they DO show up..."<br />
<br />
Jalodg mutters darnomrons.<br />
<br />
Dahush nods.<br />
<br />
Sothog turns an inquisitive ear toward Joskin.<br />
<br />
Sothog begins chuckling at Jalodg!<br />
<br />
Speaking to Joskin, Darkc says, "Start with rebuilding the towers the idjits did away with."<br />
<br />
Speaking to Dahush, Joskin exclaims, "The most important thing to do is stay safe if you feel like you're in danger. But if you want to help, there are things you can do!"<br />
<br />
Speaking to Dahush, Joskin says, "People will fall or get injured. They can be escorted to safety."<br />
<br />
Vereplor just went west.<br />
<br />
Speaking to Dahush, Joskin says, "Clerics and empaths will need things and people can get those things for them."<br />
<br />
Speaking to Dahush, Joskin exclaims, "It's not heroic, but it helps!"<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Dahush ponders.<br />
<br />
Laralana smiles at Joskin.<br />
<br />
Speaking to Dahush, Joskin asks, "Does that answer your question, or were you thinking of something else?"<br />
<br />
Sothog glances at Dahush.<br />
<br />
A man shouts, "I used to work on the towers, but they are broken!" His colleague agrees.<br />
<br />
Dahush asks, "Are there any standing orders? in the hall or somewhere else where a plan of action is detailed?"<br />
<br />
Speaking to Joskin, Darkc says, "Back a long time ago Morvule wage a very long war on Icemule, there were towers then and they were extremely useful in defeating his minions."<br />
<br />
Hartesa nods enthusiastically at Dahush!<br />
<br />
Sothog glances at Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "Ah, yes."<br />
<br />
Dahush asks, "Or am I a rolton with my head cut off trying to figure out what to do if they return?"<br />
<br />
(Jalodg turns to the shouting man and nods in enthusiastic agreement.)<br />
<br />
Speaking to Dahush, Joskin says, "Recently, some of us met with Brokkersten and Arshwikk about this very thing."<br />
<br />
Speaking to Dahush, Joskin says, "There will be leaders when it's time to mobilize."<br />
<br />
Speaking to Dahush, Joskin says, "I think the exact plans are still in the works, but they're being made."<br />
<br />
A woman shouts, "The time is now! Mobilize against the Queen!" Several cheer her on.<br />
<br />
Tawariell gazes with interest at her surroundings.<br />
<br />
Dahush inclines his ear, listening intently.<br />
<br />
Dahush says, "Many thanks for your time."<br />
<br />
Joskin says, "And, of course, we need to look at the towers."<br />
<br />
Darkc yells, "Repair and rebuild the towers!"<br />
<br />
Joskin says, "Smaller cities than ours have them."<br />
<br />
Dahush nods at Joskin.<br />
<br />
Tawariell nods in agreement.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Hartesa lets out a cheer!<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Kilded begins chuckling at Darkc!<br />
<br />
Joskin says, "They may not prevent every demon attack, but they help people feel safe."<br />
<br />
Joskin exclaims, "And it's a lot easier to go about your day when you feel safe!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Someone mentioned the 'Queen.'"<br />
<br />
Dahush says, "A few someones."<br />
<br />
Joskin says, "I didn't talk about her on purpose. I imagine an Icemule without her."<br />
<br />
Joskin exclaims, "But, let's talk about her!"<br />
<br />
Dahush turns to Joskin and cheers!<br />
<br />
Sothog nods at Joskin.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "We cannot allow a murderous tyrant to rule us."<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Hartesa solemnly applauds.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Dahush agrees with Joskin.<br />
<br />
Joskin says, "I was here when Dustybeard was executed just for saying something unkind about her."<br />
<br />
Joskin exclaims, "It was horrifying!"<br />
<br />
A child cries out, "She just wanna be friends!" before stomping off, sobbing.<br />
<br />
Joskin shakes his head.<br />
<br />
Dahush gasps.<br />
<br />
Groh asks, "Could we work along side of her?"<br />
<br />
Joskin says, "Friends do not kill friends when they are upset."<br />
<br />
Tawariell stands up.<br />
<br />
Liaison Tawariell just went east.<br />
<br />
Speaking to Groh, Joskin says, "That's what Sabotage wants to do."<br />
<br />
Speaking to Groh, Joskin says, "And that only works if you're willing to be her subject."<br />
<br />
Groh nods at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"I will not be her subject and Icemule will not be her queendom!"<br />
<br />
Groh says, "Not too familiar with the situation yet, that's why I was asking."<br />
<br />
Sothog turns to Joskin and cheers!<br />
<br />
Groh nods.<br />
<br />
Dahush turns to Joskin and cheers!<br />
<br />
Laralana agrees with Joskin.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Joskin says, "Part of Icemule All Together means coming together and expelling her."<br />
<br />
Joskin exclaims, "That will be very, very hard!"<br />
<br />
Darkc recites:<br />
<br />
"Have you or any tried to negotiate or reason with her?"<br />
<br />
Dirvy softly interrupts, "It is suspected that Daukhera attacked Newsby at a party last night, via an emissary who poisoned a tart Newsby ate."<br />
<br />
Hailleus melodically says, "Who the queen? she gave mt pardon from jail."<br />
<br />
Dahush gasps.<br />
<br />
Joskin exclaims, "Yes. Several people right here did!"<br />
<br />
Hailleus melodically says, "I must have caught her on a good day."<br />
<br />
Hailleus smiles.<br />
<br />
The crowd begins to murmur loudly about the accusations, with a clear divide between those who support her and those do not. Then they return their attention to Joskin.<br />
<br />
Jalodg's jaw drops.<br />
<br />
Joskin says, "I'm not saying nothing good ever happens when she's here. She led us to undiscovered magic."<br />
<br />
Enestrie nods at Joskin.<br />
<br />
Joskin says, "But if good things only happen when we serve her and please her, that's not a way to live."<br />
<br />
Hailleus melodically says, "Well I got out of jail and dont owe her a thing."<br />
<br />
Joskin exclaims, "And if someone reacts to resistance with murder and temporal rifts, that is evil!"<br />
<br />
Enestrie adopts an agreeable expression.<br />
<br />
Joskin says, "I promise, if I'm Mayor, I won't kill anyone who disagrees with me."<br />
<br />
Joskin giggles.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
Kilded nods slowly at Joskin.<br />
<br />
Sothog blinks at Joskin.<br />
<br />
Hartesa turns to Joskin and cheers!<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "I know things are bad now. And she is a big part of what is happening now."<br />
<br />
Joskin says, "But that will pass. We'll find a way. And she'll just be an unpleasant memory."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "We have so much more to do and offer than her."<br />
<br />
Joskin exclaims, "So let's talk about happier things!"<br />
<br />
Joskin says, "Time is running low."<br />
<br />
Joskin asks, "Does anyone else have a question?"<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Sothog raises his hand.<br />
<br />
Joskin points at Sothog.<br />
<br />
Speaking to Joskin, Sothog asks, "What are your thoughts on economic improvement for the town?"<br />
<br />
Darkc recites:<br />
<br />
"We need a once a year big fest here in Icemule"<br />
<br />
An owl sounds in the distance, and a drunken voice responds, "You can ask WHO all y'want! My mind ain't -hic- made up yet!" The voice devolves into drunken laughter.<br />
<br />
Speaking to Darkc, Joskin exclaims, "I proposed a big tart contest every year!"<br />
<br />
Verryn agrees with Joskin.<br />
<br />
Hailleus melodically says, "Provide better advertising for the locally owned shops, support our citizens."<br />
<br />
Speaking to Sothog, Joskin says, "There's a lot we can do."<br />
<br />
Sothog turns an inquisitive ear toward Joskin.<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Szad quietly asks, "I wonder, can we re-route streets?"<br />
<br />
Szad quietly asks, "You know, actual city planning?"<br />
<br />
Dahush peers quizzically at Szad.<br />
<br />
Speaking to Sothog, Joskin says, "When the deed company clears up its issues in issuing deeds for new stores, that's going to do a lot."<br />
<br />
Speaking to Sothog, Joskin says, "And I would want to put some money into advertising all the great things Icemule citizens have for sale."<br />
<br />
Igerone says, "City plannin' is more of a ICICLE thing, but y'all can certainly work together."<br />
<br />
Szad quietly asks, "Say ICICLE thing?"<br />
<br />
Szad quietly asks, "What's an ICICLE thing?"<br />
<br />
Joskin asks, "I imagine people have seen the advertisements for Zul Logoth by the river?"<br />
<br />
Hailleus melodically exclaims, "Joskin I just said that!"<br />
<br />
Jalodg smiles.<br />
<br />
Joskin says, "Events that promote tourism would be really big for us."<br />
<br />
Joskin says, "I think there's a lot there."<br />
<br />
Hailleus melodically says, "Icicle thing."<br />
<br />
Hailleus melodically asks, "What?"<br />
<br />
Speaking softly to Szad, Dirvy says, "We can talk about ICICLE after the rally, if you like."<br />
<br />
Szad quietly asks, "What?"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "I have no interest in re-doing the streets, though!"<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Szad shakes his head.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Szad quietly says, "Joskin I don't mean ALL streets."<br />
<br />
Szad chuckles.<br />
<br />
Szad quietly says, "That'd be kind of a nutty thing to do anyway."<br />
<br />
Speaking to Joskin, Sothog says, "Thanks again."<br />
<br />
Joskin asks, "Does anyone else have a question?"<br />
<br />
Speaking to Sothog, Joskin exclaims, "Of course!"<br />
<br />
Hartesa raises her hand.<br />
<br />
Joskin points at Hartesa.<br />
<br />
Speaking to Joskin, Hartesa says, "Thank you."<br />
<br />
Joskin nods at Hartesa.<br />
<br />
Some of the crowd glances warily at Hartesa.<br />
<br />
Speaking to Joskin, Hartesa says, "At that time the Terrace was known as a center for such studies, certainly more welcoming and acommodating than the Landing."<br />
<br />
Speaking to Joskin, Hartesa asks, "What do you propose to advance Icemule's standing as a place of learning and study?"<br />
<br />
Joskin rubs his chin thoughtfully.<br />
<br />
Joskin says, "We have these great guilds here. I think it's time we worked closer with them."<br />
<br />
Joskin says, "They have these people who know so much."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "We need to coordinate with them and reach out to people. Educate the children. Hold workshops!"<br />
<br />
Joskin says, "I think that's also an area where White Haven and ICICLE can help."<br />
<br />
Dahush says, "Workshops sound interestin."<br />
<br />
Joskin says, "I did propose more perks for citizens."<br />
<br />
Joskin says, "Perhaps that can include education opportunities."<br />
<br />
Sothog nods at Joskin.<br />
<br />
[Icemule Trace, Town Center]<br />
<br />
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see the Darkc disk, a pumpkin orange tabby kitten, a tidal bobcat, a bushy-tailed chipmunk, a desolate mountain spirit that is flying around, the parrot-shaped Dirvy disk, a royal penguin that is sitting, a vine-carved cherrywood cart with some stuff on it, a twisted white lectern, a twinkling bright bluish purple signboard with the words "Election Information" at the top, a blanket of snow, a carved ice bench with some stuff on it, a colorful silver-bound barrel emblazoned with a row of tiny grey penguins, a rhimar trash receptacle and a mammoth black notice.<br />
<br />
Also here: Tyrstald who is sitting, Groh who is sitting, Laralana, Rendena, Sothog, Lord Giffaxe, Darkc, Lord Zailon who is sitting, Szad, Merekka who is sitting, Kilded who is sitting, Verryn who is sitting, Dahush who is sitting, Hailleus who is sitting, Great Lord Jalodg, Executrix Dirvy who is sitting, Lady Hartesa, Councillor Emeritus Igerone, Joskin, Kittai, Enestrie who is sitting, Angellos<br />
<br />
Obvious paths: north, east, south, west<br />
<br />
Joskin exclaims, "I can take one more!"<br />
<br />
Speaking to Joskin, Hartesa says, "Thank you for your considered response."<br />
<br />
Speaking to Hartesa, Joskin exclaims, "You're welcome!"<br />
<br />
(Joskin looks over the crowd for a raised hand.)<br />
<br />
Joskin asks, "Anyone else?"<br />
<br />
Joskin exclaims, "OK, then!"<br />
<br />
Joskin exclaims, "THank you so much for coming!"<br />
<br />
Joskin removes a glittering tart-shaped pin that reads, "Joskin for Mayor!" written in rainbow letters from in his silvery pouch.<br />
<br />
Hartesa rises to her feet while applauding!<br />
<br />
Dahush, Kilded, Enestrie, and Verryn applaud Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Who would like a pin?"<br />
<br />
The crowd erupts into cheers and clapping!<br />
<br />
Hartesa lets out a loud whoop as she applauds Joskin!<br />
<br />
Speaking softly to Joskin, Dirvy exclaims, "Thank you for taking the time to speak to everyone tonight. And for supplying tarts. They were delicious!"<br />
<br />
A town guard stops you on his way to the pub and pokes you hard on the sternum. He asks, "You're voting for Sabotage, right? He's promised to hire more guards to protect this town." WIthout waiting for an answer, the guard shuffles off.<br />
<br />
Darkc asks, "How do we know we can rely on a Mayor that missed the meet and greet?"<br />
<br />
Speaking to Darkc, Joskin says, "I wanted to be there, but I already had a commitment for that time before the meet was scheduled."<br />
<br />
Joskin exclaims, "Of course, I would put mayor things at the top of the list!"<br />
<br />
Speaking to Joskin, Dahush says, "I'm still a little concerned about this taxes talk but otherwise you presented some interestin ideas for me to think about."<br />
<br />
Enestrie exclaims, "And Joskin, you had a proxy--someone who stood in for you which was excellent!"<br />
<br />
Dahush says, "Thankya for speakin to us tnight."<br />
<br />
Speaking to Dahush, Joskin says, "That was not a promise! It was something to consider."<br />
<br />
Speaking to Joskin, Darkc says, "The meet and greet was actually a Mayor thing."<br />
<br />
Speaking to Darkc, Joskin says, "Part of being a Mayor is not letting down people who are counting on you."<br />
<br />
Speaking simply to Darkc, Joskin says, "I had people counting on me that night. Igerone knew I would not be able to make it."<br />
<br />
Speaking to Joskin, Darkc says, "But all the other candidates made it, thats tells me that maybe they desire to be Mayor more than you do perhaps."<br />
<br />
Speaking heartily to Darkc, Kilded says, "As another candidate, I disagree with you, and think it was perfectly fine he was able to send someone in his place."<br />
<br />
Speaking to Darkc, Joskin says, "I can't speak for anyone else's desire."<br />
<br />
Speaking to Darkc, Joskin says, "And I don't think who wants it the most is the important thing."<br />
<br />
Speaking to Joskin, Darkc says, "But it does show that they are reliable though."<br />
<br />
A cheerful gnome pops in and announces, "The night should not be scary! Let's come together and defeat those who would rip us apart! Everyone vote Joskin for Mayor!" The gnome happily bounces away.<br />
<br />
Speaking to Darkc, Joskin says, "I am reliable. I followed through on my word."<br />
<br />
Speaking to Darkc, Joskin says, "I always do what I promise I will do."<br />
<br />
Speaking to Joskin, Darkc says, "Time will tell perhaps."<br />
<br />
Joskin exclaims, "It will!"<br />
<br />
Darkc nods.<br />
<br />
You bob a quick curtsy to Joskin.<br />
<br />
Speaking to Joskin, you exclaim, "Thank you for this rally!"<br />
<br />
Angellos, Darkc, Tawariell, Joskin, Kittai, Jalodg, and a tidal bobcat fall to the ground!<BR /><br />
The ground beneath you violently shakes and rumbles causing you to fall down!<BR /><br />
Roundtime: 9 sec.<br />
<br />
Jalodg melodically exclaims, "Gah!!"<br />
<br />
You blink.<br />
<br />
You thrash around on the ground.<br />
<br />
Joskin groans.<br />
<br />
Joskin stands up.<br />
<br />
Darkc exclaims, "The Queen cometh!"<br />
<br />
You ask, "What in the world?"<br />
<br />
Speaking to you, Joskin exclaims, "Welcome to Icemule!"<br />
<br />
Joskin giggles.<br />
<br />
You say, "Thank you."<br />
<br />
You exclaim, "I am fleeing back to some cover!"<br />
<br />
You feel a bit weak in the knees and find yourself wobbling.<br />
<br />
[TownCrier]-You: "Looking like there could be trouble brewing in Icemule, there was a big boom, and everything shook, and everyone fell down!"<br />
<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Joskin's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane''<br />
<br />
Joskin slowly empties his lungs.<br />
<br />
Daukhera turns to face Joskin.<br />
<br />
Joskin clears his throat.<br />
<br />
Joskin recites:<br />
<br />
"Just Desserts a tale in three parts!"<br />
<br />
(Joskin waves to a nearby group of robed children, who file in behind him.)<br />
<br />
Daukhera smirks at Joskin.<br />
<br />
Joskin says, "Please welcome the Temple Burrow Choir."<br />
<br />
Joskin applauds.<br />
<br />
Joskin recites:<br />
<br />
"Part I Breakfast!"<br />
<br />
(Joskin directs the choir as they start singing.)<br />
<br />
Joskin sings:<br />
<br />
"Icemule! A lovely town! Icemule! Where the friendliness comes round!"<br />
<br />
(Joskin gestures to come costumed halflings standing off to the side, who walk into the space. They begin greeting each other. Some start pantomiming goods for sale, executing imaginary transactions with others.)<br />
<br />
Joskin recites:<br />
<br />
"In Icemule, we had things good. We could visit friends. We could go to the store and buy things. We could meet at a restaurant and have a great meal. We could go to the bakery and get fresh tarts."<br />
<br />
(Joskin points to other costumed halflings, where they act out an empath tending to an injured citizen.)<br />
<br />
Joskin sings:<br />
<br />
"Icemule! It was the place to be! Icemule! It was a wonder to see!"<br />
<br />
(Joskin waves out a sharply-dressed Halfling wearing a Mayor sash.)<br />
<br />
Joskin recites:<br />
<br />
"We all had great respect for our Mayor, who worked very hard for us!"<br />
<br />
(Joskin shakes hands with the mayor-actress, who mingles with the crowd.)<br />
<br />
Joskin slowly empties his lungs.<br />
<br />
(Joskin raises his hands into the air, calling dark clouds to hand over Town Center. Small bursts of lightning illuminate the Town Center and light thunder rumbles overhead.)<br />
<br />
Joskin recites:<br />
<br />
"Part II A devilish dinner!"<br />
<br />
Joskin sings:<br />
<br />
"We were warned<br />
We were told<br />
The beast would not be horned<br />
Her promises were fool s gold!"<br />
<br />
Daukhera squeakily says, "Ooh, I know the devil."<br />
<br />
Daukhera squeakily says, "Great gal pal."<br />
<br />
Joskin recites:<br />
<br />
"And then bad things started happening in the town. The mayor felt it was her job to help!"<br />
<br />
(Joskin draws a circle in the air, which materializes into an illusory portal. The mayor runs through it, then disappears!)<br />
Daukhera squeakily says, "Ooh, this must be when I started to see my land that had been claimed by the Paradis."<br />
<br />
(Joskin claps his hands and a blinding bolt of lightning hits Town Center with a loud crash of thunder. Standing where the mayor was is a sneering Halfling in tattered purple clothing.)<br />
<br />
Daukhera squeakily exclaims, "Wonderful history lesson!"<br />
<br />
Daukhera applauds.<br />
<br />
Joskin sings:<br />
<br />
"She is here<br />
She wants to be our friend<br />
But soon it is clear<br />
That would mean our end!"<br />
<br />
Daukhera squeakily says, "Friend. Not friend, Friend."<br />
<br />
Daukhera corrects Joskin in earnest.<br />
<br />
(Joskin cries as the newly-arrived Halfling begins to demand things of the townspeople around her. One is holding a book, which she orders handed over. She cannot hold it.)<br />
<br />
Joskin recites:<br />
<br />
"She claims this is her Queendom, this is her right."<br />
<br />
(Joskin indicates the Halfling in purple summoning terrible beasts to attack the townspeople while she laughs in delight.)<br />
<br />
Joskin recites:<br />
<br />
"Some even begin to bow to her. Is it fear? Is it something else?"<br />
<br />
Daukhera squeakily says, "It's Friendship."<br />
<br />
(Joskin stands back as several townspeople prostrate themselves before her.)<br />
<br />
Daukhera dances around the room to music only she can hear.<br />
<br />
Daukhera wraps her rapture cloak around herself, causing a dark <br />
haze to enshroud her.<br />
<br />
Daukhera throws her rapture cloak open wide, spraying rays of <br />
blackness as the dark haze enshrouding her disperses.<br />
<br />
(Joskin stands back as several townspeople prostrate <br />
themselves before her.)<br />
<br />
Daukhera squeakily says, "I love worshippers! They're the <br />
reason I even put on makeup."<br />
<br />
(Joskin guides the choir again as a solemn-faced Sylvan begins <br />
to strum a lute.)<br />
<br />
Joskin sings:<br />
<br />
"We don t need no education"<br />
<br />
Daukhera squeakily says, "Just wait until we find my throne within Pinefar."<br />
<br />
Joskin sings:<br />
<br />
"We don t need no thought control"<br />
<br />
Joskin sings:<br />
<br />
"HEY! Daukhera! Leave our town alone!"<br />
<br />
Joskin sings:<br />
<br />
"All in all we re just another ice block in the wall"<br />
<br />
Joskin recites:<br />
<br />
"Part III The dessert"<br />
<br />
Joskin recites:<br />
<br />
"Here is the part I did not write, because I cannot"<br />
<br />
Joskin recites:<br />
<br />
"This is where the decision is yours, Daukhera!"<br />
<br />
Joskin recites:<br />
<br />
"We can still have a sweet ending"<br />
<br />
Joskin removes a piece of tart lemon candy from in his fiery red backpack.<br />
<br />
Joskin drops a piece of tart lemon candy.<br />
<br />
Joskin removes a rich chocolate caramel from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a rich chocolate caramel.<br />
<br />
Joskin removes a spiraled dark and white chocolate from in his <br />
fiery red backpack.<br />
<br />
Joskin drops a spiraled dark and white chocolate.<br />
<br />
Daukhera picks up a rich chocolate caramel.<br />
<br />
Daukhera licks her chocolate caramel.<br />
<br />
Joskin picked up a coin.<br />
<br />
Joskin removes a creme-filled dark chocolate coin from in his <br />
fiery red backpack.<br />
<br />
Daukhera squeakily says, "Mmmm."<br />
<br />
Joskin drops a creme-filled dark chocolate coin.<br />
<br />
Joskin removes a peach dumpling from in his fiery red backpack.<br />
<br />
Daukhera takes a bite of her chocolate caramel.<br />
<br />
Joskin drops a peach dumpling.<br />
<br />
Joskin removes a chocolate covered hazelnut from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a chocolate covered hazelnut.<br />
<br />
Daukhera gobbles down a big bite of her chocolate caramel.<br />
<br />
Joskin removes a sweetened oatcake from in his fiery red <br />
backpack.<br />
<br />
Daukhera gobbles down her chocolate caramel in one enormous <br />
bite.<br />
<br />
Joskin drops a sweetened oatcake.<br />
<br />
Joskin removes a flaky berry-filled pastry from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a flaky berry-filled pastry.<br />
<br />
Joskin picks up a chocolate covered hazelnut.<br />
<br />
Joskin drops a chocolate covered hazelnut.<br />
<br />
Joskin removes a flour-dusted sweet roll from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a flour-dusted sweet roll.<br />
<br />
Joskin removes a budding milk chocolate rose from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a budding milk chocolate rose.<br />
<br />
Joskin removes a delicate mint-chocolate rose from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a delicate mint-chocolate rose.<br />
<br />
Sothog bows.<br />
<br />
Joskin removes a bright cobalt winter rose from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a bright cobalt winter rose.<br />
<br />
Joskin removes a crunchy white chocolate wafer from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a crunchy white chocolate wafer.<br />
<br />
Joskin gives his disk a flip that sends it spinning end over end, dumping everything inside onto the ground by his side.<br />
<br />
Joskin recites:<br />
<br />
"I have gathered these desserts from towns across Elanthia"<br />
<br />
Daukhera squeakily exclaims, "I can't eat all these. Help, Friends!"<br />
<br />
Joskin recites:<br />
<br />
"They are yours"<br />
<br />
Joskin recites:<br />
<br />
"I will buy as many as you like if you agree to leave us and never return!"<br />
<br />
Joskin sings:<br />
<br />
"That is all, that is the show<br />
Please know it is time to go<br />
We just want to be left alone<br />
So that we can continue to have our home!"<br />
<br />
Joskin blushes a florid shade of dark red.<br />
<br />
Joskin recites:<br />
<br />
"Please, a round of applause for the choir and actors!"<br />
<br />
Daukhera applauds.<br />
<br />
Daukhera squeakily exclaims, "Quite lovely. I love history!"<br />
<br />
Daukhera squeakily says, "Please, please, help eat the desserts."<br />
|}<br />
<br />
===Kilded===<br />
"As Mayor of the town I'd like to see our town grow and thrive by welcoming citizens from all walks of life be they elf, dwarf, giantman, of course halfling, or any other race and profession. Many of our citizens have great ideas - the citizenship tent is fantastic and the snowman field is a lot of fun. When elected I look forward to working with ICICLE and our citizens to focus our resources on ways to improve our town and draw in new citizens. This works to both make our fair town more enjoyable and also brings in new revenue for more improvements! The more passionate and interested citizens we have the better Icemule becomes! We've also had some new faces show up in our town recently -- namely the new Queen. While I haven't spent much time with her many of our citizens have grown fond of her. She was also very helpful in introducing our town to new potion-making skills and guiding us through some recent town troubles. I will be sure to keep an eye on her so we can grow our alliance. I look forward to speaking to all of you more and learning about your wishes and ideas for our town and speaking to you more about my stance on the issues! Vote Kilded! Icemule's Sexiest Warrior!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Kilded's Rally</strong><br />
|-<br />
|''06/09/18 rally transcript recorded by Enestrie.''<br />
Under the massive barbican is a shadowy passageway, with sturdy stone walls on each side and overhead. Iron-barred windows provide access to this area from each of the barbican towers as well as from overhead, creating the distinct impression that someone is watching from the shadows. The sharp spikes of raised portcullises jut from the ceiling at the northern entrance to the city and the southern exit to the wilds.<br />
Also here: Kilded<br />
Obvious exits: north, south<br />
<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
Flimbo just arrived.<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
Kilded and Flimbo shake hands.<br />
<br />
A raucous noise sounds from the direction of the South Gate. An excited halfling child runs through, squealing, "I hear the band warming up! Kilded's Mayoral rally is starting up at the top of the hour!โ<br />
<br />
Kilded paces back and forth.<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
Kilded removes a twine-bound old sketch book from in his dark wool longcloak.<br />
Kilded paces back and forth.<br />
Lady Paerdita just arrived.<br />
Kilded and Paerdita shake hands.<br />
Kilded heartily exclaims, "Welcome!"<br />
Enestrie smiles and nods to a small group of militia.<br />
Paerdita folds her hands behind her back.<br />
<br />
A line of halfling militiamen march through, the officer at the head of the line calling cadence. They move to an unoccupied corner of the stands and take their positions, grinning uniformly at Kilded.<br />
<br />
Liaison Tawariell just arrived.<br />
Tawariell gazes in wonder at her surroundings.<br />
You hug Tawariell, who wraps you in a warm embrace.<br />
You smile at Tawariell.<br />
Tawariell hugs you, and you wrap her in a warm embrace.<br />
Speaking to Tawariell, you say, "Thank you for coming."<br />
Tawariell giggles.<br />
Speaking to you, Tawariell exclaims, "O'course!"<br />
Tawariell smiles.<br />
Kilded paces back and forth.<br />
Tawariell blinks.<br />
Tawariell shakes Kilded's hand enthusiastically.<br />
Flimbo furrows his brow.<br />
<br />
Tawariell gives Kilded a friendly hug.<br />
Speaking heartily to Tawariell, Kilded says, "Thank you for coming. I really appreciate it.โ<br />
<br />
Speaking to Kilded, Tawariell exclaims, "I wouldn' miss it!โ<br />
You smile at Tawariell.<br />
Maiden Leafiara just arrived.<br />
Kilded gives Leafiara a friendly hug.<br />
Leafiara hoots at Kilded.<br />
Leafiara hugs Kilded, who wraps her in a warm embrace.<br />
Kilded gives Leafiara a firm handshake.<br />
You give Leafiara a friendly hug.<br />
Kilded shakes Leafiara's hand enthusiastically.<br />
Leafiara grins.<br />
Speaking heartily to Leafiara, Kilded exclaims, "Thank you for coming!"<br />
Leafiara hugs you.<br />
<br />
The crowd swells as townsfolk pour in, chattering excitedly.<br />
<br />
You grin at Leafiara.<br />
Enestrie smiles and nods to a small group of militia.<br />
Speaking heartily to Leafiara, Kilded exclaims, "Help yourself to some campaign propaganda!โ<br />
Kilded chuckles.<br />
Leafiara glances appraisingly at a heavy backpack.<br />
Leafiara removes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from in a heavy backpack.<br />
Leafiara raises her blue wooden sword in triumph!<br />
<br />
Kilded smiles as he overhears an elderly halfling and an young elf discussing his candidacy. "Kilded is a military man, and a warrior is a natural leader. He'll be a great mayor!โ<br />
<br />
Kilded smiles at Leafiara.<br />
Leafiara waves an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters around.<br />
Kilded snickers.<br />
Kilded hoots at Leafiara.<br />
Leafiara hoots at Kilded.<br />
Leafiara points her blue wooden sword at Kilded.<br />
Leafiara nods sagely.<br />
Leafiara sheathes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters into one of the small scabbards sewn inside of her red silk cape.<br />
High Lord Gnaeusprimus just arrived.<br />
<br />
A band kicks off into a rollicking tune at the South Gate! A halfling militia member runs through, calling out, "Kilded's Mayoral rally is starting up! Everyone head that way!โ<br />
<br />
Leafiara hoots.<br />
Tsiae just arrived.<br />
Tsiae waves.<br />
Tsiae smiles.<br />
Kilded waves to Tsiae.<br />
Kilded and Tsiae shake hands.<br />
Kilded heartily exclaims, "Welcome!"<br />
<br />
The crowd buzzes aloud, clapping along with the music and cheering.<br />
<br />
Kilded and Gnaeusprimus shake hands.<br />
Tawariell smiles.<br />
Kilded nods.<br />
Kilded gives Diablic a firm handshake.<br />
The militiamen cheer in unison, stomping their feet and waving excitedly at Kilded.<br />
<br />
Leafiara draws an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from one of the small scabbards sewn inside of her red silk cape.<br />
<br />
The crowd cheers loudly, and a few groups hold up handmade 'Kilded for Mayor' signs.<br />
<br />
Leafiara observes, "Already some excite people, it seems."<br />
Leafiara cracks her knuckles!<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
<br />
Kilded paces back and forth.<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
A halfling militiaman pokes his head out of one of the tower windows, cheering loudly!<br />
You let out a cheer!<br />
<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
Kilded smiles and waves to the militiamen<br />
<br />
Kilded heartily says, "Hello people of Icemule and guests from other towns and lands. Thank you all for being here tonight."<br />
Tawariell applauds politely.<br />
Tsiae hums happily to herself.<br />
You gaze respectfully at Kilded.<br />
The crowd roars with appplause as Kilded begins to speak!<br />
<br />
Leafiara tilts her head toward Kilded, examining him intently as the tip of one ear twitches briefly.<br />
Tsiae beams!<br />
<br />
Speaking heartily to Tawariell, Kilded says, "Thank you for being here tonight. It's always good to see other candidates and for us to hear eachother's ideas."<br />
Tawariell shakes Kilded's hand enthusiastically.<br />
You smile at Tawariell.<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
Tsiae giggles.<br />
<br />
Kilded heartily says, "I've been in Icemule a long, long time. More than many realize. I was a young boy when I first came here - fresh faced and full of optimism, and I remain optimistic about this town today."<br />
<br />
You listen carefully to Kilded.<br />
<br />
Kilded heartily says, "I speak to you from just inside one of our gates because It is one of four places of great importance to our town. It's not a bakery or a town center or a well or a pub or any of the other gathering places -- but a place that commerce and life pours in and out of this town hundreds of times a day."<br />
<br />
Kilded heartily says, "And it's constantly under attack."<br />
<br />
Kilded heartily says, "Our gates are one of our major defenses from outside incursions -- and currently they're failing to do their job. We have Dakuhera causing mayhem in our town, and in other towns."<br />
<br />
You listen carefully to Kilded.<br />
<br />
Leafiara raises her blue wooden sword in triumph!<br />
Tsiae nods at Kilded.<br />
<br />
Kilded heartily says, "We have surges of evil creatures terrorizing our women and children while our guards get drunk in the Pub or run in fear, doing nothing."<br />
<br />
You nod at Kilded.<br />
Tsiae shivers.<br />
Tawariell cocks her head.<br />
You gaze respectfully at Kilded.<br />
<br />
Kilded heartily says, "We need archers at the gate. We need to fix and fortify our towers and walls. We need to strengthen our defenses and warning systems. We must work closely with the Northern Fury, our great militiamen and the people of the Landing to learn from eachtoher and defend eachother."<br />
<br />
Kilded removes an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters from in his leather scabbard.<br />
<br />
Kilded raises his blue wooden sword in triumph!<br />
<br />
You adopt an agreeable expression.<br />
<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
<br />
Applause breaks out at the front of the crowd, and spreads quickly, gaining in volume as it spreads, culminating in a deafening roar of approval!<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
Tawariell applauds politely.<br />
<br />
Kilded heartily says, "And speaking of "Queen" Dakuhera -- A recent nuisance to our little town."<br />
Tawariell folds her hands.<br />
Leafiara takes a moment to observe Kilded.<br />
You furrow up your face and wince.<br />
<br />
Kilded heartily says, "She is no longer welcome, when I become mayor. She has caused trouble here long enough. I will recruit a band of strong and powerful individuals, including myself, to drive her from the town if she will not go quietly. Warriors never back down from a fight and I certainly do not plan on backing down from this threat to our city."<br />
<br />
Kilded heartily says, "My opinion is that she should take refuge up in Pinefar. A little mountain air might help clear her mind, and we can venture there to speak to her if we need to."<br />
<br />
Tsiae grins.<br />
<br />
Kilded heartily says, "Once she has proven her ability to behave and respect our town and its people, we will reconsider her entry into it."<br />
<br />
A murmur breaks out from the crowd, as pockets of excited conversation sprout.<br />
<br />
Tsiae raises her blue wooden sword in triumph!<br />
You gaze respectfully at Kilded.<br />
<br />
Kilded heartily says, "You'll also notice that both Dakuhera and her henchmen are conspicuously absent from this rally. I think they've heard my warning in past speeches."<br />
<br />
Kilded heartily says, "As for our neighbors to the south. I had a long conversation with Mayor Lylia about her position as mayor, and how she might work with the new mayor of Icemule. She was very complementary of all the candidates and very very happy to have a partner up here to work with."<br />
<br />
You fold your hands.<br />
You smile at Kilded.<br />
<br />
Kilded heartily says, "Mayor Lylia shares some of my views on Dakuhera. She told me that, in her opinion, the Dakuhera is, "Unstable, volatile, temperamental -- yet also powerful and not without the capacity for reason."."<br />
<br />
Kilded heartily says, "This aligns well with my plan and views about Dakuhera and I'm happy Mayor Lylia feels the same. I look forward to working with her on this and many other important issues when I am elected mayor."<br />
<br />
Leafiara thoughtfully taps a finger against her lips.<br />
<br />
Kilded heartily says, "Moving onto ICICLE. As some of you may be aware of the rumors I wanted to address them head on. Yes, I used to be in ICICLE briefly, and yes, I had to remove myself from the committee because I could not dedicate my full time and attention to it."<br />
<br />
Kilded heartily says, "All I can say to that is that you all know my reputation and love for this town, and for its people. I have cleared my plate of other responsibilities and will be able to dedicate my full time and attention to the Mayor's office and the responsibilities that come along with it."<br />
<br />
You applaud Kilded.<br />
<br />
Kilded heartily says, "I look forward much to working with ICICLE and helping to guide and promote its projects and great public works. Some of which have already born fruit within Icemule."<br />
<br />
Tsiae smiles.<br />
You smile at Kilded.<br />
Leafiara nods understandingly.<br />
<br />
Kilded heartily says, "I also want to thank all the other candidates for the fierce campaigning we've been doing and many many conversations we've had. I have really enjoyed speaking with them and hearing their opinions. So much so that I plan on asking them for guidance and advice after the campaign."<br />
<br />
Kilded nods.<br />
A cheer springs up amongst the crowd, and spreads to an enthusiastic round of applause!<br />
You applaud.<br />
Kilded nods at Tawariell.<br />
Leafiara flashes a quick grin at Tawariell.<br />
Tawariell inclines her head.<br />
<br />
Kilded heartily says, "Everyone has something to contribute to the well-being of this town, and all of the candidates care deeply for it."<br />
<br />
Tsiae nods at Kilded.<br />
Kilded just nudged Tawariell.<br />
You nod in agreement.<br />
Tawariell smiles.<br />
Tawariell agrees with Kilded.<br />
<br />
Kilded heartily says, "Icemule really is a fantastic place to live, hunt and work and I look forward to working with you all to make it even better."<br />
<br />
You let out a cheer!<br />
Leafiara applauds Kilded.<br />
You applaud Kilded.<br />
Tawariell nods approvingly.<br />
Tawariell applauds politely.<br />
Tsiae applauds.<br />
Hlendril just arrived.<br />
<br />
Kilded heartily says, "With that, I'd love to take your questions -- and also if you haven't grabbed a campaign sign or sword, please grab one from the backpack."<br />
<br />
Sabotage just arrived.<br />
<br />
A loud cheer goes up from the crowd, and a chant of "Kil-Ded" breaks out briefly!<br />
<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
<br />
Kilded nods at Sabotage.<br />
<br />
Kilded and Sabotage shake hands.<br />
<br />
You say, "And question and answer time for Kilded is now!!!!'."<br />
<br />
Tsiae rubs her chin thoughtfully.<br />
Speaking shrilly to Kilded, Flimbo asks, "You got all the same stump speech as the everybody else does. What makes you different from all the other qualified candidates?โ<br />
<br />
You listen carefully to Flimbo.<br />
You gaze respectfully at Kilded.<br />
<br />
Speaking heartily to Flimbo, Kilded says, "I would respectfully disagree. My line on Dakuhera is much harder -- you'll notice I don't refer to her as Queen."<br />
<br />
Flimbo shrilly exclaims, "So the other folks, they don't like her, but you don't like her harder!โ<br />
<br />
Leafiara begins chortling at Flimbo.<br />
Tawariell says, "I don't mind her, actually."<br />
Tawariell chuckles.<br />
You laugh at Flimbo!<br />
<br />
Kilded peers quizzically at Flimbo.<br />
Speaking heartily to Flimbo, Kilded says, "I respect your opinion, however I believe it to be a bit of a false fact. I would love to answer questions on specific issues with you or hear some of your ideas for the town.โ<br />
<br />
Tawariell rocks back on her heels.<br />
<br />
Speaking shrilly to Kilded, Flimbo exclaims, "I think the penguins should glow in the dark so you can see them at night!"<br />
Tsiae giggles.<br />
Leafiara raises her eyebrows and gazes quite intently at Flimbo, clearly withholding comment.<br />
Leafiara snickers.<br />
Hlendril laughs!<br />
You ponder the meaning of Flimbo's existence.<br />
Kilded nods.<br />
Kilded chuckles.<br />
<br />
Tsiae says, "That'll keep trouble out."<br />
Tsiae smirks.<br />
<br />
Speaking heartily to Flimbo, Kilded says, "Thank you for your input -- i'll be sure to write it down.โ<br />
<br />
Kilded put an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters in his leather scabbard.<br />
<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
Kilded removes a twine-bound old sketch book from in his dark wool longcloak.<br />
<br />
(Kilded scribbles down a note in his sketch book.)<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
<br />
A particularly portly halfling bellows from the front row, "What're you gonna do about tart prices?!โ<br />
<br />
Kilded nods.<br />
Leafiara starts chortling.<br />
Tawariell appears to be trying hard not to grin.<br />
You giggle.<br />
<br />
Kilded smiles and chuckles at the portly halfling<br />
<br />
Kilded heartily says, "The tart prices are too damn high! If I become mayor I'll look to work with the providers of raw materials -- flour, fruit, sugar and other goods to get better pricing and lower prices for the citizens.โ<br />
<br />
The crowd chuckles, but the portly halfling stands resolute, his hands somewhere around his hip area.<br />
<br />
You nod approvingly.<br />
Leafiara applauds Kilded wildly!<br />
Tsiae grins.<br />
You giggle.<br />
Flimbo scoffs.<br />
You applaud Kilded.<br />
<br />
A group of halfling militiamen begin clapping and stomping their feet in rhythm, and before long the whole crowd is joining in, until the noise becomes thunderous!<br />
<br />
You grin.<br />
<br />
Speaking to Kilded, Tsiae asks, "How far are you wanting to take the defenses of this town? As compared to say the organization and fortress-style of Ta'Vaalor?"<br />
Leafiara glances between Tsiae and Kilded.<br />
<br />
Speaking heartily to Tsiae, Kilded says, "I hear you and thank you for your question. I feel like Ta'Vaalor's defenses are a bit strict. Even as an elf I feel unwelcome there.โ<br />
<br />
Leafiara nods knowingly at Kilded.<br />
You adopt an agreeable expression.<br />
Hlendril agrees with Kilded.<br />
<br />
Kilded heartily says, "I would strike a balance -- we need to get the barbican functional, we need archers at the gates."<br />
Kilded heartily says, "We don't need people to show papers and be thrown in jail for trivial reasons.โ<br />
<br />
Speaking to Kilded, Hlendril asks, "No proffesional standing armies??โ<br />
<br />
Kilded smiles and stomps his feet along with the militiamen.<br />
<br />
Hlendril appears to be trying hard not to grin.<br />
<br />
A halfling militia member pokes his head through the bars on one of the tower windows and hollers out, "Kilded for Mayor!" before ducking back out of sight.<br />
<br />
Speaking heartily to Hlendril, Kilded says, "We have the Northern Fury, our militia, and some great halfling militiamen here in the barbican. We need to train archers and work with them.โ<br />
<br />
Hlendril lets out a cheer!<br />
Tsiae says, "That's one thing I like about Ta'Vaalor is the ability for young folk to help fire arrows in complete safety and still help the cause."<br />
Tsiae smiles.<br />
You gaze heavenward.<br />
<br />
Kilded smiles and waves up to the tower.<br />
<br />
You nod at Tsiae.<br />
Speaking to Kilded, Hlendril says, "Ahh, that`ll be good enough. From what I see, the northern city is heavily fortified.โ<br />
<br />
Kilded nods in agreement at Tsiae.<br />
Hlendril quips, "Could use some Pylons though."<br />
Hlendril blinks.<br />
<br />
Kilded heartily says, "I am a warrior -- and a very organized one at that. Planning attacks, and defending myself are things I excel at.โ<br />
<br />
Hlendril grins at Kilded.<br />
Tsiae nods.<br />
Hlendril nods enthusiastically!<br />
Leafiara flashes a quick grin at Kilded.<br />
<br />
Kilded heartily says, "I think a lot of that skill translates into protecting this town."<br />
You adopt an agreeable expression.<br />
You applaud Kilded.<br />
Hlendril applauds.<br />
<br />
Speaking excitedly to Kilded, Leafiara agrees, "Oh, best believe that."<br />
Leafiara nods firmly.<br />
Leafiara glances upward and whistles quietly, an innocent look on her face.<br />
<br />
A timid-looking clerk calls out, "What will you do about the demons?"<br />
Tsiae blinks.<br />
<br />
The crowd buzzes at the question, and the clerk blushes furiously and shuffles backwards.<br />
<br />
Kilded heartily says, "As a member of the Order of Voln, I am well versed in dealing demons and other manner of undead. We have ways of dealing with undead -- special magic -- that I can organize some other members to assist with in our militia."<br />
Kilded heartily says, "I'd also hope to recruit some of you to help out in this.โ<br />
<br />
The crowd cheers wildly at this response, and the militiamen begin stomping once more, the rhythm shaking the ground.<br />
<br />
Kilded heartily says, "ICICLE has set forth a plan of engagement of demons which I would encourage employing as well."<br />
<br />
(Kilded writes something down in his book.)<br />
<br />
Tsiae says, "I have a long way to go before I can help out with those things."<br />
<br />
Hlendril smiles.<br />
Tsiae says, "But good to hear that there is much planning ahead."<br />
Tsiae smiles.<br />
Enestrie smiles and waves at the militia gathered at the tower.<br />
Leafiara gives Tsiae a strong, encouraging smile.<br />
<br />
Kilded heartily asks, "Who else? what other questions can I answer?"<br />
Kilded's concentration shifts and becomes more focused as he slightly tilts an ear in a particular direction.<br />
Kilded wiggles his ears.<br />
<br />
You gaze respectfully at Kilded.<br />
Flimbo raises his hand.<br />
Hlendril raises his hand.<br />
Tawariell folds her hands.<br />
Kilded points at Hlendril.<br />
<br />
Kilded heartily says, "Yes go ahead."<br />
Tsiae giggles to herself.<br />
<br />
Hlendril says, "Not to offend but..."<br />
Hlendril blushes a nice shade of light pink.<br />
Hlendril nervously says, "Lets address the Mammoth in the room..."<br />
Hlendril asks, "What about the queen?"<br />
Speaking heartily to Hlendril, Kilded says, "Sorry, I think you missed my speech."<br />
You nod at Kilded.<br />
Hlendril nods.<br />
Hlendril says, "I did, sorry."<br />
Speaking heartily to Hlendril, Kilded says, "Dakuhera -- I refuse to use her title -- needs to leave."<br />
Hlendril says, "Fair point.โ<br />
<br />
Kilded heartily says, "I will cordon her off to Pinefar, and we will deal with her from afar."<br />
Kilded heartily says, "Until she can prove her ability to return."<br />
Leafiara looks thoughtfully at Kilded.<br />
You nod approvingly.<br />
Kilded heartily says, "And be respectful to this town, and all the other towns."<br />
A massive midnight black panther emits a surprisingly deep growl!<br />
Kilded heartily says, "Recently one of her henchment committed an atrocious act in the Landing."<br />
Leafiara nods.<br />
Kilded heartily says, "One I will not condone or tolerate."<br />
Tsiae frowns.<br />
Speaking to Kilded, Leafiara acknowledges, "It was pretty terrible."<br />
The crowd cheers loudly, screaming their approval!<br />
Leafiara clenches her jaw.<br />
<br />
Speaking heartily to Hlendril, Kilded says, "I think the town can help be more aware. We have a pretty safe town already and peoplle in Town Center are very respectful.โ<br />
<br />
Kilded heartily says, "I wouldn't recommend licking the statue though."<br />
Tsiae adopts an agreeable expression.<br />
Kilded winces.<br />
Leafiara grins mischievously at Kilded.<br />
Tsiae chuckles.<br />
You grin.<br />
Hlendril nods at Kilded.<br />
You applaud.<br />
Hlendril applauds.<br />
Kilded nods at Leafiara.<br />
Tsiae says, "But definitely encourage others to do so."<br />
Tsiae winks.<br />
<br />
The crowd bursts into laughter, and it's followed by a healthy round of applause.<br />
<br />
Leafiara sheepishly admits, "I've fallen for it too."<br />
Speaking heartily to Leafiara, Kilded says, "It was awful."<br />
Leafiara nods once.<br />
<br />
Hlendril recites:<br />
"Kilded for mayor!โ<br />
<br />
Tsiae lets out a cheer!<br />
Kilded heartily says, "I do it once in a while. Keeps the blood pumping."<br />
Leafiara flashes a wide grin at Kilded.<br />
You let out a cheer!<br />
Leafiara nods approvingly.<br />
Kilded flexes his muscles.<br />
Tsiae is admiring Kilded.<br />
<br />
Tsiae hums happily to herself.<br />
Kilded heartily asks, "Who else? Flimbo did you have a question?"<br />
Sabotage frowns at Hlendril.<br />
Flimbo nods at Kilded.<br />
Kilded peers quizzically at Flimbo.<br />
Speaking shrilly to Kilded, Flimbo asks, "In your big stump speech, you said you left the ICICLE because you didn't have the time to commit to it. In the same breath, you said you can commit to dealing with an even more bigly position to deal with ICICLE from the mayor's chair. If we vote for you, how do we know you're not gonna not even maybe have enough time to commit?"<br />
You say, "We thank both of our candidates, Sabotage and Tawariell for coming to our rally.โ<br />
<br />
Speaking heartily to Flimbo, Kilded says, "As I also said in my speech -- I have cleared my slate of other responsibilities to solely focus on this position when I'm elected."<br />
Flimbo squints.<br />
Flimbo nods.<br />
<br />
Sabotage asks, "Are we headed to beat each other up?โ<br />
<br />
The crowd applauds loudly, the ovation punctuated by a loud, shrill whistle of approval.<br />
<br />
Kilded heartily says, "We have just a few minutes left.โ<br />
<br />
Tsiae removes an icy blue wooden sword painted with 'Vote for Kilded!' in golden letters from in a heavy backpack.<br />
<br />
Hlendril removes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from in a heavy backpack.<br />
<br />
Hlendril raises his wooden sword in triumph!<br />
<br />
Kilded heartily asks, "Could I answer any more questions? Do the other candidates have any questions for me?โ<br />
<br />
Tawariell ponders.<br />
<br />
The halfling militiamen cheer and stomp loudly, and the crowd quickly picks up the rhythm, until the combined noise rolls across the area in a raucous ovation!<br />
<br />
Kilded heartily says, "No questions from the candiates? Well I will close with this: I think Icemule is fantastic, and we make it fantastic."<br />
Kilded heartily says, "Thank you all again for coming."<br />
<br />
You let out a cheer!<br />
<br />
Leafiara nods in agreement at Kilded.<br />
Tawariell applauds politely.<br />
You applaud Kilded.<br />
Leafiara applauds.<br />
Hlendril agrees with Kilded.<br />
Tsiae applauds Kilded.<br />
<br />
The sound of a band launching into a rollicking tune splits the air around you! The crowd begins to break up, singing along to the tune, and clustering into small groups of conversation as they start to depart.<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Kilded's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
Kilded clearly says, "Your Majesty, I would like to offer you a gift. This gift is a short skit depicting circumstances and life s beautiful as well as ugly sides. The moral of this skit this eve is one I think will bring you hope and a measure of revelation. That is my hope at least."<br />
<br />
(Kilded turns sharply and nods at his assistant.)<br />
<br />
Kilded lies down.<br />
<br />
(Kilded curls up on the ground in a tightly knit ball.)<br />
<br />
Daukhera makes a weird face, but listens.<br />
<br />
(Kilded listens as his assistant says, "A child comes forth from dark power.")<br />
<br />
Kilded moves to a kneeling position.<br />
<br />
(Kilded listens as his assisant recites, "A child becomes aware of the world around her and takes delight in the vast beauty of her home.")<br />
<br />
(Kilded rises and skips around in a happy little circle plucking a winter rose here and there, playing with the forest animals, calling them my friends.)<br />
<br />
(Kilded listens as his assisant recites, "A child comes to know pain.")<br />
<br />
(Kilded winces in pain as his assistant reaches forward and draws a thin line of essence from his soul.)<br />
<br />
(Kilded watches as his assistant continues to pull the essence as he turns paler and paler, a blue tinge creeping across his skin.)<br />
<br />
Kilded screams!<br />
<br />
Kilded lies down.<br />
<br />
(Kilded becomes very still, as is frozen in a large block of ice, and then goes limp to the ground thawing quickly.)<br />
<br />
(Kilded cries out in pain.)<br />
<br />
A pained expression crosses Daukhera's face.<br />
<br />
Kilded fearfully exclaims, "What are you doing? This hurts!"<br />
<br />
Daukhera squeakily exclaims, "Ohhh, the pain!"<br />
<br />
Kilded moves to a kneeling position.<br />
<br />
(Kilded kneels again, rocking and hugging himself.)<br />
<br />
Kilded sways side to side on his knees.<br />
<br />
(Kilded listens as his assisant says, "I must do this! You must accept this! It will only take a little more! Hush! You must be strong! It is who you are!")<br />
<br />
Daukhera hugs her crosier close.<br />
<br />
Kilded stands up.<br />
<br />
(Kilded watches as suddenly the air grows thick and a force of militia surround him and his assistant. His assistant is killed immediately and he is covered in chains and thrown in a dark deep cavernous space.)<br />
<br />
(Kilded ages. He cries out from time to time.)<br />
<br />
Kilded fearfully exclaims, "Is anyone there? Let me out!"<br />
<br />
(Kilded is released from bondage suddenly in a blinding flash.)<br />
<br />
(Kilded remembers the pain and lashes out. He remembers his friends and looks for more. His soul what is left of it is marred and weak. He tries to find warmth. He tries to find love. All is lost.)<br />
<br />
(Kilded watches as a kind soul appears. She takes him by the hand. She says: You cannot cause pain and expect to find love in the same breath. Come with me. The soul and Kilded travel to a wooded forest. Here the soul tells Kilded: You must heal. You must find beauty. You must find love. Only then can you work with others to rise above your pain and lead the way to greatness.)<br />
<br />
Kilded lies down.<br />
<br />
(Kilded cries at the thought of being alone again. Suddenly, a small penguin appears and keeps Kilded company for a few days.)<br />
<br />
Kilded sobs.<br />
<br />
(Kilded awakens and finds a tiny bejeweled heart and a tasty tart where the penguin once lay with him. A brief smile crosses his face as he feels for the first time true love.)<br />
<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
<br />
Kilded removes a kumys-glazed snowberry tart from in his dark wool longcloak.<br />
<br />
Kilded removes a heart of blue onyx from in his dark wool longcloak.<br />
<br />
Kilded stands up.<br />
<br />
Kilded stares at his blue onyx.<br />
<br />
Kilded stares at a kumys-glazed snowberry tart on a vine-carved cherrywood cart.<br />
<br />
Kilded stares at his snowberry tart.<br />
<br />
Kilded sighs.<br />
<br />
Kilded offers Daukhera a kumys-glazed snowberry tart.<br />
<br />
Daukhera accepts Kilded's snowberry tart.<br />
<br />
Kilded offers Daukhera a heart of blue onyx.<br />
<br />
Daukhera put a wildly deformed greyish-black illthorn crosier capped with a living eye caged in electrum in her rapture cloak.<br />
<br />
Daukhera accepts Kilded's blue onyx.<br />
<br />
Kilded bows to Daukhera.<br />
<br />
Kilded heartily says, "Thank you."<br />
<br />
Daukhera squeakily exclaims, "How precious!"<br />
<br />
Kilded sits down.<br />
<br />
Kilded bows.<br />
<br />
Daukhera examines an empty spot in her crown for the onyx heart.<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
<br />
Daukhera squeakily exclaims, "Cinnamon... yuck!"<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Kilded's Icy Elegance Performance</strong><br />
|-<br />
|''06/14/18 transcript recorded by Jastalyn.''<br />
<br />
<br />
[White Haven, Ice Pond]<br />
<br />
Sparkling off the drifts of snow, starlight refracts against the crystal tower standing tall in the nearby courtyard. A fine layer of ice traps delicate vines in their slow crawl up the bordering stone wall, creating a latticework of frozen patterns. Along the eastern edge of the stone wall, some crystalline ice sculptures can be spied amidst the foliage. Jutting out into an ice-covered pond is a wooden dock, a sign tied to one post reading "Swim at Your Own Risk!". You also see a jubilant luck spirit that is flying around, a tidal bobcat, the Tawariell disk, an erratic celestial spirit that is flying around, the Diablic disk, a majestic king cheetah that is sitting, a blue-eyed calico cat that is sitting, a vine-carved cherrywood cart with some stuff on it, a small fire, a glass door, an icy blue steel fishing chest and a rhimar-bound telescope.<br />
<br />
Also here: Arbiter Jastalyn, Katiesa, Percy, Great Lord Jalodg, Liaison Tawariell, Master Neovik, Lord Diablic who is sitting, Selaesia, Conquerer of Reim Nodyre, Olgretien, Page of Honor Eilinora, Kilded<br />
<br />
Obvious paths: east, out<br />
<br />
You see Kilded Crastan the Roisterer.<br />
<br />
He appears to be a Sylvankind.<br />
<br />
He is tall. He appears to be very young. He has beautifully ice white-outlined twitching grey eyes and pasty white skin. He has long, straight white hair divided into several elegantly twisted sections and adorned with some delicate lacy frost opal snowflakes. He has an angular face, a pointed nose and a broad chest. He has a frosted arctic white gloss brushed onto his perfectly manicured fingernails.<br />
<br />
He has a slender gold spike in his left nostril, a coiled black dragon tattoo on his neck, a tattooed symbol of V'Tull on his wrist, and a thin silver rod in the upper ridge of his right ear.<br />
<br />
He is in good shape.<br />
<br />
He is holding an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters in his right hand.<br />
<br />
He is wearing a back pendant of pearl-tipped crystalline snowflakes, a floor-length brilliant white polar bear fur greatcloak clasped with an icy blue diamond, a gold filigree snowflake hung from a pale silk ribbon, a silvery blue icicle-draped gown, a snowy polar bear fur handwarmer lined in smooth plum silk, a blood-hued black leather scabbard inlaid with selanthan bloodjewels, some thigh-high stockings of white silk netting, and some frosty white ice skates with silver blades.<br />
<br />
Kilded seriously exclaims, "This .... is the dance of a warrior!"<br />
<br />
Neovik ducks his head.<br />
<br />
Neovik sits up.<br />
<br />
Eilinora examines Kilded closely, sizing him up and taking note of all the details.<br />
<br />
Kilded removes an ice white kohl stick from in his polar bear fur greatcloak.<br />
<br />
Kilded opens the white kohl stick and skillfully draws a thin ice white line across his eyelids, accenting his eyelashes making them appear more sultry.<br />
<br />
Kilded put an ice white kohl stick in his polar bear fur greatcloak.<br />
<br />
Eilinora appears to be struggling to keep a straight face.<br />
<br />
Kilded removes a frosted white glass bottle from in his polar bear fur greatcloak.<br />
<br />
Eilinora applauds.<br />
<br />
Tawariell gazes in amusement at Kilded.<br />
<br />
Kilded dips the brush of his white glass bottle into the gloss within and precisely applies it to his fingernails with a sweeping finish.<br />
<br />
Kilded put a frosted white glass bottle in his polar bear fur greatcloak.<br />
<br />
Kilded nods once.<br />
<br />
Selaesia grins.<br />
<br />
Kilded quietly says, "A snow warrior."<br />
<br />
Neovik laughs softly, trying to hide his amusement.<br />
<br />
You hear very soft footsteps.<br />
<br />
In one blurring motion, Kilded snatches an icy blue wooden sword from his scabbard, brandishing it for all to see.<br />
<br />
Percy turns to Kilded and cheers!<br />
<br />
Kilded raises his blue wooden sword in triumph!<br />
<br />
Kilded stares at his blue wooden sword.<br />
<br />
Kilded grasps his sword with both hands and flips backwards, heels over head three times, but while attempting another flip, Kilded flails about in the air and lands awkwardly.<br />
<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
<br />
Speaking to Tawariell, Neovik says, "And I thought you were going to win this round."<br />
<br />
>_menu #-10781675 3<br />
<br />
Kilded skates gracefully around the pond.<br />
<br />
Neovik snickers to himself.<br />
<br />
>look #-10781675<br />
<br />
Tawariell grins at Neovik.<br />
<br />
Jalodg takes a drink from his lime-infused water.<br />
<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
<br />
Kilded leaps into the air and lands on one foot, gliding along the ice.<br />
<br />
Speaking to Neovik, Tawariell says, "See? Told you."<br />
<br />
(Kilded then faces the audience and begins the step clap, as he works his feet he claps and motions the audience to join in.)<br />
<br />
You hear very soft footsteps.<br />
<br />
Eilinora says, "Wow."<br />
<br />
Kilded strides a few steps forward.<br />
<br />
(Kilded claps once.)<br />
<br />
Kilded strides a few steps forward.<br />
<br />
(Kilded claps once.)<br />
<br />
Kilded strides a few steps forward.<br />
<br />
(Kilded claps once.)<br />
<br />
Eilinora claps.<br />
<br />
Percy applauds.<br />
<br />
(Kilded stops suddenly, a serious look across his face.)<br />
<br />
Eilinora claps.<br />
<br />
Nodyre deeply says, "What a lovely gown he's wearing."<br />
<br />
Kilded removes an icy snowflake-filled jar from in his polar bear fur greatcloak.<br />
<br />
Percy applauds.<br />
<br />
Speaking to herself, Katiesa murmurs, "In a gown, even."<br />
<br />
Kilded waves an icy snowflake-filled jar around.<br />
<br />
Eilinora claps.<br />
<br />
Kilded waves an icy snowflake-filled jar around.<br />
<br />
Percy applauds.<br />
<br />
Nodyre nods at Katiesa.<br />
<br />
Kilded put an icy snowflake-filled jar in his polar bear fur greatcloak.<br />
<br />
The single-winged samara hanging from Katiesa's neck glows silvery blue.<br />
<br />
The pudgy snowcat kitten licks his right paw, seemingly oblivious to the world around him.<br />
<br />
Neovik laughs softly, trying to hide his amusement.<br />
<br />
Kilded shakes out his polar bear fur greatcloak, sending loose snowflakes and flecks of ice flying from its thick fur.<br />
<br />
Kilded shakes out his polar bear fur greatcloak, sending loose snowflakes and flecks of ice flying from its thick fur.<br />
<br />
Jalodg takes a drink from his lime-infused water.<br />
<br />
Kilded throws his head back and howls!<br />
<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
<br />
There is some movement within Neovik's beard. A tiny armored frost dragon appears and starts hurling tiny bits of garbage out of Neovik's beard!<br />
<br />
Kilded does an easy spin on two feet, turning around twice.<br />
<br />
Kilded skates gracefully around the pond.<br />
<br />
Eilinora smiles.<br />
<br />
Eilinora applauds.<br />
<br />
The light blue glow leaves Olgretien.<br />
<br />
Nodyre applauds.<br />
<br />
Kilded stands an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters on his nose and begins to balance it skillfully.<br />
<br />
[TownCrier]-GSIV:Newsby: "[CAPPED] Congratulations to Qiana for reaching level 100 this Monday evening! Her reward? Fireballs from the sky!"<br />
<br />
Kilded stops balancing his blue wooden sword on his nose.<br />
<br />
Kilded skates gracefully around the pond.<br />
<br />
Jalodg carefully inspects his strength pin.<br />
<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
<br />
Kilded raises his fist defiantly.<br />
<br />
Kilded raises his fist defiantly.<br />
<br />
Percy turns to Kilded and cheers!<br />
<br />
Kilded rubs the thick fur of his greatcloak vigorously, releasing a small flurry of snowflakes.<br />
<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
<br />
Eilinora applauds.<br />
<br />
Kilded removes a perfect blood red-hafted maul inset with selanthan bloodjewels from in his leather scabbard.<br />
<br />
Kilded gathers up an icy blue wooden sword and a perfect blood red maul in his hands. One by one, he tosses them in the air where they flip end over end until all of the weapons are airborne. Kilded catches each one as they fall and sends them back in the air, creating a dazzling aerobatic display.<br />
<br />
A sloe-eyed nighthawk flexes its talons on Katiesa's shoulder, ruffling its feathers as it scans the area alertly.<br />
<br />
Kilded stops juggling, carefully catching each weapon as it falls. Kilded returns the weapons to where he found them.<br />
<br />
Kilded put an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters in his leather scabbard.<br />
<br />
Kilded put a perfect blood red-hafted maul inset with selanthan bloodjewels in his leather scabbard.<br />
<br />
Kilded skates gracefully around the pond.<br />
<br />
Kilded leaps into the air and lands on one foot, gliding along the ice.<br />
<br />
Neovik grins.<br />
<br />
Kilded does an easy spin on two feet, turning around twice.<br />
<br />
Jalodg's jaw drops.<br />
<br />
In one blurring motion, Kilded snatches an icy blue wooden sword from his scabbard, brandishing it for all to see.<br />
<br />
Kilded winks at Olgretien.<br />
<br />
Kilded swings his blue wooden sword just inches above Olgretien's vultite greathelm!<br />
<br />
Deep blue motes swirl away from Olgretien and fade.<br />
<br />
The deep blue glow leaves Olgretien.<br />
<br />
Kilded cackles!<br />
<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
<br />
Eilinora gasps.<br />
<br />
(Kilded claps once.)<br />
<br />
Kilded skates gracefully around the pond.<br />
<br />
Eilinora glances at Olgretien.<br />
<br />
(Kilded claps once.)<br />
<br />
Katiesa takes a few graceful steps backward.<br />
<br />
Kilded skates gracefully around the pond.<br />
<br />
Eilinora claps.<br />
<br />
Kilded skates gracefully around the pond.<br />
<br />
Percy applauds.<br />
<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
<br />
Kilded does an easy spin on two feet, turning around twice.<br />
<br />
Kilded does an easy spin on two feet, turning around twice.<br />
<br />
Kilded does an easy spin on two feet, turning around twice.<br />
<br />
Percy applauds.<br />
<br />
Kilded tosses his blue wooden sword in the air, sending it into a spiraling blur. At the perfect moment, he snatches it competently by the handle.<br />
<br />
[TheCave]-You: "gotta give credit for the gown"<br />
<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
<br />
Eilinora's jaw drops.<br />
<br />
(Kilded spins in a perfect pirouette.)<br />
<br />
Neovik folds his arms, grasping his shoulders.<br />
<br />
Nodyre applauds.<br />
<br />
Eilinora's jaw drops.<br />
<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
<br />
Eilinora applauds.<br />
<br />
(Kilded scrapes his blade against the ice as he turns and pirouettes.)<br />
<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
<br />
Nodyre deeply exclaims, "Wow!"<br />
<br />
Eilinora inclines her ear, listening intently.<br />
<br />
Kilded spins his blue wooden sword over his head, leaps into the air and tucks his legs beneath him as he swings the sword where his legs were just an instant ago.<br />
<br />
Kilded skates gracefully around the pond.<br />
<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
<br />
Kilded does an easy spin on two feet, turning around twice.<br />
<br />
(Kilded indicates the Ice pond with a flourish. A faint design is etched onto the ice. As you stare, you realize it is an etching of a penguin!!!!)<br />
<br />
Kilded slashes his sword through the air, his weapon becoming such a blur that you momentarily see the initials K.C. flash before your eyes.<br />
<br />
Eilinora beams!<br />
<br />
Eilinora applauds.<br />
<br />
Kilded holds his arms out at the side as if he were flying over the ice!<br />
<br />
Kilded does an easy spin on two feet, turning around twice.<br />
<br />
Percy claps his hands rhythmically.<br />
<br />
A low chirping sound comes from within a gem-studded vaalin cricket box.<br />
<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
<br />
Jalodg blinks.<br />
<br />
Kilded places his blue wooden sword on his foot, then straightens. With a deft kick, he sends the sword into the air, causing it to arch nicely and land in his leather scabbard!<br />
<br />
A tidal bobcat twitches her whiskers.<br />
<br />
(Kilded bows deeply.)<br />
<br />
* The soft susurrus of lazy ocean waves builds as Ktovashy appears by your side.<br />
<br />
Eilinora lets out a cheer!<br />
<br />
Percy turns to Kilded and cheers!<br />
<br />
Eilinora applauds wildly!<br />
<br />
Percy applauds Kilded.<br />
<br />
Neovik applauds.<br />
<br />
Jalodg gasps.<br />
<br />
The calico cat gazes at Kilded.<br />
<br />
Nodyre applauds Kilded.<br />
<br />
Selaesia applauds Kilded.<br />
<br />
Kilded stumbles and goes flying across the ice on his belly!<br />
<br />
Jastalyn applauds.<br />
<br />
You hear a flawless imitation of the hoot of a barred owl come from Jalodg!<br />
<br />
>app<br />
<br />
You hear a flawless imitation of the hoot of a great horned owl come from Jalodg!<br />
<br />
You hear a flawless imitation of the hoot of a barn owl come from Jalodg!<br />
<br />
Appraise what?<br />
<br />
Katiesa nods appreciatively at Kilded.<br />
<br />
A lone frog croaks raucously.<br />
<br />
Jastalyn grins.<br />
<br />
Speaking deeply to Kilded, Nodyre exclaims, "Amazing performance!"<br />
<br />
Selaesia nods approvingly at Kilded.<br />
<br />
(Kilded pants heavily.)<br />
<br />
Diablic turns to Kilded and cheers!<br />
<br />
Jalodg giggles at Kilded.<br />
<br />
Kilded sits up.<br />
<br />
Neovik applauds Kilded.<br />
<br />
Jalodg glances at Kilded, teeth chattering and rubbing his hands together for warmth.<br />
<br />
Nodyre removes a wide cloth banner from in his flowing twill cape.<br />
<br />
Eilinora applauds.<br />
<br />
>appl<br />
<br />
You applaud.<br />
<br />
Nodyre raises his cloth banner up in the air, proudly supporting his candidate of choice, Kilded.<br />
<br />
Olgretien applauds Kilded.<br />
<br />
Jastalyn grins.<br />
<br />
Kilded snickers.<br />
<br />
Nodyre raises his cloth banner up in the air, proudly supporting his candidate of choice, Kilded.<br />
<br />
Percy exclaims, "Now do it with a runestaff!"<br />
<br />
Tawariell applauds Kilded.<br />
<br />
Nodyre raises his cloth banner up in the air, proudly supporting his candidate of choice, Kilded.<br />
<br />
Kilded hoots.<br />
<br />
Kilded hoots.<br />
<br />
Nodyre put a wide cloth banner in his twill backpack.<br />
<br />
Eilinora exclaims, "Thank you, Kilded!"<br />
<br />
Percy blushes a glowing shade of red.<br />
<br />
<br />
<br />
|}<br />
<br />
===Neovik the Guardian of Icemule Trace===<br />
"As the potential Mayor of Icemule Trace, the success and protection of the people of this town are my highest priority. One of many steps in making Icemule a safe place is to work on establishing a formalized alliance with our neighbors for mutual military support and aid to strengthen our bonds. We will establish an organized militia like the Landing Militia that will train and work closely with the current organizations that have protected Icemule daily. We must bolster our defenses and secure funding to build weaponry that will stop any invaders in their tracks and make them think twice about picking a fight with us. A safe Icemule will increase trade and lead to the overall success and development into a much stronger Icemule! Our people should no longer have to live in fear for their survival. Itโs time things change!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Neovik's Rally</strong><br />
|-<br />
|''05/31/18 rally transcript recorded by Dirvy Britbane.''<br />
[The Nightowl Pub, Entry - 2389]<br><br />
Upon entering the dimly lit room, you are startled by the row of round eyes staring at you from above. As your vision adjusts to the darkness, you realize that you are merely being watched by the many owl statues lining a plate rail high on the wall. It appears that each pair of eyes is formed by different gems, backlit by candles. You also see the Brokkrsten disk, a blue-eyed calico cat, an outgoing aurora spirit that is flying around, the Laralana disk, an Icemule townscape banner that reads, "From Higher Vision, the Path Forward Emerges. Vote Neovik!" with a giantman towering over the words, the Neovik disk, a frost-hued pudgy snowcat kitten, a massive midnight black panther that is sleeping, a gilt-edged menu, a steep staircase and a charming halfling hostess.<br />
Also here: Great Lord Jalodg (Ranger), Enestrie (Cleric) who is sitting, Kilded (Warrior) who is sitting, Lord Giffaxe, Conquerer of Reim Claudaro (Wizard), Selaesia (Wizard), Brokkrsten (Cleric), Laralana (Warrior), Councillor Emeritus Igerone who is sitting, Master Neovik (Rogue), Laelithonel (Wizard), Kittai (Ranger)<br><br />
Obvious exits: out<br />
<br />
A young, beautiful woman rushes past you. "I don't want to be late to Neovik's rally," she says to herself, giggling. "I hear the drinks -- and flirting -- are free!" She heads off in the direction of the Nightowl Pub, Entry.<br />
<br />
Neovik exclaims, "Hello everyone! Thanks for taking the time to come here tonight!"<br />
<br />
Neovik says, "Tonight I wanted to make this a more relaxed event rather than an event where you just listen to me talk with a speech I've written. Well maybe a quick short speech."<br />
<br />
Neovik chuckles.<br />
<br />
Neovik says, "We all share the same goals and I've become more aware of that thanks to my discussion with Dirvy the other day."<br />
Aranrhod just arrived.<br />
<br />
Neovik smiles.<br />
<br />
Neovik says, "It sounds like ICICLE has it's hands full with quite a few amazing projects in the works. Projects that will help keep Icemule safe and improve the overall life of our citizens. It's all in the name."<br />
<br />
Neovik exclaims, "As Mayor I will do whatever I can do to support ICICLE and to help them in anyway possible. That also goes for any other organization that has worked hard to make our town great!"<br />
<br />
Neovik smiles.<br />
<br />
Neovik says, "I have to say though I'm excited about the projects they currently have in the works. That alarm alone is a great idea! The impact that alone will have on this town is tremendous."<br />
<br />
Neovik says, "I also want to encourage any other organizations to reach out to me with any concerns, needs or questions. It doesn't have to be now. It could be at anytime. I will make time for you to hear what's going on and how I can help."<br />
<br />
Neovik asks, "Ok... enough with the speech here. The whole purpose that I had in mind for this Rally tonight was to hear what you the people of Icemule have to say and to find out what's important to you?"<br />
<br />
Yhtrin says, "Ahem."<br />
<br />
Yhtrin raises his hand.<br />
<br />
Neovik nods at Yhtrin.<br />
<br />
Speaking to Yhtrin, Neovik asks, "Hey there! do ya have a question or any ideas?"<br />
<br />
Yhtrin says, "I am curious what you, and all the other candidates, intend to do about the Queen."<br />
<br />
Neovik says, "For me, I am no fan of the queen in any way. I have a plan in mind that I have running around in my head on how to handle her."<br />
<br />
Yhtrin asks, "And would you share it?"<br />
<br />
Neovik says, "I don't want to reveal details on that just in case of her minions being about."<br />
<br />
Neovik says, "But she will not be welcome in Icemule."<br />
<br />
At the mention of the word "Queen," the crowd gets a bit noisier, some folks slamming their glasses down angrily.<br />
<br />
Yhtrin asks, "You intend to deny her entry? How?"<br />
<br />
Neovik says, "She's made it obvious of her intentions with her minions attacking this town."<br />
<br />
Speaking to Yhtrin, Neovik says, "I don't think I can stop her quite yet. But I want to procure something that may assist in combating her."<br />
<br />
Neovik says, "I have a secret mission in mind for the organizations of Icemule."<br />
<br />
Yhtrin says, "Secret missions don't get people elected."<br />
<br />
Yhtrin chuckles.<br />
<br />
Pietra says, "Secret missions should probably not be discussed out loud."<br />
<br />
Neovik says, "Secret missions that are expose don't work either though."<br />
<br />
You softly say, "Secret missions sometimes get people elected, when those missions deliver results."<br />
<br />
Laralana says, "Well, huh........sounds like Neovik cares more about the town's welfare than being elected...."<br />
<br />
Laralana nods approvingly.<br />
<br />
Claudaro says, "Asking someone to reveal a plan to deal with their foe publically, among those whom may not need to know the details, is not sound strategy."<br />
<br />
Yhtrin asks, "And should we see results from this mission quickly?"<br />
<br />
Neovik says, "If it cost me the election not revealing it then so be it. I would risk my life for this town. As long as this town is safe. That's all that matters to me."<br />
<br />
Yhtrin says, "Surely you can say aloud wether or not you intend to deal with the Queen sooner than later."<br />
<br />
Neovik says, "I would even like to talk to the organizations ahead of time to tell them my plans in secret."<br />
<br />
The crowd murmurs loudly. A man hollers something indiscernible from the back.<br />
<br />
Neovik says, "I think that man needs another drink back there."<br />
<br />
(Claudaro orders an ale and passes it back to the man in the back.)<br />
<br />
Neovik exclaims, "Hey there!"<br />
<br />
Speaking to Giffaxe, Neovik asks, "Got a question for me?"<br />
<br />
Neovik asks, "Or idea?"<br />
<br />
Giffaxe says, "Yes sir."<br />
<br />
Giffaxe asks, "As some of you may know, I have just return to this land after being away for a long time. I remember Icemule as a place full of people. It seems smaller, now. Do you have a plan to help build up the polulation of Icemuel?"<br />
<br />
Giffaxe says, "Thank you."<br />
<br />
Someone shouts, "No! Keep our community small and friendly!" Another voice shouts, "No! Bring 'em in! Tourists and citizens! Open the borders!" The crowd gets louder as more drinks are consumed.<br />
<br />
Speaking to Giffaxe, Neovik says, "I think once we make Icemule a safer place again it will help bring more trade back to this town. I feel like ICICLE also has a lot of improvements that they have coming as well. Outside of the defense of the town as well that will attract people here."<br />
<br />
Giffaxe says, "Thank you for your answer."<br />
<br />
(Claudaro goes over to the hostess and asks her to pour weaker drinks for those in the back.)<br />
<br />
Neovik says, "The Embassy will help quite a bit."<br />
<br />
Neovik says, "Once we get rid of the Queen and her minions that will make things so much better."<br />
<br />
Neovik says, "That way we can focus on everything else that's important to this town."<br />
<br />
Neovik says, "We will also need to work with the Landing to help secure the trail."<br />
<br />
Neovik says, "That will also assist in keeping traders safe."<br />
<br />
Neovik says, "We'll have to improve upon our alliances with our neighbors for the overall safety of the region."<br />
<br />
A trader pops her head in and exclaims, "Here here!"<br />
<br />
Yhtrin asks, "Do you have any particular plans to foster these alliances?"<br />
<br />
Speaking to Igerone, Neovik asks, "Where are the fireworks?"<br />
<br />
Neovik snickers.<br />
<br />
Yhtrin asks, "If you can talk about anything specific...?"<br />
<br />
Yhtrin grins.<br />
<br />
Igerone gazes heavenward.<br />
<br />
Igerone says, "Er, we're inside, youngin'."<br />
<br />
Speaking to Yhtrin, Neovik says, "I want to reach out to the Landing leadership as a start."<br />
<br />
Neovik says, "One of the good things that will come in handy is that we already have ambassadors to some of the towns. Thanks to ICICLE."<br />
<br />
Neovik says, "I'll be working with them pretty closely to see what we can do to improve relations."<br />
<br />
Speaking melodically to Neovik, Jalodg says, "I has a little-types question."<br />
<br />
Speaking melodically to Neovik, Jalodg exclaims, "My waters tastes great with infusions of lime but I thinks if coulds be sparklied ups!"<br />
<br />
Speaking melodically to Neovik, Jalodg asks, "Thinks we could researchings on how to put bubbles into my stilly, but tasty, water??"<br />
<br />
Jalodg shows Neovik his lime-infused water.<br />
<br />
Speaking to Claudaro, Neovik exclaims, "Sparkle it up!"<br />
<br />
Neovik snickers.<br />
<br />
Igerone glances at Jalodg.<br />
<br />
Jalodg breaks out in a sweat.<br />
<br />
Jalodg shows Neovik his lime-infused water.<br />
<br />
Claudaro smirks.<br />
<br />
Neovik smiles.<br />
<br />
Speaking to Claudaro, Neovik asks, "Think you can sparkle it up with magicks?"<br />
<br />
Claudaro says, "Oh, I thought you meant YOU."<br />
<br />
Speaking to Jalodg, Noknok suggests, "Or get a straw and blowing into it."<br />
<br />
Claudaro grins at Neovik.<br />
<br />
(Jalodg backs away slowly but still seeming genuine.)<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking melodically to Noknok, Jalodg exclaims, "I trieds thats!"<br />
<br />
Jalodg melodically says, "I thinks we needs some specials alchemy type knowledgy."<br />
<br />
Speaking to Neovik, Yhtrin says, "You seem to be relying quite heavily on this ICICLE group. Are you affiliated with them? Who are they for those that don."<br />
<br />
Yhtrin coughs.<br />
<br />
Yhtrin says, "Don't know."<br />
<br />
Jalodg melodically exclaims, "Anyway. I thinks we could be known for being the firsts to does it!"<br />
<br />
Speaking to Yhtrin, Neovik says, "I'll be affiliated with any group that is here to help make Icemule great."<br />
<br />
Neovik says, "All groups will be open to approach me with their ideas."<br />
<br />
Neovik says, "Now or whenver. I'm free to talk whenever they have time."<br />
<br />
Yhtrin says, "That...didn't exactly answer my question."<br />
<br />
Claudaro says, "If you do not know about ICICLE, there are several representatives here who may prefer to speak for themselves as to what they are about, rather than though him."<br />
<br />
Claudaro smiles at Yhtrin.<br />
<br />
Speaking to Claudaro, Yhtrin says, "Oh? I thought it was his night to speak. My apologies."<br />
<br />
Speaking to Yhtrin, Neovik says, "I'm not currently a member or anything. But I have attended one of their meetings recently. They do great work and it's worth talking about it."<br />
<br />
Yhtrin nods at Neovik.<br />
<br />
Speaking to Yhtrin, Neovik says, "I plan to work very closely with them."<br />
<br />
Neovik says, "And any other organization."<br />
<br />
Neovik exclaims, "Anything for a more united Icemule!"<br />
<br />
A halfling child escapes his mother's grasp and lights a series of firecrackers! The fuse burns quickly and then BAM! BAM! BAM! BAM! They explode in rapid succession. The noise is deafening for a moment.<br />
<br />
Speaking softly to Yhtrin, Dirvy interrupts, "We worked with Mayor Nihala prior to her death."<br />
<br />
Neovik exclaims, "Need a healer!"<br />
<br />
Noknok gasps in terrified panic, trembling and flailing her arms about!<br />
Thailmore winces.<br />
<br />
Speaking deeply to Neovik, Niful asks, "Do you have any plans for after the Queen?"<br />
<br />
Neovik nods at Niful.<br />
<br />
Speaking to Niful, Neovik says, "For now I want to continue to support the active projects that are currently going and before we take on any other projects."<br />
<br />
Claudaro says, "Folks, a reminder, please let me know when you have a question to ask, there are some folks patiently waiting their turn, I will make your question known for Neovik to call on you when it's your turn."<br />
<br />
Neovik says, "Oh sorry."<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking to Neovik, Zebarian asks, "Which projects do you think are most pressing?"<br />
<br />
Zebarian exclaims, "Sorry!"<br />
<br />
Speaking to Claudaro, Neovik asks, "Who had that question?"<br />
<br />
Claudaro says, "Our friend Lornieh here, had a question waiting."<br />
<br />
Neovik waves to Lornieh.<br />
<br />
Lornieh asks, "Forgive me, I came a few minutes late, so I apologize if it's already been asked.... but two part question, what would you say is your greatest strength and your greatest challenge or fault?"<br />
<br />
Igerone says, "Good question."<br />
<br />
Igerone nods at Lornieh.<br />
<br />
Claudaro says, "I'd say his greatest challange is not hitting his head walking around this town..."<br />
<br />
Claudaro smiles.<br />
<br />
Lornieh chuckles.<br />
<br />
Noknok cackles!<br />
<br />
Noknok says, "Is big."<br />
<br />
Noknok nods.<br />
<br />
Neovik begins chuckling at Claudaro!<br />
<br />
Neovik says, "One of my greatest strength is that I'm an extremely persistent person who will do whatever I can do to see things through no matter what. It'll probably be the death of me."<br />
<br />
Neovik says, "I would risk my life for the success of this town."<br />
<br />
Neovik says, "As Mayor I would put the town first above my own life."<br />
<br />
Neovik says, "And apparently bacon might be the death of me."<br />
<br />
Lornieh says, "You and Ferrumus."<br />
<br />
Lornieh grins at Neovik.<br />
<br />
With his cast iron skillet firmly in hand, Thailmore begins to briskly rub the side of the pan. Within moments, sizzling noises fill the air, and the aroma of bacon pervades the area. As he stops rubbing the pan, the crackling noise fades away, but the scent remains.<br />
<br />
Noknok drools at Thailmore!<br />
<br />
Neovik says, "There was a second part too."<br />
<br />
Noknok says, "Eggs."<br />
<br />
Neovik begins chuckling at Noknok!<br />
<br />
Neovik says, "One of my greatest challenges."<br />
<br />
Neovik says, "Hmm..."<br />
<br />
Lornieh says, "I know they're probably aren't many."<br />
<br />
Lornieh chuckles.<br />
<br />
Neovik laughs at Lornieh!<br />
<br />
Neovik says, "Oh there have been quite a bit."<br />
<br />
Neovik says, "When I first came into this town a long time ago. I was a River Rat. It was a challenge at first becoming part of the town."<br />
<br />
Neovik says, "The Deputy even through me in jail a few times."<br />
<br />
Neovik says, "But eventually I turned things around and became a better person."<br />
<br />
Yhtrin murmurs, "River rat."<br />
<br />
Neovik says, "And did what I could to help fight the Warden."<br />
<br />
Neovik says, "And became a better person out of it all in the end."<br />
<br />
Neovik says, "Icemule became my home."<br />
<br />
Neovik says, "My favorite place. I never thought I would say that after being a River Rat for so long."<br />
<br />
Neovik says, "So maybe my challenge was the Deputy."<br />
<br />
Neovik says, "He's mean."<br />
<br />
Neovik snickers.<br />
<br />
Speaking to Laelithonel, Neovik says, "Not eating bacon every day is a challenge too."<br />
<br />
Neovik nods at Laelithonel.<br />
<br />
Neovik chuckles.<br />
<br />
Lornieh says, "Mmm, bacon."<br />
<br />
Speaking to Lornieh, Neovik says, "Hopefully that answer the question."<br />
<br />
Neovik snickers.<br />
<br />
Claudaro says, "I believe Zebarian is up next, if you are done with that question."<br />
<br />
Speaking to Neovik, Lornieh says, "Yes it did, thank you."<br />
<br />
Neovik nods in greeting at Zebarian.<br />
<br />
Zebarian nods at Neovik.<br />
<br />
Zebarian exclaims, "Thank you. Sorry I was late. I couldn't find the pub! I am very new to the lands, and Icemule. What do you plan to do to help us new folk figure out which way is up? I keep slipping on my bottom every time I leave the gates!"<br />
<br />
Neovik exclaims, "Hey there!"<br />
<br />
Neovik begins chuckling at Zebarian!<br />
<br />
Speaking to Zebarian, Neovik says, "We have a pretty good group of people here in Icemule. Everyone is extremely helpful to each other."<br />
<br />
Laelithonel rummages around in her pockets.<br />
<br />
Several inebriated folks demonstrate slipping on the ice outside town, roaring with laughter at each other.<br />
<br />
Neovik laughs softly, trying to hide his amusement.<br />
<br />
Speaking to Neovik, Yhtrin asks, "What do you plan to do about the lack of Empaths in town?"<br />
<br />
Yhtrin grins at Neovik.<br />
<br />
Claudaro glances at Yhtrin.<br />
<br />
Giffaxe says, "Good point."<br />
<br />
Claudaro says, "If you have a question, please let me know, there are others waiting patiently."<br />
<br />
Speaking to Zebarian, Neovik says, "I'm always here to answer any questions to help out or do anything. Usually if you hang out in Town Center someone is always about to help."<br />
<br />
Speaking to Yhtrin, Lornieh asks, "When will you start following directions?"<br />
<br />
Neovik says, "I think the mentors are usually about too."<br />
Lornieh smiles.<br />
<br />
Speaking to Claudaro, Yhtrin says, "My apologies."<br />
<br />
Zebarian says, "Oh I have more to learn it seems."<br />
<br />
Speaking to Lornieh, Yhtrin asks, "Hmm, when you put it that way why would I bother?"<br />
<br />
Speaking to Zebarian, Neovik says, "If you want I can help out afterwards and we can talk."<br />
<br />
Neovik smiles.<br />
<br />
Lornieh begins chuckling at Yhtrin!<br />
<br />
Lornieh shakes her head.<br />
<br />
Zebarian bows to Neovik.<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
<br />
Speaking to Neovik, Zebarian exclaims, "Thank you! I may take you up on that!"<br />
<br />
Neovik nods.<br />
<br />
Neovik smiles at Dirvy.<br />
<br />
Speaking to Dirvy, Neovik asks, "I hear you have a question for me?"<br />
<br />
Speaking softly to Neovik, Dirvy asks, "People seem curious as to why you keep mentioning ICICLE and why you would be associated with us. I realize there are a lot of newcomers to Icemule who are unfamiliar with our work, but we have been around for half a year, working to improve Icemule. My question is in two parts. How important is it to you to carry on Nihala Winterberry's legacy, by working with a group that was formed to aid the Mayor's office, in the hopes of improving the lives of Icemule citizens and visitors? And despite Daukhera Darkflorr's presence in Icemule, how important is it to Icemule's morale that these improvements continue, whether they are fortifying the wall defenses or renovating a shop?"<br />
<br />
Speaking to Dirvy, Neovik says, "Continuing Mayor Nihala's work is extremely important to me. I've known her for quite some time and helped assist her in fighting Kubilew."<br />
<br />
Speaking to Dirvy, Neovik says, "It is extremely important that we continue to carry out that work. Town defenses come first but all the other improvements are improtant."<br />
<br />
Neovik says, "You guys are making it a bit easier at laying a plan forward for the next Mayor."<br />
<br />
Neovik chuckles.<br />
<br />
Dirvy nods at Neovik.<br />
<br />
Dirvy smiles at Neovik.<br />
<br />
Neovik says, "I would want to help focus on that and assist you guys in any way possible."<br />
<br />
Speaking softly to Neovik, Dirvy says, "ICICLE welcomes the input and assistance of all who are interested, always."<br />
<br />
Neovik says, "The citizens of this town will appreciate all the work your organization has put into this town."<br />
<br />
Speaking softly to Neovik, Dirvy says, "Thank you for answering my questions."<br />
<br />
Neovik says, "Just the thought of all those improvements alone will help the morale of this town with something to look forward to."<br />
<br />
Neovik bows to Dirvy.<br />
<br />
In the scope of her current pose, Dirvy executes a strange and awkward curtsy. Upon completion, she buries her face in the fabric of an ice blue traveling gown of subtly cascading snowflake lace layers in an attempt to hide her expression.<br />
<br />
Neovik nods at Anditus.<br />
<br />
Speaking to Anditus, Neovik asks, "Hey there! have a question for me?"<br />
<br />
Speaking to Neovik, Anditus asks, "Your slogan here talks about a Higher Vision, what is your vision?"<br />
<br />
Speaking to Anditus, Claudaro says, "He's just really tall."<br />
<br />
Claudaro chuckles.<br />
<br />
Neovik nods at Claudaro.<br />
<br />
Lornieh begins chuckling at Claudaro!<br />
<br />
Enestrie grins at Claudaro.<br />
<br />
Speaking to Claudaro, Neovik says, "Pretty much."<br />
<br />
Neovik snickers.<br />
<br />
Neovik says, "I'm definitely in no way higher other than that."<br />
<br />
Anditus frowns.<br />
<br />
Pietra amusedly says, "Puns are always good."<br />
<br />
Neovik says, "For the most part it's just my vision of a safe Icemule."<br />
<br />
Anditus asks, "So if you are just going to do what ICICLE wants, couldn't anyone fill that position?"<br />
<br />
Dirvy raises an eyebrow in Anditus's direction.<br />
<br />
Neovik says, "I want our citizens to be safe at night when they sleep."<br />
<br />
Taelarn nods at Anditus.<br />
<br />
Enestrie smiles at Anditus.<br />
<br />
Noknok crosses her eyes.<br />
<br />
Speaking to Anditus, Neovik says, "One of my plans is to form a Militia for the town."<br />
<br />
Speaking to Anditus, Neovik says, "I want this town to have it's own Militia to work with all of the organizations that keep this town safe on a daily basis."<br />
<br />
Ferrumus nods approvingly.<br />
<br />
Speaking to Anditus, Neovik says, "Once we address the safety of this town and boot out the Queen I want to look into other plans to keep our town safe from any future threats."<br />
<br />
Anditus asks, "Such as?"<br />
<br />
Neovik says, "I want to look into acquring more weaponary that we can use during invasions."<br />
<br />
Neovik says, "Hopefully if I can procure what I want to fight against the Queen."<br />
<br />
Neovik says, "It'll also come in handy in the future."<br />
<br />
Neovik grins.<br />
<br />
Igerone exclaims, "We have time for three er four more questions!"<br />
<br />
Neovik says, "But overall a safe Icemule is good for trade."<br />
<br />
Claudaro says, "Please let me know if you'd like to ask a question still, I'm keeping a list so that everyone gets their fair turn."<br />
<br />
Neovik nods.<br />
<br />
Neovik asks, "Ythrin next?"<br />
<br />
Yhtrin asks, "A simple question, this time. What makes you different from the other candidates?"<br />
<br />
Neovik says, "Well I know a couple of candiates are in support of the Queen. I'm definitely in no way alike in that aspect."<br />
<br />
Yhtrin peers quizzically at Neovik.<br />
<br />
Lornieh lets out a cheer!<br />
<br />
Selaesia nods approvingly at Neovik.<br />
<br />
Noknok nods in agreement.<br />
<br />
Laralana nods approvingly.<br />
<br />
Speaking to Yhtrin, Neovik says, "I'm here to risk my life for Icemule. I don't know how far the other candidates will go."<br />
<br />
