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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Mobility_Harness</id>
	<title>Mobility Harness - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Mobility_Harness"/>
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	<updated>2026-04-18T03:59:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Mobility_Harness&amp;diff=253819&amp;oldid=prev</id>
		<title>GS4-VANAH: Created page with &quot;&lt;table&gt;&lt;tr valign=&quot;top&quot;&gt;&lt;td&gt;&lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&gt; &#039;&#039;&#039;Mobility Harness&#039;&#039;&#039; is an auction-level item.  Colloquially known as a Gnomish jet pack, jumpjet, or ODM/Omni-Directional Mobility gear, the harness allows players to gain height.  By flying.  If an opponent is taller, will add...one height...for 5 seconds.  Whatever a height is.  Interacts with Hidden bracers and Invisibility...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mobility_Harness&amp;diff=253819&amp;oldid=prev"/>
		<updated>2026-02-21T15:50:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt; &amp;#039;&amp;#039;&amp;#039;Mobility Harness&amp;#039;&amp;#039;&amp;#039; is an auction-level item.  Colloquially known as a Gnomish jet pack, jumpjet, or ODM/Omni-Directional Mobility gear, the harness allows players to gain height.  By flying.  If an opponent is taller, will add...one height...for 5 seconds.  Whatever a height is.  Interacts with &lt;a href=&quot;/Hidden_bracer&quot; title=&quot;Hidden bracer&quot;&gt;Hidden bracers&lt;/a&gt; and Invisibility...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobility Harness&amp;#039;&amp;#039;&amp;#039; is an auction-level item.  Colloquially known as a Gnomish jet pack, jumpjet, or ODM/Omni-Directional Mobility gear, the harness allows players to gain height.  By flying.&lt;br /&gt;
&lt;br /&gt;
If an opponent is taller, will add...one height...for 5 seconds.  Whatever a height is.&lt;br /&gt;
&lt;br /&gt;
Interacts with [[Hidden bracer]]s and [[Invisibility Sphere]]s.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
;Analyze&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a Mobility Harness.  The harness have the following verbs:&lt;br /&gt;
&lt;br /&gt;
  GET/PUT              - Stylized ways to get and put a number of different items inside.&lt;br /&gt;
  WEAR/REMOVE          - Stylized to work with cloud armors, ShadowDeath armor, and Mist armor.&lt;br /&gt;
  OPEN/CLOSE           - Stylized with your containers.&lt;br /&gt;
  POINT AT             - Launch into the air to gain the higher ground and be +1 foot higher.&lt;br /&gt;
  WAVE AT              - Give an intimidating look.&lt;br /&gt;
  SPIN                 - If you have a smoke sphere, it will use it.&lt;br /&gt;
  POSE                 - If you have a hidden bracer item, it will interact with that!&lt;br /&gt;
  BOW/FOLD/PULL/PUSH   - Show off a bit.&lt;br /&gt;
  RUB/TICKLE/TOUCH&lt;br /&gt;
&lt;br /&gt;
When altering, keep in mind that the harness&amp;#039;s messaging references large and small containers, and a row of weapon slots and straps.  These can all be altered by a skilled merchant.  The containers should remain plural.  Currently, they are set to slots (wands and small weapons), straps (belted weapons), a series of straps (back weapons), large sacks (bundled weapons), narrow tubes (paper and scrolls), small pouches (trinkets), and containers (anything else).  There are also a set of cylinders (gas) and grips (the trigger for the gas).&lt;br /&gt;
&lt;br /&gt;
You can tell that the harness is as light as it can get and that its pockets could not possibly get any deeper.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|BOW&lt;br /&gt;
|You bob and weave, grasping at the straps on your leather harness.&lt;br /&gt;
|Vanah bobs and weaves, grasping at the straps on her leather harness.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
|You close the various containers on your leather harness, giving a final pat down to ensure everything is fully closed.&lt;br /&gt;
|Vanah closes the various containers on her leather harness, giving a final pat down to ensure everything is fully closed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|DROP/PUT&lt;br /&gt;
|You toss the mistvein diamond into one of the containers hanging from your leather harness.&lt;br /&gt;
|Vanah tosses a heart-shaped mistvein diamond into one of the containers hanging from her leather harness.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GET&lt;br /&gt;
|You reach inside one of the containers hanging from the leather harness and grab the mistvein diamond.&lt;br /&gt;
|Vanah reaches inside one of the containers hanging from her leather harness and grabs a heart-shaped mistvein diamond.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|FOLD&lt;br /&gt;
|You fold your arms over your leather harness, glancing around at your surroundings.&lt;br /&gt;
|Vanah folds her arms over her leather harness, glancing around at her surroundings.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
|You open the various containers on your leather harness, adjusting your gear for easy use.&lt;br /&gt;
|Vanah opens the various containers on her leather harness, adjusting her gear for easy use.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=3|POINT&lt;br /&gt;
| You pull on the grips connected to the cylinders on your leather harness, discharging some pressurized gas which sends you upward above a moor eagle!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You drop gracefully to the floor behind a moor eagle.&lt;br /&gt;
|Vanah pulls on the grips connected to the cylinders on her leather harness, discharging some pressurized gas which sends her upward above a moor eagle!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Vanah drops gracefully to the floor behind a moor eagle.&lt;br /&gt;
|-&lt;br /&gt;
