<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Bleeding</id>
	<title>Bleeding - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Bleeding"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bleeding&amp;action=history"/>
	<updated>2026-05-18T10:06:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bleeding&amp;diff=151694&amp;oldid=prev</id>
		<title>MOD-GSMOTTE: Added boldmono template around verbs.</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bleeding&amp;diff=151694&amp;oldid=prev"/>
		<updated>2021-07-25T15:12:02Z</updated>

		<summary type="html">&lt;p&gt;Added boldmono template around verbs.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:12, 25 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character that is &#039;&#039;&#039;bleeding&#039;&#039;&#039; takes damage every round from the wound causing the bleeding.  The bleeding will not stop or reduce in severity unless the [[wound]] is reduced to a level 1 wound or taken by an [[empath]] using the [[TRANSFER (verb)|TRANSFER]] [[verb]].  [[TEND (verb)|Tending]] the wound or using the [[Council of Light]] signs Sign of Staunching or Sign of Clotting, however,  will temporarily stop the character from losing [[Hitpoint|hit points]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character that is &#039;&#039;&#039;bleeding&#039;&#039;&#039; takes damage every round from the wound causing the bleeding.  The bleeding will not stop or reduce in severity unless the [[wound]] is reduced to a level 1 wound or taken by an [[empath]] using the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{boldmono|&lt;/ins&gt;[[TRANSFER (verb)|TRANSFER]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt; [[verb]].  [[TEND (verb)|Tending]] the wound or using the [[Council of Light]] signs Sign of Staunching or Sign of Clotting, however,  will temporarily stop the character from losing [[Hitpoint|hit points]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to bleed from a level 1 wound.  In such case the only way to stop it from bleeding is to heal it down to a scar or to have an empath transfer the wound to herself.  The only way one will bleed from a level 1 wound is if the adventurer [[PULL (verb)|pulls]] out an arrow or thrown weapon after healing the initial wound to a scar.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to bleed from a level 1 wound.  In such case the only way to stop it from bleeding is to heal it down to a scar or to have an empath transfer the wound to herself.  The only way one will bleed from a level 1 wound is if the adventurer [[PULL (verb)|pulls]] out an arrow or thrown weapon after healing the initial wound to a scar.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MOD-GSMOTTE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bleeding&amp;diff=151538&amp;oldid=prev</id>
		<title>GS4-GYRES: Updated category.</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bleeding&amp;diff=151538&amp;oldid=prev"/>
		<updated>2021-07-23T01:57:15Z</updated>

		<summary type="html">&lt;p&gt;Updated category.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:57, 22 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to bleed from a level 1 wound.  In such case the only way to stop it from bleeding is to heal it down to a scar or to have an empath transfer the wound to herself.  The only way one will bleed from a level 1 wound is if the adventurer [[PULL (verb)|pulls]] out an arrow or thrown weapon after healing the initial wound to a scar.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to bleed from a level 1 wound.  In such case the only way to stop it from bleeding is to heal it down to a scar or to have an empath transfer the wound to herself.  The only way one will bleed from a level 1 wound is if the adventurer [[PULL (verb)|pulls]] out an arrow or thrown weapon after healing the initial wound to a scar.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Status&lt;/del&gt; Conditions]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Effects and&lt;/ins&gt; Conditions]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GS4-GYRES</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bleeding&amp;diff=13867&amp;oldid=prev</id>
		<title>GS4-KEIOS: 2 revisions: Krakiipedia Import</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bleeding&amp;diff=13867&amp;oldid=prev"/>
		<updated>2014-12-31T17:04:52Z</updated>

		<summary type="html">&lt;p&gt;2 revisions: Krakiipedia Import&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:04, 31 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>GS4-KEIOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bleeding&amp;diff=3772&amp;oldid=prev</id>
		<title>Maintenance script: grammar stuff</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bleeding&amp;diff=3772&amp;oldid=prev"/>
		<updated>2011-01-08T22:54:12Z</updated>

