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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Lich%3AExperience_Guide</id>
	<title>Lich:Experience Guide - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Lich%3AExperience_Guide"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;action=history"/>
	<updated>2026-04-26T08:04:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254794&amp;oldid=prev</id>
		<title>MORNE: /* Experience Sources */</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254794&amp;oldid=prev"/>
		<updated>2026-03-16T14:37:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Experience Sources&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:37, 16 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## For the sake of completeness, getting raised grants a good chunk of LTE, but I don&#039;t recommend dying for this purpose.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## For the sake of completeness, getting raised grants a good chunk of LTE, but I don&#039;t recommend dying for this purpose.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Spirit Beasts&#039;&#039;&#039;: Please see my separate guide, [[Introduction to Spirit Beasts]]. In short, you can do 10 training battles daily to gain up to 1,500 Saturated XP, 7 Challenge battles weekly, and Listed battles weekly, each of which give additional Saturated experience. Once you&#039;re set up, it&#039;s quite possible to spend about an hour battling and walk away with about 4,000 unabsorbed Saturated XP in your mind.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Spirit Beasts&#039;&#039;&#039;: Please see my separate guide, [[Introduction to Spirit Beasts]]. In short, you can do 10 training battles daily to gain up to 1,500 Saturated XP, 7 Challenge battles weekly, and Listed battles weekly, each of which give additional Saturated experience. Once you&#039;re set up, it&#039;s quite possible to spend about an hour battling and walk away with about 4,000 unabsorbed Saturated XP in your mind.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Event Entries&#039;&#039;&#039;: At the four annual special events (February Duskruin, August Duskruin, Rumour Woods, and Ebon Gate), players can obtain &quot;entries.&quot; You can obtain entries via the SimuCoin store, a once-per-character, per-event gift box {{boldmono|CLAIM GIFT}}, or an event box purchaseable for silver {{boldmono|CLAIM EVENT}}. These entries are often sold in 25-count &quot;booklets.&quot; Each entry can be used in two ways: either to grant access to one round of a specialized game for that event, which grants event currency + experience + potential reward; or they can be handed to a &quot;gladiator&quot; NPC, who grants currency + experience. The most efficient use of the latter is to trade in the entry (or booklet of entries) for field experience, then visit a supernode while absorbing it. Outside of running bounties for most of a 24-hour cycle, this is the fastest way to level: purchase entries in the store, turn them in the gladiator, and absorb in a supernode. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Event Entries&#039;&#039;&#039;: At the four annual special events (February Duskruin, August Duskruin, Rumour Woods, and Ebon Gate), players can obtain &quot;entries.&quot; You can obtain entries via the SimuCoin store, a once-per-character, per-event gift box &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;{{boldmono|CLAIM GIFT}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;, or an event box purchaseable for silver &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;{{boldmono|CLAIM EVENT}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;. These entries are often sold in 25-count &quot;booklets.&quot; Each entry can be used in two ways: either to grant access to one round of a specialized game for that event, which grants event currency + experience + potential reward; or they can be handed to a &quot;gladiator&quot; NPC, who grants currency + experience. The most efficient use of the latter is to trade in the entry (or booklet of entries) for field experience, then visit a supernode while absorbing it. Outside of running bounties for most of a 24-hour cycle, this is the fastest way to level: purchase entries in the store, turn them in the gladiator, and absorb in a supernode. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Healing and Raising&#039;&#039;&#039;: Performing rescues, where you heal or raise other adventurers, can be a good source of experience, particularly at busy times of day. However, it will never match the efficiency of bounties as you cannot attain a Saturated mind.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Healing and Raising&#039;&#039;&#039;: Performing rescues, where you heal or raise other adventurers, can be a good source of experience, particularly at busy times of day. However, it will never match the efficiency of bounties as you cannot attain a Saturated mind.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Hunting&#039;&#039;&#039;: The classic cycle of hunting until &quot;fried&quot; (&quot;You must rest!&quot;), resting until Muddled or Clear, and repeating is still tried and true, but as with healing and raising, the efficiency is significantly reduced compared to running bounties. N.B. that as your mind fills, you gain less EXP per kill.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Hunting&#039;&#039;&#039;: The classic cycle of hunting until &quot;fried&quot; (&quot;You must rest!&quot;), resting until Muddled or Clear, and repeating is still tried and true, but as with healing and raising, the efficiency is significantly reduced compared to running bounties. N.B. that as your mind fills, you gain less EXP per kill.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MORNE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254793&amp;oldid=prev</id>
