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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Item_Properties_Quick_Reference</id>
	<title>Item Properties Quick Reference - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Item_Properties_Quick_Reference"/>
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	<updated>2026-10-28T09:24:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Item_Properties_Quick_Reference&amp;diff=267406&amp;oldid=prev</id>
		<title>HOST-GSKEBECHET: Adding player-guide template per Gswiki:Style guide/Player guides</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Item_Properties_Quick_Reference&amp;diff=267406&amp;oldid=prev"/>
		<updated>2026-10-27T14:07:13Z</updated>

		<summary type="html">&lt;p&gt;Adding player-guide template per Gswiki:Style guide/Player guides&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:07, 27 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{player-guide&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|title = Item Properties Quick Reference &amp;lt;!-- Name of work --&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|topic = &amp;lt;!-- Free-form entry --&amp;gt;&lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|author = Darcimer &amp;lt;!-- Name of author in plain text.  If multiple, please enter &quot;Various&quot; --&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|author-displayed = &amp;lt;!-- Name of author(s) with links to character/user pages as applicable (optional) --&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|date = 2026-10-26 &amp;lt;!-- Date guide published to the wiki. Format: yyyy-mm-dd --&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|updateby = &amp;lt;!-- If updated, name of last person to update (if different from original author) --&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|updated = &amp;lt;!-- Date guide last updated.  Format: yyyy-mm-dd --&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Where Does It Go? Item Property Slot Lookup ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Where Does It Go? Item Property Slot Lookup ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;

&lt;!-- diff cache key gswiki:diff:wikidiff2:1.12:old-267381:rev-267406:1.13.0 --&gt;
&lt;/table&gt;</summary>
		<author><name>HOST-GSKEBECHET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Item_Properties_Quick_Reference&amp;diff=267381&amp;oldid=prev</id>
		<title>PANGH: Created page with &quot;== Where Does It Go? Item Property Slot Lookup ==  &#039;&#039;Companion to Item properties. That page defines the categories; this table tells you which slot a specific property or script actually uses, and what it blocks.&#039;&#039;  &#039;&#039;&#039;Slot key&#039;&#039;&#039; * &#039;&#039;&#039;A&#039;&#039;&#039; – Base properties every item has (enchant, material, forging). No limit, no conflicts. * &#039;&#039;&#039;B&#039;&#039;&#039; – Ability slot (often called the &quot;flare slot&quot;). &#039;&#039;&#039;Only ONE per item.&#039;&#039;&#039; * &#039;&#039;&#039;C&#039;&#039;&#039; – Other properties. &#039;&#039;&#039;Any number&#039;&#039;&#039; may co...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Item_Properties_Quick_Reference&amp;diff=267381&amp;oldid=prev"/>
		<updated>2026-10-26T22:32:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Where Does It Go? Item Property Slot Lookup ==  &amp;#039;&amp;#039;Companion to &lt;a href=&quot;/Item_properties&quot; title=&quot;Item properties&quot;&gt;Item properties&lt;/a&gt;. That page defines the categories; this table tells you which slot a specific property or script actually uses, and what it blocks.&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Slot key&amp;#039;&amp;#039;&amp;#039; * &amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039; – Base properties every item has (enchant, material, forging). No limit, no conflicts. * &amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039; – Ability slot (often called the &amp;quot;flare slot&amp;quot;). &amp;#039;&amp;#039;&amp;#039;Only ONE per item.&amp;#039;&amp;#039;&amp;#039; * &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039; – Other properties. &amp;#039;&amp;#039;&amp;#039;Any number&amp;#039;&amp;#039;&amp;#039; may co...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Where Does It Go? Item Property Slot Lookup ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Companion to [[Item properties]]. That page defines the categories; this table tells you which slot a specific property or script actually uses, and what it blocks.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Slot key&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039; – Base properties every item has (enchant, material, forging). No limit, no conflicts.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039; – Ability slot (often called the &amp;quot;flare slot&amp;quot;). &amp;#039;&amp;#039;&amp;#039;Only ONE per item.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039; – Other properties. &amp;#039;&amp;#039;&amp;#039;Any number&amp;#039;&amp;#039;&amp;#039; may coexist, except where impossible for the gear type (no weighting on armor, no padding on weapons).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;#039; – Script slot. &amp;#039;&amp;#039;&amp;#039;Only ONE per item.&amp;#039;&amp;#039;&amp;#039; Includes fluff scripts with no mechanical benefit.