|You pull on the grips connected to the cylinders on your leather harness, discharging some pressurized gas which sends you upward above Wyrom!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You drop gracefully to the floor in front of Wyrom.&lt;br /&gt;
|Vanah pulls on the grips connected to the cylinders on her leather harness, discharging some pressurized gas which sends her upward above you!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Vanah drops gracefully to the floor in front of you.&lt;br /&gt;
|-&lt;br /&gt;
|You pull on the grips connected to the cylinders on your leather harness, discharging some pressurized gas which sends you upward!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You drop gracefully to the floor.&lt;br /&gt;
|Vanah pulls on the grips connected to the cylinders on her leather harness, discharging some pressurized gas which sends her upward!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Vanah drops gracefully to the floor.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=3|POSE&lt;br /&gt;
|You place your hands on your leather harness and strike a dashing pose.&lt;br /&gt;
|Vanah places her hands on her leather harness and strikes a dashing pose. &lt;br /&gt;
|-&lt;br /&gt;
|You place your hands on your leather harness and strike a dashing pose, flashing your hidden bracer.&lt;br /&gt;
|Vanah places her hands on her leather harness and strikes a dashing pose, flashing her hidden bracer.&lt;br /&gt;
|-&lt;br /&gt;
|You place your hands on your leather harness and strike a dashing pose, flashing your hidden bracer from beneath your flowing robes.&lt;br /&gt;
|Vanah places her hands on her leather harness and strikes a dashing pose, flashing her hidden bracer from beneath herflowing robes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
|You take a moment to organize the gear on your leather harness.&lt;br /&gt;
|Vanah takes a moment to organize the gear on her leather harness.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PULL&lt;br /&gt;
|You tug on your leather harness, contemplating a deep thought.&lt;br /&gt;
|Vanah tugs on her leather harness, contemplating a deep thought.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|REMOVE&lt;br /&gt;
|You unbuckle the leather harness and shrug out of the various straps, freeing yourself from it.&lt;br /&gt;
|Vanah unbuckles a tightly woven leather harness and shrugs out of the various straps, freeing herself from it.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|RUB&lt;br /&gt;
|You pull on the straps of your leather harness, adjusting the fit.&lt;br /&gt;
|Vanah pulls on the straps of her leather harness, adjusting the fit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=2|SPIN&lt;br /&gt;
|Reaching inside your leather harness, you grab a small shadowy black crystal sphere and spin around!  You flourish the sphere and toss it to the floor, causing it to explode around you in a cloud of black smoke!  As the smoke swirls around you, you notice that your form slowly blurs into invisibility.&amp;lt;br&amp;gt;&lt;br /&gt;
I&amp;gt;&lt;br /&gt;
|Reaching inside her leather harness, Vanah grabs a small shadowy black crystal sphere and spins around!  She flourishes the sphere and tosses it to the floor, causing it to explode around her in a cloud of black smoke!  As the smoke dissipates, you notice that Vanah is gone.&lt;br /&gt;
|-&lt;br /&gt;
|Grasping at the straps on your leather harness, you spin around!&lt;br /&gt;
|Grasping at the straps on her leather harness, Vanah spins around!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TICKLE&lt;br /&gt;
|You slowly drum your fingers on the cylinders on your leather harness, narrowing your eyes.&lt;br /&gt;
|Vanah slowly drums her fingers on the cylinders on her leather harness, narrowing her eyes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TOUCH&lt;br /&gt;
|You idly trace the length of one of the slots on your leather harness.&lt;br /&gt;
|Vanah idly traces the length of one of the slots on her leather harness.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=5|WAVE&lt;br /&gt;
|You pull on the straps of your leather harness, giving an intimidating look!&lt;br /&gt;
|Vanah pulls on the straps of her leather harness, giving an intimidating look!&lt;br /&gt;
|-&lt;br /&gt;
|Self Target&amp;lt;br&amp;gt;&lt;br /&gt;
You pull on the straps of your leather harness, looking around suspiciously.&lt;br /&gt;
|Vanah pulls on the straps of her leather harness, looking around suspiciously.&lt;br /&gt;
|-&lt;br /&gt;
|Player Target&amp;lt;br&amp;gt;&lt;br /&gt;
You pull on the straps of your leather harness, giving Wyrom an intimidating look!&lt;br /&gt;
|Vanah pulls on the straps of her leather harness, giving you an intimidating look!&lt;br /&gt;
|-&lt;br /&gt;
|Creature Target&amp;lt;br&amp;gt;&lt;br /&gt;
You pull on the straps of your leather harness, giving the moor eagle an intimidating look!&lt;br /&gt;
|Vanah pulls on the straps of her leather harness, giving the moor eagle an intimidating look!&lt;br /&gt;
|-&lt;br /&gt;
|Object Target&amp;lt;br&amp;gt;&lt;br /&gt;
You pull on the straps of your leather harness, giving the copper-framed contraption an intimidating look!&lt;br /&gt;
|Vanah pulls on the straps of her leather harness, giving the copper-framed contraption an intimidating look!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WEAR&lt;br /&gt;
|You slip the leather harness around your shoulders and buckle it over your armor tightly, adjusting your gear for easy use.&lt;br /&gt;
|Vanah slips the leather harness around her shoulders and buckles it over her flowing robes tightly, adjusting her gear for easy use.&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Abilities===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Container&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Harness	&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-VANAH</name></author>
	</entry>
</feed>