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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=MechSpinner</id>
	<title>MechSpinner - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=MechSpinner"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MechSpinner&amp;action=history"/>
	<updated>2026-04-24T19:46:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=MechSpinner&amp;diff=243674&amp;oldid=prev</id>
		<title>HATESHI at 17:20, 8 August 2025</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MechSpinner&amp;diff=243674&amp;oldid=prev"/>
		<updated>2025-08-08T17:20:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:20, 8 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 125:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 125:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a spinner, it will store up to 99 names at once.  {{boldmono|SPIN}} must be used each time to select a person visibly standing in the room.  {{boldmono|LISTEN}} will allow you to hear the list of names spun.  Depending on how many people have been spun, this list might be very long!  Once 99 names have been added to the spinner&#039;s list, {{boldmono|SPIN}} can no longer be used until the list is cleared.  Use {{boldmono|COVER}} to clear the current list of names.  A character cannot be respun while their name is on the list.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a spinner, it will store up to 99 names at once.  {{boldmono|SPIN}} must be used each time to select a person visibly standing in the room.  {{boldmono|LISTEN}} will allow you to hear the list of names spun.  Depending on how many people have been spun, this list might be very long!  Once 99 names have been added to the spinner&#039;s list, {{boldmono|SPIN}} can no longer be used until the list is cleared.  Use {{boldmono|COVER}} to clear the current list of names.  A character cannot be respun while their name is on the list.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See Also==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[/saved posts|Saved posts]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{iteminfo&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{iteminfo&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HATESHI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=MechSpinner&amp;diff=243672&amp;oldid=prev</id>
		<title>HATESHI: Created page with &quot;&lt;table&gt;&lt;tr valign=&quot;top&quot;&gt;&lt;td&gt;&lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&gt; The &#039;&#039;&#039;MechSpinner&#039;&#039;&#039; was available via the 2024 Rumor Woods Tourney Vault, purchased through the SimuCoin Store.  An exoskeleton from the Tourney Vault forms the heart of the MechSpinner, and  ten additional parts must be added to it to complete the MechSpinner.  Its construction is similar to the Cloc...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MechSpinner&amp;diff=243672&amp;oldid=prev"/>
		<updated>2025-08-08T17:19:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt; The &amp;#039;&amp;#039;&amp;#039;MechSpinner&amp;#039;&amp;#039;&amp;#039; was available via the 2024 &lt;a href=&quot;/Rumor_Woods&quot; class=&quot;mw-redirect&quot; title=&quot;Rumor Woods&quot;&gt;Rumor Woods&lt;/a&gt; Tourney Vault, purchased through the &lt;a href=&quot;/SimuCoin&quot; title=&quot;SimuCoin&quot;&gt;SimuCoin&lt;/a&gt; Store.  An exoskeleton from the Tourney Vault forms the heart of the MechSpinner, and  &lt;a href=&quot;#MechSpinner_Parts&quot;&gt;ten additional parts&lt;/a&gt; must be added to it to complete the MechSpinner.  Its construction is similar to the Cloc...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;MechSpinner&amp;#039;&amp;#039;&amp;#039; was available via the 2024 [[Rumor Woods]] Tourney Vault, purchased through the [[SimuCoin]] Store.  An exoskeleton from the Tourney Vault forms the heart of the MechSpinner, and  [[#MechSpinner Parts|ten additional parts]] must be added to it to complete the MechSpinner.  Its construction is similar to the [[Clockwerke Golem]].  In its completed state, the MechSpinner is a mechanical spinner that can alternate between its exoskeleton, beetle, and spider forms.  It can also be worn.&lt;br /&gt;
&lt;br /&gt;
It has some verb traps to play around.  Otherwise it is a spinner!  The spinner will store up to 99 names until it needs to be reset.  It can be reset at any point.   It uses some more basic random choosing than a merchant spinner, but it is relatively the same.  Use {{boldmono|SPIN}} each time to choose someone.  It will store names by default, but you can reset between spins if you want it to be able to select the same person twice.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze the pewter beetle and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a part from the MechSpinner from Rumor Woods 2024!  You can ADD pieces that come from the pile of scrap metal.  LOOK at it to see what parts you need to complete it!  If you choose not to complete your MechSpinner, you can BREAK it for a violet experience orb.&lt;br /&gt;
&lt;br /&gt;
Be sure to check the announcements for more details.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the beetle may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Form&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|ADD {PART} TO&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Exoskeleton&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Build the MechSpinner from a [[#MechSpinner Parts|variety of parts]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|BREAK&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Permanently destroys the MechSpinner.  Yields an attuned violet experience orb.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|COVER&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Beetle or Spider&lt;br /&gt;
