<?xml version="1.0"?>
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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Uncouth_Doublet</id>
	<title>Uncouth Doublet - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Uncouth_Doublet"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Uncouth_Doublet&amp;action=history"/>
	<updated>2026-04-24T10:57:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Uncouth_Doublet&amp;diff=246843&amp;oldid=prev</id>
		<title>HOST-GSKEBECHET: Various minor updates per Gswiki:Style guide/Item scripts</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Uncouth_Doublet&amp;diff=246843&amp;oldid=prev"/>
		<updated>2025-10-07T16:05:41Z</updated>

		<summary type="html">&lt;p&gt;Various minor updates per Gswiki:Style guide/Item scripts&lt;/p&gt;
&lt;a href=&quot;https://gswiki.play.net/index.php?title=Uncouth_Doublet&amp;amp;diff=246843&amp;amp;oldid=246841&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>HOST-GSKEBECHET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Uncouth_Doublet&amp;diff=246841&amp;oldid=prev</id>
		<title>HOST-GSKEBECHET: HOST-GSKEBECHET moved page Uncouth Wallflower Doublet to Uncouth Doublet: Per the included analyze, the item script&#039;s name is &quot;Uncouth Doublet&quot;, not &quot;Uncouth Wallflower Doublet&quot;; updating per Gswiki:Style guide</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Uncouth_Doublet&amp;diff=246841&amp;oldid=prev"/>
		<updated>2025-10-07T16:03:18Z</updated>

		<summary type="html">&lt;p&gt;HOST-GSKEBECHET moved page &lt;a href=&quot;/Uncouth_Wallflower_Doublet&quot; class=&quot;mw-redirect&quot; title=&quot;Uncouth Wallflower Doublet&quot;&gt;Uncouth Wallflower Doublet&lt;/a&gt; to &lt;a href=&quot;/Uncouth_Doublet&quot; title=&quot;Uncouth Doublet&quot;&gt;Uncouth Doublet&lt;/a&gt;: Per the included analyze, the item script&amp;#039;s name is &amp;quot;Uncouth Doublet&amp;quot;, not &amp;quot;Uncouth Wallflower Doublet&amp;quot;; updating per Gswiki:Style guide&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:03, 7 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>HOST-GSKEBECHET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Uncouth_Doublet&amp;diff=246661&amp;oldid=prev</id>
		<title>GS4-THANDIWE: Created page with &quot;&lt;table&gt;&lt;tr valign=&quot;top&quot;&gt;&lt;td&gt;&lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&gt; &#039;&#039;&#039;The Uncouth Wallflower Doublet&#039;&#039;&#039; was first released in the shop of the same name at the 2025 Ebon Gate Festival. {{TOC limit|2}} {{itemtier &lt;!-- Copy/Paste x #Tier for item as needed. --&gt; |tier= OTS/1 |itemsummary= Fluff Tier |analyze= You analyze the goose-bellied doublet and sense that the creator has provided the following i...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Uncouth_Doublet&amp;diff=246661&amp;oldid=prev"/>
		<updated>2025-10-03T17:42:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt; &amp;#039;&amp;#039;&amp;#039;The Uncouth Wallflower Doublet&amp;#039;&amp;#039;&amp;#039; was first released in the shop of the same name at the 2025 &lt;a href=&quot;/Ebon_Gate&quot; class=&quot;mw-redirect&quot; title=&quot;Ebon Gate&quot;&gt;Ebon Gate&lt;/a&gt; Festival. {{TOC limit|2}} {{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt; |tier= OTS/1 |itemsummary= Fluff Tier |analyze= You analyze the goose-bellied doublet and sense that the creator has provided the following i...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Uncouth Wallflower Doublet&amp;#039;&amp;#039;&amp;#039; was first released in the shop of the same name at the 2025 [[Ebon Gate]] Festival.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= OTS/1&lt;br /&gt;
|itemsummary= Fluff Tier&lt;br /&gt;
|analyze= You analyze the goose-bellied doublet and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
Welcome to the Uncouth Doublet of Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
The doublet is a multitier clothing item designed for the awkward person who doesn&amp;#039;t have the grace that some were gifted with at birth.  It is a multitier item that can be completely customized by its owner at higher tiers.&lt;br /&gt;
&lt;br /&gt;
It is designed to be worn over the front.&lt;br /&gt;
&lt;br /&gt;
A plain goose-bellied doublet is currently Tier 1 of 5.&lt;br /&gt;
&lt;br /&gt;
Fluff Verbs: Drink, Eat, Pat, Pull, Snort, and Turn&lt;br /&gt;
  But can be customized at higher tiers.&lt;br /&gt;
&lt;br /&gt;
The doublet base cannot be altered, lightened, or deepened.&lt;br /&gt;
&lt;br /&gt;
Any items used to modify the doublet will be consumed upon use.&lt;br /&gt;
&lt;br /&gt;
Stored Fabric: Unused&lt;br /&gt;
