<?xml version="1.0"?>
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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Quickstrike%2Fsaved_posts</id>
	<title>Quickstrike/saved posts - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Quickstrike%2Fsaved_posts"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;action=history"/>
	<updated>2026-05-09T11:51:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=257718&amp;oldid=prev</id>
		<title>GS4-XERAPHINA: GS4-XERAPHINA moved page Verb:QSTRIKE/saved posts to Quickstrike/saved posts without leaving a redirect: moving mechanics of quickstrike to its own page to focus on verb usage only.</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=257718&amp;oldid=prev"/>
		<updated>2026-05-08T18:41:03Z</updated>

		<summary type="html">&lt;p&gt;GS4-XERAPHINA moved page &lt;a href=&quot;/index.php?title=Verb:QSTRIKE/saved_posts&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Verb:QSTRIKE/saved posts (page does not exist)&quot;&gt;Verb:QSTRIKE/saved posts&lt;/a&gt; to &lt;a href=&quot;/Quickstrike/saved_posts&quot; title=&quot;Quickstrike/saved posts&quot;&gt;Quickstrike/saved posts&lt;/a&gt; without leaving a redirect: moving mechanics of quickstrike to its own page to focus on verb usage only.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:41, 8 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>GS4-XERAPHINA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=201614&amp;oldid=prev</id>
		<title>MOD-GSMOTTE: MOD-GSMOTTE moved page QSTRIKE (verb)/saved posts to Verb:QSTRIKE/saved posts: Moving this page per https://gswiki.play.net/Help:Verb_pages#Article_Title</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=201614&amp;oldid=prev"/>
		<updated>2023-07-02T14:58:27Z</updated>

		<summary type="html">&lt;p&gt;MOD-GSMOTTE moved page &lt;a href=&quot;/QSTRIKE_(verb)/saved_posts&quot; class=&quot;mw-redirect&quot; title=&quot;QSTRIKE (verb)/saved posts&quot;&gt;QSTRIKE (verb)/saved posts&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Verb:QSTRIKE/saved_posts&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Verb:QSTRIKE/saved posts (page does not exist)&quot;&gt;Verb:QSTRIKE/saved posts&lt;/a&gt;: Moving this page per https://gswiki.play.net/Help:Verb_pages#Article_Title&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:58, 2 July 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>MOD-GSMOTTE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=90167&amp;oldid=prev</id>
		<title>VANKRASN39: VANKRASN39 moved page QSTRIKE (verb) (saved posts) to QSTRIKE (verb)/saved posts: saved post reorg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=90167&amp;oldid=prev"/>
		<updated>2017-04-09T03:24:19Z</updated>

		<summary type="html">&lt;p&gt;VANKRASN39 moved page &lt;a href=&quot;/QSTRIKE_(verb)_(saved_posts)&quot; class=&quot;mw-redirect&quot; title=&quot;QSTRIKE (verb) (saved posts)&quot;&gt;QSTRIKE (verb) (saved posts)&lt;/a&gt; to &lt;a href=&quot;/QSTRIKE_(verb)/saved_posts&quot; class=&quot;mw-redirect&quot; title=&quot;QSTRIKE (verb)/saved posts&quot;&gt;QSTRIKE (verb)/saved posts&lt;/a&gt;: saved post reorg&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:24, 8 April 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>VANKRASN39</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=74278&amp;oldid=prev</id>
		<title>VANKRASN39: add post</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=74278&amp;oldid=prev"/>
		<updated>2016-02-03T05:04:00Z</updated>