		<title>MORNE: /* Experience Guide */</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254793&amp;oldid=prev"/>
		<updated>2026-03-16T14:37:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Experience Guide&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:37, 16 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## For the sake of completeness, getting raised grants a good chunk of LTE, but I don&#039;t recommend dying for this purpose.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## For the sake of completeness, getting raised grants a good chunk of LTE, but I don&#039;t recommend dying for this purpose.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Spirit Beasts&#039;&#039;&#039;: Please see my separate guide, [[Introduction to Spirit Beasts]]. In short, you can do 10 training battles daily to gain up to 1,500 Saturated XP, 7 Challenge battles weekly, and Listed battles weekly, each of which give additional Saturated experience. Once you&#039;re set up, it&#039;s quite possible to spend about an hour battling and walk away with about 4,000 unabsorbed Saturated XP in your mind.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Spirit Beasts&#039;&#039;&#039;: Please see my separate guide, [[Introduction to Spirit Beasts]]. In short, you can do 10 training battles daily to gain up to 1,500 Saturated XP, 7 Challenge battles weekly, and Listed battles weekly, each of which give additional Saturated experience. Once you&#039;re set up, it&#039;s quite possible to spend about an hour battling and walk away with about 4,000 unabsorbed Saturated XP in your mind.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Event Entries&#039;&#039;&#039;: At the four annual special events (February Duskruin, August Duskruin, Rumour Woods, and Ebon Gate), players can obtain &quot;entries.&quot; You can obtain entries via the SimuCoin store, a once-per-character, per-event gift box &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;CLAIM GIFT&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;, or an event box purchaseable for silver &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;CLAIM EVENT&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;. These entries are often sold in 25-count &quot;booklets.&quot; Each entry can be used in two ways: either to grant access to one round of a specialized game for that event, which grants event currency + experience + potential reward; or they can be handed to a &quot;gladiator&quot; NPC, who grants currency + experience. The most efficient use of the latter is to trade in the entry (or booklet of entries) for field experience, then visit a supernode while absorbing it. Outside of running bounties for most of a 24-hour cycle, this is the fastest way to level: purchase entries in the store, turn them in the gladiator, and absorb in a supernode. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Event Entries&#039;&#039;&#039;: At the four annual special events (February Duskruin, August Duskruin, Rumour Woods, and Ebon Gate), players can obtain &quot;entries.&quot; You can obtain entries via the SimuCoin store, a once-per-character, per-event gift box &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{boldmono|&lt;/ins&gt;CLAIM GIFT&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, or an event box purchaseable for silver &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{boldmono|&lt;/ins&gt;CLAIM EVENT&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;. These entries are often sold in 25-count &quot;booklets.&quot; Each entry can be used in two ways: either to grant access to one round of a specialized game for that event, which grants event currency + experience + potential reward; or they can be handed to a &quot;gladiator&quot; NPC, who grants currency + experience. The most efficient use of the latter is to trade in the entry (or booklet of entries) for field experience, then visit a supernode while absorbing it. Outside of running bounties for most of a 24-hour cycle, this is the fastest way to level: purchase entries in the store, turn them in the gladiator, and absorb in a supernode. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Healing and Raising&#039;&#039;&#039;: Performing rescues, where you heal or raise other adventurers, can be a good source of experience, particularly at busy times of day. However, it will never match the efficiency of bounties as you cannot attain a Saturated mind.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Healing and Raising&#039;&#039;&#039;: Performing rescues, where you heal or raise other adventurers, can be a good source of experience, particularly at busy times of day. However, it will never match the efficiency of bounties as you cannot attain a Saturated mind.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Hunting&#039;&#039;&#039;: The classic cycle of hunting until &quot;fried&quot; (&quot;You must rest!&quot;), resting until Muddled or Clear, and repeating is still tried and true, but as with healing and raising, the efficiency is significantly reduced compared to running bounties. N.B. that as your mind fills, you gain less EXP per kill.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Hunting&#039;&#039;&#039;: The classic cycle of hunting until &quot;fried&quot; (&quot;You must rest!&quot;), resting until Muddled or Clear, and repeating is still tried and true, but as with healing and raising, the efficiency is significantly reduced compared to running bounties. N.B. that as your mind fills, you gain less EXP per kill.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MORNE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254792&amp;oldid=prev</id>