Stored Ore: defaults to metallic&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Food Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=6|EAT&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| Dry Foods&lt;br /&gt;
| Crumbs rain down onto your goose-bellied doublet as you devour your oatmeal raisin cookie.  You brush at them distractedly, only to puff your belly further with the motion.&lt;br /&gt;
| Crumbs rain down her goose-bellied doublet as Firstperson devours her oatmeal raisin cookie, ineffectually brushing at them and causing her padded belly to puff out even more.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| Ice Cream &amp;amp; Filled&lt;br /&gt;
| With gusto, you bite into your vanilla ice cream, causing a dollop of frozen dessert to splatter squarely on your goose-bellied doublet.  Without a second thought, you bend over your belly and promptly lick it clean.&lt;br /&gt;
| With gusto, Firstperson bites into her vanilla ice cream, causing a dollop of frozen dessert to splatter squarely on her goose-bellied doublet.  Without hesitation, she bends forward and scrapes it clean with an exaggerated lick.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| Meat&lt;br /&gt;
| Grease slicks the belly of your goose-bellied doublet as you bite greedily into your grilled lamb chop, leaving a shining trail of your triumph across the padded swell.&lt;br /&gt;
| Grease slicks the belly of her goose-bellied doublet as Firstperson bites greedily into her grilled lamb chop, leaving a shining, triumphant trail behind.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| Fruit&lt;br /&gt;
| You tear a hearty bite from your blood orange, only to dribble a mess of juices down the swell of your goose-bellied doublet.  With an exaggerated grunt, you swipe a hand across the padded belly, smearing it even further.&lt;br /&gt;
| Firstperson tears a hearty bite from her blood orange, dribbling a mess of juices down the front of her goose-bellied doublet.  With an exaggerated grunt, she wipes at the mess, only managing to smear it wider across the padded fabric.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| (no food held)&lt;br /&gt;
| Nervously surveying the area, you absently pat your goose-bellied doublet belly, as if hoping a snack might magically appear tucked within its fold.&lt;br /&gt;
| Firstperson nervously pats the front of her goose-bellied doublet, as though expecting a forgotten snack to tumble free.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| ? Food&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| DRINK&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| Any&lt;br /&gt;
| You guzzle your smoky tea, the amber liquid dribbling past your lips and down your chin.  You curl your fingers into a fist at the edge of your goose-bellied doublet&amp;#039;s sleeve and use it to wipe your chin.&lt;br /&gt;
| Firstperson guzzles her smoky tea, the amber liquid dribbling past her lips and down her chin.  She uses the sleeve of her goose-bellied doublet to wipe her chin.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| DRINK&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| (no drink held)&lt;br /&gt;
| Glancing around, you pantomime taking a drink, searching askance for a waiter or someone to help you.&lt;br /&gt;
| Glancing around, Firstperson pantomime taking a drink, and then searches askance for something.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PATT&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| n/a&lt;br /&gt;
| You thump your padded belly with a firm hand, trying to smooth the goose-bellied doublet back into shape after your latest blunder.  It only puffs larger in protest.&lt;br /&gt;
| Firstperson thumps her padded goose-bellied doublet with a firm hand, attempting to smooth it down.  Instead, it puffs out even more defiantly.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| n/a&lt;br /&gt;
| You grab both sides of your goose-bellied doublet and yank them forward, hoping to cinch the ridiculous belly tighter.  All you manage is a series of strained creaks and a dramatic puff of displaced air.&lt;br /&gt;
| Firstperson grabs both sides of her goose-bellied doublet and yanks hard, causing a series of strained creaks and a dramatic puff of displaced air from the bloated seams.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| SNORT&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| (no drink in hand)&lt;br /&gt;
| A snort of laughter bursts out of you!  You clutch your overstuffed goose-bellied doublet and double over, your padded belly shaking with the effort.&lt;br /&gt;
| A sudden snort of laughter bursts from Firstperson, who clutches the overstuffed belly of her goose-bellied doublet and doubles over, shaking with the effort.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| SNORT&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| (drink in hand)&lt;br /&gt;