Neovik says, "And I'm sure they all have the best interest of Icemule in mind as well."<br />
<br />
Igerone exclaims, "Three cheers for our candidate fieldin' the tough questions!"<br />
<br />
Neovik says, "We just have different paths at accomplishing it."<br />
<br />
Igerone lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Claudaro lets out a cheer!<br />
<br />
Lornieh lets out a cheer!<br />
<br />
Igerone applauds.<br />
<br />
Authriea lets out a cheer!<br />
<br />
Neovik smiles.<br />
<br />
Jalodg applauds.<br />
<br />
Aranrhod smiles.<br />
<br />
You hear a flawless imitation of the hoot of a barn owl come from Jalodg!<br />
<br />
Ferrumus lets out a cheer!<br />
<br />
Laelithonel whistles at Neovik!<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
<br />
Yhtrin applauds.<br />
<br />
Jalodg raises his lime-infused water in a toast!<br />
<br />
Pietra applauds.<br />
<br />
Noknok lets out a cheer!<br />
<br />
Noknok lets out a cheer!<br />
<br />
Noknok lets out a cheer!<br />
<br />
Taelarn applauds.<br />
<br />
Ferrumus belches.<br />
<br />
Laralana applauds Neovik.<br />
<br />
Kilded applauds.<br />
<br />
Laralana smiles at Neovik.<br />
<br />
Neovik asks, "Thanks for coming everyone. I hope everyone got drinks. Also if there are any other people that have questions?"<br />
<br />
Claudaro says, "I'm sorry to those who didn't get the chance to ask your questions."<br />
<br />
Speaking to Claudaro, Igerone asks, "Who all's left to ask a question?"<br />
<br />
Claudaro says, "We had two folks left."<br />
<br />
Claudaro says, "Taelarn, and Aranrhod."<br />
<br />
Taelarn says, "I had a simple question really."<br />
<br />
Neovik asks, "Let's hear them?"<br />
<br />
Neovik smiles.<br />
<br />
Igerone says, "Tell ya what. Let's give 'im a break fer a minute, pass out pins, and those who have a final question er two can stick around."<br />
<br />
Speaking to Neovik, Taelarn asks, "You claim you seek to improve the life of those who live here in Icemule. My partner and I have recently taken up residence, but we aren't citizens, will you still wish to help us and how do you seek to encourage more people to come here? Will youy use commerce, or some other method to encourage people to travel to Icemule?"<br />
<br />
Claudaro smiles.<br />
<br />
Speaking to Igerone, Taelarn says, "I am alright with that as well."<br />
<br />
Ferrumus deeply says, "Ooo great question..."<br />
<br />
Speaking to Taelarn, Neovik says, "Keep all people safe here in Icemule is very important. If you aren't a citizen you definitely won't be left out in my plans."<br />
<br />
Neovik says, "With a safe Icemule we'll continue to improve trade."<br />
<br />
Taelarn raises an eyebrow.<br />
<br />
Neovik coughs.<br />
<br />
Speaking to Taelarn, Neovik asks, "So what encouraged you and your partner to move to Icemule?"<br />
<br />
Claudaro offers Neovik a flagon of blackdew grog.<br />
<br />
Neovik grins at Claudaro.<br />
<br />
Neovik accepts Claudaro's blackdew grog.<br />
<br />
Speaking to Neovik, Taelarn says, "It was a change for us."<br />
<br />
Speaking to Neovik, Taelarn says, "We wanted some place new to ply our own trades, and we had tired of the town we were in."<br />
<br />
Taelarn shrugs.<br />
<br />
Claudaro grins.<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking to Taelarn, Neovik says, "We can talk afterwards some more."<br />
<br />
Neovik asks, "Would anyone like any badges first?"<br />
<br />
Speaking to Neovik, Taelarn says, "That's fine. We've been around and will continue to be so."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Laralana taps a phalanx of crested shields badge that reads, "Vote for Neovik, the Guardian of Icemule Trace!" that she is wearing.<br />
<br />
Claudaro says, "It's a shame one of those puppets of the pretender didn't show up, we could place a pin on it and send it back to her royal craziness."<br />
<br />
Claudaro grins at Neovik.<br />
<br />
Neovik grins at Claudaro.<br />
<br />
Noknok snickers.<br />
<br />
Thailmore laughs!<br />
<br />
Lornieh begins chuckling at Claudaro!<br />
<br />
Thailmore grins.<br />
<br />
Yhtrin says, "The night is young."<br />
<br />
Igerone exclaims, "I'm callin' it a night, youngins. Congrats on a good rally to Neovik! Enoy yer campaign!"<br />
<br />
Yhtrin says, "I have to say, I am concerned to hear some of the candidates are supporting this Queen."<br />
<br />
Claudaro nods at Yhtrin.<br />
<br />
Claudaro says, "If I recall from opening night, three of them are."<br />
<br />
Claudaro says, "Neovik and Joskins were the only two whom I recall speaking out against her."<br />
<br />
Yhtrin nods at Claudaro.<br />
<br />
Taelarn says, "A shame. I have said since the start that this."<br />
<br />
Taelarn says, "Queen...will be problems for the new Mayor."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Speaking to Taelarn, Neovik says, "Once we get rid of her things will be much better."<br />
<br />
Dirvy softly says, "Well, some citizens and visitors think she is just misunderstood. However, you would not hug a crocodile that continues to bite you."<br />
<br />
Neovik starts chuckling at Dirvy!<br />
<br />
Jalodg agrees with Dirvy.<br />
<br />
Selaesia grins.<br />
<br />
You shrug at Neovik.<br />
<br />
Speaking to you, Thailmore says, "I prolly would."<br />
<br />
Selaesia agrees with Dirvy.<br />
<br />
Selaesia grins at Thailmore.<br />
<br />
Speaking softly to Thailmore, Dirvy says, "Yes, you probably would."<br />
<br />
Claudaro nods to Dirvy.<br />
<br />
Thailmore starts chortling.<br />
<br />
Laralana chuckles.<br />
<br />
Jalodg melodically says, "Issy handles with brains and diplomacies, likes my mamie woulds always say."<br />
<br />
Lornieh says, "Not sure how you can misunderstand a demon sicked on you."<br />
<br />
Claudaro says, "If she wants to be understood, she should send less hordes to attack us."<br />
<br />
Speaking to Taelarn, Neovik says, "I feel like this town will flourish once we get it's safety under control. Trade will pick up."<br />
<br />
Laralana bursts out in a sudden snort of laughter.<br />
<br />
Claudaro chuckles.<br />
<br />
Taelarn says, "It's also disheartening that anyone aligned with the town wouldn't be wary of some stranger, a powerful one too, coming in and claiming a title and requiring certain respect without earning it."<br />
<br />
Ferrumus chuckles.<br />
<br />
Lornieh agrees with Taelarn.<br />
<br />
Laralana agrees with Taelarn.<br />
<br />
Neovik says, "A Queen shouldn't have to proclaim herself as queen if she is a queen."<br />
<br />
Neovik snickers.<br />
<br />
Lornieh says, "Respect is earned, not demanded."<br />
<br />
Speaking melodically to Taelarn, Jalodg says, "Her family goes wayings back in Iceymule, she claimings."<br />
<br />
Speaking to Neovik, Taelarn says, "I agree, but there has been a great deal of upheaval here and I am sure that that causes many to stay away."<br />
<br />
Neovik nods at Lornieh.<br />
<br />
Laelithonel says, "Hidulah had a nice bite."<br />
<br />
Laelithonel nods at Neovik.<br />
<br />
Selaesia agrees with Lornieh.<br />
<br />
Kittai agrees with Neovik.<br />
<br />
Jalodg melodically says, "Lotsa histories there to discover closer."<br />
<br />
Laelithonel says, "But needed help in th'end."<br />
<br />
Taelarn nods in agreement.<br />
<br />
Laelithonel says, "Despite th'blood shed."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Speaking nervously to Neovik, Noknok says, "Is hoping you is living still on election day, and not just a head decorating a spike."<br />
<br />
Taelarn says, "Aside from the fact that she demands respect, she is obviously searching for something."<br />
<br />
Neovik begins chuckling at Noknok!<br />
<br />
Noknok gulps.<br />
<br />
Speaking to Neovik, Merekka asks, "How're you gonna deal with What's her name, the fake queen?"<br />
<br />
Laelithonel says, "An'in th'end we helped her."<br />
<br />
Laelithonel sighs.<br />
<br />
Laralana glances at Noknok.<br />
<br />
Laralana's face turns slightly pale.<br />
<br />
Laelithonel says, "But nobody thinks of such things anymore."<br />
<br />
Claudaro says, "He'll be alive, he's survived me thus far, some crazed witch won't do him in."<br />
<br />
Claudaro grins at Noknok.<br />
<br />
Speaking to Neovik, Taelarn says, "Yes, you have courage at the very least. Standing up and proclaiming that you wish to run this town as Mayor takes a modicum of bravery."<br />
<br />
Enestrie grins at Claudaro.<br />
<br />
Jalodg melodically says, "Goods nightsy for now my friendies."<br />
<br />
Neovik says, "Once we deal with the Queen. The good news will be heard by everyone and trade will pick up again."<br />
<br />
Neovik says, "We just have to make sure that we deter any future threats with our resolve."<br />
<br />
Speaking to Enestrie, Laelithonel says, "She was a wicked thing. We fought her to th'bitter end an'at th'end it was jus' sad."<br />
<br />
Laelithonel says, "She needed more help than anyone knew."<br />
<br />
Enestrie nods at Laelithonel.<br />
<br />
Claudaro says, "Thank you all for coming out."<br />
<br />
Speaking to Merekka, Neovik says, "That's a secret for now."<br />
<br />
Speaking to Neovik, Taelarn says, "Thank you for your time."<br />
<br />
Neovik grins at Merekka.<br />
<br />
Claudaro says, "Please feel free to reach out if you have any more questions or comments for him."<br />
<br />
Neovik exclaims, "Thanks everyone!"<br />
<br />
Laelithonel says, "An'she walked back out through our gates peacefully in th'end."<br />
<br />
Enestrie nods at Laelithonel.<br />
<br />
Speaking to Neovik, Laralana exclaims, "It's been a pleasure. Thanks so much!"<br />
<br />
Speaking softly to Neovik, Dirvy says, "Thank you for taking the time to answer questions tonight. You gave everyone some very valuable information as to your plans for Icemule."<br />
<br />
Lornieh nods in agreement at Neovik.<br />
<br />
Neovik exclaims, "Thank you for coming out!"<br />
<br />
Neovik smiles at Dirvy.<br />
<br />
Speaking to Dirvy, Neovik says, "Thanks for coming! I hope to attend more meetings."<br />
<br />
Neovik nods to Dirvy.<br />
<br />
Ferrumus smiles.<br />
<br />
Claudaro ponders.<br />
<br />
Neovik takes a drink from his blackdew grog.<br />
<br />
Claudaro says, "So..."<br />
<br />
Claudaro glances at Neovik.<br />
<br />
Claudaro asks, "Do you still want to win?"<br />
<br />
Claudaro begins chuckling at Neovik!<br />
<br />
Neovik nods at Claudaro.<br />
<br />
Neovik exclaims, "Of course!"<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Neovik's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
Neovik says, "But I won't be doing anything fancy... just making it really good."<br />
<br />
Neovik nods at Daukhera.<br />
<br />
Neovik reaches out and pulls a thin faceted glass vial from thin air!<br />
<br />
Neovik reaches inside one of the containers hanging from his shadowy grey bandolier and grabs a warm apple cinnamon tart.<br />
<br />
(Neovik discreetly pours the vial with the words, "NOT POISON" etched on it's side, with a slightly torn label partially exposing several skulls below it over his tart.)<br />
<br />
Neovik whistles a carefree tune, the perfect picture of innocence.<br />
<br />
Neovik raises his apple cinnamon tart skyward!<br />
<br />
Speaking to Daukhera, Neovik exclaims, "The best tart around!"<br />
<br />
Neovik offers Daukhera a warm apple cinnamon tart.<br />
<br />
Neovik whistles a carefree tune, the perfect picture of <br />
innocence.<br />
<br />
Daukhera accepts Neovik's apple cinnamon tart.<br />
<br />
Neovik nods at Daukhera.<br />
<br />
Daukhera squeakily says, "ANOTHER CINNAMON TART."<br />
<br />
A bolt of lightning streaks down from the sky and strikes <br />
Neovik!<br />
... 1 point of damage!<br />
Heavy spark to left eye causes tears and redness.<br />
<br />
Neovik cackles!<br />
<br />
Daukhera gobbles down a big bite of her apple cinnamon tart.<br />
<br />
Speaking to Daukhera, Neovik asks, "Is that all ya have?"<br />
<br />
Daukhera gobbles down a big bite of her apple cinnamon tart.<br />
<br />
Neovik gazes in wonder at his surroundings.<br />
<br />
Speaking squeakily to Neovik, Daukhera exclaims, "I think you know what I have, insolent one!"<br />
<br />
With a closed mouth, Neovik moves his jaw up and down in a circular motion. Turning his head toward Daukhera, Neovik forcefully ejects a wad of spit, narrowly missing her feet.<br />
<br />
Daukhera opens the onyx kohl stick and skillfully draws a thin onyx line across her eyelids, accenting her eyelashes making them appear more sultry.<br />
<br />
Daukhera flutters her eyelashes.<br />
<br />
Speaking to Daukhera, Neovik asks, "Ye are still standing after that?"<br />
<br />
Daukhera put an onyx kohl stick in her rapture cloak.<br />
<br />
Neovik ducks his head.<br />
<br />
Neovik tosses his faceted glass vial into the air, where it <br />
appears to vanish!<br />
<br />
Neovik says, "It's just like the one your minion used to poison <br />
Newsby."<br />
<br />
Neovik grins at Daukhera.<br />
<br />
Daukhera's stomach gurgles.<br />
<br />
Neovik smiles as Daukhera starts to get a pale look on her face<br />
<br />
Daukhera's face turns slightly pale.<br />
<br />
Neovik asks, "Not feeling too well?"<br />
<br />
Daukhera belches.<br />
<br />
Daukhera squeakily says, "Gross."<br />
<br />
Speaking to Daukhera, Neovik asks, "Ya haven't died yet from <br />
that?"<br />
<br />
Neovik grins at Daukhera.<br />
<br />
Daukhera squeakily says, "I lived in a prison for a thousand <br />
years..."<br />
<br />
Daukhera squeakily asks, "Do you think a little cinnamon will <br />
kill me?"<br />
<br />
Speaking to Daukhera, Neovik says, "It was a bit more than <br />
cinnamon."<br />
<br />
Neovik grabs a thin faceted glass vial from a small pocket <br />
inside of his grey leather greatcloak.<br />
<br />
Neovik offers Daukhera a thin faceted glass vial.<br />
<br />
Daukhera accepts Neovik's faceted glass vial.<br />
<br />
Neovik says, "Have a drink."<br />
<br />
Neovik grins.<br />
<br />
Daukhera sniffs at her faceted glass vial.<br />
<br />
Neovik asks, "If ya aren't afraid of a little cinnamon?"<br />
<br />
Neovik grins.<br />
<br />
Daukhera takes a drink from her faceted glass vial.<br />
<br />
Daukhera takes a drink from her faceted glass vial.<br />
<br />
Neovik grins.<br />
<br />
Daukhera looks sickly.<br />
<br />
Neovik gets a far-off look in his eyes, and a wicked grin <br />
spreads over his face.<br />
<br />
Neovik smiles as Daukhera beings to get a deathly look on her <br />
face<br />
<br />
Neovik seems to be waiting for something.<br />
<br />
Speaking to Claudaro, Neovik asks, "Thought she was suppose to <br />
die by now?"<br />
<br />
Neovik scratches his head.<br />
<br />
Daukhera squeakily exclaims, "I'm a necromancer... I feel <br />
deathly... a welcome embrace!"<br />
<br />
Speaking to Goblyn, Neovik says, "I think I need better training <br />
in the art of poisoning."<br />
<br />
Neovik flails his arms about.<br />
<br />
Daukhera pretends to die, clutching her chest in mock horror. <br />
Her minions rush in and raise her to life again.<br />
<br />
Daukhera dusts herself off.<br />
<br />
Speaking to Claudaro, Neovik says, "No more apple tarts for the "queen"."<br />
<br />
Neovik grumbles.<br />
<br />
Neovik draws a green-tinted vial filled with thick acrid smoke <br />
from one of the weapon loops sewn inside of his grey leather <br />
greatcloak.<br />
<br />
Speaking to Daukhera, Neovik asks, "Drink this too?"<br />
<br />
Neovik offers Daukhera a green-tinted vial filled with thick <br />
acrid smoke.<br />
<br />
Neovik snickers.<br />
<br />
Speaking to Daukhera, Neovik says, "Or bathe in it or <br />
something."<br />
<br />
Neovik grumbles.<br />
<br />
Neovik slips a green-tinted vial filled with thick acrid smoke <br />
into one of the weapon loops sewn inside of his grey leather <br />
greatcloak.<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
|}<br />
<br />
===Sabotage===<br />
"I would like for the town to become a true gambler's paradise. I want card games, roulette, etc. I want spas and fine dining restaurants. I want this to be a freezing cold Albatross. I also think we should get that tome unlocked and give it to me. Other than that I'm sure some glaring weakness will present itself and we'll take care of the Queen in due time."<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Sabotage's Rally</strong><br />
|-<br />
|''06/01/18 rally report and transcript recorded by Qafziel Nalfein.''<br />
Qafziel Nalfein reporting on Sabotage's Icemule Trace mayoral rally held on Day of the Huntress, Lumnea 1 with reported events occurring beginning at 10:10 pm elven time and ending at 11 pm elven time.<br />
<br />
Before the rally begins, Sabotage stands near the Silvermule Gaming Hall passing out buttons and speaking with fellow mayoral candidate Tawariell. The two even exchange buttons and Sabotage states, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
<br />
Sabotage begins his stump speech which includes pushing for more gambling options in the town and some luxury relaxation facilities. He claims he wishes to use the revenue to pay for better defenses for Icemule Trace. Sabotage explains that Icemule Trace has had increasing invasions from creatures of another realm, and he feels it is imperative for citizens to feel safe at night. He states that the town can't rely solely on adventurers and that there is much to do to get the town self-sustaining. He does feel that the goal is within reach.<br />
<br />
At the conclusion of his speech, Sabotage opens the floor to questions from the audience. The first question uttered is by Sothog who asks how Sabotage would balance the return of gambling's enefits against any negative social consequences. Sabotage takes a waiting stance and states he is "only asking to increase the number of options to try and increase tourism revenue." He also seems confused about what social consequences there coud be, to which Sothog explains that some people may gamble too much and cause issues for their family. Sothog asks of Sabotage would regulate this in any way, to which Sabotage responds that he trusts the families are strong enough to pull together to help those in need. "I'm not sure you can regulate people's behavior, only offer them support," he states.<br />
<br />
The second question is by Laralana who asks what sort of "luxury relaxation facilities" Sabotage has in mind. He answers "Hot rocks steam rooms and heated tubs" and adds that he is also open to suggestions.<br />
<br />
Enestrie, a member of ICICLE, asks the third question relating to whether or not Sabotage has or plans to reach out to visit with ICICLE about their plans to improve the town. Sabotage states he hasn't yet, but would love to hear from anyone about what they feel the town needs, and would gladly meet with ICICLE.<br />
<br />
Claudaro asks the fourth question, caveating that he is a manager for another candidate, "I've travelled wide and far, and seen many towns with different gambling options. My concern would be, what would draw outside visitors here to spend their silver? It is common for most games to run in the houses favor, my concern would be our local citizens losing their money to these new games, rather than outside tourists." Sabotage responds that the goal would be to draw in money from visiting adventurers as well as other people or means. He stated he doesn't feel it will be an overhwelming problem.<br />
<br />
A portly halfling in the crowd asks the fifth question about how Sabotage will be handling the price of tarts. Sabotage answers that he feels more bakers will help lower the price of tarts and it goes hand in hand with having more relaxation facilities.<br />
<br />
The sixth question came in from Sothog asking about Sabotage's position on the Queen who has been causing so much woe around town. Sabotage responded, "I feel the diplomatic approach is best. She is very powerful at the moment and rushing into anything would be a bad decision in my opinion."<br />
<br />
Laralana asked a second question as well, "You asserted that it is imperative that citizens of the town feel safe. I think everyone can agree on that. Could you share a bit about your ideas regarding how to make Icemule a safer place?" Sabotage assured her that he would double the guard to ensure someone was always covering the gate entrances and would also install mechanisms on the wall to repel invaders.<br />
<br />
The rally ends with a beautiful fireworks display and a touching exchange between the two mayoral candidates who were present.<br />
<br />
>Tawariell and Sabotage shake hands.<br />
>Speaking to Sabotage, Tawariell says, "Have a good rest of your evening."<br />
>Tawariell smiles.<br />
>Speaking to Tawariell, Sabotage says, "You as well."<br />
>Sabotage smiles.<br />
>Tawariell waves.<br />
<br />
<br />
<br />
Before the rally begins, Sabotage stands near the Silvermule Gaming Hall passing out buttons and speaking with fellow mayoral candidate Tawariell. The two even exchange buttons and Sabotage states, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
<br />
>A vortex of air spins and whirls around Sabotage.<br />
>You see Sabotage Develop the Rainmaker.<br />
>He appears to be a Mhoragian Halfling.<br />
>He is taller than average and has a heavy, potbellied body. He appears to be mature. He has silver-flecked crystal green eyes and fair skin. He has short, straight blue-black hair shaved at the temples. He has a delicate face, a small nose and a thick scar that sweeps across his neck from one ear to the other. <br />
>A scarlet owl quill with a silver nib stained with ink peeks out from behind his ear.<br />
>He has an expansive drake and Ur-daemon battle tattoo on his arm, and a tattoo of a glowing yellowed tome with "Koar save the Queen" beneath it in block lettering on his neck.<br />
>Faint patterns of vibrant red flame dance across his body, sending occasional sparks of golden energy into the air.<br />
>He is in good shape.<br />
>He is wearing a pointed brown wizard's hat, a black cloak crafted from vruul skin, a pair of leathery vruul wings, a stylized golden griffin pin, a coiled dragon-shaped button that reads, "Vote for Sabotage!", a frozen scalp weapon harness slung over his shoulder, a purple-veined black leather backpack, some embossed full leather, an asymmetrical inky leather wand belt, a black leather dhe'nari alchemy bag, a silvery pouch, a soft leather scrip pouch, a rounded copper flask, and some midnight blue socks stitched with silver constellations under some white kidskin boots with black steel toes.<br />
<br />
>A harried-looking clerk steps in and announces, "Sabotage's rally is being held shortly at Silvermule Gaming Hall. All interested parties should head there with haste!" The clerk then scurries off.<br />
<br />
>A stray dog runs by, a campaign button hanging loosely from its collar, and trailing some bedraggled streamers from its tail.<br />
<br />
Sabotage says, "Going to give people 10 minutes or so to get here."<br />
You nod at Sabotage.<br />
Sabotage says, "I can certainly answer any questions you have while we wait."<br />
<br />
>A crowd starts to form, as townsfolk make their way in and start to stake out positions.<br />
<br />
The voice of Enestrie says, "I just wanna know if you feel like you are being "watched"."<br />
You hear someone giggling.<br />
Sabotage chuckles.<br />
Tawariell appears to be trying hard not to grin.<br />
Sabotage says, "Now I know how you all feel."<br />
Sabotage grins.<br />
The voice of Enestrie says, "Yes."<br />
The voice of Enestrie says, "Been waiting to get even."<br />
<br />
>A rowdy group of patrons stumbles out from the Gaming Hall's inner depths and takes up position to watch the rally, grinning widely at Sabotage.<br />
<br />
Sabotage asks, "Would anyone like a button while we wait?"<br />
Speaking to Tawariell, Laelithonel says, "Ahm tempted t'collect buttons for history's sake."<br />
Laelithonel grins crookedly.<br />
Tawariell nods understandingly at Laelithonel.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Sabotage says, "And its purdy."<br />
Laelithonel chuckles.<br />
Laelithonel adopts an agreeable expression.<br />
Laelithonel says, "Dragons are lovely."<br />
Laelithonel takes a drink from her watermelon slush.<br />
<br />
Enestrie smiles at Sabotage.<br />
Enestrie says, "I will take one."<br />
Enestrie nods at Sabotage.<br />
Sabotage offers Laelithonel a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Laelithonel accepts Sabotage's dragon-shaped button.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Speaking to Tawariell, Laelithonel exclaims, "History!"<br />
Sabotage offers Enestrie a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Tawariell agrees with Laelithonel.<br />
Laelithonel says, "Ah need t'get one from th'other two now."<br />
Enestrie accepts Sabotage's dragon-shaped button.<br />
<br />
Speaking to Sabotage, Tawariell asks, "Want to trade buttons?"<br />
Tawariell giggles.<br />
Enestrie put a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her bourde jacket.<br />
Sabotage chuckles.<br />
Sabotage exclaims, "Sure!"<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Tawariell removes a silvery moon-shaped button painted with the words, "Community. Unity. Icemule. Vote Tawariell." from in her sheepskin rucksack.<br />
Sabotage offers Tawariell a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Tawariell offers Sabotage a silvery moon-shaped button painted with the words, "Community. Unity. Icemule. Vote Tawariell.".<br />
Laelithonel says, "Ah like kindness an'such."<br />
Sabotage accepts Tawariell's moon-shaped button.<br />
Tawariell accepts Sabotage's dragon-shaped button.<br />
Laelithonel says, "Refreshin'."<br />
Tawariell rubs a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her hand.<br />
Enestrie says, "This is good."<br />
Tawariell exclaims, "Is a dragon!"<br />
Tawariell roars!<br />
Laelithonel agrees with Enestrie.<br />
Tawariell put a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her sheepskin rucksack.<br />
Sabotage begins chuckling at Tawariell!<br />
The crowd claps approvingly as a vendor makes the rounds, selling drinks and tarts to the growing crowd.<br />
Enestrie says, "And it fosters the kind of comraderie we need."<br />
<br />
Sabotage says, "Its like a circle."<br />
Sabotage grins.<br />
Laelithonel says, "In th'end no matter who wins th'lot of yas should work t'gether anyway."<br />
Laelithonel says, "T'some degree.. course."<br />
Enestrie says, "Okay I will hush and not preach."<br />
Sabotage says, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
Tawariell smiles at Sabotage.<br />
Tawariell places a hand over her heart.<br />
Tawariell inclines her head.<br />
<br />
Sabotage says, "5 more minutes and we'll get this started."<br />
<br />
>The crowd swells as more residents make their way in, everyone trying to find a good spot to see.<br />
<br />
Speaking to Sabotage, Laralana asks, "Might i have a button?"<br />
Laralana smiles at Sabotage.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Sabotage says, "But of course."<br />
Sabotage offers Laralana a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Laralana accepts Sabotage's dragon-shaped button.<br />
Laralana beams happily at Sabotage!<br />
Laralana says, "Thank you."<br />
<br />
>A voice cries out, "Sabotage's Mayoral Rally is about to begin at Silvermule Gaming Hall! All interested should make their way there quickly if they want a spot!"<br />
<br />
>A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.<br />
(Qafziel frowns disapprovingly.)<br />
<br />
[Tavern Burrow, Gaming Hall - 3436]<br />
On either side of a carpeted entry are two dark yew trees, trimmed into the shapes of mules and sprinkled with silvery powder. A young halfling in silver and blue livery bows low as you pass by, gesturing toward the doorway with an inviting smile on his lips. From inside the gaming hall comes a rising cry, as someone wins another hand. You also see a massive midnight black panther, the Kittai disk, the Tawariell disk, a rearing dragon-shaped banner that reads, "Vote for Sabotage! He'll Bring Gambling Back!" and a Silvermule doorkeeper.<br />
Also here: Floof who is sitting, Lady Hartesa who is sitting, Kittai, Laralana, Sothog, Laelithonel, Liaison Tawariell, Merekka, Sabotage, Enestrie who is sitting<br />
Obvious paths: north, east, south, southwest, west<br />
Sothog shakes his head.<br />
<br />
>A halfling boy tugs on his mother's arm and whines, "Mommmm! Why can't I go in with Dad and play? You said they have GAMES in there!" His mom shushes him quickly, blushing.<br />
Tawariell chuckles.<br />
Tawariell gazes in amusement at her surroundings.<br />
Floof chuckles.<br />
You hear someone giggling.<br />
Laelithonel appears to be trying hard not to grin.<br />
Merekka giggles.<br />
Sabotage nods at Laralana.<br />
Kittai raises an eyebrow.<br />
Kittai searches around for a moment.<br />
Kittai grins.<br />
Enestrie comes out of hiding.<br />
Enestrie flails her arms about.<br />
You cough.<br />
<br />
Sabotage says, "Its 10% better than the others."<br />
Sabotage winks at Laralana.<br />
<br />
<br />
Sabotage begins his stump speech which includes pushing for more gambling options in the town and some luxury relaxation facilities. He claims he wishes to use the revenue to pay for better defenses for Icemule Trace. Sabotage explains that Icemule Trace has had increasing invasions from creatures of another realm, and he feels it is imperative for citizens to feel safe at night. He states that the town can't rely solely on adventurers and that there is much to do to get the town self-sustaining. He does feel that the goal is within reach.<br />
<br />
>The crowd mills about, then a few loud hisses can be heard, as a few of the townsfolk shush the louder members of the group so they can hear.<br />
<br />
Sabotage recites:<br />
<br />
"Greetings friends and fellow citizens."<br />
<br />
>The crowd applauds loudly, the noise punctuated by a few shrill whistles of approval.<br />
Laralana smiles at Sabotage.<br />
Hartesa applauds Sabotage.<br />
Enestrie smiles at Sabotage.<br />
Sothog applauds.<br />
<br />
Sabotage recites:<br />
<br />
"I am here tonight to discuss anything and everything. I am here to discuss my plans as well as your concerns."<br />
<br />
Enestrie nods approvingly.<br />
<br />
Sabotage recites:<br />
<br />
"As you may have heard I will be pushing for a more gambling options in the town. As well as some more luxury relaxation facilities."<br />
<br />
>A roar of approval goes up from the crowd, their combined voices merging into a raucous cheer!<br />
<br />
Sabotage recites:<br />
<br />
"With the increased revenue from these ventures we can help to pay for better defenses for the town."<br />
<br />
Tawariell gazes with interest at Sabotage.<br />
Enestrie turns an inquisitive ear toward Sabotage.<br />
Hartesa nods slowly.<br />
Tawariell folds her hands.<br />
<br />
Sabotage recites:<br />
<br />
"We have seen increased invasion from creatures of another realm. It is imperative that the citizens of this town feel safe at night."<br />
<br />
Enestrie turns an inquisitive ear toward Sabotage.<br />
Sothog nods at Sabotage.<br />
Hartesa nods firmly.<br />
Conquerer of Reim Claudaro just arrived.<br />
Laralana agrees with Sabotage.<br />
<br />
Sabotage recites:<br />
<br />
"We cannot only rely solely on adventurers like you."<br />
<br />
Sabotage recites:<br />
<br />
"There is much to be done to get this town self sustaining but I feel the goal is within reach"<br />
<br />
<br />
<br />
Sabotage answers questions from the audience.<br />
<br />
Sabotage recites:<br />
<br />
"With that I will take questions from the audience<br />
If you would whisper to me if you have a question, I will get to each of you in turn."<br />
<br />
>The crowd howls its approval, the sound of footstomps accompanying the cacophany of applause.<br />
Hartesa steeples her fingers in her lap, quietly observing her surroundings.<br />
Sabotage turns to face Laralana.<br />
<br />
Speaking to Sabotage, Sothog asks, "How would you balance the return of gambling's benefits agaisnt any negative social consequences?"<br />
Sabotage asks, "You haev a question?"<br />
Laralana glances between Sabotage and Sothog.<br />
Sabotage nods at Laralana.<br />
Sabotage turns to face Sothog.<br />
Laralana smiles.<br />
Lacing her fingers together, Hartesa's body stiffens as she listens quietly.<br />
<br />
Speaking to Sothog, Sabotage says, "I would have to see, I am only asking to increase the number of options to try and increase tourism revenue."<br />
Sothog nods at Sabotage.<br />
Sothog says, "Thank you."<br />
Enestrie nods.<br />
Speaking to Sothog, Sabotage asks, "I'm not sure that would have many social consequences, are there ones in particular you are worried about?"<br />
Laralana ponders.<br />
<br />
>The crowd murmurs their appreciation, and applauds, a couple of 'Yeah's punctuating the reaction.<br />
<br />
Sabotage rubs his chin thoughtfully.<br />
Sabotage nods at Laralana.<br />
Sabotage turns to face Laralana.<br />
Laralana nods at Sabotage.<br />
Speaking to Sabotage, Laralana asks, "You mentioned more gambling facilities, but you also mentioned 'luxury relaxation facilities'... What sort of facilities? Could you elaborate on that a bit more specifically?"<br />
Hartesa nods vaguely.<br />
Tawariell gazes with interest at Sabotage.<br />
<br />
Speaking to Sabotage, Sothog asks, "Some who gamble get too much of a taste for it, to the detriment of both themselves and their families. Will you seek a regulatory solution?"<br />
<br />
Speaking to Laralana, Sabotage says, "Hot rocks steam rooms and heated tubs to start."<br />
Claudaro whispers something to Sabotage.<br />
Enestrie nods at Sothog.<br />
Sothog nods at Sabotage.<br />
Enestrie smiles at Sabotage.<br />
Floof stands up.<br />
Floof just went east.<br />
Laralana nods at Sabotage.<br />
Speaking to Laralana, Sabotage says, "I am open to suggestions as well. Perhaps there is a contraption I haven't heard of."<br />
Sabotage smiles at Laralana.<br />
Enestrie grins.<br />
Laralana smiles at Sabotage.<br />
Speaking to Sabotage, Laralana says, "Thank you."<br />
<br />
>The crowd breaks out into murmurs as small conversations start to spring up, then are quickly drowned out by a rising swell of applause.<br />
<br />
Sabotage turns to face Sothog.<br />
Hartesa applauds.<br />
Speaking to Sabotage, Laralana says, "I have another after anyone else finishes."<br />
Laralana smiles.<br />
Enestrie nods approvingly.<br />
Speaking to Sothog, Sabotage says, "I trust that our families are strong enough to pull together and help those in need. I'm not sure you can regulate people's behavior, only offer them support."<br />
Enestrie smiles.<br />
Hartesa nods once.<br />
Sothog rubs his chin thoughtfully.<br />
Sothog nods at Sabotage.<br />
<br />
>The crowd murmurs its approval at the answer, and a fresh wave of applause breaks out.<br />
<br />
Sothog says, "Sab Again, thank you."<br />
Sothog coughs.<br />
<br />
Sabotage turns to face Enestrie.<br />
Sabotage asks, "You have a question?"<br />
Laelithonel ponders.<br />
Enestrie grins at Sabotage.<br />
Enestrie asks, "Yes, I am a member of ICICLE as you know and I wonder if you have been given the opportunity, or if you will seek the opportunity to visit with ICICLE about their plans for improvements to the town?"<br />
Enestrie smiles at Sabotage.<br />
Laralana nods at Enestrie.<br />
Laralana adopts an agreeable expression.<br />
<br />
>A cat yowls in the distance, and is immediately followed by the sound of a shutter banging open and an angry growl, "If any one of those candidates does something about that dang cat, they'll have my vote!"<br />
<br />
Enestrie giggles.<br />
Tawariell chuckles.<br />
Speaking to Enestrie, Sabotage says, "While I haven't had the time as of yet, I would love to hear from anyone about what they feel this town needs most."<br />
Enestrie nods at Sabotage.<br />
Speaking to Sabotage, Enestrie says, "Thank you."<br />
Enestrie smiles at Sabotage.<br />
Speaking to Enestrie, Sabotage says, "I would gladly set an appointment to meet with a representative of your organization."<br />
Enestrie nods at Sabotage.<br />
Laralana nods approvingly.<br />
Enestrie points at Laralana.<br />
Enestrie giggles.<br />
<br />
Sabotage turns to face Claudaro.<br />
Laralana giggles.<br />
Claudaro smiles at Sabotage.<br />
Laralana gives Enestrie a quick little smooch.<br />
Laralana looks over at Enestrie and shakes her head.<br />
Laralana points at Claudaro.<br />
Claudaro says, "This question piggybacks on an earlier one."<br />
Laralana giggles.<br />
Sabotage asks, "You had a question from another candidate?"<br />
Claudaro says, "Not from my candidate, but I wanted to make clear, I am their manager, and thus, have a bias."<br />
Claudaro smiles.<br />
Sabotage nods at Claudaro.<br />
Sabotage says, "Ask away."<br />
Claudaro says, "As I understand, increasing gambling here is a key point you focus on."<br />
Speaking to Claudaro, Sabotage says, "That is my plan for the future, not the present."<br />
Laralana ponders.<br />
Claudaro says, "I've travelled wide and far, and seen many towns with different gambling options. My concern would be, what would draw outside visitors here to spend their silver? It is common for most games to run in the houses favor, my concern would be our local citizens losing their money to these new games, rather than outside tourists."<br />
Claudaro says, "I would just like to hear your thoughts on that."<br />
Deep in thought, Hartesa laces her fingers before her.<br />
Enestrie ponders.<br />
Kittai adopts an agreeable expression.<br />
Sabotage rubs his chin thoughtfully.<br />
Speaking to Claudaro, Sabotage says, "That would be the goal, to draw in money from visiting adventurers as well as other people or means."<br />
Claudaro nods at Sabotage.<br />
Speaking to Claudaro, Sabotage says, "Like I said before we can offer them support."<br />
Hartesa touches one finger to her lips.<br />
Claudaro smiles.<br />
Speaking to Claudaro, Sabotage says, "Though I don't think this will be an overwhelming problem."<br />
Claudaro says, "Just a concern I had, thank you."<br />
Claudaro nods at Sabotage.<br />
<br />
>A particularly portly halfling hollers, "What're ye gonna do about the price of tarts!?" The crowd around him snickers, but his face remains stern, his hands perched somewhere in the vicinity of his hips.<br />
<br />
Enestrie giggles.<br />
Tawariell chuckles.<br />
You clasp a hand over your mouth.<br />
Sothog chuckles.<br />
Merekka giggles.<br />
Enestrie exclaims, "Yes I want to know as well!"<br />
Enestrie giggles.<br />
<br />
Speaking to Sabotage, Sothog asks, "What is your position on dealing with the Queen who has been causing so much woe as of late?"<br />
<br />
Sabotage says, "Well, I think that could go hand in hand with the relaxation facilities."<br />
Sabotage says, "More bakers would help to lower the prices of them."<br />
Laralana chuckles to herself.<br />
Enestrie nods at Sabotage.<br />
Enestrie giggles.<br />
<br />
>The crowd claps loudly at the response, and a cheer rises up over the top of it. The halfling nods once, looking appeased, and an embarrassed smile creeps across his face.<br />
<br />
Enestrie grins.<br />
Laralana smiles.<br />
Sothog grins at Sabotage.<br />
Sothog applauds Sabotage.<br />
Merekka frowns.<br />
<br />
Sabotage turns to face Sothog.<br />
Speaking to Sothog, Sabotage says, "I feel the diplomatic approach is best. She is very powerful at the moment and rushing into anything would be a bad decision in my opinion."<br />
<br />
>A cheerful gnome pops in and announces, "The night should not be scary! Let's come together and defeat those who would rip us apart! Everyone vote Joskin for Mayor!" The gnome happily bounces away.<br />
<br />
Sothog nods at Sabotage.<br />
Speaking to Sabotage, Sothog says, "Thanks again."<br />
Sothog smiles at Sabotage.<br />
Kittai pokes Tawariell in the ribs.<br />
Sabotage asks, "Did I miss anyone with question?"<br />
<br />
Speaking to Sabotage, Laralana says, "I have a second one, if everyone else is done."<br />
Hartesa shifts her eyes to Laralana.<br />
Sabotage turns to face Laralana.<br />
Tawariell gazes with interest at Laralana.<br />
Laralana smiles at Sabotage.<br />
Speaking to Sabotage, Laralana asks, "You asserted that it is imperative that citizens of the town feel safe. I think everyone can agree on that. Could you share a bit about your ideas regarding how to make Icemule a safer place?"<br />
Laralana smiles at Tawariell.<br />
Tawariell nods approvingly.<br />
Speaking to Laralana, Sabotage says, "I would like to double the guard, so there is always someone at the gate entrances."<br />
Sothog nods at Sabotage.<br />
Sothog rubs his crystal amulet.<br />
Hartesa peers quizzically at Sabotage.<br />
Laralana ponders.<br />
Speaking to Laralana, Sabotage says, "I would also like to take a page from our neighbors to the south and install some mechanisms on the wall to repell invaders better."<br />
<br />
>A large giantman at the back of the crowd hollers, "Sabotage!" Before he can even finish, the rest of the crowd roars along, their cheers rolling across the area.<br />
<br />
Laralana adopts an agreeable expression.<br />
Tawariell applauds.<br />
Hartesa applauds.<br />
Sabotage says, "Thank you all for your questions."<br />
Enestrie adopts an agreeable expression.<br />
<br />
<br />
The firework show begins!<br />
<br />
>A glittering firework streaks across the sky from behind Silvermule Gaming Hall, losing speed quickly. Just before it is poised to fall back to the ground, it explodes in bright streamers of white and blue which in turn pop into smaller streamers, covering the sky momentarily in white and blue.<br />
<br />
Enestrie smiles.<br />
Tawariell gazes up into the heavens.<br />
Tawariell beams!<br />
Enestrie gazes up into the heavens.<br />
You glance up.<br />
Tawariell whispers something to Sabotage.<br />
Claudaro smiles.<br />
Sabotage says, "Feel free to find me anytime if you have more."<br />
<br />
>A screaming firework is launched into the night sky, a bright white streak emitting tiny yellow sparks as it goes. Without slowing, it explodes, sending spiralling yellow sparks in every direction, each one accompanies by a shrieking whine that quickly fizzles out.<br />
<br />
Laralana glances up.<br />
Hartesa stands up.<br />
Tawariell smiles.<br />
Enestrie grins.<br />
Enestrie stands up.<br />
Hartesa applauds Sabotage.<br />
Laralana ponders.<br />
Laralana gazes up into the sky.<br />
Enestrie applauds Sabotage.<br />
Merekka gazes up into the sky.<br />
<br />
>A loud BOOM echoes through the area, and a sputtering red firework climbs lazily into the night sky. When it reaches its apex, it explodes into the rough shape of a massive red dragon! It holds its form for a few heartbeats, then the pieces dissipate into nothingness.<br />
<br />
Tawariell beams!<br />
Laralana smiles.<br />
Laralana gazes up into the sky.<br />
Laralana says, "Neat."<br />
Laralana chuckles to herself.<br />
Claudaro says, "Top notch fireworks."<br />
Claudaro grins.<br />
Laralana agrees with Claudaro.<br />
Enestrie adopts an agreeable expression.<br />
Sothog applauds Sabotage.<br />
Laralana applauds Sabotage.<br />
Sabotage bows.<br />
Hartesa says, "Thank you for speaking to us."<br />
<br />
>The crowd roars its approval, and the applause is thunderous.<br />
<br />
Tawariell smiles at Sabotage.<br />
Speaking to Sabotage, Enestrie says, "Thank you so much."<br />
Tawariell applauds.<br />
Laralana agrees with Hartesa.<br />
Sabotage exclaims, "Thank you all again!"<br />
Laralana smiles at Sabotage.<br />
Sabotage asks, "Would anyone like a button?"<br />
Speaking to Sabotage, Laralana says, "Thank you for your candor. Best of luck in the race."<br />
Laralana smiles at Sabotage.<br />
Claudaro says, "Be well folks."<br />
Sabotage says, "It matches the fireworks."<br />
Enestrie agrees with Sabotage.<br />
Enestrie says, "Very nice."<br />
Enestrie nods.<br />
Sothog smiles.<br />
Sothog waves.<br />
Sabotage waves.<br />
Sothog just left.<br />
<br />
>The crowd starts to disperse, excited conversations springing up from every corner as small clusters make their way back home.<br />
<br />
Tawariell and Sabotage shake hands.<br />
Speaking to Sabotage, Tawariell says, "Have a good rest of your evening."<br />
Tawariell smiles.<br />
Speaking to Tawariell, Sabotage says, "You as well."<br />
Sabotage smiles.<br />
Tawariell waves.<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Sabotage's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
<br />
Speaking to Daukhera, Sabotage says, "Since dessert is the typically the last part of the meal, my present to you is an offer to end to the hostilities between you and this town."<br />
<br />
Sabotage removes a piece of ivory parchment from in his black leather backpack.<br />
<br />
Sabotage offers Daukhera a piece of ivory parchment.<br />
<br />
Daukhera accepts Sabotage's ivory parchment.<br />
<br />
Speaking to Daukhera, Sabotage exclaims, "Just think of the <br />
large influx of friends you will get!"<br />
<br />
Daukhera laughs at Sabotage!<br />
<br />
Daukhera squeakily says, "Unlikely, but very funny."<br />
<br />
Speaking to Daukhera, Sabotage says, "This offer can only be <br />
signed by the Mayor and yourself. Should someone else win the <br />
position I hope they will agree to the terms as I would. Though <br />
I cannot guarentee it."<br />
<br />
Daukhera recites squeakily:<br />
<br />
"It says:<br />
Peace Agreement of 5118<br />
Queen Daukhera and the citizens of Icemule hereby agree to cease from any hostile acts inside the town of Icemule against one another or by agents of either party.<br />
And it has two signature lines."<br />
<br />
Daukhera squeakily says, "I'll, uh..."<br />
<br />
Daukhera squeakily asks, "Take it into consideration?"<br />
<br />
Daukhera swiftly rolls up the parchment.<br />
<br />
Daukhera put a piece of ivory parchment in her rapture cloak.<br />
|}<br />
<br />
===Liaison Tawariell Andrenae===<br />
"To the good citizens of Icemule Trace,<br />
Icemule is a small town with big potential. Our sleepy little nook amongst the mountains deserves some progress and that is why I am announcing my candidacy for Mayor. I am running to bring the creative and collaborative solutions that we need for Icemule. My priorities are to rebuild our defenses, improve the Town and businesses, come to a pragmatic resolution with Queen Daukhera, and work on relations between Icemule and Wehnimerโs. As an Officer of White Haven, I stand for Hope, Service and Wisdom. With the joint effort of the Great House, MHOs and citizens alike we can work together to prosper and thrive. My door will always be open to you. Vote Tawariell Andrenae and help bring warmth back to Icemule."<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Tawariell's Rally</strong><br />
|-<br />
|''06/01/18 rally transcript recorded by Rovvigen Aniket.''<br />
Mayoral Rally<br />
By: Elder Seer Rovvigen Aniket<br />
<br />
*Day of the Huntress, Lumnea 1st, 7:30 elven: In preparation for Mayoral Candidate Tawariell's speech and Q&A session in Icemule Trace's Town Center, a small gathering begins to appear--followed by more and more individuals, soon forming a large crowd.*<br />
<br />
You softly ask, "Will someone inform me as to what is happening at 7:30 elven?"<br />
<br />
You peer quizzically at Tawariell.<br />
<br />
Svardin trudges up to a frost-hued pudgy snowcat kitten and stares defiantly.<br />
<br />
Tawariell smiles at you.<br />
<br />
Speaking to you, Tawariell exclaims, "My Mayoral Rally!"<br />
<br />
<br />
(A particularly noisy group trundles in, waves almost in unison to Tawariell, then makes its way to one side to stake out a spot.<br />
Your eyes are drawn to the shifting, colorful lights emanating from the nearby signboard.)<br />
<br />
You listen carefully to Tawariell.<br />
<br />
Speaking to you, Tawariell explains, "I'll be giving a brief speech and answering questions."<br />
<br />
Tawariell adopts an agreeable expression.<br />
<br />
(Tawariell waves to the group as they pass.)<br />
<br />
You softly say, "I am sure the public is looking forward to hearing you speak."<br />
<br />
Tawariell says, "I certainly hope so! I'm looking forward to hearing from them tonight."<br />
<br />
Tawariell folds her hands.<br />
<br />
Speaking to an ice statue, Svardin says, "Only dey would be lookin forward ta der speech."<br />
<br />
Speaking softly to Tawariell, you ask, "Times like these before a big speech, do you normally get nervous?"<br />
<br />
Speaking to you, Tawariell says, "Only sometimes."<br />
<br />
Floof softly says, "Only when people asks her if she gets nervous."<br />
<br />
Floof chuckles.<br />
<br />
You softly say, "Well I am sure you will do fine, I will let you gather your thoughts before you begin, but thanks for taking the time to speak with me before your rally."<br />
<br />
Speaking to you, Tawariell says, "Absolutely! Anytime."<br />
<br />
Tawariell hugs you.<br />
<br />
<br />
(A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.)<br />
<br />
<br />
Tawariell taps a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Laelithonel skips in a merry little circle around a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Bibbia gazes admiringly at a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Bibbia cheerfully gushes, "Tawariell! The future mayor of Icemule!"<br />
<br />
Speaking softly to Bibbia, you ask, "Excited to hear her speak?"<br />
<br />
Bibbia nods quickly!<br />
<br />
Bibbia exclaims, "I forgot my button!"<br />
<br />
Bibbia's lower lip trembles slightly.<br />
<br />
Speaking softly to Bibbia, you say, "I am sure she has another."<br />
<br />
Speaking to you, Bibbia exclaims, "Tawariell for mayor! Unite our people! Let out town thrive!"<br />
<br />
Bibbia gazes in wonder at Tawariell.<br />
<br />
You softly say, "I see you are a strong supporter."<br />
<br />
Bibbia flushes slightly, some color reaching her cheeks.<br />
<br />
A tiny fireworks display explodes out of nowhere over the signboard!<br />
<br />
Speaking softly to Bibbia, you ask, "May I ask why before she begins?"<br />
<br />
You listen carefully to Bibbia.<br />
<br />
Bibbia leans over and whispers, "I have heard she is not only interested in peace and solid trade relations, but that she is also a fierce warrior beneath the healer's hand and will fight to protect our town."<br />
<br />
<br />
(The crowd is noisy but not restless, the buzz a constant murmur of a hundred smaller conversations being held in friendly tones.)<br />
<br />
<br />
Sothog says, "Good, good. Nice crowd we have here."<br />
<br />
You quietly whisper to Bibbia, "Thanks for the information."<br />
<br />
You softly say, "I am Rovvigen from TownCrier and Ill be reporting live as the Mayoral Rally takes place."<br />
<br />
Tawariell beams happily at you!<br />
<br />
Tawariell nods approvingly.<br />
<br />
Speaking to you, Hartesa asks, "A rally, is it?"<br />
<br />
Bibbia applauds you.<br />
<br />
Speaking softly to Hartesa, you say, "Thats what I was told."<br />
<br />
Tawariell nods at Hartesa.<br />
<br />
Tawariell walks to stand behind a twisted white lectern.<br />
<br />
<br />
(A hiss of whispers starts up amongst the crowd, as some of the more time-conscious members of the group hush those who seem to be unaware.)<br />
<br />
<br />
*Mayoral candidate Tawariell begins her speech promptly at 7:30 elven (eastern)*<br />
<br />
Tawariell warmly greets, "Good evening citizens and friends of Icemule! It is wonderful to once again see all of you out here in support of our great town's election!"<br />
<br />
Tawariell beams!<br />
<br />
Tawariell waves.<br />
<br />
<br />
*Crowd gives a warm welcome to Tawariell by showing a round of applauds and bows. After the crowd quiets down and some move to sitting position, Tawariell continues*<br />
<br />
<br />
Tawariell continues, "Icemule is about community. And part of community is getting to know the people. That is why tonight is about questions and answers, getting to hear your voices."<br />
<br />
Tawariell announces, "Before we begin, however, I would like to announce that people have been donating to my campaign. Well I do not accept donations for my campaign and every last silver has gone right back into this town, to ICICLE and White Haven!"<br />
<br />
Tawariell continues, "So far we have raised ONE MILLION in funds for this community! Each silver goes towards bringing you fine folks events and improvements. So thank you for that!"<br />
<br />
Tawariell applauds.<br />
<br />
Tawariell intones, "If you were present at my speech, you know that I have talked to you mainly of my plans for defenses and relations to the Landing, now let us talk of Icemule itself."<br />
<br />
Tawariell kindly says, "So without further ado I will answer any questions you may have for me! I am happy to expand upon any ideas and plans I ve previously spoken of, or discuss new ones."<br />
<br />
Tawariell blushes a nice shade of pink.<br />
<br />
Hartesa cocks her head.<br />
<br />
Tawariell splutters.<br />
<br />
<br />
(A starry-eyed little halfling girl perched atop her father's shoulders and holding a "Tawariell for Mayor" banner waves frantically, beaming up at Tawariell as she speaks.)<br />
<br />
<br />
Yhtrin raises his hand.<br />
<br />
Speaking to Tawariell, Yhtrin asks, "Let's open the same way as last time, with the most important question. What are your plans regarding the Queen?"<br />
<br />
Laelithonel bends over her notebook and begins writing with her stylus. After a moment, she lifts her head and scans back over what she has written with a critical eye.<br />
<br />
Tawariell slowly says, "It is my belief.."<br />
<br />
Arasel turns an inquisitive ear toward Tawariell.<br />
<br />
Tawariell says, "That th'Queen is not what she seems. She is sick. She is ill from thousands of years of imprisonment. We do not know that she was rightfully imprisoned. I want to see the proof of what she speaks of, of her heritage and "Rights" to this Land."<br />
<br />
Tawariell says, "As she so claims."<br />
<br />
<br />
(The crowd applauds appreciatively, many of the townsfolk hollering out encouragement and approval.)<br />
<br />
<br />
Tawariell says, "I choose diplomacy before brash action. We know not who we deal with."<br />
<br />
Yhtrin asks, "And if she provides such proof?"<br />
<br />
Tawariell says, "Then we will form a treaty or an accord. However it may be, Icemule WILL remain independant from her."<br />
<br />
Yhtrin says, "Excellent. Words I am sure all are glad to hear."<br />
<br />
Speaking to Tawariell, Sothog asks, "What are your plans helping our town's economy succeed?"<br />
<br />
Speaking to Sothog, Tawariell exclaims, "A great question!"<br />
<br />
(Tawariell looks particularly pleased.)<br />
<br />
Speaking to Sothog, Tawariell says, "New shops! Refurbish the old ones, if the proprietor wishes it. Add a trading post outside of town, and encourage merchants and tourism."<br />
<br />
Tawariell says, "Anyone else? I am also open to ideas or suggestions."<br />
<br />
Tawariell inclines her ear, listening intently.<br />
<br />
Hartesa says, "What of our sorcerous defenses? We've seen demons summoned by our diminuative insurgent right past the walls of the town."<br />
<br />
<br />
(The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully.) <br />
<br />
<br />
You softly say, "I have a question when it is time."<br />
<br />
Tawariell says, "Ahh yes. Well, ICICLE recently had a talk on demon defenses that I was unable to attend. I would hope to work closely with them, or my Defense advisor to come up with stratigies to keep them out if a threat."<br />
<br />
Tawariell says, "I don't mind th'demons that sorcerers have fixed control over."<br />
<br />
Tawariell chuckles.<br />
<br />
Brewyte nods to Dirvy in greeting.<br />
<br />
Speaking to Tawariell, Faulkil asks, "What do you intend to do about the Jeril situation if elected mayor?"<br />
<br />
Speaking to Faulkil, Tawariell says, "Beg the deputy."<br />
<br />
Bibbia raises her hand.<br />
<br />
Tawariell turns to face Bibbia.<br />
<br />
Tawariell nods at Bibbia.<br />
<br />
Bibbia says, "Oh."<br />
<br />
Bibbia blushes a nice shade of light pink.<br />
<br />
Speaking to you, Bibbia asks, "Did you get to ask your question, sir?"<br />
<br />
You softly say, "Oh i did not."<br />
<br />
Tawariell cocks her head.<br />
<br />
Speaking to Bibbia, Faulkil says, "Apologies if I spoke out of turn."<br />
<br />
Speaking to Tawariell, Bibbia says, "Him first, please."<br />
<br />
Tawariell turns to face you.<br />
<br />
You softly say, "Thanks."<br />
<br />
Speaking to Faulkil, Bibbia says, "I was still mulling my question over."<br />
<br />
Speaking softly to Tawariell, you ask, "I know you are an officer in White Haven, my question is this do you feel you will be able to be Mayor and commit to that as well as your duty to White Haven?"<br />
<br />
Speaking to you, Tawariell says, "Yes. I feel that I will be able to accomplish both. White Haven is dear to my heart and I would be remiss to leave it."<br />
<br />
Laelithonel turns an inquisitive ear toward Tawariell.<br />
<br />
You softly say, "Thanks for answering."<br />
<br />
Speaking to Tawariell, Sothog asks, "For those of us who weren't at your speech, what are your thoughts on improving relations with other nations?"<br />
<br />
Darkc says, "I has a question for ya."<br />
<br />
<br />
*Darkc raises his hand multiple times*<br />
<br />
Speaking to Darkc, Faulkil says, "A little further. You've almost got it."<br />
<br />
Speaking to Sothog, Tawariell says, "I am hoping that with the join effort of organizations here, and the Mayoral cabinet we can work to boost commerce and business in both towns, as we and our brothers to the south in the Landing, are well known for trade. I am certain that upon speaking with Mayor Lylia we can come up with something."<br />
<br />
Speaking to Sothog, Tawariell says, "The Landing has been known to defend us in time of need and I wish to extend the same courtesy to them."<br />
<br />
<br />
(The crowd cheers loud and long, their applause thunderous.)<br />
<br />
<br />
Tawariell turns to face Darkc.<br />
<br />
Speaking to Darkc, Tawariell asks, "Your question?"<br />
<br />
Speaking to Tawariell, Darkc says, "My question is simple."<br />
<br />
Yhtrin murmurs, "The crowd has surely chosen their favorite, it seems."<br />
<br />
Darkc asks, "Can i have a kiss?"<br />
<br />
<br />
*Crowd takes a break from the serious questions for a good chuckle due to Darkc's question*<br />
<br />
Speaking amusedly to Darkc, Tawariell says, "Sorry, but I'm afraid I cannot."<br />
<br />
Tawariell asks, "Any more questions? Suggestions?"<br />
<br />
Tawariell smiles.<br />
<br />
Speaking to Tawariell, Faulkil says, "I think you would make an awesome mayor if elected."<br />
<br />
Speaking to Tawariell, Darkc asks, "On a serious note how as Mayor will you work with the militias that come to defend here?"<br />
<br />
<br />
(A small group of giantmen meanders through the streets, talking in loud tones. A voice makes itself heard, "All I'm saying is that we need to stick TOGETHER! That's why I'm voting for Tawariell!" The voices fade as the group makes their way off into the night.)<br />
<br />
<br />
Speaking to Darkc, Tawariell says, "I have spoken with Olgretien of Nothern Fury and I would like to see that flame rekindled. Northern Fury is honorable and they are the militia we have in place. That is why we do not need a new one. All the resources are here- we need only to build."<br />
<br />
Speaking to Tawariell, Darkc says, "But the Northern Fury are not the only militias that fight for this town."<br />
<br />
Speaking to Darkc, Tawariell says, "Then the goal would be to bring them together. We are in need of organization and structure. We feel scattered."<br />
<br />
<br />
(The crowd cheers, and one group holds up a large handmade sign which reads, "Tawariell for Mayor!" for a moment before being cajoled into lowering it once more by those standing behind them.)<br />
<br />
<br />
Tawariell says, "If there are no more questions then.."<br />
<br />
Speaking to Tawariell, Darkc says, "But I still want a smoochy."<br />
<br />
Arasel says, "Thank you Tawariell, I learned a lot."<br />
<br />
Speaking softly to Tawariell, you say, "Thanks for taking the time to speak with everyone here today, I am sure they appreciate it."<br />
<br />
Speaking to Tawariell, Faulkil asks, "Nihala campaigned on building a snow resort of some sort. What are your thoughts on this unfinished project?"<br />
<br />
Speaking to Faulkil, Tawariell says, "I will have to see these plans for myself before a decision can be made."<br />
<br />
Speaking to Faulkil, Tawariell adds, "But its not a bad idea."<br />
<br />
Speaking to Tawariell, Darkc asks, "Oh one more thing? can we bring back the towers?"<br />
<br />
Speaking to Darkc, Tawariell says, "I should like to. The walls are in need of repair as well."<br />
<br />
Tawariell asks, "Anyone else before I close for th'eve?"<br />
<br />
Speaking to Tawariell, Yhtrin asks, "To your detractors who say you support the Queen, what do you have to say to them?"<br />
<br />
Speaking to Yhtrin, Tawariell says, "To them I say that we are a town of healing. And that includes everyone. There are things far darker and forces far scary than Daukhera herself. And we should keep that in mind."<br />
<br />
<br />
* Tawariell makes sure no one else among the crowd has any questions the continues to her closing remarks<br />
<br />
Tawariell says, "In closing..."<br />
<br />
Tawariell continues, "Thank you all for coming this evening and showing your support! It could not be done without you for this evening has been both informative and enjoyable! Remember- Community! Unity! Icemule!"<br />
<br />
<br />
* After Tawariell makes her closing remarks, a brilliant display of fireworks fly throw the air*<br />
<br />
A pale white firework streaks through the sky overhead, cutting a bright line across your vision. When it reaches its apex, it explodes into pale white sparks which form the rough shape of a crescent moon for a long moment before dissipating.<br />
<br />
<br />
A WHOOSH sounds from just outside of Town Center, and a mottled green firework rises above the level of the rooftops, sputtering fitfully. When it gains as much altitude as it can, it explodes three times in rapid succession, the combination of each burst pattern forming a clearly recognizable hedgehog!<br />
<br />
<br />
Speaking to Tawariell, Faulkil says, "Great fireworks! I was looking for free tarts but these are almost as good."<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Tawariell's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
<br />
Tawariell says, "Once upon a time, long ago before any of us, but perhaps just after the beginning of your imprisonment.."<br />
<br />
Tawariell says, "Snow sprites filled the land that we now know <br />
as Icemule. They were everywhere, a gift from Oleani herself, <br />
born of winter roses. Everyone knows roses are Oleani s flower."<br />
<br />
Tawariell says, "The sprites were special to the halflings cause <br />
their Patroness had seen to it that they were creatures of joy <br />
and magic, bringing warmth despite their chilly existence."<br />
<br />
Tawariell smiles.<br />
<br />
Tawariell glances up.<br />
<br />
Tawariell chuckles.<br />
<br />
Tawariell continues, "This tree attracted them in droves. <br />
Perhaps because it is the most ancient. It is speculated that <br />
long before it was a neighborhood it was once a central <br />
gathering place though we ll never be sure. But because of this <br />
gathering of the sprites this tree became sacred. Here the <br />
Truefolk were free to leave offerings, to the sprites or to <br />
Oleani. They came here to celebrate and merrymake, they came <br />
here to mourn and to pray."<br />
<br />
Tawariell rubs a hollow tree.<br />
<br />
Tawariell says, "Things continued peacefully for the snow <br />
sprites and the halflings for a time.."<br />
<br />
Tawariell warningly says, "And then the Paradis came."<br />
<br />
Daukhera squeakily says, "Oleani, what a wench."<br />
<br />
Tawariell darkly says, "They marched westward to here, lost <br />
warriors of a war long over, a war laden with shame so great <br />
they could not return home to face their kin. So they came upon <br />
the area we now know as Icemule and saw the forests, the other <br />
halflings, happy and fat, and longed for these comforts <br />
themselves."<br />
<br />
Tawariell continues, "It was discussed, and it was decided. They <br />
would turn this place into a town of commerce and gambling. A <br />
home for future generations of Paradis to come. Nevermind the <br />
Truefolk that lived there currently- they could submit or be <br />
removed."<br />
<br />
Tawariell continues, "So the Paradis began to work without <br />
concern for the others, mostly dismissing them as inferior. They took food as they pleased, shelter as they pleased and began the <br />
cutting down of trees to make way for the town they envisioned."<br />
<br />
Tawariell casually observes her surroundings.<br />
<br />
Tawariell asks, "The other halflings panicked, though what could <br />
they do against such warriors?"<br />
<br />
Tawariell continues, "They were not fighters, their arcane <br />
skills were limited, why, it was rare they hurt a rolton! A <br />
quick haste was made to the tree, glittering with all its <br />
frosted might. Surely if they prayed, surely Oleani would hear."<br />
<br />
Tawariell frets.<br />
<br />
Tawariell fidgets.<br />
<br />
Tawariell says, "Pleading, chanting, and singing carried on <br />
through the long hours of the night, into the break of dawn. Yet <br />
they were met with silence."<br />
<br />
Tawariell sighs.<br />
<br />
Tawariell says, "Few days passed, many trees had been felled, <br />
much lumber and resources were ready to start."<br />
<br />
Tawariell says, "What would be the finest gambling Hall, the <br />
first building planned."<br />
<br />
Tawariell continues, "The Paradis, for all their wandering the <br />
forests, finally came upon the Sprite Tree, tucked away in the <br />
depths of the foliage."<br />
<br />
Daukhera squeakily asks, "Dead sprites?"<br />
<br />
Tawariell leans against a hollow tree.<br />
<br />
Tawariell wonderingly says, "It was one of the most beautiful <br />
things they had beheld. The icy glaze of the wood gave it a blue <br />
sheen. The prismatic sparkle of the icicles and frosty <br />
latticework cast a rainbow glow. It must have been then their <br />
folly was decided for they wanted that wood. It would be the <br />
sturdiest, most perfect finish to their grand architecture."<br />
<br />
Daukhera squeakily asks, "Necrotic sprites?"<br />
<br />
Daukhera tentatively licks her rainbow-swirled lollipop.<br />
<br />
Tawariell says, "Saw blades poised, the Paradis came down upon <br />
the tree. Rigging and lashing themselves to it."<br />
<br />
Tawariell says, "They lifted their tools of destruction and <br />
started to cut. And as the teeth of the saw nibbled through the <br />
first layers of wood a sudden stillness took hold and the <br />
powerful, sorrowful wailing of a woman was heard."<br />
<br />
Tawariell furrows her brow.<br />
<br />
Tawariell inclines her ear, listening intently.<br />
<br />
Tawariell casually observes her surroundings.<br />
<br />
Tawariell quietly says, "Fear fell over the invaders and they <br />
halted their construction, terrified by the ghostly echoings of <br />
the heavens."<br />
<br />
Tawariell loudly continues, "The weeping only seemed to grow <br />
louder, and louder still! Until.. Silence fell once more. And <br />
then the most horrifying sound of all, a low, ominous rumbling <br />
in the distance, coming from the mountains."<br />
<br />
Tawariell explains, "You see, it was Oleani who wept, wept for <br />
her Truefolk and the forests, mourned the snow sprites and the <br />
damage to the treasured tree. Her tears fell down, down, down to <br />
the earth, freezing over from the wretched cold and rising into <br />
mountainous glaciers, the very same you see before you today."<br />
<br />
Tawariell ominously says, "The vast formations thundered and <br />
quaked as they jutted upwards, causing a cacophonous tumbling of <br />
volatile avalanches that washed down over the Paradis, sweeping <br />
them away, undoing all they had done so far. Terrible misfortune befell the warriors, now lost amongst the icy white. Many were <br />
buried deep, and others died of the cold."<br />
<br />
Daukhera squeakily says, "Buried near my ruins, I bet."<br />
<br />
Tawariell says, "And the tree itself, damaged and dishonored, <br />
began to die."<br />
<br />
Tawariell says, "The snow sprites soon after began to disappear."<br />
<br />
Tawariell says, "And this, well this is all that remains of it all."<br />
<br />
Daukhera squeakily says, "Thank the gods and the devil herself."<br />
<br />
Tawariell taps a hollow tree.<br />
<br />
Tawariell says, "More came westward, as you can tell, and that <br />
is how we have Icemule as we know it today. But the first group <br />
of Paradis did not fare so well. Lesson learned, do not disrupt <br />
sacred places, do not anger the Arkati. You ll end up getting your just desserts."<br />
<br />
Tawariell exclaims, "The end!"<br />
<br />
Tawariell bows.<br />
|}<br />
<br />
==Competitions==<br />
{| class="wikitable" style="text-align: center; height: 200px; border: 3px dashed blue;"<br />
|+ Contest Results<br />
! Candidate<br />
! Fists of Justice<br />
! Just Desserts<br />
! Icy Elegance<br />
! [Secret]<br />
! Total<br />
|-<br />
! Joskin<br />
| 0 <br />
| 5<br />
|<br />
| <br />
| 5<br />
|-<br />
! Kilded<br />
| 0<br />
| 3<br />
|<br />
|<br />
| 3 <br />
|-<br />
! Neovik<br />
| 5<br />
| 0<br />
|<br />
| <br />
| 5<br />
|-<br />
! Sabotage<br />
| 1<br />
| 0<br />
|<br />
|<br />
| 1 <br />
|-<br />
! Tawariell<br />
| 3<br />
| 3<br />
|<br />
|<br />
| 6<br />
|-<br />
|}<br />
<br />
* The winner of each contest receives 5 extra votes toward the final tally, and the one who achieves second place receives 2 extra votes<br />
* If contests are judged, judges will be chosen by spinner from the crowd to ensure fairness<br />
* We will do our absolute best to ensure all candidates can compete simultaneously if possible, or to provide fair alternatives should scheduling conflicts arise <br />
* This portion of the month-long event will take place tentatively from 11 - 14 Lumnea (Monday, June 11 - Thursday, June 14)<br />
<br />
===Fists of Justice===<br />
<br />
On Lumnea 9, 5118 (June 9, 2018), Icemule mayoral candidates visited the famous Icehouse Tavern in Icemule Trace to test their brawling skills against each other.<br />
<br />
As Icemulers love to do, they headed to the Icehouse Tavern for "Fists of Justice" to settle who is right and who is wrong. The competitors were eliminated in rounds after collapsing in a heap! Neovik was left standing at the end, claiming his victory and being named Icehouse Champion.<br />
<br />
The results were:<br />
<br />
1: Neovik (5 votes)<br />
<br />
2: Tawariell (3 votes)<br />
<br />
3: Sabotage (1 vote)<br />
<br />
4: Joskin<br />
<br />
5: Kilded<br />
<br />
===Just Desserts===<br />
<br />
The next contest is called "Just Desserts" and that could be a bit of a misnomer. This is game of creativity and strategy as it is a judged contest. The objective is to prepare a "gift" for Queen Daukhera that fits into the theme of "Just Desserts." The use of the terms "gift" and "Just Desserts" loosely. The candidates' "gifts" do not have to be a physical object; it could be an interpretive dance or a scavenger hunt or a quest for the Queen to complete. "Just Desserts" does not require that the candidates to bring food. They need to use their imagination and the various ways "Just Desserts" can be interpreted! They need to use what they know about her to lead her on if they need to!<br />
<br />
Members of ICICLE will be asked to judge this contest. Candidates can earn a maximum of 15 points: 5 for originality, 5 for presentation, and 5 for relevance to the theme. <br />
<br />
Candidates ARE allowed to ask their friends or campaign managers for help on this task. They ARE allowed to use other people for props if required. They ARE allowed to ACT your "gift" doing something like blowing up in the Queen's face... but they may not ACT that she dies. <br />
<br />
It is rumored that the Queen will make multiple appearances this week. Her first appearance might be around 10pm elven on Tilamaires (10pm on Tuesday).<br />
<br />
Dirvy, Laralana, and Enestrie of ICICLE served as guest judges for this competition.<br />
<br />
The results were:<br />
<br />
1: Joskin - with a combined vote of 13 (5 votes)<br />
<br />
2: Tawariell - with a combined vote of 11 (3 votes)<br />
<br />
3: Kilded - with a combined vote of 11 (1 vote)<br />
<br />
4: Neovik - with a combined vote of 10<br />
<br />
5: Sabotage - with a combined vote of 7<br />
<br />
===Icy Elegance===<br />
Igerone recites:<br />
"Candidates, if you're still around, I'll briefly explain the next contest and we will schedule it ASAP. It is called Icy Elegance. This time, you'll be judged by White Haven, Fenog's Regulars, and the Northern Fury. You'll prepare an ice skating routine!"<br />
<br />
Igerone recites:<br />
"You'll be judged on your costume, your execution, and again, THE THEME. "Icy Elegance.""<br />
<br />
Igerone recites:<br />
"Tonight the judges discussed at various points that the candidates did not do much to incorporate the theme into their gift. Remember that for the next contest!"<br />
<br />
OOC: Our next contest, "Icy Elegance," will be held at White Haven, Ice Pond on two days due to otherworldly scheduling conflicts. It is an ice skating contest! Players will have 5 minutes to use all the SOLO skating verbs available to them on an ice skating pond (https://gswiki.play.net/Ice_skating) plus SMILE and ACT. Players are also encouraged to make it a routine by singing, reciting, yelling, or whatever else might fit! Members of White Haven, Northern Fury, and Fenog's Regulars will judge this competition based on costume (5 points), execution (5 points) and theme (5 points). The theme is important to address! If you're wearing a summery gown while competing in "Icy Elegance," well... you might get docked in the theme category! Contestants who go over the 5 minute time limit will lose 1 point. As before, first place earns 5 votes, second 3, third 1. Be sure to get a pair of ice skates!<br />
<br />
* Competition day 1: Kilded and Neovik: Niiman, 14 Lumnea (Thursday, June 14) 10:30pm elven<br />
* Competition day 2: Joskin and Tawariell: Restday, 17 Lumnea (Sunday, June 17) 2:00pm elven (Sabotage has declined to participate in this contest)<br />
<br />
===[Secret]===<br />
Igerone recites:<br />
"I know you're all wondering about the fourth contest as well... I'll drop a clue. It involves a bag and a thing and a person!"<br />
<br />
==Voting==<br />
* Only IMT citizens can vote<br />
* The voting booths will be hauled into town and open from 15 - 20 Lumnea (Friday, June 15 - Wednesday, June 20)<br />
<br />
[[category:Icemule Trace| ]]<br />
[[Category: Storylines]]<br />
[[Category: Icemule Trace Storylines]]<br />
[[Category: TownCrier]]</div>JELL01https://gswiki.play.net/index.php?title=Icemule_Trace_Mayoral_Election_5118&diff=106856Icemule Trace Mayoral Election 51182018-06-15T17:43:11Z<p>JELL01: oops syntax error</p>
<hr />
<div>In Ivastaen 5118, it was announced that [[Icemule Trace]] would have the opportunity to elect a player character as mayor. <br />
<br />
<pre style="font-size:95%"><br />
A weary fur-clad giantess steps out of the censor's office in Clovertooth Hall and closes a petrified oak door firmly behind her. With a simple twirl of her finger, a wispy key materializes and inserts itself into the lock, securing the entry before dissolving. The giantess gives a heavy sigh, readjusts the cumbersome bag slung over her shoulder, and heads east and out to greet a crowd that has already gathered to meet the candidates for Mayor in Icemule Trace's Decision 5118.<br />
<br />
After watching the presentations, fanfare, and colorful lights intermingling with the falling snow, she turns to make a few important announcements.<br />
<br />
A fur-clad giantess says, "Greetings, everyone. I am Lady Befionn, the Magistrate of Citizenship. I manage the Censor's Office. I imagine many of you have seen me, though few of you ask how my day is going when you pop by to check the book."<br />
<br />
A fur-clad giantess rolls her eyes slightly through her smile.<br />
<br />
A fur-clad giantess says, "I am going to assist Councillor Emeritus Igerone and Page of Honor Eilinora with managing the election to ensure fairness and integrity. I will help keep the campaigning clean. I will also facilitate one of the contests."<br />
<br />
A fur-clad giantess glances at the bag slung over her shoulder that is overflowing with parchments, and you notice a slight grimace.<br />
<br />
A fur-clad giantess says, "Because of these extra tasks, I have closed the citizenship office until the night the new Mayor is announced, on 22 Lumnea. No new citizenship applications will be processed between now and then. I simply will not have time. Only those who are citizens as of this moment will be eligible to vote on 15 - 20 Lumnea."<br />
<br />
A fur-clad giantess says, "I will now post everyone's formal declarations of candidacy on the official trees. Please take a moment to read them. Good luck to all."<br />
</pre><br />
<br />
==Mysterious Mhoragian==<br />
Is someone trying to meddle with the Mayoral election? <br />
<br />
On Lumnea 13, 5118 (June 13, 2018) a mysterious Mhoragian rumormonger made her way into Town Center. She sits there now spreading gossip to anyone who cares to listen. Word has it you can ASK her about ELECTION, CANDIDATES, any of the actual candidates by name, and a few other things if you've been keeping up with the Dawn of Daukhera storyline. Is there a hint of truth to what this woman claims to know about everyone? And why a Mhoragian halfling in particular, and especially now at this crucial moment in Icemulian history? Time will most certainly tell...<br />
<br />
==Candidates==<br />
===Joskin===<br />
"Icemule is a great city with many wonderful, nice people. I want to continue Nihala's work to make it the nicest, most welcoming, friendliest city in Elanthia! Everyone should feel super welcome in Icemule Trace and be able to eat the land's finest tarts and pastries. ICICLE and White Haven are super important and helpful and I would want to work very closely and happily with them. Daukhera, on the other hand, is everything Icemule is not! She is mean, murdering, and controlling. We need to band together to stop her!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Joskin's Rally </strong><br />
|-<br />
|''4 June 2018 Joskin's Rally transcript from the [[TownCrier]]''<br />
<br />
[Icemule Trace, Town Center]<BR /><br />
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see a royal penguin, a friendly aurora spirit that is flying around, a vine-carved cherrywood cart with some stuff on it, a twisted white lectern, a twinkling bright bluish purple signboard with the words "Election Information" at the top, a blanket of snow, a carved ice bench with some stuff on it, a colorful silver-bound barrel emblazoned with a row of tiny grey penguins, a rhimar trash receptacle and a mammoth black notice.<BR /><br />
Also here: Groh, Szad, Councillor Emeritus Igerone, Joskin, Rendena, Vereplor, Enestrie who is sitting, Liaison Tawariell, Sothog, Angellos<BR /><br />
Obvious paths: north, east, south, west<br />
<br />
A cat yowls in the distance, and is immediately followed by the sound of a shutter banging open and an angry growl, "If any one of those candidates does something about that dang cat, they'll have my vote!"<br />
<br />
A deafening voice shouts right in your ear, "Joskin's rally is about to happen in Town Center! Don't be late!"<br />
<br />
Tawariell winces.<br />
<br />
(Tawariell wiggles a finger in her ear, chuckling.)<br />
<br />
Joskin recites:<br />
<br />
"I'm going to wait a couple more minutes in case people are skating across the Lake and running late!"<br />
<br />
Joskin giggles.<br />
<br />
The crowd applauds for a moment, welcoming the candidate.<br />
<br />
A blinding flurry of snowflakes drifts down from the grey skies.<br />
<br />
Joskin laces his fingers together and loudly cracks his knuckles. As he does so, a shower of sparks erupts from the silvery sigils on the backs of his gloved hands.<br />
<br />
Joskin recites:<br />
<br />
"I am so excited to see you all here! Before I get started, is there anyone who would like a pin?"<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Joskin removes a glittering tart-shaped pin that reads, "Joskin for Mayor!" written in rainbow letters from in his silvery pouch, waves it, taps it, and then puts it away.<br />
<br />
Joskin exclaims, "Of course, I'd like to welcome Tawariell!"<br />
<br />
Tawariell cocks her head at Joskin, blushes a nice shade of pink, and waves.<br />
<br />
Igerone, Shothog, and Enestrie applaud, while Hartesa applauds politely.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
Joskin says, "I hope everyone here was also at her rally."<br />
<br />
Joskin exclaims, "I made the choice to stay away from the rallies of other candidates, but I appreciate her being here!"<br />
<br />
Tawariell inclines her head.<br />
<br />
Joskin says, "So."<br />
<br />
Kilded just arrived.<br />
<br />
Joskin exclaims, "Let's talk about Icemule!"<br />
<br />
Joskin exclaims, "Oh, Kilded too!"<br />
<br />
Tawariell applauds.<br />
<br />
Kilded waves to Joskin.<br />
<br />
Speaking heartily to Joskin, Kilded exclaims, "Sorry im late!"<br />
<br />
Joskin exclaims, "I'm just getting started!"<br />
<br />
Joskin says, "Anyway."<br />
<br />
Kilded applauds.<br />
<br />
Joskin exclaims, "I love Icemule. If you know me at all, you know that's true!"<br />
<br />
Joskin exclaims, "It doesn't hurt that it was a founded by Paradis like me!"<br />
<br />
Joskin giggles.<br />
<br />
The crowd grows hushed except for the occasional grunt against the freezing temperatures.<br />
<br />
A blinding flurry of snowflakes drifts down from the grey skies.<br />
<br />
Joskin says, "I've always found Icemule to be a warm place, aside from the temperatures and penguins."<br />
<br />
Sothog begins chuckling at Joskin!<br />
<br />
Joskin says, "I chose my rally for right here because of that."<br />
<br />
Kilded nods in agreement at Joskin.<br />
<br />
Jalodg adopts an agreeable expression.<br />
<br />
Jalodg's shiver is barely noticeable, as if the cold barely bothers him.<br />
<br />
Hartesa nods slowly.<br />
<br />
Joskin says, "This is the place where old friends get together, where new friends meet."<br />
<br />
Joskin says, "It's exciting here."<br />
<br />
Sothog and Hailleus nod at Joskin.<br />
<br />
Joskin asks, "And when people need help, where do they go?"<br />
<br />
Joskin says, "They come right here."<br />
<br />
Joskin points down.<br />
<br />
Kilded stares downward.<br />
<br />
Sabotage arrives in a cloud of ash.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "People know when they need help they can come here and they can find someone willing to help them out!"<br />
<br />
Hartesa nods in agreement.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "Just a few minutes ago, someone came here looking for magical help. And he found it!"<br />
<br />
Hailleus melodically says, "Every one is very friendly adn helpful."<br />
<br />
Igerone applauds Joskin.<br />
<br />
Igerone smiles at Hailleus.<br />
<br />
Joskin exclaims, "Yes!"<br />
<br />
Joskin says, "And that's so much of what I love this city."<br />
<br />
Joskin says, "We help each other."<br />
<br />
Joskin exclaims, "That's why my slogan is Icemule All Together!"<br />
<br />
Joskin says, "Because we really are."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Dahush smiles at Joskin.<br />
<br />
Joskin exclaims, "Sothog just reminded me of something!"<br />
<br />
Sothog blinks at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Please help yourself to delicious Icemule tarts! They're on the bench over there!"<br />
<br />
Joskin points at a carved ice bench.<br />
<br />
Dahush gazes with interest at a carved ice bench.<br />
<br />
Sothog chuckles.<br />
<br />
Joskin says, "Icemule, of course, is the best place in Elanthia to get tarts."<br />
<br />
Joskin giggles.<br />
<br />
Joskin exclaims, "But let's talk about the future!"<br />
<br />
Joskin recites:<br />
<br />
"There are a lot of things people have talked to me about when it comes to what they want Icemule Trace to be going forward"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "Some people are concerned about defense and making sure everyone is safe."<br />
<br />
Hartesa solemnly applauds.<br />
<br />
Joskin says, "Some people want Icemule to grow."<br />
<br />
Joskin exclaims, "Some people want Icemule not to grow!"<br />
<br />
Joskin says, "Of course, many are concerned about the woman who calls herself a queen."<br />
<br />
Someone in the back shouts, "Down with Daukhera!" Another hollers, "Long live the Queen!" The two scuffle for a moment.<br />
<br />
Joskin exclaims, "Thank you for demonstrating!"<br />
<br />
Joskin giggles.<br />
<br />
Tawariell furrows her brow, Hailleus laughs, Sothog chuckles, and Dahush scowls.<br />
<br />
Joskin says, "But let's all be friends here tonight."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Jalodg adopts an agreeable expression.<br />
<br />
Joskin says, "And I know many people are concerned about our relationship with the Landing."<br />
<br />
Zailon suddenly pauses, a look of consternation crossing his features as he listens intently.<br />
<br />
Joskin recites:<br />
<br />
"I think it's OK to say that in many ways, our fortunes are tied to theirs"<br />
<br />
Dahush says, "They have stinky sewers."<br />
<br />
Joskin says, "If they do well, we'll benefit. And if they have problems, we're close enough that it could affect us."<br />
<br />
Kilded nods in agreement at Joskin.<br />
<br />
Hartesa nods somberly at Joskin.<br />
<br />
Joskin says, "So it's very, very important Lylia feels she can work with our government for mutual benefit."<br />
<br />
Sothog nods at Joskin and applauds.<br />
<br />
Joskin says, "It's a really great opportunity with her being a new Mayor and us electing a new Mayor."<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Joskin says, "Of course, we have our own people, our own issues, our own opportunities."<br />
<br />
Joskin recites:<br />
<br />
"Before I go on, I want to highlight some of the great people who have been doing so much for us."<br />
<br />
Joskin says, "First, of course, is White Haven."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Tawariell smiles.<br />
<br />
Joskin says, "They have been a shining house in Icemule for years and years."<br />
<br />
Hartesa and Sothog applaud, while Dirvy applauds politely.<br />
<br />
Sothog and Tawariell smile at Joskin.<br />
<br />
Tawariell nods approvingly.<br />
<br />
Joskin asks, "How many of us have gotten spells from them? Or won some money? Or simply danced at the ball?"<br />
<br />
Tawariell gives a lopsided grin.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Enestrie shushes herself!<br />
<br />
Joskin says, "And they're going to keep doing these things. So if I'm elected, I will work very closely with White Haven."<br />
<br />
Joskin says, "Of course, I'm also a member of the House."<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Joskin exclaims, "But I'm not an officer!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "There's another group. It's newer. ICICLE."<br />
<br />
Dirvy applauds politely.<br />
<br />
Joskin asks, "How about that new citizens' tent?"<br />
<br />
Joskin, Tawariell, and Sothog applaud, while Hartesa applauds warmly.<br />
<br />
A child escapes his mother's grasp and begins tumbling in the snow mumbling, "Vote for Joskin, Vote for Joskin!"<br />
<br />
Sothog grins.<br />
<br />
(Jalodg chuckles and beams at the flailing child.)<br />
<br />
Joskin sadly exclaims, "After Nihala died... ICICLE did a lot to keep Icemule together. Thank you!"<br />
<br />
Jalodg nods at Joskin.<br />
<br />
Joskin says, "I hope that, as Mayor, I can be an asset to them as they have to us."<br />
<br />
A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.<br />
<br />
Joskin recites:<br />
<br />
"Now, a few things I would like to do."<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Joskin says, "First! Community building."<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Joskin says, "Icemule is already the friendiest city in Elanthia. I want to encourage more of that."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "And the citizens' tent is a great idea. I propose more special perks for citizens."<br />
<br />
Joskin says, "The idea is to encourage more people who feel like they can have a home here do so."<br />
<br />
Enestrie nods approvingly.<br />
<br />
(Jalodg scoffs at the drunk's remarks.)<br />
<br />
Joskin exclaims, "But non-citizens should not feel left out!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Hartesa applauds Joskin warmly.<br />
<br />
Dahush turns an inquisitive ear toward Joskin.<br />
<br />
Joskin says, "I want to start a yearly tart-baking contest."<br />
<br />
Enestrie smiles and applauds at Joskin.<br />
<br />
Verryn smiles.<br />
<br />
Joskin exclaims, "It will help our reputation of a place for delicious food. And it will being more tourists!"<br />
<br />
You hear the growling bellies of many folks gathered nearby as food is mentioned.<br />
<br />
<br />
Joskin says, "Next, defense."<br />
<br />
Dirvy rubs Zailon's shoulders gently.<br />
<br />
Hartesa peers quizzically at Joskin.<br />
<br />
Enestrie giggles.<br />
<br />
Sothog grins.<br />
<br />
Kilded nods in agreement.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Kilded tilts his head toward Joskin, examining him intently as the tip of one ear twitches briefly.<br />
<br />
Joskin says, "I said this before, but this area needs tightening."<br />
<br />
Enestrie agrees with Joskin.<br />
<br />
Joskin says, "Our guards are very nice. But we need to make sure our gates are watched at all times."<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Hartesa nods thoughtfully.<br />
<br />
Joskin says, "That may mean some new recruits. That may mean incentives for the current guard to be more watchful."<br />
<br />
Joskin says, "I can work with people to see what is best."<br />
<br />
Zailon suddenly pauses, a look of consternation crossing his features as he listens intently.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "But gate security won't mean much if vathors and nasy creatures can appear right here in front of us."<br />
<br />
Joskin says, "So we need to explore deep, strong magic to prevent that from happening."<br />
<br />
Joskin says, "I know that's being done."<br />
<br />
Zailon grins mischievously.<br />
<br />
Joskin says, "But it could be done faster with official support and resources."<br />
<br />
Joskin says, "I think that's what is most on my mind."<br />
<br />
Joskin exclaims, "I am happy to answer your questions!"<br />
<br />
Joskin asks, "Perhaps people can raise their hand?"<br />
<br />
Verryn raises his hand.<br />
<br />
Joskin points at Verryn.<br />
<br />
Speaking to Verryn, Joskin asks, "Yes?"<br />
<br />
Verryn stands up.<br />
<br />
Enestrie, Tawariell, and Sothog turn an inquisitive ear toward Verryn.<br />
<br />
Kilded frowns.<br />
<br />
Verryn quietly says, "As some of you might know, I moved here from Ta'Vaalor, for a variety of reasons. I have since become a citizen and greatly enjoyed my time here . . ."<br />
<br />
Enestrie nods at Verryn.<br />
<br />
Jalodg beams happily at Verryn!<br />
<br />
Speaking to Verryn, Joskin exclaims, "We're happy to have you!"<br />
<br />
Jalodg and Sothog applaud Verryn.<br />
<br />
Joskin cocks his head.<br />
<br />
Verryn quietly asks, ". . . One of the reasons I moved was due to disdain I felt in the Elven nations toward those of my race. As mayor, what will you do to make sure that Icemule Trace will be a place that is accepting and comforatble for all races equally?"<br />
<br />
Hartesa applauds Verryn.<br />
<br />
Enestrie smiles at Verryn.<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Speaking to Verryn, Darkc says, "If i can become a citizeb here there will be no problems."<br />
<br />
Darkc snickers.<br />
<br />
Joskin recites:<br />
<br />
"As Mayor, I will pledge that nobody representing the city will ever discriminate or favor anyone based on their race."<br />
<br />
Sothog grins at Darkc.<br />
<br />
Dahush nods at Verryn.<br />
<br />
You nod at Joskin.<br />
<br />
Merekka says, "The pawnshop clerk does."<br />
<br />
Dahush begins chuckling at Merekka!<br />
<br />
Joskin frowns.<br />
<br />
Merekka says, "He does not like gnomes."<br />
<br />
Joskin says, "He doesn't work for the city."<br />
<br />
Joskin says, "But that doesn't mean he can't be reasoned with."<br />
<br />
Joskin says, "It starts with us."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Enestrie agrees with Joskin.<br />
<br />
Joskin says, "And if we set the right example, other people will follow."<br />
<br />
A town guard stops you on his way to the pub and pokes you hard on the sternum. He asks, "You're voting for Sabotage, right? He's promised to hire more guards to protect this town." WIthout waiting for an answer, the guard shuffles off.<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Laralana nods approvingly at Joskin.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Speaking to Joskin, Darkc says, "The pawn broker is always charging me more."<br />
<br />
Sothog and Dahush raise their hand.<br />
<br />
Darkc turns away from Joskin, ignoring him.<br />
<br />
Enestrie smiles at Sothog.<br />
<br />
Hartesa nods at Darkc.<br />
<br />
Joskin says, "I don't like that."<br />
<br />
Hartesa exclaims, "It's a travesty!"<br />
<br />
(Jalodg shrugs at the worked-up Guard while agreeing with his sentiment.)<br />
<br />
Speaking to Darkc, Joskin says, "We can talk to him, try to get him to see reason."<br />
<br />
Darkc agrees with Hartesa.<br />
<br />
Joskin says, "If not..."<br />
<br />
Joskin exclaims, "Perhaps taxes could go up!"<br />
<br />
Joskin giggles.<br />
<br />
Szad glances at Joskin.<br />
<br />
Jalodg cringes.<br />
<br />
Dahush looks over at Joskin and shakes his head.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
The surroundings are engulfed in gusts of white snow.<br />
<br />
Darkc cackles!<br />
<br />
Speaking to Szad, Joskin exclaims, "Of course not!"<br />
<br />
Igerone grins at Szad.<br />
<br />
Speaking to Joskin, Sothog asks, "I'd like to ask a related question. In light of our apparent unpopularity with some in the Elven Nations, how would you propose to smooth relations between us and them?"<br />
<br />
Szad quietly says, "The donations are bad enough.."<br />
<br />
Speaking to Szad, Joskin says, "I mean for people who are mean to other people."<br />
<br />
Szad begins chuckling at Joskin!<br />
<br />
The crowd shrieks almost in unison at the mention of raising taxes.<br />
<br />
Szad quietly asks, "You're going to tax meanness?"<br />
<br />
Sothog blinks.<br />
<br />
Speaking to Szad, Joskin says, "I would consider taxing racism, yes."<br />
<br />
Dahush mutters taxes and rolls his eyes.<br />
<br />
Szad quietly exclaims, "Racism!"<br />
<br />
Merekka giggles.<br />
<br />
