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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Fletching_Guide</id>
	<title>Fletching Guide - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Fletching_Guide"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fletching_Guide&amp;action=history"/>
	<updated>2026-05-09T13:23:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Fletching_Guide&amp;diff=237734&amp;oldid=prev</id>
		<title>GS4-XERAPHINA: /* Fletching FAQ */ added missing part in</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fletching_Guide&amp;diff=237734&amp;oldid=prev"/>
		<updated>2025-04-27T21:03:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Fletching FAQ: &lt;/span&gt; added missing part in&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:03, 27 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 152:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 152:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;17. Is it possible to make average arrows at a higher skill level?&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;17. Is it possible to make average arrows at a higher skill level?&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yep. There&#039;s a chance to make an average one, no matter your skill level, until you pass a certain number of ranks. You&#039;ll either make an average one, or one that represents your skill level. And that stops after you reach a certain point too.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yep. There&#039;s a chance to make an average one, no matter your skill level, until you pass a certain number of ranks. You&#039;ll either make an average one, or one that represents your skill level. And that stops after you reach a certain point too.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Acknowledgement and Thanks==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nephrenia, for creating the guide.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;GM Taelrand, for creating Fletching.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Posters on the boards, for sharing their information.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pudgee, for supplying a log with more detailed information.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cattriona, for proofreading and formatting the guide for mentors.play.net.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Artisan Skills]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Artisan Skills]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GS4-XERAPHINA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fletching_Guide&amp;diff=237694&amp;oldid=prev</id>
		<title>GS4-XERAPHINA: Protected &quot;Fletching Guide&quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fletching_Guide&amp;diff=237694&amp;oldid=prev"/>
		<updated>2025-04-26T20:17:00Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/Fletching_Guide&quot; title=&quot;Fletching Guide&quot;&gt;Fletching Guide&lt;/a&gt;&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:17, 26 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>GS4-XERAPHINA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fletching_Guide&amp;diff=237693&amp;oldid=prev</id>
		<title>GS4-XERAPHINA: Created page with &quot;{{official-document|guide=yes}}{{TOCright}} &lt;big&gt;&#039;&#039;&#039;All you need to know about fletching!&#039;&#039;&#039;&lt;/big&gt;  ==Needed Materials== ===Shafts=== * Shafts can be obtained by cutting up certain woods, polearms, or bones from creatures. They are the essential for fletching. * Known items: Halberds, lances, logs from kobold mines and Uxbri&#039;s tents, quarter staves, bone golem, etc. * &#039;&#039;Estimated cost: 0 - 200 silvers (dependent on item)&#039;&#039;  ===Handaxe based OHE=== * Majority of the handa...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fletching_Guide&amp;diff=237693&amp;oldid=prev"/>
		<updated>2025-04-26T20:16:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{official-document|guide=yes}}{{TOCright}} &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;All you need to know about fletching!&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  ==Needed Materials== ===Shafts=== * Shafts can be obtained by cutting up certain woods, polearms, or bones from creatures. They are the essential for fletching. * Known items: Halberds, lances, logs from kobold mines and Uxbri&amp;#039;s tents, quarter staves, bone golem, etc. * &amp;#039;&amp;#039;Estimated cost: 0 - 200 silvers (dependent on item)&amp;#039;&amp;#039;  ===Handaxe based OHE=== * Majority of the handa...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{official-document|guide=yes}}{{TOCright}}&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;All you need to know about fletching!&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Needed Materials==&lt;br /&gt;