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sub&amp;#039;&amp;#039;&amp;#039; – Subscript. Can coexist with a D script &amp;#039;&amp;#039;and&amp;#039;&amp;#039; a B flare.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Flourish&amp;#039;&amp;#039;&amp;#039; – Standalone script outside the B/D/subscript slots.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;B + D&amp;#039;&amp;#039;&amp;#039; – Occupies &amp;#039;&amp;#039;&amp;#039;both&amp;#039;&amp;#039;&amp;#039; slots. Nothing else from B or D can be added.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Confirmed by key&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Wiki&amp;#039;&amp;#039;&amp;#039; – [[Item properties]] (GM Finros, 2017) or the Charts of Clarity&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Event&amp;#039;&amp;#039;&amp;#039; – &amp;#039;&amp;#039;Nothing to Fear but Gear Itself&amp;#039;&amp;#039; (Silverwood Manor), hosted by Leafiara and Jervil&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;TBD&amp;#039;&amp;#039;&amp;#039; – Conflicting or unconfirmed. Verify before relying on it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Property / Item !! Slot !! Blocks / Conflicts !! Notes !! Confirmed by&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Base and materials&lt;br /&gt;
|-&lt;br /&gt;
| [[Enchantment]] || A || None || Difficulty rises steeply at high enchant. Enchanting to roughly +25–30 early adds little; save the final casts for last. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Forging]] modifiers || A || None || Perfect forge boosts DF (multiplicative, not additive). Adding smithing bonuses to a non-forged weapon has been offered only once (auction). || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy armament]] status || A || None || || Wiki&lt;br /&gt;
|-&lt;br /&gt;
| Innate material properties (e.g. [[eonake]], [[faewood]], [[white ora]]) || A || None || Most materials have no innate benefit. || Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]] || A || None || Its on-contact ability does not conflict with B flares. || Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghezyte]] innate debuff || A || None || Exception among flaring materials: does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; use the B slot. Ghezyte can still take dispel or other flares. || Event&lt;br /&gt;
|-&lt;br /&gt;
| Flaring materials: [[drake]], [[zorchar]], [[drakar]], [[rhimar]], [[xazkruvrixis]], [[firewheel]] || B || All other B (no added flares) || Zorchar gives lightning flares, a common budget-build pick. || Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Kroderine]], [[zelnorn]] || B || All other B || Achieve their properties through B. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Ability slot (B)&lt;br /&gt;
|-&lt;br /&gt;
| Standard elemental [[flare]]s (fire, cold, lightning, acid, vibration, etc.) || B || All other B || Lightning is the most lethal basic element (nerve criticals). || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| Dispel flares || B || All other B || Highly regarded for melee. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| Mechanical flares (slash/puncture/crush) || B || All other B || || Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana flare]]s || B || All other B || Runestaves. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Acuity flare]]s || B || All other B || Runestaves. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Defender weapon]] (DB bonus) || B || All flares, incl. paladin Guiding Light || Low value because of what it blocks. Not the same as enchant. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[TD bonus]] (armor/shield) || B || All other B || A reasonable tradeoff for professions with weak TD. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| Offensive bonus from armor || B || All other B || || Wiki&lt;br /&gt;
|-&lt;br /&gt;
| Paladin Guiding Light flares || B || Blocked by any other B (TD, defender, flares) || Conflicts with B+D items such as Iasha. || Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Elemental Edging (902)]] || B &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039; C || &amp;#039;&amp;#039;&amp;#039;TBD&amp;#039;&amp;#039;&amp;#039; || Wiki lists it as B. Event hosts think it has since changed (closer to C) and confirmed it coexists with bless. || &amp;#039;&amp;#039;&amp;#039;TBD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Other properties (C)&lt;br /&gt;
|-&lt;br /&gt;
| [[Weighting]] (damage and critical) || C || None || Weapons only. Damage and crit weighting can now coexist on one item (a recent change). Gear difficulty scales with the square of CER: 10 CER = 100. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Padding]] (damage and critical) || C || None || Armor and accessories. Damage and crit padding can now coexist on one item. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Sighting]] || C || None || Bows and crossbows. || Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Resistance]]s || C || None || Only the highest resistance per damage type counts (see Resistances below). Also available on &amp;#039;&amp;#039;&amp;#039;shields&amp;#039;&amp;#039;&amp;#039; (Duskruin, 25k bloodscrip per 5%), although the shield Chart of Clarity omits them. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Enhancive item|Enhancives]] || C || None || || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Bane weapon|Creature bane]] || C || Max one foe type and one bane effect || May add padding/weighting or flares separately from B. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Ensorcell]] || C || None || Adds a flat difficulty per tier, and a lot of it. Even T1 is worth having for stamina. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctify]] (current cleric service) || C || None || Coexists with ensorcell, but each makes the other harder to add. Adds a flat difficulty per tier. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Blessing]] (current version) || C || None || Formerly B, which is why flaring weapons once could not be blessed. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Bonding]] (warrior/paladin) || C || None || Weapons. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| Spikes || C || None || Armor, accessories, shields. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| Temporary weighting/resistances (treasure system) || C || None || || Event&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Script slot (D)&lt;br /&gt;
|-&lt;br /&gt;
| [[Sigil]] || D || Other D || Its built-in dispel flares do &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; use B, so a standard B flare can be added too. || Event&lt;br /&gt;
|-&lt;br /&gt;
| Nervestaff || D || Other D || Complex, but a single script. || Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Blink weapon]] || D || Other D || || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Animalistic Spirit]] || D || Other D || –200 difficulty at any unlock tier. Change certs can expire. || Event&lt;br /&gt;
|-&lt;br /&gt;
| Vial flares || D || Other D || A wizard&amp;#039;s staff with vial flares plus acuity (B) was reportedly made to drop one by a GM; reason unknown. Not offered at HESS for years. || Wiki, &amp;#039;&amp;#039;&amp;#039;TBD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Bubble, knockout, chronomage, poleaxe flares; Ironwright holy flares || D || Other D || || Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorrow]] || D || Other D || Difficulty contribution unknown. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| Fluff scripts (Gizwizit&amp;#039;s Fantabulous / Anfelt line, lean/wave verbs) || D || Other D || No mechanical benefit, but fill the D slot. Gizwizit confirms by OOC whisper before adding. || Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Daybringer]] || D || Other D || A thematic alternative to Iasha that does not use B. || Event&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Both slots (B + D)&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater elemental flare|Greater Elemental Flares]] (GEF) || B + D || All other B and D || Requires a base elemental flare. Common budget-build component. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| Greater Rhimar weapons || B + D || All other B and D || Scripted flare (D) plus normal ice flares (B). || Event&lt;br /&gt;
|-&lt;br /&gt;
| Iasha || B + D || All other B and D, incl. Guiding Light || Older script; long-standing requests to make it D-only have not been granted. || Event&lt;br /&gt;
|-&lt;br /&gt;
| Rotating flares || B + D || All other B and D || || Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[ShadowDeath weapon]] || B + D || All other B and D || || Wiki&lt;br /&gt;
|-&lt;br /&gt;
| Immolation weapons || B + D || All other B and D || Event hosts were unsure whether it uses B once activated. || Wiki, &amp;#039;&amp;#039;&amp;#039;TBD&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Subscripts and flourishes&lt;br /&gt;
|-&lt;br /&gt;
| [[Rotflares]] || Sub || Not all D scripts allow it || Coexists with most D scripts and a B flare. Fluff scripts do not need to be removed. Convertible to Lore Flares. Subscripts start around 400k bloodscrip. || Wiki, Event&lt;br /&gt;
|-&lt;br /&gt;
| Elemental subscripts (Wyrom) || Sub || &amp;#039;&amp;#039;&amp;#039;TBD&amp;#039;&amp;#039;&amp;#039; || New. || Event&lt;br /&gt;
|-&lt;br /&gt;
| [[Lore Flares]], [[RageArmor]], [[Least Moods]] || Flourish || None with B or D || Standalone scripts alongside B flares and D scripts. || Wiki&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rule of thumb ===&lt;br /&gt;
* Scripts made in recent years usually occupy &amp;#039;&amp;#039;&amp;#039;only D&amp;#039;&amp;#039;&amp;#039;. Older scripts are the ones that more often take B + D. Check before buying.&lt;br /&gt;
* Before buying event gear (Duskruin, Rumor Woods, Ebon Gate), confirm whether it uses &amp;#039;&amp;#039;&amp;#039;B, D, both, or neither&amp;#039;&amp;#039;&amp;#039;, and whether any certificates expire. Ask staff on Discord or players in the Help channel.&lt;br /&gt;
* Unwanted properties can be removed by an NPC at Duskruin or with premium points. Merchant removal services are now rare.&lt;br /&gt;
&lt;br /&gt;
=== Credits ===&lt;br /&gt;
Event information comes from &amp;#039;&amp;#039;Nothing to Fear but Gear Itself&amp;#039;&amp;#039; at Silverwood Manor, hosted by &amp;#039;&amp;#039;&amp;#039;Leafiara&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Jervil&amp;#039;&amp;#039;&amp;#039;, with contributions from Mauss, Giogionni, Siierra, Redwar, Zioni, Meril, Gwrawr and Missandai. Category definitions are from [[Item properties]] (GM Finros, 2017).&lt;br /&gt;
&lt;br /&gt;
Compiled by [[User:PANGH|Darcimer]].&lt;/div&gt;</summary>
		<author><name>PANGH</name></author>
	</entry>
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