Szad chuckles.<br />
<br />
Hartesa rises to her feet while applauding Joskin!<br />
<br />
Dahush ponders.<br />
<br />
Speaking to Sothog, Joskin exclaims, "That is a tough one!"<br />
<br />
Merekka says, "I like the idea of taxing bigots more."<br />
<br />
Szad quietly asks, "We are surrounded by orcs and undead rolton and you're taxing racism?"<br />
<br />
Hartesa turns to Merekka and cheers!<br />
<br />
Szad quietly says, "I sometimes wonder about this town."<br />
<br />
Igerone exclaims, "Undead rolton!"<br />
<br />
Dahush asks, "The rolton are undead?"<br />
<br />
Szad quietly says, "Not all of them."<br />
<br />
Enestrie shushes Igerone!<br />
<br />
Szad quietly says, "Well, not yet."<br />
<br />
Sothog agrees with Enestrie.<br />
<br />
Igerone leans on his cane.<br />
<br />
Merekka says, "Some are zombies, though."<br />
<br />
Igerone glances at Enestrie.<br />
<br />
Speaking to Szad, Joskin exclaims, "More tax revenue means more guards at the gates!"<br />
<br />
Enestrie rolls her eyes at Igerone.<br />
<br />
Joskin exclaims, "But I need to answer Sothog!"<br />
<br />
Tawariell gazes in amusement at her surroundings.<br />
<br />
Sothog beams happily at Joskin!<br />
<br />
Joskin says, "I, too, have had an unpleasant experience in the Nations."<br />
<br />
Szad quietly says, "I haven't seen any racism in this town to be honest."<br />
<br />
Szad quietly says, "Well, apart from the gnome bar that I can't go in and whatnot."<br />
<br />
Joskin says, "But I think that is more about misunderstanding than anything."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin asks, "If we can work with the Landing, we can work with Illistim, right?"<br />
<br />
Szad quietly says, "Personally I'm prejudiced against anything I can't drag up an icy path.."<br />
<br />
Joskin says, "We just need to show how it's better for everyone if we are all on the same side."<br />
<br />
Szad quietly says, "But that's me."<br />
<br />
Joskin says, "That won't be easy for sure."<br />
<br />
Merekka nods at Joskin.<br />
<br />
Joskin says, "And it may take some time. But it's worth doing."<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Szad chuckles.<br />
<br />
Hailleus smiles at Szad.<br />
<br />
Speaking to Joskin, Sothog says, "Thank you."<br />
<br />
Joskin says, "And I think they know a thing or two about unwanted demons."<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Szad quietly says, ""magic"."<br />
<br />
Enestrie adopts an agreeable expression.<br />
<br />
Joskin points at Dahush.<br />
<br />
Hailleus melodically exclaims, "Thanks!"<br />
<br />
Szad smiles.<br />
<br />
Speaking to Dahush, Joskin asks, "Yes?"<br />
<br />
Dahush twists his head slightly, cracking his neck. He looks relieved.<br />
<br />
Dahush says, "Evenin m'lord, thankee for yer time tnight. I'm fairly new so if this is already in place please enlighten me."<br />
<br />
Speaking to Dahush, Joskin exclaims, "Welcome!"<br />
<br />
Dahush asks, "When these big mean vapers or whateve come around is there a plan for us with less experience to pitch in?"<br />
<br />
Hartesa applauds Dahush warmly.<br />
<br />
Tawariell smiles at Dahush.<br />
<br />
Jalodg smiles at Dahush.<br />
<br />
Speaking to Dahush, Joskin exclaims, "I love that question!"<br />
<br />
Dahush asks, "Do you have something in mind for defenses or are we at the mercy of our elders to get the job done?"<br />
<br />
Speaking to Dahush, Darkc says, "You can shoot arrows from the walls , there used to be towers but some omron had them removed."<br />
<br />
Speaking to Dahush, Joskin says, "I think there's a lot that can be done."<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "As I mentioned, I want to commit to more research on how to keep them from getting into the city."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "And anyone and everyone can help with that in some way."<br />
<br />
Hartesa nods slowly at Joskin.<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "But when they DO show up..."<br />
<br />
Jalodg mutters darnomrons.<br />
<br />
Dahush nods.<br />
<br />
Sothog turns an inquisitive ear toward Joskin.<br />
<br />
Sothog begins chuckling at Jalodg!<br />
<br />
Speaking to Joskin, Darkc says, "Start with rebuilding the towers the idjits did away with."<br />
<br />
Speaking to Dahush, Joskin exclaims, "The most important thing to do is stay safe if you feel like you're in danger. But if you want to help, there are things you can do!"<br />
<br />
Speaking to Dahush, Joskin says, "People will fall or get injured. They can be escorted to safety."<br />
<br />
Vereplor just went west.<br />
<br />
Speaking to Dahush, Joskin says, "Clerics and empaths will need things and people can get those things for them."<br />
<br />
Speaking to Dahush, Joskin exclaims, "It's not heroic, but it helps!"<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Dahush ponders.<br />
<br />
Laralana smiles at Joskin.<br />
<br />
Speaking to Dahush, Joskin asks, "Does that answer your question, or were you thinking of something else?"<br />
<br />
Sothog glances at Dahush.<br />
<br />
A man shouts, "I used to work on the towers, but they are broken!" His colleague agrees.<br />
<br />
Dahush asks, "Are there any standing orders? in the hall or somewhere else where a plan of action is detailed?"<br />
<br />
Speaking to Joskin, Darkc says, "Back a long time ago Morvule wage a very long war on Icemule, there were towers then and they were extremely useful in defeating his minions."<br />
<br />
Hartesa nods enthusiastically at Dahush!<br />
<br />
Sothog glances at Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "Ah, yes."<br />
<br />
Dahush asks, "Or am I a rolton with my head cut off trying to figure out what to do if they return?"<br />
<br />
(Jalodg turns to the shouting man and nods in enthusiastic agreement.)<br />
<br />
Speaking to Dahush, Joskin says, "Recently, some of us met with Brokkersten and Arshwikk about this very thing."<br />
<br />
Speaking to Dahush, Joskin says, "There will be leaders when it's time to mobilize."<br />
<br />
Speaking to Dahush, Joskin says, "I think the exact plans are still in the works, but they're being made."<br />
<br />
A woman shouts, "The time is now! Mobilize against the Queen!" Several cheer her on.<br />
<br />
Tawariell gazes with interest at her surroundings.<br />
<br />
Dahush inclines his ear, listening intently.<br />
<br />
Dahush says, "Many thanks for your time."<br />
<br />
Joskin says, "And, of course, we need to look at the towers."<br />
<br />
Darkc yells, "Repair and rebuild the towers!"<br />
<br />
Joskin says, "Smaller cities than ours have them."<br />
<br />
Dahush nods at Joskin.<br />
<br />
Tawariell nods in agreement.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Hartesa lets out a cheer!<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Kilded begins chuckling at Darkc!<br />
<br />
Joskin says, "They may not prevent every demon attack, but they help people feel safe."<br />
<br />
Joskin exclaims, "And it's a lot easier to go about your day when you feel safe!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Someone mentioned the 'Queen.'"<br />
<br />
Dahush says, "A few someones."<br />
<br />
Joskin says, "I didn't talk about her on purpose. I imagine an Icemule without her."<br />
<br />
Joskin exclaims, "But, let's talk about her!"<br />
<br />
Dahush turns to Joskin and cheers!<br />
<br />
Sothog nods at Joskin.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "We cannot allow a murderous tyrant to rule us."<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Hartesa solemnly applauds.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Dahush agrees with Joskin.<br />
<br />
Joskin says, "I was here when Dustybeard was executed just for saying something unkind about her."<br />
<br />
Joskin exclaims, "It was horrifying!"<br />
<br />
A child cries out, "She just wanna be friends!" before stomping off, sobbing.<br />
<br />
Joskin shakes his head.<br />
<br />
Dahush gasps.<br />
<br />
Groh asks, "Could we work along side of her?"<br />
<br />
Joskin says, "Friends do not kill friends when they are upset."<br />
<br />
Tawariell stands up.<br />
<br />
Liaison Tawariell just went east.<br />
<br />
Speaking to Groh, Joskin says, "That's what Sabotage wants to do."<br />
<br />
Speaking to Groh, Joskin says, "And that only works if you're willing to be her subject."<br />
<br />
Groh nods at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"I will not be her subject and Icemule will not be her queendom!"<br />
<br />
Groh says, "Not too familiar with the situation yet, that's why I was asking."<br />
<br />
Sothog turns to Joskin and cheers!<br />
<br />
Groh nods.<br />
<br />
Dahush turns to Joskin and cheers!<br />
<br />
Laralana agrees with Joskin.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Joskin says, "Part of Icemule All Together means coming together and expelling her."<br />
<br />
Joskin exclaims, "That will be very, very hard!"<br />
<br />
Darkc recites:<br />
<br />
"Have you or any tried to negotiate or reason with her?"<br />
<br />
Dirvy softly interrupts, "It is suspected that Daukhera attacked Newsby at a party last night, via an emissary who poisoned a tart Newsby ate."<br />
<br />
Hailleus melodically says, "Who the queen? she gave mt pardon from jail."<br />
<br />
Dahush gasps.<br />
<br />
Joskin exclaims, "Yes. Several people right here did!"<br />
<br />
Hailleus melodically says, "I must have caught her on a good day."<br />
<br />
Hailleus smiles.<br />
<br />
The crowd begins to murmur loudly about the accusations, with a clear divide between those who support her and those do not. Then they return their attention to Joskin.<br />
<br />
Jalodg's jaw drops.<br />
<br />
Joskin says, "I'm not saying nothing good ever happens when she's here. She led us to undiscovered magic."<br />
<br />
Enestrie nods at Joskin.<br />
<br />
Joskin says, "But if good things only happen when we serve her and please her, that's not a way to live."<br />
<br />
Hailleus melodically says, "Well I got out of jail and dont owe her a thing."<br />
<br />
Joskin exclaims, "And if someone reacts to resistance with murder and temporal rifts, that is evil!"<br />
<br />
Enestrie adopts an agreeable expression.<br />
<br />
Joskin says, "I promise, if I'm Mayor, I won't kill anyone who disagrees with me."<br />
<br />
Joskin giggles.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
Kilded nods slowly at Joskin.<br />
<br />
Sothog blinks at Joskin.<br />
<br />
Hartesa turns to Joskin and cheers!<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "I know things are bad now. And she is a big part of what is happening now."<br />
<br />
Joskin says, "But that will pass. We'll find a way. And she'll just be an unpleasant memory."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "We have so much more to do and offer than her."<br />
<br />
Joskin exclaims, "So let's talk about happier things!"<br />
<br />
Joskin says, "Time is running low."<br />
<br />
Joskin asks, "Does anyone else have a question?"<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Sothog raises his hand.<br />
<br />
Joskin points at Sothog.<br />
<br />
Speaking to Joskin, Sothog asks, "What are your thoughts on economic improvement for the town?"<br />
<br />
Darkc recites:<br />
<br />
"We need a once a year big fest here in Icemule"<br />
<br />
An owl sounds in the distance, and a drunken voice responds, "You can ask WHO all y'want! My mind ain't -hic- made up yet!" The voice devolves into drunken laughter.<br />
<br />
Speaking to Darkc, Joskin exclaims, "I proposed a big tart contest every year!"<br />
<br />
Verryn agrees with Joskin.<br />
<br />
Hailleus melodically says, "Provide better advertising for the locally owned shops, support our citizens."<br />
<br />
Speaking to Sothog, Joskin says, "There's a lot we can do."<br />
<br />
Sothog turns an inquisitive ear toward Joskin.<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Szad quietly asks, "I wonder, can we re-route streets?"<br />
<br />
Szad quietly asks, "You know, actual city planning?"<br />
<br />
Dahush peers quizzically at Szad.<br />
<br />
Speaking to Sothog, Joskin says, "When the deed company clears up its issues in issuing deeds for new stores, that's going to do a lot."<br />
<br />
Speaking to Sothog, Joskin says, "And I would want to put some money into advertising all the great things Icemule citizens have for sale."<br />
<br />
Igerone says, "City plannin' is more of a ICICLE thing, but y'all can certainly work together."<br />
<br />
Szad quietly asks, "Say ICICLE thing?"<br />
<br />
Szad quietly asks, "What's an ICICLE thing?"<br />
<br />
Joskin asks, "I imagine people have seen the advertisements for Zul Logoth by the river?"<br />
<br />
Hailleus melodically exclaims, "Joskin I just said that!"<br />
<br />
Jalodg smiles.<br />
<br />
Joskin says, "Events that promote tourism would be really big for us."<br />
<br />
Joskin says, "I think there's a lot there."<br />
<br />
Hailleus melodically says, "Icicle thing."<br />
<br />
Hailleus melodically asks, "What?"<br />
<br />
Speaking softly to Szad, Dirvy says, "We can talk about ICICLE after the rally, if you like."<br />
<br />
Szad quietly asks, "What?"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "I have no interest in re-doing the streets, though!"<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Szad shakes his head.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Szad quietly says, "Joskin I don't mean ALL streets."<br />
<br />
Szad chuckles.<br />
<br />
Szad quietly says, "That'd be kind of a nutty thing to do anyway."<br />
<br />
Speaking to Joskin, Sothog says, "Thanks again."<br />
<br />
Joskin asks, "Does anyone else have a question?"<br />
<br />
Speaking to Sothog, Joskin exclaims, "Of course!"<br />
<br />
Hartesa raises her hand.<br />
<br />
Joskin points at Hartesa.<br />
<br />
Speaking to Joskin, Hartesa says, "Thank you."<br />
<br />
Joskin nods at Hartesa.<br />
<br />
Some of the crowd glances warily at Hartesa.<br />
<br />
Speaking to Joskin, Hartesa says, "At that time the Terrace was known as a center for such studies, certainly more welcoming and acommodating than the Landing."<br />
<br />
Speaking to Joskin, Hartesa asks, "What do you propose to advance Icemule's standing as a place of learning and study?"<br />
<br />
Joskin rubs his chin thoughtfully.<br />
<br />
Joskin says, "We have these great guilds here. I think it's time we worked closer with them."<br />
<br />
Joskin says, "They have these people who know so much."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "We need to coordinate with them and reach out to people. Educate the children. Hold workshops!"<br />
<br />
Joskin says, "I think that's also an area where White Haven and ICICLE can help."<br />
<br />
Dahush says, "Workshops sound interestin."<br />
<br />
Joskin says, "I did propose more perks for citizens."<br />
<br />
Joskin says, "Perhaps that can include education opportunities."<br />
<br />
Sothog nods at Joskin.<br />
<br />
[Icemule Trace, Town Center]<br />
<br />
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see the Darkc disk, a pumpkin orange tabby kitten, a tidal bobcat, a bushy-tailed chipmunk, a desolate mountain spirit that is flying around, the parrot-shaped Dirvy disk, a royal penguin that is sitting, a vine-carved cherrywood cart with some stuff on it, a twisted white lectern, a twinkling bright bluish purple signboard with the words "Election Information" at the top, a blanket of snow, a carved ice bench with some stuff on it, a colorful silver-bound barrel emblazoned with a row of tiny grey penguins, a rhimar trash receptacle and a mammoth black notice.<br />
<br />
Also here: Tyrstald who is sitting, Groh who is sitting, Laralana, Rendena, Sothog, Lord Giffaxe, Darkc, Lord Zailon who is sitting, Szad, Merekka who is sitting, Kilded who is sitting, Verryn who is sitting, Dahush who is sitting, Hailleus who is sitting, Great Lord Jalodg, Executrix Dirvy who is sitting, Lady Hartesa, Councillor Emeritus Igerone, Joskin, Kittai, Enestrie who is sitting, Angellos<br />
<br />
Obvious paths: north, east, south, west<br />
<br />
Joskin exclaims, "I can take one more!"<br />
<br />
Speaking to Joskin, Hartesa says, "Thank you for your considered response."<br />
<br />
Speaking to Hartesa, Joskin exclaims, "You're welcome!"<br />
<br />
(Joskin looks over the crowd for a raised hand.)<br />
<br />
Joskin asks, "Anyone else?"<br />
<br />
Joskin exclaims, "OK, then!"<br />
<br />
Joskin exclaims, "THank you so much for coming!"<br />
<br />
Joskin removes a glittering tart-shaped pin that reads, "Joskin for Mayor!" written in rainbow letters from in his silvery pouch.<br />
<br />
Hartesa rises to her feet while applauding!<br />
<br />
Dahush, Kilded, Enestrie, and Verryn applaud Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Who would like a pin?"<br />
<br />
The crowd erupts into cheers and clapping!<br />
<br />
Hartesa lets out a loud whoop as she applauds Joskin!<br />
<br />
Speaking softly to Joskin, Dirvy exclaims, "Thank you for taking the time to speak to everyone tonight. And for supplying tarts. They were delicious!"<br />
<br />
A town guard stops you on his way to the pub and pokes you hard on the sternum. He asks, "You're voting for Sabotage, right? He's promised to hire more guards to protect this town." WIthout waiting for an answer, the guard shuffles off.<br />
<br />
Darkc asks, "How do we know we can rely on a Mayor that missed the meet and greet?"<br />
<br />
Speaking to Darkc, Joskin says, "I wanted to be there, but I already had a commitment for that time before the meet was scheduled."<br />
<br />
Joskin exclaims, "Of course, I would put mayor things at the top of the list!"<br />
<br />
Speaking to Joskin, Dahush says, "I'm still a little concerned about this taxes talk but otherwise you presented some interestin ideas for me to think about."<br />
<br />
Enestrie exclaims, "And Joskin, you had a proxy--someone who stood in for you which was excellent!"<br />
<br />
Dahush says, "Thankya for speakin to us tnight."<br />
<br />
Speaking to Dahush, Joskin says, "That was not a promise! It was something to consider."<br />
<br />
Speaking to Joskin, Darkc says, "The meet and greet was actually a Mayor thing."<br />
<br />
Speaking to Darkc, Joskin says, "Part of being a Mayor is not letting down people who are counting on you."<br />
<br />
Speaking simply to Darkc, Joskin says, "I had people counting on me that night. Igerone knew I would not be able to make it."<br />
<br />
Speaking to Joskin, Darkc says, "But all the other candidates made it, thats tells me that maybe they desire to be Mayor more than you do perhaps."<br />
<br />
Speaking heartily to Darkc, Kilded says, "As another candidate, I disagree with you, and think it was perfectly fine he was able to send someone in his place."<br />
<br />
Speaking to Darkc, Joskin says, "I can't speak for anyone else's desire."<br />
<br />
Speaking to Darkc, Joskin says, "And I don't think who wants it the most is the important thing."<br />
<br />
Speaking to Joskin, Darkc says, "But it does show that they are reliable though."<br />
<br />
A cheerful gnome pops in and announces, "The night should not be scary! Let's come together and defeat those who would rip us apart! Everyone vote Joskin for Mayor!" The gnome happily bounces away.<br />
<br />
Speaking to Darkc, Joskin says, "I am reliable. I followed through on my word."<br />
<br />
Speaking to Darkc, Joskin says, "I always do what I promise I will do."<br />
<br />
Speaking to Joskin, Darkc says, "Time will tell perhaps."<br />
<br />
Joskin exclaims, "It will!"<br />
<br />
Darkc nods.<br />
<br />
You bob a quick curtsy to Joskin.<br />
<br />
Speaking to Joskin, you exclaim, "Thank you for this rally!"<br />
<br />
Angellos, Darkc, Tawariell, Joskin, Kittai, Jalodg, and a tidal bobcat fall to the ground!<BR /><br />
The ground beneath you violently shakes and rumbles causing you to fall down!<BR /><br />
Roundtime: 9 sec.<br />
<br />
Jalodg melodically exclaims, "Gah!!"<br />
<br />
You blink.<br />
<br />
You thrash around on the ground.<br />
<br />
Joskin groans.<br />
<br />
Joskin stands up.<br />
<br />
Darkc exclaims, "The Queen cometh!"<br />
<br />
You ask, "What in the world?"<br />
<br />
Speaking to you, Joskin exclaims, "Welcome to Icemule!"<br />
<br />
Joskin giggles.<br />
<br />
You say, "Thank you."<br />
<br />
You exclaim, "I am fleeing back to some cover!"<br />
<br />
You feel a bit weak in the knees and find yourself wobbling.<br />
<br />
[TownCrier]-You: "Looking like there could be trouble brewing in Icemule, there was a big boom, and everything shook, and everyone fell down!"<br />
<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Joskin's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane''<br />
<br />
Joskin slowly empties his lungs.<br />
<br />
Daukhera turns to face Joskin.<br />
<br />
Joskin clears his throat.<br />
<br />
Joskin recites:<br />
<br />
"Just Desserts a tale in three parts!"<br />
<br />
(Joskin waves to a nearby group of robed children, who file in behind him.)<br />
<br />
Daukhera smirks at Joskin.<br />
<br />
Joskin says, "Please welcome the Temple Burrow Choir."<br />
<br />
Joskin applauds.<br />
<br />
Joskin recites:<br />
<br />
"Part I Breakfast!"<br />
<br />
(Joskin directs the choir as they start singing.)<br />
<br />
Joskin sings:<br />
<br />
"Icemule! A lovely town! Icemule! Where the friendliness comes round!"<br />
<br />
(Joskin gestures to come costumed halflings standing off to the side, who walk into the space. They begin greeting each other. Some start pantomiming goods for sale, executing imaginary transactions with others.)<br />
<br />
Joskin recites:<br />
<br />
"In Icemule, we had things good. We could visit friends. We could go to the store and buy things. We could meet at a restaurant and have a great meal. We could go to the bakery and get fresh tarts."<br />
<br />
(Joskin points to other costumed halflings, where they act out an empath tending to an injured citizen.)<br />
<br />
Joskin sings:<br />
<br />
"Icemule! It was the place to be! Icemule! It was a wonder to see!"<br />
<br />
(Joskin waves out a sharply-dressed Halfling wearing a Mayor sash.)<br />
<br />
Joskin recites:<br />
<br />
"We all had great respect for our Mayor, who worked very hard for us!"<br />
<br />
(Joskin shakes hands with the mayor-actress, who mingles with the crowd.)<br />
<br />
Joskin slowly empties his lungs.<br />
<br />
(Joskin raises his hands into the air, calling dark clouds to hand over Town Center. Small bursts of lightning illuminate the Town Center and light thunder rumbles overhead.)<br />
<br />
Joskin recites:<br />
<br />
"Part II A devilish dinner!"<br />
<br />
Joskin sings:<br />
<br />
"We were warned<br />
We were told<br />
The beast would not be horned<br />
Her promises were fool s gold!"<br />
<br />
Daukhera squeakily says, "Ooh, I know the devil."<br />
<br />
Daukhera squeakily says, "Great gal pal."<br />
<br />
Joskin recites:<br />
<br />
"And then bad things started happening in the town. The mayor felt it was her job to help!"<br />
<br />
(Joskin draws a circle in the air, which materializes into an illusory portal. The mayor runs through it, then disappears!)<br />
Daukhera squeakily says, "Ooh, this must be when I started to see my land that had been claimed by the Paradis."<br />
<br />
(Joskin claps his hands and a blinding bolt of lightning hits Town Center with a loud crash of thunder. Standing where the mayor was is a sneering Halfling in tattered purple clothing.)<br />
<br />
Daukhera squeakily exclaims, "Wonderful history lesson!"<br />
<br />
Daukhera applauds.<br />
<br />
Joskin sings:<br />
<br />
"She is here<br />
She wants to be our friend<br />
But soon it is clear<br />
That would mean our end!"<br />
<br />
Daukhera squeakily says, "Friend. Not friend, Friend."<br />
<br />
Daukhera corrects Joskin in earnest.<br />
<br />
(Joskin cries as the newly-arrived Halfling begins to demand things of the townspeople around her. One is holding a book, which she orders handed over. She cannot hold it.)<br />
<br />
Joskin recites:<br />
<br />
"She claims this is her Queendom, this is her right."<br />
<br />
(Joskin indicates the Halfling in purple summoning terrible beasts to attack the townspeople while she laughs in delight.)<br />
<br />
Joskin recites:<br />
<br />
"Some even begin to bow to her. Is it fear? Is it something else?"<br />
<br />
Daukhera squeakily says, "It's Friendship."<br />
<br />
(Joskin stands back as several townspeople prostrate themselves before her.)<br />
<br />
Daukhera dances around the room to music only she can hear.<br />
<br />
Daukhera wraps her rapture cloak around herself, causing a dark <br />
haze to enshroud her.<br />
<br />
Daukhera throws her rapture cloak open wide, spraying rays of <br />
blackness as the dark haze enshrouding her disperses.<br />
<br />
(Joskin stands back as several townspeople prostrate <br />
themselves before her.)<br />
<br />
Daukhera squeakily says, "I love worshippers! They're the <br />
reason I even put on makeup."<br />
<br />
(Joskin guides the choir again as a solemn-faced Sylvan begins <br />
to strum a lute.)<br />
<br />
Joskin sings:<br />
<br />
"We don t need no education"<br />
<br />
Daukhera squeakily says, "Just wait until we find my throne within Pinefar."<br />
<br />
Joskin sings:<br />
<br />
"We don t need no thought control"<br />
<br />
Joskin sings:<br />
<br />
"HEY! Daukhera! Leave our town alone!"<br />
<br />
Joskin sings:<br />
<br />
"All in all we re just another ice block in the wall"<br />
<br />
Joskin recites:<br />
<br />
"Part III The dessert"<br />
<br />
Joskin recites:<br />
<br />
"Here is the part I did not write, because I cannot"<br />
<br />
Joskin recites:<br />
<br />
"This is where the decision is yours, Daukhera!"<br />
<br />
Joskin recites:<br />
<br />
"We can still have a sweet ending"<br />
<br />
Joskin removes a piece of tart lemon candy from in his fiery red backpack.<br />
<br />
Joskin drops a piece of tart lemon candy.<br />
<br />
Joskin removes a rich chocolate caramel from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a rich chocolate caramel.<br />
<br />
Joskin removes a spiraled dark and white chocolate from in his <br />
fiery red backpack.<br />
<br />
Joskin drops a spiraled dark and white chocolate.<br />
<br />
Daukhera picks up a rich chocolate caramel.<br />
<br />
Daukhera licks her chocolate caramel.<br />
<br />
Joskin picked up a coin.<br />
<br />
Joskin removes a creme-filled dark chocolate coin from in his <br />
fiery red backpack.<br />
<br />
Daukhera squeakily says, "Mmmm."<br />
<br />
Joskin drops a creme-filled dark chocolate coin.<br />
<br />
Joskin removes a peach dumpling from in his fiery red backpack.<br />
<br />
Daukhera takes a bite of her chocolate caramel.<br />
<br />
Joskin drops a peach dumpling.<br />
<br />
Joskin removes a chocolate covered hazelnut from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a chocolate covered hazelnut.<br />
<br />
Daukhera gobbles down a big bite of her chocolate caramel.<br />
<br />
Joskin removes a sweetened oatcake from in his fiery red <br />
backpack.<br />
<br />
Daukhera gobbles down her chocolate caramel in one enormous <br />
bite.<br />
<br />
Joskin drops a sweetened oatcake.<br />
<br />
Joskin removes a flaky berry-filled pastry from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a flaky berry-filled pastry.<br />
<br />
Joskin picks up a chocolate covered hazelnut.<br />
<br />
Joskin drops a chocolate covered hazelnut.<br />
<br />
Joskin removes a flour-dusted sweet roll from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a flour-dusted sweet roll.<br />
<br />
Joskin removes a budding milk chocolate rose from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a budding milk chocolate rose.<br />
<br />
Joskin removes a delicate mint-chocolate rose from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a delicate mint-chocolate rose.<br />
<br />
Sothog bows.<br />
<br />
Joskin removes a bright cobalt winter rose from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a bright cobalt winter rose.<br />
<br />
Joskin removes a crunchy white chocolate wafer from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a crunchy white chocolate wafer.<br />
<br />
Joskin gives his disk a flip that sends it spinning end over end, dumping everything inside onto the ground by his side.<br />
<br />
Joskin recites:<br />
<br />
"I have gathered these desserts from towns across Elanthia"<br />
<br />
Daukhera squeakily exclaims, "I can't eat all these. Help, Friends!"<br />
<br />
Joskin recites:<br />
<br />
"They are yours"<br />
<br />
Joskin recites:<br />
<br />
"I will buy as many as you like if you agree to leave us and never return!"<br />
<br />
Joskin sings:<br />
<br />
"That is all, that is the show<br />
Please know it is time to go<br />
We just want to be left alone<br />
So that we can continue to have our home!"<br />
<br />
Joskin blushes a florid shade of dark red.<br />
<br />
Joskin recites:<br />
<br />
"Please, a round of applause for the choir and actors!"<br />
<br />
Daukhera applauds.<br />
<br />
Daukhera squeakily exclaims, "Quite lovely. I love history!"<br />
<br />
Daukhera squeakily says, "Please, please, help eat the desserts."<br />
|}<br />
<br />
===Kilded===<br />
"As Mayor of the town I'd like to see our town grow and thrive by welcoming citizens from all walks of life be they elf, dwarf, giantman, of course halfling, or any other race and profession. Many of our citizens have great ideas - the citizenship tent is fantastic and the snowman field is a lot of fun. When elected I look forward to working with ICICLE and our citizens to focus our resources on ways to improve our town and draw in new citizens. This works to both make our fair town more enjoyable and also brings in new revenue for more improvements! The more passionate and interested citizens we have the better Icemule becomes! We've also had some new faces show up in our town recently -- namely the new Queen. While I haven't spent much time with her many of our citizens have grown fond of her. She was also very helpful in introducing our town to new potion-making skills and guiding us through some recent town troubles. I will be sure to keep an eye on her so we can grow our alliance. I look forward to speaking to all of you more and learning about your wishes and ideas for our town and speaking to you more about my stance on the issues! Vote Kilded! Icemule's Sexiest Warrior!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Kilded's Rally</strong><br />
|-<br />
|''06/09/18 rally transcript recorded by Enestrie.''<br />
Under the massive barbican is a shadowy passageway, with sturdy stone walls on each side and overhead. Iron-barred windows provide access to this area from each of the barbican towers as well as from overhead, creating the distinct impression that someone is watching from the shadows. The sharp spikes of raised portcullises jut from the ceiling at the northern entrance to the city and the southern exit to the wilds.<br />
Also here: Kilded<br />
Obvious exits: north, south<br />
<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
Flimbo just arrived.<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
Kilded and Flimbo shake hands.<br />
<br />
A raucous noise sounds from the direction of the South Gate. An excited halfling child runs through, squealing, "I hear the band warming up! Kilded's Mayoral rally is starting up at the top of the hour!โ<br />
<br />
Kilded paces back and forth.<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
Kilded removes a twine-bound old sketch book from in his dark wool longcloak.<br />
Kilded paces back and forth.<br />
Lady Paerdita just arrived.<br />
Kilded and Paerdita shake hands.<br />
Kilded heartily exclaims, "Welcome!"<br />
Enestrie smiles and nods to a small group of militia.<br />
Paerdita folds her hands behind her back.<br />
<br />
A line of halfling militiamen march through, the officer at the head of the line calling cadence. They move to an unoccupied corner of the stands and take their positions, grinning uniformly at Kilded.<br />
<br />
Liaison Tawariell just arrived.<br />
Tawariell gazes in wonder at her surroundings.<br />
You hug Tawariell, who wraps you in a warm embrace.<br />
You smile at Tawariell.<br />
Tawariell hugs you, and you wrap her in a warm embrace.<br />
Speaking to Tawariell, you say, "Thank you for coming."<br />
Tawariell giggles.<br />
Speaking to you, Tawariell exclaims, "O'course!"<br />
Tawariell smiles.<br />
Kilded paces back and forth.<br />
Tawariell blinks.<br />
Tawariell shakes Kilded's hand enthusiastically.<br />
Flimbo furrows his brow.<br />
<br />
Tawariell gives Kilded a friendly hug.<br />
Speaking heartily to Tawariell, Kilded says, "Thank you for coming. I really appreciate it.โ<br />
<br />
Speaking to Kilded, Tawariell exclaims, "I wouldn' miss it!โ<br />
You smile at Tawariell.<br />
Maiden Leafiara just arrived.<br />
Kilded gives Leafiara a friendly hug.<br />
Leafiara hoots at Kilded.<br />
Leafiara hugs Kilded, who wraps her in a warm embrace.<br />
Kilded gives Leafiara a firm handshake.<br />
You give Leafiara a friendly hug.<br />
Kilded shakes Leafiara's hand enthusiastically.<br />
Leafiara grins.<br />
Speaking heartily to Leafiara, Kilded exclaims, "Thank you for coming!"<br />
Leafiara hugs you.<br />
<br />
The crowd swells as townsfolk pour in, chattering excitedly.<br />
<br />
You grin at Leafiara.<br />
Enestrie smiles and nods to a small group of militia.<br />
Speaking heartily to Leafiara, Kilded exclaims, "Help yourself to some campaign propaganda!โ<br />
Kilded chuckles.<br />
Leafiara glances appraisingly at a heavy backpack.<br />
Leafiara removes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from in a heavy backpack.<br />
Leafiara raises her blue wooden sword in triumph!<br />
<br />
Kilded smiles as he overhears an elderly halfling and an young elf discussing his candidacy. "Kilded is a military man, and a warrior is a natural leader. He'll be a great mayor!โ<br />
<br />
Kilded smiles at Leafiara.<br />
Leafiara waves an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters around.<br />
Kilded snickers.<br />
Kilded hoots at Leafiara.<br />
Leafiara hoots at Kilded.<br />
Leafiara points her blue wooden sword at Kilded.<br />
Leafiara nods sagely.<br />
Leafiara sheathes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters into one of the small scabbards sewn inside of her red silk cape.<br />
High Lord Gnaeusprimus just arrived.<br />
<br />
A band kicks off into a rollicking tune at the South Gate! A halfling militia member runs through, calling out, "Kilded's Mayoral rally is starting up! Everyone head that way!โ<br />
<br />
Leafiara hoots.<br />
Tsiae just arrived.<br />
Tsiae waves.<br />
Tsiae smiles.<br />
Kilded waves to Tsiae.<br />
Kilded and Tsiae shake hands.<br />
Kilded heartily exclaims, "Welcome!"<br />
<br />
The crowd buzzes aloud, clapping along with the music and cheering.<br />
<br />
Kilded and Gnaeusprimus shake hands.<br />
Tawariell smiles.<br />
Kilded nods.<br />
Kilded gives Diablic a firm handshake.<br />
The militiamen cheer in unison, stomping their feet and waving excitedly at Kilded.<br />
<br />
Leafiara draws an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from one of the small scabbards sewn inside of her red silk cape.<br />
<br />
The crowd cheers loudly, and a few groups hold up handmade 'Kilded for Mayor' signs.<br />
<br />
Leafiara observes, "Already some excite people, it seems."<br />
Leafiara cracks her knuckles!<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
<br />
Kilded paces back and forth.<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
A halfling militiaman pokes his head out of one of the tower windows, cheering loudly!<br />
You let out a cheer!<br />
<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
Kilded smiles and waves to the militiamen<br />
<br />
Kilded heartily says, "Hello people of Icemule and guests from other towns and lands. Thank you all for being here tonight."<br />
Tawariell applauds politely.<br />
Tsiae hums happily to herself.<br />
You gaze respectfully at Kilded.<br />
The crowd roars with appplause as Kilded begins to speak!<br />
<br />
Leafiara tilts her head toward Kilded, examining him intently as the tip of one ear twitches briefly.<br />
Tsiae beams!<br />
<br />
Speaking heartily to Tawariell, Kilded says, "Thank you for being here tonight. It's always good to see other candidates and for us to hear eachother's ideas."<br />
Tawariell shakes Kilded's hand enthusiastically.<br />
You smile at Tawariell.<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
Tsiae giggles.<br />
<br />
Kilded heartily says, "I've been in Icemule a long, long time. More than many realize. I was a young boy when I first came here - fresh faced and full of optimism, and I remain optimistic about this town today."<br />
<br />
You listen carefully to Kilded.<br />
<br />
Kilded heartily says, "I speak to you from just inside one of our gates because It is one of four places of great importance to our town. It's not a bakery or a town center or a well or a pub or any of the other gathering places -- but a place that commerce and life pours in and out of this town hundreds of times a day."<br />
<br />
Kilded heartily says, "And it's constantly under attack."<br />
<br />
Kilded heartily says, "Our gates are one of our major defenses from outside incursions -- and currently they're failing to do their job. We have Dakuhera causing mayhem in our town, and in other towns."<br />
<br />
You listen carefully to Kilded.<br />
<br />
Leafiara raises her blue wooden sword in triumph!<br />
Tsiae nods at Kilded.<br />
<br />
Kilded heartily says, "We have surges of evil creatures terrorizing our women and children while our guards get drunk in the Pub or run in fear, doing nothing."<br />
<br />
You nod at Kilded.<br />
Tsiae shivers.<br />
Tawariell cocks her head.<br />
You gaze respectfully at Kilded.<br />
<br />
Kilded heartily says, "We need archers at the gate. We need to fix and fortify our towers and walls. We need to strengthen our defenses and warning systems. We must work closely with the Northern Fury, our great militiamen and the people of the Landing to learn from eachtoher and defend eachother."<br />
<br />
Kilded removes an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters from in his leather scabbard.<br />
<br />
Kilded raises his blue wooden sword in triumph!<br />
<br />
You adopt an agreeable expression.<br />
<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
<br />
Applause breaks out at the front of the crowd, and spreads quickly, gaining in volume as it spreads, culminating in a deafening roar of approval!<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
Tawariell applauds politely.<br />
<br />
Kilded heartily says, "And speaking of "Queen" Dakuhera -- A recent nuisance to our little town."<br />
Tawariell folds her hands.<br />
Leafiara takes a moment to observe Kilded.<br />
You furrow up your face and wince.<br />
<br />
Kilded heartily says, "She is no longer welcome, when I become mayor. She has caused trouble here long enough. I will recruit a band of strong and powerful individuals, including myself, to drive her from the town if she will not go quietly. Warriors never back down from a fight and I certainly do not plan on backing down from this threat to our city."<br />
<br />
Kilded heartily says, "My opinion is that she should take refuge up in Pinefar. A little mountain air might help clear her mind, and we can venture there to speak to her if we need to."<br />
<br />
Tsiae grins.<br />
<br />
Kilded heartily says, "Once she has proven her ability to behave and respect our town and its people, we will reconsider her entry into it."<br />
<br />
A murmur breaks out from the crowd, as pockets of excited conversation sprout.<br />
<br />
Tsiae raises her blue wooden sword in triumph!<br />
You gaze respectfully at Kilded.<br />
<br />
Kilded heartily says, "You'll also notice that both Dakuhera and her henchmen are conspicuously absent from this rally. I think they've heard my warning in past speeches."<br />
<br />
Kilded heartily says, "As for our neighbors to the south. I had a long conversation with Mayor Lylia about her position as mayor, and how she might work with the new mayor of Icemule. She was very complementary of all the candidates and very very happy to have a partner up here to work with."<br />
<br />
You fold your hands.<br />
You smile at Kilded.<br />
<br />
Kilded heartily says, "Mayor Lylia shares some of my views on Dakuhera. She told me that, in her opinion, the Dakuhera is, "Unstable, volatile, temperamental -- yet also powerful and not without the capacity for reason."."<br />
<br />
Kilded heartily says, "This aligns well with my plan and views about Dakuhera and I'm happy Mayor Lylia feels the same. I look forward to working with her on this and many other important issues when I am elected mayor."<br />
<br />
Leafiara thoughtfully taps a finger against her lips.<br />
<br />
Kilded heartily says, "Moving onto ICICLE. As some of you may be aware of the rumors I wanted to address them head on. Yes, I used to be in ICICLE briefly, and yes, I had to remove myself from the committee because I could not dedicate my full time and attention to it."<br />
<br />
Kilded heartily says, "All I can say to that is that you all know my reputation and love for this town, and for its people. I have cleared my plate of other responsibilities and will be able to dedicate my full time and attention to the Mayor's office and the responsibilities that come along with it."<br />
<br />
You applaud Kilded.<br />
<br />
Kilded heartily says, "I look forward much to working with ICICLE and helping to guide and promote its projects and great public works. Some of which have already born fruit within Icemule."<br />
<br />
Tsiae smiles.<br />
You smile at Kilded.<br />
Leafiara nods understandingly.<br />
<br />
Kilded heartily says, "I also want to thank all the other candidates for the fierce campaigning we've been doing and many many conversations we've had. I have really enjoyed speaking with them and hearing their opinions. So much so that I plan on asking them for guidance and advice after the campaign."<br />
<br />
Kilded nods.<br />
A cheer springs up amongst the crowd, and spreads to an enthusiastic round of applause!<br />
You applaud.<br />
Kilded nods at Tawariell.<br />
Leafiara flashes a quick grin at Tawariell.<br />
Tawariell inclines her head.<br />
<br />
Kilded heartily says, "Everyone has something to contribute to the well-being of this town, and all of the candidates care deeply for it."<br />
<br />
Tsiae nods at Kilded.<br />
Kilded just nudged Tawariell.<br />
You nod in agreement.<br />
Tawariell smiles.<br />
Tawariell agrees with Kilded.<br />
<br />
Kilded heartily says, "Icemule really is a fantastic place to live, hunt and work and I look forward to working with you all to make it even better."<br />
<br />
You let out a cheer!<br />
Leafiara applauds Kilded.<br />
You applaud Kilded.<br />
Tawariell nods approvingly.<br />
Tawariell applauds politely.<br />
Tsiae applauds.<br />
Hlendril just arrived.<br />
<br />
Kilded heartily says, "With that, I'd love to take your questions -- and also if you haven't grabbed a campaign sign or sword, please grab one from the backpack."<br />
<br />
Sabotage just arrived.<br />
<br />
A loud cheer goes up from the crowd, and a chant of "Kil-Ded" breaks out briefly!<br />
<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
<br />
Kilded nods at Sabotage.<br />
<br />
Kilded and Sabotage shake hands.<br />
<br />
You say, "And question and answer time for Kilded is now!!!!'."<br />
<br />
Tsiae rubs her chin thoughtfully.<br />
Speaking shrilly to Kilded, Flimbo asks, "You got all the same stump speech as the everybody else does. What makes you different from all the other qualified candidates?โ<br />
<br />
You listen carefully to Flimbo.<br />
You gaze respectfully at Kilded.<br />
<br />
Speaking heartily to Flimbo, Kilded says, "I would respectfully disagree. My line on Dakuhera is much harder -- you'll notice I don't refer to her as Queen."<br />
<br />
Flimbo shrilly exclaims, "So the other folks, they don't like her, but you don't like her harder!โ<br />
<br />
Leafiara begins chortling at Flimbo.<br />
Tawariell says, "I don't mind her, actually."<br />
Tawariell chuckles.<br />
You laugh at Flimbo!<br />
<br />
Kilded peers quizzically at Flimbo.<br />
Speaking heartily to Flimbo, Kilded says, "I respect your opinion, however I believe it to be a bit of a false fact. I would love to answer questions on specific issues with you or hear some of your ideas for the town.โ<br />
<br />
Tawariell rocks back on her heels.<br />
<br />
Speaking shrilly to Kilded, Flimbo exclaims, "I think the penguins should glow in the dark so you can see them at night!"<br />
Tsiae giggles.<br />
Leafiara raises her eyebrows and gazes quite intently at Flimbo, clearly withholding comment.<br />
Leafiara snickers.<br />
Hlendril laughs!<br />
You ponder the meaning of Flimbo's existence.<br />
Kilded nods.<br />
Kilded chuckles.<br />
<br />
Tsiae says, "That'll keep trouble out."<br />
Tsiae smirks.<br />
<br />
Speaking heartily to Flimbo, Kilded says, "Thank you for your input -- i'll be sure to write it down.โ<br />
<br />
Kilded put an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters in his leather scabbard.<br />
<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
Kilded removes a twine-bound old sketch book from in his dark wool longcloak.<br />
<br />
(Kilded scribbles down a note in his sketch book.)<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
<br />
A particularly portly halfling bellows from the front row, "What're you gonna do about tart prices?!โ<br />
<br />
Kilded nods.<br />
Leafiara starts chortling.<br />
Tawariell appears to be trying hard not to grin.<br />
You giggle.<br />
<br />
Kilded smiles and chuckles at the portly halfling<br />
<br />
Kilded heartily says, "The tart prices are too damn high! If I become mayor I'll look to work with the providers of raw materials -- flour, fruit, sugar and other goods to get better pricing and lower prices for the citizens.โ<br />
<br />
The crowd chuckles, but the portly halfling stands resolute, his hands somewhere around his hip area.<br />
<br />
You nod approvingly.<br />
Leafiara applauds Kilded wildly!<br />
Tsiae grins.<br />
You giggle.<br />
Flimbo scoffs.<br />
You applaud Kilded.<br />
<br />
A group of halfling militiamen begin clapping and stomping their feet in rhythm, and before long the whole crowd is joining in, until the noise becomes thunderous!<br />
<br />
You grin.<br />
<br />
Speaking to Kilded, Tsiae asks, "How far are you wanting to take the defenses of this town? As compared to say the organization and fortress-style of Ta'Vaalor?"<br />
Leafiara glances between Tsiae and Kilded.<br />
<br />
Speaking heartily to Tsiae, Kilded says, "I hear you and thank you for your question. I feel like Ta'Vaalor's defenses are a bit strict. Even as an elf I feel unwelcome there.โ<br />
<br />
Leafiara nods knowingly at Kilded.<br />
You adopt an agreeable expression.<br />
Hlendril agrees with Kilded.<br />
<br />
Kilded heartily says, "I would strike a balance -- we need to get the barbican functional, we need archers at the gates."<br />
Kilded heartily says, "We don't need people to show papers and be thrown in jail for trivial reasons.โ<br />
<br />
Speaking to Kilded, Hlendril asks, "No proffesional standing armies??โ<br />
<br />
Kilded smiles and stomps his feet along with the militiamen.<br />
<br />
Hlendril appears to be trying hard not to grin.<br />
<br />
A halfling militia member pokes his head through the bars on one of the tower windows and hollers out, "Kilded for Mayor!" before ducking back out of sight.<br />
<br />
Speaking heartily to Hlendril, Kilded says, "We have the Northern Fury, our militia, and some great halfling militiamen here in the barbican. We need to train archers and work with them.โ<br />
<br />
Hlendril lets out a cheer!<br />
Tsiae says, "That's one thing I like about Ta'Vaalor is the ability for young folk to help fire arrows in complete safety and still help the cause."<br />
Tsiae smiles.<br />
You gaze heavenward.<br />
<br />
Kilded smiles and waves up to the tower.<br />
<br />
You nod at Tsiae.<br />
Speaking to Kilded, Hlendril says, "Ahh, that`ll be good enough. From what I see, the northern city is heavily fortified.โ<br />
<br />
Kilded nods in agreement at Tsiae.<br />
Hlendril quips, "Could use some Pylons though."<br />
Hlendril blinks.<br />
<br />
Kilded heartily says, "I am a warrior -- and a very organized one at that. Planning attacks, and defending myself are things I excel at.โ<br />
<br />
Hlendril grins at Kilded.<br />
Tsiae nods.<br />
Hlendril nods enthusiastically!<br />
Leafiara flashes a quick grin at Kilded.<br />
<br />
Kilded heartily says, "I think a lot of that skill translates into protecting this town."<br />
You adopt an agreeable expression.<br />
You applaud Kilded.<br />
Hlendril applauds.<br />
<br />
Speaking excitedly to Kilded, Leafiara agrees, "Oh, best believe that."<br />
Leafiara nods firmly.<br />
Leafiara glances upward and whistles quietly, an innocent look on her face.<br />
<br />
A timid-looking clerk calls out, "What will you do about the demons?"<br />
Tsiae blinks.<br />
<br />
The crowd buzzes at the question, and the clerk blushes furiously and shuffles backwards.<br />
<br />
Kilded heartily says, "As a member of the Order of Voln, I am well versed in dealing demons and other manner of undead. We have ways of dealing with undead -- special magic -- that I can organize some other members to assist with in our militia."<br />
Kilded heartily says, "I'd also hope to recruit some of you to help out in this.โ<br />
<br />
The crowd cheers wildly at this response, and the militiamen begin stomping once more, the rhythm shaking the ground.<br />
<br />
Kilded heartily says, "ICICLE has set forth a plan of engagement of demons which I would encourage employing as well."<br />
<br />
(Kilded writes something down in his book.)<br />
<br />
Tsiae says, "I have a long way to go before I can help out with those things."<br />
<br />
Hlendril smiles.<br />
Tsiae says, "But good to hear that there is much planning ahead."<br />
Tsiae smiles.<br />
Enestrie smiles and waves at the militia gathered at the tower.<br />
Leafiara gives Tsiae a strong, encouraging smile.<br />
<br />
Kilded heartily asks, "Who else? what other questions can I answer?"<br />
Kilded's concentration shifts and becomes more focused as he slightly tilts an ear in a particular direction.<br />
Kilded wiggles his ears.<br />
<br />
You gaze respectfully at Kilded.<br />
Flimbo raises his hand.<br />
Hlendril raises his hand.<br />
Tawariell folds her hands.<br />
Kilded points at Hlendril.<br />
<br />
Kilded heartily says, "Yes go ahead."<br />
Tsiae giggles to herself.<br />
<br />
Hlendril says, "Not to offend but..."<br />
Hlendril blushes a nice shade of light pink.<br />
Hlendril nervously says, "Lets address the Mammoth in the room..."<br />
Hlendril asks, "What about the queen?"<br />
Speaking heartily to Hlendril, Kilded says, "Sorry, I think you missed my speech."<br />
You nod at Kilded.<br />
Hlendril nods.<br />
Hlendril says, "I did, sorry."<br />
Speaking heartily to Hlendril, Kilded says, "Dakuhera -- I refuse to use her title -- needs to leave."<br />
Hlendril says, "Fair point.โ<br />
<br />
Kilded heartily says, "I will cordon her off to Pinefar, and we will deal with her from afar."<br />
Kilded heartily says, "Until she can prove her ability to return."<br />
Leafiara looks thoughtfully at Kilded.<br />
You nod approvingly.<br />
Kilded heartily says, "And be respectful to this town, and all the other towns."<br />
A massive midnight black panther emits a surprisingly deep growl!<br />
Kilded heartily says, "Recently one of her henchment committed an atrocious act in the Landing."<br />
Leafiara nods.<br />
Kilded heartily says, "One I will not condone or tolerate."<br />
Tsiae frowns.<br />
Speaking to Kilded, Leafiara acknowledges, "It was pretty terrible."<br />
The crowd cheers loudly, screaming their approval!<br />
Leafiara clenches her jaw.<br />
<br />
Speaking heartily to Hlendril, Kilded says, "I think the town can help be more aware. We have a pretty safe town already and peoplle in Town Center are very respectful.โ<br />
<br />
Kilded heartily says, "I wouldn't recommend licking the statue though."<br />
Tsiae adopts an agreeable expression.<br />
Kilded winces.<br />
Leafiara grins mischievously at Kilded.<br />
Tsiae chuckles.<br />
You grin.<br />
Hlendril nods at Kilded.<br />
You applaud.<br />
Hlendril applauds.<br />
Kilded nods at Leafiara.<br />
Tsiae says, "But definitely encourage others to do so."<br />
Tsiae winks.<br />
<br />
The crowd bursts into laughter, and it's followed by a healthy round of applause.<br />
<br />
Leafiara sheepishly admits, "I've fallen for it too."<br />
Speaking heartily to Leafiara, Kilded says, "It was awful."<br />
Leafiara nods once.<br />
<br />
Hlendril recites:<br />
"Kilded for mayor!โ<br />
<br />
Tsiae lets out a cheer!<br />
Kilded heartily says, "I do it once in a while. Keeps the blood pumping."<br />
Leafiara flashes a wide grin at Kilded.<br />
You let out a cheer!<br />
Leafiara nods approvingly.<br />
Kilded flexes his muscles.<br />
Tsiae is admiring Kilded.<br />
<br />
Tsiae hums happily to herself.<br />
Kilded heartily asks, "Who else? Flimbo did you have a question?"<br />
Sabotage frowns at Hlendril.<br />
Flimbo nods at Kilded.<br />
Kilded peers quizzically at Flimbo.<br />
Speaking shrilly to Kilded, Flimbo asks, "In your big stump speech, you said you left the ICICLE because you didn't have the time to commit to it. In the same breath, you said you can commit to dealing with an even more bigly position to deal with ICICLE from the mayor's chair. If we vote for you, how do we know you're not gonna not even maybe have enough time to commit?"<br />
You say, "We thank both of our candidates, Sabotage and Tawariell for coming to our rally.โ<br />
<br />
Speaking heartily to Flimbo, Kilded says, "As I also said in my speech -- I have cleared my slate of other responsibilities to solely focus on this position when I'm elected."<br />
Flimbo squints.<br />
Flimbo nods.<br />
<br />
Sabotage asks, "Are we headed to beat each other up?โ<br />
<br />
The crowd applauds loudly, the ovation punctuated by a loud, shrill whistle of approval.<br />
<br />
Kilded heartily says, "We have just a few minutes left.โ<br />
<br />
Tsiae removes an icy blue wooden sword painted with 'Vote for Kilded!' in golden letters from in a heavy backpack.<br />
<br />
Hlendril removes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from in a heavy backpack.<br />
<br />
Hlendril raises his wooden sword in triumph!<br />
<br />
Kilded heartily asks, "Could I answer any more questions? Do the other candidates have any questions for me?โ<br />
<br />
Tawariell ponders.<br />
<br />
The halfling militiamen cheer and stomp loudly, and the crowd quickly picks up the rhythm, until the combined noise rolls across the area in a raucous ovation!<br />
<br />
Kilded heartily says, "No questions from the candiates? Well I will close with this: I think Icemule is fantastic, and we make it fantastic."<br />
Kilded heartily says, "Thank you all again for coming."<br />
<br />
You let out a cheer!<br />
<br />
Leafiara nods in agreement at Kilded.<br />
Tawariell applauds politely.<br />
You applaud Kilded.<br />
Leafiara applauds.<br />
Hlendril agrees with Kilded.<br />
Tsiae applauds Kilded.<br />
<br />
The sound of a band launching into a rollicking tune splits the air around you! The crowd begins to break up, singing along to the tune, and clustering into small groups of conversation as they start to depart.<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Kilded's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
Kilded clearly says, "Your Majesty, I would like to offer you a gift. This gift is a short skit depicting circumstances and life s beautiful as well as ugly sides. The moral of this skit this eve is one I think will bring you hope and a measure of revelation. That is my hope at least."<br />
<br />
(Kilded turns sharply and nods at his assistant.)<br />
<br />
Kilded lies down.<br />
<br />
(Kilded curls up on the ground in a tightly knit ball.)<br />
<br />
Daukhera makes a weird face, but listens.<br />
<br />
(Kilded listens as his assistant says, "A child comes forth from dark power.")<br />
<br />
Kilded moves to a kneeling position.<br />
<br />
(Kilded listens as his assisant recites, "A child becomes aware of the world around her and takes delight in the vast beauty of her home.")<br />
<br />
(Kilded rises and skips around in a happy little circle plucking a winter rose here and there, playing with the forest animals, calling them my friends.)<br />
<br />
(Kilded listens as his assisant recites, "A child comes to know pain.")<br />
<br />
(Kilded winces in pain as his assistant reaches forward and draws a thin line of essence from his soul.)<br />
<br />
(Kilded watches as his assistant continues to pull the essence as he turns paler and paler, a blue tinge creeping across his skin.)<br />
<br />
Kilded screams!<br />
<br />
Kilded lies down.<br />
<br />
(Kilded becomes very still, as is frozen in a large block of ice, and then goes limp to the ground thawing quickly.)<br />
<br />
(Kilded cries out in pain.)<br />
<br />
A pained expression crosses Daukhera's face.<br />
<br />
Kilded fearfully exclaims, "What are you doing? This hurts!"<br />
<br />
Daukhera squeakily exclaims, "Ohhh, the pain!"<br />
<br />
Kilded moves to a kneeling position.<br />
<br />
(Kilded kneels again, rocking and hugging himself.)<br />
<br />
Kilded sways side to side on his knees.<br />
<br />
(Kilded listens as his assisant says, "I must do this! You must accept this! It will only take a little more! Hush! You must be strong! It is who you are!")<br />
<br />
Daukhera hugs her crosier close.<br />
<br />
Kilded stands up.<br />
<br />
(Kilded watches as suddenly the air grows thick and a force of militia surround him and his assistant. His assistant is killed immediately and he is covered in chains and thrown in a dark deep cavernous space.)<br />
<br />
(Kilded ages. He cries out from time to time.)<br />
<br />
Kilded fearfully exclaims, "Is anyone there? Let me out!"<br />
<br />
(Kilded is released from bondage suddenly in a blinding flash.)<br />
<br />
(Kilded remembers the pain and lashes out. He remembers his friends and looks for more. His soul what is left of it is marred and weak. He tries to find warmth. He tries to find love. All is lost.)<br />
<br />
(Kilded watches as a kind soul appears. She takes him by the hand. She says: You cannot cause pain and expect to find love in the same breath. Come with me. The soul and Kilded travel to a wooded forest. Here the soul tells Kilded: You must heal. You must find beauty. You must find love. Only then can you work with others to rise above your pain and lead the way to greatness.)<br />
<br />
Kilded lies down.<br />
<br />
(Kilded cries at the thought of being alone again. Suddenly, a small penguin appears and keeps Kilded company for a few days.)<br />
<br />
Kilded sobs.<br />
<br />
(Kilded awakens and finds a tiny bejeweled heart and a tasty tart where the penguin once lay with him. A brief smile crosses his face as he feels for the first time true love.)<br />
<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
<br />
Kilded removes a kumys-glazed snowberry tart from in his dark wool longcloak.<br />
<br />
Kilded removes a heart of blue onyx from in his dark wool longcloak.<br />
<br />
Kilded stands up.<br />
<br />
Kilded stares at his blue onyx.<br />
<br />
Kilded stares at a kumys-glazed snowberry tart on a vine-carved cherrywood cart.<br />
<br />
Kilded stares at his snowberry tart.<br />
<br />
Kilded sighs.<br />
<br />
Kilded offers Daukhera a kumys-glazed snowberry tart.<br />
<br />
Daukhera accepts Kilded's snowberry tart.<br />
<br />
Kilded offers Daukhera a heart of blue onyx.<br />
<br />
Daukhera put a wildly deformed greyish-black illthorn crosier capped with a living eye caged in electrum in her rapture cloak.<br />
<br />
Daukhera accepts Kilded's blue onyx.<br />
<br />
Kilded bows to Daukhera.<br />
<br />
Kilded heartily says, "Thank you."<br />
<br />
Daukhera squeakily exclaims, "How precious!"<br />
<br />
Kilded sits down.<br />
<br />
Kilded bows.<br />
<br />
Daukhera examines an empty spot in her crown for the onyx heart.<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
<br />
Daukhera squeakily exclaims, "Cinnamon... yuck!"<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Kilded's Icy Elegance Performance</strong><br />
|-<br />
|''06/14/18 transcript recorded by Jastalyn.''<br />
<br />
[White Haven, Ice Pond]<br />
Sparkling off the drifts of snow, starlight refracts against the crystal tower standing tall in the nearby courtyard. A fine layer of ice traps delicate vines in their slow crawl up the bordering stone wall, creating a latticework of frozen patterns. Along the eastern edge of the stone wall, some crystalline ice sculptures can be spied amidst the foliage. Jutting out into an ice-covered pond is a wooden dock, a sign tied to one post reading "Swim at Your Own Risk!". You also see a jubilant luck spirit that is flying around, a tidal bobcat, the Tawariell disk, an erratic celestial spirit that is flying around, the Diablic disk, a majestic king cheetah that is sitting, a blue-eyed calico cat that is sitting, a vine-carved cherrywood cart with some stuff on it, a small fire, a glass door, an icy blue steel fishing chest and a rhimar-bound telescope.<br />
Also here: Arbiter Jastalyn, Katiesa, Percy, Great Lord Jalodg, Liaison Tawariell, Master Neovik, Lord Diablic who is sitting, Selaesia, Conquerer of Reim Nodyre, Olgretien, Page of Honor Eilinora, Kilded<br />
Obvious paths: east, out<br />
You see Kilded Crastan the Roisterer.<br />
He appears to be a Sylvankind.<br />
He is tall. He appears to be very young. He has beautifully ice white-outlined twitching grey eyes and pasty white skin. He has long, straight white hair divided into several elegantly twisted sections and adorned with some delicate lacy frost opal snowflakes. He has an angular face, a pointed nose and a broad chest. He has a frosted arctic white gloss brushed onto his perfectly manicured fingernails.<br />
He has a slender gold spike in his left nostril, a coiled black dragon tattoo on his neck, a tattooed symbol of V'Tull on his wrist, and a thin silver rod in the upper ridge of his right ear.<br />
He is in good shape.<br />
He is holding an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters in his right hand.<br />
He is wearing a back pendant of pearl-tipped crystalline snowflakes, a floor-length brilliant white polar bear fur greatcloak clasped with an icy blue diamond, a gold filigree snowflake hung from a pale silk ribbon, a silvery blue icicle-draped gown, a snowy polar bear fur handwarmer lined in smooth plum silk, a blood-hued black leather scabbard inlaid with selanthan bloodjewels, some thigh-high stockings of white silk netting, and some frosty white ice skates with silver blades.<br />
Kilded seriously exclaims, "This .... is the dance of a warrior!"<br />
Neovik ducks his head.<br />
Neovik sits up.<br />
Eilinora examines Kilded closely, sizing him up and taking note of all the details.<br />
Kilded removes an ice white kohl stick from in his polar bear fur greatcloak.<br />
Kilded opens the white kohl stick and skillfully draws a thin ice white line across his eyelids, accenting his eyelashes making them appear more sultry.<br />
Kilded put an ice white kohl stick in his polar bear fur greatcloak.<br />
Eilinora appears to be struggling to keep a straight face.<br />
Kilded removes a frosted white glass bottle from in his polar bear fur greatcloak.<br />
Eilinora applauds.<br />
Tawariell gazes in amusement at Kilded.<br />
Kilded dips the brush of his white glass bottle into the gloss within and precisely applies it to his fingernails with a sweeping finish.<br />
Kilded put a frosted white glass bottle in his polar bear fur greatcloak.<br />
Kilded nods once.<br />
Selaesia grins.<br />
Kilded quietly says, "A snow warrior."<br />
Neovik laughs softly, trying to hide his amusement.<br />
You hear very soft footsteps.<br />
In one blurring motion, Kilded snatches an icy blue wooden sword from his scabbard, brandishing it for all to see.<br />
Percy turns to Kilded and cheers!<br />
Kilded raises his blue wooden sword in triumph!<br />
Kilded stares at his blue wooden sword.<br />
Kilded grasps his sword with both hands and flips backwards, heels over head three times, but while attempting another flip, Kilded flails about in the air and lands awkwardly.<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
Speaking to Tawariell, Neovik says, "And I thought you were going to win this round."<br />
>_menu #-10781675 3<br />
Kilded skates gracefully around the pond.<br />
Neovik snickers to himself.<br />
>look #-10781675<br />
Tawariell grins at Neovik.<br />
Jalodg takes a drink from his lime-infused water.<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Kilded leaps into the air and lands on one foot, gliding along the ice.<br />
Speaking to Neovik, Tawariell says, "See? Told you."<br />
(Kilded then faces the audience and begins the step clap, as he works his feet he claps and motions the audience to join in.)<br />
You hear very soft footsteps.<br />
Eilinora says, "Wow."<br />
Kilded strides a few steps forward.<br />
(Kilded claps once.)<br />
Kilded strides a few steps forward.<br />
(Kilded claps once.)<br />
Kilded strides a few steps forward.<br />
(Kilded claps once.)<br />
Eilinora claps.<br />
Percy applauds.<br />
(Kilded stops suddenly, a serious look across his face.)<br />
Eilinora claps.<br />
Nodyre deeply says, "What a lovely gown he's wearing."<br />
Kilded removes an icy snowflake-filled jar from in his polar bear fur greatcloak.<br />
Percy applauds.<br />
Speaking to herself, Katiesa murmurs, "In a gown, even."<br />
Kilded waves an icy snowflake-filled jar around.<br />
Eilinora claps.<br />
Kilded waves an icy snowflake-filled jar around.<br />
Percy applauds.<br />
Nodyre nods at Katiesa.<br />
Kilded put an icy snowflake-filled jar in his polar bear fur greatcloak.<br />
The single-winged samara hanging from Katiesa's neck glows silvery blue.<br />
The pudgy snowcat kitten licks his right paw, seemingly oblivious to the world around him.<br />
Neovik laughs softly, trying to hide his amusement.<br />
Kilded shakes out his polar bear fur greatcloak, sending loose snowflakes and flecks of ice flying from its thick fur.<br />
Kilded shakes out his polar bear fur greatcloak, sending loose snowflakes and flecks of ice flying from its thick fur.<br />
Jalodg takes a drink from his lime-infused water.<br />
Kilded throws his head back and howls!<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
There is some movement within Neovik's beard. A tiny armored frost dragon appears and starts hurling tiny bits of garbage out of Neovik's beard!<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Kilded skates gracefully around the pond.<br />
Eilinora smiles.<br />
Eilinora applauds.<br />
The light blue glow leaves Olgretien.<br />
Nodyre applauds.<br />
Kilded stands an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters on his nose and begins to balance it skillfully.<br />
[TownCrier]-GSIV:Newsby: "[CAPPED] Congratulations to Qiana for reaching level 100 this Monday evening! Her reward? Fireballs from the sky!"<br />
Kilded stops balancing his blue wooden sword on his nose.<br />
Kilded skates gracefully around the pond.<br />
Jalodg carefully inspects his strength pin.<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Kilded raises his fist defiantly.<br />
Kilded raises his fist defiantly.<br />
Percy turns to Kilded and cheers!<br />
Kilded rubs the thick fur of his greatcloak vigorously, releasing a small flurry of snowflakes.<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Eilinora applauds.<br />
Kilded removes a perfect blood red-hafted maul inset with selanthan bloodjewels from in his leather scabbard.<br />
Kilded gathers up an icy blue wooden sword and a perfect blood red maul in his hands. One by one, he tosses them in the air where they flip end over end until all of the weapons are airborne. Kilded catches each one as they fall and sends them back in the air, creating a dazzling aerobatic display.<br />
A sloe-eyed nighthawk flexes its talons on Katiesa's shoulder, ruffling its feathers as it scans the area alertly.<br />
Kilded stops juggling, carefully catching each weapon as it falls. Kilded returns the weapons to where he found them.<br />
Kilded put an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters in his leather scabbard.<br />
Kilded put a perfect blood red-hafted maul inset with selanthan bloodjewels in his leather scabbard.<br />
Kilded skates gracefully around the pond.<br />
Kilded leaps into the air and lands on one foot, gliding along the ice.<br />
Neovik grins.<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Jalodg's jaw drops.<br />
In one blurring motion, Kilded snatches an icy blue wooden sword from his scabbard, brandishing it for all to see.<br />
Kilded winks at Olgretien.<br />
Kilded swings his blue wooden sword just inches above Olgretien's vultite greathelm!<br />
Deep blue motes swirl away from Olgretien and fade.<br />
The deep blue glow leaves Olgretien.<br />
Kilded cackles!<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
Eilinora gasps.<br />
(Kilded claps once.)<br />
Kilded skates gracefully around the pond.<br />
Eilinora glances at Olgretien.<br />
(Kilded claps once.)<br />
Katiesa takes a few graceful steps backward.<br />
Kilded skates gracefully around the pond.<br />
Eilinora claps.<br />
Kilded skates gracefully around the pond.<br />
Percy applauds.<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Percy applauds.<br />
Kilded tosses his blue wooden sword in the air, sending it into a spiraling blur. At the perfect moment, he snatches it competently by the handle.<br />
[TheCave]-You: "gotta give credit for the gown"<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Eilinora's jaw drops.<br />
(Kilded spins in a perfect pirouette.)<br />
Neovik folds his arms, grasping his shoulders.<br />
Nodyre applauds.<br />
Eilinora's jaw drops.<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
Eilinora applauds.<br />
(Kilded scrapes his blade against the ice as he turns and pirouettes.)<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
Nodyre deeply exclaims, "Wow!"<br />
Eilinora inclines her ear, listening intently.<br />
Kilded spins his blue wooden sword over his head, leaps into the air and tucks his legs beneath him as he swings the sword where his legs were just an instant ago.<br />
Kilded skates gracefully around the pond.<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Kilded does an easy spin on two feet, turning around twice.<br />
(Kilded indicates the Ice pond with a flourish. A faint design is etched onto the ice. As you stare, you realize it is an etching of a penguin!!!!)<br />
Kilded slashes his sword through the air, his weapon becoming such a blur that you momentarily see the initials K.C. flash before your eyes.<br />
Eilinora beams!<br />
Eilinora applauds.<br />
Kilded holds his arms out at the side as if he were flying over the ice!<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Percy claps his hands rhythmically.<br />
A low chirping sound comes from within a gem-studded vaalin cricket box.<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
Jalodg blinks.<br />
Kilded places his blue wooden sword on his foot, then straightens. With a deft kick, he sends the sword into the air, causing it to arch nicely and land in his leather scabbard!<br />
A tidal bobcat twitches her whiskers.<br />
(Kilded bows deeply.)<br />
* The soft susurrus of lazy ocean waves builds as Ktovashy appears by your side.<br />
Eilinora lets out a cheer!<br />
Percy turns to Kilded and cheers!<br />
Eilinora applauds wildly!<br />
Percy applauds Kilded.<br />
Neovik applauds.<br />
Jalodg gasps.<br />
The calico cat gazes at Kilded.<br />
Nodyre applauds Kilded.<br />
Selaesia applauds Kilded.<br />
Kilded stumbles and goes flying across the ice on his belly!<br />
Jastalyn applauds.<br />
You hear a flawless imitation of the hoot of a barred owl come from Jalodg!<br />
>app<br />
You hear a flawless imitation of the hoot of a great horned owl come from Jalodg!<br />
You hear a flawless imitation of the hoot of a barn owl come from Jalodg!<br />
Appraise what?<br />
Katiesa nods appreciatively at Kilded.<br />
A lone frog croaks raucously.<br />
Jastalyn grins.<br />
Speaking deeply to Kilded, Nodyre exclaims, "Amazing performance!"<br />
Selaesia nods approvingly at Kilded.<br />
(Kilded pants heavily.)<br />
Diablic turns to Kilded and cheers!<br />
Jalodg giggles at Kilded.<br />
Kilded sits up.<br />
Neovik applauds Kilded.<br />
Jalodg glances at Kilded, teeth chattering and rubbing his hands together for warmth.<br />
Nodyre removes a wide cloth banner from in his flowing twill cape.<br />
Eilinora applauds.<br />
>appl<br />
You applaud.<br />
Nodyre raises his cloth banner up in the air, proudly supporting his candidate of choice, Kilded.<br />
Olgretien applauds Kilded.<br />
Jastalyn grins.<br />
Kilded snickers.<br />
Nodyre raises his cloth banner up in the air, proudly supporting his candidate of choice, Kilded.<br />
Percy exclaims, "Now do it with a runestaff!"<br />
Tawariell applauds Kilded.<br />
Nodyre raises his cloth banner up in the air, proudly supporting his candidate of choice, Kilded.<br />
Kilded hoots.<br />
Kilded hoots.<br />
Nodyre put a wide cloth banner in his twill backpack.<br />
Eilinora exclaims, "Thank you, Kilded!"<br />
Percy blushes a glowing shade of red.<br />
<br />
<br />
|}<br />
<br />
===Neovik the Guardian of Icemule Trace===<br />
"As the potential Mayor of Icemule Trace, the success and protection of the people of this town are my highest priority. One of many steps in making Icemule a safe place is to work on establishing a formalized alliance with our neighbors for mutual military support and aid to strengthen our bonds. We will establish an organized militia like the Landing Militia that will train and work closely with the current organizations that have protected Icemule daily. We must bolster our defenses and secure funding to build weaponry that will stop any invaders in their tracks and make them think twice about picking a fight with us. A safe Icemule will increase trade and lead to the overall success and development into a much stronger Icemule! Our people should no longer have to live in fear for their survival. Itโs time things change!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Neovik's Rally</strong><br />
|-<br />
|''05/31/18 rally transcript recorded by Dirvy Britbane.''<br />
[The Nightowl Pub, Entry - 2389]<br><br />
Upon entering the dimly lit room, you are startled by the row of round eyes staring at you from above. As your vision adjusts to the darkness, you realize that you are merely being watched by the many owl statues lining a plate rail high on the wall. It appears that each pair of eyes is formed by different gems, backlit by candles. You also see the Brokkrsten disk, a blue-eyed calico cat, an outgoing aurora spirit that is flying around, the Laralana disk, an Icemule townscape banner that reads, "From Higher Vision, the Path Forward Emerges. Vote Neovik!" with a giantman towering over the words, the Neovik disk, a frost-hued pudgy snowcat kitten, a massive midnight black panther that is sleeping, a gilt-edged menu, a steep staircase and a charming halfling hostess.<br />
Also here: Great Lord Jalodg (Ranger), Enestrie (Cleric) who is sitting, Kilded (Warrior) who is sitting, Lord Giffaxe, Conquerer of Reim Claudaro (Wizard), Selaesia (Wizard), Brokkrsten (Cleric), Laralana (Warrior), Councillor Emeritus Igerone who is sitting, Master Neovik (Rogue), Laelithonel (Wizard), Kittai (Ranger)<br><br />
Obvious exits: out<br />
<br />
A young, beautiful woman rushes past you. "I don't want to be late to Neovik's rally," she says to herself, giggling. "I hear the drinks -- and flirting -- are free!" She heads off in the direction of the Nightowl Pub, Entry.<br />
<br />
Neovik exclaims, "Hello everyone! Thanks for taking the time to come here tonight!"<br />
<br />
Neovik says, "Tonight I wanted to make this a more relaxed event rather than an event where you just listen to me talk with a speech I've written. Well maybe a quick short speech."<br />
<br />
Neovik chuckles.<br />
<br />
Neovik says, "We all share the same goals and I've become more aware of that thanks to my discussion with Dirvy the other day."<br />
Aranrhod just arrived.<br />
<br />
Neovik smiles.<br />
<br />
Neovik says, "It sounds like ICICLE has it's hands full with quite a few amazing projects in the works. Projects that will help keep Icemule safe and improve the overall life of our citizens. It's all in the name."<br />
<br />
Neovik exclaims, "As Mayor I will do whatever I can do to support ICICLE and to help them in anyway possible. That also goes for any other organization that has worked hard to make our town great!"<br />
<br />
Neovik smiles.<br />
<br />
Neovik says, "I have to say though I'm excited about the projects they currently have in the works. That alarm alone is a great idea! The impact that alone will have on this town is tremendous."<br />
<br />
Neovik says, "I also want to encourage any other organizations to reach out to me with any concerns, needs or questions. It doesn't have to be now. It could be at anytime. I will make time for you to hear what's going on and how I can help."<br />
<br />
Neovik asks, "Ok... enough with the speech here. The whole purpose that I had in mind for this Rally tonight was to hear what you the people of Icemule have to say and to find out what's important to you?"<br />
<br />
Yhtrin says, "Ahem."<br />
<br />
Yhtrin raises his hand.<br />
<br />
Neovik nods at Yhtrin.<br />
<br />
Speaking to Yhtrin, Neovik asks, "Hey there! do ya have a question or any ideas?"<br />
<br />
Yhtrin says, "I am curious what you, and all the other candidates, intend to do about the Queen."<br />
<br />
Neovik says, "For me, I am no fan of the queen in any way. I have a plan in mind that I have running around in my head on how to handle her."<br />
<br />
Yhtrin asks, "And would you share it?"<br />
<br />
Neovik says, "I don't want to reveal details on that just in case of her minions being about."<br />
<br />
Neovik says, "But she will not be welcome in Icemule."<br />
<br />
At the mention of the word "Queen," the crowd gets a bit noisier, some folks slamming their glasses down angrily.<br />
<br />
Yhtrin asks, "You intend to deny her entry? How?"<br />
<br />
Neovik says, "She's made it obvious of her intentions with her minions attacking this town."<br />
<br />
Speaking to Yhtrin, Neovik says, "I don't think I can stop her quite yet. But I want to procure something that may assist in combating her."<br />
<br />
Neovik says, "I have a secret mission in mind for the organizations of Icemule."<br />
<br />
Yhtrin says, "Secret missions don't get people elected."<br />
<br />
Yhtrin chuckles.<br />
<br />
Pietra says, "Secret missions should probably not be discussed out loud."<br />
<br />
Neovik says, "Secret missions that are expose don't work either though."<br />
<br />
You softly say, "Secret missions sometimes get people elected, when those missions deliver results."<br />
<br />
Laralana says, "Well, huh........sounds like Neovik cares more about the town's welfare than being elected...."<br />
<br />
Laralana nods approvingly.<br />
<br />
Claudaro says, "Asking someone to reveal a plan to deal with their foe publically, among those whom may not need to know the details, is not sound strategy."<br />
<br />
Yhtrin asks, "And should we see results from this mission quickly?"<br />
<br />
Neovik says, "If it cost me the election not revealing it then so be it. I would risk my life for this town. As long as this town is safe. That's all that matters to me."<br />
<br />
Yhtrin says, "Surely you can say aloud wether or not you intend to deal with the Queen sooner than later."<br />
<br />
Neovik says, "I would even like to talk to the organizations ahead of time to tell them my plans in secret."<br />
<br />
The crowd murmurs loudly. A man hollers something indiscernible from the back.<br />
<br />
Neovik says, "I think that man needs another drink back there."<br />
<br />
(Claudaro orders an ale and passes it back to the man in the back.)<br />
<br />
Neovik exclaims, "Hey there!"<br />
<br />
Speaking to Giffaxe, Neovik asks, "Got a question for me?"<br />
<br />
Neovik asks, "Or idea?"<br />
<br />
Giffaxe says, "Yes sir."<br />
<br />
Giffaxe asks, "As some of you may know, I have just return to this land after being away for a long time. I remember Icemule as a place full of people. It seems smaller, now. Do you have a plan to help build up the polulation of Icemuel?"<br />
<br />
Giffaxe says, "Thank you."<br />
<br />
Someone shouts, "No! Keep our community small and friendly!" Another voice shouts, "No! Bring 'em in! Tourists and citizens! Open the borders!" The crowd gets louder as more drinks are consumed.<br />
<br />
Speaking to Giffaxe, Neovik says, "I think once we make Icemule a safer place again it will help bring more trade back to this town. I feel like ICICLE also has a lot of improvements that they have coming as well. Outside of the defense of the town as well that will attract people here."<br />
<br />
Giffaxe says, "Thank you for your answer."<br />
<br />
(Claudaro goes over to the hostess and asks her to pour weaker drinks for those in the back.)<br />
<br />
Neovik says, "The Embassy will help quite a bit."<br />
<br />
Neovik says, "Once we get rid of the Queen and her minions that will make things so much better."<br />
<br />
Neovik says, "That way we can focus on everything else that's important to this town."<br />
<br />
Neovik says, "We will also need to work with the Landing to help secure the trail."<br />
<br />
Neovik says, "That will also assist in keeping traders safe."<br />
<br />
Neovik says, "We'll have to improve upon our alliances with our neighbors for the overall safety of the region."<br />
<br />
A trader pops her head in and exclaims, "Here here!"<br />
<br />
Yhtrin asks, "Do you have any particular plans to foster these alliances?"<br />
<br />
Speaking to Igerone, Neovik asks, "Where are the fireworks?"<br />
<br />
Neovik snickers.<br />
<br />
Yhtrin asks, "If you can talk about anything specific...?"<br />
<br />
Yhtrin grins.<br />
<br />
Igerone gazes heavenward.<br />
<br />
Igerone says, "Er, we're inside, youngin'."<br />
<br />
Speaking to Yhtrin, Neovik says, "I want to reach out to the Landing leadership as a start."<br />
<br />
Neovik says, "One of the good things that will come in handy is that we already have ambassadors to some of the towns. Thanks to ICICLE."<br />
<br />
Neovik says, "I'll be working with them pretty closely to see what we can do to improve relations."<br />
<br />
Speaking melodically to Neovik, Jalodg says, "I has a little-types question."<br />
<br />
Speaking melodically to Neovik, Jalodg exclaims, "My waters tastes great with infusions of lime but I thinks if coulds be sparklied ups!"<br />
<br />
Speaking melodically to Neovik, Jalodg asks, "Thinks we could researchings on how to put bubbles into my stilly, but tasty, water??"<br />
<br />
Jalodg shows Neovik his lime-infused water.<br />
<br />
Speaking to Claudaro, Neovik exclaims, "Sparkle it up!"<br />
<br />
Neovik snickers.<br />
<br />
Igerone glances at Jalodg.<br />
<br />
Jalodg breaks out in a sweat.<br />
<br />
Jalodg shows Neovik his lime-infused water.<br />
<br />
Claudaro smirks.<br />
<br />
Neovik smiles.<br />
<br />
Speaking to Claudaro, Neovik asks, "Think you can sparkle it up with magicks?"<br />
<br />
Claudaro says, "Oh, I thought you meant YOU."<br />
<br />
Speaking to Jalodg, Noknok suggests, "Or get a straw and blowing into it."<br />
<br />
Claudaro grins at Neovik.<br />
<br />
(Jalodg backs away slowly but still seeming genuine.)<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking melodically to Noknok, Jalodg exclaims, "I trieds thats!"<br />
<br />
Jalodg melodically says, "I thinks we needs some specials alchemy type knowledgy."<br />
<br />
Speaking to Neovik, Yhtrin says, "You seem to be relying quite heavily on this ICICLE group. Are you affiliated with them? Who are they for those that don."<br />
<br />
Yhtrin coughs.<br />
<br />
Yhtrin says, "Don't know."<br />
<br />
Jalodg melodically exclaims, "Anyway. I thinks we could be known for being the firsts to does it!"<br />
<br />
Speaking to Yhtrin, Neovik says, "I'll be affiliated with any group that is here to help make Icemule great."<br />
<br />
Neovik says, "All groups will be open to approach me with their ideas."<br />
<br />
Neovik says, "Now or whenver. I'm free to talk whenever they have time."<br />
<br />
Yhtrin says, "That...didn't exactly answer my question."<br />
<br />
Claudaro says, "If you do not know about ICICLE, there are several representatives here who may prefer to speak for themselves as to what they are about, rather than though him."<br />
<br />
Claudaro smiles at Yhtrin.<br />
<br />
Speaking to Claudaro, Yhtrin says, "Oh? I thought it was his night to speak. My apologies."<br />
<br />
Speaking to Yhtrin, Neovik says, "I'm not currently a member or anything. But I have attended one of their meetings recently. They do great work and it's worth talking about it."<br />
<br />
Yhtrin nods at Neovik.<br />
<br />
Speaking to Yhtrin, Neovik says, "I plan to work very closely with them."<br />
<br />
Neovik says, "And any other organization."<br />
<br />
Neovik exclaims, "Anything for a more united Icemule!"<br />
<br />
A halfling child escapes his mother's grasp and lights a series of firecrackers! The fuse burns quickly and then BAM! BAM! BAM! BAM! They explode in rapid succession. The noise is deafening for a moment.<br />
<br />
Speaking softly to Yhtrin, Dirvy interrupts, "We worked with Mayor Nihala prior to her death."<br />
<br />
Neovik exclaims, "Need a healer!"<br />
<br />
Noknok gasps in terrified panic, trembling and flailing her arms about!<br />
Thailmore winces.<br />
<br />
Speaking deeply to Neovik, Niful asks, "Do you have any plans for after the Queen?"<br />
<br />
Neovik nods at Niful.<br />
<br />
Speaking to Niful, Neovik says, "For now I want to continue to support the active projects that are currently going and before we take on any other projects."<br />
<br />
Claudaro says, "Folks, a reminder, please let me know when you have a question to ask, there are some folks patiently waiting their turn, I will make your question known for Neovik to call on you when it's your turn."<br />
<br />
Neovik says, "Oh sorry."<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking to Neovik, Zebarian asks, "Which projects do you think are most pressing?"<br />
<br />
Zebarian exclaims, "Sorry!"<br />
<br />
Speaking to Claudaro, Neovik asks, "Who had that question?"<br />
<br />
Claudaro says, "Our friend Lornieh here, had a question waiting."<br />
<br />
Neovik waves to Lornieh.<br />
<br />
Lornieh asks, "Forgive me, I came a few minutes late, so I apologize if it's already been asked.... but two part question, what would you say is your greatest strength and your greatest challenge or fault?"<br />
<br />
Igerone says, "Good question."<br />
<br />
Igerone nods at Lornieh.<br />
<br />
Claudaro says, "I'd say his greatest challange is not hitting his head walking around this town..."<br />
<br />
Claudaro smiles.<br />
<br />
Lornieh chuckles.<br />
<br />
Noknok cackles!<br />
<br />
Noknok says, "Is big."<br />
<br />
Noknok nods.<br />
<br />
Neovik begins chuckling at Claudaro!<br />
<br />
Neovik says, "One of my greatest strength is that I'm an extremely persistent person who will do whatever I can do to see things through no matter what. It'll probably be the death of me."<br />
<br />
Neovik says, "I would risk my life for the success of this town."<br />
<br />
Neovik says, "As Mayor I would put the town first above my own life."<br />
<br />
Neovik says, "And apparently bacon might be the death of me."<br />
<br />
Lornieh says, "You and Ferrumus."<br />
<br />
Lornieh grins at Neovik.<br />
<br />
With his cast iron skillet firmly in hand, Thailmore begins to briskly rub the side of the pan. Within moments, sizzling noises fill the air, and the aroma of bacon pervades the area. As he stops rubbing the pan, the crackling noise fades away, but the scent remains.<br />
<br />
Noknok drools at Thailmore!<br />
<br />
Neovik says, "There was a second part too."<br />
<br />
Noknok says, "Eggs."<br />
<br />
Neovik begins chuckling at Noknok!<br />
<br />
Neovik says, "One of my greatest challenges."<br />
<br />
Neovik says, "Hmm..."<br />
<br />
Lornieh says, "I know they're probably aren't many."<br />
<br />
Lornieh chuckles.<br />
<br />
Neovik laughs at Lornieh!<br />
<br />
Neovik says, "Oh there have been quite a bit."<br />
<br />
Neovik says, "When I first came into this town a long time ago. I was a River Rat. It was a challenge at first becoming part of the town."<br />
<br />
Neovik says, "The Deputy even through me in jail a few times."<br />
<br />
Neovik says, "But eventually I turned things around and became a better person."<br />
<br />
Yhtrin murmurs, "River rat."<br />
<br />
Neovik says, "And did what I could to help fight the Warden."<br />
<br />
Neovik says, "And became a better person out of it all in the end."<br />
<br />
Neovik says, "Icemule became my home."<br />
<br />
Neovik says, "My favorite place. I never thought I would say that after being a River Rat for so long."<br />
<br />
Neovik says, "So maybe my challenge was the Deputy."<br />
<br />
Neovik says, "He's mean."<br />
<br />
Neovik snickers.<br />
<br />
Speaking to Laelithonel, Neovik says, "Not eating bacon every day is a challenge too."<br />
<br />
Neovik nods at Laelithonel.<br />
<br />
Neovik chuckles.<br />
<br />
Lornieh says, "Mmm, bacon."<br />
<br />
Speaking to Lornieh, Neovik says, "Hopefully that answer the question."<br />
<br />
Neovik snickers.<br />
<br />
Claudaro says, "I believe Zebarian is up next, if you are done with that question."<br />
<br />
Speaking to Neovik, Lornieh says, "Yes it did, thank you."<br />
<br />
Neovik nods in greeting at Zebarian.<br />
<br />
Zebarian nods at Neovik.<br />
<br />
Zebarian exclaims, "Thank you. Sorry I was late. I couldn't find the pub! I am very new to the lands, and Icemule. What do you plan to do to help us new folk figure out which way is up? I keep slipping on my bottom every time I leave the gates!"<br />
<br />
Neovik exclaims, "Hey there!"<br />
<br />
Neovik begins chuckling at Zebarian!<br />
<br />
Speaking to Zebarian, Neovik says, "We have a pretty good group of people here in Icemule. Everyone is extremely helpful to each other."<br />
<br />
Laelithonel rummages around in her pockets.<br />
<br />
Several inebriated folks demonstrate slipping on the ice outside town, roaring with laughter at each other.<br />
<br />
Neovik laughs softly, trying to hide his amusement.<br />
<br />
Speaking to Neovik, Yhtrin asks, "What do you plan to do about the lack of Empaths in town?"<br />
<br />
Yhtrin grins at Neovik.<br />
<br />
Claudaro glances at Yhtrin.<br />
<br />
Giffaxe says, "Good point."<br />
<br />
Claudaro says, "If you have a question, please let me know, there are others waiting patiently."<br />
<br />
Speaking to Zebarian, Neovik says, "I'm always here to answer any questions to help out or do anything. Usually if you hang out in Town Center someone is always about to help."<br />
<br />
Speaking to Yhtrin, Lornieh asks, "When will you start following directions?"<br />
<br />
Neovik says, "I think the mentors are usually about too."<br />
Lornieh smiles.<br />
<br />
Speaking to Claudaro, Yhtrin says, "My apologies."<br />
<br />
Zebarian says, "Oh I have more to learn it seems."<br />
<br />
Speaking to Lornieh, Yhtrin asks, "Hmm, when you put it that way why would I bother?"<br />
<br />
Speaking to Zebarian, Neovik says, "If you want I can help out afterwards and we can talk."<br />
<br />
Neovik smiles.<br />
<br />
Lornieh begins chuckling at Yhtrin!<br />
<br />
Lornieh shakes her head.<br />
<br />
Zebarian bows to Neovik.<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
<br />
Speaking to Neovik, Zebarian exclaims, "Thank you! I may take you up on that!"<br />
<br />
Neovik nods.<br />
<br />
Neovik smiles at Dirvy.<br />
<br />
Speaking to Dirvy, Neovik asks, "I hear you have a question for me?"<br />
<br />
Speaking softly to Neovik, Dirvy asks, "People seem curious as to why you keep mentioning ICICLE and why you would be associated with us. I realize there are a lot of newcomers to Icemule who are unfamiliar with our work, but we have been around for half a year, working to improve Icemule. My question is in two parts. How important is it to you to carry on Nihala Winterberry's legacy, by working with a group that was formed to aid the Mayor's office, in the hopes of improving the lives of Icemule citizens and visitors? And despite Daukhera Darkflorr's presence in Icemule, how important is it to Icemule's morale that these improvements continue, whether they are fortifying the wall defenses or renovating a shop?"<br />
<br />
Speaking to Dirvy, Neovik says, "Continuing Mayor Nihala's work is extremely important to me. I've known her for quite some time and helped assist her in fighting Kubilew."<br />
<br />
Speaking to Dirvy, Neovik says, "It is extremely important that we continue to carry out that work. Town defenses come first but all the other improvements are improtant."<br />
<br />
Neovik says, "You guys are making it a bit easier at laying a plan forward for the next Mayor."<br />
<br />
Neovik chuckles.<br />
<br />
Dirvy nods at Neovik.<br />
<br />
Dirvy smiles at Neovik.<br />
<br />
Neovik says, "I would want to help focus on that and assist you guys in any way possible."<br />
<br />
Speaking softly to Neovik, Dirvy says, "ICICLE welcomes the input and assistance of all who are interested, always."<br />
<br />
Neovik says, "The citizens of this town will appreciate all the work your organization has put into this town."<br />
<br />
Speaking softly to Neovik, Dirvy says, "Thank you for answering my questions."<br />
<br />
Neovik says, "Just the thought of all those improvements alone will help the morale of this town with something to look forward to."<br />
<br />
Neovik bows to Dirvy.<br />
<br />
In the scope of her current pose, Dirvy executes a strange and awkward curtsy. Upon completion, she buries her face in the fabric of an ice blue traveling gown of subtly cascading snowflake lace layers in an attempt to hide her expression.<br />
<br />
Neovik nods at Anditus.<br />
<br />
Speaking to Anditus, Neovik asks, "Hey there! have a question for me?"<br />
<br />
Speaking to Neovik, Anditus asks, "Your slogan here talks about a Higher Vision, what is your vision?"<br />
<br />
Speaking to Anditus, Claudaro says, "He's just really tall."<br />
<br />
Claudaro chuckles.<br />
<br />
Neovik nods at Claudaro.<br />
<br />
Lornieh begins chuckling at Claudaro!<br />
<br />
Enestrie grins at Claudaro.<br />
<br />
Speaking to Claudaro, Neovik says, "Pretty much."<br />
<br />
Neovik snickers.<br />
<br />
Neovik says, "I'm definitely in no way higher other than that."<br />
<br />
Anditus frowns.<br />