| Mid-swagger, you snort with laughter and accidentally spray a fine mist of dark brown liquid all over the puffed belly of your goose-bellied doublet.  You hastily try to pat it dry, making it worse.&lt;br /&gt;
| Mid-swagger, Firstperson snorts with laughter, spraying a fine mist of dark brown liquid over the puffed belly of her goose-bellied doublet.  she hastily pats at it, only smearing it further.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| (You become prone)&lt;br /&gt;
| You attempt a gallant spin, but the sheer bulk of your goose-bellied doublet throws off your balance.  With a wild stagger, you whirl twice and land flat on your back, arms akimbo.&lt;br /&gt;
| Firstperson attempts a gallant spin, but the bulk of her goose-bellied doublet throws off her balance.  She staggers wildly, whirling twice before landing flat on her with an awkward grunt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 2&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze the goose-bellied doublet and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
Welcome to the Uncouth Doublet of Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
The doublet is a multitier clothing item designed for the awkward person who doesn&amp;#039;t have the grace that some were gifted with at birth.  It is a multitier item that can be completely customized by its owner at higher tiers.&lt;br /&gt;
&lt;br /&gt;
It is designed to be worn over the front.&lt;br /&gt;
&lt;br /&gt;
A plain goose-bellied doublet is currently Tier 2 of 5.&lt;br /&gt;
&lt;br /&gt;
Fluff Verbs: Drink, Eat, Giggle, Lean, Pat, Pull, Sashay, Snort, Sob, Swoon, and Turn&lt;br /&gt;
  But can be customized at higher tiers.&lt;br /&gt;
&lt;br /&gt;
The doublet base cannot be altered, lightened, or deepened.&lt;br /&gt;
&lt;br /&gt;
Any items used to modify the doublet will be consumed upon use.&lt;br /&gt;
&lt;br /&gt;
Stored Fabric: Unused&lt;br /&gt;
Stored Ore: defaults to metallic&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GIGGLE&lt;br /&gt;
| You let out a wheezing snicker, your belly quaking with each breath.  One hand clutches your goose-bellied doublet while the other slaps against your thigh in approval of your own hilarity.&lt;br /&gt;
| Firstperson lets out a wheezing snicker, the belly of her goose-bellied doublet jiggling with the effort.  One hand clutches the padded swell while the other slaps at her thigh in delighted approval.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LEAN&lt;br /&gt;
| You waddle in an exaggerated arc, trying to navigate the space around you without tipping over from the front-heavy weight of your goose-bellied doublet.&lt;br /&gt;
| With an awkward gait, Firstperson waddles in a wide arc, clearly compensating for the padded swell of her goose-bellied doublet that threatens to pitch her forward.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SASHAY&lt;br /&gt;
| You attempt an impressive strut, thrusting out your belly with every step.  You suddenly trip, the weight of the pronounced belly on your goose-bellied doublet causing you to suddenly jerk forward.  You stumble, yelp, and then straighten up as if nothing ever happened.&lt;br /&gt;
| Firstperson thrusts out her padded belly in an exaggerated strut.  She suddenly trips, the weight of the pronounced belly on her goose-bellied doublet causing her to jerk forward suddenly.  She stumbles for a moment before putting on an aloof air and pretending nothing happened.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SOB&lt;br /&gt;
| The weight of your day and the burden of your goose-bellied doublet crash down upon you.  Heaving a sob, you slump forward and clutch your padded belly like it is a beloved pet, your sleeves soaking up the worst of your sniffling.&lt;br /&gt;
| Firstperson suddenly slumps forward and heaves a sob, clutching the stuffed belly of her goose-bellied doublet as if it were a loyal pet.  She snuffles noisily into her sleeve.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SWOON&lt;br /&gt;
| You throw yourself into a dramatic slouch, your chin against your chest, and one hand lifted to your forehead.  Unfortunately, your belly bumps gives you unneeded momentum and you go flying forward.  You collapse in a heap, groaning about bruised dignity.&lt;br /&gt;
| Firstperson throws herself into a dramatic slouch, her chin against her chest, and one hand lifted to her forehead.  The padded belly of her goose-bellied doublet bumps gives her unneeded momentum and she goes flying forward.  With a wild flail, she lands in a heap and mutters about bruised dignity.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SWOON (near a trash receptacle)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 3&lt;br /&gt;
