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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Resurrection_Updates_%28saved_post%29</id>
	<title>Resurrection Updates (saved post) - Revision history</title>
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	<updated>2026-04-06T06:35:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Resurrection_Updates_(saved_post)&amp;diff=255467&amp;oldid=prev</id>
		<title>SURIAL at 23:59, 5 April 2026</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Resurrection_Updates_(saved_post)&amp;diff=255467&amp;oldid=prev"/>
		<updated>2026-04-05T23:59:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:59, 5 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Divine Word (1640) previously did this, but would then remove the spells after 10 minutes. The spells are no longer removed when the battle resurrection effect ends.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Divine Word (1640) previously did this, but would then remove the spells after 10 minutes. The spells are no longer removed when the battle resurrection effect ends.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Due to Divine Word (1640) no longer being unique with a spell up, it will now offer a new buff to the target called Sacred Purpose. Sacred Purpose grants +25 AS, +25 DS, +15 CS, and +15 TD for 3 minutes.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Due to Divine Word (1640) no longer being unique with a spell up, it will now offer a new buff to the target called Sacred Purpose. Sacred Purpose grants +25 AS, +25 DS, +15 CS, and +15 TD for 3 minutes.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Symbol of Recall remains unchanged and still has similar functionality. It will continue to be a net benefit for when a corpse decays.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Symbol of Recall&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; remains unchanged and still has similar functionality. It will continue to be a net benefit for when a corpse decays.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Long-Term Experience (LTE) reward daily limit for receiving healing and resurrections from another character has been increased from 250 to 1,000.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Long-Term Experience (LTE) reward daily limit for receiving healing and resurrections from another character has been increased from 250 to 1,000.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In addition, a bug was fixed for resurrection LTE which was causing it to be incorrectly attributed to the lockpicking pool daily limit.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In addition, a bug was fixed for resurrection LTE which was causing it to be incorrectly attributed to the lockpicking pool daily limit.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SURIAL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Resurrection_Updates_(saved_post)&amp;diff=255462&amp;oldid=prev</id>
		<title>SURIAL: Created a copy of Estild&#039;s discord post about the resurrection updates. I&#039;m also fixing wiki pages on 318, 1640, and Sym Recall.</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Resurrection_Updates_(saved_post)&amp;diff=255462&amp;oldid=prev"/>
		<updated>2026-04-05T23:42:00Z</updated>

		<summary type="html">&lt;p&gt;Created a copy of Estild&amp;#039;s discord post about the resurrection updates. I&amp;#039;m also fixing wiki pages on 318, 1640, and Sym Recall.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__TOC__&lt;br /&gt;
==Resurrection Updates 2025==&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Professions&lt;br /&gt;
| topic = Cleric, Paladin&lt;br /&gt;
| messagenum = [https://discord.com/channels/226045346399256576/1380191581575057408/1380191581575057408]&lt;br /&gt;
| author = GS4-Estild&lt;br /&gt;
| date = 06/05/2025&lt;br /&gt;
| subject = Resurrection Updates&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The following updates have been implemented for resurrections:&lt;br /&gt;
&lt;br /&gt;
* [[Raise Dead (318)]] and [[Divine Word (1640)]] will provide the newly resurrected character with a spell up and restore up to 20 non-native spells that were active at the time of death. This benefit is only triggered when a cleric or paladin character performs the resurrection.&lt;br /&gt;
** Divine Word (1640) previously did this, but would then remove the spells after 10 minutes. The spells are no longer removed when the battle resurrection effect ends.&lt;br /&gt;
* Due to Divine Word (1640) no longer being unique with a spell up, it will now offer a new buff to the target called Sacred Purpose. Sacred Purpose grants +25 AS, +25 DS, +15 CS, and +15 TD for 3 minutes.&lt;br /&gt;
* Symbol of Recall remains unchanged and still has similar functionality. It will continue to be a net benefit for when a corpse decays.&lt;br /&gt;
* The Long-Term Experience (LTE) reward daily limit for receiving healing and resurrections from another character has been increased from 250 to 1,000.&lt;br /&gt;
* In addition, a bug was fixed for resurrection LTE which was causing it to be incorrectly attributed to the lockpicking pool daily limit.&lt;br /&gt;
* The experience awarded to clerics and paladins for resurrections has doubled, with the typical range going from 250-700 to 500-1400 experience.&lt;br /&gt;
* Characters that are resurrected by a cleric or paladin character may receive a Resurrection Experience Multiplier.&lt;br /&gt;
** The REM is a new type of RPA that is tracked differently than normal RPAs, but does not stack. If a character has a normal RPA, it will always apply first.&lt;br /&gt;
** The REM is a 2x multiplier for 1,000 experience points.&lt;br /&gt;
** Multiple applications of the REM do not stack, but can reset the total to 1,000.&lt;br /&gt;
** A REM is only applied if the character has had less than 5 recent deaths. This is the same &amp;quot;Recent Deaths&amp;quot; that shows up in EXP and is used for Death&amp;#039;s Sting calculations. A recent death is any death within the last 30 days and 50k earned experience (including Ascension).&lt;br /&gt;
** REM will show up with the same messaging as a RPA under the EXP verb.&lt;br /&gt;
* DEPART will now cause a character to return to life with 1 health and no stamina or mana.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A word of caution&amp;#039;&amp;#039;&amp;#039;: please do not try to abuse the Resurrection Experience Multiplier bonus. This is intended to reward players waiting for a resurrection and interacting with other players. Every death and resurrection is logged in great detail and we will be monitoring it for abuse. We do not need to catch you in the act to discover it. Intentionally killing or letting characters die so they can be resurrected to earn the REM is Game Mechanics Abuse and a violation of POLICY.&lt;/div&gt;</summary>
		<author><name>SURIAL</name></author>
	</entry>
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