<br />
Pietra amusedly says, "Puns are always good."<br />
<br />
Neovik says, "For the most part it's just my vision of a safe Icemule."<br />
<br />
Anditus asks, "So if you are just going to do what ICICLE wants, couldn't anyone fill that position?"<br />
<br />
Dirvy raises an eyebrow in Anditus's direction.<br />
<br />
Neovik says, "I want our citizens to be safe at night when they sleep."<br />
<br />
Taelarn nods at Anditus.<br />
<br />
Enestrie smiles at Anditus.<br />
<br />
Noknok crosses her eyes.<br />
<br />
Speaking to Anditus, Neovik says, "One of my plans is to form a Militia for the town."<br />
<br />
Speaking to Anditus, Neovik says, "I want this town to have it's own Militia to work with all of the organizations that keep this town safe on a daily basis."<br />
<br />
Ferrumus nods approvingly.<br />
<br />
Speaking to Anditus, Neovik says, "Once we address the safety of this town and boot out the Queen I want to look into other plans to keep our town safe from any future threats."<br />
<br />
Anditus asks, "Such as?"<br />
<br />
Neovik says, "I want to look into acquring more weaponary that we can use during invasions."<br />
<br />
Neovik says, "Hopefully if I can procure what I want to fight against the Queen."<br />
<br />
Neovik says, "It'll also come in handy in the future."<br />
<br />
Neovik grins.<br />
<br />
Igerone exclaims, "We have time for three er four more questions!"<br />
<br />
Neovik says, "But overall a safe Icemule is good for trade."<br />
<br />
Claudaro says, "Please let me know if you'd like to ask a question still, I'm keeping a list so that everyone gets their fair turn."<br />
<br />
Neovik nods.<br />
<br />
Neovik asks, "Ythrin next?"<br />
<br />
Yhtrin asks, "A simple question, this time. What makes you different from the other candidates?"<br />
<br />
Neovik says, "Well I know a couple of candiates are in support of the Queen. I'm definitely in no way alike in that aspect."<br />
<br />
Yhtrin peers quizzically at Neovik.<br />
<br />
Lornieh lets out a cheer!<br />
<br />
Selaesia nods approvingly at Neovik.<br />
<br />
Noknok nods in agreement.<br />
<br />
Laralana nods approvingly.<br />
<br />
Speaking to Yhtrin, Neovik says, "I'm here to risk my life for Icemule. I don't know how far the other candidates will go."<br />
<br />
Neovik says, "And I'm sure they all have the best interest of Icemule in mind as well."<br />
<br />
Igerone exclaims, "Three cheers for our candidate fieldin' the tough questions!"<br />
<br />
Neovik says, "We just have different paths at accomplishing it."<br />
<br />
Igerone lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Claudaro lets out a cheer!<br />
<br />
Lornieh lets out a cheer!<br />
<br />
Igerone applauds.<br />
<br />
Authriea lets out a cheer!<br />
<br />
Neovik smiles.<br />
<br />
Jalodg applauds.<br />
<br />
Aranrhod smiles.<br />
<br />
You hear a flawless imitation of the hoot of a barn owl come from Jalodg!<br />
<br />
Ferrumus lets out a cheer!<br />
<br />
Laelithonel whistles at Neovik!<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
<br />
Yhtrin applauds.<br />
<br />
Jalodg raises his lime-infused water in a toast!<br />
<br />
Pietra applauds.<br />
<br />
Noknok lets out a cheer!<br />
<br />
Noknok lets out a cheer!<br />
<br />
Noknok lets out a cheer!<br />
<br />
Taelarn applauds.<br />
<br />
Ferrumus belches.<br />
<br />
Laralana applauds Neovik.<br />
<br />
Kilded applauds.<br />
<br />
Laralana smiles at Neovik.<br />
<br />
Neovik asks, "Thanks for coming everyone. I hope everyone got drinks. Also if there are any other people that have questions?"<br />
<br />
Claudaro says, "I'm sorry to those who didn't get the chance to ask your questions."<br />
<br />
Speaking to Claudaro, Igerone asks, "Who all's left to ask a question?"<br />
<br />
Claudaro says, "We had two folks left."<br />
<br />
Claudaro says, "Taelarn, and Aranrhod."<br />
<br />
Taelarn says, "I had a simple question really."<br />
<br />
Neovik asks, "Let's hear them?"<br />
<br />
Neovik smiles.<br />
<br />
Igerone says, "Tell ya what. Let's give 'im a break fer a minute, pass out pins, and those who have a final question er two can stick around."<br />
<br />
Speaking to Neovik, Taelarn asks, "You claim you seek to improve the life of those who live here in Icemule. My partner and I have recently taken up residence, but we aren't citizens, will you still wish to help us and how do you seek to encourage more people to come here? Will youy use commerce, or some other method to encourage people to travel to Icemule?"<br />
<br />
Claudaro smiles.<br />
<br />
Speaking to Igerone, Taelarn says, "I am alright with that as well."<br />
<br />
Ferrumus deeply says, "Ooo great question..."<br />
<br />
Speaking to Taelarn, Neovik says, "Keep all people safe here in Icemule is very important. If you aren't a citizen you definitely won't be left out in my plans."<br />
<br />
Neovik says, "With a safe Icemule we'll continue to improve trade."<br />
<br />
Taelarn raises an eyebrow.<br />
<br />
Neovik coughs.<br />
<br />
Speaking to Taelarn, Neovik asks, "So what encouraged you and your partner to move to Icemule?"<br />
<br />
Claudaro offers Neovik a flagon of blackdew grog.<br />
<br />
Neovik grins at Claudaro.<br />
<br />
Neovik accepts Claudaro's blackdew grog.<br />
<br />
Speaking to Neovik, Taelarn says, "It was a change for us."<br />
<br />
Speaking to Neovik, Taelarn says, "We wanted some place new to ply our own trades, and we had tired of the town we were in."<br />
<br />
Taelarn shrugs.<br />
<br />
Claudaro grins.<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking to Taelarn, Neovik says, "We can talk afterwards some more."<br />
<br />
Neovik asks, "Would anyone like any badges first?"<br />
<br />
Speaking to Neovik, Taelarn says, "That's fine. We've been around and will continue to be so."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Laralana taps a phalanx of crested shields badge that reads, "Vote for Neovik, the Guardian of Icemule Trace!" that she is wearing.<br />
<br />
Claudaro says, "It's a shame one of those puppets of the pretender didn't show up, we could place a pin on it and send it back to her royal craziness."<br />
<br />
Claudaro grins at Neovik.<br />
<br />
Neovik grins at Claudaro.<br />
<br />
Noknok snickers.<br />
<br />
Thailmore laughs!<br />
<br />
Lornieh begins chuckling at Claudaro!<br />
<br />
Thailmore grins.<br />
<br />
Yhtrin says, "The night is young."<br />
<br />
Igerone exclaims, "I'm callin' it a night, youngins. Congrats on a good rally to Neovik! Enoy yer campaign!"<br />
<br />
Yhtrin says, "I have to say, I am concerned to hear some of the candidates are supporting this Queen."<br />
<br />
Claudaro nods at Yhtrin.<br />
<br />
Claudaro says, "If I recall from opening night, three of them are."<br />
<br />
Claudaro says, "Neovik and Joskins were the only two whom I recall speaking out against her."<br />
<br />
Yhtrin nods at Claudaro.<br />
<br />
Taelarn says, "A shame. I have said since the start that this."<br />
<br />
Taelarn says, "Queen...will be problems for the new Mayor."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Speaking to Taelarn, Neovik says, "Once we get rid of her things will be much better."<br />
<br />
Dirvy softly says, "Well, some citizens and visitors think she is just misunderstood. However, you would not hug a crocodile that continues to bite you."<br />
<br />
Neovik starts chuckling at Dirvy!<br />
<br />
Jalodg agrees with Dirvy.<br />
<br />
Selaesia grins.<br />
<br />
You shrug at Neovik.<br />
<br />
Speaking to you, Thailmore says, "I prolly would."<br />
<br />
Selaesia agrees with Dirvy.<br />
<br />
Selaesia grins at Thailmore.<br />
<br />
Speaking softly to Thailmore, Dirvy says, "Yes, you probably would."<br />
<br />
Claudaro nods to Dirvy.<br />
<br />
Thailmore starts chortling.<br />
<br />
Laralana chuckles.<br />
<br />
Jalodg melodically says, "Issy handles with brains and diplomacies, likes my mamie woulds always say."<br />
<br />
Lornieh says, "Not sure how you can misunderstand a demon sicked on you."<br />
<br />
Claudaro says, "If she wants to be understood, she should send less hordes to attack us."<br />
<br />
Speaking to Taelarn, Neovik says, "I feel like this town will flourish once we get it's safety under control. Trade will pick up."<br />
<br />
Laralana bursts out in a sudden snort of laughter.<br />
<br />
Claudaro chuckles.<br />
<br />
Taelarn says, "It's also disheartening that anyone aligned with the town wouldn't be wary of some stranger, a powerful one too, coming in and claiming a title and requiring certain respect without earning it."<br />
<br />
Ferrumus chuckles.<br />
<br />
Lornieh agrees with Taelarn.<br />
<br />
Laralana agrees with Taelarn.<br />
<br />
Neovik says, "A Queen shouldn't have to proclaim herself as queen if she is a queen."<br />
<br />
Neovik snickers.<br />
<br />
Lornieh says, "Respect is earned, not demanded."<br />
<br />
Speaking melodically to Taelarn, Jalodg says, "Her family goes wayings back in Iceymule, she claimings."<br />
<br />
Speaking to Neovik, Taelarn says, "I agree, but there has been a great deal of upheaval here and I am sure that that causes many to stay away."<br />
<br />
Neovik nods at Lornieh.<br />
<br />
Laelithonel says, "Hidulah had a nice bite."<br />
<br />
Laelithonel nods at Neovik.<br />
<br />
Selaesia agrees with Lornieh.<br />
<br />
Kittai agrees with Neovik.<br />
<br />
Jalodg melodically says, "Lotsa histories there to discover closer."<br />
<br />
Laelithonel says, "But needed help in th'end."<br />
<br />
Taelarn nods in agreement.<br />
<br />
Laelithonel says, "Despite th'blood shed."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Speaking nervously to Neovik, Noknok says, "Is hoping you is living still on election day, and not just a head decorating a spike."<br />
<br />
Taelarn says, "Aside from the fact that she demands respect, she is obviously searching for something."<br />
<br />
Neovik begins chuckling at Noknok!<br />
<br />
Noknok gulps.<br />
<br />
Speaking to Neovik, Merekka asks, "How're you gonna deal with What's her name, the fake queen?"<br />
<br />
Laelithonel says, "An'in th'end we helped her."<br />
<br />
Laelithonel sighs.<br />
<br />
Laralana glances at Noknok.<br />
<br />
Laralana's face turns slightly pale.<br />
<br />
Laelithonel says, "But nobody thinks of such things anymore."<br />
<br />
Claudaro says, "He'll be alive, he's survived me thus far, some crazed witch won't do him in."<br />
<br />
Claudaro grins at Noknok.<br />
<br />
Speaking to Neovik, Taelarn says, "Yes, you have courage at the very least. Standing up and proclaiming that you wish to run this town as Mayor takes a modicum of bravery."<br />
<br />
Enestrie grins at Claudaro.<br />
<br />
Jalodg melodically says, "Goods nightsy for now my friendies."<br />
<br />
Neovik says, "Once we deal with the Queen. The good news will be heard by everyone and trade will pick up again."<br />
<br />
Neovik says, "We just have to make sure that we deter any future threats with our resolve."<br />
<br />
Speaking to Enestrie, Laelithonel says, "She was a wicked thing. We fought her to th'bitter end an'at th'end it was jus' sad."<br />
<br />
Laelithonel says, "She needed more help than anyone knew."<br />
<br />
Enestrie nods at Laelithonel.<br />
<br />
Claudaro says, "Thank you all for coming out."<br />
<br />
Speaking to Merekka, Neovik says, "That's a secret for now."<br />
<br />
Speaking to Neovik, Taelarn says, "Thank you for your time."<br />
<br />
Neovik grins at Merekka.<br />
<br />
Claudaro says, "Please feel free to reach out if you have any more questions or comments for him."<br />
<br />
Neovik exclaims, "Thanks everyone!"<br />
<br />
Laelithonel says, "An'she walked back out through our gates peacefully in th'end."<br />
<br />
Enestrie nods at Laelithonel.<br />
<br />
Speaking to Neovik, Laralana exclaims, "It's been a pleasure. Thanks so much!"<br />
<br />
Speaking softly to Neovik, Dirvy says, "Thank you for taking the time to answer questions tonight. You gave everyone some very valuable information as to your plans for Icemule."<br />
<br />
Lornieh nods in agreement at Neovik.<br />
<br />
Neovik exclaims, "Thank you for coming out!"<br />
<br />
Neovik smiles at Dirvy.<br />
<br />
Speaking to Dirvy, Neovik says, "Thanks for coming! I hope to attend more meetings."<br />
<br />
Neovik nods to Dirvy.<br />
<br />
Ferrumus smiles.<br />
<br />
Claudaro ponders.<br />
<br />
Neovik takes a drink from his blackdew grog.<br />
<br />
Claudaro says, "So..."<br />
<br />
Claudaro glances at Neovik.<br />
<br />
Claudaro asks, "Do you still want to win?"<br />
<br />
Claudaro begins chuckling at Neovik!<br />
<br />
Neovik nods at Claudaro.<br />
<br />
Neovik exclaims, "Of course!"<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Neovik's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
Neovik says, "But I won't be doing anything fancy... just making it really good."<br />
<br />
Neovik nods at Daukhera.<br />
<br />
Neovik reaches out and pulls a thin faceted glass vial from thin air!<br />
<br />
Neovik reaches inside one of the containers hanging from his shadowy grey bandolier and grabs a warm apple cinnamon tart.<br />
<br />
(Neovik discreetly pours the vial with the words, "NOT POISON" etched on it's side, with a slightly torn label partially exposing several skulls below it over his tart.)<br />
<br />
Neovik whistles a carefree tune, the perfect picture of innocence.<br />
<br />
Neovik raises his apple cinnamon tart skyward!<br />
<br />
Speaking to Daukhera, Neovik exclaims, "The best tart around!"<br />
<br />
Neovik offers Daukhera a warm apple cinnamon tart.<br />
<br />
Neovik whistles a carefree tune, the perfect picture of <br />
innocence.<br />
<br />
Daukhera accepts Neovik's apple cinnamon tart.<br />
<br />
Neovik nods at Daukhera.<br />
<br />
Daukhera squeakily says, "ANOTHER CINNAMON TART."<br />
<br />
A bolt of lightning streaks down from the sky and strikes <br />
Neovik!<br />
... 1 point of damage!<br />
Heavy spark to left eye causes tears and redness.<br />
<br />
Neovik cackles!<br />
<br />
Daukhera gobbles down a big bite of her apple cinnamon tart.<br />
<br />
Speaking to Daukhera, Neovik asks, "Is that all ya have?"<br />
<br />
Daukhera gobbles down a big bite of her apple cinnamon tart.<br />
<br />
Neovik gazes in wonder at his surroundings.<br />
<br />
Speaking squeakily to Neovik, Daukhera exclaims, "I think you know what I have, insolent one!"<br />
<br />
With a closed mouth, Neovik moves his jaw up and down in a circular motion. Turning his head toward Daukhera, Neovik forcefully ejects a wad of spit, narrowly missing her feet.<br />
<br />
Daukhera opens the onyx kohl stick and skillfully draws a thin onyx line across her eyelids, accenting her eyelashes making them appear more sultry.<br />
<br />
Daukhera flutters her eyelashes.<br />
<br />
Speaking to Daukhera, Neovik asks, "Ye are still standing after that?"<br />
<br />
Daukhera put an onyx kohl stick in her rapture cloak.<br />
<br />
Neovik ducks his head.<br />
<br />
Neovik tosses his faceted glass vial into the air, where it <br />
appears to vanish!<br />
<br />
Neovik says, "It's just like the one your minion used to poison <br />
Newsby."<br />
<br />
Neovik grins at Daukhera.<br />
<br />
Daukhera's stomach gurgles.<br />
<br />
Neovik smiles as Daukhera starts to get a pale look on her face<br />
<br />
Daukhera's face turns slightly pale.<br />
<br />
Neovik asks, "Not feeling too well?"<br />
<br />
Daukhera belches.<br />
<br />
Daukhera squeakily says, "Gross."<br />
<br />
Speaking to Daukhera, Neovik asks, "Ya haven't died yet from <br />
that?"<br />
<br />
Neovik grins at Daukhera.<br />
<br />
Daukhera squeakily says, "I lived in a prison for a thousand <br />
years..."<br />
<br />
Daukhera squeakily asks, "Do you think a little cinnamon will <br />
kill me?"<br />
<br />
Speaking to Daukhera, Neovik says, "It was a bit more than <br />
cinnamon."<br />
<br />
Neovik grabs a thin faceted glass vial from a small pocket <br />
inside of his grey leather greatcloak.<br />
<br />
Neovik offers Daukhera a thin faceted glass vial.<br />
<br />
Daukhera accepts Neovik's faceted glass vial.<br />
<br />
Neovik says, "Have a drink."<br />
<br />
Neovik grins.<br />
<br />
Daukhera sniffs at her faceted glass vial.<br />
<br />
Neovik asks, "If ya aren't afraid of a little cinnamon?"<br />
<br />
Neovik grins.<br />
<br />
Daukhera takes a drink from her faceted glass vial.<br />
<br />
Daukhera takes a drink from her faceted glass vial.<br />
<br />
Neovik grins.<br />
<br />
Daukhera looks sickly.<br />
<br />
Neovik gets a far-off look in his eyes, and a wicked grin <br />
spreads over his face.<br />
<br />
Neovik smiles as Daukhera beings to get a deathly look on her <br />
face<br />
<br />
Neovik seems to be waiting for something.<br />
<br />
Speaking to Claudaro, Neovik asks, "Thought she was suppose to <br />
die by now?"<br />
<br />
Neovik scratches his head.<br />
<br />
Daukhera squeakily exclaims, "I'm a necromancer... I feel <br />
deathly... a welcome embrace!"<br />
<br />
Speaking to Goblyn, Neovik says, "I think I need better training <br />
in the art of poisoning."<br />
<br />
Neovik flails his arms about.<br />
<br />
Daukhera pretends to die, clutching her chest in mock horror. <br />
Her minions rush in and raise her to life again.<br />
<br />
Daukhera dusts herself off.<br />
<br />
Speaking to Claudaro, Neovik says, "No more apple tarts for the "queen"."<br />
<br />
Neovik grumbles.<br />
<br />
Neovik draws a green-tinted vial filled with thick acrid smoke <br />
from one of the weapon loops sewn inside of his grey leather <br />
greatcloak.<br />
<br />
Speaking to Daukhera, Neovik asks, "Drink this too?"<br />
<br />
Neovik offers Daukhera a green-tinted vial filled with thick <br />
acrid smoke.<br />
<br />
Neovik snickers.<br />
<br />
Speaking to Daukhera, Neovik says, "Or bathe in it or <br />
something."<br />
<br />
Neovik grumbles.<br />
<br />
Neovik slips a green-tinted vial filled with thick acrid smoke <br />
into one of the weapon loops sewn inside of his grey leather <br />
greatcloak.<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
|}<br />
<br />
===Sabotage===<br />
"I would like for the town to become a true gambler's paradise. I want card games, roulette, etc. I want spas and fine dining restaurants. I want this to be a freezing cold Albatross. I also think we should get that tome unlocked and give it to me. Other than that I'm sure some glaring weakness will present itself and we'll take care of the Queen in due time."<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Sabotage's Rally</strong><br />
|-<br />
|''06/01/18 rally report and transcript recorded by Qafziel Nalfein.''<br />
Qafziel Nalfein reporting on Sabotage's Icemule Trace mayoral rally held on Day of the Huntress, Lumnea 1 with reported events occurring beginning at 10:10 pm elven time and ending at 11 pm elven time.<br />
<br />
Before the rally begins, Sabotage stands near the Silvermule Gaming Hall passing out buttons and speaking with fellow mayoral candidate Tawariell. The two even exchange buttons and Sabotage states, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
<br />
Sabotage begins his stump speech which includes pushing for more gambling options in the town and some luxury relaxation facilities. He claims he wishes to use the revenue to pay for better defenses for Icemule Trace. Sabotage explains that Icemule Trace has had increasing invasions from creatures of another realm, and he feels it is imperative for citizens to feel safe at night. He states that the town can't rely solely on adventurers and that there is much to do to get the town self-sustaining. He does feel that the goal is within reach.<br />
<br />
At the conclusion of his speech, Sabotage opens the floor to questions from the audience. The first question uttered is by Sothog who asks how Sabotage would balance the return of gambling's enefits against any negative social consequences. Sabotage takes a waiting stance and states he is "only asking to increase the number of options to try and increase tourism revenue." He also seems confused about what social consequences there coud be, to which Sothog explains that some people may gamble too much and cause issues for their family. Sothog asks of Sabotage would regulate this in any way, to which Sabotage responds that he trusts the families are strong enough to pull together to help those in need. "I'm not sure you can regulate people's behavior, only offer them support," he states.<br />
<br />
The second question is by Laralana who asks what sort of "luxury relaxation facilities" Sabotage has in mind. He answers "Hot rocks steam rooms and heated tubs" and adds that he is also open to suggestions.<br />
<br />
Enestrie, a member of ICICLE, asks the third question relating to whether or not Sabotage has or plans to reach out to visit with ICICLE about their plans to improve the town. Sabotage states he hasn't yet, but would love to hear from anyone about what they feel the town needs, and would gladly meet with ICICLE.<br />
<br />
Claudaro asks the fourth question, caveating that he is a manager for another candidate, "I've travelled wide and far, and seen many towns with different gambling options. My concern would be, what would draw outside visitors here to spend their silver? It is common for most games to run in the houses favor, my concern would be our local citizens losing their money to these new games, rather than outside tourists." Sabotage responds that the goal would be to draw in money from visiting adventurers as well as other people or means. He stated he doesn't feel it will be an overhwelming problem.<br />
<br />
A portly halfling in the crowd asks the fifth question about how Sabotage will be handling the price of tarts. Sabotage answers that he feels more bakers will help lower the price of tarts and it goes hand in hand with having more relaxation facilities.<br />
<br />
The sixth question came in from Sothog asking about Sabotage's position on the Queen who has been causing so much woe around town. Sabotage responded, "I feel the diplomatic approach is best. She is very powerful at the moment and rushing into anything would be a bad decision in my opinion."<br />
<br />
Laralana asked a second question as well, "You asserted that it is imperative that citizens of the town feel safe. I think everyone can agree on that. Could you share a bit about your ideas regarding how to make Icemule a safer place?" Sabotage assured her that he would double the guard to ensure someone was always covering the gate entrances and would also install mechanisms on the wall to repel invaders.<br />
<br />
The rally ends with a beautiful fireworks display and a touching exchange between the two mayoral candidates who were present.<br />
<br />
>Tawariell and Sabotage shake hands.<br />
>Speaking to Sabotage, Tawariell says, "Have a good rest of your evening."<br />
>Tawariell smiles.<br />
>Speaking to Tawariell, Sabotage says, "You as well."<br />
>Sabotage smiles.<br />
>Tawariell waves.<br />
<br />
<br />
<br />
Before the rally begins, Sabotage stands near the Silvermule Gaming Hall passing out buttons and speaking with fellow mayoral candidate Tawariell. The two even exchange buttons and Sabotage states, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
<br />
>A vortex of air spins and whirls around Sabotage.<br />
>You see Sabotage Develop the Rainmaker.<br />
>He appears to be a Mhoragian Halfling.<br />
>He is taller than average and has a heavy, potbellied body. He appears to be mature. He has silver-flecked crystal green eyes and fair skin. He has short, straight blue-black hair shaved at the temples. He has a delicate face, a small nose and a thick scar that sweeps across his neck from one ear to the other. <br />
>A scarlet owl quill with a silver nib stained with ink peeks out from behind his ear.<br />
>He has an expansive drake and Ur-daemon battle tattoo on his arm, and a tattoo of a glowing yellowed tome with "Koar save the Queen" beneath it in block lettering on his neck.<br />
>Faint patterns of vibrant red flame dance across his body, sending occasional sparks of golden energy into the air.<br />
>He is in good shape.<br />
>He is wearing a pointed brown wizard's hat, a black cloak crafted from vruul skin, a pair of leathery vruul wings, a stylized golden griffin pin, a coiled dragon-shaped button that reads, "Vote for Sabotage!", a frozen scalp weapon harness slung over his shoulder, a purple-veined black leather backpack, some embossed full leather, an asymmetrical inky leather wand belt, a black leather dhe'nari alchemy bag, a silvery pouch, a soft leather scrip pouch, a rounded copper flask, and some midnight blue socks stitched with silver constellations under some white kidskin boots with black steel toes.<br />
<br />
>A harried-looking clerk steps in and announces, "Sabotage's rally is being held shortly at Silvermule Gaming Hall. All interested parties should head there with haste!" The clerk then scurries off.<br />
<br />
>A stray dog runs by, a campaign button hanging loosely from its collar, and trailing some bedraggled streamers from its tail.<br />
<br />
Sabotage says, "Going to give people 10 minutes or so to get here."<br />
You nod at Sabotage.<br />
Sabotage says, "I can certainly answer any questions you have while we wait."<br />
<br />
>A crowd starts to form, as townsfolk make their way in and start to stake out positions.<br />
<br />
The voice of Enestrie says, "I just wanna know if you feel like you are being "watched"."<br />
You hear someone giggling.<br />
Sabotage chuckles.<br />
Tawariell appears to be trying hard not to grin.<br />
Sabotage says, "Now I know how you all feel."<br />
Sabotage grins.<br />
The voice of Enestrie says, "Yes."<br />
The voice of Enestrie says, "Been waiting to get even."<br />
<br />
>A rowdy group of patrons stumbles out from the Gaming Hall's inner depths and takes up position to watch the rally, grinning widely at Sabotage.<br />
<br />
Sabotage asks, "Would anyone like a button while we wait?"<br />
Speaking to Tawariell, Laelithonel says, "Ahm tempted t'collect buttons for history's sake."<br />
Laelithonel grins crookedly.<br />
Tawariell nods understandingly at Laelithonel.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Sabotage says, "And its purdy."<br />
Laelithonel chuckles.<br />
Laelithonel adopts an agreeable expression.<br />
Laelithonel says, "Dragons are lovely."<br />
Laelithonel takes a drink from her watermelon slush.<br />
<br />
Enestrie smiles at Sabotage.<br />
Enestrie says, "I will take one."<br />
Enestrie nods at Sabotage.<br />
Sabotage offers Laelithonel a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Laelithonel accepts Sabotage's dragon-shaped button.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Speaking to Tawariell, Laelithonel exclaims, "History!"<br />
Sabotage offers Enestrie a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Tawariell agrees with Laelithonel.<br />
Laelithonel says, "Ah need t'get one from th'other two now."<br />
Enestrie accepts Sabotage's dragon-shaped button.<br />
<br />
Speaking to Sabotage, Tawariell asks, "Want to trade buttons?"<br />
Tawariell giggles.<br />
Enestrie put a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her bourde jacket.<br />
Sabotage chuckles.<br />
Sabotage exclaims, "Sure!"<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Tawariell removes a silvery moon-shaped button painted with the words, "Community. Unity. Icemule. Vote Tawariell." from in her sheepskin rucksack.<br />
Sabotage offers Tawariell a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Tawariell offers Sabotage a silvery moon-shaped button painted with the words, "Community. Unity. Icemule. Vote Tawariell.".<br />
Laelithonel says, "Ah like kindness an'such."<br />
Sabotage accepts Tawariell's moon-shaped button.<br />
Tawariell accepts Sabotage's dragon-shaped button.<br />
Laelithonel says, "Refreshin'."<br />
Tawariell rubs a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her hand.<br />
Enestrie says, "This is good."<br />
Tawariell exclaims, "Is a dragon!"<br />
Tawariell roars!<br />
Laelithonel agrees with Enestrie.<br />
Tawariell put a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her sheepskin rucksack.<br />
Sabotage begins chuckling at Tawariell!<br />
The crowd claps approvingly as a vendor makes the rounds, selling drinks and tarts to the growing crowd.<br />
Enestrie says, "And it fosters the kind of comraderie we need."<br />
<br />
Sabotage says, "Its like a circle."<br />
Sabotage grins.<br />
Laelithonel says, "In th'end no matter who wins th'lot of yas should work t'gether anyway."<br />
Laelithonel says, "T'some degree.. course."<br />
Enestrie says, "Okay I will hush and not preach."<br />
Sabotage says, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
Tawariell smiles at Sabotage.<br />
Tawariell places a hand over her heart.<br />
Tawariell inclines her head.<br />
<br />
Sabotage says, "5 more minutes and we'll get this started."<br />
<br />
>The crowd swells as more residents make their way in, everyone trying to find a good spot to see.<br />
<br />
Speaking to Sabotage, Laralana asks, "Might i have a button?"<br />
Laralana smiles at Sabotage.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Sabotage says, "But of course."<br />
Sabotage offers Laralana a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Laralana accepts Sabotage's dragon-shaped button.<br />
Laralana beams happily at Sabotage!<br />
Laralana says, "Thank you."<br />
<br />
>A voice cries out, "Sabotage's Mayoral Rally is about to begin at Silvermule Gaming Hall! All interested should make their way there quickly if they want a spot!"<br />
<br />
>A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.<br />
(Qafziel frowns disapprovingly.)<br />
<br />
[Tavern Burrow, Gaming Hall - 3436]<br />
On either side of a carpeted entry are two dark yew trees, trimmed into the shapes of mules and sprinkled with silvery powder. A young halfling in silver and blue livery bows low as you pass by, gesturing toward the doorway with an inviting smile on his lips. From inside the gaming hall comes a rising cry, as someone wins another hand. You also see a massive midnight black panther, the Kittai disk, the Tawariell disk, a rearing dragon-shaped banner that reads, "Vote for Sabotage! He'll Bring Gambling Back!" and a Silvermule doorkeeper.<br />
Also here: Floof who is sitting, Lady Hartesa who is sitting, Kittai, Laralana, Sothog, Laelithonel, Liaison Tawariell, Merekka, Sabotage, Enestrie who is sitting<br />
Obvious paths: north, east, south, southwest, west<br />
Sothog shakes his head.<br />
<br />
>A halfling boy tugs on his mother's arm and whines, "Mommmm! Why can't I go in with Dad and play? You said they have GAMES in there!" His mom shushes him quickly, blushing.<br />
Tawariell chuckles.<br />
Tawariell gazes in amusement at her surroundings.<br />
Floof chuckles.<br />
You hear someone giggling.<br />
Laelithonel appears to be trying hard not to grin.<br />
Merekka giggles.<br />
Sabotage nods at Laralana.<br />
Kittai raises an eyebrow.<br />
Kittai searches around for a moment.<br />
Kittai grins.<br />
Enestrie comes out of hiding.<br />
Enestrie flails her arms about.<br />
You cough.<br />
<br />
Sabotage says, "Its 10% better than the others."<br />
Sabotage winks at Laralana.<br />
<br />
<br />
Sabotage begins his stump speech which includes pushing for more gambling options in the town and some luxury relaxation facilities. He claims he wishes to use the revenue to pay for better defenses for Icemule Trace. Sabotage explains that Icemule Trace has had increasing invasions from creatures of another realm, and he feels it is imperative for citizens to feel safe at night. He states that the town can't rely solely on adventurers and that there is much to do to get the town self-sustaining. He does feel that the goal is within reach.<br />
<br />
>The crowd mills about, then a few loud hisses can be heard, as a few of the townsfolk shush the louder members of the group so they can hear.<br />
<br />
Sabotage recites:<br />
<br />
"Greetings friends and fellow citizens."<br />
<br />
>The crowd applauds loudly, the noise punctuated by a few shrill whistles of approval.<br />
Laralana smiles at Sabotage.<br />
Hartesa applauds Sabotage.<br />
Enestrie smiles at Sabotage.<br />
Sothog applauds.<br />
<br />
Sabotage recites:<br />
<br />
"I am here tonight to discuss anything and everything. I am here to discuss my plans as well as your concerns."<br />
<br />
Enestrie nods approvingly.<br />
<br />
Sabotage recites:<br />
<br />
"As you may have heard I will be pushing for a more gambling options in the town. As well as some more luxury relaxation facilities."<br />
<br />
>A roar of approval goes up from the crowd, their combined voices merging into a raucous cheer!<br />
<br />
Sabotage recites:<br />
<br />
"With the increased revenue from these ventures we can help to pay for better defenses for the town."<br />
<br />
Tawariell gazes with interest at Sabotage.<br />
Enestrie turns an inquisitive ear toward Sabotage.<br />
Hartesa nods slowly.<br />
Tawariell folds her hands.<br />
<br />
Sabotage recites:<br />
<br />
"We have seen increased invasion from creatures of another realm. It is imperative that the citizens of this town feel safe at night."<br />
<br />
Enestrie turns an inquisitive ear toward Sabotage.<br />
Sothog nods at Sabotage.<br />
Hartesa nods firmly.<br />
Conquerer of Reim Claudaro just arrived.<br />
Laralana agrees with Sabotage.<br />
<br />
Sabotage recites:<br />
<br />
"We cannot only rely solely on adventurers like you."<br />
<br />
Sabotage recites:<br />
<br />
"There is much to be done to get this town self sustaining but I feel the goal is within reach"<br />
<br />
<br />
<br />
Sabotage answers questions from the audience.<br />
<br />
Sabotage recites:<br />
<br />
"With that I will take questions from the audience<br />
If you would whisper to me if you have a question, I will get to each of you in turn."<br />
<br />
>The crowd howls its approval, the sound of footstomps accompanying the cacophany of applause.<br />
Hartesa steeples her fingers in her lap, quietly observing her surroundings.<br />
Sabotage turns to face Laralana.<br />
<br />
Speaking to Sabotage, Sothog asks, "How would you balance the return of gambling's benefits agaisnt any negative social consequences?"<br />
Sabotage asks, "You haev a question?"<br />
Laralana glances between Sabotage and Sothog.<br />
Sabotage nods at Laralana.<br />
Sabotage turns to face Sothog.<br />
Laralana smiles.<br />
Lacing her fingers together, Hartesa's body stiffens as she listens quietly.<br />
<br />
Speaking to Sothog, Sabotage says, "I would have to see, I am only asking to increase the number of options to try and increase tourism revenue."<br />
Sothog nods at Sabotage.<br />
Sothog says, "Thank you."<br />
Enestrie nods.<br />
Speaking to Sothog, Sabotage asks, "I'm not sure that would have many social consequences, are there ones in particular you are worried about?"<br />
Laralana ponders.<br />
<br />
>The crowd murmurs their appreciation, and applauds, a couple of 'Yeah's punctuating the reaction.<br />
<br />
Sabotage rubs his chin thoughtfully.<br />
Sabotage nods at Laralana.<br />
Sabotage turns to face Laralana.<br />
Laralana nods at Sabotage.<br />
Speaking to Sabotage, Laralana asks, "You mentioned more gambling facilities, but you also mentioned 'luxury relaxation facilities'... What sort of facilities? Could you elaborate on that a bit more specifically?"<br />
Hartesa nods vaguely.<br />
Tawariell gazes with interest at Sabotage.<br />
<br />
Speaking to Sabotage, Sothog asks, "Some who gamble get too much of a taste for it, to the detriment of both themselves and their families. Will you seek a regulatory solution?"<br />
<br />
Speaking to Laralana, Sabotage says, "Hot rocks steam rooms and heated tubs to start."<br />
Claudaro whispers something to Sabotage.<br />
Enestrie nods at Sothog.<br />
Sothog nods at Sabotage.<br />
Enestrie smiles at Sabotage.<br />
Floof stands up.<br />
Floof just went east.<br />
Laralana nods at Sabotage.<br />
Speaking to Laralana, Sabotage says, "I am open to suggestions as well. Perhaps there is a contraption I haven't heard of."<br />
Sabotage smiles at Laralana.<br />
Enestrie grins.<br />
Laralana smiles at Sabotage.<br />
Speaking to Sabotage, Laralana says, "Thank you."<br />
<br />
>The crowd breaks out into murmurs as small conversations start to spring up, then are quickly drowned out by a rising swell of applause.<br />
<br />
Sabotage turns to face Sothog.<br />
Hartesa applauds.<br />
Speaking to Sabotage, Laralana says, "I have another after anyone else finishes."<br />
Laralana smiles.<br />
Enestrie nods approvingly.<br />
Speaking to Sothog, Sabotage says, "I trust that our families are strong enough to pull together and help those in need. I'm not sure you can regulate people's behavior, only offer them support."<br />
Enestrie smiles.<br />
Hartesa nods once.<br />
Sothog rubs his chin thoughtfully.<br />
Sothog nods at Sabotage.<br />
<br />
>The crowd murmurs its approval at the answer, and a fresh wave of applause breaks out.<br />
<br />
Sothog says, "Sab Again, thank you."<br />
Sothog coughs.<br />
<br />
Sabotage turns to face Enestrie.<br />
Sabotage asks, "You have a question?"<br />
Laelithonel ponders.<br />
Enestrie grins at Sabotage.<br />
Enestrie asks, "Yes, I am a member of ICICLE as you know and I wonder if you have been given the opportunity, or if you will seek the opportunity to visit with ICICLE about their plans for improvements to the town?"<br />
Enestrie smiles at Sabotage.<br />
Laralana nods at Enestrie.<br />
Laralana adopts an agreeable expression.<br />
<br />
>A cat yowls in the distance, and is immediately followed by the sound of a shutter banging open and an angry growl, "If any one of those candidates does something about that dang cat, they'll have my vote!"<br />
<br />
Enestrie giggles.<br />
Tawariell chuckles.<br />
Speaking to Enestrie, Sabotage says, "While I haven't had the time as of yet, I would love to hear from anyone about what they feel this town needs most."<br />
Enestrie nods at Sabotage.<br />
Speaking to Sabotage, Enestrie says, "Thank you."<br />
Enestrie smiles at Sabotage.<br />
Speaking to Enestrie, Sabotage says, "I would gladly set an appointment to meet with a representative of your organization."<br />
Enestrie nods at Sabotage.<br />
Laralana nods approvingly.<br />
Enestrie points at Laralana.<br />
Enestrie giggles.<br />
<br />
Sabotage turns to face Claudaro.<br />
Laralana giggles.<br />
Claudaro smiles at Sabotage.<br />
Laralana gives Enestrie a quick little smooch.<br />
Laralana looks over at Enestrie and shakes her head.<br />
Laralana points at Claudaro.<br />
Claudaro says, "This question piggybacks on an earlier one."<br />
Laralana giggles.<br />
Sabotage asks, "You had a question from another candidate?"<br />
Claudaro says, "Not from my candidate, but I wanted to make clear, I am their manager, and thus, have a bias."<br />
Claudaro smiles.<br />
Sabotage nods at Claudaro.<br />
Sabotage says, "Ask away."<br />
Claudaro says, "As I understand, increasing gambling here is a key point you focus on."<br />
Speaking to Claudaro, Sabotage says, "That is my plan for the future, not the present."<br />
Laralana ponders.<br />
Claudaro says, "I've travelled wide and far, and seen many towns with different gambling options. My concern would be, what would draw outside visitors here to spend their silver? It is common for most games to run in the houses favor, my concern would be our local citizens losing their money to these new games, rather than outside tourists."<br />
Claudaro says, "I would just like to hear your thoughts on that."<br />
Deep in thought, Hartesa laces her fingers before her.<br />
Enestrie ponders.<br />
Kittai adopts an agreeable expression.<br />
Sabotage rubs his chin thoughtfully.<br />
Speaking to Claudaro, Sabotage says, "That would be the goal, to draw in money from visiting adventurers as well as other people or means."<br />
Claudaro nods at Sabotage.<br />
Speaking to Claudaro, Sabotage says, "Like I said before we can offer them support."<br />
Hartesa touches one finger to her lips.<br />
Claudaro smiles.<br />
Speaking to Claudaro, Sabotage says, "Though I don't think this will be an overwhelming problem."<br />
Claudaro says, "Just a concern I had, thank you."<br />
Claudaro nods at Sabotage.<br />
<br />
>A particularly portly halfling hollers, "What're ye gonna do about the price of tarts!?" The crowd around him snickers, but his face remains stern, his hands perched somewhere in the vicinity of his hips.<br />
<br />
Enestrie giggles.<br />
Tawariell chuckles.<br />
You clasp a hand over your mouth.<br />
Sothog chuckles.<br />
Merekka giggles.<br />
Enestrie exclaims, "Yes I want to know as well!"<br />
Enestrie giggles.<br />
<br />
Speaking to Sabotage, Sothog asks, "What is your position on dealing with the Queen who has been causing so much woe as of late?"<br />
<br />
Sabotage says, "Well, I think that could go hand in hand with the relaxation facilities."<br />
Sabotage says, "More bakers would help to lower the prices of them."<br />
Laralana chuckles to herself.<br />
Enestrie nods at Sabotage.<br />
Enestrie giggles.<br />
<br />
>The crowd claps loudly at the response, and a cheer rises up over the top of it. The halfling nods once, looking appeased, and an embarrassed smile creeps across his face.<br />
<br />
Enestrie grins.<br />
Laralana smiles.<br />
Sothog grins at Sabotage.<br />
Sothog applauds Sabotage.<br />
Merekka frowns.<br />
<br />
Sabotage turns to face Sothog.<br />
Speaking to Sothog, Sabotage says, "I feel the diplomatic approach is best. She is very powerful at the moment and rushing into anything would be a bad decision in my opinion."<br />
<br />
>A cheerful gnome pops in and announces, "The night should not be scary! Let's come together and defeat those who would rip us apart! Everyone vote Joskin for Mayor!" The gnome happily bounces away.<br />
<br />
Sothog nods at Sabotage.<br />
Speaking to Sabotage, Sothog says, "Thanks again."<br />
Sothog smiles at Sabotage.<br />
Kittai pokes Tawariell in the ribs.<br />
Sabotage asks, "Did I miss anyone with question?"<br />
<br />
Speaking to Sabotage, Laralana says, "I have a second one, if everyone else is done."<br />
Hartesa shifts her eyes to Laralana.<br />
Sabotage turns to face Laralana.<br />
Tawariell gazes with interest at Laralana.<br />
Laralana smiles at Sabotage.<br />
Speaking to Sabotage, Laralana asks, "You asserted that it is imperative that citizens of the town feel safe. I think everyone can agree on that. Could you share a bit about your ideas regarding how to make Icemule a safer place?"<br />
Laralana smiles at Tawariell.<br />
Tawariell nods approvingly.<br />
Speaking to Laralana, Sabotage says, "I would like to double the guard, so there is always someone at the gate entrances."<br />
Sothog nods at Sabotage.<br />
Sothog rubs his crystal amulet.<br />
Hartesa peers quizzically at Sabotage.<br />
Laralana ponders.<br />
Speaking to Laralana, Sabotage says, "I would also like to take a page from our neighbors to the south and install some mechanisms on the wall to repell invaders better."<br />
<br />
>A large giantman at the back of the crowd hollers, "Sabotage!" Before he can even finish, the rest of the crowd roars along, their cheers rolling across the area.<br />
<br />
Laralana adopts an agreeable expression.<br />
Tawariell applauds.<br />
Hartesa applauds.<br />
Sabotage says, "Thank you all for your questions."<br />
Enestrie adopts an agreeable expression.<br />
<br />
<br />
The firework show begins!<br />
<br />
>A glittering firework streaks across the sky from behind Silvermule Gaming Hall, losing speed quickly. Just before it is poised to fall back to the ground, it explodes in bright streamers of white and blue which in turn pop into smaller streamers, covering the sky momentarily in white and blue.<br />
<br />
Enestrie smiles.<br />
Tawariell gazes up into the heavens.<br />
Tawariell beams!<br />
Enestrie gazes up into the heavens.<br />
You glance up.<br />
Tawariell whispers something to Sabotage.<br />
Claudaro smiles.<br />
Sabotage says, "Feel free to find me anytime if you have more."<br />
<br />
>A screaming firework is launched into the night sky, a bright white streak emitting tiny yellow sparks as it goes. Without slowing, it explodes, sending spiralling yellow sparks in every direction, each one accompanies by a shrieking whine that quickly fizzles out.<br />
<br />
Laralana glances up.<br />
Hartesa stands up.<br />
Tawariell smiles.<br />
Enestrie grins.<br />
Enestrie stands up.<br />
Hartesa applauds Sabotage.<br />
Laralana ponders.<br />
Laralana gazes up into the sky.<br />
Enestrie applauds Sabotage.<br />
Merekka gazes up into the sky.<br />
<br />
>A loud BOOM echoes through the area, and a sputtering red firework climbs lazily into the night sky. When it reaches its apex, it explodes into the rough shape of a massive red dragon! It holds its form for a few heartbeats, then the pieces dissipate into nothingness.<br />
<br />
Tawariell beams!<br />
Laralana smiles.<br />
Laralana gazes up into the sky.<br />
Laralana says, "Neat."<br />
Laralana chuckles to herself.<br />
Claudaro says, "Top notch fireworks."<br />
Claudaro grins.<br />
Laralana agrees with Claudaro.<br />
Enestrie adopts an agreeable expression.<br />
Sothog applauds Sabotage.<br />
Laralana applauds Sabotage.<br />
Sabotage bows.<br />
Hartesa says, "Thank you for speaking to us."<br />
<br />
>The crowd roars its approval, and the applause is thunderous.<br />
<br />
Tawariell smiles at Sabotage.<br />
Speaking to Sabotage, Enestrie says, "Thank you so much."<br />
Tawariell applauds.<br />
Laralana agrees with Hartesa.<br />
Sabotage exclaims, "Thank you all again!"<br />
Laralana smiles at Sabotage.<br />
Sabotage asks, "Would anyone like a button?"<br />
Speaking to Sabotage, Laralana says, "Thank you for your candor. Best of luck in the race."<br />
Laralana smiles at Sabotage.<br />
Claudaro says, "Be well folks."<br />
Sabotage says, "It matches the fireworks."<br />
Enestrie agrees with Sabotage.<br />
Enestrie says, "Very nice."<br />
Enestrie nods.<br />
Sothog smiles.<br />
Sothog waves.<br />
Sabotage waves.<br />
Sothog just left.<br />
<br />
>The crowd starts to disperse, excited conversations springing up from every corner as small clusters make their way back home.<br />
<br />
Tawariell and Sabotage shake hands.<br />
Speaking to Sabotage, Tawariell says, "Have a good rest of your evening."<br />
Tawariell smiles.<br />
Speaking to Tawariell, Sabotage says, "You as well."<br />
Sabotage smiles.<br />
Tawariell waves.<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Sabotage's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
<br />
Speaking to Daukhera, Sabotage says, "Since dessert is the typically the last part of the meal, my present to you is an offer to end to the hostilities between you and this town."<br />
<br />
Sabotage removes a piece of ivory parchment from in his black leather backpack.<br />
<br />
Sabotage offers Daukhera a piece of ivory parchment.<br />
<br />
Daukhera accepts Sabotage's ivory parchment.<br />
<br />
Speaking to Daukhera, Sabotage exclaims, "Just think of the <br />
large influx of friends you will get!"<br />
<br />
Daukhera laughs at Sabotage!<br />
<br />
Daukhera squeakily says, "Unlikely, but very funny."<br />
<br />
Speaking to Daukhera, Sabotage says, "This offer can only be <br />
signed by the Mayor and yourself. Should someone else win the <br />
position I hope they will agree to the terms as I would. Though <br />
I cannot guarentee it."<br />
<br />
Daukhera recites squeakily:<br />
<br />
"It says:<br />
Peace Agreement of 5118<br />
Queen Daukhera and the citizens of Icemule hereby agree to cease from any hostile acts inside the town of Icemule against one another or by agents of either party.<br />
And it has two signature lines."<br />
<br />
Daukhera squeakily says, "I'll, uh..."<br />
<br />
Daukhera squeakily asks, "Take it into consideration?"<br />
<br />
Daukhera swiftly rolls up the parchment.<br />
<br />
Daukhera put a piece of ivory parchment in her rapture cloak.<br />
|}<br />
<br />
===Liaison Tawariell Andrenae===<br />
"To the good citizens of Icemule Trace,<br />
Icemule is a small town with big potential. Our sleepy little nook amongst the mountains deserves some progress and that is why I am announcing my candidacy for Mayor. I am running to bring the creative and collaborative solutions that we need for Icemule. My priorities are to rebuild our defenses, improve the Town and businesses, come to a pragmatic resolution with Queen Daukhera, and work on relations between Icemule and Wehnimerโs. As an Officer of White Haven, I stand for Hope, Service and Wisdom. With the joint effort of the Great House, MHOs and citizens alike we can work together to prosper and thrive. My door will always be open to you. Vote Tawariell Andrenae and help bring warmth back to Icemule."<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Tawariell's Rally</strong><br />
|-<br />
|''06/01/18 rally transcript recorded by Rovvigen Aniket.''<br />
Mayoral Rally<br />
By: Elder Seer Rovvigen Aniket<br />
<br />
*Day of the Huntress, Lumnea 1st, 7:30 elven: In preparation for Mayoral Candidate Tawariell's speech and Q&A session in Icemule Trace's Town Center, a small gathering begins to appear--followed by more and more individuals, soon forming a large crowd.*<br />
<br />
You softly ask, "Will someone inform me as to what is happening at 7:30 elven?"<br />
<br />
You peer quizzically at Tawariell.<br />
<br />
Svardin trudges up to a frost-hued pudgy snowcat kitten and stares defiantly.<br />
<br />
Tawariell smiles at you.<br />
<br />
Speaking to you, Tawariell exclaims, "My Mayoral Rally!"<br />
<br />
<br />
(A particularly noisy group trundles in, waves almost in unison to Tawariell, then makes its way to one side to stake out a spot.<br />
Your eyes are drawn to the shifting, colorful lights emanating from the nearby signboard.)<br />
<br />
You listen carefully to Tawariell.<br />
<br />
Speaking to you, Tawariell explains, "I'll be giving a brief speech and answering questions."<br />
<br />
Tawariell adopts an agreeable expression.<br />
<br />
(Tawariell waves to the group as they pass.)<br />
<br />
You softly say, "I am sure the public is looking forward to hearing you speak."<br />
<br />
Tawariell says, "I certainly hope so! I'm looking forward to hearing from them tonight."<br />
<br />
Tawariell folds her hands.<br />
<br />
Speaking to an ice statue, Svardin says, "Only dey would be lookin forward ta der speech."<br />
<br />
Speaking softly to Tawariell, you ask, "Times like these before a big speech, do you normally get nervous?"<br />
<br />
Speaking to you, Tawariell says, "Only sometimes."<br />
<br />
Floof softly says, "Only when people asks her if she gets nervous."<br />
<br />
Floof chuckles.<br />
<br />
You softly say, "Well I am sure you will do fine, I will let you gather your thoughts before you begin, but thanks for taking the time to speak with me before your rally."<br />
<br />
Speaking to you, Tawariell says, "Absolutely! Anytime."<br />
<br />
Tawariell hugs you.<br />
<br />
<br />
(A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.)<br />
<br />
<br />
Tawariell taps a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Laelithonel skips in a merry little circle around a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Bibbia gazes admiringly at a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Bibbia cheerfully gushes, "Tawariell! The future mayor of Icemule!"<br />
<br />
Speaking softly to Bibbia, you ask, "Excited to hear her speak?"<br />
<br />
Bibbia nods quickly!<br />
<br />
Bibbia exclaims, "I forgot my button!"<br />
<br />
Bibbia's lower lip trembles slightly.<br />
<br />
Speaking softly to Bibbia, you say, "I am sure she has another."<br />
<br />
Speaking to you, Bibbia exclaims, "Tawariell for mayor! Unite our people! Let out town thrive!"<br />
<br />
Bibbia gazes in wonder at Tawariell.<br />
<br />
You softly say, "I see you are a strong supporter."<br />
<br />
Bibbia flushes slightly, some color reaching her cheeks.<br />
<br />
A tiny fireworks display explodes out of nowhere over the signboard!<br />
<br />
Speaking softly to Bibbia, you ask, "May I ask why before she begins?"<br />
<br />
You listen carefully to Bibbia.<br />
<br />
Bibbia leans over and whispers, "I have heard she is not only interested in peace and solid trade relations, but that she is also a fierce warrior beneath the healer's hand and will fight to protect our town."<br />
<br />
<br />
(The crowd is noisy but not restless, the buzz a constant murmur of a hundred smaller conversations being held in friendly tones.)<br />
<br />
<br />
Sothog says, "Good, good. Nice crowd we have here."<br />
<br />
You quietly whisper to Bibbia, "Thanks for the information."<br />
<br />
You softly say, "I am Rovvigen from TownCrier and Ill be reporting live as the Mayoral Rally takes place."<br />
<br />
Tawariell beams happily at you!<br />
<br />
Tawariell nods approvingly.<br />
<br />
Speaking to you, Hartesa asks, "A rally, is it?"<br />
<br />
Bibbia applauds you.<br />
<br />
Speaking softly to Hartesa, you say, "Thats what I was told."<br />
<br />
Tawariell nods at Hartesa.<br />
<br />
Tawariell walks to stand behind a twisted white lectern.<br />
<br />
<br />
(A hiss of whispers starts up amongst the crowd, as some of the more time-conscious members of the group hush those who seem to be unaware.)<br />
<br />
<br />
*Mayoral candidate Tawariell begins her speech promptly at 7:30 elven (eastern)*<br />
<br />
Tawariell warmly greets, "Good evening citizens and friends of Icemule! It is wonderful to once again see all of you out here in support of our great town's election!"<br />
<br />
Tawariell beams!<br />
<br />
Tawariell waves.<br />
<br />
<br />
*Crowd gives a warm welcome to Tawariell by showing a round of applauds and bows. After the crowd quiets down and some move to sitting position, Tawariell continues*<br />
<br />
<br />
Tawariell continues, "Icemule is about community. And part of community is getting to know the people. That is why tonight is about questions and answers, getting to hear your voices."<br />
<br />
Tawariell announces, "Before we begin, however, I would like to announce that people have been donating to my campaign. Well I do not accept donations for my campaign and every last silver has gone right back into this town, to ICICLE and White Haven!"<br />
<br />
Tawariell continues, "So far we have raised ONE MILLION in funds for this community! Each silver goes towards bringing you fine folks events and improvements. So thank you for that!"<br />
<br />
Tawariell applauds.<br />
<br />
Tawariell intones, "If you were present at my speech, you know that I have talked to you mainly of my plans for defenses and relations to the Landing, now let us talk of Icemule itself."<br />
<br />
Tawariell kindly says, "So without further ado I will answer any questions you may have for me! I am happy to expand upon any ideas and plans I ve previously spoken of, or discuss new ones."<br />
<br />
Tawariell blushes a nice shade of pink.<br />
<br />
Hartesa cocks her head.<br />
<br />
Tawariell splutters.<br />
<br />
<br />
(A starry-eyed little halfling girl perched atop her father's shoulders and holding a "Tawariell for Mayor" banner waves frantically, beaming up at Tawariell as she speaks.)<br />
<br />
<br />
Yhtrin raises his hand.<br />
<br />
Speaking to Tawariell, Yhtrin asks, "Let's open the same way as last time, with the most important question. What are your plans regarding the Queen?"<br />
<br />
Laelithonel bends over her notebook and begins writing with her stylus. After a moment, she lifts her head and scans back over what she has written with a critical eye.<br />
<br />
Tawariell slowly says, "It is my belief.."<br />
<br />
Arasel turns an inquisitive ear toward Tawariell.<br />
<br />
Tawariell says, "That th'Queen is not what she seems. She is sick. She is ill from thousands of years of imprisonment. We do not know that she was rightfully imprisoned. I want to see the proof of what she speaks of, of her heritage and "Rights" to this Land."<br />
<br />
Tawariell says, "As she so claims."<br />
<br />
<br />
(The crowd applauds appreciatively, many of the townsfolk hollering out encouragement and approval.)<br />
<br />
<br />
Tawariell says, "I choose diplomacy before brash action. We know not who we deal with."<br />
<br />
Yhtrin asks, "And if she provides such proof?"<br />
<br />
Tawariell says, "Then we will form a treaty or an accord. However it may be, Icemule WILL remain independant from her."<br />
<br />
Yhtrin says, "Excellent. Words I am sure all are glad to hear."<br />
<br />
Speaking to Tawariell, Sothog asks, "What are your plans helping our town's economy succeed?"<br />
<br />
Speaking to Sothog, Tawariell exclaims, "A great question!"<br />
<br />
(Tawariell looks particularly pleased.)<br />
<br />
Speaking to Sothog, Tawariell says, "New shops! Refurbish the old ones, if the proprietor wishes it. Add a trading post outside of town, and encourage merchants and tourism."<br />
<br />
Tawariell says, "Anyone else? I am also open to ideas or suggestions."<br />
<br />
Tawariell inclines her ear, listening intently.<br />
<br />
Hartesa says, "What of our sorcerous defenses? We've seen demons summoned by our diminuative insurgent right past the walls of the town."<br />
<br />
<br />
(The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully.) <br />
<br />
<br />
You softly say, "I have a question when it is time."<br />
<br />
Tawariell says, "Ahh yes. Well, ICICLE recently had a talk on demon defenses that I was unable to attend. I would hope to work closely with them, or my Defense advisor to come up with stratigies to keep them out if a threat."<br />
<br />
Tawariell says, "I don't mind th'demons that sorcerers have fixed control over."<br />
<br />
Tawariell chuckles.<br />
<br />
Brewyte nods to Dirvy in greeting.<br />
<br />
Speaking to Tawariell, Faulkil asks, "What do you intend to do about the Jeril situation if elected mayor?"<br />
<br />
Speaking to Faulkil, Tawariell says, "Beg the deputy."<br />
<br />
Bibbia raises her hand.<br />
<br />
Tawariell turns to face Bibbia.<br />
<br />
Tawariell nods at Bibbia.<br />
<br />
Bibbia says, "Oh."<br />
<br />
Bibbia blushes a nice shade of light pink.<br />
<br />
Speaking to you, Bibbia asks, "Did you get to ask your question, sir?"<br />
<br />
You softly say, "Oh i did not."<br />
<br />
Tawariell cocks her head.<br />
<br />
Speaking to Bibbia, Faulkil says, "Apologies if I spoke out of turn."<br />
<br />
Speaking to Tawariell, Bibbia says, "Him first, please."<br />
<br />
Tawariell turns to face you.<br />
<br />
You softly say, "Thanks."<br />
<br />
Speaking to Faulkil, Bibbia says, "I was still mulling my question over."<br />
<br />
Speaking softly to Tawariell, you ask, "I know you are an officer in White Haven, my question is this do you feel you will be able to be Mayor and commit to that as well as your duty to White Haven?"<br />
<br />
Speaking to you, Tawariell says, "Yes. I feel that I will be able to accomplish both. White Haven is dear to my heart and I would be remiss to leave it."<br />
<br />
Laelithonel turns an inquisitive ear toward Tawariell.<br />
<br />
You softly say, "Thanks for answering."<br />
<br />
Speaking to Tawariell, Sothog asks, "For those of us who weren't at your speech, what are your thoughts on improving relations with other nations?"<br />
<br />
Darkc says, "I has a question for ya."<br />
<br />
<br />
*Darkc raises his hand multiple times*<br />
<br />
Speaking to Darkc, Faulkil says, "A little further. You've almost got it."<br />
<br />
Speaking to Sothog, Tawariell says, "I am hoping that with the join effort of organizations here, and the Mayoral cabinet we can work to boost commerce and business in both towns, as we and our brothers to the south in the Landing, are well known for trade. I am certain that upon speaking with Mayor Lylia we can come up with something."<br />
<br />
Speaking to Sothog, Tawariell says, "The Landing has been known to defend us in time of need and I wish to extend the same courtesy to them."<br />
<br />
<br />
(The crowd cheers loud and long, their applause thunderous.)<br />
<br />
<br />
Tawariell turns to face Darkc.<br />
<br />
Speaking to Darkc, Tawariell asks, "Your question?"<br />
<br />
Speaking to Tawariell, Darkc says, "My question is simple."<br />
<br />
Yhtrin murmurs, "The crowd has surely chosen their favorite, it seems."<br />
<br />
Darkc asks, "Can i have a kiss?"<br />
<br />
<br />
*Crowd takes a break from the serious questions for a good chuckle due to Darkc's question*<br />
<br />
Speaking amusedly to Darkc, Tawariell says, "Sorry, but I'm afraid I cannot."<br />
<br />
Tawariell asks, "Any more questions? Suggestions?"<br />
<br />
Tawariell smiles.<br />
<br />
Speaking to Tawariell, Faulkil says, "I think you would make an awesome mayor if elected."<br />
<br />
Speaking to Tawariell, Darkc asks, "On a serious note how as Mayor will you work with the militias that come to defend here?"<br />
<br />
<br />
(A small group of giantmen meanders through the streets, talking in loud tones. A voice makes itself heard, "All I'm saying is that we need to stick TOGETHER! That's why I'm voting for Tawariell!" The voices fade as the group makes their way off into the night.)<br />
<br />
<br />
Speaking to Darkc, Tawariell says, "I have spoken with Olgretien of Nothern Fury and I would like to see that flame rekindled. Northern Fury is honorable and they are the militia we have in place. That is why we do not need a new one. All the resources are here- we need only to build."<br />
<br />
Speaking to Tawariell, Darkc says, "But the Northern Fury are not the only militias that fight for this town."<br />
<br />
Speaking to Darkc, Tawariell says, "Then the goal would be to bring them together. We are in need of organization and structure. We feel scattered."<br />
<br />
<br />
(The crowd cheers, and one group holds up a large handmade sign which reads, "Tawariell for Mayor!" for a moment before being cajoled into lowering it once more by those standing behind them.)<br />
<br />
<br />
Tawariell says, "If there are no more questions then.."<br />
<br />
Speaking to Tawariell, Darkc says, "But I still want a smoochy."<br />
<br />
Arasel says, "Thank you Tawariell, I learned a lot."<br />
<br />
Speaking softly to Tawariell, you say, "Thanks for taking the time to speak with everyone here today, I am sure they appreciate it."<br />
<br />
Speaking to Tawariell, Faulkil asks, "Nihala campaigned on building a snow resort of some sort. What are your thoughts on this unfinished project?"<br />
<br />
Speaking to Faulkil, Tawariell says, "I will have to see these plans for myself before a decision can be made."<br />
<br />
Speaking to Faulkil, Tawariell adds, "But its not a bad idea."<br />
<br />
Speaking to Tawariell, Darkc asks, "Oh one more thing? can we bring back the towers?"<br />
<br />
Speaking to Darkc, Tawariell says, "I should like to. The walls are in need of repair as well."<br />
<br />
Tawariell asks, "Anyone else before I close for th'eve?"<br />
<br />
Speaking to Tawariell, Yhtrin asks, "To your detractors who say you support the Queen, what do you have to say to them?"<br />
<br />
Speaking to Yhtrin, Tawariell says, "To them I say that we are a town of healing. And that includes everyone. There are things far darker and forces far scary than Daukhera herself. And we should keep that in mind."<br />
<br />
<br />
* Tawariell makes sure no one else among the crowd has any questions the continues to her closing remarks<br />
<br />
Tawariell says, "In closing..."<br />
<br />
Tawariell continues, "Thank you all for coming this evening and showing your support! It could not be done without you for this evening has been both informative and enjoyable! Remember- Community! Unity! Icemule!"<br />
<br />
<br />
* After Tawariell makes her closing remarks, a brilliant display of fireworks fly throw the air*<br />
<br />
A pale white firework streaks through the sky overhead, cutting a bright line across your vision. When it reaches its apex, it explodes into pale white sparks which form the rough shape of a crescent moon for a long moment before dissipating.<br />
<br />
<br />
A WHOOSH sounds from just outside of Town Center, and a mottled green firework rises above the level of the rooftops, sputtering fitfully. When it gains as much altitude as it can, it explodes three times in rapid succession, the combination of each burst pattern forming a clearly recognizable hedgehog!<br />
<br />
<br />
Speaking to Tawariell, Faulkil says, "Great fireworks! I was looking for free tarts but these are almost as good."<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Tawariell's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
<br />
Tawariell says, "Once upon a time, long ago before any of us, but perhaps just after the beginning of your imprisonment.."<br />
<br />
Tawariell says, "Snow sprites filled the land that we now know <br />
as Icemule. They were everywhere, a gift from Oleani herself, <br />
born of winter roses. Everyone knows roses are Oleani s flower."<br />
<br />
Tawariell says, "The sprites were special to the halflings cause <br />
their Patroness had seen to it that they were creatures of joy <br />
and magic, bringing warmth despite their chilly existence."<br />
<br />
Tawariell smiles.<br />
<br />
Tawariell glances up.<br />
<br />
Tawariell chuckles.<br />
<br />
Tawariell continues, "This tree attracted them in droves. <br />
Perhaps because it is the most ancient. It is speculated that <br />
long before it was a neighborhood it was once a central <br />
gathering place though we ll never be sure. But because of this <br />
gathering of the sprites this tree became sacred. Here the <br />
Truefolk were free to leave offerings, to the sprites or to <br />
Oleani. They came here to celebrate and merrymake, they came <br />
here to mourn and to pray."<br />
<br />
Tawariell rubs a hollow tree.<br />
<br />
Tawariell says, "Things continued peacefully for the snow <br />
sprites and the halflings for a time.."<br />
<br />
Tawariell warningly says, "And then the Paradis came."<br />
<br />
Daukhera squeakily says, "Oleani, what a wench."<br />
<br />
Tawariell darkly says, "They marched westward to here, lost <br />
warriors of a war long over, a war laden with shame so great <br />
they could not return home to face their kin. So they came upon <br />
the area we now know as Icemule and saw the forests, the other <br />
halflings, happy and fat, and longed for these comforts <br />
themselves."<br />
<br />
Tawariell continues, "It was discussed, and it was decided. They <br />
would turn this place into a town of commerce and gambling. A <br />
home for future generations of Paradis to come. Nevermind the <br />
Truefolk that lived there currently- they could submit or be <br />
removed."<br />
<br />
Tawariell continues, "So the Paradis began to work without <br />
concern for the others, mostly dismissing them as inferior. They took food as they pleased, shelter as they pleased and began the <br />
cutting down of trees to make way for the town they envisioned."<br />
<br />
Tawariell casually observes her surroundings.<br />
<br />
Tawariell asks, "The other halflings panicked, though what could <br />
they do against such warriors?"<br />
<br />
Tawariell continues, "They were not fighters, their arcane <br />
skills were limited, why, it was rare they hurt a rolton! A <br />
quick haste was made to the tree, glittering with all its <br />
frosted might. Surely if they prayed, surely Oleani would hear."<br />
<br />
Tawariell frets.<br />
<br />
Tawariell fidgets.<br />
<br />
Tawariell says, "Pleading, chanting, and singing carried on <br />
through the long hours of the night, into the break of dawn. Yet <br />
they were met with silence."<br />
<br />
Tawariell sighs.<br />
<br />
Tawariell says, "Few days passed, many trees had been felled, <br />
much lumber and resources were ready to start."<br />
<br />
Tawariell says, "What would be the finest gambling Hall, the <br />
first building planned."<br />
<br />
Tawariell continues, "The Paradis, for all their wandering the <br />
forests, finally came upon the Sprite Tree, tucked away in the <br />
depths of the foliage."<br />
<br />
Daukhera squeakily asks, "Dead sprites?"<br />
<br />
Tawariell leans against a hollow tree.<br />
<br />
Tawariell wonderingly says, "It was one of the most beautiful <br />
things they had beheld. The icy glaze of the wood gave it a blue <br />
sheen. The prismatic sparkle of the icicles and frosty <br />
latticework cast a rainbow glow. It must have been then their <br />
folly was decided for they wanted that wood. It would be the <br />
sturdiest, most perfect finish to their grand architecture."<br />
<br />
Daukhera squeakily asks, "Necrotic sprites?"<br />
<br />
Daukhera tentatively licks her rainbow-swirled lollipop.<br />
<br />
Tawariell says, "Saw blades poised, the Paradis came down upon <br />
the tree. Rigging and lashing themselves to it."<br />
<br />
Tawariell says, "They lifted their tools of destruction and <br />
started to cut. And as the teeth of the saw nibbled through the <br />
first layers of wood a sudden stillness took hold and the <br />
powerful, sorrowful wailing of a woman was heard."<br />
<br />
Tawariell furrows her brow.<br />
<br />
Tawariell inclines her ear, listening intently.<br />
<br />
Tawariell casually observes her surroundings.<br />
<br />
Tawariell quietly says, "Fear fell over the invaders and they <br />
halted their construction, terrified by the ghostly echoings of <br />
the heavens."<br />
<br />
Tawariell loudly continues, "The weeping only seemed to grow <br />
louder, and louder still! Until.. Silence fell once more. And <br />
then the most horrifying sound of all, a low, ominous rumbling <br />
in the distance, coming from the mountains."<br />
<br />
Tawariell explains, "You see, it was Oleani who wept, wept for <br />
her Truefolk and the forests, mourned the snow sprites and the <br />
damage to the treasured tree. Her tears fell down, down, down to <br />
the earth, freezing over from the wretched cold and rising into <br />
mountainous glaciers, the very same you see before you today."<br />
<br />
Tawariell ominously says, "The vast formations thundered and <br />
quaked as they jutted upwards, causing a cacophonous tumbling of <br />
volatile avalanches that washed down over the Paradis, sweeping <br />
them away, undoing all they had done so far. Terrible misfortune befell the warriors, now lost amongst the icy white. Many were <br />
buried deep, and others died of the cold."<br />
<br />
Daukhera squeakily says, "Buried near my ruins, I bet."<br />
<br />
Tawariell says, "And the tree itself, damaged and dishonored, <br />
began to die."<br />
<br />
Tawariell says, "The snow sprites soon after began to disappear."<br />
<br />
Tawariell says, "And this, well this is all that remains of it all."<br />
<br />
Daukhera squeakily says, "Thank the gods and the devil herself."<br />
<br />
Tawariell taps a hollow tree.<br />
<br />
Tawariell says, "More came westward, as you can tell, and that <br />
is how we have Icemule as we know it today. But the first group <br />
of Paradis did not fare so well. Lesson learned, do not disrupt <br />
sacred places, do not anger the Arkati. You ll end up getting your just desserts."<br />
<br />
Tawariell exclaims, "The end!"<br />
<br />
Tawariell bows.<br />
|}<br />
<br />
==Competitions==<br />
{| class="wikitable" style="text-align: center; height: 200px; border: 3px dashed blue;"<br />
|+ Contest Results<br />
! Candidate<br />
! Fists of Justice<br />
! Just Desserts<br />
! Icy Elegance<br />
! [Secret]<br />
! Total<br />
|-<br />
! Joskin<br />
| 0 <br />
| 5<br />
|<br />
| <br />
| 5<br />
|-<br />
! Kilded<br />
| 0<br />
| 3<br />
|<br />
|<br />
| 3 <br />
|-<br />
! Neovik<br />
| 5<br />
| 0<br />
|<br />
| <br />
| 5<br />
|-<br />
! Sabotage<br />
| 1<br />
| 0<br />
|<br />
|<br />
| 1 <br />
|-<br />
! Tawariell<br />
| 3<br />
| 3<br />
|<br />
|<br />
| 6<br />
|-<br />
|}<br />
<br />
* The winner of each contest receives 5 extra votes toward the final tally, and the one who achieves second place receives 2 extra votes<br />
* If contests are judged, judges will be chosen by spinner from the crowd to ensure fairness<br />
* We will do our absolute best to ensure all candidates can compete simultaneously if possible, or to provide fair alternatives should scheduling conflicts arise <br />
* This portion of the month-long event will take place tentatively from 11 - 14 Lumnea (Monday, June 11 - Thursday, June 14)<br />
<br />
===Fists of Justice===<br />
<br />
On Lumnea 9, 5118 (June 9, 2018), Icemule mayoral candidates visited the famous Icehouse Tavern in Icemule Trace to test their brawling skills against each other.<br />
<br />
As Icemulers love to do, they headed to the Icehouse Tavern for "Fists of Justice" to settle who is right and who is wrong. The competitors were eliminated in rounds after collapsing in a heap! Neovik was left standing at the end, claiming his victory and being named Icehouse Champion.<br />
<br />
The results were:<br />
<br />
1: Neovik (5 votes)<br />
<br />
2: Tawariell (3 votes)<br />
<br />
3: Sabotage (1 vote)<br />
<br />
4: Joskin<br />
<br />
5: Kilded<br />
<br />
===Just Desserts===<br />
<br />
The next contest is called "Just Desserts" and that could be a bit of a misnomer. This is game of creativity and strategy as it is a judged contest. The objective is to prepare a "gift" for Queen Daukhera that fits into the theme of "Just Desserts." The use of the terms "gift" and "Just Desserts" loosely. The candidates' "gifts" do not have to be a physical object; it could be an interpretive dance or a scavenger hunt or a quest for the Queen to complete. "Just Desserts" does not require that the candidates to bring food. They need to use their imagination and the various ways "Just Desserts" can be interpreted! They need to use what they know about her to lead her on if they need to!<br />
<br />
Members of ICICLE will be asked to judge this contest. Candidates can earn a maximum of 15 points: 5 for originality, 5 for presentation, and 5 for relevance to the theme. <br />
<br />
Candidates ARE allowed to ask their friends or campaign managers for help on this task. They ARE allowed to use other people for props if required. They ARE allowed to ACT your "gift" doing something like blowing up in the Queen's face... but they may not ACT that she dies. <br />
<br />
It is rumored that the Queen will make multiple appearances this week. Her first appearance might be around 10pm elven on Tilamaires (10pm on Tuesday).<br />
<br />
Dirvy, Laralana, and Enestrie of ICICLE served as guest judges for this competition.<br />
<br />
The results were:<br />
<br />
1: Joskin - with a combined vote of 13 (5 votes)<br />
<br />
2: Tawariell - with a combined vote of 11 (3 votes)<br />
<br />
3: Kilded - with a combined vote of 11 (1 vote)<br />
<br />
4: Neovik - with a combined vote of 10<br />
<br />
5: Sabotage - with a combined vote of 7<br />
<br />
===Icy Elegance===<br />
Igerone recites:<br />
"Candidates, if you're still around, I'll briefly explain the next contest and we will schedule it ASAP. It is called Icy Elegance. This time, you'll be judged by White Haven, Fenog's Regulars, and the Northern Fury. You'll prepare an ice skating routine!"<br />
<br />
Igerone recites:<br />
"You'll be judged on your costume, your execution, and again, THE THEME. "Icy Elegance.""<br />
<br />
Igerone recites:<br />
"Tonight the judges discussed at various points that the candidates did not do much to incorporate the theme into their gift. Remember that for the next contest!"<br />
<br />
OOC: Our next contest, "Icy Elegance," will be held at White Haven, Ice Pond on two days due to otherworldly scheduling conflicts. It is an ice skating contest! Players will have 5 minutes to use all the SOLO skating verbs available to them on an ice skating pond (https://gswiki.play.net/Ice_skating) plus SMILE and ACT. Players are also encouraged to make it a routine by singing, reciting, yelling, or whatever else might fit! Members of White Haven, Northern Fury, and Fenog's Regulars will judge this competition based on costume (5 points), execution (5 points) and theme (5 points). The theme is important to address! If you're wearing a summery gown while competing in "Icy Elegance," well... you might get docked in the theme category! Contestants who go over the 5 minute time limit will lose 1 point. As before, first place earns 5 votes, second 3, third 1. Be sure to get a pair of ice skates!<br />
<br />
* Competition day 1: Kilded and Neovik: Niiman, 14 Lumnea (Thursday, June 14) 10:30pm elven<br />
* Competition day 2: Joskin and Tawariell: Restday, 17 Lumnea (Sunday, June 17) 2:00pm elven (Sabotage has declined to participate in this contest)<br />
<br />
===[Secret]===<br />
Igerone recites:<br />
"I know you're all wondering about the fourth contest as well... I'll drop a clue. It involves a bag and a thing and a person!"<br />
<br />
==Voting==<br />
* Only IMT citizens can vote<br />
* The voting booths will be hauled into town and open from 15 - 20 Lumnea (Friday, June 15 - Wednesday, June 20)<br />
<br />
[[category:Icemule Trace| ]]<br />
[[Category: Storylines]]<br />
[[Category: Icemule Trace Storylines]]<br />
[[Category: TownCrier]]</div>JELL01https://gswiki.play.net/index.php?title=Icemule_Trace_Mayoral_Election_5118&diff=106855Icemule Trace Mayoral Election 51182018-06-15T17:42:08Z<p>JELL01: added Kilded's Icy Elegance performance</p>
<hr />
<div>In Ivastaen 5118, it was announced that [[Icemule Trace]] would have the opportunity to elect a player character as mayor. <br />
<br />
<pre style="font-size:95%"><br />
A weary fur-clad giantess steps out of the censor's office in Clovertooth Hall and closes a petrified oak door firmly behind her. With a simple twirl of her finger, a wispy key materializes and inserts itself into the lock, securing the entry before dissolving. The giantess gives a heavy sigh, readjusts the cumbersome bag slung over her shoulder, and heads east and out to greet a crowd that has already gathered to meet the candidates for Mayor in Icemule Trace's Decision 5118.<br />
<br />
After watching the presentations, fanfare, and colorful lights intermingling with the falling snow, she turns to make a few important announcements.<br />
<br />
A fur-clad giantess says, "Greetings, everyone. I am Lady Befionn, the Magistrate of Citizenship. I manage the Censor's Office. I imagine many of you have seen me, though few of you ask how my day is going when you pop by to check the book."<br />
<br />
A fur-clad giantess rolls her eyes slightly through her smile.<br />
<br />
A fur-clad giantess says, "I am going to assist Councillor Emeritus Igerone and Page of Honor Eilinora with managing the election to ensure fairness and integrity. I will help keep the campaigning clean. I will also facilitate one of the contests."<br />
<br />
A fur-clad giantess glances at the bag slung over her shoulder that is overflowing with parchments, and you notice a slight grimace.<br />
<br />
A fur-clad giantess says, "Because of these extra tasks, I have closed the citizenship office until the night the new Mayor is announced, on 22 Lumnea. No new citizenship applications will be processed between now and then. I simply will not have time. Only those who are citizens as of this moment will be eligible to vote on 15 - 20 Lumnea."<br />
<br />
A fur-clad giantess says, "I will now post everyone's formal declarations of candidacy on the official trees. Please take a moment to read them. Good luck to all."<br />
</pre><br />
<br />
==Mysterious Mhoragian==<br />
Is someone trying to meddle with the Mayoral election? <br />
<br />
On Lumnea 13, 5118 (June 13, 2018) a mysterious Mhoragian rumormonger made her way into Town Center. She sits there now spreading gossip to anyone who cares to listen. Word has it you can ASK her about ELECTION, CANDIDATES, any of the actual candidates by name, and a few other things if you've been keeping up with the Dawn of Daukhera storyline. Is there a hint of truth to what this woman claims to know about everyone? And why a Mhoragian halfling in particular, and especially now at this crucial moment in Icemulian history? Time will most certainly tell...<br />
<br />
==Candidates==<br />
===Joskin===<br />
"Icemule is a great city with many wonderful, nice people. I want to continue Nihala's work to make it the nicest, most welcoming, friendliest city in Elanthia! Everyone should feel super welcome in Icemule Trace and be able to eat the land's finest tarts and pastries. ICICLE and White Haven are super important and helpful and I would want to work very closely and happily with them. Daukhera, on the other hand, is everything Icemule is not! She is mean, murdering, and controlling. We need to band together to stop her!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Joskin's Rally </strong><br />
|-<br />
|''4 June 2018 Joskin's Rally transcript from the [[TownCrier]]''<br />
<br />
[Icemule Trace, Town Center]<BR /><br />
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see a royal penguin, a friendly aurora spirit that is flying around, a vine-carved cherrywood cart with some stuff on it, a twisted white lectern, a twinkling bright bluish purple signboard with the words "Election Information" at the top, a blanket of snow, a carved ice bench with some stuff on it, a colorful silver-bound barrel emblazoned with a row of tiny grey penguins, a rhimar trash receptacle and a mammoth black notice.<BR /><br />
Also here: Groh, Szad, Councillor Emeritus Igerone, Joskin, Rendena, Vereplor, Enestrie who is sitting, Liaison Tawariell, Sothog, Angellos<BR /><br />
Obvious paths: north, east, south, west<br />
<br />
A cat yowls in the distance, and is immediately followed by the sound of a shutter banging open and an angry growl, "If any one of those candidates does something about that dang cat, they'll have my vote!"<br />
<br />
A deafening voice shouts right in your ear, "Joskin's rally is about to happen in Town Center! Don't be late!"<br />
<br />
Tawariell winces.<br />
<br />
(Tawariell wiggles a finger in her ear, chuckling.)<br />
<br />
Joskin recites:<br />
<br />
"I'm going to wait a couple more minutes in case people are skating across the Lake and running late!"<br />
<br />
Joskin giggles.<br />
<br />
The crowd applauds for a moment, welcoming the candidate.<br />
<br />
A blinding flurry of snowflakes drifts down from the grey skies.<br />
<br />
Joskin laces his fingers together and loudly cracks his knuckles. As he does so, a shower of sparks erupts from the silvery sigils on the backs of his gloved hands.<br />
<br />
Joskin recites:<br />
<br />
"I am so excited to see you all here! Before I get started, is there anyone who would like a pin?"<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Joskin removes a glittering tart-shaped pin that reads, "Joskin for Mayor!" written in rainbow letters from in his silvery pouch, waves it, taps it, and then puts it away.<br />
<br />
Joskin exclaims, "Of course, I'd like to welcome Tawariell!"<br />
<br />
Tawariell cocks her head at Joskin, blushes a nice shade of pink, and waves.<br />
<br />
Igerone, Shothog, and Enestrie applaud, while Hartesa applauds politely.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
Joskin says, "I hope everyone here was also at her rally."<br />
<br />
Joskin exclaims, "I made the choice to stay away from the rallies of other candidates, but I appreciate her being here!"<br />
<br />
Tawariell inclines her head.<br />
<br />
Joskin says, "So."<br />
<br />
Kilded just arrived.<br />
<br />
Joskin exclaims, "Let's talk about Icemule!"<br />
<br />
Joskin exclaims, "Oh, Kilded too!"<br />
<br />
Tawariell applauds.<br />
<br />
Kilded waves to Joskin.<br />
<br />
Speaking heartily to Joskin, Kilded exclaims, "Sorry im late!"<br />
<br />
Joskin exclaims, "I'm just getting started!"<br />
<br />
Joskin says, "Anyway."<br />
<br />
Kilded applauds.<br />
<br />
Joskin exclaims, "I love Icemule. If you know me at all, you know that's true!"<br />
<br />
Joskin exclaims, "It doesn't hurt that it was a founded by Paradis like me!"<br />
<br />
Joskin giggles.<br />
<br />
The crowd grows hushed except for the occasional grunt against the freezing temperatures.<br />
<br />
A blinding flurry of snowflakes drifts down from the grey skies.<br />
<br />
Joskin says, "I've always found Icemule to be a warm place, aside from the temperatures and penguins."<br />
<br />
Sothog begins chuckling at Joskin!<br />
<br />
Joskin says, "I chose my rally for right here because of that."<br />
<br />
Kilded nods in agreement at Joskin.<br />
<br />
Jalodg adopts an agreeable expression.<br />
<br />
Jalodg's shiver is barely noticeable, as if the cold barely bothers him.<br />
<br />
Hartesa nods slowly.<br />
<br />
Joskin says, "This is the place where old friends get together, where new friends meet."<br />
<br />
Joskin says, "It's exciting here."<br />
<br />
Sothog and Hailleus nod at Joskin.<br />
<br />
Joskin asks, "And when people need help, where do they go?"<br />
<br />
Joskin says, "They come right here."<br />
<br />
Joskin points down.<br />
<br />
Kilded stares downward.<br />
<br />
Sabotage arrives in a cloud of ash.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "People know when they need help they can come here and they can find someone willing to help them out!"<br />
<br />
Hartesa nods in agreement.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "Just a few minutes ago, someone came here looking for magical help. And he found it!"<br />
<br />
Hailleus melodically says, "Every one is very friendly adn helpful."<br />
<br />
Igerone applauds Joskin.<br />
<br />
Igerone smiles at Hailleus.<br />
<br />
Joskin exclaims, "Yes!"<br />
<br />
Joskin says, "And that's so much of what I love this city."<br />
<br />
Joskin says, "We help each other."<br />
<br />
Joskin exclaims, "That's why my slogan is Icemule All Together!"<br />
<br />
Joskin says, "Because we really are."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Dahush smiles at Joskin.<br />
<br />
Joskin exclaims, "Sothog just reminded me of something!"<br />
<br />
Sothog blinks at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Please help yourself to delicious Icemule tarts! They're on the bench over there!"<br />
<br />
Joskin points at a carved ice bench.<br />
<br />
Dahush gazes with interest at a carved ice bench.<br />
<br />
Sothog chuckles.<br />
<br />
Joskin says, "Icemule, of course, is the best place in Elanthia to get tarts."<br />
<br />
Joskin giggles.<br />
<br />
Joskin exclaims, "But let's talk about the future!"<br />
<br />
Joskin recites:<br />
<br />
"There are a lot of things people have talked to me about when it comes to what they want Icemule Trace to be going forward"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "Some people are concerned about defense and making sure everyone is safe."<br />
<br />
Hartesa solemnly applauds.<br />
<br />
Joskin says, "Some people want Icemule to grow."<br />
<br />
Joskin exclaims, "Some people want Icemule not to grow!"<br />
<br />
Joskin says, "Of course, many are concerned about the woman who calls herself a queen."<br />
<br />
Someone in the back shouts, "Down with Daukhera!" Another hollers, "Long live the Queen!" The two scuffle for a moment.<br />
<br />
Joskin exclaims, "Thank you for demonstrating!"<br />
<br />
Joskin giggles.<br />
<br />
Tawariell furrows her brow, Hailleus laughs, Sothog chuckles, and Dahush scowls.<br />
<br />
Joskin says, "But let's all be friends here tonight."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Jalodg adopts an agreeable expression.<br />
<br />
Joskin says, "And I know many people are concerned about our relationship with the Landing."<br />
<br />
Zailon suddenly pauses, a look of consternation crossing his features as he listens intently.<br />
<br />
Joskin recites:<br />
<br />
"I think it's OK to say that in many ways, our fortunes are tied to theirs"<br />
<br />
Dahush says, "They have stinky sewers."<br />
<br />
Joskin says, "If they do well, we'll benefit. And if they have problems, we're close enough that it could affect us."<br />
<br />
Kilded nods in agreement at Joskin.<br />
<br />
Hartesa nods somberly at Joskin.<br />
<br />
Joskin says, "So it's very, very important Lylia feels she can work with our government for mutual benefit."<br />
<br />
Sothog nods at Joskin and applauds.<br />
<br />
Joskin says, "It's a really great opportunity with her being a new Mayor and us electing a new Mayor."<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Joskin says, "Of course, we have our own people, our own issues, our own opportunities."<br />
<br />
Joskin recites:<br />
<br />
"Before I go on, I want to highlight some of the great people who have been doing so much for us."<br />
<br />
Joskin says, "First, of course, is White Haven."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Tawariell smiles.<br />
<br />
Joskin says, "They have been a shining house in Icemule for years and years."<br />
<br />
Hartesa and Sothog applaud, while Dirvy applauds politely.<br />
<br />
Sothog and Tawariell smile at Joskin.<br />
<br />
Tawariell nods approvingly.<br />
<br />
Joskin asks, "How many of us have gotten spells from them? Or won some money? Or simply danced at the ball?"<br />
<br />
Tawariell gives a lopsided grin.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Enestrie shushes herself!<br />
<br />
Joskin says, "And they're going to keep doing these things. So if I'm elected, I will work very closely with White Haven."<br />
<br />
Joskin says, "Of course, I'm also a member of the House."<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Joskin exclaims, "But I'm not an officer!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "There's another group. It's newer. ICICLE."<br />
<br />
Dirvy applauds politely.<br />
<br />
Joskin asks, "How about that new citizens' tent?"<br />
<br />
Joskin, Tawariell, and Sothog applaud, while Hartesa applauds warmly.<br />
<br />
A child escapes his mother's grasp and begins tumbling in the snow mumbling, "Vote for Joskin, Vote for Joskin!"<br />
<br />
Sothog grins.<br />
<br />
(Jalodg chuckles and beams at the flailing child.)<br />
<br />
Joskin sadly exclaims, "After Nihala died... ICICLE did a lot to keep Icemule together. Thank you!"<br />
<br />
Jalodg nods at Joskin.<br />
<br />
Joskin says, "I hope that, as Mayor, I can be an asset to them as they have to us."<br />
<br />
A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.<br />
<br />
Joskin recites:<br />
<br />
"Now, a few things I would like to do."<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Joskin says, "First! Community building."<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Joskin says, "Icemule is already the friendiest city in Elanthia. I want to encourage more of that."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "And the citizens' tent is a great idea. I propose more special perks for citizens."<br />
<br />
Joskin says, "The idea is to encourage more people who feel like they can have a home here do so."<br />
<br />
Enestrie nods approvingly.<br />
<br />
(Jalodg scoffs at the drunk's remarks.)<br />
<br />
Joskin exclaims, "But non-citizens should not feel left out!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Hartesa applauds Joskin warmly.<br />
<br />
Dahush turns an inquisitive ear toward Joskin.<br />
<br />
Joskin says, "I want to start a yearly tart-baking contest."<br />
<br />
Enestrie smiles and applauds at Joskin.<br />
<br />
Verryn smiles.<br />
<br />
Joskin exclaims, "It will help our reputation of a place for delicious food. And it will being more tourists!"<br />
<br />
You hear the growling bellies of many folks gathered nearby as food is mentioned.<br />
<br />
<br />
Joskin says, "Next, defense."<br />
<br />
Dirvy rubs Zailon's shoulders gently.<br />
<br />
Hartesa peers quizzically at Joskin.<br />
<br />
Enestrie giggles.<br />
<br />
Sothog grins.<br />
<br />
Kilded nods in agreement.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Kilded tilts his head toward Joskin, examining him intently as the tip of one ear twitches briefly.<br />
<br />
Joskin says, "I said this before, but this area needs tightening."<br />
<br />
Enestrie agrees with Joskin.<br />
<br />
Joskin says, "Our guards are very nice. But we need to make sure our gates are watched at all times."<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Hartesa nods thoughtfully.<br />
<br />
Joskin says, "That may mean some new recruits. That may mean incentives for the current guard to be more watchful."<br />
<br />
Joskin says, "I can work with people to see what is best."<br />
<br />
Zailon suddenly pauses, a look of consternation crossing his features as he listens intently.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "But gate security won't mean much if vathors and nasy creatures can appear right here in front of us."<br />
<br />
Joskin says, "So we need to explore deep, strong magic to prevent that from happening."<br />
<br />
Joskin says, "I know that's being done."<br />
<br />
Zailon grins mischievously.<br />
<br />
Joskin says, "But it could be done faster with official support and resources."<br />
<br />
Joskin says, "I think that's what is most on my mind."<br />
<br />
Joskin exclaims, "I am happy to answer your questions!"<br />
<br />
Joskin asks, "Perhaps people can raise their hand?"<br />
<br />
Verryn raises his hand.<br />
<br />
Joskin points at Verryn.<br />
<br />
Speaking to Verryn, Joskin asks, "Yes?"<br />
<br />
Verryn stands up.<br />
<br />
Enestrie, Tawariell, and Sothog turn an inquisitive ear toward Verryn.<br />
<br />
Kilded frowns.<br />
<br />
Verryn quietly says, "As some of you might know, I moved here from Ta'Vaalor, for a variety of reasons. I have since become a citizen and greatly enjoyed my time here . . ."<br />
<br />
Enestrie nods at Verryn.<br />
<br />
Jalodg beams happily at Verryn!<br />
<br />
Speaking to Verryn, Joskin exclaims, "We're happy to have you!"<br />
<br />
Jalodg and Sothog applaud Verryn.<br />
<br />
Joskin cocks his head.<br />
<br />
Verryn quietly asks, ". . . One of the reasons I moved was due to disdain I felt in the Elven nations toward those of my race. As mayor, what will you do to make sure that Icemule Trace will be a place that is accepting and comforatble for all races equally?"<br />
<br />
Hartesa applauds Verryn.<br />
<br />
Enestrie smiles at Verryn.<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Speaking to Verryn, Darkc says, "If i can become a citizeb here there will be no problems."<br />
<br />
Darkc snickers.<br />
<br />
Joskin recites:<br />
<br />
"As Mayor, I will pledge that nobody representing the city will ever discriminate or favor anyone based on their race."<br />
<br />
Sothog grins at Darkc.<br />
<br />
Dahush nods at Verryn.<br />
<br />
You nod at Joskin.<br />
<br />
Merekka says, "The pawnshop clerk does."<br />
<br />
Dahush begins chuckling at Merekka!<br />
<br />
Joskin frowns.<br />
<br />
Merekka says, "He does not like gnomes."<br />
<br />
Joskin says, "He doesn't work for the city."<br />
<br />
Joskin says, "But that doesn't mean he can't be reasoned with."<br />
<br />
Joskin says, "It starts with us."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Enestrie agrees with Joskin.<br />