===Shafts===&lt;br /&gt;
* Shafts can be obtained by cutting up certain woods, polearms, or bones from creatures. They are the essential for fletching.&lt;br /&gt;
* Known items: Halberds, lances, logs from kobold mines and Uxbri&amp;#039;s tents, quarter staves, bone golem, etc.&lt;br /&gt;
* &amp;#039;&amp;#039;Estimated cost: 0 - 200 silvers (dependent on item)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Handaxe based OHE===&lt;br /&gt;
* Majority of the handaxe based OHE&amp;#039;s can be used to cut up wood for shafts.&lt;br /&gt;
* Known items: Handaxe, waraxe, balta, broad axe, crescent axe, francisca, hatchet, meat cleaver, miner&amp;#039;s axe, moon axe, sparte, taper, toporok&lt;br /&gt;
* &amp;#039;&amp;#039;Estimated cost: 135 silvers for a handaxe located at Tykel&amp;#039;s Arms in the Landing&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Fletching glue===&lt;br /&gt;
* Glue is used to hold the fletchings onto the shaft.&lt;br /&gt;
* Platinum - Glue can be obtained in the marquee located at front of Ta&amp;#039;Illistim&amp;#039;s gate. Also at Ta&amp;#039;Vaalor&amp;#039;s fletching shop.&lt;br /&gt;
* Prime - Glue can be obtained at the wagon located east of the dinghy outside North Gate at the Landing. Also at Ta&amp;#039;Vaalor&amp;#039;s fletching shop.&lt;br /&gt;
* &amp;#039;&amp;#039;Estimated cost: 50 silvers&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Dagger based OHE===&lt;br /&gt;
* Daggers based OHE&amp;#039;s are used to whittle the shafts into shape.&lt;br /&gt;
* Known items: bodkin, dagger, butcher knife, cinquedea, dirk, misericord, parazonium, pavade, poignard, pavade, pugio, scramasax, stiletto&lt;br /&gt;
* &amp;#039;&amp;#039;Estimated cost: 6 silvers for a dagger located at Tykel&amp;#039;s Arms in the Landing&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===A crossbow or bow===&lt;br /&gt;
* Depending on whether you&amp;#039;re making arrows or bolts, you need one the weapon for it to measure the shafts against.&lt;br /&gt;
* Check your local archery shop.&lt;br /&gt;
* &amp;#039;&amp;#039;Estimated cost: 60 - 1250 silvers&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Fletching===&lt;br /&gt;
* Fletchings can be purchased in the same locations mentioned in the &amp;quot;Fletching glue&amp;quot; section.&lt;br /&gt;
* Fletchings can also be obtained from the wilds! This will be explained further into the guide at the FLETCHING FAQ section.&lt;br /&gt;
* &amp;#039;&amp;#039;Estimated cost: 0 - 25 silvers&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Optional===&lt;br /&gt;
&amp;#039;&amp;#039;Nature not good enough for ya? Well, there&amp;#039;s a bunch of ways to spice up your arrows. You do not need these items, but they&amp;#039;re nice.&amp;#039;&amp;#039;&lt;br /&gt;
* Paintsticks - They can be used to make crests or bands on your arrows and are obtained in same place the other stuff are.&lt;br /&gt;
* Paint - You can dye your arrow into one color with this stuff. Same location as the glue, and others too.&lt;br /&gt;
* Razor - These are used to cut feathers you find in the wilds into fletchings. Located same as the other stuff. Check the Fletching FAQ section for more info.&lt;br /&gt;
* &amp;#039;&amp;#039;Estimated cost: 200 silvers for each&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;So you&amp;#039;ve got all your stuff? Great! Onward we go...&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Basic Fletching Commands==&lt;br /&gt;
WARNING: Start over at step #1 again if you should fail at any of the steps and discard your shaft.&lt;br /&gt;
&lt;br /&gt;
You can make arrows, heavy bolts, or light bolts. SKIP step #4 if you&amp;#039;re making bolts.&lt;br /&gt;
&lt;br /&gt;
===1. Cutting shafts.===&lt;br /&gt;
For the sake of simplicity, I&amp;#039;m going to use log here as an example.&lt;br /&gt;
Have some wood and your handaxe based OHE out.&lt;br /&gt;
&lt;br /&gt;
For arrows&amp;lt;br&amp;gt;{{boldmono|CUT ARROWS FROM MY LOG}}&lt;br /&gt;
&lt;br /&gt;
For heavy bolts&amp;lt;br&amp;gt;{{boldmono|CUT HEAVY BOLTS FROM MY LOG}}&lt;br /&gt;
