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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Evermore_Hollow%2FThe_Newly_Unliving_Registry</id>
	<title>Evermore Hollow/The Newly Unliving Registry - Revision history</title>
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	<updated>2026-04-20T08:01:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Evermore_Hollow/The_Newly_Unliving_Registry&amp;diff=181008&amp;oldid=prev</id>
		<title>ECHEAUX: Started page</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Evermore_Hollow/The_Newly_Unliving_Registry&amp;diff=181008&amp;oldid=prev"/>
		<updated>2022-10-15T01:34:05Z</updated>

		<summary type="html">&lt;p&gt;Started page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Newly Unliving Registry&amp;#039;&amp;#039;&amp;#039; is the introduction quest for the new [[Ebon Gate]] festival grounds, [[Evermore Hollow]]. This quest was introduced in 2022.&lt;br /&gt;
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==Guidebook==&lt;br /&gt;
The quest begins at the Evermore Hollow town hall where  a &amp;#039;&amp;#039;&amp;#039;skeletal town hall clerk&amp;#039;&amp;#039;&amp;#039; awaits to help the adventurer begin their quest. A [[shadowy leatherbound guidebook]], the key component of the quest, can be found there on the counter.&lt;br /&gt;
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The guidebook is divided into thirteen chapters and an epilogue. These chapters help introduce the adventurer to the Evermore Hollow grounds. The grounds include a central town, several individual neighborhoods, a forest, an orchard, a graveyard, and a river. Each chapter in the guidebook focuses on a specific area of Evermore Hollow, and most of the quests for an area can generally be completed in that area.&lt;br /&gt;
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Each chapter can be completed individually, and they do not need to be completed in the order they are found in the guidebook.  &lt;br /&gt;
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==Chapter One==&lt;br /&gt;
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Chapter one is completed when the guidebook is acquired and read. It could be considered a bit of a “gimme” quest. &lt;br /&gt;
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==Chapter Two==&lt;br /&gt;
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The next chapter, two, takes the adventurer about town and introduces them to some of the towns shopkeepers. &lt;br /&gt;
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==Chapter Three==&lt;br /&gt;
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This chapter involves a visit to the Evermore Hotel to have a conversation with one of its spooky employees. &lt;br /&gt;
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==Chapter Four==&lt;br /&gt;
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Chapter four takes the quester to the neighborhood of Fate’s Holding.&lt;br /&gt;
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==Chapter Five==&lt;br /&gt;
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The fifth chapter begins at Innocent’s End with a playful assistant. &lt;br /&gt;
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==Chapter Six==&lt;br /&gt;
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A visit to the legionnaire of Vigil’s End offers insight into the memorialization of his people. &lt;br /&gt;
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==Chapter Seven==&lt;br /&gt;
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This chapter takes the adventurer on a chilly visit to the neighborhood of Winterbriar. &lt;br /&gt;
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==Chapter Eight==&lt;br /&gt;
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Chapter eight finds the quester visting the marshy neighborhood of Moorlyn in search of truth and justice.&lt;br /&gt;
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==Chapter Nine==&lt;br /&gt;
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A visit to a sorrowful spirit in the Graveyard Temporalis is the order of business for chapter nine.&lt;br /&gt;
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==Chapter Ten==&lt;br /&gt;
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Bittermere Woods is home to another blue spirit, and the adventurer will be going to see it during chapter ten.&lt;br /&gt;
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==Chapter Eleven==&lt;br /&gt;
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Take a ride with a river boatsman for in this chapter.&lt;br /&gt;
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==Chapter Twelve==&lt;br /&gt;
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Chapter twelve brings the quester face to face with something scary in Ember Ridge orchard. Hold on to your hats!&lt;br /&gt;
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==Chapter Thirteen==&lt;br /&gt;
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Still in the orchard, in this chapter the adventurer will find a traditional and rewarding experience as they get into the spirit of this final chapter.&lt;br /&gt;
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==Epilogue==&lt;br /&gt;
&lt;br /&gt;
Once all the chapters have been completed, the epilogue will be available for perusal. &lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>ECHEAUX</name></author>
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