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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Ascension%3A_Transcend_Destiny</id>
	<title>Ascension: Transcend Destiny - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Ascension%3A_Transcend_Destiny"/>
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	<updated>2026-05-26T02:26:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Ascension:_Transcend_Destiny&amp;diff=224950&amp;oldid=prev</id>
		<title>HORIBU1: initial creation from ingame HELP output</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ascension:_Transcend_Destiny&amp;diff=224950&amp;oldid=prev"/>
		<updated>2024-09-03T00:14:29Z</updated>

		<summary type="html">&lt;p&gt;initial creation from ingame HELP output&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Player System Manager&lt;br /&gt;
  |mnemonic = trandest&lt;br /&gt;
  |type = Passive Buff&lt;br /&gt;
  |requirements = none&lt;br /&gt;
  |availableto = All&lt;br /&gt;
  |availablein = Ascension&lt;br /&gt;
  |prereqs = 150 ascension training points spent in the common tier.&lt;br /&gt;
  |points = 10, 20, 30, 40, 50, 50, 50, 50, 50, 50&lt;br /&gt;
}} {{PSMinfo&lt;br /&gt;
  |mechanics = Increases effective level by 1 per rank in the following situations:&lt;br /&gt;
* Ambush Damage - Offense and Defense - Up to 5 Ranks             &lt;br /&gt;
* Automatic Success of Certain Spells                             &lt;br /&gt;
* Casting Strength                                                &lt;br /&gt;
* Evade, Block, and Parry - Offense and Defense                   &lt;br /&gt;
* Force on Force                                                  &lt;br /&gt;
* Hiding - Rogues Only                                            &lt;br /&gt;
* Sheer Fear Resistance                                           &lt;br /&gt;
* SMR - Offense and Defense                                       &lt;br /&gt;
* SSR - Offense and Defense                                       &lt;br /&gt;
* Target Defense                                                  &lt;br /&gt;
* Two-Weapon Combat                                               &lt;br /&gt;
* UCS - Tier Up Probability&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HORIBU1</name></author>
	</entry>
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