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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Dreamfire_Illusion</id>
	<title>Dreamfire Illusion - Revision history</title>
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	<updated>2026-10-25T23:25:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreamfire_Illusion&amp;diff=267218&amp;oldid=prev</id>
		<title>HOST-GSKEBECHET: Moving individual item script to its own page per Gswiki:Style guide/Item script via Form:Item script</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreamfire_Illusion&amp;diff=267218&amp;oldid=prev"/>
		<updated>2026-10-21T11:28:22Z</updated>

		<summary type="html">&lt;p&gt;Moving individual item script to its own page per Gswiki:Style guide/Item script via Form:Item script&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ItemScriptInfo&lt;br /&gt;
|propername=yes&lt;br /&gt;
|itemscript=script&lt;br /&gt;
|category=Fluff&lt;br /&gt;
|class=Miscellaneous&lt;br /&gt;
|scriptfamily=Dreamfire&lt;br /&gt;
|relatedscript=Dreamfire Illusion Panel, Dreamfire Panel Bracelet&lt;br /&gt;
|verb=DISMISS, GAZE, LOOK, PEER, TOUCH&lt;br /&gt;
|releasevenue=Premium Festival&lt;br /&gt;
|releasedate=2022&lt;br /&gt;
|origmerch=Elusionari&lt;br /&gt;
|addinfo=It is a temporary illusion that is created by a [[Dreamfire Panel Bracelet]] and utilizing the hidden imprint design on a [[Dreamfire Illusion Panel]].&lt;br /&gt;
}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;lt;An illusion&amp;gt; is a bit insubstantial for that.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage Information==&lt;br /&gt;
{{VerbTableStart |header1= Verb |header2= Option }}&lt;br /&gt;
{{VerbTableEntry|modifier1= DISMISS |modifier2= Owner Only |1Pview= You dismiss &amp;#039;&amp;#039;a cat paw illusion.&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;A cat paw illusion&amp;#039;&amp;#039; breaks into multiple &amp;#039;&amp;#039;motes of light&amp;#039;&amp;#039;, before losing cohesion and dissipating as mere wisps of &amp;#039;&amp;#039;colorful&amp;#039;&amp;#039; smoke. |3Pview= XXX dismisses &amp;#039;&amp;#039;a cat paw illusion.&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;A cat paw illusion&amp;#039;&amp;#039; breaks into multiple &amp;#039;&amp;#039;motes of light&amp;#039;&amp;#039;, before losing cohesion and dissipating as mere wisps of &amp;#039;&amp;#039;colorful&amp;#039;&amp;#039; smoke. }}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=2 |GAZE&lt;br /&gt;
! Basic Illusion&lt;br /&gt;
| You gaze {style} at &amp;#039;&amp;#039;a projected illusion of a fluffy rolton.&amp;#039;&amp;#039;&lt;br /&gt;
| XXX gazes {style} at &amp;#039;&amp;#039;a projected illusion of a fluffy rolton.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! Scenery Illusion&lt;br /&gt;
| You gaze {with interest} at &amp;#039;&amp;#039;a finely detailed illusion of a barroom&amp;#039;&amp;#039;.  The tiny picturesque details hang in the air and your senses reveal...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;[Helga&amp;#039;s Tavern, Barroom]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;The blended odors of ale, sweat, leather, perfume and hearty stew fill the stifling air of the tavern.  Disheveled regulars and road-weary travelers rub elbows at the wooden bar, which looks recently varnished but already bears a variety of stains and grime.  Helga, the ancient, obese proprietor, moves behind the bar, wiping glasses with a dirty towel as she keeps a beady eye on the patrons.  A small fireplace in one corner burns feebly, adding little light or warmth to the room.&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You pull your gaze away from the &amp;#039;&amp;#039;finely detailed illusion&amp;#039;&amp;#039;, and your senses clear.&lt;br /&gt;
| XXX gazes {with interest} at &amp;#039;&amp;#039;a finely detailed illusion of a barroom&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=2 |LOOK&lt;br /&gt;
! Basic Illusion&lt;br /&gt;
| (&amp;#039;&amp;#039;Show description, if applicable.&amp;#039;&amp;#039;)  Although &amp;#039;&amp;#039;a cat paw illusion&amp;#039;&amp;#039; does well to replicate its source imagery, it wavers occasionally, somewhat ruining the effect.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
! Scenery Illusion&lt;br /&gt;
| Although &amp;#039;&amp;#039;a finely detailed illusion of a barroom&amp;#039;&amp;#039; does well to replicate its source imagery, it wavers occasionally, somewhat ruining the effect.  To see all of the details of the illusion, you must either gaze more closely, or discreetly peer.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=2 |PEER&lt;br /&gt;
! Basic Illusion&lt;br /&gt;
| You peer closely at &amp;#039;&amp;#039;a projected illusion of a fluffy rolton,&amp;#039;&amp;#039; but see nothing of interest.  Maybe if you examined it closely, you would see more.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
! Scenery Illusion&lt;br /&gt;
| You gaze {with interest} at &amp;#039;&amp;#039;a finely detailed illusion of a barroom&amp;#039;&amp;#039;.  The tiny picturesque details hang in the air and your senses reveal...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;[Helga&amp;#039;s Tavern, Barroom]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;The blended odors of ale, sweat, leather, perfume and hearty stew fill the stifling air of the tavern.  Disheveled regulars and road-weary travelers rub elbows at the wooden bar, which looks recently varnished but already bears a variety of stains and grime.  Helga, the ancient, obese proprietor, moves behind the bar, wiping glasses with a dirty towel as she keeps a beady eye on the patrons.  A small fireplace in one corner burns feebly, adding little light or warmth to the room.&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You pull your gaze away from the &amp;#039;&amp;#039;finely detailed illusion&amp;#039;&amp;#039;, and your senses clear.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
{{VerbTableEntry|modifier1= TOUCH |modifier2= - |1Pview= &amp;#039;&amp;#039;A cat paw illusion&amp;#039;&amp;#039; is a bit insubstantial for that. |3Pview= n/a }}&lt;br /&gt;
{{Table end}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
An illusion can only be made via a [[Dreamfire Panel Bracelet]] that is unlocked to at least Tier 2.  The bracelet must have at least one [[Dreamfire Illusion Panel]] attached to it, which determines the illusion&amp;#039;s appearance and type.  The illusion is created in the room and can be interacted with by others.  {{boldmono|GAZE {style} ILLUSION}} is also supported when interacting with the illusions.&lt;br /&gt;
&lt;br /&gt;
See the [[Dreamfire Illusion Panel]] article for information about different types of panels and how they can impact illusions.&lt;/div&gt;</summary>
		<author><name>HOST-GSKEBECHET</name></author>
	</entry>
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