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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Scrying_bowl</id>
	<title>Scrying bowl - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Scrying_bowl"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Scrying_bowl&amp;action=history"/>
	<updated>2026-05-11T17:51:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Scrying_bowl&amp;diff=208042&amp;oldid=prev</id>
		<title>HATESHI at 15:04, 1 October 2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Scrying_bowl&amp;diff=208042&amp;oldid=prev"/>
		<updated>2023-10-01T15:04:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:04, 1 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&quot;top&quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&quot;top&quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Scrying &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bowls&lt;/del&gt;&#039;&#039;&#039; are an older scrying item that has been sold at various [[Ebon Gate]] festivals over the years, including at [[Velathae]] and [[Evermore Hollow]].  They have occasionally been available outside of Ebon Gate events, including [[Frontier Days]].  Most recently they are sold at Ebon Gate at [[EHShop:Entranced|Entranced]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Scrying &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bowls&lt;/ins&gt;&#039;&#039;&#039; are an older scrying item that has been sold at various [[Ebon Gate]] festivals over the years, including at [[Velathae]] and [[Evermore Hollow]].  They have occasionally been available outside of Ebon Gate events, including [[Frontier Days]].  Most recently they are sold at Ebon Gate at [[EHShop:Entranced|Entranced]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scrying bowls are a scripted divination prop.  Unlocking a scrying bowl expands access to the types of visions possible.  Water is added to the bowl to see the visions held within.  The water added is part of the script itself and you do &#039;&#039;not&#039;&#039; need to provide a secondary container with water to make it work.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Scrying bowls are a scripted divination prop.  Unlocking a scrying bowl expands access to the types of visions possible.  Water is added to the bowl to see the visions held within.  The water added is part of the script itself and you do &#039;&#039;not&#039;&#039; need to provide a secondary container with water to make it work.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HATESHI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Scrying_bowl&amp;diff=208041&amp;oldid=prev</id>
		<title>HATESHI: Created page with &quot;&lt;table&gt;&lt;tr valign=&quot;top&quot;&gt;&lt;td&gt;&lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&gt; &#039;&#039;&#039;Scrying Bowls&#039;&#039;&#039; are an older scry...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Scrying_bowl&amp;diff=208041&amp;oldid=prev"/>
		<updated>2023-10-01T15:03:36Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt; &amp;#039;&amp;#039;&amp;#039;Scrying Bowls&amp;#039;&amp;#039;&amp;#039; are an older scry...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scrying Bowls&amp;#039;&amp;#039;&amp;#039; are an older scrying item that has been sold at various [[Ebon Gate]] festivals over the years, including at [[Velathae]] and [[Evermore Hollow]].  They have occasionally been available outside of Ebon Gate events, including [[Frontier Days]].  Most recently they are sold at Ebon Gate at [[EHShop:Entranced|Entranced]].&lt;br /&gt;
&lt;br /&gt;
Scrying bowls are a scripted divination prop.  Unlocking a scrying bowl expands access to the types of visions possible.  Water is added to the bowl to see the visions held within.  The water added is part of the script itself and you do &amp;#039;&amp;#039;not&amp;#039;&amp;#039; need to provide a secondary container with water to make it work.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
You analyze the silver scrying bowl and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This silver scrying bowl is a fluff RP tool for generating random visions.  It is tier 1 of 3.  Higher tiers provide additional visions.&lt;br /&gt;
&lt;br /&gt;
Water the bowl to fill it with water (from an assumed flask).&lt;br /&gt;
Turn the bowl over to pour the water back into the flask.&lt;br /&gt;
Look at the bowl to see if it is filled or empty.&lt;br /&gt;
Touch the bowl to peform a little ritual of resonance.&lt;br /&gt;
Gaze at the bowl to evoke a new vision.&lt;br /&gt;
&lt;br /&gt;
The item can be altered as long as it remains a &amp;quot;scrying bowl&amp;quot; and references to its material do not indicate that its surface is not reflective.  Long descriptions are allowed, but show descriptions are not.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the bowl may be further lightened.&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Water&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|GAZE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Empty&lt;br /&gt;
| Your silver scrying bowl is empty.  You need to put WATER in it in order to scry.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With water&lt;br /&gt;
| You gaze deeply into the water in your silver scrying bowl, opening your mind and unfocusing your eyes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After a moment colors and shapes begin to coalesce into &amp;#039;&amp;#039;a dim vision&amp;#039;&amp;#039; of a &amp;#039;&amp;#039;raven perched on a dead tree&amp;#039;&amp;#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As the vision fades you slowly become aware of your surroundings again.&lt;br /&gt;
| XXX gazes into her silver scrying bowl, her expression growing blank and eyes unfocused.  After a short while she blinks a few times and seems to be aware of her surroundings again.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|LOOK&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Empty&lt;br /&gt;