| You place a hand over an iridescent green-jeweled head on you pewter beetle, causing it to reset its memory.&lt;br /&gt;
| Person places a hand over an iridescent green-jeweled head on her pewter beetle.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Clear the current list of names spun.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;3&amp;quot;|LISTEN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Beetle or Spider&lt;br /&gt;
| You hold your pewter beetle to your ear and it lists all the names it has selected.&amp;lt;br&amp;gt; Name1&amp;lt;br&amp;gt; Name2 &amp;lt;br&amp;gt;Name3&lt;br /&gt;
| Person holds her pewter beetle to her ear.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|No names spun&lt;br /&gt;
| You hold your pewter beetle to your ear, but it doesn&amp;#039;t make a noise.&lt;br /&gt;
| Person holds her pewter beetle to her ear.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Listen to the current list of names spun.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;4&amp;quot;|PRESS&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Beetle&lt;br /&gt;
| You press down on a mechanical pewter beetle and it begins transforming.  An iridescent green-jeweled head retracts into a whorl-etched pewter shell, a pair of fuzzy plumose antennae detacts and shift into small grooves.  It is replaced with a bristled peacock spider head with some round jade eyes blinking into existence.  A set of mosaic wings rotates to the side and lay flat allowing a dark gem-inset spinneret to stick out from the base of the abdomen.  Some beveled faenor legs are quickly swapped out for some beveled faenor legs.  The beetle has completely reconstructed itself into a spider.&lt;br /&gt;
| Person presses down on a mechanical pewter beetle and it begins transforming.  An iridescent green-jeweled head retracts into a whorl-etched pewter shell, a pair of fuzzy plumose antennae detacts and shift into small grooves.  It is replaced with a bristled peacock spider head with some round jade eyes blinking into existence.  A set of mosaic wings rotates to the side and lay flat allowing a dark gem-inset spinneret to stick out from the base of the abdomen.  Some beveled faenor legs are quickly swapped out for some beveled faenor legs.  The beetle has completely reconstructed itself into a spider.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Spider&lt;br /&gt;
| You press down on a mechanical pewter spider and it begins transforming.  Some round jade eyes all close in unison as a bristled peacock spider head, a dark gem-inset spinneret, and some beveled faenor legs all retreat into a whorl-etched pewter shell, becoming just an exoskeleton.&lt;br /&gt;
| Person presses down on a mechanical pewter spider and it begins transforming.  Some round jade eyes all close in unison as a bristled peacock spider head, a dark gem-inset spinneret, and some beveled faenor legs all retreat into a whorl-etched pewter shell, becoming just an exoskeleton.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Exoskeleton&lt;br /&gt;
| You press down on a mechanical pewter exoskeleton and it begins transforming.  An iridescent green-jeweled head emerges from a whorl-etched pewter shell with a pair of fuzzy plumose antennae sliding out from some grooves and locking into position on the head.  A set of mosaic wings rotates from the side and lift off the abdomen, creating a light hissing sound.  Some beveled faenor legs spring out of each side, completely metamorphosing the exoskeleton into a beetle.&lt;br /&gt;
| Person presses down on a mechanical pewter exoskeleton and it begins transforming.  An iridescent green-jeweled head emerges from a whorl-etched pewter shell with a pair of fuzzy plumose antennae sliding out from some grooves and locking into position on the head.  A set of mosaic wings rotates from the side and lift off the abdomen, creating a light hissing sound.  Some beveled faenor legs spring out of each side, completely metamorphosing the exoskeleton into a beetle.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Transform the MechSpinner between its three forms.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|REMOVE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Beetle or Spider&lt;br /&gt;
| You place your open hand to your shoulder, allowing a mechanical pewter beetle to crawl onto your palm.&lt;br /&gt;
| Person places her open hand to her shoulder, allowing a mechanical pewter beetle to crawl onto her palm.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Exoskeleton&lt;br /&gt;
| You pluck a mechanical pewter exoskeleton from your inventory.&lt;br /&gt;
| Person plucks a mechanical pewter exoskeleton from her inventory.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;3&amp;quot;|SPIN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Beetle or Spider&lt;br /&gt;
| You place a mechanical pewter beetle on the palm of your hand and crank some shifting urnon gears on its thorax.  The beetle begins gyrating in a circle, some beveled faenor legs moving rapidly into a blur of motion.  It comes to a stop, buzzing a set of mosaic wings at Target!&amp;lt;br&amp;gt;Roundtime: 3 sec.&lt;br /&gt;
| Person places a mechanical pewter beetle on the palm of her hand and cranks some shifting urnon gears on its thorax.  The beetle begins gyrating in a circle, some beveled faenor legs moving rapidly into a blur of motion.  It comes to a stop, buzzing a set of mosaic wings at Target!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|No eligible targets&lt;br /&gt;
