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	<title>Lich:Script Autostart - Revision history</title>
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	<updated>2026-05-14T15:03:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Script_Autostart&amp;diff=198691&amp;oldid=prev</id>
		<title>RINUALDO: Created page with &quot;{{3rd-party}} Autostart is a default/core Lich script for determining which scripts get loaded when you first log into lich.  ==What does it do?== Creates an entry for autosta...&quot;</title>
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		<updated>2023-06-03T21:03:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{3rd-party}} Autostart is a default/core Lich script for determining which scripts get loaded when you first log into lich.  ==What does it do?== Creates an entry for autosta...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{3rd-party}}&lt;br /&gt;
Autostart is a default/core Lich script for determining which scripts get loaded when you first log into lich.&lt;br /&gt;
&lt;br /&gt;
==What does it do?==&lt;br /&gt;
Creates an entry for autostarting scripts. &lt;br /&gt;
&lt;br /&gt;
==How do I get it?==&lt;br /&gt;
&amp;lt;CODE&amp;gt;;autostart&amp;lt;/CODE&amp;gt; is installed by default for Lich and no user installation should be necessary&lt;br /&gt;
&lt;br /&gt;
==How does it work?== &lt;br /&gt;
When Lich launches, it runs the Autostart script by default. Users can define scripts to run on autostart with the &amp;lt;CODE&amp;gt;;autostart add &amp;lt;scripname&amp;gt; &amp;lt;arguements&amp;gt; &amp;lt;/CODE&amp;gt; command. For example, the script [[Lich:Script Eloot|Eloot]] works best when added to autsotart with the start arguement, &amp;lt;CODE&amp;gt;;autostart add eloot start&amp;lt;/CODE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Autostart configuration is defined by each user. Autostart also supports the &amp;lt;CODE&amp;gt;--global&amp;lt;/CODE&amp;gt; arguement for all users. So for the above, a user would enter &amp;lt;CODE&amp;gt;;autostart add --global eloot start&amp;lt;/CODE&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
To remove something from autostart, follow the same process but relace &amp;#039;&amp;#039;&amp;#039;add&amp;#039;&amp;#039;&amp;#039; with &amp;#039;&amp;#039;&amp;#039;remove&amp;#039;&amp;#039;&amp;#039;. &amp;lt;CODE&amp;gt;;autostart remove eloot start&amp;lt;/CODE&amp;gt; or &amp;lt;CODE&amp;gt;;autostart remove --global eloot start&amp;lt;/CODE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can view your list of user and global autostart scripts via &amp;lt;CODE&amp;gt;;autostart list&amp;lt;/CODE&amp;gt; which displays&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
--- Global autostart scripts: alias, crumbly, keepalive, spellcaster, invdb, xp, repository (args: download-updates), hud_bounty, eloot (args: start), ledger, ledgerstart, rinibar, linktothefast&lt;br /&gt;
&lt;br /&gt;
--- Rinuldo&amp;#039;s autostart scripts: tacky&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In game help output==&lt;br /&gt;
&amp;lt;PRE&amp;gt;&lt;br /&gt;
;autostart help&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
&lt;br /&gt;
     ;autostart add &amp;lt;script name&amp;gt; &amp;lt;args&amp;gt;&lt;br /&gt;
     ;autostart add --global &amp;lt;script name&amp;gt; &amp;lt;args&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     ;autostart remove &amp;lt;script name&amp;gt;&lt;br /&gt;
     ;autostart remove --global &amp;lt;script name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     ;autostart list&lt;br /&gt;
&amp;lt;/PRE&amp;gt;&lt;br /&gt;
{{Third-Party Software}}&lt;/div&gt;</summary>
		<author><name>RINUALDO</name></author>
	</entry>
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