		<title>MORNE: /* Experience Guide */</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254792&amp;oldid=prev"/>
		<updated>2026-03-16T14:36:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Experience Guide&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:36, 16 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Experience Guide ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Experience Guide ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; Having returned after many years to find that all my friends were capped, I explored many different options for maximizing my experience (XP) gain so I could catch up. I&#039;ve assembled what I learned in this guide with the hope of helping others do the same. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; Having returned after many years to find that all my friends were capped, I explored many different options for maximizing my experience (XP) gain so I could catch up. I&#039;ve assembled what I learned in this guide with the hope of helping others do the same. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That said, be sure to enjoy the journey, too!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; -[[Starsworn (prime)]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; -[[Starsworn (prime)]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MORNE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254791&amp;oldid=prev</id>
		<title>MORNE: /* Experience Guide */</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254791&amp;oldid=prev"/>
		<updated>2026-03-16T14:35:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Experience Guide&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:35, 16 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; Having returned after many years to find that all my friends were capped, I explored many different options for maximizing my experience (XP) gain so I could catch up. I&#039;ve assembled what I learned in this guide with the hope of helping others do the same. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; Having returned after many years to find that all my friends were capped, I explored many different options for maximizing my experience (XP) gain so I could catch up. I&#039;ve assembled what I learned in this guide with the hope of helping others do the same. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; -[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Starsworn_&lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prime&lt;/del&gt;)]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; -[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Starsworn &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prime&lt;/ins&gt;)]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Experience Sources ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Experience Sources ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MORNE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254790&amp;oldid=prev</id>
		<title>MORNE: /* Experience Guide */</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254790&amp;oldid=prev"/>
		<updated>2026-03-16T14:34:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Experience Guide&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:34, 16 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; Having returned after many years to find that all my friends were capped, I explored many different options for maximizing my experience (XP) gain so I could catch up. I&#039;ve assembled what I learned in this guide with the hope of helping others do the same. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; Having returned after many years to find that all my friends were capped, I explored many different options for maximizing my experience (XP) gain so I could catch up. I&#039;ve assembled what I learned in this guide with the hope of helping others do the same. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; -[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Starsworn&lt;/del&gt;(Prime)]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; -[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Starsworn_&lt;/ins&gt;(Prime)]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Experience Sources ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Experience Sources ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MORNE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254789&amp;oldid=prev</id>
		<title>MORNE: /* Experience Guide */</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254789&amp;oldid=prev"/>