		<summary type="html">&lt;p&gt;grammar stuff&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:54, 8 January 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character that is &#039;&#039;&#039;bleeding&#039;&#039;&#039; takes damage every round from the wound causing the bleeding.  The bleeding will not stop or reduce in severity unless the [[wound]] is reduced to a level 1 wound or taken by an [[empath]] using the [[TRANSFER (verb)|TRANSFER]] [[verb]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though&lt;/del&gt; [[TEND (verb)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tending&lt;/del&gt;]] the wound or using the [[Council of Light]] signs&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt; Sign of Staunching or Sign of Clotting, will temporarily stop the character from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taking&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character that is &#039;&#039;&#039;bleeding&#039;&#039;&#039; takes damage every round from the wound causing the bleeding.  The bleeding will not stop or reduce in severity unless the [[wound]] is reduced to a level 1 wound or taken by an [[empath]] using the [[TRANSFER (verb)|TRANSFER]] [[verb]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;  [[TEND (verb)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tending&lt;/ins&gt;]] the wound or using the [[Council of Light]] signs Sign of Staunching or Sign of Clotting,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; however, &lt;/ins&gt; will temporarily stop the character from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;losing&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Hitpoint|hit points]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to bleed from a level 1 wound&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which&lt;/del&gt; the only way to stop it from bleeding is to heal it down to a scar or have an empath transfer the wound to herself.  The only way one will bleed from a level 1 wound is if &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they&lt;/del&gt; [[PULL (verb)|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pull&lt;/del&gt;]] out an arrow or thrown weapon after healing the initial wound to a scar.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to bleed from a level 1 wound&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  In&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;case&lt;/ins&gt; the only way to stop it from bleeding is to heal it down to a scar or&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; to&lt;/ins&gt; have an empath transfer the wound to herself.  The only way one will bleed from a level 1 wound is if &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the adventurer&lt;/ins&gt; [[PULL (verb)|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pulls&lt;/ins&gt;]] out an arrow or thrown weapon after healing the initial wound to a scar.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Status Conditions]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Status Conditions]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bleeding&amp;diff=13866&amp;oldid=prev</id>
		<title>Maintenance script at 22:39, 8 January 2011</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bleeding&amp;diff=13866&amp;oldid=prev"/>
		<updated>2011-01-08T22:39:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:39, 8 January 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character that is &#039;&#039;&#039;bleeding&#039;&#039;&#039; takes damage every round from the wound causing the bleeding.  The bleeding will not stop or reduce in severity unless the [[wound]] is reduced to a level 1 wound or taken by an [[empath]] using the [[TRANSFER (verb)|TRANSFER]] [[verb]], though [[TEND (verb)|tending]] the wound or using the [[Council of Light]] signs, Sign of Staunching or Sign of Clotting, will temporarily stop the character from taking damage.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character that is &#039;&#039;&#039;bleeding&#039;&#039;&#039; takes damage every round from the wound causing the bleeding.  The bleeding will not stop or reduce in severity unless the [[wound]] is reduced to a level 1 wound or taken by an [[empath]] using the [[TRANSFER (verb)|TRANSFER]] [[verb]], though [[TEND (verb)|tending]] the wound or using the [[Council of Light]] signs, Sign of Staunching or Sign of Clotting, will temporarily stop the character from taking damage.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to bleed from a level 1 wound, in which the only way to stop it from bleeding is to heal it down to a scar or have an empath transfer the wound to herself.  The only way one will bleed from a level 1 wound is if they [[PULL (verb)|pull]] out an arrow or thrown weapon after healing the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inital&lt;/del&gt; wound to a scar.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to bleed from a level 1 wound, in which the only way to stop it from bleeding is to heal it down to a scar or have an empath transfer the wound to herself.  The only way one will bleed from a level 1 wound is if they [[PULL (verb)|pull]] out an arrow or thrown weapon after healing the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;initial&lt;/ins&gt; wound to a scar.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Status Conditions]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Status Conditions]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bleeding&amp;diff=13865&amp;oldid=prev</id>
		<title>Maintenance script at 20:45, 27 August 2006</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bleeding&amp;diff=13865&amp;oldid=prev"/>
		<updated>2006-08-27T20:45:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A character that is &amp;#039;&amp;#039;&amp;#039;bleeding&amp;#039;&amp;#039;&amp;#039; takes damage every round from the wound causing the bleeding.  The bleeding will not stop or reduce in severity unless the [[wound]] is reduced to a level 1 wound or taken by an [[empath]] using the [[TRANSFER (verb)|TRANSFER]] [[verb]], though [[TEND (verb)|tending]] the wound or using the [[Council of Light]] signs, Sign of Staunching or Sign of Clotting, will temporarily stop the character from taking damage.&lt;br /&gt;
&lt;br /&gt;
It is possible to bleed from a level 1 wound, in which the only way to stop it from bleeding is to heal it down to a scar or have an empath transfer the wound to herself.  The only way one will bleed from a level 1 wound is if they [[PULL (verb)|pull]] out an arrow or thrown weapon after healing the inital wound to a scar.&lt;br /&gt;
&lt;br /&gt;
[[Category:Status Conditions]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>