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	<title>Talk:Weighting - Revision history</title>
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	<updated>2026-04-13T12:13:12Z</updated>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Weighting&amp;diff=133428&amp;oldid=prev</id>
		<title>WINTERDAWN: Added info about phantom weighting</title>
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		<updated>2020-07-01T17:54:12Z</updated>

		<summary type="html">&lt;p&gt;Added info about phantom weighting&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Phantom Dex Testing ==&lt;br /&gt;
&lt;br /&gt;
A post by Donquix (http://forum.gsplayers.com/showthread.php?83980-Phantom-Dex-Testing&amp;amp;p=2143099#post2143099)...&lt;br /&gt;
&lt;br /&gt;
We were able to get the exact formula on discord the other night btw. The thing always missed in testing is there is a penalty based on weapon speed that can be counteracted by strength.&lt;br /&gt;
&lt;br /&gt;
melee weapons: (DEX BONUS - (STR BONUS - weapon speed factor)) /4&lt;br /&gt;
&lt;br /&gt;
weapon speed factor = summation(weapon base speed + 1 [- 3 if you have an open hand ]) * 2&lt;br /&gt;
&lt;br /&gt;
open hand is either a &amp;quot;real&amp;quot; empty left hand with a one handed weapon (i.e. no shield, no twc), or the empty hand from a THW/POLE also applies.&lt;br /&gt;
&lt;br /&gt;
So for a lance the speed factor is: summation(9 + 1 - 3) * 2 = summation(7) * 2 = (7 +6 +5 +4 +3 +2 +1) * 2 = 28 * 2 = 56&lt;br /&gt;
&lt;br /&gt;
if you have 56 STR bonus you can get the full (dex bonus / 4) weighting for a lance.&lt;br /&gt;
&lt;br /&gt;
for ranged / thrown (lol buckle up) the phantom weighting is derived from... ((Int bonus + Wis bonus) / 6) ...because reasons&lt;br /&gt;
&lt;br /&gt;
also the phantom con padding was revealed: con bonus / 6&lt;br /&gt;
&lt;br /&gt;
https://discordapp.com/channels/2260...10848052609126 -- a lot of chatter but formulas around there&lt;br /&gt;
&lt;br /&gt;
[[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 12:54, 1 July 2020 (CDT)&lt;/div&gt;</summary>
		<author><name>WINTERDAWN</name></author>
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