|itemsummary= The gown can be customized at this tier.  It allows a customized article, color with dye, and a long description by adding a ribbon.&lt;br /&gt;
|analyze= You analyze the goose-bellied doublet and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
Welcome to the Uncouth Doublet of Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
The doublet is a multitier clothing item designed for the awkward person who doesn&amp;#039;t have the grace that some were gifted with at birth.  It is a multitier item that can be completely customized by its owner at higher tiers.&lt;br /&gt;
&lt;br /&gt;
It is designed to be worn over the front.&lt;br /&gt;
&lt;br /&gt;
A plain goose-bellied doublet is currently Tier 3 of 5.&lt;br /&gt;
&lt;br /&gt;
Fluff Verbs: Drink, Eat, Giggle, Lean, Pat, Pull, Sashay, Snort, Sob, Swoon, and Turn&lt;br /&gt;
&lt;br /&gt;
Customization Verbs:&lt;br /&gt;
&lt;br /&gt;
    PINCH   - Changes the Article of the doublet&lt;br /&gt;
    POUR    - Changes the Adjective of the doublet by allowing you to pour dye on it&lt;br /&gt;
    PUSH    - Adds a ribbon to customize the fabric type of the doublet&lt;br /&gt;
    TWIST   - Changes the long description of the doublet&lt;br /&gt;
&lt;br /&gt;
A merchant can offer the following customizations for you:&lt;br /&gt;
&lt;br /&gt;
Article Customizations:&lt;br /&gt;
Custom 1:  To Be Designed&lt;br /&gt;
Custom 2:  To Be Designed&lt;br /&gt;
&lt;br /&gt;
Long Design Customizations:&lt;br /&gt;
Custom 1:  To Be Designed&lt;br /&gt;
Custom 2:  To Be Designed&lt;br /&gt;
&lt;br /&gt;
The doublet base cannot be altered, lightened, or deepened beyond the above customization options.&lt;br /&gt;
&lt;br /&gt;
Any items used to modify the doublet will be consumed upon use.&lt;br /&gt;
&lt;br /&gt;
Stored Fabric: Unused&lt;br /&gt;
Stored Ore: defaults to metallic&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| PINCH&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;| &amp;#039;&amp;#039;&amp;lt;small&amp;gt;Changes the Article of the doublet.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| POUR&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;| &amp;#039;&amp;#039;&amp;lt;small&amp;gt;Changes the Adjective of the doublet by allowing you to pour dye on it.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| PUSH&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;| &amp;#039;&amp;#039;&amp;lt;small&amp;gt;Adds a ribbon to customize the fabric type of the doublet.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| TWIST&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;| &amp;#039;&amp;#039;&amp;lt;small&amp;gt;Changes the long description of the doublet.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 4&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze the goose-bellied doublet and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
Welcome to the Uncouth Doublet of Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
The doublet is a multitier clothing item designed for the awkward person who doesn&amp;#039;t have the grace that some were gifted with at birth.  It is a multitier item that can be completely customized by its owner at higher tiers.&lt;br /&gt;
&lt;br /&gt;
It is designed to be worn over the front.&lt;br /&gt;
&lt;br /&gt;
A plain goose-bellied doublet is currently Tier 4 of 5.&lt;br /&gt;
&lt;br /&gt;
Fluff Verbs: Drink, Eat, Giggle, Lean, Pat, Pull, Sashay, Snort, Sob, Swoon, and Turn&lt;br /&gt;
&lt;br /&gt;
Customization Verbs:&lt;br /&gt;
&lt;br /&gt;
    CLEAN   - Wipes out all customization fields&lt;br /&gt;
    FLIP    - Changes the long description of the doublet to a preset w. buttons&lt;br /&gt;
    NUDGE   - Adds a piece of ore to customize long descriptions about buttons on the doublet&lt;br /&gt;
    PINCH   - Changes the Article of the doublet&lt;br /&gt;
    POUR    - Changes the Adjective of the doublet by allowing you to pour dye on it&lt;br /&gt;
    PUSH    - Adds a ribbon to customize the fabric type of the doublet&lt;br /&gt;
    TWIST   - Changes the long description of the doublet&lt;br /&gt;
    TICKLE  - Changes the noun of the doublet&lt;br /&gt;
&lt;br /&gt;
A merchant can offer the following customizations for you:&lt;br /&gt;
&lt;br /&gt;
Article Customizations:&lt;br /&gt;
Custom 1:  To Be Designed&lt;br /&gt;
Custom 2:  To Be Designed&lt;br /&gt;
&lt;br /&gt;
Long Design Customizations:&lt;br /&gt;
Custom 1:  To Be Designed&lt;br /&gt;
Custom 2:  To Be Designed&lt;br /&gt;
&lt;br /&gt;
Ore Embellishment Customizations:&lt;br /&gt;
