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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3AQuickstrike_%28combat_maneuver%29</id>
	<title>Talk:Quickstrike (combat maneuver) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3AQuickstrike_%28combat_maneuver%29"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Quickstrike_(combat_maneuver)&amp;action=history"/>
	<updated>2026-05-04T20:07:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Quickstrike_(combat_maneuver)&amp;diff=79811&amp;oldid=prev</id>
		<title>VANKRASN39 at 15:06, 8 June 2016</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Quickstrike_(combat_maneuver)&amp;diff=79811&amp;oldid=prev"/>
		<updated>2016-06-08T15:06:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:06, 8 June 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::To clarify the context above: the CMAN is better than the ability, but it can only be used on basic attacks, while the ability can be used on almost anything. For normal attacks, especially for slow two-handers, the CMAN is insanely cheaper: It&#039;d cost 69 stamina for -3 RT on a lance, while this CMAN maxes out at 25 stamina. Striking Asp is the replacement for this CMAN, and brings the cost back into parity, but it uses up your martial stance and has a cooldown. [[User:PFLATS|PFLATS]] ([[User talk:PFLATS|talk]]) 14:38, 5 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::To clarify the context above: the CMAN is better than the ability, but it can only be used on basic attacks, while the ability can be used on almost anything. For normal attacks, especially for slow two-handers, the CMAN is insanely cheaper: It&#039;d cost 69 stamina for -3 RT on a lance, while this CMAN maxes out at 25 stamina. Striking Asp is the replacement for this CMAN, and brings the cost back into parity, but it uses up your martial stance and has a cooldown. [[User:PFLATS|PFLATS]] ([[User talk:PFLATS|talk]]) 14:38, 5 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Maybe I should have specified information in the article :) [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 10:06, 8 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VANKRASN39</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Quickstrike_(combat_maneuver)&amp;diff=79766&amp;oldid=prev</id>
		<title>PFLATS at 19:38, 5 June 2016</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Quickstrike_(combat_maneuver)&amp;diff=79766&amp;oldid=prev"/>
		<updated>2016-06-05T19:38:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:38, 5 June 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I know absolutely nothing about Quickstrike, but I&#039;d like to see some information tying the CM and the special ability together, and also if there&#039;s really any point to training in Quickstrike when it&#039;s already an inherent ability, if anyone would be so kind to oblige :) [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:07, 5 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I know absolutely nothing about Quickstrike, but I&#039;d like to see some information tying the CM and the special ability together, and also if there&#039;s really any point to training in Quickstrike when it&#039;s already an inherent ability, if anyone would be so kind to oblige :) [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:07, 5 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:There is very little point for most characters, but there are a few edge cases. I forget how to link to individual posts, but see #13 in  http://forums.play.net/forums/GemStone%20IV/Hunting%20and%20Combat/Combat%20Maneuvers%20Discussion/thread/1778250 and #4 in http://forums.play.net/forums/GemStone%20IV/Hunting%20and%20Combat/Combat%20Maneuvers%20Discussion/thread/1785663. The second thread also has the official post that the CMAN isn&#039;t going away. I didn&#039;t think it was important enough to be a saved post. I&#039;ll eventually add those details to the page proper. [[User:PFLATS|PFLATS]] ([[User talk:PFLATS|talk]]) 12:54, 5 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:There is very little point for most characters, but there are a few edge cases. I forget how to link to individual posts, but see #13 in  http://forums.play.net/forums/GemStone%20IV/Hunting%20and%20Combat/Combat%20Maneuvers%20Discussion/thread/1778250 and #4 in http://forums.play.net/forums/GemStone%20IV/Hunting%20and%20Combat/Combat%20Maneuvers%20Discussion/thread/1785663. The second thread also has the official post that the CMAN isn&#039;t going away. I didn&#039;t think it was important enough to be a saved post. I&#039;ll eventually add those details to the page proper. [[User:PFLATS|PFLATS]] ([[User talk:PFLATS|talk]]) 12:54, 5 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::To clarify the context above: the CMAN is better than the ability, but it can only be used on basic attacks, while the ability can be used on almost anything. For normal attacks, especially for slow two-handers, the CMAN is insanely cheaper: It&#039;d cost 69 stamina for -3 RT on a lance, while this CMAN maxes out at 25 stamina. Striking Asp is the replacement for this CMAN, and brings the cost back into parity, but it uses up your martial stance and has a cooldown. [[User:PFLATS|PFLATS]] ([[User talk:PFLATS|talk]]) 14:38, 5 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>PFLATS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Quickstrike_(combat_maneuver)&amp;diff=79764&amp;oldid=prev</id>
		<title>PFLATS at 17:54, 5 June 2016</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Quickstrike_(combat_maneuver)&amp;diff=79764&amp;oldid=prev"/>
		<updated>2016-06-05T17:54:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:54, 5 June 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I know absolutely nothing about Quickstrike, but I&#039;d like to see some information tying the CM and the special ability together, and also if there&#039;s really any point to training in Quickstrike when it&#039;s already an inherent ability, if anyone would be so kind to oblige :) [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:07, 5 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I know absolutely nothing about Quickstrike, but I&#039;d like to see some information tying the CM and the special ability together, and also if there&#039;s really any point to training in Quickstrike when it&#039;s already an inherent ability, if anyone would be so kind to oblige :) [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:07, 5 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:There is very little point for most characters, but there are a few edge cases. I forget how to link to individual posts, but see #13 in  http://forums.play.net/forums/GemStone%20IV/Hunting%20and%20Combat/Combat%20Maneuvers%20Discussion/thread/1778250 and #4 in http://forums.play.net/forums/GemStone%20IV/Hunting%20and%20Combat/Combat%20Maneuvers%20Discussion/thread/1785663. The second thread also has the official post that the CMAN isn&#039;t going away. I didn&#039;t think it was important enough to be a saved post. I&#039;ll eventually add those details to the page proper. [[User:PFLATS|PFLATS]] ([[User talk:PFLATS|talk]]) 12:54, 5 June 2016 (CDT)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>PFLATS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Quickstrike_(combat_maneuver)&amp;diff=79763&amp;oldid=prev</id>
		<title>VANKRASN39: Request for info</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Quickstrike_(combat_maneuver)&amp;diff=79763&amp;oldid=prev"/>
		<updated>2016-06-05T16:07:49Z</updated>

		<summary type="html">&lt;p&gt;Request for info&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I know absolutely nothing about Quickstrike, but I&amp;#039;d like to see some information tying the CM and the special ability together, and also if there&amp;#039;s really any point to training in Quickstrike when it&amp;#039;s already an inherent ability, if anyone would be so kind to oblige :) [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:07, 5 June 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>VANKRASN39</name></author>
	</entry>
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