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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Tap-dancing_shoes</id>
	<title>Tap-dancing shoes - Revision history</title>
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	<updated>2026-05-26T06:50:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Tap-dancing_shoes&amp;diff=183447&amp;oldid=prev</id>
		<title>ECHEAUX: Created page for older item</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tap-dancing_shoes&amp;diff=183447&amp;oldid=prev"/>
		<updated>2022-11-30T18:28:19Z</updated>

		<summary type="html">&lt;p&gt;Created page for older item&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tap-dancing shoes&amp;#039;&amp;#039;&amp;#039; are scripted footwear that allows for special tap dance moves. Each dance step is random based on the verb used.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your leather dancing shoes and sense that there is no recorded information on that item.  It may or may not be able to be worked on by a merchant alterer.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the shoes may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|DANCE&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Clicking your heels, you indicate your leather dancing shoes and do a little dance.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Clicking her heels, XXX indicates her leather dancing shoes and does a little dance.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;3&amp;quot;|PULL&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You waltz, the taps on your shoes clicking out the footsteps like a frantic bat throwing itself against a closed window.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX waltzes around in circles, the racket of her steps clattering on the nerves and setting teeth to grinding&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You attempt to perform a graceful waltz, however the taps on your leather dancing shoes make it a louder performance than one might desire.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX waltzes around, the taps on her leather dancing shoes creating quite a din!&lt;br /&gt;
|-&lt;br /&gt;
|You waltz, your movements graceful and your footsteps like those of a goat on a tin roof.&lt;br /&gt;
|XXX waltzes this way and that, making a racket like a bunch of scampering squirrels with steel toenails.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;3&amp;quot;|PUSH&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You jig yourself into a frenzy, your whole body caught up in the intoxicating freedom of movement!&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX jigs all around you, like a wild dervish drunk on demon rum!&lt;br /&gt;
|-&lt;br /&gt;
|You jig to your right, your feet moving like greased lightning!&lt;br /&gt;
|XXX jigs to her right, her feet moving like a cat shaking water off of its paws&lt;br /&gt;
|-&lt;br /&gt;
|You jig to your left, hopping and leaping with the exuberance of the dance!&lt;br /&gt;
|XXX jigs to the left, hopping and leaping about with abandon!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;6&amp;quot;|TAP&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You tap to the left, you tap to the right, you tap-tap-tap with a step that&amp;#039;s quick and light.  You tap the hokey-pokey and you turn yourself around.  That&amp;#039;s what it&amp;#039;s all about!&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX executes a snappy tap sequence, and finishes up with a spirited turn!  Something about the performance seems so familiar...&lt;br /&gt;
|-&lt;br /&gt;
|You tap-tappity-tap in a wide circle, adding snappy hand gestures to your performance.&lt;br /&gt;
|XXX taps around in a circle, gesturing and bobbing in an exuberant performance!&lt;br /&gt;
|-&lt;br /&gt;
|You tap-tap-tap your way into a fast flurry of turns, whipping your body around in a blur!&lt;br /&gt;
|XXX taps a few steps, then bursts into a series of rapid turns, almost swatting you in the face with a swing of her arm in the process.&lt;br /&gt;
|-&lt;br /&gt;
|You burst into a flurry of dance, with a clickety-tap-tap, slide, shuffle toe, ending in a quick turn and pose.&lt;br /&gt;
|XXX suddenly launches into a dance, her staccato tapping creating a flurry of clickety-taps!  she ends with a rapid whirl and a pose.&lt;br /&gt;
|-&lt;br /&gt;
|You tap-clickety-tap your way around a rectangular pattern, adding an extra embellishment of quick bursts at each corner.&lt;br /&gt;
|XXX taps enthusiastically around a rectangular pattern, adding a burst of extra clickities at each corner.&lt;br /&gt;
|-&lt;br /&gt;
|You shuffle-tap-ball-change into a quick turn, then break into a rapid series of clickety-tap-taps, finishing up with a well-executed dip.&lt;br /&gt;
|XXX taps to and fro, working herself into a veritable frenzy!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;3&amp;quot;|WAVE&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You sway around in a circle, adding twirls along the way in a slow spiral.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX sways gracefully around in a circle, adding little spiral turns along the way.&lt;br /&gt;
|-&lt;br /&gt;
|You sway gracefully to your left, your arm gestures as languid as a swan gliding across a lake.&lt;br /&gt;
|XXX sways gracefully to her left, enhancing her smooth footwork with languid arm gestures.&lt;br /&gt;
|-&lt;br /&gt;
|You sway to your right, your body like a leaf drifting in the cradle of a light breeze.&lt;br /&gt;
|XXX sways to her right, leaning into the slow twirl with a langorous tempo.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Footwear&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= DANCE&lt;br /&gt;
|verb2= PULL&lt;br /&gt;
|verb3= PUSH&lt;br /&gt;
|verb4= TAP&lt;br /&gt;
|verb5= WAVE&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ECHEAUX</name></author>
	</entry>
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