<br />
Joskin says, "And if we set the right example, other people will follow."<br />
<br />
A town guard stops you on his way to the pub and pokes you hard on the sternum. He asks, "You're voting for Sabotage, right? He's promised to hire more guards to protect this town." WIthout waiting for an answer, the guard shuffles off.<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Laralana nods approvingly at Joskin.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Speaking to Joskin, Darkc says, "The pawn broker is always charging me more."<br />
<br />
Sothog and Dahush raise their hand.<br />
<br />
Darkc turns away from Joskin, ignoring him.<br />
<br />
Enestrie smiles at Sothog.<br />
<br />
Hartesa nods at Darkc.<br />
<br />
Joskin says, "I don't like that."<br />
<br />
Hartesa exclaims, "It's a travesty!"<br />
<br />
(Jalodg shrugs at the worked-up Guard while agreeing with his sentiment.)<br />
<br />
Speaking to Darkc, Joskin says, "We can talk to him, try to get him to see reason."<br />
<br />
Darkc agrees with Hartesa.<br />
<br />
Joskin says, "If not..."<br />
<br />
Joskin exclaims, "Perhaps taxes could go up!"<br />
<br />
Joskin giggles.<br />
<br />
Szad glances at Joskin.<br />
<br />
Jalodg cringes.<br />
<br />
Dahush looks over at Joskin and shakes his head.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
The surroundings are engulfed in gusts of white snow.<br />
<br />
Darkc cackles!<br />
<br />
Speaking to Szad, Joskin exclaims, "Of course not!"<br />
<br />
Igerone grins at Szad.<br />
<br />
Speaking to Joskin, Sothog asks, "I'd like to ask a related question. In light of our apparent unpopularity with some in the Elven Nations, how would you propose to smooth relations between us and them?"<br />
<br />
Szad quietly says, "The donations are bad enough.."<br />
<br />
Speaking to Szad, Joskin says, "I mean for people who are mean to other people."<br />
<br />
Szad begins chuckling at Joskin!<br />
<br />
The crowd shrieks almost in unison at the mention of raising taxes.<br />
<br />
Szad quietly asks, "You're going to tax meanness?"<br />
<br />
Sothog blinks.<br />
<br />
Speaking to Szad, Joskin says, "I would consider taxing racism, yes."<br />
<br />
Dahush mutters taxes and rolls his eyes.<br />
<br />
Szad quietly exclaims, "Racism!"<br />
<br />
Merekka giggles.<br />
<br />
Szad chuckles.<br />
<br />
Hartesa rises to her feet while applauding Joskin!<br />
<br />
Dahush ponders.<br />
<br />
Speaking to Sothog, Joskin exclaims, "That is a tough one!"<br />
<br />
Merekka says, "I like the idea of taxing bigots more."<br />
<br />
Szad quietly asks, "We are surrounded by orcs and undead rolton and you're taxing racism?"<br />
<br />
Hartesa turns to Merekka and cheers!<br />
<br />
Szad quietly says, "I sometimes wonder about this town."<br />
<br />
Igerone exclaims, "Undead rolton!"<br />
<br />
Dahush asks, "The rolton are undead?"<br />
<br />
Szad quietly says, "Not all of them."<br />
<br />
Enestrie shushes Igerone!<br />
<br />
Szad quietly says, "Well, not yet."<br />
<br />
Sothog agrees with Enestrie.<br />
<br />
Igerone leans on his cane.<br />
<br />
Merekka says, "Some are zombies, though."<br />
<br />
Igerone glances at Enestrie.<br />
<br />
Speaking to Szad, Joskin exclaims, "More tax revenue means more guards at the gates!"<br />
<br />
Enestrie rolls her eyes at Igerone.<br />
<br />
Joskin exclaims, "But I need to answer Sothog!"<br />
<br />
Tawariell gazes in amusement at her surroundings.<br />
<br />
Sothog beams happily at Joskin!<br />
<br />
Joskin says, "I, too, have had an unpleasant experience in the Nations."<br />
<br />
Szad quietly says, "I haven't seen any racism in this town to be honest."<br />
<br />
Szad quietly says, "Well, apart from the gnome bar that I can't go in and whatnot."<br />
<br />
Joskin says, "But I think that is more about misunderstanding than anything."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin asks, "If we can work with the Landing, we can work with Illistim, right?"<br />
<br />
Szad quietly says, "Personally I'm prejudiced against anything I can't drag up an icy path.."<br />
<br />
Joskin says, "We just need to show how it's better for everyone if we are all on the same side."<br />
<br />
Szad quietly says, "But that's me."<br />
<br />
Joskin says, "That won't be easy for sure."<br />
<br />
Merekka nods at Joskin.<br />
<br />
Joskin says, "And it may take some time. But it's worth doing."<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Szad chuckles.<br />
<br />
Hailleus smiles at Szad.<br />
<br />
Speaking to Joskin, Sothog says, "Thank you."<br />
<br />
Joskin says, "And I think they know a thing or two about unwanted demons."<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Szad quietly says, ""magic"."<br />
<br />
Enestrie adopts an agreeable expression.<br />
<br />
Joskin points at Dahush.<br />
<br />
Hailleus melodically exclaims, "Thanks!"<br />
<br />
Szad smiles.<br />
<br />
Speaking to Dahush, Joskin asks, "Yes?"<br />
<br />
Dahush twists his head slightly, cracking his neck. He looks relieved.<br />
<br />
Dahush says, "Evenin m'lord, thankee for yer time tnight. I'm fairly new so if this is already in place please enlighten me."<br />
<br />
Speaking to Dahush, Joskin exclaims, "Welcome!"<br />
<br />
Dahush asks, "When these big mean vapers or whateve come around is there a plan for us with less experience to pitch in?"<br />
<br />
Hartesa applauds Dahush warmly.<br />
<br />
Tawariell smiles at Dahush.<br />
<br />
Jalodg smiles at Dahush.<br />
<br />
Speaking to Dahush, Joskin exclaims, "I love that question!"<br />
<br />
Dahush asks, "Do you have something in mind for defenses or are we at the mercy of our elders to get the job done?"<br />
<br />
Speaking to Dahush, Darkc says, "You can shoot arrows from the walls , there used to be towers but some omron had them removed."<br />
<br />
Speaking to Dahush, Joskin says, "I think there's a lot that can be done."<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "As I mentioned, I want to commit to more research on how to keep them from getting into the city."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "And anyone and everyone can help with that in some way."<br />
<br />
Hartesa nods slowly at Joskin.<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "But when they DO show up..."<br />
<br />
Jalodg mutters darnomrons.<br />
<br />
Dahush nods.<br />
<br />
Sothog turns an inquisitive ear toward Joskin.<br />
<br />
Sothog begins chuckling at Jalodg!<br />
<br />
Speaking to Joskin, Darkc says, "Start with rebuilding the towers the idjits did away with."<br />
<br />
Speaking to Dahush, Joskin exclaims, "The most important thing to do is stay safe if you feel like you're in danger. But if you want to help, there are things you can do!"<br />
<br />
Speaking to Dahush, Joskin says, "People will fall or get injured. They can be escorted to safety."<br />
<br />
Vereplor just went west.<br />
<br />
Speaking to Dahush, Joskin says, "Clerics and empaths will need things and people can get those things for them."<br />
<br />
Speaking to Dahush, Joskin exclaims, "It's not heroic, but it helps!"<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Dahush ponders.<br />
<br />
Laralana smiles at Joskin.<br />
<br />
Speaking to Dahush, Joskin asks, "Does that answer your question, or were you thinking of something else?"<br />
<br />
Sothog glances at Dahush.<br />
<br />
A man shouts, "I used to work on the towers, but they are broken!" His colleague agrees.<br />
<br />
Dahush asks, "Are there any standing orders? in the hall or somewhere else where a plan of action is detailed?"<br />
<br />
Speaking to Joskin, Darkc says, "Back a long time ago Morvule wage a very long war on Icemule, there were towers then and they were extremely useful in defeating his minions."<br />
<br />
Hartesa nods enthusiastically at Dahush!<br />
<br />
Sothog glances at Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "Ah, yes."<br />
<br />
Dahush asks, "Or am I a rolton with my head cut off trying to figure out what to do if they return?"<br />
<br />
(Jalodg turns to the shouting man and nods in enthusiastic agreement.)<br />
<br />
Speaking to Dahush, Joskin says, "Recently, some of us met with Brokkersten and Arshwikk about this very thing."<br />
<br />
Speaking to Dahush, Joskin says, "There will be leaders when it's time to mobilize."<br />
<br />
Speaking to Dahush, Joskin says, "I think the exact plans are still in the works, but they're being made."<br />
<br />
A woman shouts, "The time is now! Mobilize against the Queen!" Several cheer her on.<br />
<br />
Tawariell gazes with interest at her surroundings.<br />
<br />
Dahush inclines his ear, listening intently.<br />
<br />
Dahush says, "Many thanks for your time."<br />
<br />
Joskin says, "And, of course, we need to look at the towers."<br />
<br />
Darkc yells, "Repair and rebuild the towers!"<br />
<br />
Joskin says, "Smaller cities than ours have them."<br />
<br />
Dahush nods at Joskin.<br />
<br />
Tawariell nods in agreement.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Hartesa lets out a cheer!<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Kilded begins chuckling at Darkc!<br />
<br />
Joskin says, "They may not prevent every demon attack, but they help people feel safe."<br />
<br />
Joskin exclaims, "And it's a lot easier to go about your day when you feel safe!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Someone mentioned the 'Queen.'"<br />
<br />
Dahush says, "A few someones."<br />
<br />
Joskin says, "I didn't talk about her on purpose. I imagine an Icemule without her."<br />
<br />
Joskin exclaims, "But, let's talk about her!"<br />
<br />
Dahush turns to Joskin and cheers!<br />
<br />
Sothog nods at Joskin.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "We cannot allow a murderous tyrant to rule us."<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Hartesa solemnly applauds.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Dahush agrees with Joskin.<br />
<br />
Joskin says, "I was here when Dustybeard was executed just for saying something unkind about her."<br />
<br />
Joskin exclaims, "It was horrifying!"<br />
<br />
A child cries out, "She just wanna be friends!" before stomping off, sobbing.<br />
<br />
Joskin shakes his head.<br />
<br />
Dahush gasps.<br />
<br />
Groh asks, "Could we work along side of her?"<br />
<br />
Joskin says, "Friends do not kill friends when they are upset."<br />
<br />
Tawariell stands up.<br />
<br />
Liaison Tawariell just went east.<br />
<br />
Speaking to Groh, Joskin says, "That's what Sabotage wants to do."<br />
<br />
Speaking to Groh, Joskin says, "And that only works if you're willing to be her subject."<br />
<br />
Groh nods at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"I will not be her subject and Icemule will not be her queendom!"<br />
<br />
Groh says, "Not too familiar with the situation yet, that's why I was asking."<br />
<br />
Sothog turns to Joskin and cheers!<br />
<br />
Groh nods.<br />
<br />
Dahush turns to Joskin and cheers!<br />
<br />
Laralana agrees with Joskin.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Joskin says, "Part of Icemule All Together means coming together and expelling her."<br />
<br />
Joskin exclaims, "That will be very, very hard!"<br />
<br />
Darkc recites:<br />
<br />
"Have you or any tried to negotiate or reason with her?"<br />
<br />
Dirvy softly interrupts, "It is suspected that Daukhera attacked Newsby at a party last night, via an emissary who poisoned a tart Newsby ate."<br />
<br />
Hailleus melodically says, "Who the queen? she gave mt pardon from jail."<br />
<br />
Dahush gasps.<br />
<br />
Joskin exclaims, "Yes. Several people right here did!"<br />
<br />
Hailleus melodically says, "I must have caught her on a good day."<br />
<br />
Hailleus smiles.<br />
<br />
The crowd begins to murmur loudly about the accusations, with a clear divide between those who support her and those do not. Then they return their attention to Joskin.<br />
<br />
Jalodg's jaw drops.<br />
<br />
Joskin says, "I'm not saying nothing good ever happens when she's here. She led us to undiscovered magic."<br />
<br />
Enestrie nods at Joskin.<br />
<br />
Joskin says, "But if good things only happen when we serve her and please her, that's not a way to live."<br />
<br />
Hailleus melodically says, "Well I got out of jail and dont owe her a thing."<br />
<br />
Joskin exclaims, "And if someone reacts to resistance with murder and temporal rifts, that is evil!"<br />
<br />
Enestrie adopts an agreeable expression.<br />
<br />
Joskin says, "I promise, if I'm Mayor, I won't kill anyone who disagrees with me."<br />
<br />
Joskin giggles.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
Kilded nods slowly at Joskin.<br />
<br />
Sothog blinks at Joskin.<br />
<br />
Hartesa turns to Joskin and cheers!<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "I know things are bad now. And she is a big part of what is happening now."<br />
<br />
Joskin says, "But that will pass. We'll find a way. And she'll just be an unpleasant memory."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "We have so much more to do and offer than her."<br />
<br />
Joskin exclaims, "So let's talk about happier things!"<br />
<br />
Joskin says, "Time is running low."<br />
<br />
Joskin asks, "Does anyone else have a question?"<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Sothog raises his hand.<br />
<br />
Joskin points at Sothog.<br />
<br />
Speaking to Joskin, Sothog asks, "What are your thoughts on economic improvement for the town?"<br />
<br />
Darkc recites:<br />
<br />
"We need a once a year big fest here in Icemule"<br />
<br />
An owl sounds in the distance, and a drunken voice responds, "You can ask WHO all y'want! My mind ain't -hic- made up yet!" The voice devolves into drunken laughter.<br />
<br />
Speaking to Darkc, Joskin exclaims, "I proposed a big tart contest every year!"<br />
<br />
Verryn agrees with Joskin.<br />
<br />
Hailleus melodically says, "Provide better advertising for the locally owned shops, support our citizens."<br />
<br />
Speaking to Sothog, Joskin says, "There's a lot we can do."<br />
<br />
Sothog turns an inquisitive ear toward Joskin.<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Szad quietly asks, "I wonder, can we re-route streets?"<br />
<br />
Szad quietly asks, "You know, actual city planning?"<br />
<br />
Dahush peers quizzically at Szad.<br />
<br />
Speaking to Sothog, Joskin says, "When the deed company clears up its issues in issuing deeds for new stores, that's going to do a lot."<br />
<br />
Speaking to Sothog, Joskin says, "And I would want to put some money into advertising all the great things Icemule citizens have for sale."<br />
<br />
Igerone says, "City plannin' is more of a ICICLE thing, but y'all can certainly work together."<br />
<br />
Szad quietly asks, "Say ICICLE thing?"<br />
<br />
Szad quietly asks, "What's an ICICLE thing?"<br />
<br />
Joskin asks, "I imagine people have seen the advertisements for Zul Logoth by the river?"<br />
<br />
Hailleus melodically exclaims, "Joskin I just said that!"<br />
<br />
Jalodg smiles.<br />
<br />
Joskin says, "Events that promote tourism would be really big for us."<br />
<br />
Joskin says, "I think there's a lot there."<br />
<br />
Hailleus melodically says, "Icicle thing."<br />
<br />
Hailleus melodically asks, "What?"<br />
<br />
Speaking softly to Szad, Dirvy says, "We can talk about ICICLE after the rally, if you like."<br />
<br />
Szad quietly asks, "What?"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "I have no interest in re-doing the streets, though!"<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Szad shakes his head.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Szad quietly says, "Joskin I don't mean ALL streets."<br />
<br />
Szad chuckles.<br />
<br />
Szad quietly says, "That'd be kind of a nutty thing to do anyway."<br />
<br />
Speaking to Joskin, Sothog says, "Thanks again."<br />
<br />
Joskin asks, "Does anyone else have a question?"<br />
<br />
Speaking to Sothog, Joskin exclaims, "Of course!"<br />
<br />
Hartesa raises her hand.<br />
<br />
Joskin points at Hartesa.<br />
<br />
Speaking to Joskin, Hartesa says, "Thank you."<br />
<br />
Joskin nods at Hartesa.<br />
<br />
Some of the crowd glances warily at Hartesa.<br />
<br />
Speaking to Joskin, Hartesa says, "At that time the Terrace was known as a center for such studies, certainly more welcoming and acommodating than the Landing."<br />
<br />
Speaking to Joskin, Hartesa asks, "What do you propose to advance Icemule's standing as a place of learning and study?"<br />
<br />
Joskin rubs his chin thoughtfully.<br />
<br />
Joskin says, "We have these great guilds here. I think it's time we worked closer with them."<br />
<br />
Joskin says, "They have these people who know so much."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "We need to coordinate with them and reach out to people. Educate the children. Hold workshops!"<br />
<br />
Joskin says, "I think that's also an area where White Haven and ICICLE can help."<br />
<br />
Dahush says, "Workshops sound interestin."<br />
<br />
Joskin says, "I did propose more perks for citizens."<br />
<br />
Joskin says, "Perhaps that can include education opportunities."<br />
<br />
Sothog nods at Joskin.<br />
<br />
[Icemule Trace, Town Center]<br />
<br />
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see the Darkc disk, a pumpkin orange tabby kitten, a tidal bobcat, a bushy-tailed chipmunk, a desolate mountain spirit that is flying around, the parrot-shaped Dirvy disk, a royal penguin that is sitting, a vine-carved cherrywood cart with some stuff on it, a twisted white lectern, a twinkling bright bluish purple signboard with the words "Election Information" at the top, a blanket of snow, a carved ice bench with some stuff on it, a colorful silver-bound barrel emblazoned with a row of tiny grey penguins, a rhimar trash receptacle and a mammoth black notice.<br />
<br />
Also here: Tyrstald who is sitting, Groh who is sitting, Laralana, Rendena, Sothog, Lord Giffaxe, Darkc, Lord Zailon who is sitting, Szad, Merekka who is sitting, Kilded who is sitting, Verryn who is sitting, Dahush who is sitting, Hailleus who is sitting, Great Lord Jalodg, Executrix Dirvy who is sitting, Lady Hartesa, Councillor Emeritus Igerone, Joskin, Kittai, Enestrie who is sitting, Angellos<br />
<br />
Obvious paths: north, east, south, west<br />
<br />
Joskin exclaims, "I can take one more!"<br />
<br />
Speaking to Joskin, Hartesa says, "Thank you for your considered response."<br />
<br />
Speaking to Hartesa, Joskin exclaims, "You're welcome!"<br />
<br />
(Joskin looks over the crowd for a raised hand.)<br />
<br />
Joskin asks, "Anyone else?"<br />
<br />
Joskin exclaims, "OK, then!"<br />
<br />
Joskin exclaims, "THank you so much for coming!"<br />
<br />
Joskin removes a glittering tart-shaped pin that reads, "Joskin for Mayor!" written in rainbow letters from in his silvery pouch.<br />
<br />
Hartesa rises to her feet while applauding!<br />
<br />
Dahush, Kilded, Enestrie, and Verryn applaud Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Who would like a pin?"<br />
<br />
The crowd erupts into cheers and clapping!<br />
<br />
Hartesa lets out a loud whoop as she applauds Joskin!<br />
<br />
Speaking softly to Joskin, Dirvy exclaims, "Thank you for taking the time to speak to everyone tonight. And for supplying tarts. They were delicious!"<br />
<br />
A town guard stops you on his way to the pub and pokes you hard on the sternum. He asks, "You're voting for Sabotage, right? He's promised to hire more guards to protect this town." WIthout waiting for an answer, the guard shuffles off.<br />
<br />
Darkc asks, "How do we know we can rely on a Mayor that missed the meet and greet?"<br />
<br />
Speaking to Darkc, Joskin says, "I wanted to be there, but I already had a commitment for that time before the meet was scheduled."<br />
<br />
Joskin exclaims, "Of course, I would put mayor things at the top of the list!"<br />
<br />
Speaking to Joskin, Dahush says, "I'm still a little concerned about this taxes talk but otherwise you presented some interestin ideas for me to think about."<br />
<br />
Enestrie exclaims, "And Joskin, you had a proxy--someone who stood in for you which was excellent!"<br />
<br />
Dahush says, "Thankya for speakin to us tnight."<br />
<br />
Speaking to Dahush, Joskin says, "That was not a promise! It was something to consider."<br />
<br />
Speaking to Joskin, Darkc says, "The meet and greet was actually a Mayor thing."<br />
<br />
Speaking to Darkc, Joskin says, "Part of being a Mayor is not letting down people who are counting on you."<br />
<br />
Speaking simply to Darkc, Joskin says, "I had people counting on me that night. Igerone knew I would not be able to make it."<br />
<br />
Speaking to Joskin, Darkc says, "But all the other candidates made it, thats tells me that maybe they desire to be Mayor more than you do perhaps."<br />
<br />
Speaking heartily to Darkc, Kilded says, "As another candidate, I disagree with you, and think it was perfectly fine he was able to send someone in his place."<br />
<br />
Speaking to Darkc, Joskin says, "I can't speak for anyone else's desire."<br />
<br />
Speaking to Darkc, Joskin says, "And I don't think who wants it the most is the important thing."<br />
<br />
Speaking to Joskin, Darkc says, "But it does show that they are reliable though."<br />
<br />
A cheerful gnome pops in and announces, "The night should not be scary! Let's come together and defeat those who would rip us apart! Everyone vote Joskin for Mayor!" The gnome happily bounces away.<br />
<br />
Speaking to Darkc, Joskin says, "I am reliable. I followed through on my word."<br />
<br />
Speaking to Darkc, Joskin says, "I always do what I promise I will do."<br />
<br />
Speaking to Joskin, Darkc says, "Time will tell perhaps."<br />
<br />
Joskin exclaims, "It will!"<br />
<br />
Darkc nods.<br />
<br />
You bob a quick curtsy to Joskin.<br />
<br />
Speaking to Joskin, you exclaim, "Thank you for this rally!"<br />
<br />
Angellos, Darkc, Tawariell, Joskin, Kittai, Jalodg, and a tidal bobcat fall to the ground!<BR /><br />
The ground beneath you violently shakes and rumbles causing you to fall down!<BR /><br />
Roundtime: 9 sec.<br />
<br />
Jalodg melodically exclaims, "Gah!!"<br />
<br />
You blink.<br />
<br />
You thrash around on the ground.<br />
<br />
Joskin groans.<br />
<br />
Joskin stands up.<br />
<br />
Darkc exclaims, "The Queen cometh!"<br />
<br />
You ask, "What in the world?"<br />
<br />
Speaking to you, Joskin exclaims, "Welcome to Icemule!"<br />
<br />
Joskin giggles.<br />
<br />
You say, "Thank you."<br />
<br />
You exclaim, "I am fleeing back to some cover!"<br />
<br />
You feel a bit weak in the knees and find yourself wobbling.<br />
<br />
[TownCrier]-You: "Looking like there could be trouble brewing in Icemule, there was a big boom, and everything shook, and everyone fell down!"<br />
<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Joskin's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane''<br />
<br />
Joskin slowly empties his lungs.<br />
<br />
Daukhera turns to face Joskin.<br />
<br />
Joskin clears his throat.<br />
<br />
Joskin recites:<br />
<br />
"Just Desserts a tale in three parts!"<br />
<br />
(Joskin waves to a nearby group of robed children, who file in behind him.)<br />
<br />
Daukhera smirks at Joskin.<br />
<br />
Joskin says, "Please welcome the Temple Burrow Choir."<br />
<br />
Joskin applauds.<br />
<br />
Joskin recites:<br />
<br />
"Part I Breakfast!"<br />
<br />
(Joskin directs the choir as they start singing.)<br />
<br />
Joskin sings:<br />
<br />
"Icemule! A lovely town! Icemule! Where the friendliness comes round!"<br />
<br />
(Joskin gestures to come costumed halflings standing off to the side, who walk into the space. They begin greeting each other. Some start pantomiming goods for sale, executing imaginary transactions with others.)<br />
<br />
Joskin recites:<br />
<br />
"In Icemule, we had things good. We could visit friends. We could go to the store and buy things. We could meet at a restaurant and have a great meal. We could go to the bakery and get fresh tarts."<br />
<br />
(Joskin points to other costumed halflings, where they act out an empath tending to an injured citizen.)<br />
<br />
Joskin sings:<br />
<br />
"Icemule! It was the place to be! Icemule! It was a wonder to see!"<br />
<br />
(Joskin waves out a sharply-dressed Halfling wearing a Mayor sash.)<br />
<br />
Joskin recites:<br />
<br />
"We all had great respect for our Mayor, who worked very hard for us!"<br />
<br />
(Joskin shakes hands with the mayor-actress, who mingles with the crowd.)<br />
<br />
Joskin slowly empties his lungs.<br />
<br />
(Joskin raises his hands into the air, calling dark clouds to hand over Town Center. Small bursts of lightning illuminate the Town Center and light thunder rumbles overhead.)<br />
<br />
Joskin recites:<br />
<br />
"Part II A devilish dinner!"<br />
<br />
Joskin sings:<br />
<br />
"We were warned<br />
We were told<br />
The beast would not be horned<br />
Her promises were fool s gold!"<br />
<br />
Daukhera squeakily says, "Ooh, I know the devil."<br />
<br />
Daukhera squeakily says, "Great gal pal."<br />
<br />
Joskin recites:<br />
<br />
"And then bad things started happening in the town. The mayor felt it was her job to help!"<br />
<br />
(Joskin draws a circle in the air, which materializes into an illusory portal. The mayor runs through it, then disappears!)<br />
Daukhera squeakily says, "Ooh, this must be when I started to see my land that had been claimed by the Paradis."<br />
<br />
(Joskin claps his hands and a blinding bolt of lightning hits Town Center with a loud crash of thunder. Standing where the mayor was is a sneering Halfling in tattered purple clothing.)<br />
<br />
Daukhera squeakily exclaims, "Wonderful history lesson!"<br />
<br />
Daukhera applauds.<br />
<br />
Joskin sings:<br />
<br />
"She is here<br />
She wants to be our friend<br />
But soon it is clear<br />
That would mean our end!"<br />
<br />
Daukhera squeakily says, "Friend. Not friend, Friend."<br />
<br />
Daukhera corrects Joskin in earnest.<br />
<br />
(Joskin cries as the newly-arrived Halfling begins to demand things of the townspeople around her. One is holding a book, which she orders handed over. She cannot hold it.)<br />
<br />
Joskin recites:<br />
<br />
"She claims this is her Queendom, this is her right."<br />
<br />
(Joskin indicates the Halfling in purple summoning terrible beasts to attack the townspeople while she laughs in delight.)<br />
<br />
Joskin recites:<br />
<br />
"Some even begin to bow to her. Is it fear? Is it something else?"<br />
<br />
Daukhera squeakily says, "It's Friendship."<br />
<br />
(Joskin stands back as several townspeople prostrate themselves before her.)<br />
<br />
Daukhera dances around the room to music only she can hear.<br />
<br />
Daukhera wraps her rapture cloak around herself, causing a dark <br />
haze to enshroud her.<br />
<br />
Daukhera throws her rapture cloak open wide, spraying rays of <br />
blackness as the dark haze enshrouding her disperses.<br />
<br />
(Joskin stands back as several townspeople prostrate <br />
themselves before her.)<br />
<br />
Daukhera squeakily says, "I love worshippers! They're the <br />
reason I even put on makeup."<br />
<br />
(Joskin guides the choir again as a solemn-faced Sylvan begins <br />
to strum a lute.)<br />
<br />
Joskin sings:<br />
<br />
"We don t need no education"<br />
<br />
Daukhera squeakily says, "Just wait until we find my throne within Pinefar."<br />
<br />
Joskin sings:<br />
<br />
"We don t need no thought control"<br />
<br />
Joskin sings:<br />
<br />
"HEY! Daukhera! Leave our town alone!"<br />
<br />
Joskin sings:<br />
<br />
"All in all we re just another ice block in the wall"<br />
<br />
Joskin recites:<br />
<br />
"Part III The dessert"<br />
<br />
Joskin recites:<br />
<br />
"Here is the part I did not write, because I cannot"<br />
<br />
Joskin recites:<br />
<br />
"This is where the decision is yours, Daukhera!"<br />
<br />
Joskin recites:<br />
<br />
"We can still have a sweet ending"<br />
<br />
Joskin removes a piece of tart lemon candy from in his fiery red backpack.<br />
<br />
Joskin drops a piece of tart lemon candy.<br />
<br />
Joskin removes a rich chocolate caramel from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a rich chocolate caramel.<br />
<br />
Joskin removes a spiraled dark and white chocolate from in his <br />
fiery red backpack.<br />
<br />
Joskin drops a spiraled dark and white chocolate.<br />
<br />
Daukhera picks up a rich chocolate caramel.<br />
<br />
Daukhera licks her chocolate caramel.<br />
<br />
Joskin picked up a coin.<br />
<br />
Joskin removes a creme-filled dark chocolate coin from in his <br />
fiery red backpack.<br />
<br />
Daukhera squeakily says, "Mmmm."<br />
<br />
Joskin drops a creme-filled dark chocolate coin.<br />
<br />
Joskin removes a peach dumpling from in his fiery red backpack.<br />
<br />
Daukhera takes a bite of her chocolate caramel.<br />
<br />
Joskin drops a peach dumpling.<br />
<br />
Joskin removes a chocolate covered hazelnut from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a chocolate covered hazelnut.<br />
<br />
Daukhera gobbles down a big bite of her chocolate caramel.<br />
<br />
Joskin removes a sweetened oatcake from in his fiery red <br />
backpack.<br />
<br />
Daukhera gobbles down her chocolate caramel in one enormous <br />
bite.<br />
<br />
Joskin drops a sweetened oatcake.<br />
<br />
Joskin removes a flaky berry-filled pastry from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a flaky berry-filled pastry.<br />
<br />
Joskin picks up a chocolate covered hazelnut.<br />
<br />
Joskin drops a chocolate covered hazelnut.<br />
<br />
Joskin removes a flour-dusted sweet roll from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a flour-dusted sweet roll.<br />
<br />
Joskin removes a budding milk chocolate rose from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a budding milk chocolate rose.<br />
<br />
Joskin removes a delicate mint-chocolate rose from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a delicate mint-chocolate rose.<br />
<br />
Sothog bows.<br />
<br />
Joskin removes a bright cobalt winter rose from in his fiery red <br />
backpack.<br />
<br />
Joskin drops a bright cobalt winter rose.<br />
<br />
Joskin removes a crunchy white chocolate wafer from in his fiery <br />
red backpack.<br />
<br />
Joskin drops a crunchy white chocolate wafer.<br />
<br />
Joskin gives his disk a flip that sends it spinning end over end, dumping everything inside onto the ground by his side.<br />
<br />
Joskin recites:<br />
<br />
"I have gathered these desserts from towns across Elanthia"<br />
<br />
Daukhera squeakily exclaims, "I can't eat all these. Help, Friends!"<br />
<br />
Joskin recites:<br />
<br />
"They are yours"<br />
<br />
Joskin recites:<br />
<br />
"I will buy as many as you like if you agree to leave us and never return!"<br />
<br />
Joskin sings:<br />
<br />
"That is all, that is the show<br />
Please know it is time to go<br />
We just want to be left alone<br />
So that we can continue to have our home!"<br />
<br />
Joskin blushes a florid shade of dark red.<br />
<br />
Joskin recites:<br />
<br />
"Please, a round of applause for the choir and actors!"<br />
<br />
Daukhera applauds.<br />
<br />
Daukhera squeakily exclaims, "Quite lovely. I love history!"<br />
<br />
Daukhera squeakily says, "Please, please, help eat the desserts."<br />
|}<br />
<br />
===Kilded===<br />
"As Mayor of the town I'd like to see our town grow and thrive by welcoming citizens from all walks of life be they elf, dwarf, giantman, of course halfling, or any other race and profession. Many of our citizens have great ideas - the citizenship tent is fantastic and the snowman field is a lot of fun. When elected I look forward to working with ICICLE and our citizens to focus our resources on ways to improve our town and draw in new citizens. This works to both make our fair town more enjoyable and also brings in new revenue for more improvements! The more passionate and interested citizens we have the better Icemule becomes! We've also had some new faces show up in our town recently -- namely the new Queen. While I haven't spent much time with her many of our citizens have grown fond of her. She was also very helpful in introducing our town to new potion-making skills and guiding us through some recent town troubles. I will be sure to keep an eye on her so we can grow our alliance. I look forward to speaking to all of you more and learning about your wishes and ideas for our town and speaking to you more about my stance on the issues! Vote Kilded! Icemule's Sexiest Warrior!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Kilded's Rally</strong><br />
|-<br />
|''06/09/18 rally transcript recorded by Enestrie.''<br />
Under the massive barbican is a shadowy passageway, with sturdy stone walls on each side and overhead. Iron-barred windows provide access to this area from each of the barbican towers as well as from overhead, creating the distinct impression that someone is watching from the shadows. The sharp spikes of raised portcullises jut from the ceiling at the northern entrance to the city and the southern exit to the wilds.<br />
Also here: Kilded<br />
Obvious exits: north, south<br />
<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
Flimbo just arrived.<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
Kilded and Flimbo shake hands.<br />
<br />
A raucous noise sounds from the direction of the South Gate. An excited halfling child runs through, squealing, "I hear the band warming up! Kilded's Mayoral rally is starting up at the top of the hour!โ<br />
<br />
Kilded paces back and forth.<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
Kilded removes a twine-bound old sketch book from in his dark wool longcloak.<br />
Kilded paces back and forth.<br />
Lady Paerdita just arrived.<br />
Kilded and Paerdita shake hands.<br />
Kilded heartily exclaims, "Welcome!"<br />
Enestrie smiles and nods to a small group of militia.<br />
Paerdita folds her hands behind her back.<br />
<br />
A line of halfling militiamen march through, the officer at the head of the line calling cadence. They move to an unoccupied corner of the stands and take their positions, grinning uniformly at Kilded.<br />
<br />
Liaison Tawariell just arrived.<br />
Tawariell gazes in wonder at her surroundings.<br />
You hug Tawariell, who wraps you in a warm embrace.<br />
You smile at Tawariell.<br />
Tawariell hugs you, and you wrap her in a warm embrace.<br />
Speaking to Tawariell, you say, "Thank you for coming."<br />
Tawariell giggles.<br />
Speaking to you, Tawariell exclaims, "O'course!"<br />
Tawariell smiles.<br />
Kilded paces back and forth.<br />
Tawariell blinks.<br />
Tawariell shakes Kilded's hand enthusiastically.<br />
Flimbo furrows his brow.<br />
<br />
Tawariell gives Kilded a friendly hug.<br />
Speaking heartily to Tawariell, Kilded says, "Thank you for coming. I really appreciate it.โ<br />
<br />
Speaking to Kilded, Tawariell exclaims, "I wouldn' miss it!โ<br />
You smile at Tawariell.<br />
Maiden Leafiara just arrived.<br />
Kilded gives Leafiara a friendly hug.<br />
Leafiara hoots at Kilded.<br />
Leafiara hugs Kilded, who wraps her in a warm embrace.<br />
Kilded gives Leafiara a firm handshake.<br />
You give Leafiara a friendly hug.<br />
Kilded shakes Leafiara's hand enthusiastically.<br />
Leafiara grins.<br />
Speaking heartily to Leafiara, Kilded exclaims, "Thank you for coming!"<br />
Leafiara hugs you.<br />
<br />
The crowd swells as townsfolk pour in, chattering excitedly.<br />
<br />
You grin at Leafiara.<br />
Enestrie smiles and nods to a small group of militia.<br />
Speaking heartily to Leafiara, Kilded exclaims, "Help yourself to some campaign propaganda!โ<br />
Kilded chuckles.<br />
Leafiara glances appraisingly at a heavy backpack.<br />
Leafiara removes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from in a heavy backpack.<br />
Leafiara raises her blue wooden sword in triumph!<br />
<br />
Kilded smiles as he overhears an elderly halfling and an young elf discussing his candidacy. "Kilded is a military man, and a warrior is a natural leader. He'll be a great mayor!โ<br />
<br />
Kilded smiles at Leafiara.<br />
Leafiara waves an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters around.<br />
Kilded snickers.<br />
Kilded hoots at Leafiara.<br />
Leafiara hoots at Kilded.<br />
Leafiara points her blue wooden sword at Kilded.<br />
Leafiara nods sagely.<br />
Leafiara sheathes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters into one of the small scabbards sewn inside of her red silk cape.<br />
High Lord Gnaeusprimus just arrived.<br />
<br />
A band kicks off into a rollicking tune at the South Gate! A halfling militia member runs through, calling out, "Kilded's Mayoral rally is starting up! Everyone head that way!โ<br />
<br />
Leafiara hoots.<br />
Tsiae just arrived.<br />
Tsiae waves.<br />
Tsiae smiles.<br />
Kilded waves to Tsiae.<br />
Kilded and Tsiae shake hands.<br />
Kilded heartily exclaims, "Welcome!"<br />
<br />
The crowd buzzes aloud, clapping along with the music and cheering.<br />
<br />
Kilded and Gnaeusprimus shake hands.<br />
Tawariell smiles.<br />
Kilded nods.<br />
Kilded gives Diablic a firm handshake.<br />
The militiamen cheer in unison, stomping their feet and waving excitedly at Kilded.<br />
<br />
Leafiara draws an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from one of the small scabbards sewn inside of her red silk cape.<br />
<br />
The crowd cheers loudly, and a few groups hold up handmade 'Kilded for Mayor' signs.<br />
<br />
Leafiara observes, "Already some excite people, it seems."<br />
Leafiara cracks her knuckles!<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
<br />
Kilded paces back and forth.<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
A halfling militiaman pokes his head out of one of the tower windows, cheering loudly!<br />
You let out a cheer!<br />
<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
Kilded smiles and waves to the militiamen<br />
<br />
Kilded heartily says, "Hello people of Icemule and guests from other towns and lands. Thank you all for being here tonight."<br />
Tawariell applauds politely.<br />
Tsiae hums happily to herself.<br />
You gaze respectfully at Kilded.<br />
The crowd roars with appplause as Kilded begins to speak!<br />
<br />
Leafiara tilts her head toward Kilded, examining him intently as the tip of one ear twitches briefly.<br />
Tsiae beams!<br />
<br />
Speaking heartily to Tawariell, Kilded says, "Thank you for being here tonight. It's always good to see other candidates and for us to hear eachother's ideas."<br />
Tawariell shakes Kilded's hand enthusiastically.<br />
You smile at Tawariell.<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
Tsiae giggles.<br />
<br />
Kilded heartily says, "I've been in Icemule a long, long time. More than many realize. I was a young boy when I first came here - fresh faced and full of optimism, and I remain optimistic about this town today."<br />
<br />
You listen carefully to Kilded.<br />
<br />
Kilded heartily says, "I speak to you from just inside one of our gates because It is one of four places of great importance to our town. It's not a bakery or a town center or a well or a pub or any of the other gathering places -- but a place that commerce and life pours in and out of this town hundreds of times a day."<br />
<br />
Kilded heartily says, "And it's constantly under attack."<br />
<br />
Kilded heartily says, "Our gates are one of our major defenses from outside incursions -- and currently they're failing to do their job. We have Dakuhera causing mayhem in our town, and in other towns."<br />
<br />
You listen carefully to Kilded.<br />
<br />
Leafiara raises her blue wooden sword in triumph!<br />
Tsiae nods at Kilded.<br />
<br />
Kilded heartily says, "We have surges of evil creatures terrorizing our women and children while our guards get drunk in the Pub or run in fear, doing nothing."<br />
<br />
You nod at Kilded.<br />
Tsiae shivers.<br />
Tawariell cocks her head.<br />
You gaze respectfully at Kilded.<br />
<br />
Kilded heartily says, "We need archers at the gate. We need to fix and fortify our towers and walls. We need to strengthen our defenses and warning systems. We must work closely with the Northern Fury, our great militiamen and the people of the Landing to learn from eachtoher and defend eachother."<br />
<br />
Kilded removes an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters from in his leather scabbard.<br />
<br />
Kilded raises his blue wooden sword in triumph!<br />
<br />
You adopt an agreeable expression.<br />
<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
<br />
Applause breaks out at the front of the crowd, and spreads quickly, gaining in volume as it spreads, culminating in a deafening roar of approval!<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
Tawariell applauds politely.<br />
<br />
Kilded heartily says, "And speaking of "Queen" Dakuhera -- A recent nuisance to our little town."<br />
Tawariell folds her hands.<br />
Leafiara takes a moment to observe Kilded.<br />
You furrow up your face and wince.<br />
<br />
Kilded heartily says, "She is no longer welcome, when I become mayor. She has caused trouble here long enough. I will recruit a band of strong and powerful individuals, including myself, to drive her from the town if she will not go quietly. Warriors never back down from a fight and I certainly do not plan on backing down from this threat to our city."<br />
<br />
Kilded heartily says, "My opinion is that she should take refuge up in Pinefar. A little mountain air might help clear her mind, and we can venture there to speak to her if we need to."<br />
<br />
Tsiae grins.<br />
<br />
Kilded heartily says, "Once she has proven her ability to behave and respect our town and its people, we will reconsider her entry into it."<br />
<br />
A murmur breaks out from the crowd, as pockets of excited conversation sprout.<br />
<br />
Tsiae raises her blue wooden sword in triumph!<br />
You gaze respectfully at Kilded.<br />
<br />
Kilded heartily says, "You'll also notice that both Dakuhera and her henchmen are conspicuously absent from this rally. I think they've heard my warning in past speeches."<br />
<br />
Kilded heartily says, "As for our neighbors to the south. I had a long conversation with Mayor Lylia about her position as mayor, and how she might work with the new mayor of Icemule. She was very complementary of all the candidates and very very happy to have a partner up here to work with."<br />
<br />
You fold your hands.<br />
You smile at Kilded.<br />
<br />
Kilded heartily says, "Mayor Lylia shares some of my views on Dakuhera. She told me that, in her opinion, the Dakuhera is, "Unstable, volatile, temperamental -- yet also powerful and not without the capacity for reason."."<br />
<br />
Kilded heartily says, "This aligns well with my plan and views about Dakuhera and I'm happy Mayor Lylia feels the same. I look forward to working with her on this and many other important issues when I am elected mayor."<br />
<br />
Leafiara thoughtfully taps a finger against her lips.<br />
<br />
Kilded heartily says, "Moving onto ICICLE. As some of you may be aware of the rumors I wanted to address them head on. Yes, I used to be in ICICLE briefly, and yes, I had to remove myself from the committee because I could not dedicate my full time and attention to it."<br />
<br />
Kilded heartily says, "All I can say to that is that you all know my reputation and love for this town, and for its people. I have cleared my plate of other responsibilities and will be able to dedicate my full time and attention to the Mayor's office and the responsibilities that come along with it."<br />
<br />
You applaud Kilded.<br />
<br />
Kilded heartily says, "I look forward much to working with ICICLE and helping to guide and promote its projects and great public works. Some of which have already born fruit within Icemule."<br />
<br />
Tsiae smiles.<br />
You smile at Kilded.<br />
Leafiara nods understandingly.<br />
<br />
Kilded heartily says, "I also want to thank all the other candidates for the fierce campaigning we've been doing and many many conversations we've had. I have really enjoyed speaking with them and hearing their opinions. So much so that I plan on asking them for guidance and advice after the campaign."<br />
<br />
Kilded nods.<br />
A cheer springs up amongst the crowd, and spreads to an enthusiastic round of applause!<br />
You applaud.<br />
Kilded nods at Tawariell.<br />
Leafiara flashes a quick grin at Tawariell.<br />
Tawariell inclines her head.<br />
<br />
Kilded heartily says, "Everyone has something to contribute to the well-being of this town, and all of the candidates care deeply for it."<br />
<br />
Tsiae nods at Kilded.<br />
Kilded just nudged Tawariell.<br />
You nod in agreement.<br />
Tawariell smiles.<br />
Tawariell agrees with Kilded.<br />
<br />
Kilded heartily says, "Icemule really is a fantastic place to live, hunt and work and I look forward to working with you all to make it even better."<br />
<br />
You let out a cheer!<br />
Leafiara applauds Kilded.<br />
You applaud Kilded.<br />
Tawariell nods approvingly.<br />
Tawariell applauds politely.<br />
Tsiae applauds.<br />
Hlendril just arrived.<br />
<br />
Kilded heartily says, "With that, I'd love to take your questions -- and also if you haven't grabbed a campaign sign or sword, please grab one from the backpack."<br />
<br />
Sabotage just arrived.<br />
<br />
A loud cheer goes up from the crowd, and a chant of "Kil-Ded" breaks out briefly!<br />
<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
<br />
Kilded nods at Sabotage.<br />
<br />
Kilded and Sabotage shake hands.<br />
<br />
You say, "And question and answer time for Kilded is now!!!!'."<br />
<br />
Tsiae rubs her chin thoughtfully.<br />
Speaking shrilly to Kilded, Flimbo asks, "You got all the same stump speech as the everybody else does. What makes you different from all the other qualified candidates?โ<br />
<br />
You listen carefully to Flimbo.<br />
You gaze respectfully at Kilded.<br />
<br />
Speaking heartily to Flimbo, Kilded says, "I would respectfully disagree. My line on Dakuhera is much harder -- you'll notice I don't refer to her as Queen."<br />
<br />
Flimbo shrilly exclaims, "So the other folks, they don't like her, but you don't like her harder!โ<br />
<br />
Leafiara begins chortling at Flimbo.<br />
Tawariell says, "I don't mind her, actually."<br />
Tawariell chuckles.<br />
You laugh at Flimbo!<br />
<br />
Kilded peers quizzically at Flimbo.<br />
Speaking heartily to Flimbo, Kilded says, "I respect your opinion, however I believe it to be a bit of a false fact. I would love to answer questions on specific issues with you or hear some of your ideas for the town.โ<br />
<br />
Tawariell rocks back on her heels.<br />
<br />
Speaking shrilly to Kilded, Flimbo exclaims, "I think the penguins should glow in the dark so you can see them at night!"<br />
Tsiae giggles.<br />
Leafiara raises her eyebrows and gazes quite intently at Flimbo, clearly withholding comment.<br />
Leafiara snickers.<br />
Hlendril laughs!<br />
You ponder the meaning of Flimbo's existence.<br />
Kilded nods.<br />
Kilded chuckles.<br />
<br />
Tsiae says, "That'll keep trouble out."<br />
Tsiae smirks.<br />
<br />
Speaking heartily to Flimbo, Kilded says, "Thank you for your input -- i'll be sure to write it down.โ<br />
<br />
Kilded put an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters in his leather scabbard.<br />
<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
Kilded removes a twine-bound old sketch book from in his dark wool longcloak.<br />
<br />
(Kilded scribbles down a note in his sketch book.)<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
<br />
A particularly portly halfling bellows from the front row, "What're you gonna do about tart prices?!โ<br />
<br />
Kilded nods.<br />
Leafiara starts chortling.<br />
Tawariell appears to be trying hard not to grin.<br />
You giggle.<br />
<br />
Kilded smiles and chuckles at the portly halfling<br />
<br />
Kilded heartily says, "The tart prices are too damn high! If I become mayor I'll look to work with the providers of raw materials -- flour, fruit, sugar and other goods to get better pricing and lower prices for the citizens.โ<br />
<br />
The crowd chuckles, but the portly halfling stands resolute, his hands somewhere around his hip area.<br />
<br />
You nod approvingly.<br />
Leafiara applauds Kilded wildly!<br />
Tsiae grins.<br />
You giggle.<br />
Flimbo scoffs.<br />
You applaud Kilded.<br />
<br />
A group of halfling militiamen begin clapping and stomping their feet in rhythm, and before long the whole crowd is joining in, until the noise becomes thunderous!<br />
<br />
You grin.<br />
<br />
Speaking to Kilded, Tsiae asks, "How far are you wanting to take the defenses of this town? As compared to say the organization and fortress-style of Ta'Vaalor?"<br />
Leafiara glances between Tsiae and Kilded.<br />
<br />
Speaking heartily to Tsiae, Kilded says, "I hear you and thank you for your question. I feel like Ta'Vaalor's defenses are a bit strict. Even as an elf I feel unwelcome there.โ<br />
<br />
Leafiara nods knowingly at Kilded.<br />
You adopt an agreeable expression.<br />
Hlendril agrees with Kilded.<br />
<br />
Kilded heartily says, "I would strike a balance -- we need to get the barbican functional, we need archers at the gates."<br />
Kilded heartily says, "We don't need people to show papers and be thrown in jail for trivial reasons.โ<br />
<br />
Speaking to Kilded, Hlendril asks, "No proffesional standing armies??โ<br />
<br />
Kilded smiles and stomps his feet along with the militiamen.<br />
<br />
Hlendril appears to be trying hard not to grin.<br />
<br />
A halfling militia member pokes his head through the bars on one of the tower windows and hollers out, "Kilded for Mayor!" before ducking back out of sight.<br />
<br />
Speaking heartily to Hlendril, Kilded says, "We have the Northern Fury, our militia, and some great halfling militiamen here in the barbican. We need to train archers and work with them.โ<br />
<br />
Hlendril lets out a cheer!<br />
Tsiae says, "That's one thing I like about Ta'Vaalor is the ability for young folk to help fire arrows in complete safety and still help the cause."<br />
Tsiae smiles.<br />
You gaze heavenward.<br />
<br />
Kilded smiles and waves up to the tower.<br />
<br />
You nod at Tsiae.<br />
Speaking to Kilded, Hlendril says, "Ahh, that`ll be good enough. From what I see, the northern city is heavily fortified.โ<br />
<br />
Kilded nods in agreement at Tsiae.<br />
Hlendril quips, "Could use some Pylons though."<br />
Hlendril blinks.<br />
<br />
Kilded heartily says, "I am a warrior -- and a very organized one at that. Planning attacks, and defending myself are things I excel at.โ<br />
<br />
Hlendril grins at Kilded.<br />
Tsiae nods.<br />
Hlendril nods enthusiastically!<br />
Leafiara flashes a quick grin at Kilded.<br />
<br />
Kilded heartily says, "I think a lot of that skill translates into protecting this town."<br />
You adopt an agreeable expression.<br />
You applaud Kilded.<br />
Hlendril applauds.<br />
<br />
Speaking excitedly to Kilded, Leafiara agrees, "Oh, best believe that."<br />
Leafiara nods firmly.<br />
Leafiara glances upward and whistles quietly, an innocent look on her face.<br />
<br />
A timid-looking clerk calls out, "What will you do about the demons?"<br />
Tsiae blinks.<br />
<br />
The crowd buzzes at the question, and the clerk blushes furiously and shuffles backwards.<br />
<br />
Kilded heartily says, "As a member of the Order of Voln, I am well versed in dealing demons and other manner of undead. We have ways of dealing with undead -- special magic -- that I can organize some other members to assist with in our militia."<br />
Kilded heartily says, "I'd also hope to recruit some of you to help out in this.โ<br />
<br />
The crowd cheers wildly at this response, and the militiamen begin stomping once more, the rhythm shaking the ground.<br />
<br />
Kilded heartily says, "ICICLE has set forth a plan of engagement of demons which I would encourage employing as well."<br />
<br />
(Kilded writes something down in his book.)<br />
<br />
Tsiae says, "I have a long way to go before I can help out with those things."<br />
<br />
Hlendril smiles.<br />
Tsiae says, "But good to hear that there is much planning ahead."<br />
Tsiae smiles.<br />
Enestrie smiles and waves at the militia gathered at the tower.<br />
Leafiara gives Tsiae a strong, encouraging smile.<br />
<br />
Kilded heartily asks, "Who else? what other questions can I answer?"<br />
Kilded's concentration shifts and becomes more focused as he slightly tilts an ear in a particular direction.<br />
Kilded wiggles his ears.<br />
<br />
You gaze respectfully at Kilded.<br />
Flimbo raises his hand.<br />
Hlendril raises his hand.<br />
Tawariell folds her hands.<br />
Kilded points at Hlendril.<br />
<br />
Kilded heartily says, "Yes go ahead."<br />
Tsiae giggles to herself.<br />
<br />
Hlendril says, "Not to offend but..."<br />
Hlendril blushes a nice shade of light pink.<br />
Hlendril nervously says, "Lets address the Mammoth in the room..."<br />
Hlendril asks, "What about the queen?"<br />
Speaking heartily to Hlendril, Kilded says, "Sorry, I think you missed my speech."<br />
You nod at Kilded.<br />
Hlendril nods.<br />
Hlendril says, "I did, sorry."<br />
Speaking heartily to Hlendril, Kilded says, "Dakuhera -- I refuse to use her title -- needs to leave."<br />
Hlendril says, "Fair point.โ<br />
<br />
Kilded heartily says, "I will cordon her off to Pinefar, and we will deal with her from afar."<br />
Kilded heartily says, "Until she can prove her ability to return."<br />
Leafiara looks thoughtfully at Kilded.<br />
You nod approvingly.<br />
Kilded heartily says, "And be respectful to this town, and all the other towns."<br />
A massive midnight black panther emits a surprisingly deep growl!<br />
Kilded heartily says, "Recently one of her henchment committed an atrocious act in the Landing."<br />
Leafiara nods.<br />
Kilded heartily says, "One I will not condone or tolerate."<br />
Tsiae frowns.<br />
Speaking to Kilded, Leafiara acknowledges, "It was pretty terrible."<br />
The crowd cheers loudly, screaming their approval!<br />
Leafiara clenches her jaw.<br />
<br />
Speaking heartily to Hlendril, Kilded says, "I think the town can help be more aware. We have a pretty safe town already and peoplle in Town Center are very respectful.โ<br />
<br />
Kilded heartily says, "I wouldn't recommend licking the statue though."<br />
Tsiae adopts an agreeable expression.<br />
Kilded winces.<br />
Leafiara grins mischievously at Kilded.<br />
Tsiae chuckles.<br />
You grin.<br />
Hlendril nods at Kilded.<br />
You applaud.<br />
Hlendril applauds.<br />
Kilded nods at Leafiara.<br />
Tsiae says, "But definitely encourage others to do so."<br />
Tsiae winks.<br />
<br />
The crowd bursts into laughter, and it's followed by a healthy round of applause.<br />
<br />
Leafiara sheepishly admits, "I've fallen for it too."<br />
Speaking heartily to Leafiara, Kilded says, "It was awful."<br />
Leafiara nods once.<br />
<br />
Hlendril recites:<br />
"Kilded for mayor!โ<br />
<br />
Tsiae lets out a cheer!<br />
Kilded heartily says, "I do it once in a while. Keeps the blood pumping."<br />
Leafiara flashes a wide grin at Kilded.<br />
You let out a cheer!<br />
Leafiara nods approvingly.<br />
Kilded flexes his muscles.<br />
Tsiae is admiring Kilded.<br />
<br />
Tsiae hums happily to herself.<br />
Kilded heartily asks, "Who else? Flimbo did you have a question?"<br />
Sabotage frowns at Hlendril.<br />
Flimbo nods at Kilded.<br />
Kilded peers quizzically at Flimbo.<br />
Speaking shrilly to Kilded, Flimbo asks, "In your big stump speech, you said you left the ICICLE because you didn't have the time to commit to it. In the same breath, you said you can commit to dealing with an even more bigly position to deal with ICICLE from the mayor's chair. If we vote for you, how do we know you're not gonna not even maybe have enough time to commit?"<br />
You say, "We thank both of our candidates, Sabotage and Tawariell for coming to our rally.โ<br />
<br />
Speaking heartily to Flimbo, Kilded says, "As I also said in my speech -- I have cleared my slate of other responsibilities to solely focus on this position when I'm elected."<br />
Flimbo squints.<br />
Flimbo nods.<br />
<br />
Sabotage asks, "Are we headed to beat each other up?โ<br />
<br />
The crowd applauds loudly, the ovation punctuated by a loud, shrill whistle of approval.<br />
<br />
Kilded heartily says, "We have just a few minutes left.โ<br />
<br />
Tsiae removes an icy blue wooden sword painted with 'Vote for Kilded!' in golden letters from in a heavy backpack.<br />
<br />
Hlendril removes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from in a heavy backpack.<br />
<br />
Hlendril raises his wooden sword in triumph!<br />
<br />
Kilded heartily asks, "Could I answer any more questions? Do the other candidates have any questions for me?โ<br />
<br />
Tawariell ponders.<br />
<br />
The halfling militiamen cheer and stomp loudly, and the crowd quickly picks up the rhythm, until the combined noise rolls across the area in a raucous ovation!<br />
<br />
Kilded heartily says, "No questions from the candiates? Well I will close with this: I think Icemule is fantastic, and we make it fantastic."<br />
Kilded heartily says, "Thank you all again for coming."<br />
<br />
You let out a cheer!<br />
<br />
Leafiara nods in agreement at Kilded.<br />
Tawariell applauds politely.<br />
You applaud Kilded.<br />
Leafiara applauds.<br />
Hlendril agrees with Kilded.<br />
Tsiae applauds Kilded.<br />
<br />
The sound of a band launching into a rollicking tune splits the air around you! The crowd begins to break up, singing along to the tune, and clustering into small groups of conversation as they start to depart.<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Kilded's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
Kilded clearly says, "Your Majesty, I would like to offer you a gift. This gift is a short skit depicting circumstances and life s beautiful as well as ugly sides. The moral of this skit this eve is one I think will bring you hope and a measure of revelation. That is my hope at least."<br />
<br />
(Kilded turns sharply and nods at his assistant.)<br />
<br />
Kilded lies down.<br />
<br />
(Kilded curls up on the ground in a tightly knit ball.)<br />
<br />
Daukhera makes a weird face, but listens.<br />
<br />
(Kilded listens as his assistant says, "A child comes forth from dark power.")<br />
<br />
Kilded moves to a kneeling position.<br />
<br />
(Kilded listens as his assisant recites, "A child becomes aware of the world around her and takes delight in the vast beauty of her home.")<br />
<br />
(Kilded rises and skips around in a happy little circle plucking a winter rose here and there, playing with the forest animals, calling them my friends.)<br />
<br />
(Kilded listens as his assisant recites, "A child comes to know pain.")<br />
<br />
(Kilded winces in pain as his assistant reaches forward and draws a thin line of essence from his soul.)<br />
<br />
(Kilded watches as his assistant continues to pull the essence as he turns paler and paler, a blue tinge creeping across his skin.)<br />
<br />
Kilded screams!<br />
<br />
Kilded lies down.<br />
<br />
(Kilded becomes very still, as is frozen in a large block of ice, and then goes limp to the ground thawing quickly.)<br />
<br />
(Kilded cries out in pain.)<br />
<br />
A pained expression crosses Daukhera's face.<br />
<br />
Kilded fearfully exclaims, "What are you doing? This hurts!"<br />
<br />
Daukhera squeakily exclaims, "Ohhh, the pain!"<br />
<br />
Kilded moves to a kneeling position.<br />
<br />
(Kilded kneels again, rocking and hugging himself.)<br />
<br />
Kilded sways side to side on his knees.<br />
<br />
(Kilded listens as his assisant says, "I must do this! You must accept this! It will only take a little more! Hush! You must be strong! It is who you are!")<br />
<br />
Daukhera hugs her crosier close.<br />
<br />
Kilded stands up.<br />
<br />
(Kilded watches as suddenly the air grows thick and a force of militia surround him and his assistant. His assistant is killed immediately and he is covered in chains and thrown in a dark deep cavernous space.)<br />
<br />
(Kilded ages. He cries out from time to time.)<br />
<br />
Kilded fearfully exclaims, "Is anyone there? Let me out!"<br />
<br />
(Kilded is released from bondage suddenly in a blinding flash.)<br />
<br />
(Kilded remembers the pain and lashes out. He remembers his friends and looks for more. His soul what is left of it is marred and weak. He tries to find warmth. He tries to find love. All is lost.)<br />
<br />
(Kilded watches as a kind soul appears. She takes him by the hand. She says: You cannot cause pain and expect to find love in the same breath. Come with me. The soul and Kilded travel to a wooded forest. Here the soul tells Kilded: You must heal. You must find beauty. You must find love. Only then can you work with others to rise above your pain and lead the way to greatness.)<br />
<br />
Kilded lies down.<br />
<br />
(Kilded cries at the thought of being alone again. Suddenly, a small penguin appears and keeps Kilded company for a few days.)<br />
<br />
Kilded sobs.<br />
<br />
(Kilded awakens and finds a tiny bejeweled heart and a tasty tart where the penguin once lay with him. A brief smile crosses his face as he feels for the first time true love.)<br />
<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
<br />
Kilded removes a kumys-glazed snowberry tart from in his dark wool longcloak.<br />
<br />
Kilded removes a heart of blue onyx from in his dark wool longcloak.<br />
<br />
Kilded stands up.<br />
<br />
Kilded stares at his blue onyx.<br />
<br />
Kilded stares at a kumys-glazed snowberry tart on a vine-carved cherrywood cart.<br />
<br />
Kilded stares at his snowberry tart.<br />
<br />
Kilded sighs.<br />
<br />
Kilded offers Daukhera a kumys-glazed snowberry tart.<br />
<br />
Daukhera accepts Kilded's snowberry tart.<br />
<br />
Kilded offers Daukhera a heart of blue onyx.<br />
<br />
Daukhera put a wildly deformed greyish-black illthorn crosier capped with a living eye caged in electrum in her rapture cloak.<br />
<br />
Daukhera accepts Kilded's blue onyx.<br />
<br />
Kilded bows to Daukhera.<br />
<br />
Kilded heartily says, "Thank you."<br />
<br />
Daukhera squeakily exclaims, "How precious!"<br />
<br />
Kilded sits down.<br />
<br />
Kilded bows.<br />
<br />
Daukhera examines an empty spot in her crown for the onyx heart.<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
<br />
Daukhera squeakily exclaims, "Cinnamon... yuck!"<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
<br />
Daukhera takes a bite of her snowberry tart.<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Kilded's Icy Elegance Performance</strong><br />
|-<br />
|''06/14/18 transcript recorded by Jastalyn.''<br />
<br />
[White Haven, Ice Pond]<br />
Sparkling off the drifts of snow, starlight refracts against the crystal tower standing tall in the nearby courtyard. A fine layer of ice traps delicate vines in their slow crawl up the bordering stone wall, creating a latticework of frozen patterns. Along the eastern edge of the stone wall, some crystalline ice sculptures can be spied amidst the foliage. Jutting out into an ice-covered pond is a wooden dock, a sign tied to one post reading "Swim at Your Own Risk!". You also see a jubilant luck spirit that is flying around, a tidal bobcat, the Tawariell disk, an erratic celestial spirit that is flying around, the Diablic disk, a majestic king cheetah that is sitting, a blue-eyed calico cat that is sitting, a vine-carved cherrywood cart with some stuff on it, a small fire, a glass door, an icy blue steel fishing chest and a rhimar-bound telescope.<br />
Also here: Arbiter Jastalyn, Katiesa, Percy, Great Lord Jalodg, Liaison Tawariell, Master Neovik, Lord Diablic who is sitting, Selaesia, Conquerer of Reim Nodyre, Olgretien, Page of Honor Eilinora, Kilded<br />
Obvious paths: east, out<br />
You see Kilded Crastan the Roisterer.<br />
He appears to be a Sylvankind.<br />
He is tall. He appears to be very young. He has beautifully ice white-outlined twitching grey eyes and pasty white skin. He has long, straight white hair divided into several elegantly twisted sections and adorned with some delicate lacy frost opal snowflakes. He has an angular face, a pointed nose and a broad chest. He has a frosted arctic white gloss brushed onto his perfectly manicured fingernails.<br />
He has a slender gold spike in his left nostril, a coiled black dragon tattoo on his neck, a tattooed symbol of V'Tull on his wrist, and a thin silver rod in the upper ridge of his right ear.<br />
He is in good shape.<br />
He is holding an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters in his right hand.<br />
He is wearing a back pendant of pearl-tipped crystalline snowflakes, a floor-length brilliant white polar bear fur greatcloak clasped with an icy blue diamond, a gold filigree snowflake hung from a pale silk ribbon, a silvery blue icicle-draped gown, a snowy polar bear fur handwarmer lined in smooth plum silk, a blood-hued black leather scabbard inlaid with selanthan bloodjewels, some thigh-high stockings of white silk netting, and some frosty white ice skates with silver blades.<br />
Kilded seriously exclaims, "This .... is the dance of a warrior!"<br />
Neovik ducks his head.<br />
Neovik sits up.<br />
Eilinora examines Kilded closely, sizing him up and taking note of all the details.<br />
Kilded removes an ice white kohl stick from in his polar bear fur greatcloak.<br />
Kilded opens the white kohl stick and skillfully draws a thin ice white line across his eyelids, accenting his eyelashes making them appear more sultry.<br />
Kilded put an ice white kohl stick in his polar bear fur greatcloak.<br />
Eilinora appears to be struggling to keep a straight face.<br />
Kilded removes a frosted white glass bottle from in his polar bear fur greatcloak.<br />
Eilinora applauds.<br />
Tawariell gazes in amusement at Kilded.<br />
Kilded dips the brush of his white glass bottle into the gloss within and precisely applies it to his fingernails with a sweeping finish.<br />
Kilded put a frosted white glass bottle in his polar bear fur greatcloak.<br />
Kilded nods once.<br />
Selaesia grins.<br />
Kilded quietly says, "A snow warrior."<br />
Neovik laughs softly, trying to hide his amusement.<br />
You hear very soft footsteps.<br />
In one blurring motion, Kilded snatches an icy blue wooden sword from his scabbard, brandishing it for all to see.<br />
Percy turns to Kilded and cheers!<br />
Kilded raises his blue wooden sword in triumph!<br />
Kilded stares at his blue wooden sword.<br />
Kilded grasps his sword with both hands and flips backwards, heels over head three times, but while attempting another flip, Kilded flails about in the air and lands awkwardly.<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
Speaking to Tawariell, Neovik says, "And I thought you were going to win this round."<br />
>_menu #-10781675 3<br />
Kilded skates gracefully around the pond.<br />
Neovik snickers to himself.<br />
>look #-10781675<br />
Tawariell grins at Neovik.<br />
Jalodg takes a drink from his lime-infused water.<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Kilded leaps into the air and lands on one foot, gliding along the ice.<br />
Speaking to Neovik, Tawariell says, "See? Told you."<br />
(Kilded then faces the audience and begins the step clap, as he works his feet he claps and motions the audience to join in.)<br />
You hear very soft footsteps.<br />
Eilinora says, "Wow."<br />
Kilded strides a few steps forward.<br />
(Kilded claps once.)<br />
Kilded strides a few steps forward.<br />
(Kilded claps once.)<br />
Kilded strides a few steps forward.<br />
(Kilded claps once.)<br />
Eilinora claps.<br />
Percy applauds.<br />
(Kilded stops suddenly, a serious look across his face.)<br />
Eilinora claps.<br />
Nodyre deeply says, "What a lovely gown he's wearing."<br />
Kilded removes an icy snowflake-filled jar from in his polar bear fur greatcloak.<br />
Percy applauds.<br />
Speaking to herself, Katiesa murmurs, "In a gown, even."<br />
Kilded waves an icy snowflake-filled jar around.<br />
Eilinora claps.<br />
Kilded waves an icy snowflake-filled jar around.<br />
Percy applauds.<br />
Nodyre nods at Katiesa.<br />
Kilded put an icy snowflake-filled jar in his polar bear fur greatcloak.<br />
The single-winged samara hanging from Katiesa's neck glows silvery blue.<br />
The pudgy snowcat kitten licks his right paw, seemingly oblivious to the world around him.<br />
Neovik laughs softly, trying to hide his amusement.<br />
Kilded shakes out his polar bear fur greatcloak, sending loose snowflakes and flecks of ice flying from its thick fur.<br />
Kilded shakes out his polar bear fur greatcloak, sending loose snowflakes and flecks of ice flying from its thick fur.<br />
Jalodg takes a drink from his lime-infused water.<br />
Kilded throws his head back and howls!<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
There is some movement within Neovik's beard. A tiny armored frost dragon appears and starts hurling tiny bits of garbage out of Neovik's beard!<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Kilded skates gracefully around the pond.<br />
Eilinora smiles.<br />
Eilinora applauds.<br />
The light blue glow leaves Olgretien.<br />
Nodyre applauds.<br />
Kilded stands an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters on his nose and begins to balance it skillfully.<br />
[TownCrier]-GSIV:Newsby: "[CAPPED] Congratulations to Qiana for reaching level 100 this Monday evening! Her reward? Fireballs from the sky!"<br />
Kilded stops balancing his blue wooden sword on his nose.<br />
Kilded skates gracefully around the pond.<br />
Jalodg carefully inspects his strength pin.<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Kilded raises his fist defiantly.<br />
Kilded raises his fist defiantly.<br />
Percy turns to Kilded and cheers!<br />
Kilded rubs the thick fur of his greatcloak vigorously, releasing a small flurry of snowflakes.<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Eilinora applauds.<br />
Kilded removes a perfect blood red-hafted maul inset with selanthan bloodjewels from in his leather scabbard.<br />
Kilded gathers up an icy blue wooden sword and a perfect blood red maul in his hands. One by one, he tosses them in the air where they flip end over end until all of the weapons are airborne. Kilded catches each one as they fall and sends them back in the air, creating a dazzling aerobatic display.<br />
A sloe-eyed nighthawk flexes its talons on Katiesa's shoulder, ruffling its feathers as it scans the area alertly.<br />
Kilded stops juggling, carefully catching each weapon as it falls. Kilded returns the weapons to where he found them.<br />
Kilded put an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters in his leather scabbard.<br />
Kilded put a perfect blood red-hafted maul inset with selanthan bloodjewels in his leather scabbard.<br />
Kilded skates gracefully around the pond.<br />
Kilded leaps into the air and lands on one foot, gliding along the ice.<br />
Neovik grins.<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Jalodg's jaw drops.<br />
In one blurring motion, Kilded snatches an icy blue wooden sword from his scabbard, brandishing it for all to see.<br />
Kilded winks at Olgretien.<br />
Kilded swings his blue wooden sword just inches above Olgretien's vultite greathelm!<br />
Deep blue motes swirl away from Olgretien and fade.<br />
The deep blue glow leaves Olgretien.<br />
Kilded cackles!<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
Eilinora gasps.<br />
(Kilded claps once.)<br />
Kilded skates gracefully around the pond.<br />
Eilinora glances at Olgretien.<br />
(Kilded claps once.)<br />
Katiesa takes a few graceful steps backward.<br />
Kilded skates gracefully around the pond.<br />
Eilinora claps.<br />
Kilded skates gracefully around the pond.<br />
Percy applauds.<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Percy applauds.<br />
Kilded tosses his blue wooden sword in the air, sending it into a spiraling blur. At the perfect moment, he snatches it competently by the handle.<br />
[TheCave]-You: "gotta give credit for the gown"<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Eilinora's jaw drops.<br />
(Kilded spins in a perfect pirouette.)<br />
Neovik folds his arms, grasping his shoulders.<br />
Nodyre applauds.<br />
Eilinora's jaw drops.<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
Eilinora applauds.<br />
(Kilded scrapes his blade against the ice as he turns and pirouettes.)<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
Nodyre deeply exclaims, "Wow!"<br />
Eilinora inclines her ear, listening intently.<br />
Kilded spins his blue wooden sword over his head, leaps into the air and tucks his legs beneath him as he swings the sword where his legs were just an instant ago.<br />
Kilded skates gracefully around the pond.<br />
Kilded skips lightly across the ice, flashing his blades, while executing an intricate series of steps.<br />
Kilded does an easy spin on two feet, turning around twice.<br />
(Kilded indicates the Ice pond with a flourish. A faint design is etched onto the ice. As you stare, you realize it is an etching of a penguin!!!!)<br />
Kilded slashes his sword through the air, his weapon becoming such a blur that you momentarily see the initials K.C. flash before your eyes.<br />
Eilinora beams!<br />
Eilinora applauds.<br />
Kilded holds his arms out at the side as if he were flying over the ice!<br />
Kilded does an easy spin on two feet, turning around twice.<br />
Percy claps his hands rhythmically.<br />
A low chirping sound comes from within a gem-studded vaalin cricket box.<br />
Kilded grasps his sword with both hands and flips backwards, heels over head four times, and lands gracefully on both feet, brandishing his sword with flair!<br />
Jalodg blinks.<br />
Kilded places his blue wooden sword on his foot, then straightens. With a deft kick, he sends the sword into the air, causing it to arch nicely and land in his leather scabbard!<br />
A tidal bobcat twitches her whiskers.<br />
(Kilded bows deeply.)<br />
* The soft susurrus of lazy ocean waves builds as Ktovashy appears by your side.<br />
Eilinora lets out a cheer!<br />
Percy turns to Kilded and cheers!<br />
Eilinora applauds wildly!<br />
Percy applauds Kilded.<br />
Neovik applauds.<br />
Jalodg gasps.<br />
The calico cat gazes at Kilded.<br />
Nodyre applauds Kilded.<br />
Selaesia applauds Kilded.<br />
Kilded stumbles and goes flying across the ice on his belly!<br />
Jastalyn applauds.<br />
You hear a flawless imitation of the hoot of a barred owl come from Jalodg!<br />
>app<br />
You hear a flawless imitation of the hoot of a great horned owl come from Jalodg!<br />
You hear a flawless imitation of the hoot of a barn owl come from Jalodg!<br />
Appraise what?<br />
Katiesa nods appreciatively at Kilded.<br />
A lone frog croaks raucously.<br />
Jastalyn grins.<br />
Speaking deeply to Kilded, Nodyre exclaims, "Amazing performance!"<br />
Selaesia nods approvingly at Kilded.<br />
(Kilded pants heavily.)<br />
Diablic turns to Kilded and cheers!<br />
Jalodg giggles at Kilded.<br />
Kilded sits up.<br />
Neovik applauds Kilded.<br />
Jalodg glances at Kilded, teeth chattering and rubbing his hands together for warmth.<br />
Nodyre removes a wide cloth banner from in his flowing twill cape.<br />
Eilinora applauds.<br />
>appl<br />
You applaud.<br />
Nodyre raises his cloth banner up in the air, proudly supporting his candidate of choice, Kilded.<br />
Olgretien applauds Kilded.<br />
Jastalyn grins.<br />
Kilded snickers.<br />
Nodyre raises his cloth banner up in the air, proudly supporting his candidate of choice, Kilded.<br />
Percy exclaims, "Now do it with a runestaff!"<br />
Tawariell applauds Kilded.<br />
Nodyre raises his cloth banner up in the air, proudly supporting his candidate of choice, Kilded.<br />
Kilded hoots.<br />
Kilded hoots.<br />
Nodyre put a wide cloth banner in his twill backpack.<br />
Eilinora exclaims, "Thank you, Kilded!"<br />
Percy blushes a glowing shade of red.<br />
<br />
<br />
|><br />
<br />
===Neovik the Guardian of Icemule Trace===<br />
"As the potential Mayor of Icemule Trace, the success and protection of the people of this town are my highest priority. One of many steps in making Icemule a safe place is to work on establishing a formalized alliance with our neighbors for mutual military support and aid to strengthen our bonds. We will establish an organized militia like the Landing Militia that will train and work closely with the current organizations that have protected Icemule daily. We must bolster our defenses and secure funding to build weaponry that will stop any invaders in their tracks and make them think twice about picking a fight with us. A safe Icemule will increase trade and lead to the overall success and development into a much stronger Icemule! Our people should no longer have to live in fear for their survival. Itโs time things change!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Neovik's Rally</strong><br />
|-<br />
|''05/31/18 rally transcript recorded by Dirvy Britbane.''<br />
[The Nightowl Pub, Entry - 2389]<br><br />
Upon entering the dimly lit room, you are startled by the row of round eyes staring at you from above. As your vision adjusts to the darkness, you realize that you are merely being watched by the many owl statues lining a plate rail high on the wall. It appears that each pair of eyes is formed by different gems, backlit by candles. You also see the Brokkrsten disk, a blue-eyed calico cat, an outgoing aurora spirit that is flying around, the Laralana disk, an Icemule townscape banner that reads, "From Higher Vision, the Path Forward Emerges. Vote Neovik!" with a giantman towering over the words, the Neovik disk, a frost-hued pudgy snowcat kitten, a massive midnight black panther that is sleeping, a gilt-edged menu, a steep staircase and a charming halfling hostess.<br />
Also here: Great Lord Jalodg (Ranger), Enestrie (Cleric) who is sitting, Kilded (Warrior) who is sitting, Lord Giffaxe, Conquerer of Reim Claudaro (Wizard), Selaesia (Wizard), Brokkrsten (Cleric), Laralana (Warrior), Councillor Emeritus Igerone who is sitting, Master Neovik (Rogue), Laelithonel (Wizard), Kittai (Ranger)<br><br />
Obvious exits: out<br />
<br />
A young, beautiful woman rushes past you. "I don't want to be late to Neovik's rally," she says to herself, giggling. "I hear the drinks -- and flirting -- are free!" She heads off in the direction of the Nightowl Pub, Entry.<br />
<br />
Neovik exclaims, "Hello everyone! Thanks for taking the time to come here tonight!"<br />
<br />
Neovik says, "Tonight I wanted to make this a more relaxed event rather than an event where you just listen to me talk with a speech I've written. Well maybe a quick short speech."<br />
<br />
Neovik chuckles.<br />
<br />
Neovik says, "We all share the same goals and I've become more aware of that thanks to my discussion with Dirvy the other day."<br />
Aranrhod just arrived.<br />
<br />
Neovik smiles.<br />
<br />
Neovik says, "It sounds like ICICLE has it's hands full with quite a few amazing projects in the works. Projects that will help keep Icemule safe and improve the overall life of our citizens. It's all in the name."<br />
<br />
Neovik exclaims, "As Mayor I will do whatever I can do to support ICICLE and to help them in anyway possible. That also goes for any other organization that has worked hard to make our town great!"<br />
<br />
Neovik smiles.<br />
<br />
Neovik says, "I have to say though I'm excited about the projects they currently have in the works. That alarm alone is a great idea! The impact that alone will have on this town is tremendous."<br />
<br />
Neovik says, "I also want to encourage any other organizations to reach out to me with any concerns, needs or questions. It doesn't have to be now. It could be at anytime. I will make time for you to hear what's going on and how I can help."<br />
<br />
Neovik asks, "Ok... enough with the speech here. The whole purpose that I had in mind for this Rally tonight was to hear what you the people of Icemule have to say and to find out what's important to you?"<br />
<br />
Yhtrin says, "Ahem."<br />
<br />
Yhtrin raises his hand.<br />
<br />
Neovik nods at Yhtrin.<br />
<br />
Speaking to Yhtrin, Neovik asks, "Hey there! do ya have a question or any ideas?"<br />
<br />
Yhtrin says, "I am curious what you, and all the other candidates, intend to do about the Queen."<br />
<br />
Neovik says, "For me, I am no fan of the queen in any way. I have a plan in mind that I have running around in my head on how to handle her."<br />
<br />
Yhtrin asks, "And would you share it?"<br />
<br />
Neovik says, "I don't want to reveal details on that just in case of her minions being about."<br />
<br />
Neovik says, "But she will not be welcome in Icemule."<br />
<br />
At the mention of the word "Queen," the crowd gets a bit noisier, some folks slamming their glasses down angrily.<br />
<br />
Yhtrin asks, "You intend to deny her entry? How?"<br />
<br />
Neovik says, "She's made it obvious of her intentions with her minions attacking this town."<br />
<br />
Speaking to Yhtrin, Neovik says, "I don't think I can stop her quite yet. But I want to procure something that may assist in combating her."<br />
<br />
Neovik says, "I have a secret mission in mind for the organizations of Icemule."<br />
<br />
Yhtrin says, "Secret missions don't get people elected."<br />
<br />
Yhtrin chuckles.<br />
<br />
Pietra says, "Secret missions should probably not be discussed out loud."<br />
<br />
Neovik says, "Secret missions that are expose don't work either though."<br />
<br />
You softly say, "Secret missions sometimes get people elected, when those missions deliver results."<br />
<br />
Laralana says, "Well, huh........sounds like Neovik cares more about the town's welfare than being elected...."<br />
<br />
Laralana nods approvingly.<br />
<br />
Claudaro says, "Asking someone to reveal a plan to deal with their foe publically, among those whom may not need to know the details, is not sound strategy."<br />
<br />
Yhtrin asks, "And should we see results from this mission quickly?"<br />
<br />
Neovik says, "If it cost me the election not revealing it then so be it. I would risk my life for this town. As long as this town is safe. That's all that matters to me."<br />
<br />
Yhtrin says, "Surely you can say aloud wether or not you intend to deal with the Queen sooner than later."<br />
<br />
Neovik says, "I would even like to talk to the organizations ahead of time to tell them my plans in secret."<br />
<br />
The crowd murmurs loudly. A man hollers something indiscernible from the back.<br />
<br />
Neovik says, "I think that man needs another drink back there."<br />
<br />
(Claudaro orders an ale and passes it back to the man in the back.)<br />
<br />
Neovik exclaims, "Hey there!"<br />
<br />
Speaking to Giffaxe, Neovik asks, "Got a question for me?"<br />
<br />
Neovik asks, "Or idea?"<br />
<br />
Giffaxe says, "Yes sir."<br />
<br />
Giffaxe asks, "As some of you may know, I have just return to this land after being away for a long time. I remember Icemule as a place full of people. It seems smaller, now. Do you have a plan to help build up the polulation of Icemuel?"<br />
<br />
Giffaxe says, "Thank you."<br />
<br />
Someone shouts, "No! Keep our community small and friendly!" Another voice shouts, "No! Bring 'em in! Tourists and citizens! Open the borders!" The crowd gets louder as more drinks are consumed.<br />
<br />
Speaking to Giffaxe, Neovik says, "I think once we make Icemule a safer place again it will help bring more trade back to this town. I feel like ICICLE also has a lot of improvements that they have coming as well. Outside of the defense of the town as well that will attract people here."<br />
<br />
Giffaxe says, "Thank you for your answer."<br />
<br />
(Claudaro goes over to the hostess and asks her to pour weaker drinks for those in the back.)<br />
<br />
Neovik says, "The Embassy will help quite a bit."<br />
<br />
Neovik says, "Once we get rid of the Queen and her minions that will make things so much better."<br />
<br />
Neovik says, "That way we can focus on everything else that's important to this town."<br />
<br />
Neovik says, "We will also need to work with the Landing to help secure the trail."<br />
<br />
Neovik says, "That will also assist in keeping traders safe."<br />
<br />
Neovik says, "We'll have to improve upon our alliances with our neighbors for the overall safety of the region."<br />
<br />
A trader pops her head in and exclaims, "Here here!"<br />
<br />
Yhtrin asks, "Do you have any particular plans to foster these alliances?"<br />
<br />
Speaking to Igerone, Neovik asks, "Where are the fireworks?"<br />
<br />
Neovik snickers.<br />
<br />
Yhtrin asks, "If you can talk about anything specific...?"<br />
<br />
Yhtrin grins.<br />
<br />
Igerone gazes heavenward.<br />
<br />
Igerone says, "Er, we're inside, youngin'."<br />
<br />
Speaking to Yhtrin, Neovik says, "I want to reach out to the Landing leadership as a start."<br />
<br />
Neovik says, "One of the good things that will come in handy is that we already have ambassadors to some of the towns. Thanks to ICICLE."<br />
<br />
Neovik says, "I'll be working with them pretty closely to see what we can do to improve relations."<br />
<br />
Speaking melodically to Neovik, Jalodg says, "I has a little-types question."<br />
<br />
Speaking melodically to Neovik, Jalodg exclaims, "My waters tastes great with infusions of lime but I thinks if coulds be sparklied ups!"<br />
<br />
Speaking melodically to Neovik, Jalodg asks, "Thinks we could researchings on how to put bubbles into my stilly, but tasty, water??"<br />
<br />
Jalodg shows Neovik his lime-infused water.<br />
<br />
Speaking to Claudaro, Neovik exclaims, "Sparkle it up!"<br />
<br />
Neovik snickers.<br />
<br />
Igerone glances at Jalodg.<br />
<br />
Jalodg breaks out in a sweat.<br />
<br />
Jalodg shows Neovik his lime-infused water.<br />
<br />
Claudaro smirks.<br />
<br />
Neovik smiles.<br />
<br />
Speaking to Claudaro, Neovik asks, "Think you can sparkle it up with magicks?"<br />
<br />
Claudaro says, "Oh, I thought you meant YOU."<br />
<br />
Speaking to Jalodg, Noknok suggests, "Or get a straw and blowing into it."<br />
<br />
Claudaro grins at Neovik.<br />
<br />
(Jalodg backs away slowly but still seeming genuine.)<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking melodically to Noknok, Jalodg exclaims, "I trieds thats!"<br />
<br />
Jalodg melodically says, "I thinks we needs some specials alchemy type knowledgy."<br />
<br />
Speaking to Neovik, Yhtrin says, "You seem to be relying quite heavily on this ICICLE group. Are you affiliated with them? Who are they for those that don."<br />
<br />
Yhtrin coughs.<br />
<br />
Yhtrin says, "Don't know."<br />
<br />
Jalodg melodically exclaims, "Anyway. I thinks we could be known for being the firsts to does it!"<br />
<br />
Speaking to Yhtrin, Neovik says, "I'll be affiliated with any group that is here to help make Icemule great."<br />
<br />
Neovik says, "All groups will be open to approach me with their ideas."<br />
<br />
Neovik says, "Now or whenver. I'm free to talk whenever they have time."<br />
<br />
Yhtrin says, "That...didn't exactly answer my question."<br />
<br />
Claudaro says, "If you do not know about ICICLE, there are several representatives here who may prefer to speak for themselves as to what they are about, rather than though him."<br />
<br />
Claudaro smiles at Yhtrin.<br />
<br />
Speaking to Claudaro, Yhtrin says, "Oh? I thought it was his night to speak. My apologies."<br />
<br />
Speaking to Yhtrin, Neovik says, "I'm not currently a member or anything. But I have attended one of their meetings recently. They do great work and it's worth talking about it."<br />
<br />
Yhtrin nods at Neovik.<br />
<br />
Speaking to Yhtrin, Neovik says, "I plan to work very closely with them."<br />
<br />
Neovik says, "And any other organization."<br />
<br />
Neovik exclaims, "Anything for a more united Icemule!"<br />
<br />
A halfling child escapes his mother's grasp and lights a series of firecrackers! The fuse burns quickly and then BAM! BAM! BAM! BAM! They explode in rapid succession. The noise is deafening for a moment.<br />
<br />
Speaking softly to Yhtrin, Dirvy interrupts, "We worked with Mayor Nihala prior to her death."<br />
<br />
Neovik exclaims, "Need a healer!"<br />
<br />
Noknok gasps in terrified panic, trembling and flailing her arms about!<br />
Thailmore winces.<br />
<br />
Speaking deeply to Neovik, Niful asks, "Do you have any plans for after the Queen?"<br />
<br />
Neovik nods at Niful.<br />
<br />
Speaking to Niful, Neovik says, "For now I want to continue to support the active projects that are currently going and before we take on any other projects."<br />
<br />
Claudaro says, "Folks, a reminder, please let me know when you have a question to ask, there are some folks patiently waiting their turn, I will make your question known for Neovik to call on you when it's your turn."<br />
<br />
Neovik says, "Oh sorry."<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking to Neovik, Zebarian asks, "Which projects do you think are most pressing?"<br />
<br />
Zebarian exclaims, "Sorry!"<br />
<br />
Speaking to Claudaro, Neovik asks, "Who had that question?"<br />
<br />
Claudaro says, "Our friend Lornieh here, had a question waiting."<br />
<br />
Neovik waves to Lornieh.<br />
<br />
Lornieh asks, "Forgive me, I came a few minutes late, so I apologize if it's already been asked.... but two part question, what would you say is your greatest strength and your greatest challenge or fault?"<br />
<br />
Igerone says, "Good question."<br />
<br />
Igerone nods at Lornieh.<br />
<br />
Claudaro says, "I'd say his greatest challange is not hitting his head walking around this town..."<br />
<br />
Claudaro smiles.<br />
<br />
Lornieh chuckles.<br />
<br />
Noknok cackles!<br />
<br />
Noknok says, "Is big."<br />
<br />
Noknok nods.<br />
<br />
Neovik begins chuckling at Claudaro!<br />
<br />
Neovik says, "One of my greatest strength is that I'm an extremely persistent person who will do whatever I can do to see things through no matter what. It'll probably be the death of me."<br />
<br />
Neovik says, "I would risk my life for the success of this town."<br />
<br />
Neovik says, "As Mayor I would put the town first above my own life."<br />
<br />
Neovik says, "And apparently bacon might be the death of me."<br />
<br />
Lornieh says, "You and Ferrumus."<br />
<br />
Lornieh grins at Neovik.<br />
<br />
With his cast iron skillet firmly in hand, Thailmore begins to briskly rub the side of the pan. Within moments, sizzling noises fill the air, and the aroma of bacon pervades the area. As he stops rubbing the pan, the crackling noise fades away, but the scent remains.<br />
<br />
Noknok drools at Thailmore!<br />
<br />
Neovik says, "There was a second part too."<br />
<br />
Noknok says, "Eggs."<br />
<br />
Neovik begins chuckling at Noknok!<br />
<br />
Neovik says, "One of my greatest challenges."<br />
<br />
Neovik says, "Hmm..."<br />
<br />
Lornieh says, "I know they're probably aren't many."<br />
<br />
Lornieh chuckles.<br />
<br />
Neovik laughs at Lornieh!<br />
<br />
Neovik says, "Oh there have been quite a bit."<br />
<br />
Neovik says, "When I first came into this town a long time ago. I was a River Rat. It was a challenge at first becoming part of the town."<br />
<br />
Neovik says, "The Deputy even through me in jail a few times."<br />
<br />
Neovik says, "But eventually I turned things around and became a better person."<br />
<br />
Yhtrin murmurs, "River rat."<br />
<br />
Neovik says, "And did what I could to help fight the Warden."<br />
<br />
Neovik says, "And became a better person out of it all in the end."<br />
<br />
Neovik says, "Icemule became my home."<br />
<br />
Neovik says, "My favorite place. I never thought I would say that after being a River Rat for so long."<br />
<br />
Neovik says, "So maybe my challenge was the Deputy."<br />
<br />
Neovik says, "He's mean."<br />
<br />
Neovik snickers.<br />
<br />
Speaking to Laelithonel, Neovik says, "Not eating bacon every day is a challenge too."<br />
<br />
Neovik nods at Laelithonel.<br />
<br />
Neovik chuckles.<br />
<br />
Lornieh says, "Mmm, bacon."<br />
<br />
Speaking to Lornieh, Neovik says, "Hopefully that answer the question."<br />
<br />
Neovik snickers.<br />
<br />
Claudaro says, "I believe Zebarian is up next, if you are done with that question."<br />
<br />
Speaking to Neovik, Lornieh says, "Yes it did, thank you."<br />
<br />
Neovik nods in greeting at Zebarian.<br />
<br />
Zebarian nods at Neovik.<br />
<br />
Zebarian exclaims, "Thank you. Sorry I was late. I couldn't find the pub! I am very new to the lands, and Icemule. What do you plan to do to help us new folk figure out which way is up? I keep slipping on my bottom every time I leave the gates!"<br />
<br />
Neovik exclaims, "Hey there!"<br />
<br />
Neovik begins chuckling at Zebarian!<br />
<br />
Speaking to Zebarian, Neovik says, "We have a pretty good group of people here in Icemule. Everyone is extremely helpful to each other."<br />
<br />
Laelithonel rummages around in her pockets.<br />
<br />
Several inebriated folks demonstrate slipping on the ice outside town, roaring with laughter at each other.<br />
<br />
Neovik laughs softly, trying to hide his amusement.<br />
<br />
Speaking to Neovik, Yhtrin asks, "What do you plan to do about the lack of Empaths in town?"<br />
<br />
Yhtrin grins at Neovik.<br />
<br />
Claudaro glances at Yhtrin.<br />
<br />
Giffaxe says, "Good point."<br />
<br />
Claudaro says, "If you have a question, please let me know, there are others waiting patiently."<br />
<br />
Speaking to Zebarian, Neovik says, "I'm always here to answer any questions to help out or do anything. Usually if you hang out in Town Center someone is always about to help."<br />
<br />
Speaking to Yhtrin, Lornieh asks, "When will you start following directions?"<br />
<br />
Neovik says, "I think the mentors are usually about too."<br />
Lornieh smiles.<br />
<br />
Speaking to Claudaro, Yhtrin says, "My apologies."<br />
<br />
Zebarian says, "Oh I have more to learn it seems."<br />
<br />
Speaking to Lornieh, Yhtrin asks, "Hmm, when you put it that way why would I bother?"<br />
<br />
Speaking to Zebarian, Neovik says, "If you want I can help out afterwards and we can talk."<br />
<br />
Neovik smiles.<br />
<br />
Lornieh begins chuckling at Yhtrin!<br />
<br />
Lornieh shakes her head.<br />
<br />
Zebarian bows to Neovik.<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
<br />
Speaking to Neovik, Zebarian exclaims, "Thank you! I may take you up on that!"<br />
<br />
Neovik nods.<br />
<br />
Neovik smiles at Dirvy.<br />
<br />
Speaking to Dirvy, Neovik asks, "I hear you have a question for me?"<br />
<br />
