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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Announcement%3A_Parasite_Armor_updates</id>
	<title>Announcement: Parasite Armor updates - Revision history</title>
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	<updated>2026-05-15T18:49:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Parasite_Armor_updates&amp;diff=206798&amp;oldid=prev</id>
		<title>HOST-GSKEBECHET: Adding defaultsort template.</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Parasite_Armor_updates&amp;diff=206798&amp;oldid=prev"/>
		<updated>2023-09-07T15:41:38Z</updated>

		<summary type="html">&lt;p&gt;Adding defaultsort template.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:41, 7 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Parasite Armor]] now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with {{boldmono|[[TOUCH]]}} will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Parasite Armor]] now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with {{boldmono|[[TOUCH]]}} will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DEFAULTSORT:Parasite Armor updates}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===tldr===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===tldr===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Parasite Armor updates|Parasite Armor]] now has increased reserves up to a maximum of 550 and the blood infused will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Parasite Armor updates|Parasite Armor]] now has increased reserves up to a maximum of 550 and the blood infused will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

&lt;!-- diff cache key gswiki:diff:wikidiff2:1.12:old-206637:rev-206798:1.13.0 --&gt;
&lt;/table&gt;</summary>
		<author><name>HOST-GSKEBECHET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Parasite_Armor_updates&amp;diff=206637&amp;oldid=prev</id>
		<title>HOST-GSKEBECHET: HOST-GSKEBECHET moved page Parasite Armor updates to Announcement: Parasite Armor updates: Updating article title per announcement standards.</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Parasite_Armor_updates&amp;diff=206637&amp;oldid=prev"/>
		<updated>2023-09-07T14:38:21Z</updated>

		<summary type="html">&lt;p&gt;HOST-GSKEBECHET moved page &lt;a href=&quot;/Parasite_Armor_updates&quot; class=&quot;mw-redirect&quot; title=&quot;Parasite Armor updates&quot;&gt;Parasite Armor updates&lt;/a&gt; to &lt;a href=&quot;/Announcement:_Parasite_Armor_updates&quot; title=&quot;Announcement: Parasite Armor updates&quot;&gt;Announcement: Parasite Armor updates&lt;/a&gt;: Updating article title per announcement standards.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:38, 7 September 2023&lt;/td&gt;
				&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>HOST-GSKEBECHET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Parasite_Armor_updates&amp;diff=182239&amp;oldid=prev</id>
		<title>GS4-TIVVY at 04:36, 9 November 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Parasite_Armor_updates&amp;diff=182239&amp;oldid=prev"/>
		<updated>2022-11-09T04:36:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:36, 8 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Parasite Armor]] now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with {{boldmono|[[TOUCH]]}} will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Parasite Armor]] now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with {{boldmono|[[TOUCH]]}} will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===tldr===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===tldr===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Parasite Armor]] now has increased reserves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50 per tier.  This results in&lt;/del&gt; a&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; new&lt;/del&gt; maximum&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; health reserve&lt;/del&gt; of 550 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;400.  The&lt;/del&gt; blood infused&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; with {{boldmono|[[TOUCH]]}}&lt;/del&gt; will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Parasite Armor updates|&lt;/ins&gt;Parasite Armor]] now has increased reserves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to&lt;/ins&gt; a maximum of 550 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the&lt;/ins&gt; blood infused will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>GS4-TIVVY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Parasite_Armor_updates&amp;diff=182235&amp;oldid=prev</id>
		<title>GS4-TIVVY: Created page with &quot;{{Announcement |category=Development |subject=Parasite Armor updates |author=GS4-RETSER |date=2022/11/07 }} Parasite Armor now has increased reserves by 50 per tier.  This...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Parasite_Armor_updates&amp;diff=182235&amp;oldid=prev"/>
		<updated>2022-11-09T04:13:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Announcement |category=Development |subject=Parasite Armor updates |author=GS4-RETSER |date=2022/11/07 }} &lt;a href=&quot;/Parasite_Armor&quot; title=&quot;Parasite Armor&quot;&gt;Parasite Armor&lt;/a&gt; now has increased reserves by 50 per tier.  This...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Announcement&lt;br /&gt;
|category=Development&lt;br /&gt;
|subject=Parasite Armor updates&lt;br /&gt;
|author=GS4-RETSER&lt;br /&gt;
|date=2022/11/07&lt;br /&gt;
}}&lt;br /&gt;
[[Parasite Armor]] now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with {{boldmono|[[TOUCH]]}} will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;br /&gt;
===tldr===&lt;br /&gt;
[[Parasite Armor]] now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with {{boldmono|[[TOUCH]]}} will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;/div&gt;</summary>
		<author><name>GS4-TIVVY</name></author>
	</entry>
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