		<updated>2026-03-16T14:34:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Experience Guide&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:34, 16 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; Having returned after many years to find that all my friends were capped, I explored many different options for maximizing my experience (XP) gain so I could catch up. I&#039;ve assembled what I learned in this guide with the hope of helping others do the same. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; Having returned after many years to find that all my friends were capped, I explored many different options for maximizing my experience (XP) gain so I could catch up. I&#039;ve assembled what I learned in this guide with the hope of helping others do the same. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; -[[Starsworn]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; -[[Starsworn&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Prime)&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Experience Sources ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Experience Sources ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MORNE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254788&amp;oldid=prev</id>
		<title>MORNE: /* Experience Guide */</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254788&amp;oldid=prev"/>
		<updated>2026-03-16T14:34:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Experience Guide&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:34, 16 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; Having returned after many years to find that all my friends were capped, I explored many different options for maximizing my experience (XP) gain so I could catch up. I&#039;ve assembled what I learned in this guide with the hope of helping others do the same. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; Having returned after many years to find that all my friends were capped, I explored many different options for maximizing my experience (XP) gain so I could catch up. I&#039;ve assembled what I learned in this guide with the hope of helping others do the same. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; -[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tatterclaws&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; -[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Starsworn&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Experience Sources ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Experience Sources ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MORNE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254787&amp;oldid=prev</id>
		<title>MORNE: /* Experience Sources */</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254787&amp;oldid=prev"/>
		<updated>2026-03-16T14:33:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Experience Sources&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:33, 16 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## For the sake of completeness, getting raised grants a good chunk of LTE, but I don&#039;t recommend dying for this purpose.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## For the sake of completeness, getting raised grants a good chunk of LTE, but I don&#039;t recommend dying for this purpose.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Spirit Beasts&#039;&#039;&#039;: Please see my separate guide, [[Introduction to Spirit Beasts]]. In short, you can do 10 training battles daily to gain up to 1,500 Saturated XP, 7 Challenge battles weekly, and Listed battles weekly, each of which give additional Saturated experience. Once you&#039;re set up, it&#039;s quite possible to spend about an hour battling and walk away with about 4,000 unabsorbed Saturated XP in your mind.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Spirit Beasts&#039;&#039;&#039;: Please see my separate guide, [[Introduction to Spirit Beasts]]. In short, you can do 10 training battles daily to gain up to 1,500 Saturated XP, 7 Challenge battles weekly, and Listed battles weekly, each of which give additional Saturated experience. Once you&#039;re set up, it&#039;s quite possible to spend about an hour battling and walk away with about 4,000 unabsorbed Saturated XP in your mind.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Event Entries&#039;&#039;&#039;: At the four annual special events (February Duskruin, August Duskruin, Rumour Woods, and Ebon Gate), players can obtain &quot;entries.&quot; You can obtain entries via the SimuCoin store, a once-per-character, per-event gift box (CLAIM GIFT), or an event box purchaseable for silver (CLAIM EVENT). These entries are often sold in 25-count &quot;booklets.&quot; Each entry can be used in two ways: either to grant access to one round of a specialized game for that event, which grants event currency + experience + potential reward; or they can be handed to a &quot;gladiator&quot; NPC, who grants currency + experience. The most efficient use of the latter is to trade in the entry (or booklet of entries) for field experience, then visit a supernode while absorbing it. Outside of running bounties for most of a 24-hour cycle, this is the fastest way to level: purchase &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sntries&lt;/del&gt; in the store, turn them in the gladiator, and absorb in a supernode. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Event Entries&#039;&#039;&#039;: At the four annual special events (February Duskruin, August Duskruin, Rumour Woods, and Ebon Gate), players can obtain &quot;entries.