Speaking softly to Neovik, Dirvy asks, "People seem curious as to why you keep mentioning ICICLE and why you would be associated with us. I realize there are a lot of newcomers to Icemule who are unfamiliar with our work, but we have been around for half a year, working to improve Icemule. My question is in two parts. How important is it to you to carry on Nihala Winterberry's legacy, by working with a group that was formed to aid the Mayor's office, in the hopes of improving the lives of Icemule citizens and visitors? And despite Daukhera Darkflorr's presence in Icemule, how important is it to Icemule's morale that these improvements continue, whether they are fortifying the wall defenses or renovating a shop?"<br />
<br />
Speaking to Dirvy, Neovik says, "Continuing Mayor Nihala's work is extremely important to me. I've known her for quite some time and helped assist her in fighting Kubilew."<br />
<br />
Speaking to Dirvy, Neovik says, "It is extremely important that we continue to carry out that work. Town defenses come first but all the other improvements are improtant."<br />
<br />
Neovik says, "You guys are making it a bit easier at laying a plan forward for the next Mayor."<br />
<br />
Neovik chuckles.<br />
<br />
Dirvy nods at Neovik.<br />
<br />
Dirvy smiles at Neovik.<br />
<br />
Neovik says, "I would want to help focus on that and assist you guys in any way possible."<br />
<br />
Speaking softly to Neovik, Dirvy says, "ICICLE welcomes the input and assistance of all who are interested, always."<br />
<br />
Neovik says, "The citizens of this town will appreciate all the work your organization has put into this town."<br />
<br />
Speaking softly to Neovik, Dirvy says, "Thank you for answering my questions."<br />
<br />
Neovik says, "Just the thought of all those improvements alone will help the morale of this town with something to look forward to."<br />
<br />
Neovik bows to Dirvy.<br />
<br />
In the scope of her current pose, Dirvy executes a strange and awkward curtsy. Upon completion, she buries her face in the fabric of an ice blue traveling gown of subtly cascading snowflake lace layers in an attempt to hide her expression.<br />
<br />
Neovik nods at Anditus.<br />
<br />
Speaking to Anditus, Neovik asks, "Hey there! have a question for me?"<br />
<br />
Speaking to Neovik, Anditus asks, "Your slogan here talks about a Higher Vision, what is your vision?"<br />
<br />
Speaking to Anditus, Claudaro says, "He's just really tall."<br />
<br />
Claudaro chuckles.<br />
<br />
Neovik nods at Claudaro.<br />
<br />
Lornieh begins chuckling at Claudaro!<br />
<br />
Enestrie grins at Claudaro.<br />
<br />
Speaking to Claudaro, Neovik says, "Pretty much."<br />
<br />
Neovik snickers.<br />
<br />
Neovik says, "I'm definitely in no way higher other than that."<br />
<br />
Anditus frowns.<br />
<br />
Pietra amusedly says, "Puns are always good."<br />
<br />
Neovik says, "For the most part it's just my vision of a safe Icemule."<br />
<br />
Anditus asks, "So if you are just going to do what ICICLE wants, couldn't anyone fill that position?"<br />
<br />
Dirvy raises an eyebrow in Anditus's direction.<br />
<br />
Neovik says, "I want our citizens to be safe at night when they sleep."<br />
<br />
Taelarn nods at Anditus.<br />
<br />
Enestrie smiles at Anditus.<br />
<br />
Noknok crosses her eyes.<br />
<br />
Speaking to Anditus, Neovik says, "One of my plans is to form a Militia for the town."<br />
<br />
Speaking to Anditus, Neovik says, "I want this town to have it's own Militia to work with all of the organizations that keep this town safe on a daily basis."<br />
<br />
Ferrumus nods approvingly.<br />
<br />
Speaking to Anditus, Neovik says, "Once we address the safety of this town and boot out the Queen I want to look into other plans to keep our town safe from any future threats."<br />
<br />
Anditus asks, "Such as?"<br />
<br />
Neovik says, "I want to look into acquring more weaponary that we can use during invasions."<br />
<br />
Neovik says, "Hopefully if I can procure what I want to fight against the Queen."<br />
<br />
Neovik says, "It'll also come in handy in the future."<br />
<br />
Neovik grins.<br />
<br />
Igerone exclaims, "We have time for three er four more questions!"<br />
<br />
Neovik says, "But overall a safe Icemule is good for trade."<br />
<br />
Claudaro says, "Please let me know if you'd like to ask a question still, I'm keeping a list so that everyone gets their fair turn."<br />
<br />
Neovik nods.<br />
<br />
Neovik asks, "Ythrin next?"<br />
<br />
Yhtrin asks, "A simple question, this time. What makes you different from the other candidates?"<br />
<br />
Neovik says, "Well I know a couple of candiates are in support of the Queen. I'm definitely in no way alike in that aspect."<br />
<br />
Yhtrin peers quizzically at Neovik.<br />
<br />
Lornieh lets out a cheer!<br />
<br />
Selaesia nods approvingly at Neovik.<br />
<br />
Noknok nods in agreement.<br />
<br />
Laralana nods approvingly.<br />
<br />
Speaking to Yhtrin, Neovik says, "I'm here to risk my life for Icemule. I don't know how far the other candidates will go."<br />
<br />
Neovik says, "And I'm sure they all have the best interest of Icemule in mind as well."<br />
<br />
Igerone exclaims, "Three cheers for our candidate fieldin' the tough questions!"<br />
<br />
Neovik says, "We just have different paths at accomplishing it."<br />
<br />
Igerone lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Claudaro lets out a cheer!<br />
<br />
Lornieh lets out a cheer!<br />
<br />
Igerone applauds.<br />
<br />
Authriea lets out a cheer!<br />
<br />
Neovik smiles.<br />
<br />
Jalodg applauds.<br />
<br />
Aranrhod smiles.<br />
<br />
You hear a flawless imitation of the hoot of a barn owl come from Jalodg!<br />
<br />
Ferrumus lets out a cheer!<br />
<br />
Laelithonel whistles at Neovik!<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
<br />
Yhtrin applauds.<br />
<br />
Jalodg raises his lime-infused water in a toast!<br />
<br />
Pietra applauds.<br />
<br />
Noknok lets out a cheer!<br />
<br />
Noknok lets out a cheer!<br />
<br />
Noknok lets out a cheer!<br />
<br />
Taelarn applauds.<br />
<br />
Ferrumus belches.<br />
<br />
Laralana applauds Neovik.<br />
<br />
Kilded applauds.<br />
<br />
Laralana smiles at Neovik.<br />
<br />
Neovik asks, "Thanks for coming everyone. I hope everyone got drinks. Also if there are any other people that have questions?"<br />
<br />
Claudaro says, "I'm sorry to those who didn't get the chance to ask your questions."<br />
<br />
Speaking to Claudaro, Igerone asks, "Who all's left to ask a question?"<br />
<br />
Claudaro says, "We had two folks left."<br />
<br />
Claudaro says, "Taelarn, and Aranrhod."<br />
<br />
Taelarn says, "I had a simple question really."<br />
<br />
Neovik asks, "Let's hear them?"<br />
<br />
Neovik smiles.<br />
<br />
Igerone says, "Tell ya what. Let's give 'im a break fer a minute, pass out pins, and those who have a final question er two can stick around."<br />
<br />
Speaking to Neovik, Taelarn asks, "You claim you seek to improve the life of those who live here in Icemule. My partner and I have recently taken up residence, but we aren't citizens, will you still wish to help us and how do you seek to encourage more people to come here? Will youy use commerce, or some other method to encourage people to travel to Icemule?"<br />
<br />
Claudaro smiles.<br />
<br />
Speaking to Igerone, Taelarn says, "I am alright with that as well."<br />
<br />
Ferrumus deeply says, "Ooo great question..."<br />
<br />
Speaking to Taelarn, Neovik says, "Keep all people safe here in Icemule is very important. If you aren't a citizen you definitely won't be left out in my plans."<br />
<br />
Neovik says, "With a safe Icemule we'll continue to improve trade."<br />
<br />
Taelarn raises an eyebrow.<br />
<br />
Neovik coughs.<br />
<br />
Speaking to Taelarn, Neovik asks, "So what encouraged you and your partner to move to Icemule?"<br />
<br />
Claudaro offers Neovik a flagon of blackdew grog.<br />
<br />
Neovik grins at Claudaro.<br />
<br />
Neovik accepts Claudaro's blackdew grog.<br />
<br />
Speaking to Neovik, Taelarn says, "It was a change for us."<br />
<br />
Speaking to Neovik, Taelarn says, "We wanted some place new to ply our own trades, and we had tired of the town we were in."<br />
<br />
Taelarn shrugs.<br />
<br />
Claudaro grins.<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking to Taelarn, Neovik says, "We can talk afterwards some more."<br />
<br />
Neovik asks, "Would anyone like any badges first?"<br />
<br />
Speaking to Neovik, Taelarn says, "That's fine. We've been around and will continue to be so."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Laralana taps a phalanx of crested shields badge that reads, "Vote for Neovik, the Guardian of Icemule Trace!" that she is wearing.<br />
<br />
Claudaro says, "It's a shame one of those puppets of the pretender didn't show up, we could place a pin on it and send it back to her royal craziness."<br />
<br />
Claudaro grins at Neovik.<br />
<br />
Neovik grins at Claudaro.<br />
<br />
Noknok snickers.<br />
<br />
Thailmore laughs!<br />
<br />
Lornieh begins chuckling at Claudaro!<br />
<br />
Thailmore grins.<br />
<br />
Yhtrin says, "The night is young."<br />
<br />
Igerone exclaims, "I'm callin' it a night, youngins. Congrats on a good rally to Neovik! Enoy yer campaign!"<br />
<br />
Yhtrin says, "I have to say, I am concerned to hear some of the candidates are supporting this Queen."<br />
<br />
Claudaro nods at Yhtrin.<br />
<br />
Claudaro says, "If I recall from opening night, three of them are."<br />
<br />
Claudaro says, "Neovik and Joskins were the only two whom I recall speaking out against her."<br />
<br />
Yhtrin nods at Claudaro.<br />
<br />
Taelarn says, "A shame. I have said since the start that this."<br />
<br />
Taelarn says, "Queen...will be problems for the new Mayor."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Speaking to Taelarn, Neovik says, "Once we get rid of her things will be much better."<br />
<br />
Dirvy softly says, "Well, some citizens and visitors think she is just misunderstood. However, you would not hug a crocodile that continues to bite you."<br />
<br />
Neovik starts chuckling at Dirvy!<br />
<br />
Jalodg agrees with Dirvy.<br />
<br />
Selaesia grins.<br />
<br />
You shrug at Neovik.<br />
<br />
Speaking to you, Thailmore says, "I prolly would."<br />
<br />
Selaesia agrees with Dirvy.<br />
<br />
Selaesia grins at Thailmore.<br />
<br />
Speaking softly to Thailmore, Dirvy says, "Yes, you probably would."<br />
<br />
Claudaro nods to Dirvy.<br />
<br />
Thailmore starts chortling.<br />
<br />
Laralana chuckles.<br />
<br />
Jalodg melodically says, "Issy handles with brains and diplomacies, likes my mamie woulds always say."<br />
<br />
Lornieh says, "Not sure how you can misunderstand a demon sicked on you."<br />
<br />
Claudaro says, "If she wants to be understood, she should send less hordes to attack us."<br />
<br />
Speaking to Taelarn, Neovik says, "I feel like this town will flourish once we get it's safety under control. Trade will pick up."<br />
<br />
Laralana bursts out in a sudden snort of laughter.<br />
<br />
Claudaro chuckles.<br />
<br />
Taelarn says, "It's also disheartening that anyone aligned with the town wouldn't be wary of some stranger, a powerful one too, coming in and claiming a title and requiring certain respect without earning it."<br />
<br />
Ferrumus chuckles.<br />
<br />
Lornieh agrees with Taelarn.<br />
<br />
Laralana agrees with Taelarn.<br />
<br />
Neovik says, "A Queen shouldn't have to proclaim herself as queen if she is a queen."<br />
<br />
Neovik snickers.<br />
<br />
Lornieh says, "Respect is earned, not demanded."<br />
<br />
Speaking melodically to Taelarn, Jalodg says, "Her family goes wayings back in Iceymule, she claimings."<br />
<br />
Speaking to Neovik, Taelarn says, "I agree, but there has been a great deal of upheaval here and I am sure that that causes many to stay away."<br />
<br />
Neovik nods at Lornieh.<br />
<br />
Laelithonel says, "Hidulah had a nice bite."<br />
<br />
Laelithonel nods at Neovik.<br />
<br />
Selaesia agrees with Lornieh.<br />
<br />
Kittai agrees with Neovik.<br />
<br />
Jalodg melodically says, "Lotsa histories there to discover closer."<br />
<br />
Laelithonel says, "But needed help in th'end."<br />
<br />
Taelarn nods in agreement.<br />
<br />
Laelithonel says, "Despite th'blood shed."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Speaking nervously to Neovik, Noknok says, "Is hoping you is living still on election day, and not just a head decorating a spike."<br />
<br />
Taelarn says, "Aside from the fact that she demands respect, she is obviously searching for something."<br />
<br />
Neovik begins chuckling at Noknok!<br />
<br />
Noknok gulps.<br />
<br />
Speaking to Neovik, Merekka asks, "How're you gonna deal with What's her name, the fake queen?"<br />
<br />
Laelithonel says, "An'in th'end we helped her."<br />
<br />
Laelithonel sighs.<br />
<br />
Laralana glances at Noknok.<br />
<br />
Laralana's face turns slightly pale.<br />
<br />
Laelithonel says, "But nobody thinks of such things anymore."<br />
<br />
Claudaro says, "He'll be alive, he's survived me thus far, some crazed witch won't do him in."<br />
<br />
Claudaro grins at Noknok.<br />
<br />
Speaking to Neovik, Taelarn says, "Yes, you have courage at the very least. Standing up and proclaiming that you wish to run this town as Mayor takes a modicum of bravery."<br />
<br />
Enestrie grins at Claudaro.<br />
<br />
Jalodg melodically says, "Goods nightsy for now my friendies."<br />
<br />
Neovik says, "Once we deal with the Queen. The good news will be heard by everyone and trade will pick up again."<br />
<br />
Neovik says, "We just have to make sure that we deter any future threats with our resolve."<br />
<br />
Speaking to Enestrie, Laelithonel says, "She was a wicked thing. We fought her to th'bitter end an'at th'end it was jus' sad."<br />
<br />
Laelithonel says, "She needed more help than anyone knew."<br />
<br />
Enestrie nods at Laelithonel.<br />
<br />
Claudaro says, "Thank you all for coming out."<br />
<br />
Speaking to Merekka, Neovik says, "That's a secret for now."<br />
<br />
Speaking to Neovik, Taelarn says, "Thank you for your time."<br />
<br />
Neovik grins at Merekka.<br />
<br />
Claudaro says, "Please feel free to reach out if you have any more questions or comments for him."<br />
<br />
Neovik exclaims, "Thanks everyone!"<br />
<br />
Laelithonel says, "An'she walked back out through our gates peacefully in th'end."<br />
<br />
Enestrie nods at Laelithonel.<br />
<br />
Speaking to Neovik, Laralana exclaims, "It's been a pleasure. Thanks so much!"<br />
<br />
Speaking softly to Neovik, Dirvy says, "Thank you for taking the time to answer questions tonight. You gave everyone some very valuable information as to your plans for Icemule."<br />
<br />
Lornieh nods in agreement at Neovik.<br />
<br />
Neovik exclaims, "Thank you for coming out!"<br />
<br />
Neovik smiles at Dirvy.<br />
<br />
Speaking to Dirvy, Neovik says, "Thanks for coming! I hope to attend more meetings."<br />
<br />
Neovik nods to Dirvy.<br />
<br />
Ferrumus smiles.<br />
<br />
Claudaro ponders.<br />
<br />
Neovik takes a drink from his blackdew grog.<br />
<br />
Claudaro says, "So..."<br />
<br />
Claudaro glances at Neovik.<br />
<br />
Claudaro asks, "Do you still want to win?"<br />
<br />
Claudaro begins chuckling at Neovik!<br />
<br />
Neovik nods at Claudaro.<br />
<br />
Neovik exclaims, "Of course!"<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Neovik's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
Neovik says, "But I won't be doing anything fancy... just making it really good."<br />
<br />
Neovik nods at Daukhera.<br />
<br />
Neovik reaches out and pulls a thin faceted glass vial from thin air!<br />
<br />
Neovik reaches inside one of the containers hanging from his shadowy grey bandolier and grabs a warm apple cinnamon tart.<br />
<br />
(Neovik discreetly pours the vial with the words, "NOT POISON" etched on it's side, with a slightly torn label partially exposing several skulls below it over his tart.)<br />
<br />
Neovik whistles a carefree tune, the perfect picture of innocence.<br />
<br />
Neovik raises his apple cinnamon tart skyward!<br />
<br />
Speaking to Daukhera, Neovik exclaims, "The best tart around!"<br />
<br />
Neovik offers Daukhera a warm apple cinnamon tart.<br />
<br />
Neovik whistles a carefree tune, the perfect picture of <br />
innocence.<br />
<br />
Daukhera accepts Neovik's apple cinnamon tart.<br />
<br />
Neovik nods at Daukhera.<br />
<br />
Daukhera squeakily says, "ANOTHER CINNAMON TART."<br />
<br />
A bolt of lightning streaks down from the sky and strikes <br />
Neovik!<br />
... 1 point of damage!<br />
Heavy spark to left eye causes tears and redness.<br />
<br />
Neovik cackles!<br />
<br />
Daukhera gobbles down a big bite of her apple cinnamon tart.<br />
<br />
Speaking to Daukhera, Neovik asks, "Is that all ya have?"<br />
<br />
Daukhera gobbles down a big bite of her apple cinnamon tart.<br />
<br />
Neovik gazes in wonder at his surroundings.<br />
<br />
Speaking squeakily to Neovik, Daukhera exclaims, "I think you know what I have, insolent one!"<br />
<br />
With a closed mouth, Neovik moves his jaw up and down in a circular motion. Turning his head toward Daukhera, Neovik forcefully ejects a wad of spit, narrowly missing her feet.<br />
<br />
Daukhera opens the onyx kohl stick and skillfully draws a thin onyx line across her eyelids, accenting her eyelashes making them appear more sultry.<br />
<br />
Daukhera flutters her eyelashes.<br />
<br />
Speaking to Daukhera, Neovik asks, "Ye are still standing after that?"<br />
<br />
Daukhera put an onyx kohl stick in her rapture cloak.<br />
<br />
Neovik ducks his head.<br />
<br />
Neovik tosses his faceted glass vial into the air, where it <br />
appears to vanish!<br />
<br />
Neovik says, "It's just like the one your minion used to poison <br />
Newsby."<br />
<br />
Neovik grins at Daukhera.<br />
<br />
Daukhera's stomach gurgles.<br />
<br />
Neovik smiles as Daukhera starts to get a pale look on her face<br />
<br />
Daukhera's face turns slightly pale.<br />
<br />
Neovik asks, "Not feeling too well?"<br />
<br />
Daukhera belches.<br />
<br />
Daukhera squeakily says, "Gross."<br />
<br />
Speaking to Daukhera, Neovik asks, "Ya haven't died yet from <br />
that?"<br />
<br />
Neovik grins at Daukhera.<br />
<br />
Daukhera squeakily says, "I lived in a prison for a thousand <br />
years..."<br />
<br />
Daukhera squeakily asks, "Do you think a little cinnamon will <br />
kill me?"<br />
<br />
Speaking to Daukhera, Neovik says, "It was a bit more than <br />
cinnamon."<br />
<br />
Neovik grabs a thin faceted glass vial from a small pocket <br />
inside of his grey leather greatcloak.<br />
<br />
Neovik offers Daukhera a thin faceted glass vial.<br />
<br />
Daukhera accepts Neovik's faceted glass vial.<br />
<br />
Neovik says, "Have a drink."<br />
<br />
Neovik grins.<br />
<br />
Daukhera sniffs at her faceted glass vial.<br />
<br />
Neovik asks, "If ya aren't afraid of a little cinnamon?"<br />
<br />
Neovik grins.<br />
<br />
Daukhera takes a drink from her faceted glass vial.<br />
<br />
Daukhera takes a drink from her faceted glass vial.<br />
<br />
Neovik grins.<br />
<br />
Daukhera looks sickly.<br />
<br />
Neovik gets a far-off look in his eyes, and a wicked grin <br />
spreads over his face.<br />
<br />
Neovik smiles as Daukhera beings to get a deathly look on her <br />
face<br />
<br />
Neovik seems to be waiting for something.<br />
<br />
Speaking to Claudaro, Neovik asks, "Thought she was suppose to <br />
die by now?"<br />
<br />
Neovik scratches his head.<br />
<br />
Daukhera squeakily exclaims, "I'm a necromancer... I feel <br />
deathly... a welcome embrace!"<br />
<br />
Speaking to Goblyn, Neovik says, "I think I need better training <br />
in the art of poisoning."<br />
<br />
Neovik flails his arms about.<br />
<br />
Daukhera pretends to die, clutching her chest in mock horror. <br />
Her minions rush in and raise her to life again.<br />
<br />
Daukhera dusts herself off.<br />
<br />
Speaking to Claudaro, Neovik says, "No more apple tarts for the "queen"."<br />
<br />
Neovik grumbles.<br />
<br />
Neovik draws a green-tinted vial filled with thick acrid smoke <br />
from one of the weapon loops sewn inside of his grey leather <br />
greatcloak.<br />
<br />
Speaking to Daukhera, Neovik asks, "Drink this too?"<br />
<br />
Neovik offers Daukhera a green-tinted vial filled with thick <br />
acrid smoke.<br />
<br />
Neovik snickers.<br />
<br />
Speaking to Daukhera, Neovik says, "Or bathe in it or <br />
something."<br />
<br />
Neovik grumbles.<br />
<br />
Neovik slips a green-tinted vial filled with thick acrid smoke <br />
into one of the weapon loops sewn inside of his grey leather <br />
greatcloak.<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
|}<br />
<br />
===Sabotage===<br />
"I would like for the town to become a true gambler's paradise. I want card games, roulette, etc. I want spas and fine dining restaurants. I want this to be a freezing cold Albatross. I also think we should get that tome unlocked and give it to me. Other than that I'm sure some glaring weakness will present itself and we'll take care of the Queen in due time."<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Sabotage's Rally</strong><br />
|-<br />
|''06/01/18 rally report and transcript recorded by Qafziel Nalfein.''<br />
Qafziel Nalfein reporting on Sabotage's Icemule Trace mayoral rally held on Day of the Huntress, Lumnea 1 with reported events occurring beginning at 10:10 pm elven time and ending at 11 pm elven time.<br />
<br />
Before the rally begins, Sabotage stands near the Silvermule Gaming Hall passing out buttons and speaking with fellow mayoral candidate Tawariell. The two even exchange buttons and Sabotage states, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
<br />
Sabotage begins his stump speech which includes pushing for more gambling options in the town and some luxury relaxation facilities. He claims he wishes to use the revenue to pay for better defenses for Icemule Trace. Sabotage explains that Icemule Trace has had increasing invasions from creatures of another realm, and he feels it is imperative for citizens to feel safe at night. He states that the town can't rely solely on adventurers and that there is much to do to get the town self-sustaining. He does feel that the goal is within reach.<br />
<br />
At the conclusion of his speech, Sabotage opens the floor to questions from the audience. The first question uttered is by Sothog who asks how Sabotage would balance the return of gambling's enefits against any negative social consequences. Sabotage takes a waiting stance and states he is "only asking to increase the number of options to try and increase tourism revenue." He also seems confused about what social consequences there coud be, to which Sothog explains that some people may gamble too much and cause issues for their family. Sothog asks of Sabotage would regulate this in any way, to which Sabotage responds that he trusts the families are strong enough to pull together to help those in need. "I'm not sure you can regulate people's behavior, only offer them support," he states.<br />
<br />
The second question is by Laralana who asks what sort of "luxury relaxation facilities" Sabotage has in mind. He answers "Hot rocks steam rooms and heated tubs" and adds that he is also open to suggestions.<br />
<br />
Enestrie, a member of ICICLE, asks the third question relating to whether or not Sabotage has or plans to reach out to visit with ICICLE about their plans to improve the town. Sabotage states he hasn't yet, but would love to hear from anyone about what they feel the town needs, and would gladly meet with ICICLE.<br />
<br />
Claudaro asks the fourth question, caveating that he is a manager for another candidate, "I've travelled wide and far, and seen many towns with different gambling options. My concern would be, what would draw outside visitors here to spend their silver? It is common for most games to run in the houses favor, my concern would be our local citizens losing their money to these new games, rather than outside tourists." Sabotage responds that the goal would be to draw in money from visiting adventurers as well as other people or means. He stated he doesn't feel it will be an overhwelming problem.<br />
<br />
A portly halfling in the crowd asks the fifth question about how Sabotage will be handling the price of tarts. Sabotage answers that he feels more bakers will help lower the price of tarts and it goes hand in hand with having more relaxation facilities.<br />
<br />
The sixth question came in from Sothog asking about Sabotage's position on the Queen who has been causing so much woe around town. Sabotage responded, "I feel the diplomatic approach is best. She is very powerful at the moment and rushing into anything would be a bad decision in my opinion."<br />
<br />
Laralana asked a second question as well, "You asserted that it is imperative that citizens of the town feel safe. I think everyone can agree on that. Could you share a bit about your ideas regarding how to make Icemule a safer place?" Sabotage assured her that he would double the guard to ensure someone was always covering the gate entrances and would also install mechanisms on the wall to repel invaders.<br />
<br />
The rally ends with a beautiful fireworks display and a touching exchange between the two mayoral candidates who were present.<br />
<br />
>Tawariell and Sabotage shake hands.<br />
>Speaking to Sabotage, Tawariell says, "Have a good rest of your evening."<br />
>Tawariell smiles.<br />
>Speaking to Tawariell, Sabotage says, "You as well."<br />
>Sabotage smiles.<br />
>Tawariell waves.<br />
<br />
<br />
<br />
Before the rally begins, Sabotage stands near the Silvermule Gaming Hall passing out buttons and speaking with fellow mayoral candidate Tawariell. The two even exchange buttons and Sabotage states, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
<br />
>A vortex of air spins and whirls around Sabotage.<br />
>You see Sabotage Develop the Rainmaker.<br />
>He appears to be a Mhoragian Halfling.<br />
>He is taller than average and has a heavy, potbellied body. He appears to be mature. He has silver-flecked crystal green eyes and fair skin. He has short, straight blue-black hair shaved at the temples. He has a delicate face, a small nose and a thick scar that sweeps across his neck from one ear to the other. <br />
>A scarlet owl quill with a silver nib stained with ink peeks out from behind his ear.<br />
>He has an expansive drake and Ur-daemon battle tattoo on his arm, and a tattoo of a glowing yellowed tome with "Koar save the Queen" beneath it in block lettering on his neck.<br />
>Faint patterns of vibrant red flame dance across his body, sending occasional sparks of golden energy into the air.<br />
>He is in good shape.<br />
>He is wearing a pointed brown wizard's hat, a black cloak crafted from vruul skin, a pair of leathery vruul wings, a stylized golden griffin pin, a coiled dragon-shaped button that reads, "Vote for Sabotage!", a frozen scalp weapon harness slung over his shoulder, a purple-veined black leather backpack, some embossed full leather, an asymmetrical inky leather wand belt, a black leather dhe'nari alchemy bag, a silvery pouch, a soft leather scrip pouch, a rounded copper flask, and some midnight blue socks stitched with silver constellations under some white kidskin boots with black steel toes.<br />
<br />
>A harried-looking clerk steps in and announces, "Sabotage's rally is being held shortly at Silvermule Gaming Hall. All interested parties should head there with haste!" The clerk then scurries off.<br />
<br />
>A stray dog runs by, a campaign button hanging loosely from its collar, and trailing some bedraggled streamers from its tail.<br />
<br />
Sabotage says, "Going to give people 10 minutes or so to get here."<br />
You nod at Sabotage.<br />
Sabotage says, "I can certainly answer any questions you have while we wait."<br />
<br />
>A crowd starts to form, as townsfolk make their way in and start to stake out positions.<br />
<br />
The voice of Enestrie says, "I just wanna know if you feel like you are being "watched"."<br />
You hear someone giggling.<br />
Sabotage chuckles.<br />
Tawariell appears to be trying hard not to grin.<br />
Sabotage says, "Now I know how you all feel."<br />
Sabotage grins.<br />
The voice of Enestrie says, "Yes."<br />
The voice of Enestrie says, "Been waiting to get even."<br />
<br />
>A rowdy group of patrons stumbles out from the Gaming Hall's inner depths and takes up position to watch the rally, grinning widely at Sabotage.<br />
<br />
Sabotage asks, "Would anyone like a button while we wait?"<br />
Speaking to Tawariell, Laelithonel says, "Ahm tempted t'collect buttons for history's sake."<br />
Laelithonel grins crookedly.<br />
Tawariell nods understandingly at Laelithonel.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Sabotage says, "And its purdy."<br />
Laelithonel chuckles.<br />
Laelithonel adopts an agreeable expression.<br />
Laelithonel says, "Dragons are lovely."<br />
Laelithonel takes a drink from her watermelon slush.<br />
<br />
Enestrie smiles at Sabotage.<br />
Enestrie says, "I will take one."<br />
Enestrie nods at Sabotage.<br />
Sabotage offers Laelithonel a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Laelithonel accepts Sabotage's dragon-shaped button.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Speaking to Tawariell, Laelithonel exclaims, "History!"<br />
Sabotage offers Enestrie a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Tawariell agrees with Laelithonel.<br />
Laelithonel says, "Ah need t'get one from th'other two now."<br />
Enestrie accepts Sabotage's dragon-shaped button.<br />
<br />
Speaking to Sabotage, Tawariell asks, "Want to trade buttons?"<br />
Tawariell giggles.<br />
Enestrie put a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her bourde jacket.<br />
Sabotage chuckles.<br />
Sabotage exclaims, "Sure!"<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Tawariell removes a silvery moon-shaped button painted with the words, "Community. Unity. Icemule. Vote Tawariell." from in her sheepskin rucksack.<br />
Sabotage offers Tawariell a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Tawariell offers Sabotage a silvery moon-shaped button painted with the words, "Community. Unity. Icemule. Vote Tawariell.".<br />
Laelithonel says, "Ah like kindness an'such."<br />
Sabotage accepts Tawariell's moon-shaped button.<br />
Tawariell accepts Sabotage's dragon-shaped button.<br />
Laelithonel says, "Refreshin'."<br />
Tawariell rubs a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her hand.<br />
Enestrie says, "This is good."<br />
Tawariell exclaims, "Is a dragon!"<br />
Tawariell roars!<br />
Laelithonel agrees with Enestrie.<br />
Tawariell put a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her sheepskin rucksack.<br />
Sabotage begins chuckling at Tawariell!<br />
The crowd claps approvingly as a vendor makes the rounds, selling drinks and tarts to the growing crowd.<br />
Enestrie says, "And it fosters the kind of comraderie we need."<br />
<br />
Sabotage says, "Its like a circle."<br />
Sabotage grins.<br />
Laelithonel says, "In th'end no matter who wins th'lot of yas should work t'gether anyway."<br />
Laelithonel says, "T'some degree.. course."<br />
Enestrie says, "Okay I will hush and not preach."<br />
Sabotage says, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
Tawariell smiles at Sabotage.<br />
Tawariell places a hand over her heart.<br />
Tawariell inclines her head.<br />
<br />
Sabotage says, "5 more minutes and we'll get this started."<br />
<br />
>The crowd swells as more residents make their way in, everyone trying to find a good spot to see.<br />
<br />
Speaking to Sabotage, Laralana asks, "Might i have a button?"<br />
Laralana smiles at Sabotage.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Sabotage says, "But of course."<br />
Sabotage offers Laralana a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Laralana accepts Sabotage's dragon-shaped button.<br />
Laralana beams happily at Sabotage!<br />
Laralana says, "Thank you."<br />
<br />
>A voice cries out, "Sabotage's Mayoral Rally is about to begin at Silvermule Gaming Hall! All interested should make their way there quickly if they want a spot!"<br />
<br />
>A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.<br />
(Qafziel frowns disapprovingly.)<br />
<br />
[Tavern Burrow, Gaming Hall - 3436]<br />
On either side of a carpeted entry are two dark yew trees, trimmed into the shapes of mules and sprinkled with silvery powder. A young halfling in silver and blue livery bows low as you pass by, gesturing toward the doorway with an inviting smile on his lips. From inside the gaming hall comes a rising cry, as someone wins another hand. You also see a massive midnight black panther, the Kittai disk, the Tawariell disk, a rearing dragon-shaped banner that reads, "Vote for Sabotage! He'll Bring Gambling Back!" and a Silvermule doorkeeper.<br />
Also here: Floof who is sitting, Lady Hartesa who is sitting, Kittai, Laralana, Sothog, Laelithonel, Liaison Tawariell, Merekka, Sabotage, Enestrie who is sitting<br />
Obvious paths: north, east, south, southwest, west<br />
Sothog shakes his head.<br />
<br />
>A halfling boy tugs on his mother's arm and whines, "Mommmm! Why can't I go in with Dad and play? You said they have GAMES in there!" His mom shushes him quickly, blushing.<br />
Tawariell chuckles.<br />
Tawariell gazes in amusement at her surroundings.<br />
Floof chuckles.<br />
You hear someone giggling.<br />
Laelithonel appears to be trying hard not to grin.<br />
Merekka giggles.<br />
Sabotage nods at Laralana.<br />
Kittai raises an eyebrow.<br />
Kittai searches around for a moment.<br />
Kittai grins.<br />
Enestrie comes out of hiding.<br />
Enestrie flails her arms about.<br />
You cough.<br />
<br />
Sabotage says, "Its 10% better than the others."<br />
Sabotage winks at Laralana.<br />
<br />
<br />
Sabotage begins his stump speech which includes pushing for more gambling options in the town and some luxury relaxation facilities. He claims he wishes to use the revenue to pay for better defenses for Icemule Trace. Sabotage explains that Icemule Trace has had increasing invasions from creatures of another realm, and he feels it is imperative for citizens to feel safe at night. He states that the town can't rely solely on adventurers and that there is much to do to get the town self-sustaining. He does feel that the goal is within reach.<br />
<br />
>The crowd mills about, then a few loud hisses can be heard, as a few of the townsfolk shush the louder members of the group so they can hear.<br />
<br />
Sabotage recites:<br />
<br />
"Greetings friends and fellow citizens."<br />
<br />
>The crowd applauds loudly, the noise punctuated by a few shrill whistles of approval.<br />
Laralana smiles at Sabotage.<br />
Hartesa applauds Sabotage.<br />
Enestrie smiles at Sabotage.<br />
Sothog applauds.<br />
<br />
Sabotage recites:<br />
<br />
"I am here tonight to discuss anything and everything. I am here to discuss my plans as well as your concerns."<br />
<br />
Enestrie nods approvingly.<br />
<br />
Sabotage recites:<br />
<br />
"As you may have heard I will be pushing for a more gambling options in the town. As well as some more luxury relaxation facilities."<br />
<br />
>A roar of approval goes up from the crowd, their combined voices merging into a raucous cheer!<br />
<br />
Sabotage recites:<br />
<br />
"With the increased revenue from these ventures we can help to pay for better defenses for the town."<br />
<br />
Tawariell gazes with interest at Sabotage.<br />
Enestrie turns an inquisitive ear toward Sabotage.<br />
Hartesa nods slowly.<br />
Tawariell folds her hands.<br />
<br />
Sabotage recites:<br />
<br />
"We have seen increased invasion from creatures of another realm. It is imperative that the citizens of this town feel safe at night."<br />
<br />
Enestrie turns an inquisitive ear toward Sabotage.<br />
Sothog nods at Sabotage.<br />
Hartesa nods firmly.<br />
Conquerer of Reim Claudaro just arrived.<br />
Laralana agrees with Sabotage.<br />
<br />
Sabotage recites:<br />
<br />
"We cannot only rely solely on adventurers like you."<br />
<br />
Sabotage recites:<br />
<br />
"There is much to be done to get this town self sustaining but I feel the goal is within reach"<br />
<br />
<br />
<br />
Sabotage answers questions from the audience.<br />
<br />
Sabotage recites:<br />
<br />
"With that I will take questions from the audience<br />
If you would whisper to me if you have a question, I will get to each of you in turn."<br />
<br />
>The crowd howls its approval, the sound of footstomps accompanying the cacophany of applause.<br />
Hartesa steeples her fingers in her lap, quietly observing her surroundings.<br />
Sabotage turns to face Laralana.<br />
<br />
Speaking to Sabotage, Sothog asks, "How would you balance the return of gambling's benefits agaisnt any negative social consequences?"<br />
Sabotage asks, "You haev a question?"<br />
Laralana glances between Sabotage and Sothog.<br />
Sabotage nods at Laralana.<br />
Sabotage turns to face Sothog.<br />
Laralana smiles.<br />
Lacing her fingers together, Hartesa's body stiffens as she listens quietly.<br />
<br />
Speaking to Sothog, Sabotage says, "I would have to see, I am only asking to increase the number of options to try and increase tourism revenue."<br />
Sothog nods at Sabotage.<br />
Sothog says, "Thank you."<br />
Enestrie nods.<br />
Speaking to Sothog, Sabotage asks, "I'm not sure that would have many social consequences, are there ones in particular you are worried about?"<br />
Laralana ponders.<br />
<br />
>The crowd murmurs their appreciation, and applauds, a couple of 'Yeah's punctuating the reaction.<br />
<br />
Sabotage rubs his chin thoughtfully.<br />
Sabotage nods at Laralana.<br />
Sabotage turns to face Laralana.<br />
Laralana nods at Sabotage.<br />
Speaking to Sabotage, Laralana asks, "You mentioned more gambling facilities, but you also mentioned 'luxury relaxation facilities'... What sort of facilities? Could you elaborate on that a bit more specifically?"<br />
Hartesa nods vaguely.<br />
Tawariell gazes with interest at Sabotage.<br />
<br />
Speaking to Sabotage, Sothog asks, "Some who gamble get too much of a taste for it, to the detriment of both themselves and their families. Will you seek a regulatory solution?"<br />
<br />
Speaking to Laralana, Sabotage says, "Hot rocks steam rooms and heated tubs to start."<br />
Claudaro whispers something to Sabotage.<br />
Enestrie nods at Sothog.<br />
Sothog nods at Sabotage.<br />
Enestrie smiles at Sabotage.<br />
Floof stands up.<br />
Floof just went east.<br />
Laralana nods at Sabotage.<br />
Speaking to Laralana, Sabotage says, "I am open to suggestions as well. Perhaps there is a contraption I haven't heard of."<br />
Sabotage smiles at Laralana.<br />
Enestrie grins.<br />
Laralana smiles at Sabotage.<br />
Speaking to Sabotage, Laralana says, "Thank you."<br />
<br />
>The crowd breaks out into murmurs as small conversations start to spring up, then are quickly drowned out by a rising swell of applause.<br />
<br />
Sabotage turns to face Sothog.<br />
Hartesa applauds.<br />
Speaking to Sabotage, Laralana says, "I have another after anyone else finishes."<br />
Laralana smiles.<br />
Enestrie nods approvingly.<br />
Speaking to Sothog, Sabotage says, "I trust that our families are strong enough to pull together and help those in need. I'm not sure you can regulate people's behavior, only offer them support."<br />
Enestrie smiles.<br />
Hartesa nods once.<br />
Sothog rubs his chin thoughtfully.<br />
Sothog nods at Sabotage.<br />
<br />
>The crowd murmurs its approval at the answer, and a fresh wave of applause breaks out.<br />
<br />
Sothog says, "Sab Again, thank you."<br />
Sothog coughs.<br />
<br />
Sabotage turns to face Enestrie.<br />
Sabotage asks, "You have a question?"<br />
Laelithonel ponders.<br />
Enestrie grins at Sabotage.<br />
Enestrie asks, "Yes, I am a member of ICICLE as you know and I wonder if you have been given the opportunity, or if you will seek the opportunity to visit with ICICLE about their plans for improvements to the town?"<br />
Enestrie smiles at Sabotage.<br />
Laralana nods at Enestrie.<br />
Laralana adopts an agreeable expression.<br />
<br />
>A cat yowls in the distance, and is immediately followed by the sound of a shutter banging open and an angry growl, "If any one of those candidates does something about that dang cat, they'll have my vote!"<br />
<br />
Enestrie giggles.<br />
Tawariell chuckles.<br />
Speaking to Enestrie, Sabotage says, "While I haven't had the time as of yet, I would love to hear from anyone about what they feel this town needs most."<br />
Enestrie nods at Sabotage.<br />
Speaking to Sabotage, Enestrie says, "Thank you."<br />
Enestrie smiles at Sabotage.<br />
Speaking to Enestrie, Sabotage says, "I would gladly set an appointment to meet with a representative of your organization."<br />
Enestrie nods at Sabotage.<br />
Laralana nods approvingly.<br />
Enestrie points at Laralana.<br />
Enestrie giggles.<br />
<br />
Sabotage turns to face Claudaro.<br />
Laralana giggles.<br />
Claudaro smiles at Sabotage.<br />
Laralana gives Enestrie a quick little smooch.<br />
Laralana looks over at Enestrie and shakes her head.<br />
Laralana points at Claudaro.<br />
Claudaro says, "This question piggybacks on an earlier one."<br />
Laralana giggles.<br />
Sabotage asks, "You had a question from another candidate?"<br />
Claudaro says, "Not from my candidate, but I wanted to make clear, I am their manager, and thus, have a bias."<br />
Claudaro smiles.<br />
Sabotage nods at Claudaro.<br />
Sabotage says, "Ask away."<br />
Claudaro says, "As I understand, increasing gambling here is a key point you focus on."<br />
Speaking to Claudaro, Sabotage says, "That is my plan for the future, not the present."<br />
Laralana ponders.<br />
Claudaro says, "I've travelled wide and far, and seen many towns with different gambling options. My concern would be, what would draw outside visitors here to spend their silver? It is common for most games to run in the houses favor, my concern would be our local citizens losing their money to these new games, rather than outside tourists."<br />
Claudaro says, "I would just like to hear your thoughts on that."<br />
Deep in thought, Hartesa laces her fingers before her.<br />
Enestrie ponders.<br />
Kittai adopts an agreeable expression.<br />
Sabotage rubs his chin thoughtfully.<br />
Speaking to Claudaro, Sabotage says, "That would be the goal, to draw in money from visiting adventurers as well as other people or means."<br />
Claudaro nods at Sabotage.<br />
Speaking to Claudaro, Sabotage says, "Like I said before we can offer them support."<br />
Hartesa touches one finger to her lips.<br />
Claudaro smiles.<br />
Speaking to Claudaro, Sabotage says, "Though I don't think this will be an overwhelming problem."<br />
Claudaro says, "Just a concern I had, thank you."<br />
Claudaro nods at Sabotage.<br />
<br />
>A particularly portly halfling hollers, "What're ye gonna do about the price of tarts!?" The crowd around him snickers, but his face remains stern, his hands perched somewhere in the vicinity of his hips.<br />
<br />
Enestrie giggles.<br />
Tawariell chuckles.<br />
You clasp a hand over your mouth.<br />
Sothog chuckles.<br />
Merekka giggles.<br />
Enestrie exclaims, "Yes I want to know as well!"<br />
Enestrie giggles.<br />
<br />
Speaking to Sabotage, Sothog asks, "What is your position on dealing with the Queen who has been causing so much woe as of late?"<br />
<br />
Sabotage says, "Well, I think that could go hand in hand with the relaxation facilities."<br />
Sabotage says, "More bakers would help to lower the prices of them."<br />
Laralana chuckles to herself.<br />
Enestrie nods at Sabotage.<br />
Enestrie giggles.<br />
<br />
>The crowd claps loudly at the response, and a cheer rises up over the top of it. The halfling nods once, looking appeased, and an embarrassed smile creeps across his face.<br />
<br />
Enestrie grins.<br />
Laralana smiles.<br />
Sothog grins at Sabotage.<br />
Sothog applauds Sabotage.<br />
Merekka frowns.<br />
<br />
Sabotage turns to face Sothog.<br />
Speaking to Sothog, Sabotage says, "I feel the diplomatic approach is best. She is very powerful at the moment and rushing into anything would be a bad decision in my opinion."<br />
<br />
>A cheerful gnome pops in and announces, "The night should not be scary! Let's come together and defeat those who would rip us apart! Everyone vote Joskin for Mayor!" The gnome happily bounces away.<br />
<br />
Sothog nods at Sabotage.<br />
Speaking to Sabotage, Sothog says, "Thanks again."<br />
Sothog smiles at Sabotage.<br />
Kittai pokes Tawariell in the ribs.<br />
Sabotage asks, "Did I miss anyone with question?"<br />
<br />
Speaking to Sabotage, Laralana says, "I have a second one, if everyone else is done."<br />
Hartesa shifts her eyes to Laralana.<br />
Sabotage turns to face Laralana.<br />
Tawariell gazes with interest at Laralana.<br />
Laralana smiles at Sabotage.<br />
Speaking to Sabotage, Laralana asks, "You asserted that it is imperative that citizens of the town feel safe. I think everyone can agree on that. Could you share a bit about your ideas regarding how to make Icemule a safer place?"<br />
Laralana smiles at Tawariell.<br />
Tawariell nods approvingly.<br />
Speaking to Laralana, Sabotage says, "I would like to double the guard, so there is always someone at the gate entrances."<br />
Sothog nods at Sabotage.<br />
Sothog rubs his crystal amulet.<br />
Hartesa peers quizzically at Sabotage.<br />
Laralana ponders.<br />
Speaking to Laralana, Sabotage says, "I would also like to take a page from our neighbors to the south and install some mechanisms on the wall to repell invaders better."<br />
<br />
>A large giantman at the back of the crowd hollers, "Sabotage!" Before he can even finish, the rest of the crowd roars along, their cheers rolling across the area.<br />
<br />
Laralana adopts an agreeable expression.<br />
Tawariell applauds.<br />
Hartesa applauds.<br />
Sabotage says, "Thank you all for your questions."<br />
Enestrie adopts an agreeable expression.<br />
<br />
<br />
The firework show begins!<br />
<br />
>A glittering firework streaks across the sky from behind Silvermule Gaming Hall, losing speed quickly. Just before it is poised to fall back to the ground, it explodes in bright streamers of white and blue which in turn pop into smaller streamers, covering the sky momentarily in white and blue.<br />
<br />
Enestrie smiles.<br />
Tawariell gazes up into the heavens.<br />
Tawariell beams!<br />
Enestrie gazes up into the heavens.<br />
You glance up.<br />
Tawariell whispers something to Sabotage.<br />
Claudaro smiles.<br />
Sabotage says, "Feel free to find me anytime if you have more."<br />
<br />
>A screaming firework is launched into the night sky, a bright white streak emitting tiny yellow sparks as it goes. Without slowing, it explodes, sending spiralling yellow sparks in every direction, each one accompanies by a shrieking whine that quickly fizzles out.<br />
<br />
Laralana glances up.<br />
Hartesa stands up.<br />
Tawariell smiles.<br />
Enestrie grins.<br />
Enestrie stands up.<br />
Hartesa applauds Sabotage.<br />
Laralana ponders.<br />
Laralana gazes up into the sky.<br />
Enestrie applauds Sabotage.<br />
Merekka gazes up into the sky.<br />
<br />
>A loud BOOM echoes through the area, and a sputtering red firework climbs lazily into the night sky. When it reaches its apex, it explodes into the rough shape of a massive red dragon! It holds its form for a few heartbeats, then the pieces dissipate into nothingness.<br />
<br />
Tawariell beams!<br />
Laralana smiles.<br />
Laralana gazes up into the sky.<br />
Laralana says, "Neat."<br />
Laralana chuckles to herself.<br />
Claudaro says, "Top notch fireworks."<br />
Claudaro grins.<br />
Laralana agrees with Claudaro.<br />
Enestrie adopts an agreeable expression.<br />
Sothog applauds Sabotage.<br />
Laralana applauds Sabotage.<br />
Sabotage bows.<br />
Hartesa says, "Thank you for speaking to us."<br />
<br />
>The crowd roars its approval, and the applause is thunderous.<br />
<br />
Tawariell smiles at Sabotage.<br />
Speaking to Sabotage, Enestrie says, "Thank you so much."<br />
Tawariell applauds.<br />
Laralana agrees with Hartesa.<br />
Sabotage exclaims, "Thank you all again!"<br />
Laralana smiles at Sabotage.<br />
Sabotage asks, "Would anyone like a button?"<br />
Speaking to Sabotage, Laralana says, "Thank you for your candor. Best of luck in the race."<br />
Laralana smiles at Sabotage.<br />
Claudaro says, "Be well folks."<br />
Sabotage says, "It matches the fireworks."<br />
Enestrie agrees with Sabotage.<br />
Enestrie says, "Very nice."<br />
Enestrie nods.<br />
Sothog smiles.<br />
Sothog waves.<br />
Sabotage waves.<br />
Sothog just left.<br />
<br />
>The crowd starts to disperse, excited conversations springing up from every corner as small clusters make their way back home.<br />
<br />
Tawariell and Sabotage shake hands.<br />
Speaking to Sabotage, Tawariell says, "Have a good rest of your evening."<br />
Tawariell smiles.<br />
Speaking to Tawariell, Sabotage says, "You as well."<br />
Sabotage smiles.<br />
Tawariell waves.<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Sabotage's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
<br />
Speaking to Daukhera, Sabotage says, "Since dessert is the typically the last part of the meal, my present to you is an offer to end to the hostilities between you and this town."<br />
<br />
Sabotage removes a piece of ivory parchment from in his black leather backpack.<br />
<br />
Sabotage offers Daukhera a piece of ivory parchment.<br />
<br />
Daukhera accepts Sabotage's ivory parchment.<br />
<br />
Speaking to Daukhera, Sabotage exclaims, "Just think of the <br />
large influx of friends you will get!"<br />
<br />
Daukhera laughs at Sabotage!<br />
<br />
Daukhera squeakily says, "Unlikely, but very funny."<br />
<br />
Speaking to Daukhera, Sabotage says, "This offer can only be <br />
signed by the Mayor and yourself. Should someone else win the <br />
position I hope they will agree to the terms as I would. Though <br />
I cannot guarentee it."<br />
<br />
Daukhera recites squeakily:<br />
<br />
"It says:<br />
Peace Agreement of 5118<br />
Queen Daukhera and the citizens of Icemule hereby agree to cease from any hostile acts inside the town of Icemule against one another or by agents of either party.<br />
And it has two signature lines."<br />
<br />
Daukhera squeakily says, "I'll, uh..."<br />
<br />
Daukhera squeakily asks, "Take it into consideration?"<br />
<br />
Daukhera swiftly rolls up the parchment.<br />
<br />
Daukhera put a piece of ivory parchment in her rapture cloak.<br />
|}<br />
<br />
===Liaison Tawariell Andrenae===<br />
"To the good citizens of Icemule Trace,<br />
Icemule is a small town with big potential. Our sleepy little nook amongst the mountains deserves some progress and that is why I am announcing my candidacy for Mayor. I am running to bring the creative and collaborative solutions that we need for Icemule. My priorities are to rebuild our defenses, improve the Town and businesses, come to a pragmatic resolution with Queen Daukhera, and work on relations between Icemule and Wehnimerโs. As an Officer of White Haven, I stand for Hope, Service and Wisdom. With the joint effort of the Great House, MHOs and citizens alike we can work together to prosper and thrive. My door will always be open to you. Vote Tawariell Andrenae and help bring warmth back to Icemule."<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Tawariell's Rally</strong><br />
|-<br />
|''06/01/18 rally transcript recorded by Rovvigen Aniket.''<br />
Mayoral Rally<br />
By: Elder Seer Rovvigen Aniket<br />
<br />
*Day of the Huntress, Lumnea 1st, 7:30 elven: In preparation for Mayoral Candidate Tawariell's speech and Q&A session in Icemule Trace's Town Center, a small gathering begins to appear--followed by more and more individuals, soon forming a large crowd.*<br />
<br />
You softly ask, "Will someone inform me as to what is happening at 7:30 elven?"<br />
<br />
You peer quizzically at Tawariell.<br />
<br />
Svardin trudges up to a frost-hued pudgy snowcat kitten and stares defiantly.<br />
<br />
Tawariell smiles at you.<br />
<br />
Speaking to you, Tawariell exclaims, "My Mayoral Rally!"<br />
<br />
<br />
(A particularly noisy group trundles in, waves almost in unison to Tawariell, then makes its way to one side to stake out a spot.<br />
Your eyes are drawn to the shifting, colorful lights emanating from the nearby signboard.)<br />
<br />
You listen carefully to Tawariell.<br />
<br />
Speaking to you, Tawariell explains, "I'll be giving a brief speech and answering questions."<br />
<br />
Tawariell adopts an agreeable expression.<br />
<br />
(Tawariell waves to the group as they pass.)<br />
<br />
You softly say, "I am sure the public is looking forward to hearing you speak."<br />
<br />
Tawariell says, "I certainly hope so! I'm looking forward to hearing from them tonight."<br />
<br />
Tawariell folds her hands.<br />
<br />
Speaking to an ice statue, Svardin says, "Only dey would be lookin forward ta der speech."<br />
<br />
Speaking softly to Tawariell, you ask, "Times like these before a big speech, do you normally get nervous?"<br />
<br />
Speaking to you, Tawariell says, "Only sometimes."<br />
<br />
Floof softly says, "Only when people asks her if she gets nervous."<br />
<br />
Floof chuckles.<br />
<br />
You softly say, "Well I am sure you will do fine, I will let you gather your thoughts before you begin, but thanks for taking the time to speak with me before your rally."<br />
<br />
Speaking to you, Tawariell says, "Absolutely! Anytime."<br />
<br />
Tawariell hugs you.<br />
<br />
<br />
(A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.)<br />
<br />
<br />
Tawariell taps a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Laelithonel skips in a merry little circle around a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Bibbia gazes admiringly at a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Bibbia cheerfully gushes, "Tawariell! The future mayor of Icemule!"<br />
<br />
Speaking softly to Bibbia, you ask, "Excited to hear her speak?"<br />
<br />
Bibbia nods quickly!<br />
<br />
Bibbia exclaims, "I forgot my button!"<br />
<br />
Bibbia's lower lip trembles slightly.<br />
<br />
Speaking softly to Bibbia, you say, "I am sure she has another."<br />
<br />
Speaking to you, Bibbia exclaims, "Tawariell for mayor! Unite our people! Let out town thrive!"<br />
<br />
Bibbia gazes in wonder at Tawariell.<br />
<br />
You softly say, "I see you are a strong supporter."<br />
<br />
Bibbia flushes slightly, some color reaching her cheeks.<br />
<br />
A tiny fireworks display explodes out of nowhere over the signboard!<br />
<br />
Speaking softly to Bibbia, you ask, "May I ask why before she begins?"<br />
<br />
You listen carefully to Bibbia.<br />
<br />
Bibbia leans over and whispers, "I have heard she is not only interested in peace and solid trade relations, but that she is also a fierce warrior beneath the healer's hand and will fight to protect our town."<br />
<br />
<br />
(The crowd is noisy but not restless, the buzz a constant murmur of a hundred smaller conversations being held in friendly tones.)<br />
<br />
<br />
Sothog says, "Good, good. Nice crowd we have here."<br />
<br />
You quietly whisper to Bibbia, "Thanks for the information."<br />
<br />
You softly say, "I am Rovvigen from TownCrier and Ill be reporting live as the Mayoral Rally takes place."<br />
<br />
Tawariell beams happily at you!<br />
<br />
Tawariell nods approvingly.<br />
<br />
Speaking to you, Hartesa asks, "A rally, is it?"<br />
<br />
Bibbia applauds you.<br />
<br />
Speaking softly to Hartesa, you say, "Thats what I was told."<br />
<br />
Tawariell nods at Hartesa.<br />
<br />
Tawariell walks to stand behind a twisted white lectern.<br />
<br />
<br />
(A hiss of whispers starts up amongst the crowd, as some of the more time-conscious members of the group hush those who seem to be unaware.)<br />
<br />
<br />
*Mayoral candidate Tawariell begins her speech promptly at 7:30 elven (eastern)*<br />
<br />
Tawariell warmly greets, "Good evening citizens and friends of Icemule! It is wonderful to once again see all of you out here in support of our great town's election!"<br />
<br />
Tawariell beams!<br />
<br />
Tawariell waves.<br />
<br />
<br />
*Crowd gives a warm welcome to Tawariell by showing a round of applauds and bows. After the crowd quiets down and some move to sitting position, Tawariell continues*<br />
<br />
<br />
Tawariell continues, "Icemule is about community. And part of community is getting to know the people. That is why tonight is about questions and answers, getting to hear your voices."<br />
<br />
Tawariell announces, "Before we begin, however, I would like to announce that people have been donating to my campaign. Well I do not accept donations for my campaign and every last silver has gone right back into this town, to ICICLE and White Haven!"<br />
<br />
Tawariell continues, "So far we have raised ONE MILLION in funds for this community! Each silver goes towards bringing you fine folks events and improvements. So thank you for that!"<br />
<br />
Tawariell applauds.<br />
<br />
Tawariell intones, "If you were present at my speech, you know that I have talked to you mainly of my plans for defenses and relations to the Landing, now let us talk of Icemule itself."<br />
<br />
Tawariell kindly says, "So without further ado I will answer any questions you may have for me! I am happy to expand upon any ideas and plans I ve previously spoken of, or discuss new ones."<br />
<br />
Tawariell blushes a nice shade of pink.<br />
<br />
Hartesa cocks her head.<br />
<br />
Tawariell splutters.<br />
<br />
<br />
(A starry-eyed little halfling girl perched atop her father's shoulders and holding a "Tawariell for Mayor" banner waves frantically, beaming up at Tawariell as she speaks.)<br />
<br />
<br />
Yhtrin raises his hand.<br />
<br />
Speaking to Tawariell, Yhtrin asks, "Let's open the same way as last time, with the most important question. What are your plans regarding the Queen?"<br />
<br />
Laelithonel bends over her notebook and begins writing with her stylus. After a moment, she lifts her head and scans back over what she has written with a critical eye.<br />
<br />
Tawariell slowly says, "It is my belief.."<br />
<br />
Arasel turns an inquisitive ear toward Tawariell.<br />
<br />
Tawariell says, "That th'Queen is not what she seems. She is sick. She is ill from thousands of years of imprisonment. We do not know that she was rightfully imprisoned. I want to see the proof of what she speaks of, of her heritage and "Rights" to this Land."<br />
<br />
Tawariell says, "As she so claims."<br />
<br />
<br />
(The crowd applauds appreciatively, many of the townsfolk hollering out encouragement and approval.)<br />
<br />
<br />
Tawariell says, "I choose diplomacy before brash action. We know not who we deal with."<br />
<br />
Yhtrin asks, "And if she provides such proof?"<br />
<br />
Tawariell says, "Then we will form a treaty or an accord. However it may be, Icemule WILL remain independant from her."<br />
<br />
Yhtrin says, "Excellent. Words I am sure all are glad to hear."<br />
<br />
Speaking to Tawariell, Sothog asks, "What are your plans helping our town's economy succeed?"<br />
<br />
Speaking to Sothog, Tawariell exclaims, "A great question!"<br />
<br />
(Tawariell looks particularly pleased.)<br />
<br />
Speaking to Sothog, Tawariell says, "New shops! Refurbish the old ones, if the proprietor wishes it. Add a trading post outside of town, and encourage merchants and tourism."<br />
<br />
Tawariell says, "Anyone else? I am also open to ideas or suggestions."<br />
<br />
Tawariell inclines her ear, listening intently.<br />
<br />
Hartesa says, "What of our sorcerous defenses? We've seen demons summoned by our diminuative insurgent right past the walls of the town."<br />
<br />
<br />
(The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully.) <br />
<br />
<br />
You softly say, "I have a question when it is time."<br />
<br />
Tawariell says, "Ahh yes. Well, ICICLE recently had a talk on demon defenses that I was unable to attend. I would hope to work closely with them, or my Defense advisor to come up with stratigies to keep them out if a threat."<br />
<br />
Tawariell says, "I don't mind th'demons that sorcerers have fixed control over."<br />
<br />
Tawariell chuckles.<br />
<br />
Brewyte nods to Dirvy in greeting.<br />
<br />
Speaking to Tawariell, Faulkil asks, "What do you intend to do about the Jeril situation if elected mayor?"<br />
<br />
Speaking to Faulkil, Tawariell says, "Beg the deputy."<br />
<br />
Bibbia raises her hand.<br />
<br />
Tawariell turns to face Bibbia.<br />
<br />
Tawariell nods at Bibbia.<br />
<br />
Bibbia says, "Oh."<br />
<br />
Bibbia blushes a nice shade of light pink.<br />
<br />
Speaking to you, Bibbia asks, "Did you get to ask your question, sir?"<br />
<br />
You softly say, "Oh i did not."<br />
<br />
Tawariell cocks her head.<br />
<br />
Speaking to Bibbia, Faulkil says, "Apologies if I spoke out of turn."<br />
<br />
Speaking to Tawariell, Bibbia says, "Him first, please."<br />
<br />
Tawariell turns to face you.<br />
<br />
You softly say, "Thanks."<br />
<br />
Speaking to Faulkil, Bibbia says, "I was still mulling my question over."<br />
<br />
Speaking softly to Tawariell, you ask, "I know you are an officer in White Haven, my question is this do you feel you will be able to be Mayor and commit to that as well as your duty to White Haven?"<br />
<br />
Speaking to you, Tawariell says, "Yes. I feel that I will be able to accomplish both. White Haven is dear to my heart and I would be remiss to leave it."<br />
<br />
Laelithonel turns an inquisitive ear toward Tawariell.<br />
<br />
You softly say, "Thanks for answering."<br />
<br />
Speaking to Tawariell, Sothog asks, "For those of us who weren't at your speech, what are your thoughts on improving relations with other nations?"<br />
<br />
Darkc says, "I has a question for ya."<br />
<br />
<br />
*Darkc raises his hand multiple times*<br />
<br />
Speaking to Darkc, Faulkil says, "A little further. You've almost got it."<br />
<br />
Speaking to Sothog, Tawariell says, "I am hoping that with the join effort of organizations here, and the Mayoral cabinet we can work to boost commerce and business in both towns, as we and our brothers to the south in the Landing, are well known for trade. I am certain that upon speaking with Mayor Lylia we can come up with something."<br />
<br />
Speaking to Sothog, Tawariell says, "The Landing has been known to defend us in time of need and I wish to extend the same courtesy to them."<br />
<br />
<br />
(The crowd cheers loud and long, their applause thunderous.)<br />
<br />
<br />
Tawariell turns to face Darkc.<br />
<br />
Speaking to Darkc, Tawariell asks, "Your question?"<br />
<br />
Speaking to Tawariell, Darkc says, "My question is simple."<br />
<br />
Yhtrin murmurs, "The crowd has surely chosen their favorite, it seems."<br />
<br />
Darkc asks, "Can i have a kiss?"<br />
<br />
<br />
*Crowd takes a break from the serious questions for a good chuckle due to Darkc's question*<br />
<br />
Speaking amusedly to Darkc, Tawariell says, "Sorry, but I'm afraid I cannot."<br />
<br />
Tawariell asks, "Any more questions? Suggestions?"<br />
<br />
Tawariell smiles.<br />
<br />
Speaking to Tawariell, Faulkil says, "I think you would make an awesome mayor if elected."<br />
<br />
Speaking to Tawariell, Darkc asks, "On a serious note how as Mayor will you work with the militias that come to defend here?"<br />
<br />
<br />
(A small group of giantmen meanders through the streets, talking in loud tones. A voice makes itself heard, "All I'm saying is that we need to stick TOGETHER! That's why I'm voting for Tawariell!" The voices fade as the group makes their way off into the night.)<br />
<br />
<br />
Speaking to Darkc, Tawariell says, "I have spoken with Olgretien of Nothern Fury and I would like to see that flame rekindled. Northern Fury is honorable and they are the militia we have in place. That is why we do not need a new one. All the resources are here- we need only to build."<br />
<br />
Speaking to Tawariell, Darkc says, "But the Northern Fury are not the only militias that fight for this town."<br />
<br />
Speaking to Darkc, Tawariell says, "Then the goal would be to bring them together. We are in need of organization and structure. We feel scattered."<br />
<br />
<br />
(The crowd cheers, and one group holds up a large handmade sign which reads, "Tawariell for Mayor!" for a moment before being cajoled into lowering it once more by those standing behind them.)<br />
<br />
<br />
Tawariell says, "If there are no more questions then.."<br />
<br />
Speaking to Tawariell, Darkc says, "But I still want a smoochy."<br />
<br />
Arasel says, "Thank you Tawariell, I learned a lot."<br />
<br />
Speaking softly to Tawariell, you say, "Thanks for taking the time to speak with everyone here today, I am sure they appreciate it."<br />
<br />
Speaking to Tawariell, Faulkil asks, "Nihala campaigned on building a snow resort of some sort. What are your thoughts on this unfinished project?"<br />
<br />
Speaking to Faulkil, Tawariell says, "I will have to see these plans for myself before a decision can be made."<br />
<br />
Speaking to Faulkil, Tawariell adds, "But its not a bad idea."<br />
<br />
Speaking to Tawariell, Darkc asks, "Oh one more thing? can we bring back the towers?"<br />
<br />
Speaking to Darkc, Tawariell says, "I should like to. The walls are in need of repair as well."<br />
<br />
Tawariell asks, "Anyone else before I close for th'eve?"<br />
<br />
Speaking to Tawariell, Yhtrin asks, "To your detractors who say you support the Queen, what do you have to say to them?"<br />
<br />
Speaking to Yhtrin, Tawariell says, "To them I say that we are a town of healing. And that includes everyone. There are things far darker and forces far scary than Daukhera herself. And we should keep that in mind."<br />
<br />
<br />
* Tawariell makes sure no one else among the crowd has any questions the continues to her closing remarks<br />
<br />
Tawariell says, "In closing..."<br />
<br />
Tawariell continues, "Thank you all for coming this evening and showing your support! It could not be done without you for this evening has been both informative and enjoyable! Remember- Community! Unity! Icemule!"<br />
<br />
<br />
* After Tawariell makes her closing remarks, a brilliant display of fireworks fly throw the air*<br />
<br />
A pale white firework streaks through the sky overhead, cutting a bright line across your vision. When it reaches its apex, it explodes into pale white sparks which form the rough shape of a crescent moon for a long moment before dissipating.<br />
<br />
<br />
A WHOOSH sounds from just outside of Town Center, and a mottled green firework rises above the level of the rooftops, sputtering fitfully. When it gains as much altitude as it can, it explodes three times in rapid succession, the combination of each burst pattern forming a clearly recognizable hedgehog!<br />
<br />
<br />
Speaking to Tawariell, Faulkil says, "Great fireworks! I was looking for free tarts but these are almost as good."<br />
|}<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Tawariell's Just Desserts Performance</strong><br />
|-<br />
|''06/12/18 transcript recorded by Dirvy Britbane.''<br />
<br />
Tawariell says, "Once upon a time, long ago before any of us, but perhaps just after the beginning of your imprisonment.."<br />
<br />
Tawariell says, "Snow sprites filled the land that we now know <br />
as Icemule. They were everywhere, a gift from Oleani herself, <br />
born of winter roses. Everyone knows roses are Oleani s flower."<br />
<br />
Tawariell says, "The sprites were special to the halflings cause <br />
their Patroness had seen to it that they were creatures of joy <br />
and magic, bringing warmth despite their chilly existence."<br />
<br />
Tawariell smiles.<br />
<br />
Tawariell glances up.<br />
<br />
Tawariell chuckles.<br />
<br />
Tawariell continues, "This tree attracted them in droves. <br />
Perhaps because it is the most ancient. It is speculated that <br />
long before it was a neighborhood it was once a central <br />
gathering place though we ll never be sure. But because of this <br />
gathering of the sprites this tree became sacred. Here the <br />
Truefolk were free to leave offerings, to the sprites or to <br />
Oleani. They came here to celebrate and merrymake, they came <br />
here to mourn and to pray."<br />
<br />
Tawariell rubs a hollow tree.<br />
<br />
Tawariell says, "Things continued peacefully for the snow <br />
sprites and the halflings for a time.."<br />
<br />
Tawariell warningly says, "And then the Paradis came."<br />
<br />
Daukhera squeakily says, "Oleani, what a wench."<br />
<br />
Tawariell darkly says, "They marched westward to here, lost <br />
warriors of a war long over, a war laden with shame so great <br />
they could not return home to face their kin. So they came upon <br />
the area we now know as Icemule and saw the forests, the other <br />
halflings, happy and fat, and longed for these comforts <br />
themselves."<br />
<br />
Tawariell continues, "It was discussed, and it was decided. They <br />
would turn this place into a town of commerce and gambling. A <br />
home for future generations of Paradis to come. Nevermind the <br />
Truefolk that lived there currently- they could submit or be <br />
removed."<br />
<br />
Tawariell continues, "So the Paradis began to work without <br />
concern for the others, mostly dismissing them as inferior. They took food as they pleased, shelter as they pleased and began the <br />
cutting down of trees to make way for the town they envisioned."<br />
<br />
Tawariell casually observes her surroundings.<br />
<br />
Tawariell asks, "The other halflings panicked, though what could <br />
they do against such warriors?"<br />
<br />
Tawariell continues, "They were not fighters, their arcane <br />
skills were limited, why, it was rare they hurt a rolton! A <br />
quick haste was made to the tree, glittering with all its <br />
frosted might. Surely if they prayed, surely Oleani would hear."<br />
<br />
Tawariell frets.<br />
<br />
Tawariell fidgets.<br />
<br />
Tawariell says, "Pleading, chanting, and singing carried on <br />
through the long hours of the night, into the break of dawn. Yet <br />
they were met with silence."<br />
<br />
Tawariell sighs.<br />
<br />
Tawariell says, "Few days passed, many trees had been felled, <br />
much lumber and resources were ready to start."<br />
<br />
Tawariell says, "What would be the finest gambling Hall, the <br />
first building planned."<br />
<br />
Tawariell continues, "The Paradis, for all their wandering the <br />
forests, finally came upon the Sprite Tree, tucked away in the <br />
depths of the foliage."<br />
<br />
Daukhera squeakily asks, "Dead sprites?"<br />
<br />
Tawariell leans against a hollow tree.<br />
<br />
Tawariell wonderingly says, "It was one of the most beautiful <br />
things they had beheld. The icy glaze of the wood gave it a blue <br />
sheen. The prismatic sparkle of the icicles and frosty <br />
latticework cast a rainbow glow. It must have been then their <br />
folly was decided for they wanted that wood. It would be the <br />
sturdiest, most perfect finish to their grand architecture."<br />
<br />
Daukhera squeakily asks, "Necrotic sprites?"<br />
<br />
Daukhera tentatively licks her rainbow-swirled lollipop.<br />
<br />
Tawariell says, "Saw blades poised, the Paradis came down upon <br />
the tree. Rigging and lashing themselves to it."<br />
<br />
Tawariell says, "They lifted their tools of destruction and <br />
started to cut. And as the teeth of the saw nibbled through the <br />
first layers of wood a sudden stillness took hold and the <br />
powerful, sorrowful wailing of a woman was heard."<br />
<br />
Tawariell furrows her brow.<br />
<br />
Tawariell inclines her ear, listening intently.<br />
<br />
Tawariell casually observes her surroundings.<br />
<br />
Tawariell quietly says, "Fear fell over the invaders and they <br />
halted their construction, terrified by the ghostly echoings of <br />
the heavens."<br />
<br />
Tawariell loudly continues, "The weeping only seemed to grow <br />
louder, and louder still! Until.. Silence fell once more. And <br />
then the most horrifying sound of all, a low, ominous rumbling <br />
in the distance, coming from the mountains."<br />
<br />
Tawariell explains, "You see, it was Oleani who wept, wept for <br />
her Truefolk and the forests, mourned the snow sprites and the <br />
damage to the treasured tree. Her tears fell down, down, down to <br />
the earth, freezing over from the wretched cold and rising into <br />
mountainous glaciers, the very same you see before you today."<br />
<br />
Tawariell ominously says, "The vast formations thundered and <br />
quaked as they jutted upwards, causing a cacophonous tumbling of <br />
volatile avalanches that washed down over the Paradis, sweeping <br />
them away, undoing all they had done so far. Terrible misfortune befell the warriors, now lost amongst the icy white. Many were <br />
buried deep, and others died of the cold."<br />
<br />
Daukhera squeakily says, "Buried near my ruins, I bet."<br />
<br />
Tawariell says, "And the tree itself, damaged and dishonored, <br />
began to die."<br />
<br />
Tawariell says, "The snow sprites soon after began to disappear."<br />
<br />
Tawariell says, "And this, well this is all that remains of it all."<br />
<br />
Daukhera squeakily says, "Thank the gods and the devil herself."<br />
<br />
Tawariell taps a hollow tree.<br />
<br />
Tawariell says, "More came westward, as you can tell, and that <br />
is how we have Icemule as we know it today. But the first group <br />
of Paradis did not fare so well. Lesson learned, do not disrupt <br />
sacred places, do not anger the Arkati. You ll end up getting your just desserts."<br />
<br />
Tawariell exclaims, "The end!"<br />
<br />
Tawariell bows.<br />
|}<br />
<br />
==Competitions==<br />
{| class="wikitable" style="text-align: center; height: 200px; border: 3px dashed blue;"<br />
|+ Contest Results<br />
! Candidate<br />
! Fists of Justice<br />
! Just Desserts<br />
! Icy Elegance<br />
! [Secret]<br />
! Total<br />
|-<br />
! Joskin<br />
| 0 <br />
| 5<br />
|<br />
| <br />
| 5<br />
|-<br />
! Kilded<br />
| 0<br />
| 3<br />
|<br />
|<br />
| 3 <br />
|-<br />
! Neovik<br />
| 5<br />
| 0<br />
|<br />
| <br />
| 5<br />
|-<br />
! Sabotage<br />
| 1<br />
| 0<br />
|<br />
|<br />
| 1 <br />
|-<br />
! Tawariell<br />
| 3<br />
| 3<br />
|<br />
|<br />
| 6<br />
|-<br />
|}<br />
<br />
* The winner of each contest receives 5 extra votes toward the final tally, and the one who achieves second place receives 2 extra votes<br />
* If contests are judged, judges will be chosen by spinner from the crowd to ensure fairness<br />
* We will do our absolute best to ensure all candidates can compete simultaneously if possible, or to provide fair alternatives should scheduling conflicts arise <br />
* This portion of the month-long event will take place tentatively from 11 - 14 Lumnea (Monday, June 11 - Thursday, June 14)<br />
<br />
===Fists of Justice===<br />
<br />
On Lumnea 9, 5118 (June 9, 2018), Icemule mayoral candidates visited the famous Icehouse Tavern in Icemule Trace to test their brawling skills against each other.<br />
<br />
As Icemulers love to do, they headed to the Icehouse Tavern for "Fists of Justice" to settle who is right and who is wrong. The competitors were eliminated in rounds after collapsing in a heap! Neovik was left standing at the end, claiming his victory and being named Icehouse Champion.<br />
<br />
The results were:<br />
<br />
1: Neovik (5 votes)<br />
<br />
2: Tawariell (3 votes)<br />
<br />
3: Sabotage (1 vote)<br />
<br />
4: Joskin<br />
<br />
5: Kilded<br />
<br />
===Just Desserts===<br />
<br />
The next contest is called "Just Desserts" and that could be a bit of a misnomer. This is game of creativity and strategy as it is a judged contest. The objective is to prepare a "gift" for Queen Daukhera that fits into the theme of "Just Desserts." The use of the terms "gift" and "Just Desserts" loosely. The candidates' "gifts" do not have to be a physical object; it could be an interpretive dance or a scavenger hunt or a quest for the Queen to complete. "Just Desserts" does not require that the candidates to bring food. They need to use their imagination and the various ways "Just Desserts" can be interpreted! They need to use what they know about her to lead her on if they need to!<br />
<br />
Members of ICICLE will be asked to judge this contest. Candidates can earn a maximum of 15 points: 5 for originality, 5 for presentation, and 5 for relevance to the theme. <br />
<br />
Candidates ARE allowed to ask their friends or campaign managers for help on this task. They ARE allowed to use other people for props if required. They ARE allowed to ACT your "gift" doing something like blowing up in the Queen's face... but they may not ACT that she dies. <br />
<br />
It is rumored that the Queen will make multiple appearances this week. Her first appearance might be around 10pm elven on Tilamaires (10pm on Tuesday).<br />
<br />
Dirvy, Laralana, and Enestrie of ICICLE served as guest judges for this competition.<br />
<br />
The results were:<br />
<br />
1: Joskin - with a combined vote of 13 (5 votes)<br />
<br />
2: Tawariell - with a combined vote of 11 (3 votes)<br />
<br />
3: Kilded - with a combined vote of 11 (1 vote)<br />
<br />
4: Neovik - with a combined vote of 10<br />
<br />
5: Sabotage - with a combined vote of 7<br />
<br />
===Icy Elegance===<br />
Igerone recites:<br />
"Candidates, if you're still around, I'll briefly explain the next contest and we will schedule it ASAP. It is called Icy Elegance. This time, you'll be judged by White Haven, Fenog's Regulars, and the Northern Fury. You'll prepare an ice skating routine!"<br />
<br />
Igerone recites:<br />
"You'll be judged on your costume, your execution, and again, THE THEME. "Icy Elegance.""<br />
<br />
Igerone recites:<br />
"Tonight the judges discussed at various points that the candidates did not do much to incorporate the theme into their gift. Remember that for the next contest!"<br />
<br />
OOC: Our next contest, "Icy Elegance," will be held at White Haven, Ice Pond on two days due to otherworldly scheduling conflicts. It is an ice skating contest! Players will have 5 minutes to use all the SOLO skating verbs available to them on an ice skating pond (https://gswiki.play.net/Ice_skating) plus SMILE and ACT. Players are also encouraged to make it a routine by singing, reciting, yelling, or whatever else might fit! Members of White Haven, Northern Fury, and Fenog's Regulars will judge this competition based on costume (5 points), execution (5 points) and theme (5 points). The theme is important to address! If you're wearing a summery gown while competing in "Icy Elegance," well... you might get docked in the theme category! Contestants who go over the 5 minute time limit will lose 1 point. As before, first place earns 5 votes, second 3, third 1. Be sure to get a pair of ice skates!<br />
<br />
* Competition day 1: Kilded and Neovik: Niiman, 14 Lumnea (Thursday, June 14) 10:30pm elven<br />
* Competition day 2: Joskin and Tawariell: Restday, 17 Lumnea (Sunday, June 17) 2:00pm elven (Sabotage has declined to participate in this contest)<br />
<br />
===[Secret]===<br />
Igerone recites:<br />
"I know you're all wondering about the fourth contest as well... I'll drop a clue. It involves a bag and a thing and a person!"<br />
<br />
==Voting==<br />
* Only IMT citizens can vote<br />
* The voting booths will be hauled into town and open from 15 - 20 Lumnea (Friday, June 15 - Wednesday, June 20)<br />
<br />
[[category:Icemule Trace| ]]<br />
[[Category: Storylines]]<br />
[[Category: Icemule Trace Storylines]]<br />
[[Category: TownCrier]]</div>JELL01https://gswiki.play.net/index.php?title=Icemule_Trace_Mayoral_Election_5118&diff=106746Icemule Trace Mayoral Election 51182018-06-11T21:02:34Z<p>JELL01: </p>
<hr />
<div>In Ivastaen 5118, it was announced that [[Icemule Trace]] would have the opportunity to elect a player character as mayor. <br />
<br />
<pre style="font-size:95%"><br />
A weary fur-clad giantess steps out of the censor's office in Clovertooth Hall and closes a petrified oak door firmly behind her. With a simple twirl of her finger, a wispy key materializes and inserts itself into the lock, securing the entry before dissolving. The giantess gives a heavy sigh, readjusts the cumbersome bag slung over her shoulder, and heads east and out to greet a crowd that has already gathered to meet the candidates for Mayor in Icemule Trace's Decision 5118.<br />
<br />
After watching the presentations, fanfare, and colorful lights intermingling with the falling snow, she turns to make a few important announcements.<br />
<br />
A fur-clad giantess says, "Greetings, everyone. I am Lady Befionn, the Magistrate of Citizenship. I manage the Censor's Office. I imagine many of you have seen me, though few of you ask how my day is going when you pop by to check the book."<br />
<br />
A fur-clad giantess rolls her eyes slightly through her smile.<br />
<br />
A fur-clad giantess says, "I am going to assist Councillor Emeritus Igerone and Page of Honor Eilinora with managing the election to ensure fairness and integrity. I will help keep the campaigning clean. I will also facilitate one of the contests."<br />
<br />
A fur-clad giantess glances at the bag slung over her shoulder that is overflowing with parchments, and you notice a slight grimace.<br />
<br />
A fur-clad giantess says, "Because of these extra tasks, I have closed the citizenship office until the night the new Mayor is announced, on 22 Lumnea. No new citizenship applications will be processed between now and then. I simply will not have time. Only those who are citizens as of this moment will be eligible to vote on 15 - 20 Lumnea."<br />
<br />
A fur-clad giantess says, "I will now post everyone's formal declarations of candidacy on the official trees. Please take a moment to read them. Good luck to all."<br />
</pre><br />
<br />
==Candidates==<br />
===Joskin===<br />
"Icemule is a great city with many wonderful, nice people. I want to continue Nihala's work to make it the nicest, most welcoming, friendliest city in Elanthia! Everyone should feel super welcome in Icemule Trace and be able to eat the land's finest tarts and pastries. ICICLE and White Haven are super important and helpful and I would want to work very closely and happily with them. Daukhera, on the other hand, is everything Icemule is not! She is mean, murdering, and controlling. We need to band together to stop her!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Joskin's Rally </strong><br />
|-<br />
|''4 June 2018 Joskin's Rally transcript from the [[TownCrier]]''<br />
<br />
[Icemule Trace, Town Center]<BR /><br />
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see a royal penguin, a friendly aurora spirit that is flying around, a vine-carved cherrywood cart with some stuff on it, a twisted white lectern, a twinkling bright bluish purple signboard with the words "Election Information" at the top, a blanket of snow, a carved ice bench with some stuff on it, a colorful silver-bound barrel emblazoned with a row of tiny grey penguins, a rhimar trash receptacle and a mammoth black notice.<BR /><br />
Also here: Groh, Szad, Councillor Emeritus Igerone, Joskin, Rendena, Vereplor, Enestrie who is sitting, Liaison Tawariell, Sothog, Angellos<BR /><br />
Obvious paths: north, east, south, west<br />
<br />
A cat yowls in the distance, and is immediately followed by the sound of a shutter banging open and an angry growl, "If any one of those candidates does something about that dang cat, they'll have my vote!"<br />
<br />
A deafening voice shouts right in your ear, "Joskin's rally is about to happen in Town Center! Don't be late!"<br />
<br />
Tawariell winces.<br />
<br />
(Tawariell wiggles a finger in her ear, chuckling.)<br />
<br />
Joskin recites:<br />
<br />
"I'm going to wait a couple more minutes in case people are skating across the Lake and running late!"<br />
<br />
Joskin giggles.<br />
<br />
The crowd applauds for a moment, welcoming the candidate.<br />
<br />
A blinding flurry of snowflakes drifts down from the grey skies.<br />
<br />
Joskin laces his fingers together and loudly cracks his knuckles. As he does so, a shower of sparks erupts from the silvery sigils on the backs of his gloved hands.<br />
<br />
Joskin recites:<br />
<br />
"I am so excited to see you all here! Before I get started, is there anyone who would like a pin?"<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Joskin removes a glittering tart-shaped pin that reads, "Joskin for Mayor!" written in rainbow letters from in his silvery pouch, waves it, taps it, and then puts it away.<br />
<br />
Joskin exclaims, "Of course, I'd like to welcome Tawariell!"<br />
<br />
Tawariell cocks her head at Joskin, blushes a nice shade of pink, and waves.<br />
<br />
Igerone, Shothog, and Enestrie applaud, while Hartesa applauds politely.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
Joskin says, "I hope everyone here was also at her rally."<br />
<br />
Joskin exclaims, "I made the choice to stay away from the rallies of other candidates, but I appreciate her being here!"<br />
<br />
Tawariell inclines her head.<br />
<br />
Joskin says, "So."<br />
<br />
Kilded just arrived.<br />
<br />
Joskin exclaims, "Let's talk about Icemule!"<br />
<br />
Joskin exclaims, "Oh, Kilded too!"<br />
<br />
Tawariell applauds.<br />
<br />
Kilded waves to Joskin.<br />
<br />
Speaking heartily to Joskin, Kilded exclaims, "Sorry im late!"<br />
<br />
Joskin exclaims, "I'm just getting started!"<br />
<br />
Joskin says, "Anyway."<br />
<br />
Kilded applauds.<br />
<br />
Joskin exclaims, "I love Icemule. If you know me at all, you know that's true!"<br />
<br />
Joskin exclaims, "It doesn't hurt that it was a founded by Paradis like me!"<br />
<br />
Joskin giggles.<br />
<br />
The crowd grows hushed except for the occasional grunt against the freezing temperatures.<br />
<br />
A blinding flurry of snowflakes drifts down from the grey skies.<br />
<br />
Joskin says, "I've always found Icemule to be a warm place, aside from the temperatures and penguins."<br />
<br />
Sothog begins chuckling at Joskin!<br />
<br />
Joskin says, "I chose my rally for right here because of that."<br />
<br />
Kilded nods in agreement at Joskin.<br />
<br />
Jalodg adopts an agreeable expression.<br />
<br />
Jalodg's shiver is barely noticeable, as if the cold barely bothers him.<br />
<br />
Hartesa nods slowly.<br />
<br />
Joskin says, "This is the place where old friends get together, where new friends meet."<br />
<br />
Joskin says, "It's exciting here."<br />
<br />
Sothog and Hailleus nod at Joskin.<br />
<br />
Joskin asks, "And when people need help, where do they go?"<br />
<br />
Joskin says, "They come right here."<br />
<br />
Joskin points down.<br />
<br />
Kilded stares downward.<br />
<br />
Sabotage arrives in a cloud of ash.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "People know when they need help they can come here and they can find someone willing to help them out!"<br />
<br />
Hartesa nods in agreement.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "Just a few minutes ago, someone came here looking for magical help. And he found it!"<br />
<br />
Hailleus melodically says, "Every one is very friendly adn helpful."<br />
<br />
Igerone applauds Joskin.<br />
<br />
Igerone smiles at Hailleus.<br />
<br />
Joskin exclaims, "Yes!"<br />
<br />
Joskin says, "And that's so much of what I love this city."<br />
<br />
Joskin says, "We help each other."<br />
<br />
Joskin exclaims, "That's why my slogan is Icemule All Together!"<br />
<br />
Joskin says, "Because we really are."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Dahush smiles at Joskin.<br />
<br />
Joskin exclaims, "Sothog just reminded me of something!"<br />
<br />
Sothog blinks at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Please help yourself to delicious Icemule tarts! They're on the bench over there!"<br />
<br />
Joskin points at a carved ice bench.<br />
<br />
Dahush gazes with interest at a carved ice bench.<br />
<br />
Sothog chuckles.<br />
<br />
Joskin says, "Icemule, of course, is the best place in Elanthia to get tarts."<br />
<br />
Joskin giggles.<br />
<br />
Joskin exclaims, "But let's talk about the future!"<br />
<br />
Joskin recites:<br />
<br />
"There are a lot of things people have talked to me about when it comes to what they want Icemule Trace to be going forward"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "Some people are concerned about defense and making sure everyone is safe."<br />
<br />
Hartesa solemnly applauds.<br />
<br />
Joskin says, "Some people want Icemule to grow."<br />
<br />
Joskin exclaims, "Some people want Icemule not to grow!"<br />
<br />
Joskin says, "Of course, many are concerned about the woman who calls herself a queen."<br />
<br />
Someone in the back shouts, "Down with Daukhera!" Another hollers, "Long live the Queen!" The two scuffle for a moment.<br />
<br />
Joskin exclaims, "Thank you for demonstrating!"<br />
<br />
Joskin giggles.<br />
<br />
Tawariell furrows her brow, Hailleus laughs, Sothog chuckles, and Dahush scowls.<br />
<br />
Joskin says, "But let's all be friends here tonight."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Jalodg adopts an agreeable expression.<br />
<br />
Joskin says, "And I know many people are concerned about our relationship with the Landing."<br />
<br />
Zailon suddenly pauses, a look of consternation crossing his features as he listens intently.<br />
<br />
Joskin recites:<br />
<br />
"I think it's OK to say that in many ways, our fortunes are tied to theirs"<br />
<br />
Dahush says, "They have stinky sewers."<br />
<br />
Joskin says, "If they do well, we'll benefit. And if they have problems, we're close enough that it could affect us."<br />
<br />
Kilded nods in agreement at Joskin.<br />
<br />
Hartesa nods somberly at Joskin.<br />
<br />
Joskin says, "So it's very, very important Lylia feels she can work with our government for mutual benefit."<br />
<br />
Sothog nods at Joskin and applauds.<br />
<br />
Joskin says, "It's a really great opportunity with her being a new Mayor and us electing a new Mayor."<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Joskin says, "Of course, we have our own people, our own issues, our own opportunities."<br />
<br />
Joskin recites:<br />
<br />
"Before I go on, I want to highlight some of the great people who have been doing so much for us."<br />
<br />
Joskin says, "First, of course, is White Haven."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Tawariell smiles.<br />
<br />
Joskin says, "They have been a shining house in Icemule for years and years."<br />
<br />
Hartesa and Sothog applaud, while Dirvy applauds politely.<br />
<br />
Sothog and Tawariell smile at Joskin.<br />
<br />
Tawariell nods approvingly.<br />
<br />
Joskin asks, "How many of us have gotten spells from them? Or won some money? Or simply danced at the ball?"<br />
<br />
Tawariell gives a lopsided grin.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Enestrie shushes herself!<br />
<br />
Joskin says, "And they're going to keep doing these things. So if I'm elected, I will work very closely with White Haven."<br />
<br />
Joskin says, "Of course, I'm also a member of the House."<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Joskin exclaims, "But I'm not an officer!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "There's another group. It's newer. ICICLE."<br />
<br />
Dirvy applauds politely.<br />
<br />
Joskin asks, "How about that new citizens' tent?"<br />
<br />
Joskin, Tawariell, and Sothog applaud, while Hartesa applauds warmly.<br />
<br />
A child escapes his mother's grasp and begins tumbling in the snow mumbling, "Vote for Joskin, Vote for Joskin!"<br />
<br />
Sothog grins.<br />
<br />
(Jalodg chuckles and beams at the flailing child.)<br />
<br />
Joskin sadly exclaims, "After Nihala died... ICICLE did a lot to keep Icemule together. Thank you!"<br />
<br />
Jalodg nods at Joskin.<br />
<br />
Joskin says, "I hope that, as Mayor, I can be an asset to them as they have to us."<br />
<br />
A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.<br />
<br />
Joskin recites:<br />
<br />
"Now, a few things I would like to do."<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Joskin says, "First! Community building."<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Joskin says, "Icemule is already the friendiest city in Elanthia. I want to encourage more of that."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "And the citizens' tent is a great idea. I propose more special perks for citizens."<br />
<br />
Joskin says, "The idea is to encourage more people who feel like they can have a home here do so."<br />
<br />
Enestrie nods approvingly.<br />
<br />
(Jalodg scoffs at the drunk's remarks.)<br />
<br />
Joskin exclaims, "But non-citizens should not feel left out!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Hartesa applauds Joskin warmly.<br />
<br />
Dahush turns an inquisitive ear toward Joskin.<br />
<br />
Joskin says, "I want to start a yearly tart-baking contest."<br />
<br />
Enestrie smiles and applauds at Joskin.<br />
<br />
Verryn smiles.<br />
<br />
Joskin exclaims, "It will help our reputation of a place for delicious food. And it will being more tourists!"<br />
<br />
You hear the growling bellies of many folks gathered nearby as food is mentioned.<br />
<br />
<br />
Joskin says, "Next, defense."<br />
<br />
Dirvy rubs Zailon's shoulders gently.<br />
<br />
Hartesa peers quizzically at Joskin.<br />
<br />
Enestrie giggles.<br />
<br />
Sothog grins.<br />
<br />
Kilded nods in agreement.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Kilded tilts his head toward Joskin, examining him intently as the tip of one ear twitches briefly.<br />
<br />
Joskin says, "I said this before, but this area needs tightening."<br />
<br />
Enestrie agrees with Joskin.<br />
<br />
Joskin says, "Our guards are very nice. But we need to make sure our gates are watched at all times."<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Hartesa nods thoughtfully.<br />
<br />
Joskin says, "That may mean some new recruits. That may mean incentives for the current guard to be more watchful."<br />
<br />
Joskin says, "I can work with people to see what is best."<br />
<br />
Zailon suddenly pauses, a look of consternation crossing his features as he listens intently.<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin says, "But gate security won't mean much if vathors and nasy creatures can appear right here in front of us."<br />
<br />
Joskin says, "So we need to explore deep, strong magic to prevent that from happening."<br />
<br />
Joskin says, "I know that's being done."<br />
<br />
Zailon grins mischievously.<br />
<br />
Joskin says, "But it could be done faster with official support and resources."<br />
<br />
Joskin says, "I think that's what is most on my mind."<br />
<br />