| You place a mechanical pewter beetle on the palm of your hand and crank some shifting urnon gears but it doesn&amp;#039;t budge.  The beetle can&amp;#039;t seem to find a suitable target.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Use the MechSpinner as a spinner.  Causes roundtime with each spin.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|WEAR&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Beetle or Spider&lt;br /&gt;
| You usher a mechanical pewter beetle to crawl onto your shoulder.&lt;br /&gt;
| Person ushers a mechanical pewter beetle to crawl onto her shoulder.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Exoskeleton&lt;br /&gt;
| You place a mechanical pewter exoskeleton onto your inventory.&lt;br /&gt;
| Person places a mechanical pewter exoskeleton onto her inventory.&lt;br /&gt;
|}&lt;br /&gt;
==Additionl Information==&lt;br /&gt;
===Description===&lt;br /&gt;
MechSpinners have hard-coded {{boldmono|LOOK}}/{{boldmono|SHOW}} descriptions.  They are derived from the parts added to the exoskeleton as part of its construction.&lt;br /&gt;
;Exoskeleton Form (Complete)&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
About the size of a silver coin, the mechanical exoskeleton has &amp;#039;&amp;#039;a whorl-etched pewter shell&amp;#039;&amp;#039; with &amp;#039;&amp;#039;some shifting urnon gears&amp;#039;&amp;#039; on its thorax.  It shows no signs of movement, but a peek inside the exoskeleton&amp;#039;s cavity, all of the parts are tucked inside.  The exoskeleton has been spun a total of 69 times.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Beetle Form&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
About the size of a silver coin, the mechanical beetle has &amp;#039;&amp;#039;a whorl-etched pewter shell&amp;#039;&amp;#039; with &amp;#039;&amp;#039;some shifting urnon gears&amp;#039;&amp;#039; on its thorax.  It has &amp;#039;&amp;#039;an iridescent green-jeweled head&amp;#039;&amp;#039; with &amp;#039;&amp;#039;a pair of fuzzy plumose antennae&amp;#039;&amp;#039; protruding from it.  &amp;#039;&amp;#039;A set of mosaic wings&amp;#039;&amp;#039; stays in a constant state of motion on its abdomen, creating a light hissing sound.  On each side of the beetle are &amp;#039;&amp;#039;some beveled faenor legs&amp;#039;&amp;#039;.  The beetle has been spun a total of 69 times.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Spider Form&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
About the size of a silver coin, the mechanical spider has &amp;#039;&amp;#039;a whorl-etched pewter shell&amp;#039;&amp;#039; with &amp;#039;&amp;#039;some shifting urnon gears&amp;#039;&amp;#039; on its thorax.  It has &amp;#039;&amp;#039;a bristled peacock spider head&amp;#039;&amp;#039; with &amp;#039;&amp;#039;some round jade eyes&amp;#039;&amp;#039; watching its surroundings.  &amp;#039;&amp;#039;A dark gem-inset spinneret&amp;#039;&amp;#039; sticks out from the base of its abdomen, however there is no sign of silk.  On each side of the spider are &amp;#039;&amp;#039;some beveled faenor legs&amp;#039;&amp;#039;.  The spider has been spun a total of 69 times.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MechSpinner Parts===&lt;br /&gt;
Parts for the MechSpinner were available for event currency as random draws from a pile during Rumor Woods 2024.&lt;br /&gt;
&lt;br /&gt;
The MechSpinner started out as just an exoskeleton for the base part.  10 additional parts had to be {{boldmono|ADDed}} to it to complete it, which encompassed both its beetle and its spider form once completed.  To complete a MechSpinner, the following parts must be added to the exoskeleton:  a body, gears, a beetle head, beetle antennae, beetle wings, beetle legs, spider head, spider eyes, spider spinneret, and spider legs.  After all parts are added, you must {{boldmono|PRESS}} it to complete its construction.&lt;br /&gt;
&lt;br /&gt;
Some parts were exclusively beetle or spider, and they could be {{boldmono|INSPECTed}} to identify the purpose of the part (leg vs wing) and the form for which it was intended.  Level 20+ [[burghal gnome]]s were capable of using {{boldmono|TINKER}} to change certain form-specific parts between their beetle and spider forms, such as legs.&lt;br /&gt;
&lt;br /&gt;
The {{boldmono|ANALYZE}} is identical for the incomplete exoskeleton, the different parts, and the completed and functional MechSpinner.  Unfortunately this means that it implies that a completed MechSpinner is not yet complete.&lt;br /&gt;
===Spinner===&lt;br /&gt;
Once the MechSpinner has been completed, it can be used as a spinner via {{boldmono|SPIN}} in either the beetle or spider form.&lt;br /&gt;
&lt;br /&gt;
As a spinner, it will store up to 99 names at once.  {{boldmono|SPIN}} must be used each time to select a person visibly standing in the room.  {{boldmono|LISTEN}} will allow you to hear the list of names spun.  Depending on how many people have been spun, this list might be very long!  Once 99 names have been added to the spinner&amp;#039;s list, {{boldmono|SPIN}} can no longer be used until the list is cleared.  Use {{boldmono|COVER}} to clear the current list of names.  A character cannot be respun while their name is on the list.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass=Miscellaneous &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype=Spinner &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter=No &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Rumor Woods &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear=2024 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=ADD &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=BREAK&lt;br /&gt;
|verb3=COVER&lt;br /&gt;
|verb4=LISTEN&lt;br /&gt;
|verb5=PRESS&lt;br /&gt;
|verb6=REMOVE&lt;br /&gt;
|verb7=SPIN&lt;br /&gt;
|verb8=WEAR&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Rumor Woods]]&lt;br /&gt;
[[Category:2024 - Year of the Clockwerke Devices]]&lt;/div&gt;</summary>
		<author><name>HATESHI</name></author>
	</entry>
</feed>