&lt;br /&gt;
For light bolts&amp;lt;br&amp;gt;{{boldmono|CUT LIGHT BOLTS FROM MY LOG}}&lt;br /&gt;
&lt;br /&gt;
===2. Paring your shaft.===&lt;br /&gt;
Put away your handaxe and shafts in your container.&amp;lt;br&amp;gt;{{boldmono|GET 1 SHAFT FROM MY &amp;lt;CONTAINER&amp;gt;}}&amp;lt;br&amp;gt;{{boldmono|GET MY DAGGER}}&lt;br /&gt;
&lt;br /&gt;
Your shaft should be in your right hand and dagger in your left.&amp;lt;br&amp;gt;{{boldmono|CUT SHAFT WITH MY DAGGER}}&lt;br /&gt;
&lt;br /&gt;
===3. Painting and cresting your shaft.===&lt;br /&gt;
This step is OPTIONAL. You can skip this step and go straight to #4. You can also use the combination of 2 paintsticks on one shaft.&lt;br /&gt;
&lt;br /&gt;
Put your dagger away.&amp;lt;br&amp;gt;For painting - this dyes your whole arrow&amp;lt;br&amp;gt;{{boldmono|GET MY PAINT FROM MY &amp;lt;CONTAINER&amp;gt;}}&amp;lt;br&amp;gt;{{boldmono|PAINT MY SHAFT}}&lt;br /&gt;
&lt;br /&gt;
For cresting - this adds bands or crests to your arrow&amp;lt;br&amp;gt;{{boldmono|GET MY PAINTSTICK FROM MY &amp;lt;CONTAINER&amp;gt;}}&amp;lt;br&amp;gt;{{boldmono|PAINT MY SHAFT}}&lt;br /&gt;
&lt;br /&gt;
You must wait until the paint dries before proceeding to the next step.&lt;br /&gt;
&lt;br /&gt;
===4. Nocking shafts.===&lt;br /&gt;
This step is ONLY for arrows. Bolts go straight to step #5.&lt;br /&gt;
&lt;br /&gt;
Get out your dagger again.&amp;lt;br&amp;gt;{{boldmono|CUT NOCKS IN MY SHAFT WITH MY DAGGER}}&lt;br /&gt;
&lt;br /&gt;
===5. Measuring shafts.===&lt;br /&gt;
Put away your dagger.&amp;lt;br&amp;gt;Get out your crossbow or bow depending on what you&amp;#039;re making.&lt;br /&gt;
&lt;br /&gt;
Crossbows only&amp;lt;br&amp;gt;{{boldmono|COCK MY CROSSBOW}}&amp;lt;br&amp;gt;{{boldmono|MEASURE MY SHAFT WITH MY &amp;lt;CROSSBOW/BOW&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===6. Marking your shaft.===&lt;br /&gt;
Put away your crossbow or bow.&amp;lt;br&amp;gt;Get out your dagger again.&amp;lt;br&amp;gt;{{boldmono|CUT SHAFT WITH MY DAGGER}}&lt;br /&gt;
&lt;br /&gt;
===7. Glue!===&lt;br /&gt;
Put away your dagger.&amp;lt;br&amp;gt;Get out your fletching glue.&amp;lt;br&amp;gt;{{boldmono|PUT MY GLUE ON MY SHAFT}}&lt;br /&gt;
&lt;br /&gt;
You MUST complete this step and the next within 25 seconds or else the glue will dry.&lt;br /&gt;
&lt;br /&gt;
===8. Fletchings.===&lt;br /&gt;
Put away your glue.&amp;lt;br&amp;gt;Get out your fletchings. You must have at least 3 fletchings in your bundle.&amp;lt;br&amp;gt;{{boldmono|PUT MY FLETCHING ON MY SHAFT}}&lt;br /&gt;
&lt;br /&gt;
You MUST wait until the glue dries before proceeding to step #9.&lt;br /&gt;
&lt;br /&gt;
===9. Whittling a point.===&lt;br /&gt;
Put away your fletchings.&amp;lt;br&amp;gt;Get out your trusty dagger again.&amp;lt;br&amp;gt;{{boldmono|CUT SHAFT WITH MY DAGGER}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CONGRATS! If you&amp;#039;ve just finished the last step, you should now hold an arrow or a bolt in your hand.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;What? You need more information on fletching? Move onto the next section then...&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Fletching FAQ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1. I see people with nifty fletchings I can&amp;#039;t find or purchase at the shops. Where can I get me some of &amp;#039;em?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can get your very own fletchings from the wilds. All you need is a fletching razor and the ability to kill everything in sight. After you kill the creature, you skin it. If the creature&amp;#039;s skin can be fletched, you CUT WITH MY RAZOR.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;2. Neat. So what are the creatures available for me to fletch from?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Currently, cockatrice, snowy cockatrice, plumed cockatrice, blood eagles, black-winged daggerbeaks, colossus vultures, dreadnought raptors, storm griffins, and the raven feather from the Ravenswood neighborhood.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;3. Um, why aren&amp;#039;t my arrows bundling?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can only bundle identical items and since there&amp;#039;s a lot of variables in fletching, that&amp;#039;s the reason. It could be one of the many factors such as using different material, breakage, description, or quality.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;4. How come I can fail on some steps and some not?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