Joskin exclaims, "I am happy to answer your questions!"<br />
<br />
Joskin asks, "Perhaps people can raise their hand?"<br />
<br />
Verryn raises his hand.<br />
<br />
Joskin points at Verryn.<br />
<br />
Speaking to Verryn, Joskin asks, "Yes?"<br />
<br />
Verryn stands up.<br />
<br />
Enestrie, Tawariell, and Sothog turn an inquisitive ear toward Verryn.<br />
<br />
Kilded frowns.<br />
<br />
Verryn quietly says, "As some of you might know, I moved here from Ta'Vaalor, for a variety of reasons. I have since become a citizen and greatly enjoyed my time here . . ."<br />
<br />
Enestrie nods at Verryn.<br />
<br />
Jalodg beams happily at Verryn!<br />
<br />
Speaking to Verryn, Joskin exclaims, "We're happy to have you!"<br />
<br />
Jalodg and Sothog applaud Verryn.<br />
<br />
Joskin cocks his head.<br />
<br />
Verryn quietly asks, ". . . One of the reasons I moved was due to disdain I felt in the Elven nations toward those of my race. As mayor, what will you do to make sure that Icemule Trace will be a place that is accepting and comforatble for all races equally?"<br />
<br />
Hartesa applauds Verryn.<br />
<br />
Enestrie smiles at Verryn.<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Speaking to Verryn, Darkc says, "If i can become a citizeb here there will be no problems."<br />
<br />
Darkc snickers.<br />
<br />
Joskin recites:<br />
<br />
"As Mayor, I will pledge that nobody representing the city will ever discriminate or favor anyone based on their race."<br />
<br />
Sothog grins at Darkc.<br />
<br />
Dahush nods at Verryn.<br />
<br />
You nod at Joskin.<br />
<br />
Merekka says, "The pawnshop clerk does."<br />
<br />
Dahush begins chuckling at Merekka!<br />
<br />
Joskin frowns.<br />
<br />
Merekka says, "He does not like gnomes."<br />
<br />
Joskin says, "He doesn't work for the city."<br />
<br />
Joskin says, "But that doesn't mean he can't be reasoned with."<br />
<br />
Joskin says, "It starts with us."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Enestrie agrees with Joskin.<br />
<br />
Joskin says, "And if we set the right example, other people will follow."<br />
<br />
A town guard stops you on his way to the pub and pokes you hard on the sternum. He asks, "You're voting for Sabotage, right? He's promised to hire more guards to protect this town." WIthout waiting for an answer, the guard shuffles off.<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Laralana nods approvingly at Joskin.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Speaking to Joskin, Darkc says, "The pawn broker is always charging me more."<br />
<br />
Sothog and Dahush raise their hand.<br />
<br />
Darkc turns away from Joskin, ignoring him.<br />
<br />
Enestrie smiles at Sothog.<br />
<br />
Hartesa nods at Darkc.<br />
<br />
Joskin says, "I don't like that."<br />
<br />
Hartesa exclaims, "It's a travesty!"<br />
<br />
(Jalodg shrugs at the worked-up Guard while agreeing with his sentiment.)<br />
<br />
Speaking to Darkc, Joskin says, "We can talk to him, try to get him to see reason."<br />
<br />
Darkc agrees with Hartesa.<br />
<br />
Joskin says, "If not..."<br />
<br />
Joskin exclaims, "Perhaps taxes could go up!"<br />
<br />
Joskin giggles.<br />
<br />
Szad glances at Joskin.<br />
<br />
Jalodg cringes.<br />
<br />
Dahush looks over at Joskin and shakes his head.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
The surroundings are engulfed in gusts of white snow.<br />
<br />
Darkc cackles!<br />
<br />
Speaking to Szad, Joskin exclaims, "Of course not!"<br />
<br />
Igerone grins at Szad.<br />
<br />
Speaking to Joskin, Sothog asks, "I'd like to ask a related question. In light of our apparent unpopularity with some in the Elven Nations, how would you propose to smooth relations between us and them?"<br />
<br />
Szad quietly says, "The donations are bad enough.."<br />
<br />
Speaking to Szad, Joskin says, "I mean for people who are mean to other people."<br />
<br />
Szad begins chuckling at Joskin!<br />
<br />
The crowd shrieks almost in unison at the mention of raising taxes.<br />
<br />
Szad quietly asks, "You're going to tax meanness?"<br />
<br />
Sothog blinks.<br />
<br />
Speaking to Szad, Joskin says, "I would consider taxing racism, yes."<br />
<br />
Dahush mutters taxes and rolls his eyes.<br />
<br />
Szad quietly exclaims, "Racism!"<br />
<br />
Merekka giggles.<br />
<br />
Szad chuckles.<br />
<br />
Hartesa rises to her feet while applauding Joskin!<br />
<br />
Dahush ponders.<br />
<br />
Speaking to Sothog, Joskin exclaims, "That is a tough one!"<br />
<br />
Merekka says, "I like the idea of taxing bigots more."<br />
<br />
Szad quietly asks, "We are surrounded by orcs and undead rolton and you're taxing racism?"<br />
<br />
Hartesa turns to Merekka and cheers!<br />
<br />
Szad quietly says, "I sometimes wonder about this town."<br />
<br />
Igerone exclaims, "Undead rolton!"<br />
<br />
Dahush asks, "The rolton are undead?"<br />
<br />
Szad quietly says, "Not all of them."<br />
<br />
Enestrie shushes Igerone!<br />
<br />
Szad quietly says, "Well, not yet."<br />
<br />
Sothog agrees with Enestrie.<br />
<br />
Igerone leans on his cane.<br />
<br />
Merekka says, "Some are zombies, though."<br />
<br />
Igerone glances at Enestrie.<br />
<br />
Speaking to Szad, Joskin exclaims, "More tax revenue means more guards at the gates!"<br />
<br />
Enestrie rolls her eyes at Igerone.<br />
<br />
Joskin exclaims, "But I need to answer Sothog!"<br />
<br />
Tawariell gazes in amusement at her surroundings.<br />
<br />
Sothog beams happily at Joskin!<br />
<br />
Joskin says, "I, too, have had an unpleasant experience in the Nations."<br />
<br />
Szad quietly says, "I haven't seen any racism in this town to be honest."<br />
<br />
Szad quietly says, "Well, apart from the gnome bar that I can't go in and whatnot."<br />
<br />
Joskin says, "But I think that is more about misunderstanding than anything."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin asks, "If we can work with the Landing, we can work with Illistim, right?"<br />
<br />
Szad quietly says, "Personally I'm prejudiced against anything I can't drag up an icy path.."<br />
<br />
Joskin says, "We just need to show how it's better for everyone if we are all on the same side."<br />
<br />
Szad quietly says, "But that's me."<br />
<br />
Joskin says, "That won't be easy for sure."<br />
<br />
Merekka nods at Joskin.<br />
<br />
Joskin says, "And it may take some time. But it's worth doing."<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Szad chuckles.<br />
<br />
Hailleus smiles at Szad.<br />
<br />
Speaking to Joskin, Sothog says, "Thank you."<br />
<br />
Joskin says, "And I think they know a thing or two about unwanted demons."<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Szad quietly says, ""magic"."<br />
<br />
Enestrie adopts an agreeable expression.<br />
<br />
Joskin points at Dahush.<br />
<br />
Hailleus melodically exclaims, "Thanks!"<br />
<br />
Szad smiles.<br />
<br />
Speaking to Dahush, Joskin asks, "Yes?"<br />
<br />
Dahush twists his head slightly, cracking his neck. He looks relieved.<br />
<br />
Dahush says, "Evenin m'lord, thankee for yer time tnight. I'm fairly new so if this is already in place please enlighten me."<br />
<br />
Speaking to Dahush, Joskin exclaims, "Welcome!"<br />
<br />
Dahush asks, "When these big mean vapers or whateve come around is there a plan for us with less experience to pitch in?"<br />
<br />
Hartesa applauds Dahush warmly.<br />
<br />
Tawariell smiles at Dahush.<br />
<br />
Jalodg smiles at Dahush.<br />
<br />
Speaking to Dahush, Joskin exclaims, "I love that question!"<br />
<br />
Dahush asks, "Do you have something in mind for defenses or are we at the mercy of our elders to get the job done?"<br />
<br />
Speaking to Dahush, Darkc says, "You can shoot arrows from the walls , there used to be towers but some omron had them removed."<br />
<br />
Speaking to Dahush, Joskin says, "I think there's a lot that can be done."<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "As I mentioned, I want to commit to more research on how to keep them from getting into the city."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "And anyone and everyone can help with that in some way."<br />
<br />
Hartesa nods slowly at Joskin.<br />
<br />
Jalodg agrees with Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "But when they DO show up..."<br />
<br />
Jalodg mutters darnomrons.<br />
<br />
Dahush nods.<br />
<br />
Sothog turns an inquisitive ear toward Joskin.<br />
<br />
Sothog begins chuckling at Jalodg!<br />
<br />
Speaking to Joskin, Darkc says, "Start with rebuilding the towers the idjits did away with."<br />
<br />
Speaking to Dahush, Joskin exclaims, "The most important thing to do is stay safe if you feel like you're in danger. But if you want to help, there are things you can do!"<br />
<br />
Speaking to Dahush, Joskin says, "People will fall or get injured. They can be escorted to safety."<br />
<br />
Vereplor just went west.<br />
<br />
Speaking to Dahush, Joskin says, "Clerics and empaths will need things and people can get those things for them."<br />
<br />
Speaking to Dahush, Joskin exclaims, "It's not heroic, but it helps!"<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Dahush ponders.<br />
<br />
Laralana smiles at Joskin.<br />
<br />
Speaking to Dahush, Joskin asks, "Does that answer your question, or were you thinking of something else?"<br />
<br />
Sothog glances at Dahush.<br />
<br />
A man shouts, "I used to work on the towers, but they are broken!" His colleague agrees.<br />
<br />
Dahush asks, "Are there any standing orders? in the hall or somewhere else where a plan of action is detailed?"<br />
<br />
Speaking to Joskin, Darkc says, "Back a long time ago Morvule wage a very long war on Icemule, there were towers then and they were extremely useful in defeating his minions."<br />
<br />
Hartesa nods enthusiastically at Dahush!<br />
<br />
Sothog glances at Joskin.<br />
<br />
Speaking to Dahush, Joskin says, "Ah, yes."<br />
<br />
Dahush asks, "Or am I a rolton with my head cut off trying to figure out what to do if they return?"<br />
<br />
(Jalodg turns to the shouting man and nods in enthusiastic agreement.)<br />
<br />
Speaking to Dahush, Joskin says, "Recently, some of us met with Brokkersten and Arshwikk about this very thing."<br />
<br />
Speaking to Dahush, Joskin says, "There will be leaders when it's time to mobilize."<br />
<br />
Speaking to Dahush, Joskin says, "I think the exact plans are still in the works, but they're being made."<br />
<br />
A woman shouts, "The time is now! Mobilize against the Queen!" Several cheer her on.<br />
<br />
Tawariell gazes with interest at her surroundings.<br />
<br />
Dahush inclines his ear, listening intently.<br />
<br />
Dahush says, "Many thanks for your time."<br />
<br />
Joskin says, "And, of course, we need to look at the towers."<br />
<br />
Darkc yells, "Repair and rebuild the towers!"<br />
<br />
Joskin says, "Smaller cities than ours have them."<br />
<br />
Dahush nods at Joskin.<br />
<br />
Tawariell nods in agreement.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Hartesa lets out a cheer!<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Kilded begins chuckling at Darkc!<br />
<br />
Joskin says, "They may not prevent every demon attack, but they help people feel safe."<br />
<br />
Joskin exclaims, "And it's a lot easier to go about your day when you feel safe!"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Someone mentioned the 'Queen.'"<br />
<br />
Dahush says, "A few someones."<br />
<br />
Joskin says, "I didn't talk about her on purpose. I imagine an Icemule without her."<br />
<br />
Joskin exclaims, "But, let's talk about her!"<br />
<br />
Dahush turns to Joskin and cheers!<br />
<br />
Sothog nods at Joskin.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "We cannot allow a murderous tyrant to rule us."<br />
<br />
Sothog agrees with Joskin.<br />
<br />
Hartesa solemnly applauds.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Dahush agrees with Joskin.<br />
<br />
Joskin says, "I was here when Dustybeard was executed just for saying something unkind about her."<br />
<br />
Joskin exclaims, "It was horrifying!"<br />
<br />
A child cries out, "She just wanna be friends!" before stomping off, sobbing.<br />
<br />
Joskin shakes his head.<br />
<br />
Dahush gasps.<br />
<br />
Groh asks, "Could we work along side of her?"<br />
<br />
Joskin says, "Friends do not kill friends when they are upset."<br />
<br />
Tawariell stands up.<br />
<br />
Liaison Tawariell just went east.<br />
<br />
Speaking to Groh, Joskin says, "That's what Sabotage wants to do."<br />
<br />
Speaking to Groh, Joskin says, "And that only works if you're willing to be her subject."<br />
<br />
Groh nods at Joskin.<br />
<br />
Joskin recites:<br />
<br />
"I will not be her subject and Icemule will not be her queendom!"<br />
<br />
Groh says, "Not too familiar with the situation yet, that's why I was asking."<br />
<br />
Sothog turns to Joskin and cheers!<br />
<br />
Groh nods.<br />
<br />
Dahush turns to Joskin and cheers!<br />
<br />
Laralana agrees with Joskin.<br />
<br />
Enestrie applauds Joskin.<br />
<br />
Joskin says, "Part of Icemule All Together means coming together and expelling her."<br />
<br />
Joskin exclaims, "That will be very, very hard!"<br />
<br />
Darkc recites:<br />
<br />
"Have you or any tried to negotiate or reason with her?"<br />
<br />
Dirvy softly interrupts, "It is suspected that Daukhera attacked Newsby at a party last night, via an emissary who poisoned a tart Newsby ate."<br />
<br />
Hailleus melodically says, "Who the queen? she gave mt pardon from jail."<br />
<br />
Dahush gasps.<br />
<br />
Joskin exclaims, "Yes. Several people right here did!"<br />
<br />
Hailleus melodically says, "I must have caught her on a good day."<br />
<br />
Hailleus smiles.<br />
<br />
The crowd begins to murmur loudly about the accusations, with a clear divide between those who support her and those do not. Then they return their attention to Joskin.<br />
<br />
Jalodg's jaw drops.<br />
<br />
Joskin says, "I'm not saying nothing good ever happens when she's here. She led us to undiscovered magic."<br />
<br />
Enestrie nods at Joskin.<br />
<br />
Joskin says, "But if good things only happen when we serve her and please her, that's not a way to live."<br />
<br />
Hailleus melodically says, "Well I got out of jail and dont owe her a thing."<br />
<br />
Joskin exclaims, "And if someone reacts to resistance with murder and temporal rifts, that is evil!"<br />
<br />
Enestrie adopts an agreeable expression.<br />
<br />
Joskin says, "I promise, if I'm Mayor, I won't kill anyone who disagrees with me."<br />
<br />
Joskin giggles.<br />
<br />
Enestrie grins at Joskin.<br />
<br />
Kilded nods slowly at Joskin.<br />
<br />
Sothog blinks at Joskin.<br />
<br />
Hartesa turns to Joskin and cheers!<br />
<br />
Sothog rubs his chin thoughtfully.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "I know things are bad now. And she is a big part of what is happening now."<br />
<br />
Joskin says, "But that will pass. We'll find a way. And she'll just be an unpleasant memory."<br />
<br />
Sothog applauds Joskin.<br />
<br />
Joskin says, "We have so much more to do and offer than her."<br />
<br />
Joskin exclaims, "So let's talk about happier things!"<br />
<br />
Joskin says, "Time is running low."<br />
<br />
Joskin asks, "Does anyone else have a question?"<br />
<br />
Enestrie smiles at Joskin.<br />
<br />
Sothog raises his hand.<br />
<br />
Joskin points at Sothog.<br />
<br />
Speaking to Joskin, Sothog asks, "What are your thoughts on economic improvement for the town?"<br />
<br />
Darkc recites:<br />
<br />
"We need a once a year big fest here in Icemule"<br />
<br />
An owl sounds in the distance, and a drunken voice responds, "You can ask WHO all y'want! My mind ain't -hic- made up yet!" The voice devolves into drunken laughter.<br />
<br />
Speaking to Darkc, Joskin exclaims, "I proposed a big tart contest every year!"<br />
<br />
Verryn agrees with Joskin.<br />
<br />
Hailleus melodically says, "Provide better advertising for the locally owned shops, support our citizens."<br />
<br />
Speaking to Sothog, Joskin says, "There's a lot we can do."<br />
<br />
Sothog turns an inquisitive ear toward Joskin.<br />
<br />
Enestrie turns an inquisitive ear toward Joskin.<br />
<br />
Szad quietly asks, "I wonder, can we re-route streets?"<br />
<br />
Szad quietly asks, "You know, actual city planning?"<br />
<br />
Dahush peers quizzically at Szad.<br />
<br />
Speaking to Sothog, Joskin says, "When the deed company clears up its issues in issuing deeds for new stores, that's going to do a lot."<br />
<br />
Speaking to Sothog, Joskin says, "And I would want to put some money into advertising all the great things Icemule citizens have for sale."<br />
<br />
Igerone says, "City plannin' is more of a ICICLE thing, but y'all can certainly work together."<br />
<br />
Szad quietly asks, "Say ICICLE thing?"<br />
<br />
Szad quietly asks, "What's an ICICLE thing?"<br />
<br />
Joskin asks, "I imagine people have seen the advertisements for Zul Logoth by the river?"<br />
<br />
Hailleus melodically exclaims, "Joskin I just said that!"<br />
<br />
Jalodg smiles.<br />
<br />
Joskin says, "Events that promote tourism would be really big for us."<br />
<br />
Joskin says, "I think there's a lot there."<br />
<br />
Hailleus melodically says, "Icicle thing."<br />
<br />
Hailleus melodically asks, "What?"<br />
<br />
Speaking softly to Szad, Dirvy says, "We can talk about ICICLE after the rally, if you like."<br />
<br />
Szad quietly asks, "What?"<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "I have no interest in re-doing the streets, though!"<br />
<br />
Joskin giggles.<br />
<br />
Sothog grins at Joskin.<br />
<br />
Szad shakes his head.<br />
<br />
Sothog applauds Joskin.<br />
<br />
Szad quietly says, "Joskin I don't mean ALL streets."<br />
<br />
Szad chuckles.<br />
<br />
Szad quietly says, "That'd be kind of a nutty thing to do anyway."<br />
<br />
Speaking to Joskin, Sothog says, "Thanks again."<br />
<br />
Joskin asks, "Does anyone else have a question?"<br />
<br />
Speaking to Sothog, Joskin exclaims, "Of course!"<br />
<br />
Hartesa raises her hand.<br />
<br />
Joskin points at Hartesa.<br />
<br />
Speaking to Joskin, Hartesa says, "Thank you."<br />
<br />
Joskin nods at Hartesa.<br />
<br />
Some of the crowd glances warily at Hartesa.<br />
<br />
Speaking to Joskin, Hartesa says, "At that time the Terrace was known as a center for such studies, certainly more welcoming and acommodating than the Landing."<br />
<br />
Speaking to Joskin, Hartesa asks, "What do you propose to advance Icemule's standing as a place of learning and study?"<br />
<br />
Joskin rubs his chin thoughtfully.<br />
<br />
Joskin says, "We have these great guilds here. I think it's time we worked closer with them."<br />
<br />
Joskin says, "They have these people who know so much."<br />
<br />
Sothog nods at Joskin.<br />
<br />
Joskin exclaims, "We need to coordinate with them and reach out to people. Educate the children. Hold workshops!"<br />
<br />
Joskin says, "I think that's also an area where White Haven and ICICLE can help."<br />
<br />
Dahush says, "Workshops sound interestin."<br />
<br />
Joskin says, "I did propose more perks for citizens."<br />
<br />
Joskin says, "Perhaps that can include education opportunities."<br />
<br />
Sothog nods at Joskin.<br />
<br />
[Icemule Trace, Town Center]<br />
<br />
The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully. A feeling of community pervades the area, putting you immediately at ease. You also see the Darkc disk, a pumpkin orange tabby kitten, a tidal bobcat, a bushy-tailed chipmunk, a desolate mountain spirit that is flying around, the parrot-shaped Dirvy disk, a royal penguin that is sitting, a vine-carved cherrywood cart with some stuff on it, a twisted white lectern, a twinkling bright bluish purple signboard with the words "Election Information" at the top, a blanket of snow, a carved ice bench with some stuff on it, a colorful silver-bound barrel emblazoned with a row of tiny grey penguins, a rhimar trash receptacle and a mammoth black notice.<br />
<br />
Also here: Tyrstald who is sitting, Groh who is sitting, Laralana, Rendena, Sothog, Lord Giffaxe, Darkc, Lord Zailon who is sitting, Szad, Merekka who is sitting, Kilded who is sitting, Verryn who is sitting, Dahush who is sitting, Hailleus who is sitting, Great Lord Jalodg, Executrix Dirvy who is sitting, Lady Hartesa, Councillor Emeritus Igerone, Joskin, Kittai, Enestrie who is sitting, Angellos<br />
<br />
Obvious paths: north, east, south, west<br />
<br />
Joskin exclaims, "I can take one more!"<br />
<br />
Speaking to Joskin, Hartesa says, "Thank you for your considered response."<br />
<br />
Speaking to Hartesa, Joskin exclaims, "You're welcome!"<br />
<br />
(Joskin looks over the crowd for a raised hand.)<br />
<br />
Joskin asks, "Anyone else?"<br />
<br />
Joskin exclaims, "OK, then!"<br />
<br />
Joskin exclaims, "THank you so much for coming!"<br />
<br />
Joskin removes a glittering tart-shaped pin that reads, "Joskin for Mayor!" written in rainbow letters from in his silvery pouch.<br />
<br />
Hartesa rises to her feet while applauding!<br />
<br />
Dahush, Kilded, Enestrie, and Verryn applaud Joskin.<br />
<br />
Joskin recites:<br />
<br />
"Who would like a pin?"<br />
<br />
The crowd erupts into cheers and clapping!<br />
<br />
Hartesa lets out a loud whoop as she applauds Joskin!<br />
<br />
Speaking softly to Joskin, Dirvy exclaims, "Thank you for taking the time to speak to everyone tonight. And for supplying tarts. They were delicious!"<br />
<br />
A town guard stops you on his way to the pub and pokes you hard on the sternum. He asks, "You're voting for Sabotage, right? He's promised to hire more guards to protect this town." WIthout waiting for an answer, the guard shuffles off.<br />
<br />
Darkc asks, "How do we know we can rely on a Mayor that missed the meet and greet?"<br />
<br />
Speaking to Darkc, Joskin says, "I wanted to be there, but I already had a commitment for that time before the meet was scheduled."<br />
<br />
Joskin exclaims, "Of course, I would put mayor things at the top of the list!"<br />
<br />
Speaking to Joskin, Dahush says, "I'm still a little concerned about this taxes talk but otherwise you presented some interestin ideas for me to think about."<br />
<br />
Enestrie exclaims, "And Joskin, you had a proxy--someone who stood in for you which was excellent!"<br />
<br />
Dahush says, "Thankya for speakin to us tnight."<br />
<br />
Speaking to Dahush, Joskin says, "That was not a promise! It was something to consider."<br />
<br />
Speaking to Joskin, Darkc says, "The meet and greet was actually a Mayor thing."<br />
<br />
Speaking to Darkc, Joskin says, "Part of being a Mayor is not letting down people who are counting on you."<br />
<br />
Speaking simply to Darkc, Joskin says, "I had people counting on me that night. Igerone knew I would not be able to make it."<br />
<br />
Speaking to Joskin, Darkc says, "But all the other candidates made it, thats tells me that maybe they desire to be Mayor more than you do perhaps."<br />
<br />
Speaking heartily to Darkc, Kilded says, "As another candidate, I disagree with you, and think it was perfectly fine he was able to send someone in his place."<br />
<br />
Speaking to Darkc, Joskin says, "I can't speak for anyone else's desire."<br />
<br />
Speaking to Darkc, Joskin says, "And I don't think who wants it the most is the important thing."<br />
<br />
Speaking to Joskin, Darkc says, "But it does show that they are reliable though."<br />
<br />
A cheerful gnome pops in and announces, "The night should not be scary! Let's come together and defeat those who would rip us apart! Everyone vote Joskin for Mayor!" The gnome happily bounces away.<br />
<br />
Speaking to Darkc, Joskin says, "I am reliable. I followed through on my word."<br />
<br />
Speaking to Darkc, Joskin says, "I always do what I promise I will do."<br />
<br />
Speaking to Joskin, Darkc says, "Time will tell perhaps."<br />
<br />
Joskin exclaims, "It will!"<br />
<br />
Darkc nods.<br />
<br />
You bob a quick curtsy to Joskin.<br />
<br />
Speaking to Joskin, you exclaim, "Thank you for this rally!"<br />
<br />
Angellos, Darkc, Tawariell, Joskin, Kittai, Jalodg, and a tidal bobcat fall to the ground!<BR /><br />
The ground beneath you violently shakes and rumbles causing you to fall down!<BR /><br />
Roundtime: 9 sec.<br />
<br />
Jalodg melodically exclaims, "Gah!!"<br />
<br />
You blink.<br />
<br />
You thrash around on the ground.<br />
<br />
Joskin groans.<br />
<br />
Joskin stands up.<br />
<br />
Darkc exclaims, "The Queen cometh!"<br />
<br />
You ask, "What in the world?"<br />
<br />
Speaking to you, Joskin exclaims, "Welcome to Icemule!"<br />
<br />
Joskin giggles.<br />
<br />
You say, "Thank you."<br />
<br />
You exclaim, "I am fleeing back to some cover!"<br />
<br />
You feel a bit weak in the knees and find yourself wobbling.<br />
<br />
[TownCrier]-You: "Looking like there could be trouble brewing in Icemule, there was a big boom, and everything shook, and everyone fell down!"<br />
<br />
|}<br />
<br />
===Kilded===<br />
"As Mayor of the town I'd like to see our town grow and thrive by welcoming citizens from all walks of life be they elf, dwarf, giantman, of course halfling, or any other race and profession. Many of our citizens have great ideas - the citizenship tent is fantastic and the snowman field is a lot of fun. When elected I look forward to working with ICICLE and our citizens to focus our resources on ways to improve our town and draw in new citizens. This works to both make our fair town more enjoyable and also brings in new revenue for more improvements! The more passionate and interested citizens we have the better Icemule becomes! We've also had some new faces show up in our town recently -- namely the new Queen. While I haven't spent much time with her many of our citizens have grown fond of her. She was also very helpful in introducing our town to new potion-making skills and guiding us through some recent town troubles. I will be sure to keep an eye on her so we can grow our alliance. I look forward to speaking to all of you more and learning about your wishes and ideas for our town and speaking to you more about my stance on the issues! Vote Kilded! Icemule's Sexiest Warrior!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Kilded's Rally</strong><br />
|-<br />
|''06/09/18 rally transcript recorded by Enestrie.''<br />
Under the massive barbican is a shadowy passageway, with sturdy stone walls on each side and overhead. Iron-barred windows provide access to this area from each of the barbican towers as well as from overhead, creating the distinct impression that someone is watching from the shadows. The sharp spikes of raised portcullises jut from the ceiling at the northern entrance to the city and the southern exit to the wilds.<br />
Also here: Kilded<br />
Obvious exits: north, south<br />
<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
Flimbo just arrived.<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
Kilded and Flimbo shake hands.<br />
<br />
A raucous noise sounds from the direction of the South Gate. An excited halfling child runs through, squealing, "I hear the band warming up! Kilded's Mayoral rally is starting up at the top of the hour!โ<br />
<br />
Kilded paces back and forth.<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
Kilded removes a twine-bound old sketch book from in his dark wool longcloak.<br />
Kilded paces back and forth.<br />
Lady Paerdita just arrived.<br />
Kilded and Paerdita shake hands.<br />
Kilded heartily exclaims, "Welcome!"<br />
Enestrie smiles and nods to a small group of militia.<br />
Paerdita folds her hands behind her back.<br />
<br />
A line of halfling militiamen march through, the officer at the head of the line calling cadence. They move to an unoccupied corner of the stands and take their positions, grinning uniformly at Kilded.<br />
<br />
Liaison Tawariell just arrived.<br />
Tawariell gazes in wonder at her surroundings.<br />
You hug Tawariell, who wraps you in a warm embrace.<br />
You smile at Tawariell.<br />
Tawariell hugs you, and you wrap her in a warm embrace.<br />
Speaking to Tawariell, you say, "Thank you for coming."<br />
Tawariell giggles.<br />
Speaking to you, Tawariell exclaims, "O'course!"<br />
Tawariell smiles.<br />
Kilded paces back and forth.<br />
Tawariell blinks.<br />
Tawariell shakes Kilded's hand enthusiastically.<br />
Flimbo furrows his brow.<br />
<br />
Tawariell gives Kilded a friendly hug.<br />
Speaking heartily to Tawariell, Kilded says, "Thank you for coming. I really appreciate it.โ<br />
<br />
Speaking to Kilded, Tawariell exclaims, "I wouldn' miss it!โ<br />
You smile at Tawariell.<br />
Maiden Leafiara just arrived.<br />
Kilded gives Leafiara a friendly hug.<br />
Leafiara hoots at Kilded.<br />
Leafiara hugs Kilded, who wraps her in a warm embrace.<br />
Kilded gives Leafiara a firm handshake.<br />
You give Leafiara a friendly hug.<br />
Kilded shakes Leafiara's hand enthusiastically.<br />
Leafiara grins.<br />
Speaking heartily to Leafiara, Kilded exclaims, "Thank you for coming!"<br />
Leafiara hugs you.<br />
<br />
The crowd swells as townsfolk pour in, chattering excitedly.<br />
<br />
You grin at Leafiara.<br />
Enestrie smiles and nods to a small group of militia.<br />
Speaking heartily to Leafiara, Kilded exclaims, "Help yourself to some campaign propaganda!โ<br />
Kilded chuckles.<br />
Leafiara glances appraisingly at a heavy backpack.<br />
Leafiara removes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from in a heavy backpack.<br />
Leafiara raises her blue wooden sword in triumph!<br />
<br />
Kilded smiles as he overhears an elderly halfling and an young elf discussing his candidacy. "Kilded is a military man, and a warrior is a natural leader. He'll be a great mayor!โ<br />
<br />
Kilded smiles at Leafiara.<br />
Leafiara waves an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters around.<br />
Kilded snickers.<br />
Kilded hoots at Leafiara.<br />
Leafiara hoots at Kilded.<br />
Leafiara points her blue wooden sword at Kilded.<br />
Leafiara nods sagely.<br />
Leafiara sheathes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters into one of the small scabbards sewn inside of her red silk cape.<br />
High Lord Gnaeusprimus just arrived.<br />
<br />
A band kicks off into a rollicking tune at the South Gate! A halfling militia member runs through, calling out, "Kilded's Mayoral rally is starting up! Everyone head that way!โ<br />
<br />
Leafiara hoots.<br />
Tsiae just arrived.<br />
Tsiae waves.<br />
Tsiae smiles.<br />
Kilded waves to Tsiae.<br />
Kilded and Tsiae shake hands.<br />
Kilded heartily exclaims, "Welcome!"<br />
<br />
The crowd buzzes aloud, clapping along with the music and cheering.<br />
<br />
Kilded and Gnaeusprimus shake hands.<br />
Tawariell smiles.<br />
Kilded nods.<br />
Kilded gives Diablic a firm handshake.<br />
The militiamen cheer in unison, stomping their feet and waving excitedly at Kilded.<br />
<br />
Leafiara draws an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from one of the small scabbards sewn inside of her red silk cape.<br />
<br />
The crowd cheers loudly, and a few groups hold up handmade 'Kilded for Mayor' signs.<br />
<br />
Leafiara observes, "Already some excite people, it seems."<br />
Leafiara cracks her knuckles!<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
<br />
Kilded paces back and forth.<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
A halfling militiaman pokes his head out of one of the tower windows, cheering loudly!<br />
You let out a cheer!<br />
<br />
You flourish your cloth banner through the air, showing your allegiance to Kilded for Mayor of Icemule!<br />
<br />
Kilded smiles and waves to the militiamen<br />
<br />
Kilded heartily says, "Hello people of Icemule and guests from other towns and lands. Thank you all for being here tonight."<br />
Tawariell applauds politely.<br />
Tsiae hums happily to herself.<br />
You gaze respectfully at Kilded.<br />
The crowd roars with appplause as Kilded begins to speak!<br />
<br />
Leafiara tilts her head toward Kilded, examining him intently as the tip of one ear twitches briefly.<br />
Tsiae beams!<br />
<br />
Speaking heartily to Tawariell, Kilded says, "Thank you for being here tonight. It's always good to see other candidates and for us to hear eachother's ideas."<br />
Tawariell shakes Kilded's hand enthusiastically.<br />
You smile at Tawariell.<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
Tsiae giggles.<br />
<br />
Kilded heartily says, "I've been in Icemule a long, long time. More than many realize. I was a young boy when I first came here - fresh faced and full of optimism, and I remain optimistic about this town today."<br />
<br />
You listen carefully to Kilded.<br />
<br />
Kilded heartily says, "I speak to you from just inside one of our gates because It is one of four places of great importance to our town. It's not a bakery or a town center or a well or a pub or any of the other gathering places -- but a place that commerce and life pours in and out of this town hundreds of times a day."<br />
<br />
Kilded heartily says, "And it's constantly under attack."<br />
<br />
Kilded heartily says, "Our gates are one of our major defenses from outside incursions -- and currently they're failing to do their job. We have Dakuhera causing mayhem in our town, and in other towns."<br />
<br />
You listen carefully to Kilded.<br />
<br />
Leafiara raises her blue wooden sword in triumph!<br />
Tsiae nods at Kilded.<br />
<br />
Kilded heartily says, "We have surges of evil creatures terrorizing our women and children while our guards get drunk in the Pub or run in fear, doing nothing."<br />
<br />
You nod at Kilded.<br />
Tsiae shivers.<br />
Tawariell cocks her head.<br />
You gaze respectfully at Kilded.<br />
<br />
Kilded heartily says, "We need archers at the gate. We need to fix and fortify our towers and walls. We need to strengthen our defenses and warning systems. We must work closely with the Northern Fury, our great militiamen and the people of the Landing to learn from eachtoher and defend eachother."<br />
<br />
Kilded removes an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters from in his leather scabbard.<br />
<br />
Kilded raises his blue wooden sword in triumph!<br />
<br />
You adopt an agreeable expression.<br />
<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
<br />
Applause breaks out at the front of the crowd, and spreads quickly, gaining in volume as it spreads, culminating in a deafening roar of approval!<br />
<br />
Tsiae waves an icy blue wooden sword around.<br />
Tawariell applauds politely.<br />
<br />
Kilded heartily says, "And speaking of "Queen" Dakuhera -- A recent nuisance to our little town."<br />
Tawariell folds her hands.<br />
Leafiara takes a moment to observe Kilded.<br />
You furrow up your face and wince.<br />
<br />
Kilded heartily says, "She is no longer welcome, when I become mayor. She has caused trouble here long enough. I will recruit a band of strong and powerful individuals, including myself, to drive her from the town if she will not go quietly. Warriors never back down from a fight and I certainly do not plan on backing down from this threat to our city."<br />
<br />
Kilded heartily says, "My opinion is that she should take refuge up in Pinefar. A little mountain air might help clear her mind, and we can venture there to speak to her if we need to."<br />
<br />
Tsiae grins.<br />
<br />
Kilded heartily says, "Once she has proven her ability to behave and respect our town and its people, we will reconsider her entry into it."<br />
<br />
A murmur breaks out from the crowd, as pockets of excited conversation sprout.<br />
<br />
Tsiae raises her blue wooden sword in triumph!<br />
You gaze respectfully at Kilded.<br />
<br />
Kilded heartily says, "You'll also notice that both Dakuhera and her henchmen are conspicuously absent from this rally. I think they've heard my warning in past speeches."<br />
<br />
Kilded heartily says, "As for our neighbors to the south. I had a long conversation with Mayor Lylia about her position as mayor, and how she might work with the new mayor of Icemule. She was very complementary of all the candidates and very very happy to have a partner up here to work with."<br />
<br />
You fold your hands.<br />
You smile at Kilded.<br />
<br />
Kilded heartily says, "Mayor Lylia shares some of my views on Dakuhera. She told me that, in her opinion, the Dakuhera is, "Unstable, volatile, temperamental -- yet also powerful and not without the capacity for reason."."<br />
<br />
Kilded heartily says, "This aligns well with my plan and views about Dakuhera and I'm happy Mayor Lylia feels the same. I look forward to working with her on this and many other important issues when I am elected mayor."<br />
<br />
Leafiara thoughtfully taps a finger against her lips.<br />
<br />
Kilded heartily says, "Moving onto ICICLE. As some of you may be aware of the rumors I wanted to address them head on. Yes, I used to be in ICICLE briefly, and yes, I had to remove myself from the committee because I could not dedicate my full time and attention to it."<br />
<br />
Kilded heartily says, "All I can say to that is that you all know my reputation and love for this town, and for its people. I have cleared my plate of other responsibilities and will be able to dedicate my full time and attention to the Mayor's office and the responsibilities that come along with it."<br />
<br />
You applaud Kilded.<br />
<br />
Kilded heartily says, "I look forward much to working with ICICLE and helping to guide and promote its projects and great public works. Some of which have already born fruit within Icemule."<br />
<br />
Tsiae smiles.<br />
You smile at Kilded.<br />
Leafiara nods understandingly.<br />
<br />
Kilded heartily says, "I also want to thank all the other candidates for the fierce campaigning we've been doing and many many conversations we've had. I have really enjoyed speaking with them and hearing their opinions. So much so that I plan on asking them for guidance and advice after the campaign."<br />
<br />
Kilded nods.<br />
A cheer springs up amongst the crowd, and spreads to an enthusiastic round of applause!<br />
You applaud.<br />
Kilded nods at Tawariell.<br />
Leafiara flashes a quick grin at Tawariell.<br />
Tawariell inclines her head.<br />
<br />
Kilded heartily says, "Everyone has something to contribute to the well-being of this town, and all of the candidates care deeply for it."<br />
<br />
Tsiae nods at Kilded.<br />
Kilded just nudged Tawariell.<br />
You nod in agreement.<br />
Tawariell smiles.<br />
Tawariell agrees with Kilded.<br />
<br />
Kilded heartily says, "Icemule really is a fantastic place to live, hunt and work and I look forward to working with you all to make it even better."<br />
<br />
You let out a cheer!<br />
Leafiara applauds Kilded.<br />
You applaud Kilded.<br />
Tawariell nods approvingly.<br />
Tawariell applauds politely.<br />
Tsiae applauds.<br />
Hlendril just arrived.<br />
<br />
Kilded heartily says, "With that, I'd love to take your questions -- and also if you haven't grabbed a campaign sign or sword, please grab one from the backpack."<br />
<br />
Sabotage just arrived.<br />
<br />
A loud cheer goes up from the crowd, and a chant of "Kil-Ded" breaks out briefly!<br />
<br />
Kilded waves an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters around.<br />
<br />
Kilded nods at Sabotage.<br />
<br />
Kilded and Sabotage shake hands.<br />
<br />
You say, "And question and answer time for Kilded is now!!!!'."<br />
<br />
Tsiae rubs her chin thoughtfully.<br />
Speaking shrilly to Kilded, Flimbo asks, "You got all the same stump speech as the everybody else does. What makes you different from all the other qualified candidates?โ<br />
<br />
You listen carefully to Flimbo.<br />
You gaze respectfully at Kilded.<br />
<br />
Speaking heartily to Flimbo, Kilded says, "I would respectfully disagree. My line on Dakuhera is much harder -- you'll notice I don't refer to her as Queen."<br />
<br />
Flimbo shrilly exclaims, "So the other folks, they don't like her, but you don't like her harder!โ<br />
<br />
Leafiara begins chortling at Flimbo.<br />
Tawariell says, "I don't mind her, actually."<br />
Tawariell chuckles.<br />
You laugh at Flimbo!<br />
<br />
Kilded peers quizzically at Flimbo.<br />
Speaking heartily to Flimbo, Kilded says, "I respect your opinion, however I believe it to be a bit of a false fact. I would love to answer questions on specific issues with you or hear some of your ideas for the town.โ<br />
<br />
Tawariell rocks back on her heels.<br />
<br />
Speaking shrilly to Kilded, Flimbo exclaims, "I think the penguins should glow in the dark so you can see them at night!"<br />
Tsiae giggles.<br />
Leafiara raises her eyebrows and gazes quite intently at Flimbo, clearly withholding comment.<br />
Leafiara snickers.<br />
Hlendril laughs!<br />
You ponder the meaning of Flimbo's existence.<br />
Kilded nods.<br />
Kilded chuckles.<br />
<br />
Tsiae says, "That'll keep trouble out."<br />
Tsiae smirks.<br />
<br />
Speaking heartily to Flimbo, Kilded says, "Thank you for your input -- i'll be sure to write it down.โ<br />
<br />
Kilded put an icy blue wooden sword painted with 'A sword to protect your head! Vote Kilded!' in golden letters in his leather scabbard.<br />
<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
Kilded removes a twine-bound old sketch book from in his dark wool longcloak.<br />
<br />
(Kilded scribbles down a note in his sketch book.)<br />
Kilded fiddles with the selanthan bloodjewel clasp in a rhimar setting on his dark wool longcloak.<br />
<br />
A particularly portly halfling bellows from the front row, "What're you gonna do about tart prices?!โ<br />
<br />
Kilded nods.<br />
Leafiara starts chortling.<br />
Tawariell appears to be trying hard not to grin.<br />
You giggle.<br />
<br />
Kilded smiles and chuckles at the portly halfling<br />
<br />
Kilded heartily says, "The tart prices are too damn high! If I become mayor I'll look to work with the providers of raw materials -- flour, fruit, sugar and other goods to get better pricing and lower prices for the citizens.โ<br />
<br />
The crowd chuckles, but the portly halfling stands resolute, his hands somewhere around his hip area.<br />
<br />
You nod approvingly.<br />
Leafiara applauds Kilded wildly!<br />
Tsiae grins.<br />
You giggle.<br />
Flimbo scoffs.<br />
You applaud Kilded.<br />
<br />
A group of halfling militiamen begin clapping and stomping their feet in rhythm, and before long the whole crowd is joining in, until the noise becomes thunderous!<br />
<br />
You grin.<br />
<br />
Speaking to Kilded, Tsiae asks, "How far are you wanting to take the defenses of this town? As compared to say the organization and fortress-style of Ta'Vaalor?"<br />
Leafiara glances between Tsiae and Kilded.<br />
<br />
Speaking heartily to Tsiae, Kilded says, "I hear you and thank you for your question. I feel like Ta'Vaalor's defenses are a bit strict. Even as an elf I feel unwelcome there.โ<br />
<br />
Leafiara nods knowingly at Kilded.<br />
You adopt an agreeable expression.<br />
Hlendril agrees with Kilded.<br />
<br />
Kilded heartily says, "I would strike a balance -- we need to get the barbican functional, we need archers at the gates."<br />
Kilded heartily says, "We don't need people to show papers and be thrown in jail for trivial reasons.โ<br />
<br />
Speaking to Kilded, Hlendril asks, "No proffesional standing armies??โ<br />
<br />
Kilded smiles and stomps his feet along with the militiamen.<br />
<br />
Hlendril appears to be trying hard not to grin.<br />
<br />
A halfling militia member pokes his head through the bars on one of the tower windows and hollers out, "Kilded for Mayor!" before ducking back out of sight.<br />
<br />
Speaking heartily to Hlendril, Kilded says, "We have the Northern Fury, our militia, and some great halfling militiamen here in the barbican. We need to train archers and work with them.โ<br />
<br />
Hlendril lets out a cheer!<br />
Tsiae says, "That's one thing I like about Ta'Vaalor is the ability for young folk to help fire arrows in complete safety and still help the cause."<br />
Tsiae smiles.<br />
You gaze heavenward.<br />
<br />
Kilded smiles and waves up to the tower.<br />
<br />
You nod at Tsiae.<br />
Speaking to Kilded, Hlendril says, "Ahh, that`ll be good enough. From what I see, the northern city is heavily fortified.โ<br />
<br />
Kilded nods in agreement at Tsiae.<br />
Hlendril quips, "Could use some Pylons though."<br />
Hlendril blinks.<br />
<br />
Kilded heartily says, "I am a warrior -- and a very organized one at that. Planning attacks, and defending myself are things I excel at.โ<br />
<br />
Hlendril grins at Kilded.<br />
Tsiae nods.<br />
Hlendril nods enthusiastically!<br />
Leafiara flashes a quick grin at Kilded.<br />
<br />
Kilded heartily says, "I think a lot of that skill translates into protecting this town."<br />
You adopt an agreeable expression.<br />
You applaud Kilded.<br />
Hlendril applauds.<br />
<br />
Speaking excitedly to Kilded, Leafiara agrees, "Oh, best believe that."<br />
Leafiara nods firmly.<br />
Leafiara glances upward and whistles quietly, an innocent look on her face.<br />
<br />
A timid-looking clerk calls out, "What will you do about the demons?"<br />
Tsiae blinks.<br />
<br />
The crowd buzzes at the question, and the clerk blushes furiously and shuffles backwards.<br />
<br />
Kilded heartily says, "As a member of the Order of Voln, I am well versed in dealing demons and other manner of undead. We have ways of dealing with undead -- special magic -- that I can organize some other members to assist with in our militia."<br />
Kilded heartily says, "I'd also hope to recruit some of you to help out in this.โ<br />
<br />
The crowd cheers wildly at this response, and the militiamen begin stomping once more, the rhythm shaking the ground.<br />
<br />
Kilded heartily says, "ICICLE has set forth a plan of engagement of demons which I would encourage employing as well."<br />
<br />
(Kilded writes something down in his book.)<br />
<br />
Tsiae says, "I have a long way to go before I can help out with those things."<br />
<br />
Hlendril smiles.<br />
Tsiae says, "But good to hear that there is much planning ahead."<br />
Tsiae smiles.<br />
Enestrie smiles and waves at the militia gathered at the tower.<br />
Leafiara gives Tsiae a strong, encouraging smile.<br />
<br />
Kilded heartily asks, "Who else? what other questions can I answer?"<br />
Kilded's concentration shifts and becomes more focused as he slightly tilts an ear in a particular direction.<br />
Kilded wiggles his ears.<br />
<br />
You gaze respectfully at Kilded.<br />
Flimbo raises his hand.<br />
Hlendril raises his hand.<br />
Tawariell folds her hands.<br />
Kilded points at Hlendril.<br />
<br />
Kilded heartily says, "Yes go ahead."<br />
Tsiae giggles to herself.<br />
<br />
Hlendril says, "Not to offend but..."<br />
Hlendril blushes a nice shade of light pink.<br />
Hlendril nervously says, "Lets address the Mammoth in the room..."<br />
Hlendril asks, "What about the queen?"<br />
Speaking heartily to Hlendril, Kilded says, "Sorry, I think you missed my speech."<br />
You nod at Kilded.<br />
Hlendril nods.<br />
Hlendril says, "I did, sorry."<br />
Speaking heartily to Hlendril, Kilded says, "Dakuhera -- I refuse to use her title -- needs to leave."<br />
Hlendril says, "Fair point.โ<br />
<br />
Kilded heartily says, "I will cordon her off to Pinefar, and we will deal with her from afar."<br />
Kilded heartily says, "Until she can prove her ability to return."<br />
Leafiara looks thoughtfully at Kilded.<br />
You nod approvingly.<br />
Kilded heartily says, "And be respectful to this town, and all the other towns."<br />
A massive midnight black panther emits a surprisingly deep growl!<br />
Kilded heartily says, "Recently one of her henchment committed an atrocious act in the Landing."<br />
Leafiara nods.<br />
Kilded heartily says, "One I will not condone or tolerate."<br />
Tsiae frowns.<br />
Speaking to Kilded, Leafiara acknowledges, "It was pretty terrible."<br />
The crowd cheers loudly, screaming their approval!<br />
Leafiara clenches her jaw.<br />
<br />
Speaking heartily to Hlendril, Kilded says, "I think the town can help be more aware. We have a pretty safe town already and peoplle in Town Center are very respectful.โ<br />
<br />
Kilded heartily says, "I wouldn't recommend licking the statue though."<br />
Tsiae adopts an agreeable expression.<br />
Kilded winces.<br />
Leafiara grins mischievously at Kilded.<br />
Tsiae chuckles.<br />
You grin.<br />
Hlendril nods at Kilded.<br />
You applaud.<br />
Hlendril applauds.<br />
Kilded nods at Leafiara.<br />
Tsiae says, "But definitely encourage others to do so."<br />
Tsiae winks.<br />
<br />
The crowd bursts into laughter, and it's followed by a healthy round of applause.<br />
<br />
Leafiara sheepishly admits, "I've fallen for it too."<br />
Speaking heartily to Leafiara, Kilded says, "It was awful."<br />
Leafiara nods once.<br />
<br />
Hlendril recites:<br />
"Kilded for mayor!โ<br />
<br />
Tsiae lets out a cheer!<br />
Kilded heartily says, "I do it once in a while. Keeps the blood pumping."<br />
Leafiara flashes a wide grin at Kilded.<br />
You let out a cheer!<br />
Leafiara nods approvingly.<br />
Kilded flexes his muscles.<br />
Tsiae is admiring Kilded.<br />
<br />
Tsiae hums happily to herself.<br />
Kilded heartily asks, "Who else? Flimbo did you have a question?"<br />
Sabotage frowns at Hlendril.<br />
Flimbo nods at Kilded.<br />
Kilded peers quizzically at Flimbo.<br />
Speaking shrilly to Kilded, Flimbo asks, "In your big stump speech, you said you left the ICICLE because you didn't have the time to commit to it. In the same breath, you said you can commit to dealing with an even more bigly position to deal with ICICLE from the mayor's chair. If we vote for you, how do we know you're not gonna not even maybe have enough time to commit?"<br />
You say, "We thank both of our candidates, Sabotage and Tawariell for coming to our rally.โ<br />
<br />
Speaking heartily to Flimbo, Kilded says, "As I also said in my speech -- I have cleared my slate of other responsibilities to solely focus on this position when I'm elected."<br />
Flimbo squints.<br />
Flimbo nods.<br />
<br />
Sabotage asks, "Are we headed to beat each other up?โ<br />
<br />
The crowd applauds loudly, the ovation punctuated by a loud, shrill whistle of approval.<br />
<br />
Kilded heartily says, "We have just a few minutes left.โ<br />
<br />
Tsiae removes an icy blue wooden sword painted with 'Vote for Kilded!' in golden letters from in a heavy backpack.<br />
<br />
Hlendril removes an icy blue wooden sword painted with 'Kilded for Mayor!' in golden letters from in a heavy backpack.<br />
<br />
Hlendril raises his wooden sword in triumph!<br />
<br />
Kilded heartily asks, "Could I answer any more questions? Do the other candidates have any questions for me?โ<br />
<br />
Tawariell ponders.<br />
<br />
The halfling militiamen cheer and stomp loudly, and the crowd quickly picks up the rhythm, until the combined noise rolls across the area in a raucous ovation!<br />
<br />
Kilded heartily says, "No questions from the candiates? Well I will close with this: I think Icemule is fantastic, and we make it fantastic."<br />
Kilded heartily says, "Thank you all again for coming."<br />
<br />
You let out a cheer!<br />
<br />
Leafiara nods in agreement at Kilded.<br />
Tawariell applauds politely.<br />
You applaud Kilded.<br />
Leafiara applauds.<br />
Hlendril agrees with Kilded.<br />
Tsiae applauds Kilded.<br />
<br />
The sound of a band launching into a rollicking tune splits the air around you! The crowd begins to break up, singing along to the tune, and clustering into small groups of conversation as they start to depart.<br />
|}<br />
<br />
===Neovik the Guardian of Icemule Trace===<br />
"As the potential Mayor of Icemule Trace, the success and protection of the people of this town are my highest priority. One of many steps in making Icemule a safe place is to work on establishing a formalized alliance with our neighbors for mutual military support and aid to strengthen our bonds. We will establish an organized militia like the Landing Militia that will train and work closely with the current organizations that have protected Icemule daily. We must bolster our defenses and secure funding to build weaponry that will stop any invaders in their tracks and make them think twice about picking a fight with us. A safe Icemule will increase trade and lead to the overall success and development into a much stronger Icemule! Our people should no longer have to live in fear for their survival. Itโs time things change!"<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Neovik's Rally</strong><br />
|-<br />
|''05/31/18 rally transcript recorded by Dirvy Britbane.''<br />
[The Nightowl Pub, Entry - 2389]<br><br />
Upon entering the dimly lit room, you are startled by the row of round eyes staring at you from above. As your vision adjusts to the darkness, you realize that you are merely being watched by the many owl statues lining a plate rail high on the wall. It appears that each pair of eyes is formed by different gems, backlit by candles. You also see the Brokkrsten disk, a blue-eyed calico cat, an outgoing aurora spirit that is flying around, the Laralana disk, an Icemule townscape banner that reads, "From Higher Vision, the Path Forward Emerges. Vote Neovik!" with a giantman towering over the words, the Neovik disk, a frost-hued pudgy snowcat kitten, a massive midnight black panther that is sleeping, a gilt-edged menu, a steep staircase and a charming halfling hostess.<br />
Also here: Great Lord Jalodg (Ranger), Enestrie (Cleric) who is sitting, Kilded (Warrior) who is sitting, Lord Giffaxe, Conquerer of Reim Claudaro (Wizard), Selaesia (Wizard), Brokkrsten (Cleric), Laralana (Warrior), Councillor Emeritus Igerone who is sitting, Master Neovik (Rogue), Laelithonel (Wizard), Kittai (Ranger)<br><br />
Obvious exits: out<br />
<br />
A young, beautiful woman rushes past you. "I don't want to be late to Neovik's rally," she says to herself, giggling. "I hear the drinks -- and flirting -- are free!" She heads off in the direction of the Nightowl Pub, Entry.<br />
<br />
Neovik exclaims, "Hello everyone! Thanks for taking the time to come here tonight!"<br />
<br />
Neovik says, "Tonight I wanted to make this a more relaxed event rather than an event where you just listen to me talk with a speech I've written. Well maybe a quick short speech."<br />
<br />
Neovik chuckles.<br />
<br />
Neovik says, "We all share the same goals and I've become more aware of that thanks to my discussion with Dirvy the other day."<br />
Aranrhod just arrived.<br />
<br />
Neovik smiles.<br />
<br />
Neovik says, "It sounds like ICICLE has it's hands full with quite a few amazing projects in the works. Projects that will help keep Icemule safe and improve the overall life of our citizens. It's all in the name."<br />
<br />
Neovik exclaims, "As Mayor I will do whatever I can do to support ICICLE and to help them in anyway possible. That also goes for any other organization that has worked hard to make our town great!"<br />
<br />
Neovik smiles.<br />
<br />
Neovik says, "I have to say though I'm excited about the projects they currently have in the works. That alarm alone is a great idea! The impact that alone will have on this town is tremendous."<br />
<br />
Neovik says, "I also want to encourage any other organizations to reach out to me with any concerns, needs or questions. It doesn't have to be now. It could be at anytime. I will make time for you to hear what's going on and how I can help."<br />
<br />
Neovik asks, "Ok... enough with the speech here. The whole purpose that I had in mind for this Rally tonight was to hear what you the people of Icemule have to say and to find out what's important to you?"<br />
<br />
Yhtrin says, "Ahem."<br />
<br />
Yhtrin raises his hand.<br />
<br />
Neovik nods at Yhtrin.<br />
<br />
Speaking to Yhtrin, Neovik asks, "Hey there! do ya have a question or any ideas?"<br />
<br />
Yhtrin says, "I am curious what you, and all the other candidates, intend to do about the Queen."<br />
<br />
Neovik says, "For me, I am no fan of the queen in any way. I have a plan in mind that I have running around in my head on how to handle her."<br />
<br />
Yhtrin asks, "And would you share it?"<br />
<br />
Neovik says, "I don't want to reveal details on that just in case of her minions being about."<br />
<br />
Neovik says, "But she will not be welcome in Icemule."<br />
<br />
At the mention of the word "Queen," the crowd gets a bit noisier, some folks slamming their glasses down angrily.<br />
<br />
Yhtrin asks, "You intend to deny her entry? How?"<br />
<br />
Neovik says, "She's made it obvious of her intentions with her minions attacking this town."<br />
<br />
Speaking to Yhtrin, Neovik says, "I don't think I can stop her quite yet. But I want to procure something that may assist in combating her."<br />
<br />
Neovik says, "I have a secret mission in mind for the organizations of Icemule."<br />
<br />
Yhtrin says, "Secret missions don't get people elected."<br />
<br />
Yhtrin chuckles.<br />
<br />
Pietra says, "Secret missions should probably not be discussed out loud."<br />
<br />
Neovik says, "Secret missions that are expose don't work either though."<br />
<br />
You softly say, "Secret missions sometimes get people elected, when those missions deliver results."<br />
<br />
Laralana says, "Well, huh........sounds like Neovik cares more about the town's welfare than being elected...."<br />
<br />
Laralana nods approvingly.<br />
<br />
Claudaro says, "Asking someone to reveal a plan to deal with their foe publically, among those whom may not need to know the details, is not sound strategy."<br />
<br />
Yhtrin asks, "And should we see results from this mission quickly?"<br />
<br />
Neovik says, "If it cost me the election not revealing it then so be it. I would risk my life for this town. As long as this town is safe. That's all that matters to me."<br />
<br />
Yhtrin says, "Surely you can say aloud wether or not you intend to deal with the Queen sooner than later."<br />
<br />
Neovik says, "I would even like to talk to the organizations ahead of time to tell them my plans in secret."<br />
<br />
The crowd murmurs loudly. A man hollers something indiscernible from the back.<br />
<br />
Neovik says, "I think that man needs another drink back there."<br />
<br />
(Claudaro orders an ale and passes it back to the man in the back.)<br />
<br />
Neovik exclaims, "Hey there!"<br />
<br />
Speaking to Giffaxe, Neovik asks, "Got a question for me?"<br />
<br />
Neovik asks, "Or idea?"<br />
<br />
Giffaxe says, "Yes sir."<br />
<br />
Giffaxe asks, "As some of you may know, I have just return to this land after being away for a long time. I remember Icemule as a place full of people. It seems smaller, now. Do you have a plan to help build up the polulation of Icemuel?"<br />
<br />
Giffaxe says, "Thank you."<br />
<br />
Someone shouts, "No! Keep our community small and friendly!" Another voice shouts, "No! Bring 'em in! Tourists and citizens! Open the borders!" The crowd gets louder as more drinks are consumed.<br />
<br />
Speaking to Giffaxe, Neovik says, "I think once we make Icemule a safer place again it will help bring more trade back to this town. I feel like ICICLE also has a lot of improvements that they have coming as well. Outside of the defense of the town as well that will attract people here."<br />
<br />
Giffaxe says, "Thank you for your answer."<br />
<br />
(Claudaro goes over to the hostess and asks her to pour weaker drinks for those in the back.)<br />
<br />
Neovik says, "The Embassy will help quite a bit."<br />
<br />
Neovik says, "Once we get rid of the Queen and her minions that will make things so much better."<br />
<br />
Neovik says, "That way we can focus on everything else that's important to this town."<br />
<br />
Neovik says, "We will also need to work with the Landing to help secure the trail."<br />
<br />
Neovik says, "That will also assist in keeping traders safe."<br />
<br />
Neovik says, "We'll have to improve upon our alliances with our neighbors for the overall safety of the region."<br />
<br />
A trader pops her head in and exclaims, "Here here!"<br />
<br />
Yhtrin asks, "Do you have any particular plans to foster these alliances?"<br />
<br />
Speaking to Igerone, Neovik asks, "Where are the fireworks?"<br />
<br />
Neovik snickers.<br />
<br />
Yhtrin asks, "If you can talk about anything specific...?"<br />
<br />
Yhtrin grins.<br />
<br />
Igerone gazes heavenward.<br />
<br />
Igerone says, "Er, we're inside, youngin'."<br />
<br />
Speaking to Yhtrin, Neovik says, "I want to reach out to the Landing leadership as a start."<br />
<br />
Neovik says, "One of the good things that will come in handy is that we already have ambassadors to some of the towns. Thanks to ICICLE."<br />
<br />
Neovik says, "I'll be working with them pretty closely to see what we can do to improve relations."<br />
<br />
Speaking melodically to Neovik, Jalodg says, "I has a little-types question."<br />
<br />
Speaking melodically to Neovik, Jalodg exclaims, "My waters tastes great with infusions of lime but I thinks if coulds be sparklied ups!"<br />
<br />
Speaking melodically to Neovik, Jalodg asks, "Thinks we could researchings on how to put bubbles into my stilly, but tasty, water??"<br />
<br />
Jalodg shows Neovik his lime-infused water.<br />
<br />
Speaking to Claudaro, Neovik exclaims, "Sparkle it up!"<br />
<br />
Neovik snickers.<br />
<br />
Igerone glances at Jalodg.<br />
<br />
Jalodg breaks out in a sweat.<br />
<br />
Jalodg shows Neovik his lime-infused water.<br />
<br />
Claudaro smirks.<br />
<br />
Neovik smiles.<br />
<br />
Speaking to Claudaro, Neovik asks, "Think you can sparkle it up with magicks?"<br />
<br />
Claudaro says, "Oh, I thought you meant YOU."<br />
<br />
Speaking to Jalodg, Noknok suggests, "Or get a straw and blowing into it."<br />
<br />
Claudaro grins at Neovik.<br />
<br />
(Jalodg backs away slowly but still seeming genuine.)<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking melodically to Noknok, Jalodg exclaims, "I trieds thats!"<br />
<br />
Jalodg melodically says, "I thinks we needs some specials alchemy type knowledgy."<br />
<br />
Speaking to Neovik, Yhtrin says, "You seem to be relying quite heavily on this ICICLE group. Are you affiliated with them? Who are they for those that don."<br />
<br />
Yhtrin coughs.<br />
<br />
Yhtrin says, "Don't know."<br />
<br />
Jalodg melodically exclaims, "Anyway. I thinks we could be known for being the firsts to does it!"<br />
<br />
Speaking to Yhtrin, Neovik says, "I'll be affiliated with any group that is here to help make Icemule great."<br />
<br />
Neovik says, "All groups will be open to approach me with their ideas."<br />
<br />
Neovik says, "Now or whenver. I'm free to talk whenever they have time."<br />
<br />
Yhtrin says, "That...didn't exactly answer my question."<br />
<br />
Claudaro says, "If you do not know about ICICLE, there are several representatives here who may prefer to speak for themselves as to what they are about, rather than though him."<br />
<br />
Claudaro smiles at Yhtrin.<br />
<br />
Speaking to Claudaro, Yhtrin says, "Oh? I thought it was his night to speak. My apologies."<br />
<br />
Speaking to Yhtrin, Neovik says, "I'm not currently a member or anything. But I have attended one of their meetings recently. They do great work and it's worth talking about it."<br />
<br />
Yhtrin nods at Neovik.<br />
<br />
Speaking to Yhtrin, Neovik says, "I plan to work very closely with them."<br />
<br />
Neovik says, "And any other organization."<br />
<br />
Neovik exclaims, "Anything for a more united Icemule!"<br />
<br />
A halfling child escapes his mother's grasp and lights a series of firecrackers! The fuse burns quickly and then BAM! BAM! BAM! BAM! They explode in rapid succession. The noise is deafening for a moment.<br />
<br />
Speaking softly to Yhtrin, Dirvy interrupts, "We worked with Mayor Nihala prior to her death."<br />
<br />
Neovik exclaims, "Need a healer!"<br />
<br />
Noknok gasps in terrified panic, trembling and flailing her arms about!<br />
Thailmore winces.<br />
<br />
Speaking deeply to Neovik, Niful asks, "Do you have any plans for after the Queen?"<br />
<br />
Neovik nods at Niful.<br />
<br />
Speaking to Niful, Neovik says, "For now I want to continue to support the active projects that are currently going and before we take on any other projects."<br />
<br />
Claudaro says, "Folks, a reminder, please let me know when you have a question to ask, there are some folks patiently waiting their turn, I will make your question known for Neovik to call on you when it's your turn."<br />
<br />
Neovik says, "Oh sorry."<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking to Neovik, Zebarian asks, "Which projects do you think are most pressing?"<br />
<br />
Zebarian exclaims, "Sorry!"<br />
<br />
Speaking to Claudaro, Neovik asks, "Who had that question?"<br />
<br />
Claudaro says, "Our friend Lornieh here, had a question waiting."<br />
<br />
Neovik waves to Lornieh.<br />
<br />
Lornieh asks, "Forgive me, I came a few minutes late, so I apologize if it's already been asked.... but two part question, what would you say is your greatest strength and your greatest challenge or fault?"<br />
<br />
Igerone says, "Good question."<br />
<br />
Igerone nods at Lornieh.<br />
<br />
Claudaro says, "I'd say his greatest challange is not hitting his head walking around this town..."<br />
<br />
Claudaro smiles.<br />
<br />
Lornieh chuckles.<br />
<br />
Noknok cackles!<br />
<br />
Noknok says, "Is big."<br />
<br />
Noknok nods.<br />
<br />
Neovik begins chuckling at Claudaro!<br />
<br />
Neovik says, "One of my greatest strength is that I'm an extremely persistent person who will do whatever I can do to see things through no matter what. It'll probably be the death of me."<br />
<br />
Neovik says, "I would risk my life for the success of this town."<br />
<br />
Neovik says, "As Mayor I would put the town first above my own life."<br />
<br />
Neovik says, "And apparently bacon might be the death of me."<br />
<br />
Lornieh says, "You and Ferrumus."<br />
<br />
Lornieh grins at Neovik.<br />
<br />
With his cast iron skillet firmly in hand, Thailmore begins to briskly rub the side of the pan. Within moments, sizzling noises fill the air, and the aroma of bacon pervades the area. As he stops rubbing the pan, the crackling noise fades away, but the scent remains.<br />
<br />
Noknok drools at Thailmore!<br />
<br />
Neovik says, "There was a second part too."<br />
<br />
Noknok says, "Eggs."<br />
<br />
Neovik begins chuckling at Noknok!<br />
<br />
Neovik says, "One of my greatest challenges."<br />
<br />
Neovik says, "Hmm..."<br />
<br />
Lornieh says, "I know they're probably aren't many."<br />
<br />
Lornieh chuckles.<br />
<br />
Neovik laughs at Lornieh!<br />
<br />
Neovik says, "Oh there have been quite a bit."<br />
<br />
Neovik says, "When I first came into this town a long time ago. I was a River Rat. It was a challenge at first becoming part of the town."<br />
<br />
Neovik says, "The Deputy even through me in jail a few times."<br />
<br />
Neovik says, "But eventually I turned things around and became a better person."<br />
<br />
Yhtrin murmurs, "River rat."<br />
<br />
Neovik says, "And did what I could to help fight the Warden."<br />
<br />
Neovik says, "And became a better person out of it all in the end."<br />
<br />
Neovik says, "Icemule became my home."<br />
<br />
Neovik says, "My favorite place. I never thought I would say that after being a River Rat for so long."<br />
<br />
Neovik says, "So maybe my challenge was the Deputy."<br />
<br />
Neovik says, "He's mean."<br />
<br />
Neovik snickers.<br />
<br />
Speaking to Laelithonel, Neovik says, "Not eating bacon every day is a challenge too."<br />
<br />
Neovik nods at Laelithonel.<br />
<br />
Neovik chuckles.<br />
<br />
Lornieh says, "Mmm, bacon."<br />
<br />
Speaking to Lornieh, Neovik says, "Hopefully that answer the question."<br />
<br />
Neovik snickers.<br />
<br />
Claudaro says, "I believe Zebarian is up next, if you are done with that question."<br />
<br />
Speaking to Neovik, Lornieh says, "Yes it did, thank you."<br />
<br />
Neovik nods in greeting at Zebarian.<br />
<br />
Zebarian nods at Neovik.<br />
<br />
Zebarian exclaims, "Thank you. Sorry I was late. I couldn't find the pub! I am very new to the lands, and Icemule. What do you plan to do to help us new folk figure out which way is up? I keep slipping on my bottom every time I leave the gates!"<br />
<br />
Neovik exclaims, "Hey there!"<br />
<br />
Neovik begins chuckling at Zebarian!<br />
<br />
Speaking to Zebarian, Neovik says, "We have a pretty good group of people here in Icemule. Everyone is extremely helpful to each other."<br />
<br />
Laelithonel rummages around in her pockets.<br />
<br />
Several inebriated folks demonstrate slipping on the ice outside town, roaring with laughter at each other.<br />
<br />
Neovik laughs softly, trying to hide his amusement.<br />
<br />
Speaking to Neovik, Yhtrin asks, "What do you plan to do about the lack of Empaths in town?"<br />
<br />
Yhtrin grins at Neovik.<br />
<br />
Claudaro glances at Yhtrin.<br />
<br />
Giffaxe says, "Good point."<br />
<br />
Claudaro says, "If you have a question, please let me know, there are others waiting patiently."<br />
<br />
Speaking to Zebarian, Neovik says, "I'm always here to answer any questions to help out or do anything. Usually if you hang out in Town Center someone is always about to help."<br />
<br />
Speaking to Yhtrin, Lornieh asks, "When will you start following directions?"<br />
<br />
Neovik says, "I think the mentors are usually about too."<br />
Lornieh smiles.<br />
<br />
Speaking to Claudaro, Yhtrin says, "My apologies."<br />
<br />
Zebarian says, "Oh I have more to learn it seems."<br />
<br />
Speaking to Lornieh, Yhtrin asks, "Hmm, when you put it that way why would I bother?"<br />
<br />
Speaking to Zebarian, Neovik says, "If you want I can help out afterwards and we can talk."<br />
<br />
Neovik smiles.<br />
<br />
Lornieh begins chuckling at Yhtrin!<br />
<br />
Lornieh shakes her head.<br />
<br />
Zebarian bows to Neovik.<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
<br />
Speaking to Neovik, Zebarian exclaims, "Thank you! I may take you up on that!"<br />
<br />
Neovik nods.<br />
<br />
Neovik smiles at Dirvy.<br />
<br />
Speaking to Dirvy, Neovik asks, "I hear you have a question for me?"<br />
<br />
Speaking softly to Neovik, Dirvy asks, "People seem curious as to why you keep mentioning ICICLE and why you would be associated with us. I realize there are a lot of newcomers to Icemule who are unfamiliar with our work, but we have been around for half a year, working to improve Icemule. My question is in two parts. How important is it to you to carry on Nihala Winterberry's legacy, by working with a group that was formed to aid the Mayor's office, in the hopes of improving the lives of Icemule citizens and visitors? And despite Daukhera Darkflorr's presence in Icemule, how important is it to Icemule's morale that these improvements continue, whether they are fortifying the wall defenses or renovating a shop?"<br />
<br />
Speaking to Dirvy, Neovik says, "Continuing Mayor Nihala's work is extremely important to me. I've known her for quite some time and helped assist her in fighting Kubilew."<br />
<br />
Speaking to Dirvy, Neovik says, "It is extremely important that we continue to carry out that work. Town defenses come first but all the other improvements are improtant."<br />
<br />
Neovik says, "You guys are making it a bit easier at laying a plan forward for the next Mayor."<br />
<br />
Neovik chuckles.<br />
<br />
Dirvy nods at Neovik.<br />
<br />
Dirvy smiles at Neovik.<br />
<br />
Neovik says, "I would want to help focus on that and assist you guys in any way possible."<br />
<br />
Speaking softly to Neovik, Dirvy says, "ICICLE welcomes the input and assistance of all who are interested, always."<br />
<br />
Neovik says, "The citizens of this town will appreciate all the work your organization has put into this town."<br />
<br />
Speaking softly to Neovik, Dirvy says, "Thank you for answering my questions."<br />
<br />
Neovik says, "Just the thought of all those improvements alone will help the morale of this town with something to look forward to."<br />
<br />
Neovik bows to Dirvy.<br />
<br />
In the scope of her current pose, Dirvy executes a strange and awkward curtsy. Upon completion, she buries her face in the fabric of an ice blue traveling gown of subtly cascading snowflake lace layers in an attempt to hide her expression.<br />
<br />
Neovik nods at Anditus.<br />
<br />
Speaking to Anditus, Neovik asks, "Hey there! have a question for me?"<br />
<br />
Speaking to Neovik, Anditus asks, "Your slogan here talks about a Higher Vision, what is your vision?"<br />
<br />
Speaking to Anditus, Claudaro says, "He's just really tall."<br />
<br />
Claudaro chuckles.<br />
<br />
Neovik nods at Claudaro.<br />
<br />
Lornieh begins chuckling at Claudaro!<br />
<br />
Enestrie grins at Claudaro.<br />
<br />
Speaking to Claudaro, Neovik says, "Pretty much."<br />
<br />
Neovik snickers.<br />
<br />
Neovik says, "I'm definitely in no way higher other than that."<br />
<br />
Anditus frowns.<br />
<br />
Pietra amusedly says, "Puns are always good."<br />
<br />
Neovik says, "For the most part it's just my vision of a safe Icemule."<br />
<br />
Anditus asks, "So if you are just going to do what ICICLE wants, couldn't anyone fill that position?"<br />
<br />
Dirvy raises an eyebrow in Anditus's direction.<br />
<br />
Neovik says, "I want our citizens to be safe at night when they sleep."<br />
<br />
Taelarn nods at Anditus.<br />
<br />
Enestrie smiles at Anditus.<br />
<br />
Noknok crosses her eyes.<br />
<br />
Speaking to Anditus, Neovik says, "One of my plans is to form a Militia for the town."<br />
<br />
Speaking to Anditus, Neovik says, "I want this town to have it's own Militia to work with all of the organizations that keep this town safe on a daily basis."<br />
<br />
Ferrumus nods approvingly.<br />
<br />
Speaking to Anditus, Neovik says, "Once we address the safety of this town and boot out the Queen I want to look into other plans to keep our town safe from any future threats."<br />
<br />
Anditus asks, "Such as?"<br />
<br />
Neovik says, "I want to look into acquring more weaponary that we can use during invasions."<br />
<br />
Neovik says, "Hopefully if I can procure what I want to fight against the Queen."<br />
<br />
Neovik says, "It'll also come in handy in the future."<br />
<br />
Neovik grins.<br />
<br />
Igerone exclaims, "We have time for three er four more questions!"<br />
<br />
Neovik says, "But overall a safe Icemule is good for trade."<br />
<br />
Claudaro says, "Please let me know if you'd like to ask a question still, I'm keeping a list so that everyone gets their fair turn."<br />
<br />
Neovik nods.<br />
<br />
Neovik asks, "Ythrin next?"<br />
<br />
Yhtrin asks, "A simple question, this time. What makes you different from the other candidates?"<br />
<br />
Neovik says, "Well I know a couple of candiates are in support of the Queen. I'm definitely in no way alike in that aspect."<br />
<br />
Yhtrin peers quizzically at Neovik.<br />
<br />
Lornieh lets out a cheer!<br />
<br />
Selaesia nods approvingly at Neovik.<br />
<br />
Noknok nods in agreement.<br />
<br />
Laralana nods approvingly.<br />
<br />
Speaking to Yhtrin, Neovik says, "I'm here to risk my life for Icemule. I don't know how far the other candidates will go."<br />
<br />
Neovik says, "And I'm sure they all have the best interest of Icemule in mind as well."<br />
<br />
Igerone exclaims, "Three cheers for our candidate fieldin' the tough questions!"<br />
<br />
Neovik says, "We just have different paths at accomplishing it."<br />
<br />
Igerone lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Enestrie lets out a cheer!<br />
<br />
Claudaro lets out a cheer!<br />
<br />
Lornieh lets out a cheer!<br />
<br />
Igerone applauds.<br />
<br />
Authriea lets out a cheer!<br />
<br />
Neovik smiles.<br />
<br />
Jalodg applauds.<br />
<br />
Aranrhod smiles.<br />
<br />
You hear a flawless imitation of the hoot of a barn owl come from Jalodg!<br />
<br />
Ferrumus lets out a cheer!<br />
<br />
Laelithonel whistles at Neovik!<br />
<br />
Neovik forcefully crosses one arm over his black leather coat-of-plates, and offers a formal bow.<br />
<br />
Yhtrin applauds.<br />
<br />
Jalodg raises his lime-infused water in a toast!<br />
<br />
Pietra applauds.<br />
<br />
Noknok lets out a cheer!<br />
<br />
Noknok lets out a cheer!<br />
<br />
Noknok lets out a cheer!<br />
<br />
Taelarn applauds.<br />
<br />
Ferrumus belches.<br />
<br />
Laralana applauds Neovik.<br />
<br />
Kilded applauds.<br />
<br />
Laralana smiles at Neovik.<br />
<br />
Neovik asks, "Thanks for coming everyone. I hope everyone got drinks. Also if there are any other people that have questions?"<br />
<br />
Claudaro says, "I'm sorry to those who didn't get the chance to ask your questions."<br />
<br />
Speaking to Claudaro, Igerone asks, "Who all's left to ask a question?"<br />
<br />
Claudaro says, "We had two folks left."<br />
<br />
Claudaro says, "Taelarn, and Aranrhod."<br />
<br />
Taelarn says, "I had a simple question really."<br />
<br />
Neovik asks, "Let's hear them?"<br />
<br />
Neovik smiles.<br />
<br />
Igerone says, "Tell ya what. Let's give 'im a break fer a minute, pass out pins, and those who have a final question er two can stick around."<br />
<br />
Speaking to Neovik, Taelarn asks, "You claim you seek to improve the life of those who live here in Icemule. My partner and I have recently taken up residence, but we aren't citizens, will you still wish to help us and how do you seek to encourage more people to come here? Will youy use commerce, or some other method to encourage people to travel to Icemule?"<br />
<br />
Claudaro smiles.<br />
<br />
Speaking to Igerone, Taelarn says, "I am alright with that as well."<br />
<br />
Ferrumus deeply says, "Ooo great question..."<br />
<br />
Speaking to Taelarn, Neovik says, "Keep all people safe here in Icemule is very important. If you aren't a citizen you definitely won't be left out in my plans."<br />
<br />
Neovik says, "With a safe Icemule we'll continue to improve trade."<br />
<br />
Taelarn raises an eyebrow.<br />
<br />
Neovik coughs.<br />
<br />
Speaking to Taelarn, Neovik asks, "So what encouraged you and your partner to move to Icemule?"<br />
<br />
Claudaro offers Neovik a flagon of blackdew grog.<br />
<br />
Neovik grins at Claudaro.<br />
<br />
Neovik accepts Claudaro's blackdew grog.<br />
<br />
Speaking to Neovik, Taelarn says, "It was a change for us."<br />
<br />
Speaking to Neovik, Taelarn says, "We wanted some place new to ply our own trades, and we had tired of the town we were in."<br />
<br />
Taelarn shrugs.<br />
<br />
Claudaro grins.<br />
<br />
Neovik ducks his head.<br />
<br />
Speaking to Taelarn, Neovik says, "We can talk afterwards some more."<br />
<br />
Neovik asks, "Would anyone like any badges first?"<br />
<br />
Speaking to Neovik, Taelarn says, "That's fine. We've been around and will continue to be so."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Laralana taps a phalanx of crested shields badge that reads, "Vote for Neovik, the Guardian of Icemule Trace!" that she is wearing.<br />
<br />
Claudaro says, "It's a shame one of those puppets of the pretender didn't show up, we could place a pin on it and send it back to her royal craziness."<br />
<br />
Claudaro grins at Neovik.<br />
<br />
Neovik grins at Claudaro.<br />
<br />
Noknok snickers.<br />
<br />
Thailmore laughs!<br />
<br />
Lornieh begins chuckling at Claudaro!<br />
<br />
Thailmore grins.<br />
<br />
Yhtrin says, "The night is young."<br />
<br />
Igerone exclaims, "I'm callin' it a night, youngins. Congrats on a good rally to Neovik! Enoy yer campaign!"<br />
<br />
Yhtrin says, "I have to say, I am concerned to hear some of the candidates are supporting this Queen."<br />
<br />
Claudaro nods at Yhtrin.<br />
<br />
Claudaro says, "If I recall from opening night, three of them are."<br />
<br />
Claudaro says, "Neovik and Joskins were the only two whom I recall speaking out against her."<br />
<br />
Yhtrin nods at Claudaro.<br />
<br />
Taelarn says, "A shame. I have said since the start that this."<br />
<br />
Taelarn says, "Queen...will be problems for the new Mayor."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Speaking to Taelarn, Neovik says, "Once we get rid of her things will be much better."<br />
<br />
Dirvy softly says, "Well, some citizens and visitors think she is just misunderstood. However, you would not hug a crocodile that continues to bite you."<br />
<br />
Neovik starts chuckling at Dirvy!<br />
<br />
Jalodg agrees with Dirvy.<br />
<br />
Selaesia grins.<br />
<br />
You shrug at Neovik.<br />
<br />
Speaking to you, Thailmore says, "I prolly would."<br />
<br />
Selaesia agrees with Dirvy.<br />
<br />
Selaesia grins at Thailmore.<br />
<br />
Speaking softly to Thailmore, Dirvy says, "Yes, you probably would."<br />
<br />
Claudaro nods to Dirvy.<br />
<br />
Thailmore starts chortling.<br />
<br />
Laralana chuckles.<br />
<br />
Jalodg melodically says, "Issy handles with brains and diplomacies, likes my mamie woulds always say."<br />
<br />
Lornieh says, "Not sure how you can misunderstand a demon sicked on you."<br />
<br />
Claudaro says, "If she wants to be understood, she should send less hordes to attack us."<br />
<br />
Speaking to Taelarn, Neovik says, "I feel like this town will flourish once we get it's safety under control. Trade will pick up."<br />
<br />
Laralana bursts out in a sudden snort of laughter.<br />
<br />
Claudaro chuckles.<br />
<br />
Taelarn says, "It's also disheartening that anyone aligned with the town wouldn't be wary of some stranger, a powerful one too, coming in and claiming a title and requiring certain respect without earning it."<br />
<br />
Ferrumus chuckles.<br />
<br />
Lornieh agrees with Taelarn.<br />
<br />
Laralana agrees with Taelarn.<br />
<br />
Neovik says, "A Queen shouldn't have to proclaim herself as queen if she is a queen."<br />
<br />
Neovik snickers.<br />
<br />
Lornieh says, "Respect is earned, not demanded."<br />
<br />
Speaking melodically to Taelarn, Jalodg says, "Her family goes wayings back in Iceymule, she claimings."<br />
<br />
Speaking to Neovik, Taelarn says, "I agree, but there has been a great deal of upheaval here and I am sure that that causes many to stay away."<br />
<br />
Neovik nods at Lornieh.<br />
<br />
Laelithonel says, "Hidulah had a nice bite."<br />
<br />
Laelithonel nods at Neovik.<br />
<br />
Selaesia agrees with Lornieh.<br />
<br />
Kittai agrees with Neovik.<br />
<br />
Jalodg melodically says, "Lotsa histories there to discover closer."<br />
<br />
Laelithonel says, "But needed help in th'end."<br />
<br />
Taelarn nods in agreement.<br />
<br />
Laelithonel says, "Despite th'blood shed."<br />
<br />
Neovik nods at Taelarn.<br />
<br />
Speaking nervously to Neovik, Noknok says, "Is hoping you is living still on election day, and not just a head decorating a spike."<br />
<br />
Taelarn says, "Aside from the fact that she demands respect, she is obviously searching for something."<br />
<br />
Neovik begins chuckling at Noknok!<br />
<br />
Noknok gulps.<br />
<br />
Speaking to Neovik, Merekka asks, "How're you gonna deal with What's her name, the fake queen?"<br />
<br />
Laelithonel says, "An'in th'end we helped her."<br />
<br />
Laelithonel sighs.<br />
<br />
Laralana glances at Noknok.<br />
<br />
Laralana's face turns slightly pale.<br />
<br />
Laelithonel says, "But nobody thinks of such things anymore."<br />
<br />
Claudaro says, "He'll be alive, he's survived me thus far, some crazed witch won't do him in."<br />
<br />
Claudaro grins at Noknok.<br />
<br />
Speaking to Neovik, Taelarn says, "Yes, you have courage at the very least. Standing up and proclaiming that you wish to run this town as Mayor takes a modicum of bravery."<br />
<br />
Enestrie grins at Claudaro.<br />
<br />
Jalodg melodically says, "Goods nightsy for now my friendies."<br />
<br />
Neovik says, "Once we deal with the Queen. The good news will be heard by everyone and trade will pick up again."<br />
<br />
Neovik says, "We just have to make sure that we deter any future threats with our resolve."<br />
<br />
Speaking to Enestrie, Laelithonel says, "She was a wicked thing. We fought her to th'bitter end an'at th'end it was jus' sad."<br />
<br />
Laelithonel says, "She needed more help than anyone knew."<br />
<br />
Enestrie nods at Laelithonel.<br />
<br />
Claudaro says, "Thank you all for coming out."<br />
<br />
Speaking to Merekka, Neovik says, "That's a secret for now."<br />
<br />
Speaking to Neovik, Taelarn says, "Thank you for your time."<br />
<br />
Neovik grins at Merekka.<br />
<br />
Claudaro says, "Please feel free to reach out if you have any more questions or comments for him."<br />
<br />
Neovik exclaims, "Thanks everyone!"<br />
<br />
Laelithonel says, "An'she walked back out through our gates peacefully in th'end."<br />
<br />
Enestrie nods at Laelithonel.<br />
<br />
Speaking to Neovik, Laralana exclaims, "It's been a pleasure. Thanks so much!"<br />
<br />
Speaking softly to Neovik, Dirvy says, "Thank you for taking the time to answer questions tonight. You gave everyone some very valuable information as to your plans for Icemule."<br />
<br />
Lornieh nods in agreement at Neovik.<br />
<br />
Neovik exclaims, "Thank you for coming out!"<br />
<br />
Neovik smiles at Dirvy.<br />
<br />
Speaking to Dirvy, Neovik says, "Thanks for coming! I hope to attend more meetings."<br />
<br />
Neovik nods to Dirvy.<br />
<br />
Ferrumus smiles.<br />
<br />
Claudaro ponders.<br />
<br />
Neovik takes a drink from his blackdew grog.<br />
<br />
Claudaro says, "So..."<br />
<br />
Claudaro glances at Neovik.<br />
<br />
Claudaro asks, "Do you still want to win?"<br />
<br />
Claudaro begins chuckling at Neovik!<br />
<br />
Neovik nods at Claudaro.<br />
<br />
Neovik exclaims, "Of course!"<br />
|}<br />
<br />
===Sabotage===<br />
"I would like for the town to become a true gambler's paradise. I want card games, roulette, etc. I want spas and fine dining restaurants. I want this to be a freezing cold Albatross. I also think we should get that tome unlocked and give it to me. Other than that I'm sure some glaring weakness will present itself and we'll take care of the Queen in due time."<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Sabotage's Rally</strong><br />
|-<br />
|''06/01/18 rally report and transcript recorded by Qafziel Nalfein.''<br />
Qafziel Nalfein reporting on Sabotage's Icemule Trace mayoral rally held on Day of the Huntress, Lumnea 1 with reported events occurring beginning at 10:10 pm elven time and ending at 11 pm elven time.<br />
<br />
Before the rally begins, Sabotage stands near the Silvermule Gaming Hall passing out buttons and speaking with fellow mayoral candidate Tawariell. The two even exchange buttons and Sabotage states, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
<br />
Sabotage begins his stump speech which includes pushing for more gambling options in the town and some luxury relaxation facilities. He claims he wishes to use the revenue to pay for better defenses for Icemule Trace. Sabotage explains that Icemule Trace has had increasing invasions from creatures of another realm, and he feels it is imperative for citizens to feel safe at night. He states that the town can't rely solely on adventurers and that there is much to do to get the town self-sustaining. He does feel that the goal is within reach.<br />
<br />
At the conclusion of his speech, Sabotage opens the floor to questions from the audience. The first question uttered is by Sothog who asks how Sabotage would balance the return of gambling's enefits against any negative social consequences. Sabotage takes a waiting stance and states he is "only asking to increase the number of options to try and increase tourism revenue." He also seems confused about what social consequences there coud be, to which Sothog explains that some people may gamble too much and cause issues for their family. Sothog asks of Sabotage would regulate this in any way, to which Sabotage responds that he trusts the families are strong enough to pull together to help those in need. "I'm not sure you can regulate people's behavior, only offer them support," he states.<br />
<br />
The second question is by Laralana who asks what sort of "luxury relaxation facilities" Sabotage has in mind. He answers "Hot rocks steam rooms and heated tubs" and adds that he is also open to suggestions.<br />
<br />
Enestrie, a member of ICICLE, asks the third question relating to whether or not Sabotage has or plans to reach out to visit with ICICLE about their plans to improve the town. Sabotage states he hasn't yet, but would love to hear from anyone about what they feel the town needs, and would gladly meet with ICICLE.<br />
<br />
Claudaro asks the fourth question, caveating that he is a manager for another candidate, "I've travelled wide and far, and seen many towns with different gambling options. My concern would be, what would draw outside visitors here to spend their silver? It is common for most games to run in the houses favor, my concern would be our local citizens losing their money to these new games, rather than outside tourists." Sabotage responds that the goal would be to draw in money from visiting adventurers as well as other people or means. He stated he doesn't feel it will be an overhwelming problem.<br />
<br />
A portly halfling in the crowd asks the fifth question about how Sabotage will be handling the price of tarts. Sabotage answers that he feels more bakers will help lower the price of tarts and it goes hand in hand with having more relaxation facilities.<br />
<br />
The sixth question came in from Sothog asking about Sabotage's position on the Queen who has been causing so much woe around town. Sabotage responded, "I feel the diplomatic approach is best. She is very powerful at the moment and rushing into anything would be a bad decision in my opinion."<br />
<br />
Laralana asked a second question as well, "You asserted that it is imperative that citizens of the town feel safe. I think everyone can agree on that. Could you share a bit about your ideas regarding how to make Icemule a safer place?" Sabotage assured her that he would double the guard to ensure someone was always covering the gate entrances and would also install mechanisms on the wall to repel invaders.<br />
<br />
The rally ends with a beautiful fireworks display and a touching exchange between the two mayoral candidates who were present.<br />
<br />
>Tawariell and Sabotage shake hands.<br />
>Speaking to Sabotage, Tawariell says, "Have a good rest of your evening."<br />
>Tawariell smiles.<br />
>Speaking to Tawariell, Sabotage says, "You as well."<br />
>Sabotage smiles.<br />
>Tawariell waves.<br />
<br />
<br />
<br />
Before the rally begins, Sabotage stands near the Silvermule Gaming Hall passing out buttons and speaking with fellow mayoral candidate Tawariell. The two even exchange buttons and Sabotage states, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
<br />
>A vortex of air spins and whirls around Sabotage.<br />
>You see Sabotage Develop the Rainmaker.<br />
>He appears to be a Mhoragian Halfling.<br />
>He is taller than average and has a heavy, potbellied body. He appears to be mature. He has silver-flecked crystal green eyes and fair skin. He has short, straight blue-black hair shaved at the temples. He has a delicate face, a small nose and a thick scar that sweeps across his neck from one ear to the other. <br />
>A scarlet owl quill with a silver nib stained with ink peeks out from behind his ear.<br />
>He has an expansive drake and Ur-daemon battle tattoo on his arm, and a tattoo of a glowing yellowed tome with "Koar save the Queen" beneath it in block lettering on his neck.<br />
>Faint patterns of vibrant red flame dance across his body, sending occasional sparks of golden energy into the air.<br />
>He is in good shape.<br />
>He is wearing a pointed brown wizard's hat, a black cloak crafted from vruul skin, a pair of leathery vruul wings, a stylized golden griffin pin, a coiled dragon-shaped button that reads, "Vote for Sabotage!", a frozen scalp weapon harness slung over his shoulder, a purple-veined black leather backpack, some embossed full leather, an asymmetrical inky leather wand belt, a black leather dhe'nari alchemy bag, a silvery pouch, a soft leather scrip pouch, a rounded copper flask, and some midnight blue socks stitched with silver constellations under some white kidskin boots with black steel toes.<br />
<br />
>A harried-looking clerk steps in and announces, "Sabotage's rally is being held shortly at Silvermule Gaming Hall. All interested parties should head there with haste!" The clerk then scurries off.<br />
<br />
>A stray dog runs by, a campaign button hanging loosely from its collar, and trailing some bedraggled streamers from its tail.<br />
<br />
Sabotage says, "Going to give people 10 minutes or so to get here."<br />
You nod at Sabotage.<br />
Sabotage says, "I can certainly answer any questions you have while we wait."<br />
<br />
>A crowd starts to form, as townsfolk make their way in and start to stake out positions.<br />
<br />
The voice of Enestrie says, "I just wanna know if you feel like you are being "watched"."<br />
You hear someone giggling.<br />
Sabotage chuckles.<br />
Tawariell appears to be trying hard not to grin.<br />
Sabotage says, "Now I know how you all feel."<br />
Sabotage grins.<br />
The voice of Enestrie says, "Yes."<br />
The voice of Enestrie says, "Been waiting to get even."<br />
<br />
>A rowdy group of patrons stumbles out from the Gaming Hall's inner depths and takes up position to watch the rally, grinning widely at Sabotage.<br />
<br />
Sabotage asks, "Would anyone like a button while we wait?"<br />
Speaking to Tawariell, Laelithonel says, "Ahm tempted t'collect buttons for history's sake."<br />
Laelithonel grins crookedly.<br />
Tawariell nods understandingly at Laelithonel.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Sabotage says, "And its purdy."<br />
Laelithonel chuckles.<br />
Laelithonel adopts an agreeable expression.<br />
Laelithonel says, "Dragons are lovely."<br />
Laelithonel takes a drink from her watermelon slush.<br />
<br />
Enestrie smiles at Sabotage.<br />
Enestrie says, "I will take one."<br />
Enestrie nods at Sabotage.<br />
Sabotage offers Laelithonel a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Laelithonel accepts Sabotage's dragon-shaped button.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Speaking to Tawariell, Laelithonel exclaims, "History!"<br />
Sabotage offers Enestrie a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Tawariell agrees with Laelithonel.<br />
Laelithonel says, "Ah need t'get one from th'other two now."<br />
Enestrie accepts Sabotage's dragon-shaped button.<br />
<br />
Speaking to Sabotage, Tawariell asks, "Want to trade buttons?"<br />
Tawariell giggles.<br />