&quot; You can obtain entries via the SimuCoin store, a once-per-character, per-event gift box (CLAIM GIFT), or an event box purchaseable for silver (CLAIM EVENT). These entries are often sold in 25-count &quot;booklets.&quot; Each entry can be used in two ways: either to grant access to one round of a specialized game for that event, which grants event currency + experience + potential reward; or they can be handed to a &quot;gladiator&quot; NPC, who grants currency + experience. The most efficient use of the latter is to trade in the entry (or booklet of entries) for field experience, then visit a supernode while absorbing it. Outside of running bounties for most of a 24-hour cycle, this is the fastest way to level: purchase &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entries&lt;/ins&gt; in the store, turn them in the gladiator, and absorb in a supernode. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Healing and Raising&#039;&#039;&#039;: Performing rescues, where you heal or raise other adventurers, can be a good source of experience, particularly at busy times of day. However, it will never match the efficiency of bounties as you cannot attain a Saturated mind.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Healing and Raising&#039;&#039;&#039;: Performing rescues, where you heal or raise other adventurers, can be a good source of experience, particularly at busy times of day. However, it will never match the efficiency of bounties as you cannot attain a Saturated mind.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Hunting&#039;&#039;&#039;: The classic cycle of hunting until &quot;fried&quot; (&quot;You must rest!&quot;), resting until Muddled or Clear, and repeating is still tried and true, but as with healing and raising, the efficiency is significantly reduced compared to running bounties. N.B. that as your mind fills, you gain less EXP per kill.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Hunting&#039;&#039;&#039;: The classic cycle of hunting until &quot;fried&quot; (&quot;You must rest!&quot;), resting until Muddled or Clear, and repeating is still tried and true, but as with healing and raising, the efficiency is significantly reduced compared to running bounties. N.B. that as your mind fills, you gain less EXP per kill.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MORNE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254786&amp;oldid=prev</id>
		<title>MORNE: /* Experience Sources */</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254786&amp;oldid=prev"/>
		<updated>2026-03-16T14:32:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Experience Sources&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:32, 16 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## For the sake of completeness, getting raised grants a good chunk of LTE, but I don&#039;t recommend dying for this purpose.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;## For the sake of completeness, getting raised grants a good chunk of LTE, but I don&#039;t recommend dying for this purpose.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Spirit Beasts&#039;&#039;&#039;: Please see my separate guide, [[Introduction to Spirit Beasts]]. In short, you can do 10 training battles daily to gain up to 1,500 Saturated XP, 7 Challenge battles weekly, and Listed battles weekly, each of which give additional Saturated experience. Once you&#039;re set up, it&#039;s quite possible to spend about an hour battling and walk away with about 4,000 unabsorbed Saturated XP in your mind.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Spirit Beasts&#039;&#039;&#039;: Please see my separate guide, [[Introduction to Spirit Beasts]]. In short, you can do 10 training battles daily to gain up to 1,500 Saturated XP, 7 Challenge battles weekly, and Listed battles weekly, each of which give additional Saturated experience. Once you&#039;re set up, it&#039;s quite possible to spend about an hour battling and walk away with about 4,000 unabsorbed Saturated XP in your mind.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Event Entries&#039;&#039;&#039;: At the four annual special events (February Duskruin, August Duskruin, Rumour Woods, and Ebon Gate), players can obtain &quot;entries.&quot; You can obtain entries via the SimuCoin store, a once-per-character, per-event gift box (CLAIM GIFT), or an event box purchaseable for silver (CLAIM EVENT). These entries are often sold in 25-count &quot;booklets.&quot; Each entry can be used in two ways: either to grant access to one round of a specialized game for that event, which grants event currency + experience + potential reward; or they can be handed to a &quot;gladiator&quot; NPC, who grants currency + experience. The most efficient use of the latter is to trade in the entry (or booklet of entries) for field experience, then visit a supernode while absorbing it. Outside of running bounties for most of a 24-hour cycle, this is the fastest way to level: purchase sntries in the store, turn them in the gladiator, and absorb in a supernode. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Healing and Raising&#039;&#039;&#039;: Performing rescues, where you heal or raise other adventurers, can be a good source of experience, particularly at busy times of day. However, it will never match the efficiency of bounties as you cannot attain a Saturated mind.