There are 4 &amp;quot;checkpoints&amp;quot; for arrows (3 for bolts) where there&amp;#039;s a chance of you either gaining a rank, failing, or progressing onto the next step. Only the latter two are mutually exclusive, BTW.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;5. Rank? What&amp;#039;s a rank?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You gain a rank everytime you see the &amp;quot;That was a little easier. Perhaps you are growing more skillful?&amp;quot; messaging.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;6. How many ranks are there in total?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
500 ranks to master fletching. However, it is possible to gain ranks a little bit faster or slower depending on your intelligence stat.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;7. Is there anyway I can find out how many ranks I have?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Yes, the in-game command ARTISAN SKILLS now gives you the exact number of ranks you have achieved with that character.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;8. I noticed there&amp;#039;s different messaging on the last step. What&amp;#039;s up with that?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This is one of the methods to help you keep track of how many ranks you have if you didn&amp;#039;t count at the beginning or have no idea of how many you have. It shows you the quality of what your arrows are.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;9. Do you have the list of the qualities?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Why, yes! I do, heh. Not necessarily in this order since it&amp;#039;s a guess so far... barely serviceable, crude, rough, average, decent, very serviceable, relatively sharp, extremely sharp and perfect.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;10. So what&amp;#039;s the benefit of fletching your own arrows?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Self gratification? Heh, just kidding. At nearing master, your arrows should gain a natural bonus of +5. Also the breakage on it should be better than store sold arrows.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;11. I SUCK! Help Me Please!&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You&amp;#039;ll get decent at about 250 ranks, don&amp;#039;t worry about it. Everyone stinks at the beginning.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;12. Why don&amp;#039;t my fletchings and crests/painting both show up?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The cresting overwrites the fletching or else you&amp;#039;d have an arrow two lines long. What an eyesore.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;13. Are cutting the shaft and whittling the point considered two different skills like forging with crafting and forging?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
No, you master at the total of 500... regardless of which step you got a rank on.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;14. I heard of another type of material I can for shafts. Is that correct?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Yes, you can get bone shafts from certain creatures in the game. Bone golems and skeletal giants are among few.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;15. Can the +5 bonus from the arrows I made from fletching add up to be more than the +50 limit when I shoot it with an enchanted bow?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Nope. The limit is still set at +50 when you shoot it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;16. How do we know if we mastered?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To quote Taelrand, &amp;quot;You&amp;#039;ll know when ya do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;17. Is it possible to make average arrows at a higher skill level?&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Yep. There&amp;#039;s a chance to make an average one, no matter your skill level, until you pass a certain number of ranks. You&amp;#039;ll either make an average one, or one that represents your skill level. And that stops after you reach a certain point too.&lt;br /&gt;
&lt;br /&gt;
[[Category:Artisan Skills]]&lt;/div&gt;</summary>
		<author><name>GS4-XERAPHINA</name></author>
	</entry>
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