Enestrie put a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her bourde jacket.<br />
Sabotage chuckles.<br />
Sabotage exclaims, "Sure!"<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Tawariell removes a silvery moon-shaped button painted with the words, "Community. Unity. Icemule. Vote Tawariell." from in her sheepskin rucksack.<br />
Sabotage offers Tawariell a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Tawariell offers Sabotage a silvery moon-shaped button painted with the words, "Community. Unity. Icemule. Vote Tawariell.".<br />
Laelithonel says, "Ah like kindness an'such."<br />
Sabotage accepts Tawariell's moon-shaped button.<br />
Tawariell accepts Sabotage's dragon-shaped button.<br />
Laelithonel says, "Refreshin'."<br />
Tawariell rubs a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her hand.<br />
Enestrie says, "This is good."<br />
Tawariell exclaims, "Is a dragon!"<br />
Tawariell roars!<br />
Laelithonel agrees with Enestrie.<br />
Tawariell put a coiled dragon-shaped button that reads, "Vote for Sabotage!" in her sheepskin rucksack.<br />
Sabotage begins chuckling at Tawariell!<br />
The crowd claps approvingly as a vendor makes the rounds, selling drinks and tarts to the growing crowd.<br />
Enestrie says, "And it fosters the kind of comraderie we need."<br />
<br />
Sabotage says, "Its like a circle."<br />
Sabotage grins.<br />
Laelithonel says, "In th'end no matter who wins th'lot of yas should work t'gether anyway."<br />
Laelithonel says, "T'some degree.. course."<br />
Enestrie says, "Okay I will hush and not preach."<br />
Sabotage says, "I would love to have Tawariell as a deputy mayor should I win, I feel our views are fairly aligned on some key issues."<br />
Tawariell smiles at Sabotage.<br />
Tawariell places a hand over her heart.<br />
Tawariell inclines her head.<br />
<br />
Sabotage says, "5 more minutes and we'll get this started."<br />
<br />
>The crowd swells as more residents make their way in, everyone trying to find a good spot to see.<br />
<br />
Speaking to Sabotage, Laralana asks, "Might i have a button?"<br />
Laralana smiles at Sabotage.<br />
Sabotage removes a coiled dragon-shaped button that reads, "Vote for Sabotage!" from in his silvery pouch.<br />
Sabotage says, "But of course."<br />
Sabotage offers Laralana a coiled dragon-shaped button that reads, "Vote for Sabotage!".<br />
Laralana accepts Sabotage's dragon-shaped button.<br />
Laralana beams happily at Sabotage!<br />
Laralana says, "Thank you."<br />
<br />
>A voice cries out, "Sabotage's Mayoral Rally is about to begin at Silvermule Gaming Hall! All interested should make their way there quickly if they want a spot!"<br />
<br />
>A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.<br />
(Qafziel frowns disapprovingly.)<br />
<br />
[Tavern Burrow, Gaming Hall - 3436]<br />
On either side of a carpeted entry are two dark yew trees, trimmed into the shapes of mules and sprinkled with silvery powder. A young halfling in silver and blue livery bows low as you pass by, gesturing toward the doorway with an inviting smile on his lips. From inside the gaming hall comes a rising cry, as someone wins another hand. You also see a massive midnight black panther, the Kittai disk, the Tawariell disk, a rearing dragon-shaped banner that reads, "Vote for Sabotage! He'll Bring Gambling Back!" and a Silvermule doorkeeper.<br />
Also here: Floof who is sitting, Lady Hartesa who is sitting, Kittai, Laralana, Sothog, Laelithonel, Liaison Tawariell, Merekka, Sabotage, Enestrie who is sitting<br />
Obvious paths: north, east, south, southwest, west<br />
Sothog shakes his head.<br />
<br />
>A halfling boy tugs on his mother's arm and whines, "Mommmm! Why can't I go in with Dad and play? You said they have GAMES in there!" His mom shushes him quickly, blushing.<br />
Tawariell chuckles.<br />
Tawariell gazes in amusement at her surroundings.<br />
Floof chuckles.<br />
You hear someone giggling.<br />
Laelithonel appears to be trying hard not to grin.<br />
Merekka giggles.<br />
Sabotage nods at Laralana.<br />
Kittai raises an eyebrow.<br />
Kittai searches around for a moment.<br />
Kittai grins.<br />
Enestrie comes out of hiding.<br />
Enestrie flails her arms about.<br />
You cough.<br />
<br />
Sabotage says, "Its 10% better than the others."<br />
Sabotage winks at Laralana.<br />
<br />
<br />
Sabotage begins his stump speech which includes pushing for more gambling options in the town and some luxury relaxation facilities. He claims he wishes to use the revenue to pay for better defenses for Icemule Trace. Sabotage explains that Icemule Trace has had increasing invasions from creatures of another realm, and he feels it is imperative for citizens to feel safe at night. He states that the town can't rely solely on adventurers and that there is much to do to get the town self-sustaining. He does feel that the goal is within reach.<br />
<br />
>The crowd mills about, then a few loud hisses can be heard, as a few of the townsfolk shush the louder members of the group so they can hear.<br />
<br />
Sabotage recites:<br />
<br />
"Greetings friends and fellow citizens."<br />
<br />
>The crowd applauds loudly, the noise punctuated by a few shrill whistles of approval.<br />
Laralana smiles at Sabotage.<br />
Hartesa applauds Sabotage.<br />
Enestrie smiles at Sabotage.<br />
Sothog applauds.<br />
<br />
Sabotage recites:<br />
<br />
"I am here tonight to discuss anything and everything. I am here to discuss my plans as well as your concerns."<br />
<br />
Enestrie nods approvingly.<br />
<br />
Sabotage recites:<br />
<br />
"As you may have heard I will be pushing for a more gambling options in the town. As well as some more luxury relaxation facilities."<br />
<br />
>A roar of approval goes up from the crowd, their combined voices merging into a raucous cheer!<br />
<br />
Sabotage recites:<br />
<br />
"With the increased revenue from these ventures we can help to pay for better defenses for the town."<br />
<br />
Tawariell gazes with interest at Sabotage.<br />
Enestrie turns an inquisitive ear toward Sabotage.<br />
Hartesa nods slowly.<br />
Tawariell folds her hands.<br />
<br />
Sabotage recites:<br />
<br />
"We have seen increased invasion from creatures of another realm. It is imperative that the citizens of this town feel safe at night."<br />
<br />
Enestrie turns an inquisitive ear toward Sabotage.<br />
Sothog nods at Sabotage.<br />
Hartesa nods firmly.<br />
Conquerer of Reim Claudaro just arrived.<br />
Laralana agrees with Sabotage.<br />
<br />
Sabotage recites:<br />
<br />
"We cannot only rely solely on adventurers like you."<br />
<br />
Sabotage recites:<br />
<br />
"There is much to be done to get this town self sustaining but I feel the goal is within reach"<br />
<br />
<br />
<br />
Sabotage answers questions from the audience.<br />
<br />
Sabotage recites:<br />
<br />
"With that I will take questions from the audience<br />
If you would whisper to me if you have a question, I will get to each of you in turn."<br />
<br />
>The crowd howls its approval, the sound of footstomps accompanying the cacophany of applause.<br />
Hartesa steeples her fingers in her lap, quietly observing her surroundings.<br />
Sabotage turns to face Laralana.<br />
<br />
Speaking to Sabotage, Sothog asks, "How would you balance the return of gambling's benefits agaisnt any negative social consequences?"<br />
Sabotage asks, "You haev a question?"<br />
Laralana glances between Sabotage and Sothog.<br />
Sabotage nods at Laralana.<br />
Sabotage turns to face Sothog.<br />
Laralana smiles.<br />
Lacing her fingers together, Hartesa's body stiffens as she listens quietly.<br />
<br />
Speaking to Sothog, Sabotage says, "I would have to see, I am only asking to increase the number of options to try and increase tourism revenue."<br />
Sothog nods at Sabotage.<br />
Sothog says, "Thank you."<br />
Enestrie nods.<br />
Speaking to Sothog, Sabotage asks, "I'm not sure that would have many social consequences, are there ones in particular you are worried about?"<br />
Laralana ponders.<br />
<br />
>The crowd murmurs their appreciation, and applauds, a couple of 'Yeah's punctuating the reaction.<br />
<br />
Sabotage rubs his chin thoughtfully.<br />
Sabotage nods at Laralana.<br />
Sabotage turns to face Laralana.<br />
Laralana nods at Sabotage.<br />
Speaking to Sabotage, Laralana asks, "You mentioned more gambling facilities, but you also mentioned 'luxury relaxation facilities'... What sort of facilities? Could you elaborate on that a bit more specifically?"<br />
Hartesa nods vaguely.<br />
Tawariell gazes with interest at Sabotage.<br />
<br />
Speaking to Sabotage, Sothog asks, "Some who gamble get too much of a taste for it, to the detriment of both themselves and their families. Will you seek a regulatory solution?"<br />
<br />
Speaking to Laralana, Sabotage says, "Hot rocks steam rooms and heated tubs to start."<br />
Claudaro whispers something to Sabotage.<br />
Enestrie nods at Sothog.<br />
Sothog nods at Sabotage.<br />
Enestrie smiles at Sabotage.<br />
Floof stands up.<br />
Floof just went east.<br />
Laralana nods at Sabotage.<br />
Speaking to Laralana, Sabotage says, "I am open to suggestions as well. Perhaps there is a contraption I haven't heard of."<br />
Sabotage smiles at Laralana.<br />
Enestrie grins.<br />
Laralana smiles at Sabotage.<br />
Speaking to Sabotage, Laralana says, "Thank you."<br />
<br />
>The crowd breaks out into murmurs as small conversations start to spring up, then are quickly drowned out by a rising swell of applause.<br />
<br />
Sabotage turns to face Sothog.<br />
Hartesa applauds.<br />
Speaking to Sabotage, Laralana says, "I have another after anyone else finishes."<br />
Laralana smiles.<br />
Enestrie nods approvingly.<br />
Speaking to Sothog, Sabotage says, "I trust that our families are strong enough to pull together and help those in need. I'm not sure you can regulate people's behavior, only offer them support."<br />
Enestrie smiles.<br />
Hartesa nods once.<br />
Sothog rubs his chin thoughtfully.<br />
Sothog nods at Sabotage.<br />
<br />
>The crowd murmurs its approval at the answer, and a fresh wave of applause breaks out.<br />
<br />
Sothog says, "Sab Again, thank you."<br />
Sothog coughs.<br />
<br />
Sabotage turns to face Enestrie.<br />
Sabotage asks, "You have a question?"<br />
Laelithonel ponders.<br />
Enestrie grins at Sabotage.<br />
Enestrie asks, "Yes, I am a member of ICICLE as you know and I wonder if you have been given the opportunity, or if you will seek the opportunity to visit with ICICLE about their plans for improvements to the town?"<br />
Enestrie smiles at Sabotage.<br />
Laralana nods at Enestrie.<br />
Laralana adopts an agreeable expression.<br />
<br />
>A cat yowls in the distance, and is immediately followed by the sound of a shutter banging open and an angry growl, "If any one of those candidates does something about that dang cat, they'll have my vote!"<br />
<br />
Enestrie giggles.<br />
Tawariell chuckles.<br />
Speaking to Enestrie, Sabotage says, "While I haven't had the time as of yet, I would love to hear from anyone about what they feel this town needs most."<br />
Enestrie nods at Sabotage.<br />
Speaking to Sabotage, Enestrie says, "Thank you."<br />
Enestrie smiles at Sabotage.<br />
Speaking to Enestrie, Sabotage says, "I would gladly set an appointment to meet with a representative of your organization."<br />
Enestrie nods at Sabotage.<br />
Laralana nods approvingly.<br />
Enestrie points at Laralana.<br />
Enestrie giggles.<br />
<br />
Sabotage turns to face Claudaro.<br />
Laralana giggles.<br />
Claudaro smiles at Sabotage.<br />
Laralana gives Enestrie a quick little smooch.<br />
Laralana looks over at Enestrie and shakes her head.<br />
Laralana points at Claudaro.<br />
Claudaro says, "This question piggybacks on an earlier one."<br />
Laralana giggles.<br />
Sabotage asks, "You had a question from another candidate?"<br />
Claudaro says, "Not from my candidate, but I wanted to make clear, I am their manager, and thus, have a bias."<br />
Claudaro smiles.<br />
Sabotage nods at Claudaro.<br />
Sabotage says, "Ask away."<br />
Claudaro says, "As I understand, increasing gambling here is a key point you focus on."<br />
Speaking to Claudaro, Sabotage says, "That is my plan for the future, not the present."<br />
Laralana ponders.<br />
Claudaro says, "I've travelled wide and far, and seen many towns with different gambling options. My concern would be, what would draw outside visitors here to spend their silver? It is common for most games to run in the houses favor, my concern would be our local citizens losing their money to these new games, rather than outside tourists."<br />
Claudaro says, "I would just like to hear your thoughts on that."<br />
Deep in thought, Hartesa laces her fingers before her.<br />
Enestrie ponders.<br />
Kittai adopts an agreeable expression.<br />
Sabotage rubs his chin thoughtfully.<br />
Speaking to Claudaro, Sabotage says, "That would be the goal, to draw in money from visiting adventurers as well as other people or means."<br />
Claudaro nods at Sabotage.<br />
Speaking to Claudaro, Sabotage says, "Like I said before we can offer them support."<br />
Hartesa touches one finger to her lips.<br />
Claudaro smiles.<br />
Speaking to Claudaro, Sabotage says, "Though I don't think this will be an overwhelming problem."<br />
Claudaro says, "Just a concern I had, thank you."<br />
Claudaro nods at Sabotage.<br />
<br />
>A particularly portly halfling hollers, "What're ye gonna do about the price of tarts!?" The crowd around him snickers, but his face remains stern, his hands perched somewhere in the vicinity of his hips.<br />
<br />
Enestrie giggles.<br />
Tawariell chuckles.<br />
You clasp a hand over your mouth.<br />
Sothog chuckles.<br />
Merekka giggles.<br />
Enestrie exclaims, "Yes I want to know as well!"<br />
Enestrie giggles.<br />
<br />
Speaking to Sabotage, Sothog asks, "What is your position on dealing with the Queen who has been causing so much woe as of late?"<br />
<br />
Sabotage says, "Well, I think that could go hand in hand with the relaxation facilities."<br />
Sabotage says, "More bakers would help to lower the prices of them."<br />
Laralana chuckles to herself.<br />
Enestrie nods at Sabotage.<br />
Enestrie giggles.<br />
<br />
>The crowd claps loudly at the response, and a cheer rises up over the top of it. The halfling nods once, looking appeased, and an embarrassed smile creeps across his face.<br />
<br />
Enestrie grins.<br />
Laralana smiles.<br />
Sothog grins at Sabotage.<br />
Sothog applauds Sabotage.<br />
Merekka frowns.<br />
<br />
Sabotage turns to face Sothog.<br />
Speaking to Sothog, Sabotage says, "I feel the diplomatic approach is best. She is very powerful at the moment and rushing into anything would be a bad decision in my opinion."<br />
<br />
>A cheerful gnome pops in and announces, "The night should not be scary! Let's come together and defeat those who would rip us apart! Everyone vote Joskin for Mayor!" The gnome happily bounces away.<br />
<br />
Sothog nods at Sabotage.<br />
Speaking to Sabotage, Sothog says, "Thanks again."<br />
Sothog smiles at Sabotage.<br />
Kittai pokes Tawariell in the ribs.<br />
Sabotage asks, "Did I miss anyone with question?"<br />
<br />
Speaking to Sabotage, Laralana says, "I have a second one, if everyone else is done."<br />
Hartesa shifts her eyes to Laralana.<br />
Sabotage turns to face Laralana.<br />
Tawariell gazes with interest at Laralana.<br />
Laralana smiles at Sabotage.<br />
Speaking to Sabotage, Laralana asks, "You asserted that it is imperative that citizens of the town feel safe. I think everyone can agree on that. Could you share a bit about your ideas regarding how to make Icemule a safer place?"<br />
Laralana smiles at Tawariell.<br />
Tawariell nods approvingly.<br />
Speaking to Laralana, Sabotage says, "I would like to double the guard, so there is always someone at the gate entrances."<br />
Sothog nods at Sabotage.<br />
Sothog rubs his crystal amulet.<br />
Hartesa peers quizzically at Sabotage.<br />
Laralana ponders.<br />
Speaking to Laralana, Sabotage says, "I would also like to take a page from our neighbors to the south and install some mechanisms on the wall to repell invaders better."<br />
<br />
>A large giantman at the back of the crowd hollers, "Sabotage!" Before he can even finish, the rest of the crowd roars along, their cheers rolling across the area.<br />
<br />
Laralana adopts an agreeable expression.<br />
Tawariell applauds.<br />
Hartesa applauds.<br />
Sabotage says, "Thank you all for your questions."<br />
Enestrie adopts an agreeable expression.<br />
<br />
<br />
The firework show begins!<br />
<br />
>A glittering firework streaks across the sky from behind Silvermule Gaming Hall, losing speed quickly. Just before it is poised to fall back to the ground, it explodes in bright streamers of white and blue which in turn pop into smaller streamers, covering the sky momentarily in white and blue.<br />
<br />
Enestrie smiles.<br />
Tawariell gazes up into the heavens.<br />
Tawariell beams!<br />
Enestrie gazes up into the heavens.<br />
You glance up.<br />
Tawariell whispers something to Sabotage.<br />
Claudaro smiles.<br />
Sabotage says, "Feel free to find me anytime if you have more."<br />
<br />
>A screaming firework is launched into the night sky, a bright white streak emitting tiny yellow sparks as it goes. Without slowing, it explodes, sending spiralling yellow sparks in every direction, each one accompanies by a shrieking whine that quickly fizzles out.<br />
<br />
Laralana glances up.<br />
Hartesa stands up.<br />
Tawariell smiles.<br />
Enestrie grins.<br />
Enestrie stands up.<br />
Hartesa applauds Sabotage.<br />
Laralana ponders.<br />
Laralana gazes up into the sky.<br />
Enestrie applauds Sabotage.<br />
Merekka gazes up into the sky.<br />
<br />
>A loud BOOM echoes through the area, and a sputtering red firework climbs lazily into the night sky. When it reaches its apex, it explodes into the rough shape of a massive red dragon! It holds its form for a few heartbeats, then the pieces dissipate into nothingness.<br />
<br />
Tawariell beams!<br />
Laralana smiles.<br />
Laralana gazes up into the sky.<br />
Laralana says, "Neat."<br />
Laralana chuckles to herself.<br />
Claudaro says, "Top notch fireworks."<br />
Claudaro grins.<br />
Laralana agrees with Claudaro.<br />
Enestrie adopts an agreeable expression.<br />
Sothog applauds Sabotage.<br />
Laralana applauds Sabotage.<br />
Sabotage bows.<br />
Hartesa says, "Thank you for speaking to us."<br />
<br />
>The crowd roars its approval, and the applause is thunderous.<br />
<br />
Tawariell smiles at Sabotage.<br />
Speaking to Sabotage, Enestrie says, "Thank you so much."<br />
Tawariell applauds.<br />
Laralana agrees with Hartesa.<br />
Sabotage exclaims, "Thank you all again!"<br />
Laralana smiles at Sabotage.<br />
Sabotage asks, "Would anyone like a button?"<br />
Speaking to Sabotage, Laralana says, "Thank you for your candor. Best of luck in the race."<br />
Laralana smiles at Sabotage.<br />
Claudaro says, "Be well folks."<br />
Sabotage says, "It matches the fireworks."<br />
Enestrie agrees with Sabotage.<br />
Enestrie says, "Very nice."<br />
Enestrie nods.<br />
Sothog smiles.<br />
Sothog waves.<br />
Sabotage waves.<br />
Sothog just left.<br />
<br />
>The crowd starts to disperse, excited conversations springing up from every corner as small clusters make their way back home.<br />
<br />
Tawariell and Sabotage shake hands.<br />
Speaking to Sabotage, Tawariell says, "Have a good rest of your evening."<br />
Tawariell smiles.<br />
Speaking to Tawariell, Sabotage says, "You as well."<br />
Sabotage smiles.<br />
Tawariell waves.<br />
|}<br />
<br />
===Liaison Tawariell Andrenae===<br />
"To the good citizens of Icemule Trace,<br />
Icemule is a small town with big potential. Our sleepy little nook amongst the mountains deserves some progress and that is why I am announcing my candidacy for Mayor. I am running to bring the creative and collaborative solutions that we need for Icemule. My priorities are to rebuild our defenses, improve the Town and businesses, come to a pragmatic resolution with Queen Daukhera, and work on relations between Icemule and Wehnimerโs. As an Officer of White Haven, I stand for Hope, Service and Wisdom. With the joint effort of the Great House, MHOs and citizens alike we can work together to prosper and thrive. My door will always be open to you. Vote Tawariell Andrenae and help bring warmth back to Icemule."<br />
<br />
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"<br />
| <strong>Tawariell's Rally</strong><br />
|-<br />
|''06/01/18 rally transcript recorded by Rovvigen Aniket.''<br />
Mayoral Rally<br />
By: Elder Seer Rovvigen Aniket<br />
<br />
*Day of the Huntress, Lumnea 1st, 7:30 elven: In preparation for Mayoral Candidate Tawariell's speech and Q&A session in Icemule Trace's Town Center, a small gathering begins to appear--followed by more and more individuals, soon forming a large crowd.*<br />
<br />
You softly ask, "Will someone inform me as to what is happening at 7:30 elven?"<br />
<br />
You peer quizzically at Tawariell.<br />
<br />
Svardin trudges up to a frost-hued pudgy snowcat kitten and stares defiantly.<br />
<br />
Tawariell smiles at you.<br />
<br />
Speaking to you, Tawariell exclaims, "My Mayoral Rally!"<br />
<br />
<br />
(A particularly noisy group trundles in, waves almost in unison to Tawariell, then makes its way to one side to stake out a spot.<br />
Your eyes are drawn to the shifting, colorful lights emanating from the nearby signboard.)<br />
<br />
You listen carefully to Tawariell.<br />
<br />
Speaking to you, Tawariell explains, "I'll be giving a brief speech and answering questions."<br />
<br />
Tawariell adopts an agreeable expression.<br />
<br />
(Tawariell waves to the group as they pass.)<br />
<br />
You softly say, "I am sure the public is looking forward to hearing you speak."<br />
<br />
Tawariell says, "I certainly hope so! I'm looking forward to hearing from them tonight."<br />
<br />
Tawariell folds her hands.<br />
<br />
Speaking to an ice statue, Svardin says, "Only dey would be lookin forward ta der speech."<br />
<br />
Speaking softly to Tawariell, you ask, "Times like these before a big speech, do you normally get nervous?"<br />
<br />
Speaking to you, Tawariell says, "Only sometimes."<br />
<br />
Floof softly says, "Only when people asks her if she gets nervous."<br />
<br />
Floof chuckles.<br />
<br />
You softly say, "Well I am sure you will do fine, I will let you gather your thoughts before you begin, but thanks for taking the time to speak with me before your rally."<br />
<br />
Speaking to you, Tawariell says, "Absolutely! Anytime."<br />
<br />
Tawariell hugs you.<br />
<br />
<br />
(A pair of young men staggers in, supporting each other as best they can. Each carries a mostly-empty bottle and sports an impressive bruise on one eye. One slurs to the other, "Fair's fair... you don't gotta tell me who yer votin' for. I STILL say... ye hit like a gnome, though." They laugh uproariously as they stagger out of sight.)<br />
<br />
<br />
Tawariell taps a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Laelithonel skips in a merry little circle around a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Bibbia gazes admiringly at a pale silvery silk banner that reads, "Community. Unity. Icemule. Vote Tawariell Andrenae!".<br />
<br />
Bibbia cheerfully gushes, "Tawariell! The future mayor of Icemule!"<br />
<br />
Speaking softly to Bibbia, you ask, "Excited to hear her speak?"<br />
<br />
Bibbia nods quickly!<br />
<br />
Bibbia exclaims, "I forgot my button!"<br />
<br />
Bibbia's lower lip trembles slightly.<br />
<br />
Speaking softly to Bibbia, you say, "I am sure she has another."<br />
<br />
Speaking to you, Bibbia exclaims, "Tawariell for mayor! Unite our people! Let out town thrive!"<br />
<br />
Bibbia gazes in wonder at Tawariell.<br />
<br />
You softly say, "I see you are a strong supporter."<br />
<br />
Bibbia flushes slightly, some color reaching her cheeks.<br />
<br />
A tiny fireworks display explodes out of nowhere over the signboard!<br />
<br />
Speaking softly to Bibbia, you ask, "May I ask why before she begins?"<br />
<br />
You listen carefully to Bibbia.<br />
<br />
Bibbia leans over and whispers, "I have heard she is not only interested in peace and solid trade relations, but that she is also a fierce warrior beneath the healer's hand and will fight to protect our town."<br />
<br />
<br />
(The crowd is noisy but not restless, the buzz a constant murmur of a hundred smaller conversations being held in friendly tones.)<br />
<br />
<br />
Sothog says, "Good, good. Nice crowd we have here."<br />
<br />
You quietly whisper to Bibbia, "Thanks for the information."<br />
<br />
You softly say, "I am Rovvigen from TownCrier and Ill be reporting live as the Mayoral Rally takes place."<br />
<br />
Tawariell beams happily at you!<br />
<br />
Tawariell nods approvingly.<br />
<br />
Speaking to you, Hartesa asks, "A rally, is it?"<br />
<br />
Bibbia applauds you.<br />
<br />
Speaking softly to Hartesa, you say, "Thats what I was told."<br />
<br />
Tawariell nods at Hartesa.<br />
<br />
Tawariell walks to stand behind a twisted white lectern.<br />
<br />
<br />
(A hiss of whispers starts up amongst the crowd, as some of the more time-conscious members of the group hush those who seem to be unaware.)<br />
<br />
<br />
*Mayoral candidate Tawariell begins her speech promptly at 7:30 elven (eastern)*<br />
<br />
Tawariell warmly greets, "Good evening citizens and friends of Icemule! It is wonderful to once again see all of you out here in support of our great town's election!"<br />
<br />
Tawariell beams!<br />
<br />
Tawariell waves.<br />
<br />
<br />
*Crowd gives a warm welcome to Tawariell by showing a round of applauds and bows. After the crowd quiets down and some move to sitting position, Tawariell continues*<br />
<br />
<br />
Tawariell continues, "Icemule is about community. And part of community is getting to know the people. That is why tonight is about questions and answers, getting to hear your voices."<br />
<br />
Tawariell announces, "Before we begin, however, I would like to announce that people have been donating to my campaign. Well I do not accept donations for my campaign and every last silver has gone right back into this town, to ICICLE and White Haven!"<br />
<br />
Tawariell continues, "So far we have raised ONE MILLION in funds for this community! Each silver goes towards bringing you fine folks events and improvements. So thank you for that!"<br />
<br />
Tawariell applauds.<br />
<br />
Tawariell intones, "If you were present at my speech, you know that I have talked to you mainly of my plans for defenses and relations to the Landing, now let us talk of Icemule itself."<br />
<br />
Tawariell kindly says, "So without further ado I will answer any questions you may have for me! I am happy to expand upon any ideas and plans I ve previously spoken of, or discuss new ones."<br />
<br />
Tawariell blushes a nice shade of pink.<br />
<br />
Hartesa cocks her head.<br />
<br />
Tawariell splutters.<br />
<br />
<br />
(A starry-eyed little halfling girl perched atop her father's shoulders and holding a "Tawariell for Mayor" banner waves frantically, beaming up at Tawariell as she speaks.)<br />
<br />
<br />
Yhtrin raises his hand.<br />
<br />
Speaking to Tawariell, Yhtrin asks, "Let's open the same way as last time, with the most important question. What are your plans regarding the Queen?"<br />
<br />
Laelithonel bends over her notebook and begins writing with her stylus. After a moment, she lifts her head and scans back over what she has written with a critical eye.<br />
<br />
Tawariell slowly says, "It is my belief.."<br />
<br />
Arasel turns an inquisitive ear toward Tawariell.<br />
<br />
Tawariell says, "That th'Queen is not what she seems. She is sick. She is ill from thousands of years of imprisonment. We do not know that she was rightfully imprisoned. I want to see the proof of what she speaks of, of her heritage and "Rights" to this Land."<br />
<br />
Tawariell says, "As she so claims."<br />
<br />
<br />
(The crowd applauds appreciatively, many of the townsfolk hollering out encouragement and approval.)<br />
<br />
<br />
Tawariell says, "I choose diplomacy before brash action. We know not who we deal with."<br />
<br />
Yhtrin asks, "And if she provides such proof?"<br />
<br />
Tawariell says, "Then we will form a treaty or an accord. However it may be, Icemule WILL remain independant from her."<br />
<br />
Yhtrin says, "Excellent. Words I am sure all are glad to hear."<br />
<br />
Speaking to Tawariell, Sothog asks, "What are your plans helping our town's economy succeed?"<br />
<br />
Speaking to Sothog, Tawariell exclaims, "A great question!"<br />
<br />
(Tawariell looks particularly pleased.)<br />
<br />
Speaking to Sothog, Tawariell says, "New shops! Refurbish the old ones, if the proprietor wishes it. Add a trading post outside of town, and encourage merchants and tourism."<br />
<br />
Tawariell says, "Anyone else? I am also open to ideas or suggestions."<br />
<br />
Tawariell inclines her ear, listening intently.<br />
<br />
Hartesa says, "What of our sorcerous defenses? We've seen demons summoned by our diminuative insurgent right past the walls of the town."<br />
<br />
<br />
(The bustling town comes together in this square. Halflings dressed in varying fashions stand about, some chattering happily, others reclining on cloaks laid on the ground. One ancient halfling leans against the base of the large ice statue of a mule, snoring blissfully.) <br />
<br />
<br />
You softly say, "I have a question when it is time."<br />
<br />
Tawariell says, "Ahh yes. Well, ICICLE recently had a talk on demon defenses that I was unable to attend. I would hope to work closely with them, or my Defense advisor to come up with stratigies to keep them out if a threat."<br />
<br />
Tawariell says, "I don't mind th'demons that sorcerers have fixed control over."<br />
<br />
Tawariell chuckles.<br />
<br />
Brewyte nods to Dirvy in greeting.<br />
<br />
Speaking to Tawariell, Faulkil asks, "What do you intend to do about the Jeril situation if elected mayor?"<br />
<br />
Speaking to Faulkil, Tawariell says, "Beg the deputy."<br />
<br />
Bibbia raises her hand.<br />
<br />
Tawariell turns to face Bibbia.<br />
<br />
Tawariell nods at Bibbia.<br />
<br />
Bibbia says, "Oh."<br />
<br />
Bibbia blushes a nice shade of light pink.<br />
<br />
Speaking to you, Bibbia asks, "Did you get to ask your question, sir?"<br />
<br />
You softly say, "Oh i did not."<br />
<br />
Tawariell cocks her head.<br />
<br />
Speaking to Bibbia, Faulkil says, "Apologies if I spoke out of turn."<br />
<br />
Speaking to Tawariell, Bibbia says, "Him first, please."<br />
<br />
Tawariell turns to face you.<br />
<br />
You softly say, "Thanks."<br />
<br />
Speaking to Faulkil, Bibbia says, "I was still mulling my question over."<br />
<br />
Speaking softly to Tawariell, you ask, "I know you are an officer in White Haven, my question is this do you feel you will be able to be Mayor and commit to that as well as your duty to White Haven?"<br />
<br />
Speaking to you, Tawariell says, "Yes. I feel that I will be able to accomplish both. White Haven is dear to my heart and I would be remiss to leave it."<br />
<br />
Laelithonel turns an inquisitive ear toward Tawariell.<br />
<br />
You softly say, "Thanks for answering."<br />
<br />
Speaking to Tawariell, Sothog asks, "For those of us who weren't at your speech, what are your thoughts on improving relations with other nations?"<br />
<br />
Darkc says, "I has a question for ya."<br />
<br />
<br />
*Darkc raises his hand multiple times*<br />
<br />
Speaking to Darkc, Faulkil says, "A little further. You've almost got it."<br />
<br />
Speaking to Sothog, Tawariell says, "I am hoping that with the join effort of organizations here, and the Mayoral cabinet we can work to boost commerce and business in both towns, as we and our brothers to the south in the Landing, are well known for trade. I am certain that upon speaking with Mayor Lylia we can come up with something."<br />
<br />
Speaking to Sothog, Tawariell says, "The Landing has been known to defend us in time of need and I wish to extend the same courtesy to them."<br />
<br />
<br />
(The crowd cheers loud and long, their applause thunderous.)<br />
<br />
<br />
Tawariell turns to face Darkc.<br />
<br />
Speaking to Darkc, Tawariell asks, "Your question?"<br />
<br />
Speaking to Tawariell, Darkc says, "My question is simple."<br />
<br />
Yhtrin murmurs, "The crowd has surely chosen their favorite, it seems."<br />
<br />
Darkc asks, "Can i have a kiss?"<br />
<br />
<br />
*Crowd takes a break from the serious questions for a good chuckle due to Darkc's question*<br />
<br />
Speaking amusedly to Darkc, Tawariell says, "Sorry, but I'm afraid I cannot."<br />
<br />
Tawariell asks, "Any more questions? Suggestions?"<br />
<br />
Tawariell smiles.<br />
<br />
Speaking to Tawariell, Faulkil says, "I think you would make an awesome mayor if elected."<br />
<br />
Speaking to Tawariell, Darkc asks, "On a serious note how as Mayor will you work with the militias that come to defend here?"<br />
<br />
<br />
(A small group of giantmen meanders through the streets, talking in loud tones. A voice makes itself heard, "All I'm saying is that we need to stick TOGETHER! That's why I'm voting for Tawariell!" The voices fade as the group makes their way off into the night.)<br />
<br />
<br />
Speaking to Darkc, Tawariell says, "I have spoken with Olgretien of Nothern Fury and I would like to see that flame rekindled. Northern Fury is honorable and they are the militia we have in place. That is why we do not need a new one. All the resources are here- we need only to build."<br />
<br />
Speaking to Tawariell, Darkc says, "But the Northern Fury are not the only militias that fight for this town."<br />
<br />
Speaking to Darkc, Tawariell says, "Then the goal would be to bring them together. We are in need of organization and structure. We feel scattered."<br />
<br />
<br />
(The crowd cheers, and one group holds up a large handmade sign which reads, "Tawariell for Mayor!" for a moment before being cajoled into lowering it once more by those standing behind them.)<br />
<br />
<br />
Tawariell says, "If there are no more questions then.."<br />
<br />
Speaking to Tawariell, Darkc says, "But I still want a smoochy."<br />
<br />
Arasel says, "Thank you Tawariell, I learned a lot."<br />
<br />
Speaking softly to Tawariell, you say, "Thanks for taking the time to speak with everyone here today, I am sure they appreciate it."<br />
<br />
Speaking to Tawariell, Faulkil asks, "Nihala campaigned on building a snow resort of some sort. What are your thoughts on this unfinished project?"<br />
<br />
Speaking to Faulkil, Tawariell says, "I will have to see these plans for myself before a decision can be made."<br />
<br />
Speaking to Faulkil, Tawariell adds, "But its not a bad idea."<br />
<br />
Speaking to Tawariell, Darkc asks, "Oh one more thing? can we bring back the towers?"<br />
<br />
Speaking to Darkc, Tawariell says, "I should like to. The walls are in need of repair as well."<br />
<br />
Tawariell asks, "Anyone else before I close for th'eve?"<br />
<br />
Speaking to Tawariell, Yhtrin asks, "To your detractors who say you support the Queen, what do you have to say to them?"<br />
<br />
Speaking to Yhtrin, Tawariell says, "To them I say that we are a town of healing. And that includes everyone. There are things far darker and forces far scary than Daukhera herself. And we should keep that in mind."<br />
<br />
<br />
* Tawariell makes sure no one else among the crowd has any questions the continues to her closing remarks<br />
<br />
Tawariell says, "In closing..."<br />
<br />
Tawariell continues, "Thank you all for coming this evening and showing your support! It could not be done without you for this evening has been both informative and enjoyable! Remember- Community! Unity! Icemule!"<br />
<br />
<br />
* After Tawariell makes her closing remarks, a brilliant display of fireworks fly throw the air*<br />
<br />
A pale white firework streaks through the sky overhead, cutting a bright line across your vision. When it reaches its apex, it explodes into pale white sparks which form the rough shape of a crescent moon for a long moment before dissipating.<br />
<br />
<br />
A WHOOSH sounds from just outside of Town Center, and a mottled green firework rises above the level of the rooftops, sputtering fitfully. When it gains as much altitude as it can, it explodes three times in rapid succession, the combination of each burst pattern forming a clearly recognizable hedgehog!<br />
<br />
<br />
Speaking to Tawariell, Faulkil says, "Great fireworks! I was looking for free tarts but these are almost as good."<br />
|}<br />
<br />
==Competitions==<br />
* The winner of each contest receives 5 extra votes toward the final tally, and the one who achieves second place receives 2 extra votes<br />
* If contests are judged, judges will be chosen by spinner from the crowd to ensure fairness<br />
* We will do our absolute best to ensure all candidates can compete simultaneously if possible, or to provide fair alternatives should scheduling conflicts arise <br />
* This portion of the month-long event will take place tentatively from 11 - 14 Lumnea (Monday, June 11 - Thursday, June 14)<br />
<br />
===Fists of Justice===<br />
<br />
On Lumnea 9, 5118 (June 9, 2018), Icemule mayoral candidates visited the famous Icehouse Tavern in Icemule Trace to test their brawling skills against each other.<br />
<br />
As Icemulers love to do, they headed to the Icehouse Tavern for "Fists of Justice" to settle who is right and who is wrong. The competitors were eliminated in rounds after collapsing in a heap! Neovik was left standing at the end, claiming his victory and being named Icehouse Champion.<br />
<br />
The results were:<br />
<br />
1: Neovik (5 votes)<br />
<br />
2: Tawariell (3 votes)<br />
<br />
3: Sabotage (1 vote)<br />
<br />
4: Joskin<br />
<br />
5: Kilded<br />
<br />
===Just Desserts===<br />
<br />
The next contest is called "Just Desserts" and that could be a bit of a misnomer. This is game of creativity and strategy as it is a judged contest. The objective is to prepare a "gift" for Queen Daukhera that fits into the theme of "Just Desserts." The use of the terms "gift" and "Just Desserts" loosely. The candidates' "gifts" do not have to be a physical object; it could be an interpretive dance or a scavenger hunt or a quest for the Queen to complete. "Just Desserts" does not require that the candidates to bring food. They need to use their imagination and the various ways "Just Desserts" can be interpreted! They need to use what they know about her to lead her on if they need to!<br />
<br />
Members of ICICLE will be asked to judge this contest. Candidates can earn a maximum of 15 points: 5 for originality, 5 for presentation, and 5 for relevance to the theme. <br />
<br />
Candidates ARE allowed to ask their friends or campaign managers for help on this task. They ARE allowed to use other people for props if required. They ARE allowed to ACT your "gift" doing something like blowing up in the Queen's face... but they may not ACT that she dies. <br />
<br />
It is rumored that the Queen will make multiple appearances this week. Her first appearance might be around 10pm elven on Tilamaires (10pm on Tuesday).<br />
<br />
===Icy Elegance===<br />
===[Secret]===<br />
<br />
==Voting==<br />
* Only IMT citizens can vote<br />
* The voting booths will be hauled into town and open from 15 - 20 Lumnea (Friday, June 15 - Wednesday, June 20)<br />
<br />
[[category:Icemule Trace| ]]<br />
[[Category: Storylines]]<br />
[[Category: Icemule Trace Storylines]]<br />
[[Category: TownCrier]]</div>JELL01https://gswiki.play.net/index.php?title=Commencement_of_Coraesine_Forest&diff=105667Commencement of Coraesine Forest2018-05-10T19:33:03Z<p>JELL01: </p>
<hr />
<div>[[File:Commencement of Coraesine Forest graphic.jpg|right|400px|Commencement of Coraesine Forest Graphic]]<br />
{{TOCright}}'''Commencement of Coraesine Forest''' was a free event held May 11-13, 2018. Below is the information gathered so far from official forums, email announcements, and various other official communication channels.<br />
<br />
* Most expensive silvers based event for past 10 years<br />
* Will not have any SimuCoin requirement to participate<br />
* Entry only to paid and promotional accounts (prime, premium, platinum, returning promotion)<br />
* No Grand Auction due to time restraints<br />
<br />
==Location==<br />
[[Coraesine Forest]] will be a permanent fixture of the game world after the grounds are opened. Coraesine Forest is located off [[Sylvarraend Road]] in [[Ta'Illistim]]. It is south of [[Gyldemar Forest]] and east of Sylvarraend. There is no bank on the grounds and there will be no transportation to the event. Make sure to be prepared to make a journey!<br />
<br />
==Pricing & Surcharges==<br />
You will be able to win multiple MAJOR services with a very steep silver surcharge. That surcharge grows VERY rapidly. There are no restrictions on item and/or silver passing. The surcharge costs for Major win selection is below. Surcharge is tracked for both the account and for the item separately and are added together for total cost of the surcharge.<br />
<br />
{| class="wikitable" style="font-size:95%"<br />
! Cost<br />
! Major Service Surcharge<br />
|-<br />
| NONE<br />
| 1st Service<br />
|-<br />
| 5m<br />
| 2nd Service<br />
|-<br />
| 25m<br />
| 3rd Service<br />
|-<br />
| 125m<br />
| 4th Service<br />
|-<br />
| 625m<br />
| 5th Service<br />
|}<br />
<br />
'''Example Surcharges'''<br><br />
Example One: If you are receiving your first service and the item has no prior CCF work done, the surcharge will be ZERO.<br><br />
Example Two: If you are receiving your second service but the item has already had three services, your surcharge will be 5mil + 125mil = 130mil.<br><br />
Example Three: If you are receiving your first service but the item has already had one service, your surcharge will be ZERO + 5m = 5m<br />
<br />
<pre{{log2|font=arial|font-size=larger|border=double red|background=lightblue}}><br />
'''Any fees associated with the selection process do not count toward the fees of the service. The cost of services will be determined by the service you are receiving and the item properties you already have, if applicable. Item restrictions may apply on some scripted items.<br />
</pre><br />
==Schedule==<br />
Any possible additions will be added to Friday after midnight (EDT). Friday and Saturday are MAJOR services only. There are over 350 MAJOR services currently scheduled for the event.<br />
<br />
Selection methods will be up to the merchant, but will likely be something quick like a spinner, list, or raffle. Pre-made items and services are likely to be auctioned. <br />
<br />
'''โก indicates +1 tier up; the scripted ability must already be applied to the item.<br />
<br />
'''ยง indicates premade items, or items for which a base is chosen by the winner and the item is created (see specific services for details).<br />
===Friday===<br />
{| class="wikitable sortable mw-collapsible" style="font-size:95%"<br />
! Time EDT<br />
! Friday, May 11th<br />
! Quantity<br />
! Details<br />
|-<br />
| 21:00 (9:00 PM)<br />
| [[Permabless]]<br />
| 2<br />
| Can't be added to unholy metals or unholy scripted items.<br />
|-<br />
| 21:30 (9:30 PM)<br />
| Dwarf Healer Tattoos<br />
| 2<br />
| Tattoo is applied to the neck. Dwarf uses herbs to heal you.<br />
|-<br />
| 22:00 (10:00 PM)<br />
| [[Fusion]] Slot Increase<br />
| 10<br />
| +1 slot upgrade to fusion gear.<br />
|-<br />
| 22:30 (10:30 PM)<br />
| [[Ithziri armor]]โก<br />
| 10<br />
| +1 upgrade on IthzirArmor in a tree of your choice.<br />
|-<br />
| 23:00 (11:00 PM)<br />
| Spell Knowledge Enhancive (can't have other enhancives)<br />
| 3<br />
| Enhancive added to item with no other enhancives. (506/606/1606 - one each)<br />
|-<br />
| 23:30 (11:30 PM)<br />
| [[De-fusion]]<br />
| 5<br />
| Remove fusion script.<br />
|}<br />
<br />
===Saturday===<br />
{| class="wikitable sortable mw-collapsible" style="font-size:95%"<br />
! Time EDT<br />
! Saturday, May 12th<br />
! Quantity<br />
! Details<br />
|-<br />
| 00:00 (12:00 AM)<br />
| DB Enchanting<br />
| 5<br />
| +5 to a DB item<br />
|-<br />
| 00:30 (12:30 AM)<br />
| [[Glamour tattoo]]<br />
| 1<br />
| Tier 3<br />
|-<br />
| 01:00 (1:00 AM)<br />
| [[Bane_weapon#Creature_Bane|Creature Bane]]<br />
| 10<br />
| Pick a specific creature bane. Example Ithzir champions or war griffins. Flares only.<br />
|-<br />
| 01:30 (1:30 AM)<br />
| White Ora & Black Ora<br />
| 2 & 2<br />
| Tier 3 premade weapon.<br />
|-<br />
| 02:00 (2:00 AM)<br />
| [[Snake flare]]s<br />
| 10<br />
| Poison, paralyzing, or random flares (snake added to description).<br />
|-<br />
| 09:00 (9:00 AM)<br />
| [[Flare#Rare_Flares|Ironwright]]<br />
| 5<br />
| Pick 2 flare types from a list.<br />
|-<br />
| 10:00 (10:00 AM)<br />
| 5 Year Enhancive Charge<br />
| 3<br />
| Add a charge that lasts 5 years. Scripted enhancives like fusion and adv. badges will not work.<br />
|-<br />
| 10:30 (10:30 AM)<br />
| [[Bubble flare]]s<br />
| 5<br />
| MDP flares<br />
|-<br />
| 11:00 (11:00 AM)<br />
| [[Banshee flare]]s<br />
| 5<br />
| +50 TD/bolt DS flares<br />
|-<br />
| 11:30 (11:30 AM)<br />
| [[Voln armor]]โก<br />
| 10<br />
| +1 tier up on existing Voln armor<br />
|-<br />
| 12:00 (12:00 PM)<br />
| Pure and Impure [[Coraesine]]ยง<br />
| 1 & 5<br />
| Weapons are premade. Some restrictions applied.<br />
|-<br />
| 12:30 (12:30 PM)<br />
| Weight Reducing<br />
| 10<br />
| 5% reduction<br />
|-<br />
| 13:00 (1:00 PM)<br />
| [[ALTER_(verb)#ALTER_27:_Body | Body Features]]<br />
| 25<br />
| Body features that you design, ALTER 27.<br />
|-<br />
| 13:30 (1:30 PM)<br />
| Resistance<br />
| 25<br />
| +10 resistance, cannot be split.<br />
|-<br />
| 14:00 (2:00 PM)<br />
| [[Briar flare]]s (Tier 3)ยง<br />
| 1<br />
| Tier 3 Briar weapon. Weapon is premade.<br />
|-<br />
| 14:30 (2:30 PM)<br />
| 5x/day Enhancive and Magic Items<br />
| 5 & 5<br />
| Items are premade (enhancive is +10 to stat, lasts 30mins, Magic Items use spells from [http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/Commencement%20of%20Coraesine%20Forest/view/316 Spell List])<br />
|-<br />
| 15:00 (3:00 PM)<br />
| Enchanting<br />
| 10<br />
| +5 enchant<br />
|-<br />
| 15:30 (3:30 PM)<br />
| Poison Flares<br />
| 5<br />
| Poison flares between 5 and 15 points of poison damage when set off.<br />
|-<br />
| 16:00 (4:00 PM)<br />
| Runestaff Flares<br />
| 10<br />
| Acuity (4x) or mana (+2)<br />
|-<br />
| 16:30 (4:30 PM)<br />
| [[Flare#Rare_Flares|Rare Flares]]<br />
| 5<br />
| Crush, puncture, slash, unbalance, and grapple.<br />
|-<br />
| 17:00 (5:00 PM)<br />
| TD Bonus<br />
| 10<br />
| +5 TD to armor or shields.<br />
|-<br />
| 17:30 (5:30 PM)<br />
| AS Bonus<br />
| 5<br />
| +5 AS to armor.<br />
|-<br />
| 18:00 (6:00 PM)<br />
| [[ClimateWear]] Feature Hiding<br />
| 5<br />
| Add a feature hiding hood to existing ClimateWear<br />
|-<br />
| 18:30 (6:30 PM)<br />
| Rune Tattoos<br />
| 3<br />
| Tattoo location should be a visible location (The tattoos are either 5/4/3x a day, depending on spell chosen [http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/Commencement%20of%20Coraesine%20Forest/view/316 Spell List])<br />
|-<br />
| 19:00 (7:00 PM)<br />
| [[EZ script]] Package<br />
| 2<br />
| 5 EzScripts to a single item<br />
|-<br />
| 19:30 (7:30 PM)<br />
| Defenders<br />
| 5<br />
| +5 DS to a weapon<br />
|-<br />
| 20:00 (8:00 PM)<br />
| Enchanting Potions<br />
| 2<br />
| Three potions with (8x) 10, (9x) 11, and (10x) 12 doses.<br />
|-<br />
| 20:30 (8:30 PM)<br />
| Partial Enchants<br />
| 25<br />
| +2/+3 to an item that is already at a partial enchant.<br />
|-<br />
| 21:00 (9:00 PM)<br />
| [[Briar flare]]s (Tier 1 and 2)ยง<br />
| 10 & 5<br />
| Tier 1 and 2 Briar weapon. Weapon is premade.<br />
|-<br />
| 21:30 (9:30 PM)<br />
| Runestaff Flares<br />
| 10<br />
| Acuity (4x) or mana (+2)<br />
|-<br />
| 22:00 (10:00 PM)<br />
| Partial Enchants<br />
| 25<br />
| +2/+3 to an item that is already at a partial enchant.<br />
|-<br />
| 23:00 (11:00 PM)<br />
| Enchanting<br />
| 15<br />
| +5 enchant<br />
|}<br />
<br />
===Sunday===<br />
{| class="wikitable sortable mw-collapsible" style="font-size:95%"<br />
! Time EDT<br />
! Sunday, May 13th<br />
! Quantity<br />
! Details<br />
|-<br />
| 00:00 (12:00 AM)<br />
| [[Resistance]]<br />
| 25<br />
| +10 resistance, cannot be split.<br />
|-<br />
| 01:00 (1:00 AM)<br />
| Customizations<br />
| style="white-space:nowrap"| 2, 2, 2, 2, 2, 2, 5<br />
| Logphrases, [[Spell prep]], [[SIGNATURE (verb)|signature]], [[Loresong]], [[Mood script|greater armor and weapon mood]], Tier 3 [[GoryWeapons]], and [[Familiar]]s<br />
|-<br />
| 02:00 (2:00 AM)<br />
| Gold Ring tattoos<br />
| 5<br />
| Tattoo is applied to the ring<br />
|-<br />
! DAYTIME<br />
! colspan=3|MINOR SERVICES ONLY<br />
|-<br />
| colspan=4| pocket adding, common/uncommon flares, enhancive removal, spikes, 1yr enhancive charge, SONIC work<br />
|}<br />
<br />
==WPS Smithy==<br />
For the course of the event, the [[WPS smithy]] will be available to use with the cost of services done for silvers only. There is a 100,000 silver only entry fee to get inside. Once inside, the smithy will accept silver or notes. There is no limit to the amount of WPS services you can apply to an item at this event. There will be an estimator NPC outside of the smithy to allow you to get quotations before entry.<br />
<br />
==FAQ==<br />
<pre{{log2|font=arial|border=double|font-size=100%|background=pink}}><br />
Q) Are there any costs to enter CCF?<br />
A) No, but you must have a paid subscription. If you're F2P you won't be able to enter.<br />
<br />
Q) What if my item needs to have a property removed to apply the service?<br />
A) As long as the property is not an inherited item property (ex. white ora being holy), overwriting the property should be possible.<br />
<br />
Q) How is this CreatureBane different than others offered?<br />
A) This one isn't a group of creatures like Ithzir, Extraplanar, or Undead. This one specifically targets one creature archetype. Bandits and Grimswarm are considered one creature archetype in this example. But outside that you'll be picking things like war griffins (not all griffins) or Ithzir champions (not all Ithzir). Flares can be any of the common or uncommon flare choices.<br />
<br />
Q) What spells are available for [service]?<br />
A) I'll publish a list by Friday this week. (5/4/2018)<br />
<br />
Q) What resistances are there?<br />
A) Slash, crush, puncture, heat, cold, electric, plasma, disrupt, impact, balance, grapple, vacuum, acid, steam, disintegration, and nature.<br />
<br />
Q) What does premade item mean?<br />
A) For the weapons, you pick a weapon profile and the item is created. For the X/day items, you can pick a worn location (or not worn at all).<br />
<br />
Q) Can I add the weight reduction script if I don't already have it?<br />
A) Yes. You can also add the 5% to an existing one to make it even better.<br />
<br />
Q) Can you give any prices yet?<br />
A) Pricing is going to be difficult to share because combat effectiveness is going to play a role in how much something costs. If you have 9x wondrously crit weighted RotFlare returning axe and want to enchant that to 10x, be prepared to pay probably some of the highest silver costs you've ever witnessed. We're going to try to stabilize the cost differences between weapon profiles and armor profiles, but it won't be a flat cost. The selection process for a service will not be included in the cost of the service except for services that are auctioned. I can tell you right now, the Glamour Tattoo will be auctioned. For things with more of a flat fee, I'll try to get those out there soon.<br />
<br />
Q) Can we get some clarity for the surcharges?<br />
A) <del>Okay, after thinking about all this, we're going to standardize how the surcharge works, and I'll disclose the upper tier numbers. The surcharge is going to follow the item, not the account. Services that are not item based will follow the character (like spell preps and tattoos). The surcharge for multiple services to a single item/character service will be 5mil, 25m, 125m, and 625m. After this point, if you think you can afford another one, we'll have to figure out how to proceed because banks can't hold that much silver without breaking the game. Again, you might think the surcharge is silly, but it's a middle ground over 1 win and nothing more.</del>Please see pricing & surcharge section above as it's now based on new information released by Wyrom 5/4/2018.<br />
<br />
Q) Will there be any sort of item limits per account?<br />
A) <del>Due to the surcharge change, this is still TBD.</del>Please see pricing & surcharge section above as it's now based on new information released by Wyrom 5/4/2018.<br />
</pre><br />
<br />
==See Also==<br />
* [http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/Commencement%20of%20Coraesine%20Forest/view Official Forums Category] - Link to forum category for this festival<br />
* [[Convocation of Coraesine Field]] - 2009 Paid Ticket Event<br />
* [[Return to Coraesine Field]] - 2013 Paid Ticket Event<br />
* [[Cessation of Coraesine Field]] - 2014 Paid Ticket Event<br />
<br />
[[Category: Festivals]]</div>JELL01https://gswiki.play.net/index.php?title=Frozen_corpse&diff=105087Frozen corpse2018-04-17T14:24:12Z<p>JELL01: </p>
<hr />
<div>{{Creature start<br />
| level = 42<br />
| type = Biped<br />
| family = corpse<br />
| attacks = Bites and Claws.<br />
| area = [[Nightmare Gorge]]<br>[[Arctic Tundra]]<br>Southern Slopes<br><br />
| undead = Yes (corporeal)<br />
| bcs = <Not Known><br />
}}<br />
{{Creature attack attributes<br />
| physical =<br />
{{creature ability|[[large ice pick]] |+282 [[Attack Strength|AS]]}}<br />
}}<br />
{{Creature defense attributes<br />
| defense =<br />
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}<br />
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}<br />
{{creature ability|[[Bolt]] |+218 to +244 [[Defensive strength|DS]]}}<br />
{{creature ability|[[Bard Base]] |+123 [[Target defense|TD]]}}<br />
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}<br />
{{creature ability|[[Sorcerer Base]] |+151 [[Target defense|TD]]}}<br />
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}<br />
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}<br />
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}<br />
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}<br />
{{creature ability|[[Major Elemental]] |+168 [[Target defense|TD]]}}<br />
{{creature ability|[[Minor Elemental]] |+153 [[Target defense|TD]]}}<br />
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}<br />
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}<br />
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}<br />
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}<br />
| noability = <br />
}}<br />
{{Creature treasure<br />
| coins = Yes<br />
| magic items = Yes<br />
| gems = Yes<br />
| boxes = Yes<br />
| other = ?<br />
| skin = scalp<br />
| nobox =<br />
| noskinvalue =<br />
}}<br />
{{Creature end}}<br />
<br />
Unearthed from his place of resting by the avalanches, the frozen corpse stiffly roams the ice fields looking for rest again. Ranging from dwarf to giantman in size, the frozen corpse attacks ruthlessly any living thing in his path, perhaps blaming the living for his current predicament. His features are taut and drawn, but most of the flesh is still intact, preserved by the subzero cold. His movements are punctuated by the loud screeching of ice against ice in his joints and a continual crackling as his frozen appendages fracture.<br />
<br />
==Hunting strategies==<br />
{{addmetext}}<br />
==Other information==<br />
{{addmetext}}<br />
<br />
== References ==<br />
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1357 Frozen corpse on Play.net bestiary]<br />
<br />
{{Nearlevel<br />
|levelm2 = 40<br />
|levelm1 = 41<br />
|level = 42<br />
|levelp1 = 43<br />
|levelp2 = 44<br />
}}<br />
<br />
[[Category:Nightmare Gorge creatures]]<br />
[[Category:Arctic Tundra creatures]]</div>JELL01https://gswiki.play.net/index.php?title=Foraging_locations&diff=100859Foraging locations2017-12-02T14:24:52Z<p>JELL01: </p>
<hr />
<div>This page is to help people find the things they need for [[Adventurer's Guild]] tasks. Or really, for any other tasks you'd like.<br />
<br />
Maps of areas can be found with terrain and climate info for each room are have been compiled and are available elsewhere.<ref>[http://www.outdoorelanthia.com/maps/ Outdoor Elanthia maps]</ref><br />
<br />
==Table Usage==<br />
As should be described on the [[forage]] page, each item can be found in one (or more) type of [[climate]] and [[terrain]]. The world is composed of several different climates (arid, arid temperate, cold damp, cold dry, freshwater, glacial, hot damp, humid, moist, saltwater, snowy arctic, and temperate). Each of these is divided into several terrain types (barren scrub, coniferous, cultivated, deciduous, grassland, hard flat, hilly, mountainous, plain dirt, riparian, rough, sandy, tropical forest, muddy wetlands, and subterranean). The beauty of this, is that it does not matter the time, [[LOCATION (verb)|location]], [[realm]], or day; each combination of climate and terrain will have a certain type of herb(s) growing.<br />
<br />
Therefore, this table need only contain the item, climate, terrain, and number of [[bounty point]]s. Then, if Character A gets assigned to forage blueberries in the catacombs, he need only look at this table, and see that Character B got assigned to forage for blueberries in Bonespear, found them in humid climate and rough terrain, and entered them here, then Character A can then look on his handy maps and see that there are a few rooms of the catacombs that are humid and rough, and forage just in those rooms.<br />
<br />
{|{{prettytable|text-align:center; font-size:95%;}}<br />
|+'''Foraging Locations'''<br />
|- style="font-size:110%;"<br />
!Item<br />
! width = 300px | Climate<br />
! width = 300px | Terrain<br />
! width = 50px | Bounty Points<br />
!Comments<br />
|-<br />
|[[acantha leaf]]<br />
|Arid, Cold Damp, Cold Dry, Hot Damp, Humid, Moist, Temperate<br />
|Coniferous Forest, Deciduous Forest, Grassland, Plain Dirt, Riparian, Sandy, Tropical<br />
|250<br />
|<br />
|-<br />
|aloeas stem<br />
|Cold Damp, Freshwater, Moist<br />
|Muddy Wetlands, Plain Dirt, Riparian<br />
|700<br />
|<br />
|-<br />
|[[ambrominas leaf]]<br />
|Humid<br />
|Grassland<br />
|250<br />
|<br />
|-<br />
|angelica root<br />
|Cold Damp, Cold Dry, Glacial, Snowy Arctic, Temperate<br />
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Mountainous, Plain Dirt, Sandy<br />
|850<br />
|<br />
|-<br />
|barley grass<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|basal moss<br />
|Temperate<br />
|Deciduous Forest<br />
|250<br />
|<br />
|-<br />
|blackgrove root<br />
|<br />
|<br />
|550<br />
|Found in Shadow Valley<br />
|-<br />
|black trafel mushroom<br />
|Arid, Hot Damp<br />
|Deciduous Forest, Grassland, Hilly, Plain Dirt, Riparian<br />
|700<br />
|<br />
|-<br />
|blaestonberry blossom<br />
|Temperate<br />
|Cultivated, Grassland, Hilly<br />
|550<br />
|<br />
|-<br />
|blue moss<br />
|<br />
|<br />
|400<br />
|Found in Shadow Valley<br />
|-<br />
|blue poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|blue trafel mushroom<br />
|Temperate<br />
|Coniferous Forest, Hilly<br />
|250<br />
|<br />
|-<br />
|blue whortleberry<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|640<br />
|<br />
|-<br />
|bolmara lichen<br />
|Moist, Temperate<br />
|Coniferous Forest, Hilly<br />
|700<br />
|Found in Maernstrike Caverns too.<br />
|-<br />
|bougainvillea blossom<br />
|Temperate<br />
|Cultivated<br />
|250<br />
|<br />
|-<br />
|bright red cranberry<br />
|Cold Damp<br />
|Coniferous Forest, Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|bright red teaberry<br />
|Temperate<br />
|Barren Scrub, Grassland<br />
|400<br />
|<br />
|-<br />
|broken twig <br />
|Hot Damp<br />
|Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|brostheras grass<br />
|Cold Damp, Humid<br />
|Coniferous Forest, Grassland<br />
|700<br />
|<br />
|-<br />
|bunch of wild grapes<br />
|Arid Temperate, Temperate<br />
|Barren Scrub, Deciduous Forest, Grassland, Riparian, Rough<br />
|400<br />
|<br />
|-<br />
|bur-clover root<br />
|Temperate<br />
|Plain Dirt, Muddy Wetlands<br />
|700<br />
|<br />
|-<br />
|cactacae spine<br />
|Arid, Arid Temperate<br />
|Barren Scrub, Sandy<br />
|<br />
|<br />
|-<br />
|cactus flower<br />
|Arid<br />
|Plain dirt<br />
|640<br />
|<br />
|-<br />
|[[calamia fruit]]<br />
|Most, Temperate<br />
|Coniferous Forest, Muddy Wetlands<br />
|550<br />
|<br />
|-<br />
|cave moss<br />
|<br />
|<br />
|550<br />
|can't sense inside cave<br />
|-<br />
|coppery rain lily<br />
|Temperate<br />
|Coniferous Forest<br />
|700<br />
|<br />
|-<br />
|clover blossom<br />
|Arid Temperate, Humid, Temperate<br />
|Barren Scrub, Grassland, Riparian, Rough<br />
|250<br />
|Forage for the specific color.<br />
|-<br />
|cluster of butterflyweed<br />
|Cold Damp, Cold Dry, Snowy Arctic<br />
|Coniferous Forest, Mountainous<br />
|1000<br />
|<br />
|-<br />
|[[cothinar flower]]<br />
|Cold Dry<br />
|Barren Scrub<br />
|<br />
|<br />
|-<br />
|crimson dragonstalk<br />
|Temperate<br />
|Grassland<br />
|160<br />
|<br />
|-<br />
|cuctucae berry<br />
|Cold Dry<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|daggerstalk mushroom<br />
|Arid, Hot Damp, Humid, Moist, Temperate<br />
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Muddy Wetlands, Riparian<br />
|850<br />
|<br />
|-<br />
|dark pink rain lily<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest, Tropical Forest<br />
|700<br />
|forage rain lily specifically<br />
|-<br />
|ear of corn<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|edelweiss<br />
|Snowy Arctic<br />
|Grassland, Mountainous<br />
|400<br />
|<br />
|-<br />
|[[ephlox moss]]<br />
|Cold Damp, Cold Dry<br />
|Coniferous Forest, Deciduous Forest, Riparian (Plain Dirt?)<br />
|700<br />
|<br />
|-<br />
|fennel bulb<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|fiddlehead fern<br />
|Cold Damp, Hot Damp, Humid, Temperate<br />
|Coniferous Forest, Deciduous Forest, Riparian, Rough<br />
|400<br />
|<br />
|-<br />
|flathead mushroom<br />
|Temperate<br />
|Coniferous Forest, Grassland, Hilly<br />
|640<br />
|-<br />
|fragrant white lily<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|100<br />
|forage "white lily", not fragrant<br />
|-<br />
|frostweed<br />
|Snowy Arctic<br />
|Coniferous Forest<br />
|<br />
|<br />
|-<br />
|genkew mushroom<br />
|Humid, Moist, Temperate<br />
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Muddy Wetlands, Riparian<br />
|760<br />
|<br />
|-<br />
|golden aster<br />
|Snowy Arctic, Temperate<br />
|Grassland, Hilly, Mountainous<br />
|100<br />
|<br />
|-<br />
|golden buttercup<br />
|Temperate<br />
|Barren Scrub, Coniferous<br />
|400<br />
|<br />
|-<br />
|golden poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|handful of blueberries<br />
|Arid, Cold Damp, Humid, Temperate<br />
|Barren Scrub, Deciduous Forest, Riparian, Rough<br />
|400<br />
|forage blueberries specifically<br />
|-<br />
|handful of currants<br />
|Humid, Temperate<br />
|Barren Scrub<br />
|400<br />
|<br />
|-<br />
|handful of elderberries<br />
|Temperate<br />
|Deciduous Forest, Barren Scrub, Hilly, Rough<br />
|400<br />
|<br />
|-<br />
|handful of huckleberries<br />
|Temperate<br />
|Grassland, Hilly<br />
|100<br />
|<br />
|-<br />
|handful of mustard seeds<br />
|Temperate<br />
|Grassland, Cultivated<br />
|400<br />
|<br />
|-<br />
|handful of pinenuts<br />
|Snowy Arctic<br />
|Coniferous Forest<br />
|550<br />
|forage "pinenuts" specifically<br />
|-<br />
|handful of raspberries<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|[[haphip root]]<br />
|Temperate, Humid<br />
|Coniferous Forest, Deciduous Forest, Cultivated, Muddy Wetlands<br />
|400<br />
|<br />
|-<br />
|heath aster<br />
|Arid, Temperate<br />
|Rough, Grassland<br />
|400<br />
|<br />
|-<br />
|honeysuckle vine<br />
|Temperate<br />
|Barren SCrub, Cultivated, Grassland, Hilly<br />
|160<br />
|<br />
|-<br />
|iceblossom<br />
|Snowy Arctic<br />
|Coniferous Forest, Deciduous Forest, Grassland, Hilly, Mountainous<br />
|<br />
|Any color was accepted<br />
|-<br />
|iris blossom<br />
|Temperate<br />
|Cultivated<br />
|250<br />
|<br />
|-<br />
|ironfern root<br />
|Temperate<br />
|Hard Flat, Hilly<br />
|1000<br />
|<br />
|-<br />
|juicy plum<br />
|Temperate<br />
|Cultivated, Grassland<br />
|100<br />
|<br />
|-<br />
|lady slipper blossom<br />
|Temperate<br />
|Riparian<br />
|350<br />
|<br />
|-<br />
|large sunflower<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|layer of onion skin<br />
|Temperate<br />
|Cultivated<br />
|1000<br />
|<br />
|-<br />
|luckbloom blossom<br />
|Cold Dry<br />
|Hilly<br />
|1000<br />
|<br />
|-<br />
|[[marallis berry]]<br />
|Cold Damp, Cold Dry<br />
|Hilly, Mountainous<br />
|550<br />
|<br />
|-<br />
|mistweed<br />
|Temperate<br />
|Plain Dirt<br />
|850<br />
|<br />
|-<br />
|motherwort<br />
|Temperate<br />
|Cultivated, Grassland, Plain Dirt<br />
|550<br />
|<br />
|-<br />
|mountain dryan<br />
|Snowy Arctic, Temperate<br />
|Mountainous, Hilly<br />
|400<br />
|<br />
|-<br />
|sprig of mournbloom<br />
|Temperate<br />
|Grassland, Hilly, Cultivated<br />
|100<br />
|<br />
|-<br />
|murdroot<br />
|Temperate<br />
|Plain Dirt<br />
|1000<br />
|<br />
|-<br />
|murkweed<br />
|Temperate, Moist<br />
|Deciduous Forest, Hilly<br />
|850<br />
|<br />
|-<br />
|moonlight cactus-bloom<br />
|Arid, Cold Dry<br />
|Grassland, Hilly<br />
|700<br />
|Night-time only<br />
|-<br />
|oak twig<br />
|Temperate<br />
|Deciduous Forest<br />
|1000<br />
|<br />
|-<br />
|orange begonia<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|orange rowanberry<br />
|Cold Damp, Cold Dry, Snowy Arctic<br />
|Coniferous Forest, Mountainous, Plain Dirt<br />
|850<br />
|<br />
|-<br />
|orchil lichen<br />
|Freshwater, Temperate<br />
|Riparian<br />
|850<br />
|<br />
|-<br />
|oxblood lily<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|850<br />
|<br />
|-<br />
|pennyroyal stem<br />
|Cold Damp<br />
|Deciduous Forest<br />
|640<br />
|<br />
|-<br />
|pepperthorn root<br />
|Temperate<br />
|Riparian<br />
|1000<br />
|<br />
|-<br />
|pine cone<br />
|<br />
|<br />
|250<br />
|<br />
|-<br />
|pink begonia<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|pink peony<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|pink poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|[[pothinir grass]]<br />
|Hot Damp, Humid<br />
|Barren Scrub, Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Mountainous, Plain Dirt, Tropical<br />
|800<br />
|<br />
|-<br />
|purple clover blossom<br />
|Temperate<br />
|Grassland, Riparian, Rough<br />
|250<br />
|<br />
|-<br />
|purple poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|red begonia<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|red poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|sassafras leaf<br />
|Cold Damp<br />
|Deciduous Forest<br />
|250<br />
|<br />
|-<br />
|silver-edged fern<br />
|Temperate<br />
|Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|small anemone<br />
|Temperate<br />
|Cultivated<br />
|400<br />
|<br />
|-<br />
|small apple<br />
|Temperate<br />
|Cultivated, Grassland<br />
|100<br />
|<br />
|-<br />
|small daisy<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|small dandelion<br />
|Temperate<br />
|Hilly<br />
|100<br />
|<br />
|-<br />
|small flower<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|small green olive<br />
|Temperate<br />
|Cultivated<br />
|<br />
|<br />
|-<br />
|small rose<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|small violet<br />
|Temperate<br />
|Grassland<br />
|250<br />
|<br />
|-<br />
|small turnip<br />
|Temperate<br />
|Cultivated<br />
|250<br />
|<br />
|-<br />
|small wild rose<br />
|Temperate<br />
|Deciduous Forest, Grassland, Plain Dirt<br />
|250<br />
|<br />
|-<br />
|soft white mushroom<br />
|Cold Damp<br />
|Deciduous Forest<br />
|250<br />
|<br />
|-<br />
|[[sovyn clove]]<br />
|Temperate<br />
|Cultivated, Grassland, Plain Dirt<br />
|850<br />
|<br />
|-<br />
|sprig of alyssum<br />
|Temperate<br />
|Barren Scrub, Grassland<br />
|700<br />
|forage "alyssum" specifically<br />
|-<br />
|sprig of amaranth<br />
|Temperate<br />
|Cultivated, Grassland, Hilly<br />
|400<br />
|<br />
|-<br />
|sprig of clematis<br />
|Temperate<br />
|Cultivated<br />
|250<br />
|<br />
|-<br />
|sprig of columbine<br />
|Grassland, Snowy Arctic<br />
|Mountainous, Temperate<br />
|100<br />
|<br />
|-<br />
|sprig of holly<br />
|Glacial<br />
|Mountainous<br />
|100<br />
|<br />
|-<br />
|sprig of ivy<br />
|Temperate<br />
|Cultivated, Grassland<br />
|100<br />
|<br />
|-<br />
|sprig of jasmine<br />
|Temperate<br />
|Barren Scrub, Cultivated, Grassland, Hilly<br />
|100<br />
|<br />
|-<br />
|sprig of larkspur<br />
|Temperate<br />
|Grassland, Hilly, Rough<br />
|400<br />
|<br />
|-<br />
|sprig of lavender<br />
|Temperate<br />
|Grassland<br />
|250<br />
|<br />
|-<br />
|sprig of mistletoe<br />
|Temperate<br />
|Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|sprig of sky-blue delphinuris<br />
|Temperate<br />
|Rough<br />
|340<br />
|<br />
|-<br />
|sprig of wild lilac<br />
|Cold Damp, Temperate<br />
|Deciduous Forest, Barren Scrub<br />
|400<br />
|<br />
|-<br />
|stalk of bluebells<br />
|Temperate<br />
|Deciduous Forest<br />
|700<br />
|forage "bluebells" specifically<br />
|-<br />
|stalk of burdock<br />
|Temperate<br />
|Deciduous Forest<br />
|700<br />
|<br />
|-<br />
|stalk of cattail<br />
|Temperate<br />
|Muddy Wetlands, Riparian<br />
|250<br />
|<br />
|-<br />
|stalk of chicory<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|stalk of goldenrod<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|stalk of monkeyflower<br />
|Temperate<br />
|Cultivated<br />
|250<br />
|<br />
|-<br />
|stalk of tuberose<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|stalk of wormwood<br />
|Temperate<br />
|Cultivated<br />
|640<br />
|<br />
|-<br />
|stem of freesia flowers<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|stem of verbena<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|sunburst blossom<br />
|Cold Damp, Temperate<br />
|Coniferous Forest, Riparian<br />
|1000<br />
|Day-time hours only to find<br />
|-<br />
|sweetfern stalk<br />
|Cold Damp, Snowy Arctic<br />
|Coniferous Forest<br />
|550<br />
|<br />
|-<br />
|talneo root<br />
|Temperate<br />
|Riparian<br />
|700<br />
|<br />
|-<br />
|tarweed plant<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|tendril of vinca<br />
|Temperate<br />
|Cultivated<br />
|400<br />
|<br />
|-<br />
|thyme<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|tkaro root<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|940<br />
|<br />
|-<br />
|[[torban leaf]]<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest, Tropical Forest<br />
|310<br />
|<br />
|-<br />
|tree bark<br />
|Arid, Temperate<br />
|Coniferous Forest, Hilly<br />
|700<br />
|<br />
|-<br />
|trollfear mushroom<br />
|Hot Damp, Humid, Moist, Temperate<br />
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Muddy Wetlands<br />
|700<br />
|Night-time only<br />
|-<br />
|twisted twig<br />
|Snowly Arctic<br />
|Coniferous Forest<br />
|400<br />
|<br />
|-<br />
|valerian root<br />
|Cold Damp, Cold Dry, Glacial, Snowy Arctic<br />
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Mountainous, Plain Dirt<br />
|640<br />
|<br />
|-<br />
|water chestnut<br />
|Temperate<br />
|Muddy Wetlands<br />
|700<br />
|<br />
|-<br />
|wavepetal blossom<br />
|Humid, Temperate<br />
|Deciduous Forest, Muddy Wetlands, Riparian<br />
|1000<br />
|<br />
|-<br />
|white baneberry<br />
|Temperate<br />
|Coniferous Forest<br />
|1000<br />
|<br />
|-<br />
|white begonia<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|white clover blossom<br />
|Temperate<br />
|Grassland<br />
|250<br />
|<br />
|-<br />
|white hook mushroom<br />
|Cold Damp<br />
|Hilly<br />
|550<br />
|Night-time only<br />
|-<br />
|white peony<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|white poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|wild beechnut<br />
|Temperate<br />
|Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|wild chokecherry<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|wild gooseberry<br />
|Cold Damp, Temperate<br />
|Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|wild lilac, sprig of<br />
|Temperate<br />
|Deciduous Forest<br />
|400<br />
|don't use 'sprig of' while foraging<br />
|-<br />
|wild orchid<br />
|Temperate<br />
|Deciduous Forest<br />
|100<br />
|<br />
|-<br />
|wild phlox<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|wild pink geranium<br />
|Cold Damp, Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|700<br />
|<br />
|-<br />
|wild sage<br />
|Temperate<br />
|Hilly<br />
|100<br />
|<br />
|-<br />
|wild strawberry<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|wingstem root<br />
|Cold Damp, Temperate<br />
|Barren Scrub, Muddy Wetlands, Plain Dirt<br />
|700<br />
|Abandoned Farm Icemule Trace Barn Pen (lich 3117)<br />
|-<br />
|wintergreen leaf<br />
|Temperate<br />
|Barren Scrub, Deciduous Forest<br />
|100<br />
|<br />
|-<br />
|withered black mushroom<br />
|Temperate<br />
|Riparian<br />
|400<br />
|<br />
|-<br />
|wolfsbane root<br />
|Temperate<br />
|Deciduous Forest<br />
|640<br />
|<br />
|-<br />
|[[wolifrew lichen]]<br />
|Cold Damp, Cold Dry<br />
|Coniferous Forest, Deciduous Forest, Grassland, Plain Dirt<br />
|250<br />
|<br />
|-<br />
|[[yabathilium fruit]]<br />
|Arid, Hot Damp, Humid, Saltwater<br />
|Riparian, Sandy<br />
|<br />
|<br />
|-<br />
|yellow primrose<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|yellow clover blossom<br />
|Temperate<br />
|Grassland<br />
|250<br />
|<br />
|-<br />
|yew twig<br />
|Cold Damp<br />
|Coniferous Forest<br />
|1000<br />
|<br />
|-<br />
|-<br />
|withered deathblossom<br />
|Rift<br />
|Rift<br />
|400<br />
|Random rooms on any plane<br />
|-<br />
|-<br />
|twisted black mawflower<br />
|Rift<br />
|Rift<br />
|400<br />
|Random rooms on any plane<br />
|-<br />
|-<br />
|mass of congealed slime<br />
|Rift<br />
|Rift<br />
|550<br />
|Random rooms on any plane<br />
|-<br />
|}<br />
<i>Note: for consistency, can we arbitrarily handle things that can show up in different climates AND terrains how I've started the acantha leaf one? So some items will have multiple rows, but each row will only contain a single climate.</i><br />
<br />
{{top}}<br />
<br />
==Unknown Climate/Terrain==<br />
If you are unable to determine the climate or terrain of the location from which you obtained your item, there is a secondary table on [[Talk:Foraging locations|this page]] where you can add a detailed description of the rooms in which you found the item you were looking for and some friendly ranger with too much time on their hands may go through, find the climate/terrain, and move that information here.<br />
<br />
==External links==<br />
<references/><br />
*[http://www.virilneus.com/roomdata/room.php Virilneus' RoomData (Visual Foraging Collaboration based off of Greminity's)]<br />
*[http://www.olsonstudios.com/zanteal/magintair/archival/wh_projects/eflora_conv.html Willow Hall's Foraging Guide]<br />
<br />
[[Category:Adventurer's Guild]]<br />
[[Category:Alchemy]]<br />
[[Category:Foraging]]<br />
[[Category:Flora]]</div>JELL01https://gswiki.play.net/index.php?title=Foraging_locations&diff=100858Foraging locations2017-12-02T14:24:01Z<p>JELL01: </p>
<hr />
<div>This page is to help people find the things they need for [[Adventurer's Guild]] tasks. Or really, for any other tasks you'd like.<br />
<br />
Maps of areas can be found with terrain and climate info for each room are have been compiled and are available elsewhere.<ref>[http://www.outdoorelanthia.com/maps/ Outdoor Elanthia maps]</ref><br />
<br />
==Table Usage==<br />
As should be described on the [[forage]] page, each item can be found in one (or more) type of [[climate]] and [[terrain]]. The world is composed of several different climates (arid, arid temperate, cold damp, cold dry, freshwater, glacial, hot damp, humid, moist, saltwater, snowy arctic, and temperate). Each of these is divided into several terrain types (barren scrub, coniferous, cultivated, deciduous, grassland, hard flat, hilly, mountainous, plain dirt, riparian, rough, sandy, tropical forest, muddy wetlands, and subterranean). The beauty of this, is that it does not matter the time, [[LOCATION (verb)|location]], [[realm]], or day; each combination of climate and terrain will have a certain type of herb(s) growing.<br />
<br />
Therefore, this table need only contain the item, climate, terrain, and number of [[bounty point]]s. Then, if Character A gets assigned to forage blueberries in the catacombs, he need only look at this table, and see that Character B got assigned to forage for blueberries in Bonespear, found them in humid climate and rough terrain, and entered them here, then Character A can then look on his handy maps and see that there are a few rooms of the catacombs that are humid and rough, and forage just in those rooms.<br />
<br />
{|{{prettytable|text-align:center; font-size:95%;}}<br />
|+'''Foraging Locations'''<br />
|- style="font-size:110%;"<br />
!Item<br />
! width = 300px | Climate<br />
! width = 300px | Terrain<br />
! width = 50px | Bounty Points<br />
!Comments<br />
|-<br />
|[[acantha leaf]]<br />
|Arid, Cold Damp, Cold Dry, Hot Damp, Humid, Moist, Temperate<br />
|Coniferous Forest, Deciduous Forest, Grassland, Plain Dirt, Riparian, Sandy, Tropical<br />
|250<br />
|<br />
|-<br />
|aloeas stem<br />
|Cold Damp, Freshwater, Moist<br />
|Muddy Wetlands, Plain Dirt, Riparian<br />
|700<br />
|<br />
|-<br />
|[[ambrominas leaf]]<br />
|Humid<br />
|Grassland<br />
|250<br />
|<br />
|-<br />
|angelica root<br />
|Cold Damp, Cold Dry, Glacial, Snowy Arctic, Temperate<br />
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Mountainous, Plain Dirt, Sandy<br />
|850<br />
|<br />
|-<br />
|barley grass<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|basal moss<br />
|Temperate<br />
|Deciduous Forest<br />
|250<br />
|<br />
|-<br />
|blackgrove root<br />
|<br />
|<br />
|550<br />
|Found in Shadow Valley<br />
|-<br />
|black trafel mushroom<br />
|Arid, Hot Damp<br />
|Deciduous Forest, Grassland, Hilly, Plain Dirt, Riparian<br />
|700<br />
|<br />
|-<br />
|blaestonberry blossom<br />
|Temperate<br />
|Cultivated, Grassland, Hilly<br />
|550<br />
|<br />
|-<br />
|blue moss<br />
|<br />
|<br />
|400<br />
|Found in Shadow Valley<br />
|-<br />
|blue poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|blue trafel mushroom<br />
|Temperate<br />
|Coniferous Forest, Hilly<br />
|250<br />
|<br />
|-<br />
|blue whortleberry<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|640<br />
|<br />
|-<br />
|bolmara lichen<br />
|Moist, Temperate<br />
|Coniferous Forest, Hilly<br />
|700<br />
|Found in Maernstrike Caverns too.<br />
|-<br />
|bougainvillea blossom<br />
|Temperate<br />
|Cultivated<br />
|250<br />
|<br />
|-<br />
|bright red cranberry<br />
|Cold Damp<br />
|Coniferous Forest, Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|bright red teaberry<br />
|Temperate<br />
|Barren Scrub, Grassland<br />
|400<br />
|<br />
|-<br />
|broken twig <br />
|Hot Damp<br />
|Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|brostheras grass<br />
|Cold Damp, Humid<br />
|Coniferous Forest, Grassland<br />
|700<br />
|<br />
|-<br />
|bunch of wild grapes<br />
|Arid Temperate, Temperate<br />
|Barren Scrub, Deciduous Forest, Grassland, Riparian, Rough<br />
|400<br />
|<br />
|-<br />
|bur-clover root<br />
|Temperate<br />
|Plain Dirt, Muddy Wetlands<br />
|700<br />
|<br />
|-<br />
|cactacae spine<br />
|Arid, Arid Temperate<br />
|Barren Scrub, Sandy<br />
|<br />
|<br />
|-<br />
|cactus flower<br />
|Arid<br />
|Plain dirt<br />
|640<br />
|<br />
|-<br />
|[[calamia fruit]]<br />
|Most, Temperate<br />
|Coniferous Forest, Muddy Wetlands<br />
|550<br />
|<br />
|-<br />
|cave moss<br />
|<br />
|<br />
|550<br />
|can't sense inside cave<br />
|-<br />
|coppery rain lily<br />
|Temperate<br />
|Coniferous Forest<br />
|700<br />
|<br />
|-<br />
|clover blossom<br />
|Arid Temperate, Humid, Temperate<br />
|Barren Scrub, Grassland, Riparian, Rough<br />
|250<br />
|Forage for the specific color.<br />
|-<br />
|cluster of butterflyweed<br />
|Cold Damp, Cold Dry, Snowy Arctic<br />
|Coniferous Forest, Mountainous<br />
|1000<br />
|<br />
|-<br />
|[[cothinar flower]]<br />
|Cold Dry<br />
|Barren Scrub<br />
|<br />
|<br />
|-<br />
|crimson dragonstalk<br />
|Temperate<br />
|Grassland<br />
|160<br />
|<br />
|-<br />
|cuctucae berry<br />
|Cold Dry<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|daggerstalk mushroom<br />
|Arid, Hot Damp, Humid, Moist, Temperate<br />
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Muddy Wetlands, Riparian<br />
|850<br />
|<br />
|-<br />
|dark pink rain lily<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest, Tropical Forest<br />
|700<br />
|forage rain lily specifically<br />
|-<br />
|ear of corn<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|edelweiss<br />
|Snowy Arctic<br />
|Grassland, Mountainous<br />
|400<br />
|<br />
|-<br />
|[[ephlox moss]]<br />
|Cold Damp, Cold Dry<br />
|Coniferous Forest, Deciduous Forest, Riparian (Plain Dirt?)<br />
|700<br />
|<br />
|-<br />
|fennel bulb<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|fiddlehead fern<br />
|Cold Damp, Hot Damp, Humid, Temperate<br />
|Coniferous Forest, Deciduous Forest, Riparian, Rough<br />
|400<br />
|<br />
|-<br />
|flathead mushroom<br />
|Temperate<br />
|Coniferous Forest, Grassland, Hilly<br />
|640<br />
|-<br />
|fragrant white lily<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|100<br />
|forage "white lily", not fragrant<br />
|-<br />
|frostweed<br />
|Snowy Arctic<br />
|Coniferous Forest<br />
|<br />
|<br />
|-<br />
|genkew mushroom<br />
|Humid, Moist, Temperate<br />
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Muddy Wetlands, Riparian<br />
|760<br />
|<br />
|-<br />
|golden aster<br />
|Snowy Arctic, Temperate<br />
|Grassland, Hilly, Mountainous<br />
|100<br />
|<br />
|-<br />
|golden buttercup<br />
|Temperate<br />
|Barren Scrub, Coniferous<br />
|400<br />
|<br />
|-<br />
|golden poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|handful of blueberries<br />
|Arid, Cold Damp, Humid, Temperate<br />
|Barren Scrub, Deciduous Forest, Riparian, Rough<br />
|400<br />
|forage blueberries specifically<br />
|-<br />
|handful of currants<br />
|Humid, Temperate<br />
|Barren Scrub<br />
|400<br />
|<br />
|-<br />
|handful of elderberries<br />
|Temperate<br />
|Deciduous Forest, Barren Scrub, Hilly, Rough<br />
|400<br />
|<br />
|-<br />
|handful of huckleberries<br />
|Temperate<br />
|Grassland, Hilly<br />
|100<br />
|<br />
|-<br />
|handful of mustard seeds<br />
|Temperate<br />
|Grassland, Cultivated<br />
|400<br />
|<br />
|-<br />
|handful of pinenuts<br />
|Snowy Arctic<br />
|Coniferous Forest<br />
|550<br />
|forage "pinenuts" specifically<br />
|-<br />
|handful of raspberries<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|[[haphip root]]<br />
|Temperate, Humid<br />
|Coniferous Forest, Deciduous Forest, Cultivated, Muddy Wetlands<br />
|400<br />
|<br />
|-<br />
|heath aster<br />
|Arid, Temperate<br />
|Rough, Grassland<br />
|400<br />
|<br />
|-<br />
|honeysuckle vine<br />
|Temperate<br />
|Barren SCrub, Cultivated, Grassland, Hilly<br />
|160<br />
|<br />
|-<br />
|iceblossom<br />
|Snowy Arctic<br />
|Coniferous Forest, Deciduous Forest, Grassland, Hilly, Mountainous<br />
|<br />
|Any color was accepted<br />
|-<br />
|iris blossom<br />
|Temperate<br />
|Cultivated<br />
|250<br />
|<br />
|-<br />
|ironfern root<br />
|Temperate<br />
|Hard Flat, Hilly<br />
|1000<br />
|<br />
|-<br />
|juicy plum<br />
|Temperate<br />
|Cultivated, Grassland<br />
|100<br />
|<br />
|-<br />
|lady slipper blossom<br />
|Temperate<br />
|Riparian<br />
|350<br />
|<br />
|-<br />
|large sunflower<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|layer of onion skin<br />
|Temperate<br />
|Cultivated<br />
|1000<br />
|<br />
|-<br />
|luckbloom blossom<br />
|Cold Dry<br />
|Hilly<br />
|1000<br />
|<br />
|-<br />
|[[marallis berry]]<br />
|Cold Damp, Cold Dry<br />
|Hilly, Mountainous<br />
|550<br />
|<br />
|-<br />
|mistweed<br />
|Temperate<br />
|Plain Dirt<br />
|850<br />
|<br />
|-<br />
|motherwort<br />
|Temperate<br />
|Cultivated, Grassland, Plain Dirt<br />
|550<br />
|<br />
|-<br />
|mountain dryan<br />
|Snowy Arctic, Temperate<br />
|Mountainous, Hilly<br />
|400<br />
|<br />
|-<br />
|sprig of mournbloom<br />
|Temperate<br />
|Grassland, Hilly, Cultivated<br />
|100<br />
|<br />
|-<br />
|murdroot<br />
|Temperate<br />
|Plain Dirt<br />
|1000<br />
|<br />
|-<br />
|murkweed<br />
|Temperate, Moist<br />
|Deciduous Forest, Hilly<br />
|850<br />
|<br />
|-<br />
|moonlight cactus-bloom<br />
|Arid, Cold Dry<br />
|Grassland, Hilly<br />
|700<br />
|Night-time only<br />
|-<br />
|oak twig<br />
|Temperate<br />
|Deciduous Forest<br />
|1000<br />
|<br />
|-<br />
|orange begonia<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|orange rowanberry<br />
|Cold Damp, Cold Dry, Snowy Arctic<br />
|Coniferous Forest, Mountainous, Plain Dirt<br />
|850<br />
|<br />
|-<br />
|orchil lichen<br />
|Freshwater, Temperate<br />
|Riparian<br />
|850<br />
|<br />
|-<br />
|oxblood lily<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|850<br />
|<br />
|-<br />
|pennyroyal stem<br />
|Cold Damp<br />
|Deciduous Forest<br />
|640<br />
|<br />
|-<br />
|pepperthorn root<br />
|Temperate<br />
|Riparian<br />
|1000<br />
|<br />
|-<br />
|pine cone<br />
|<br />
|<br />
|250<br />
|<br />
|-<br />
|pink begonia<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|pink peony<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|pink poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|[[pothinir grass]]<br />
|Hot Damp, Humid<br />
|Barren Scrub, Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Mountainous, Plain Dirt, Tropical<br />
|800<br />
|<br />
|-<br />
|purple clover blossom<br />
|Temperate<br />
|Grassland, Riparian, Rough<br />
|250<br />
|<br />
|-<br />
|purple poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|red begonia<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|red poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|sassafras leaf<br />
|Cold Damp<br />
|Deciduous Forest<br />
|250<br />
|<br />
|-<br />
|silver-edged fern<br />
|Temperate<br />
|Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|small anemone<br />
|Temperate<br />
|Cultivated<br />
|400<br />
|<br />
|-<br />
|small apple<br />
|Temperate<br />
|Cultivated, Grassland<br />
|100<br />
|<br />
|-<br />
|small daisy<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|small dandelion<br />
|Temperate<br />
|Hilly<br />
|100<br />
|<br />
|-<br />
|small flower<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|small green olive<br />
|Temperate<br />
|Cultivated<br />
|<br />
|<br />
|-<br />
|small rose<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|small violet<br />
|Temperate<br />
|Grassland<br />
|250<br />
|<br />
|-<br />
|small turnip<br />
|Temperate<br />
|Cultivated<br />
|250<br />
|<br />
|-<br />
|small wild rose<br />
|Temperate<br />
|Deciduous Forest, Grassland, Plain Dirt<br />
|250<br />
|<br />
|-<br />
|soft white mushroom<br />
|Cold Damp<br />
|Deciduous Forest<br />
|250<br />
|<br />
|-<br />
|[[sovyn clove]]<br />
|Temperate<br />
|Cultivated, Grassland, Plain Dirt<br />
|850<br />
|<br />
|-<br />
|sprig of alyssum<br />
|Temperate<br />
|Barren Scrub, Grassland<br />
|700<br />
|forage "alyssum" specifically<br />
|-<br />
|sprig of amaranth<br />
|Temperate<br />
|Cultivated, Grassland, Hilly<br />
|400<br />
|<br />
|-<br />
|sprig of clematis<br />
|Temperate<br />
|Cultivated<br />
|250<br />
|<br />
|-<br />
|sprig of columbine<br />
|Grassland, Snowy Arctic<br />
|Mountainous, Temperate<br />
|100<br />
|<br />
|-<br />
|sprig of holly<br />
|Glacial<br />
|Mountainous<br />
|100<br />
|<br />
|-<br />
|sprig of ivy<br />
|Temperate<br />
|Cultivated, Grassland<br />
|100<br />
|<br />
|-<br />
|sprig of jasmine<br />
|Temperate<br />
|Barren Scrub, Cultivated, Grassland, Hilly<br />
|100<br />
|<br />
|-<br />
|sprig of larkspur<br />
|Temperate<br />
|Grassland, Hilly, Rough<br />
|400<br />
|<br />
|-<br />
|sprig of lavender<br />
|Temperate<br />
|Grassland<br />
|250<br />
|<br />
|-<br />
|sprig of mistletoe<br />
|Temperate<br />
|Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|sprig of sky-blue delphinuris<br />
|Temperate<br />
|Rough<br />
|340<br />
|<br />
|-<br />
|sprig of wild lilac<br />
|Cold Damp, Temperate<br />
|Deciduous Forest, Barren Scrub<br />
|400<br />
|<br />
|-<br />
|stalk of bluebells<br />
|Temperate<br />
|Deciduous Forest<br />
|700<br />
|forage "bluebells" specifically<br />
|-<br />
|stalk of burdock<br />
|Temperate<br />
|Deciduous Forest<br />
|700<br />
|<br />
|-<br />
|stalk of cattail<br />
|Temperate<br />
|Muddy Wetlands, Riparian<br />
|250<br />
|<br />
|-<br />
|stalk of chicory<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|stalk of goldenrod<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|stalk of monkeyflower<br />
|Temperate<br />
|Cultivated<br />
|250<br />
|<br />
|-<br />
|stalk of tuberose<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|stalk of wormwood<br />
|Temperate<br />
|Cultivated<br />
|640<br />
|<br />
|-<br />
|stem of freesia flowers<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|stem of verbena<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|sunburst blossom<br />
|Cold Damp, Temperate<br />
|Coniferous Forest, Riparian<br />
|1000<br />
|Day-time hours only to find<br />
|-<br />
|sweetfern stalk<br />
|Cold Damp, Snowy Arctic<br />
|Coniferous Forest<br />
|550<br />
|<br />
|-<br />
|talneo root<br />
|Temperate<br />
|Riparian<br />
|700<br />
|<br />
|-<br />
|tarweed plant<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|tendril of vinca<br />
|Temperate<br />
|Cultivated<br />
|400<br />
|<br />
|-<br />
|thyme<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|tkaro root<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|940<br />
|<br />
|-<br />
|[[torban leaf]]<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest, Tropical Forest<br />
|310<br />
|<br />
|-<br />
|tree bark<br />
|Arid, Temperate<br />
|Coniferous Forest, Hilly<br />
|700<br />
|<br />
|-<br />
|trollfear mushroom<br />
|Hot Damp, Humid, Moist, Temperate<br />
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Muddy Wetlands<br />
|700<br />
|Night-time only<br />
|-<br />
|twisted twig<br />
|Snowly Arctic<br />
|Coniferous Forest<br />
|400<br />
|<br />
|-<br />
|valerian root<br />
|Cold Damp, Cold Dry, Glacial, Snowy Arctic<br />
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Mountainous, Plain Dirt<br />
|640<br />
|<br />
|-<br />
|water chestnut<br />
|Temperate<br />
|Muddy Wetlands<br />
|700<br />
|<br />
|-<br />
|wavepetal blossom<br />
|Humid, Temperate<br />
|Deciduous Forest, Muddy Wetlands, Riparian<br />
|1000<br />
|<br />
|-<br />
|white baneberry<br />
|Temperate<br />
|Coniferous Forest<br />
|1000<br />
|<br />
|-<br />
|white begonia<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|white clover blossom<br />
|Temperate<br />
|Grassland<br />
|250<br />
|<br />
|-<br />
|white hook mushroom<br />
|Cold Damp<br />
|Hilly<br />
|550<br />
|Night-time only<br />
|-<br />
|white peony<br />
|Temperate<br />
|Cultivated<br />
|100<br />
|<br />
|-<br />
|white poppy<br />
|Arid<br />
|Barren Scrub, Rough<br />
|<br />
|<br />
|-<br />
|wild beechnut<br />
|Temperate<br />
|Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|wild chokecherry<br />
|Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|wild gooseberry<br />
|Cold Damp, Temperate<br />
|Deciduous Forest<br />
|400<br />
|<br />
|-<br />
|wild lilac, sprig of<br />
|Temperate<br />
|Deciduous Forest<br />
|400<br />
|don't use 'sprig of' while foraging<br />
|-<br />
|wild orchid<br />
|Temperate<br />
|Deciduous Forest<br />
|100<br />
|<br />
|-<br />
|wild phlox<br />
|Temperate<br />
|Grassland<br />
|100<br />
|<br />
|-<br />
|wild pink geranium<br />
|Cold Damp, Temperate<br />
|Coniferous Forest, Deciduous Forest<br />
|700<br />
|<br />
|-<br />
|wild sage<br />
|Temperate<br />
|Hilly<br />
|100<br />
|<br />
|-<br />
|wild strawberry<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|wingstem root<br />
|Cold Damp, Temperate<br />
|Barren Scrub, Muddy Wetlands, Plain Dirt<br />
|700<br />
|Abandoned Farm Icemule Trace Barn Stall (lich 3106)<br />
|-<br />
|wintergreen leaf<br />
|Temperate<br />
|Barren Scrub, Deciduous Forest<br />
|100<br />
|<br />
|-<br />
|withered black mushroom<br />
|Temperate<br />
|Riparian<br />
|400<br />
|<br />
|-<br />
|wolfsbane root<br />
|Temperate<br />
|Deciduous Forest<br />
|640<br />
|<br />
|-<br />
|[[wolifrew lichen]]<br />
|Cold Damp, Cold Dry<br />
|Coniferous Forest, Deciduous Forest, Grassland, Plain Dirt<br />
|250<br />
|<br />
|-<br />
|[[yabathilium fruit]]<br />
|Arid, Hot Damp, Humid, Saltwater<br />
|Riparian, Sandy<br />
|<br />
|<br />
|-<br />
|yellow primrose<br />
|Temperate<br />
|Grassland<br />
|400<br />
|<br />
|-<br />
|yellow clover blossom<br />
|Temperate<br />
|Grassland<br />
|250<br />
|<br />
|-<br />
|yew twig<br />
|Cold Damp<br />
|Coniferous Forest<br />
|1000<br />
|<br />
|-<br />
|-<br />
|withered deathblossom<br />
|Rift<br />
|Rift<br />
|400<br />
|Random rooms on any plane<br />
|-<br />
|-<br />
|twisted black mawflower<br />
|Rift<br />
|Rift<br />
|400<br />
|Random rooms on any plane<br />
|-<br />
|-<br />
|mass of congealed slime<br />
|Rift<br />
|Rift<br />
|550<br />
|Random rooms on any plane<br />
|-<br />
|}<br />
<i>Note: for consistency, can we arbitrarily handle things that can show up in different climates AND terrains how I've started the acantha leaf one? So some items will have multiple rows, but each row will only contain a single climate.</i><br />
<br />
{{top}}<br />
<br />
==Unknown Climate/Terrain==<br />
If you are unable to determine the climate or terrain of the location from which you obtained your item, there is a secondary table on [[Talk:Foraging locations|this page]] where you can add a detailed description of the rooms in which you found the item you were looking for and some friendly ranger with too much time on their hands may go through, find the climate/terrain, and move that information here.<br />
<br />
==External links==<br />
<references/><br />
*[http://www.virilneus.com/roomdata/room.php Virilneus' RoomData (Visual Foraging Collaboration based off of Greminity's)]<br />
*[http://www.olsonstudios.com/zanteal/magintair/archival/wh_projects/eflora_conv.html Willow Hall's Foraging Guide]<br />
<br />
[[Category:Adventurer's Guild]]<br />
[[Category:Alchemy]]<br />
[[Category:Foraging]]<br />
[[Category:Flora]]</div>JELL01