		<summary type="html">&lt;p&gt;add post&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:04, 3 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a combat maneuver doesn&#039;t use any equipment (e.g., sweep, dirtkick, barehanded feint, etc.) then it has speed 0. Shields have a speed of (2 * shield_size). Note that although quickstrike on its own will not take you to negative stamina, quickstrike plus a combat maneuver (or a stamina-costing multistrike, etc.) may take you into negative stamina. This is intentionally allowed.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a combat maneuver doesn&#039;t use any equipment (e.g., sweep, dirtkick, barehanded feint, etc.) then it has speed 0. Shields have a speed of (2 * shield_size). Note that although quickstrike on its own will not take you to negative stamina, quickstrike plus a combat maneuver (or a stamina-costing multistrike, etc.) may take you into negative stamina. This is intentionally allowed.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{saved-post&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| category = Hunting and Combat&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| topic = General Discussion about H&amp;amp;C&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| messagenum = 901&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| author = GS4-FINROS&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| date = 02/02/2016 11:59 PM EST&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| subject = Re: New Combat Ability: Quickstrike&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}Quickstrike now allows you to set a stamina cost limit via QUICKSTRIKE LIMIT {amount}. When set, any quickstrike action you take will be limited such that you are never charged more than {amount} stamina. This is mainly intended for [[Celerity]]/506 users, but is available to everyone.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VANKRASN39</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=73188&amp;oldid=prev</id>
		<title>VANKRASN39 at 20:45, 15 January 2016</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=73188&amp;oldid=prev"/>
		<updated>2016-01-15T20:45:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:45, 15 January 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| date = 01/15/2016 02:54 PM EST&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| date = 01/15/2016 02:54 PM EST&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| subject = Re: New Combat Ability: Quickstrike&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| subject = Re: New Combat Ability: Quickstrike&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_3_1_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_1_0_rhs&quot;&gt;&lt;/a&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;As a followup to the official announcement, I&#039;ll provide some example numbers.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_1_0_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_3_1_lhs&quot;&gt;&lt;/a&gt;As a followup to the official announcement, I&#039;ll provide some example numbers.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shortswords are speed 3 and have the following quickstrike stamina costs: 13 (-1RT), 26 (-2RT), 39 (-3RT), 52 (-4RT)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Shortswords are speed 3 and have the following quickstrike stamina costs: 13 (-1RT), 26 (-2RT), 39 (-3RT), 52 (-4RT)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VANKRASN39</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=73187&amp;oldid=prev</id>
		<title>VANKRASN39: Created page with &quot;{{saved-post | category = Hunting and Combat | topic = General Discussion about H&amp;C | messagenum = 811 | author = GS4-FINROS | date = 01/15/2016 02:51 PM EST | subject = New C...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Quickstrike/saved_posts&amp;diff=73187&amp;oldid=prev"/>
		<updated>2016-01-15T20:44:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{saved-post | category = Hunting and Combat | topic = General Discussion about H&amp;amp;C | messagenum = 811 | author = GS4-FINROS | date = 01/15/2016 02:51 PM EST | subject = New C...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{saved-post&lt;br /&gt;
| category = Hunting and Combat&lt;br /&gt;
| topic = General Discussion about H&amp;amp;C&lt;br /&gt;
| messagenum = 811&lt;br /&gt;
| author = GS4-FINROS&lt;br /&gt;
| date = 01/15/2016 02:51 PM EST&lt;br /&gt;
| subject = New Combat Ability: Quickstrike&lt;br /&gt;
}}The new Quickstrike combat ability is now available to all characters. It allows physical combat actions to be performed at a reduced RoundTime for a stamina cost proportional to the amount of reduction and to the equipment involved. Such reduction may be specified as either a modifier to the base RoundTime of an action or as a desired absolute RoundTime, and can be invoked as part of a combat command or as a separate command that applies to the next combat action. Examples include:&lt;br /&gt;
&lt;br /&gt;
QUICKSTRIKE -2 AMBUSH KOBOLD RIGHT LEG (ambush the kobold with a -2 RoundTime modifier)&lt;br /&gt;
&lt;br /&gt;
QUICKSTRIKE 3 (perform the next combat action in no more than 3 seconds of RoundTime)&lt;br /&gt;
&lt;br /&gt;
Additional examples, and a full listing of all applicable combat actions, is available via QUICKSTRIKE HELP.&lt;br /&gt;
&lt;br /&gt;
The stamina cost is calculated as: (10 + (primary_equipment_speed + (secondary_equipment_speed / 2))) per second of RT reduction. Two-handed weapons have a 1.5x speed multiplier and ranged weapons have a 2.5x speed multiplier in this calculation. If insufficient stamina is available for the specified reduction, a lesser reduction at lesser cost may take place based on what stamina is available. RoundTime cannot go below one second.&lt;br /&gt;
&lt;br /&gt;
The Quickstrike ability may also be invoked via the [[QSTRIKE]] verb.&lt;br /&gt;
&lt;br /&gt;
Due to this update, the existing Quickstrike Combat Maneuver should be considered obsolete. Fast migration has been enabled to unlearn the maneuver, and it will be fully replaced at a later time.&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Hunting and Combat&lt;br /&gt;
| topic = General Discussion about H&amp;amp;C&lt;br /&gt;
| messagenum = 812&lt;br /&gt;
| author = GS4-FINROS&lt;br /&gt;
| date = 01/15/2016 02:54 PM EST&lt;br /&gt;
| subject = Re: New Combat Ability: Quickstrike&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As a followup to the official announcement, I&amp;#039;ll provide some example numbers.&lt;br /&gt;
&lt;br /&gt;
* Shortswords are speed 3 and have the following quickstrike stamina costs: 13 (-1RT), 26 (-2RT), 39 (-3RT), 52 (-4RT)&lt;br /&gt;
* Broadswords are speed 5 and have the following quickstrike stamina costs: 15 (-1RT), 30 (-2RT), 45 (-3RT), 60 (-4RT)&lt;br /&gt;
* Claidhmores are speed 8 (*1.5 = 12) and have the following quickstrike stamina costs: 22 (-1RT), 44 (-2RT), 66 (-3RT), 88 (-4RT)&lt;br /&gt;
* Longbows are speed 4 (*2.5 = 10) and have the following quickstrike stamina costs: 20 (-1RT), 40 (-2RT), 60 (-3RT), 80 (-4RT)&lt;br /&gt;
* Sweep (guildskill or cman) is speed 0 and has the following quickstrike stamina costs: 10 (-1 RT), 20 (-2 RT), 30 (-3RT), 40 (-4RT)&lt;br /&gt;
* Charge (cman) using a lance is speed 9 (*1.5 = 13) and has the following quickstrike stamina costs: 23 (-1RT), 46 (-2RT), 69 (-3RT), 92 (-4RT)&lt;br /&gt;
&lt;br /&gt;
Note that the RT reduction is not capped at -4; I simply have not calculated past that point in the examples above. If you have encumbrance such that you swing a short sword in 15 seconds, you can get a -14RT reduction by spending 182 stamina.&lt;br /&gt;
&lt;br /&gt;
If a combat maneuver doesn&amp;#039;t use any equipment (e.g., sweep, dirtkick, barehanded feint, etc.) then it has speed 0. Shields have a speed of (2 * shield_size). Note that although quickstrike on its own will not take you to negative stamina, quickstrike plus a combat maneuver (or a stamina-costing multistrike, etc.) may take you into negative stamina. This is intentionally allowed.&lt;/div&gt;</summary>
		<author><name>VANKRASN39</name></author>
	</entry>
</feed>