| Your silver scrying bowl is empty and needs WATER for scrying.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With water&lt;br /&gt;
| Your silver scrying bowl has water in it and is ready for scrying.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|TOUCH&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Empty&lt;br /&gt;
| Your silver scrying bowl is empty.  You should put WATER in it.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With water&lt;br /&gt;
| You lightly touch the tip of your finger to the water in your silver scrying bowl and then run it around the rim.  The resonance causes tiny rippled rings in the surface of the water.&lt;br /&gt;
| XXX touches the tip of her finger to the water in her silver scrying bowl and then lightly traces it around the rim.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|TURN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Empty&lt;br /&gt;
| You turn over your silver scrying bowl.&lt;br /&gt;
| XXX turns over her silver scrying bowl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With water&lt;br /&gt;
| You get out your flask and pour the water from your silver scrying bowl into it and then put the flask away again.&lt;br /&gt;
| XXX gets out a flask and pours the water from her silver scrying bowl into it and then puts the flask away.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|WATER&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Empty&lt;br /&gt;
| You take out a small flask of fresh spring water and pour it into your silver scrying bowl then stow your empty flask.&lt;br /&gt;
| XXX takes out a small flask of water and pours it into her silver scrying bowl then stows the empty flask.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With water&lt;br /&gt;
| Your silver scrying bowl already has water in it.&lt;br /&gt;
| n/a&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 2 unlocks expand what visions are able to be viewed within the scrying bowl.  The verbs remain the same.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 3 unlocks expand what visions are able to be viewed within the scrying bowl.  The verbs remain the same.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
You analyze your silver scrying bowl and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This silver scrying bowl is a fluff RP tool for generating random visions.  It is tier 3 of 3.  Higher tiers provide additional visions.&lt;br /&gt;
&lt;br /&gt;
Water the bowl to fill it with water (from an assumed flask).&lt;br /&gt;
Turn the bowl over to pour the water back into the flask.&lt;br /&gt;
Look at the bowl to see if it is filled or empty.&lt;br /&gt;
Touch the bowl to peform a little ritual of resonance.&lt;br /&gt;
Gaze at the bowl to evoke a new vision.&lt;br /&gt;
&lt;br /&gt;
The item can be altered as long as it remains a &amp;quot;scrying bowl&amp;quot; and references to its material do not indicate that its surface is not reflective.  Long descriptions are allowed, but show descriptions are not.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the bowl may be further lightened.&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Visions==&lt;br /&gt;
Visions seen within the bowl are randomized.  They include both a description of how strong the vision is as well as an image.  Some examples of each include:&lt;br /&gt;
&lt;br /&gt;
;Vision strengths:&lt;br /&gt;
* ambiguous&lt;br /&gt;
* arresting&lt;br /&gt;
* compelling&lt;br /&gt;
* dark&lt;br /&gt;
* definite&lt;br /&gt;
* detailed&lt;br /&gt;
* diffuse&lt;br /&gt;
* dim&lt;br /&gt;
* dominating&lt;br /&gt;
* enthralling&lt;br /&gt;
* exceptional&lt;br /&gt;
* faint&lt;br /&gt;
* fog-shrouded&lt;br /&gt;
* indistinct&lt;br /&gt;
* intense&lt;br /&gt;
* intriguing&lt;br /&gt;
* mesmerizing&lt;br /&gt;
* murky&lt;br /&gt;
* obscure&lt;br /&gt;
* powerful&lt;br /&gt;
* weak&lt;br /&gt;
&lt;br /&gt;
;Vision images:&lt;br /&gt;
* an abandoned mansion&lt;br /&gt;
* an aged and yellowed parchment&lt;br /&gt;
* a bloody knife&lt;br /&gt;
* a couple being handfasted&lt;br /&gt;
* a dark tunnel&lt;br /&gt;
* a fresh parchment and quill&lt;br /&gt;
* a giant rat&lt;br /&gt;
* a hissing serpent&lt;br /&gt;
* a hot forge&lt;br /&gt;
* a jeweled crown&lt;br /&gt;
* a lone figure placing flowers on a grave&lt;br /&gt;
* a monk meditating&lt;br /&gt;
* a nugget of gold&lt;br /&gt;
* an owl&lt;br /&gt;
* a raven perched on a dead tree&lt;br /&gt;
* a sad figure sitting by a campfire at night&lt;br /&gt;
* a ship tossed on a stormy sea&lt;br /&gt;
* a single red rose&lt;br /&gt;
* a street urchin stealing a noble&amp;#039;s purse&lt;br /&gt;
* sunlight glinting off a lake&lt;br /&gt;
* a thorny vine&lt;br /&gt;
* two armies colliding in battle&lt;br /&gt;
* a town crier&lt;br /&gt;
* white puffy clouds&lt;br /&gt;
* a wolf howling at two moons&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[:Category:Divination|Divination]]&lt;br /&gt;
* [[Divination: A Comprehensive Guide]]&lt;br /&gt;
[[Category:Divination]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass=Miscellaneous &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype=Scrying bowl &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter=Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber=3 &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions=Must remain a &amp;quot;scrying bowl&amp;quot;.  Material cannot indicate that its surface is reflective.  No shows. &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=GAZE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=LOOK&lt;br /&gt;
|verb3=TOUCH&lt;br /&gt;
|verb4=TURN&lt;br /&gt;
|verb5=WATER&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>HATESHI</name></author>
	</entry>
</feed>