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Healing and Raising&#039;&#039;&#039;: Performing rescues, where you heal or raise other adventurers, can be a good source of experience, particularly at busy times of day. However, it will never match the efficiency of bounties as you cannot attain a Saturated mind.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Hunting&#039;&#039;&#039;: The classic cycle of hunting until &quot;fried&quot; (&quot;You must rest!&quot;), resting until Muddled or Clear, and repeating is still tried and true, but as with healing and raising, the efficiency is significantly reduced compared to running bounties. N.B. that as your mind fills, you gain less EXP per kill.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Honorable Mention: Hunting&#039;&#039;&#039;: The classic cycle of hunting until &quot;fried&quot; (&quot;You must rest!&quot;), resting until Muddled or Clear, and repeating is still tried and true, but as with healing and raising, the efficiency is significantly reduced compared to running bounties. N.B. that as your mind fills, you gain less EXP per kill.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MORNE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254785&amp;oldid=prev</id>
		<title>MORNE: /* Experience Multipliers */</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Experience_Guide&amp;diff=254785&amp;oldid=prev"/>
		<updated>2026-03-16T14:31:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Experience Multipliers&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:31, 16 March 2026&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Orbs&#039;&#039;&#039;: [[RPA]] orbs, or XP orbs, are sometimes given as rewards for events, and some can be purchased. This is an efficient but very expensive way to level. As a reference point, aside from the early levels when XP requirements are low, the cost is very roughly about $50 per level.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Orbs&#039;&#039;&#039;: [[RPA]] orbs, or XP orbs, are sometimes given as rewards for events, and some can be purchased. This is an efficient but very expensive way to level. As a reference point, aside from the early levels when XP requirements are low, the cost is very roughly about $50 per level.&lt;/div&gt;&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;OSA&#039;&#039;&#039;: [[Open Sea Adventures]] are sea bounties that give experience similar to their terrestrial counterpart. However, in their current state, the experience is less efficient, and you either need to get and manage a boat or find someone who has one. Overall, while they can be very fun, they&#039;re less efficient.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;OSA&#039;&#039;&#039;: [[Open Sea Adventures]] are sea bounties that give experience similar to their terrestrial counterpart. However, in their current state, the experience is less efficient, and you either need to get and manage a boat or find someone who has one. Overall, while they can be very fun, they&#039;re less efficient.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Foreign Pages&#039;&#039;&#039;: In certain Giftbox events (which are now {{boldmono|CLAIM}} events), you may be granted &quot;a page written in a foreign language&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which&lt;/del&gt; will grant increased XP gain for a certain period of time. These will typically expire after a certain date, so be mindful of starting them soon enough so that you have time to take advantage of the full length. These typically stack with Gift of Lumnis and RPA orbs.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Foreign Pages&#039;&#039;&#039;: In certain Giftbox events (which are now {{boldmono|CLAIM}} events)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or via &quot;vaults&quot; for special events purchased through the SimuCoin store&lt;/ins&gt;, you may be granted &quot;a page written in a foreign language&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that&lt;/ins&gt; will grant increased XP gain for a certain period of time. These will typically expire after a certain date, so be mindful of starting them soon enough so that you have time to take advantage of the full length. These typically stack with Gift of Lumnis and RPA orbs.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Collectibles&#039;&#039;&#039;: The [[collectible]] system allows you to find items in the treasure system which can be exchanged for rewards, many of which are {{boldmono|BOOST ABSORB}}s. You can check your progress with the {{boldmono|COLLECT}} verb. Under {{boldmono|COLLECT ALL}}, your completed sets waiting to be redeemed are marked with an asterisk.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &#039;&#039;&#039;Collectibles&#039;&#039;&#039;: The [[collectible]] system allows you to find items in the treasure system which can be exchanged for rewards, many of which are {{boldmono|BOOST ABSORB}}s. You can check your progress with the {{boldmono|COLLECT}} verb. Under {{boldmono|COLLECT ALL}}, your completed sets waiting to be redeemed are marked with an asterisk.&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
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		<author><name>MORNE</name></author>
	</entry>
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