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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3AUnarmed_combat_system</id>
	<title>Talk:Unarmed combat system - Revision history</title>
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	<updated>2026-05-27T05:30:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Unarmed_combat_system&amp;diff=146831&amp;oldid=prev</id>
		<title>PRICKLIES: Naijin on UAC status conditions</title>
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		<updated>2021-04-12T12:28:43Z</updated>

		<summary type="html">&lt;p&gt;Naijin on UAC status conditions&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Quotes from GM Naijin regarding UAC status conditions from GSIV Discord, #mechanics, 11 Apr 2021:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Naijin: Brain pain time. Who knows what effects the Unamed Combat System (UCS) applies, and what they do? Hint: There are 7 effects total, with 3 of them being similarly named.&lt;br /&gt;
Naijin: You got 2/7. Slow and silence are two.&lt;br /&gt;
Naijin: Reduce EBP is the 3, so that&amp;#039;s 5/7!&lt;br /&gt;
Naijin: Reduce AS is the same as the cripple/ebp effect.&lt;br /&gt;
Naijin: Grapple neck = ??&lt;br /&gt;
Naijin: [Sleep is] 6. This last one I didn&amp;#039;t realize existed.&lt;br /&gt;
Naijin: It&amp;#039;s a spell prep RT increase.&lt;br /&gt;
Naijin: Phase 3 is going to standardize these with the new effect manager so they show up properly everywhere.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[User:PRICKLIES|PRICKLIES]] ([[User talk:PRICKLIES|talk]]) 07:28, 12 April 2021 (CDT)&lt;/div&gt;</summary>
		<author><name>PRICKLIES</name></author>
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