Custom 1:  To Be Designed&lt;br /&gt;
Custom 2:  To Be Designed&lt;br /&gt;
&lt;br /&gt;
The doublet base cannot be altered, lightened, or deepened beyond the above customization options.&lt;br /&gt;
&lt;br /&gt;
Any items used to modify the doublet will be consumed upon use.&lt;br /&gt;
&lt;br /&gt;
Stored Fabric: Unused&lt;br /&gt;
Stored Ore: defaults to metallic&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|CLEAN&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;| &amp;#039;&amp;#039;&amp;lt;small&amp;gt;Wipes out all customization fields.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|FLIP&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;| &amp;#039;&amp;#039;&amp;lt;small&amp;gt;Changes the long description of the doublet to a preset w. buttons.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|NUDGE&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;| &amp;#039;&amp;#039;&amp;lt;small&amp;gt;Adds a piece of ore to customize long descriptions about buttons on the doublet.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TICKLE&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;| &amp;#039;&amp;#039;&amp;lt;small&amp;gt;Changes the noun of the doublet.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 5&lt;br /&gt;
|itemsummary= This tier provides added convenience to changing the various gown customizations as well as fluff.  Various customization options are listed below.&lt;br /&gt;
|analyze= ou analyze the goose-bellied doublet and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
Welcome to the Uncouth Doublet of Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
The doublet is a multitier clothing item designed for the awkward person who doesn&amp;#039;t have the grace that some were gifted with at birth.  It is a multitier item that can be completely customized by its owner at higher tiers.&lt;br /&gt;
&lt;br /&gt;
It is designed to be worn over the front.&lt;br /&gt;
&lt;br /&gt;
A plain goose-bellied doublet is currently Tier 5 of 5.&lt;br /&gt;
&lt;br /&gt;
Fluff Verbs: Drink, Eat, Gawk, Gaze, Giggle, Lean, Pat, Peer, Ponder, Pull, Sashay, Snort, Sob, Swoon, and Turn&lt;br /&gt;
&lt;br /&gt;
Customization Verbs:&lt;br /&gt;
&lt;br /&gt;
    CLEAN   - Wipes out all customization fields&lt;br /&gt;
    FLIP    - Changes the long description of the doublet to a preset w. buttons&lt;br /&gt;
    GAZE    - Provides a list of available Article Options on the doublet&lt;br /&gt;
    GAWK    - Provides a list of available Noun Options on the doublet&lt;br /&gt;
    PEER  - Provides a list of Ore Designs on the doublet&lt;br /&gt;
    NUDGE   - Adds a piece of ore to customize long descriptions about buttons on the doublet&lt;br /&gt;
    PINCH   - Changes the Article of the doublet&lt;br /&gt;
    PONDER  - Provides a list of LONG Designs on the doublet&lt;br /&gt;
    POUR    - Changes the Adjective of the doublet by allowing you to pour dye on it&lt;br /&gt;
    PUSH    - Adds a ribbon to customize the fabric type of the doublet&lt;br /&gt;
    TWIST   - Changes the long description of the doublet&lt;br /&gt;
    TICKLE  - Changes the noun of the doublet&lt;br /&gt;
    WHISPER - Fast-Tracks customization options by whispering custom #.&lt;br /&gt;
&lt;br /&gt;
A merchant can offer the following customizations for you:&lt;br /&gt;
&lt;br /&gt;
Article Customizations:&lt;br /&gt;
Custom 1:  To Be Designed&lt;br /&gt;
Custom 2:  To Be Designed&lt;br /&gt;
&lt;br /&gt;
Long Design Customizations:&lt;br /&gt;
Custom 1:  To Be Designed&lt;br /&gt;
Custom 2:  To Be Designed&lt;br /&gt;
&lt;br /&gt;
Ore Embellishment Customizations:&lt;br /&gt;
Custom 1:  To Be Designed&lt;br /&gt;
Custom 2:  To Be Designed&lt;br /&gt;
&lt;br /&gt;
The doublet base cannot be altered, lightened, or deepened beyond the above customization options.&lt;br /&gt;
&lt;br /&gt;
Any items used to modify the doublet will be consumed upon use.&lt;br /&gt;
&lt;br /&gt;
Stored Fabric: Unused&lt;br /&gt;
Stored Ore: defaults to metallic&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;3&amp;quot;|PONDER&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|In hand&lt;br /&gt;
| &lt;br /&gt;
| NA&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;lt;small&amp;gt;Long embellishments list.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You ponder the subtle differences between horrible courtly fashion and what now clings stubbornly to your frame.  Your fingers knot restlessly at the seams of your goose-bellied doublet.&lt;br /&gt;
| Firstperson gazes skyward, fingers knotting restlessly at the seams of her goose-bellied doublet as she loses herself in thought.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;3&amp;quot;|GAZE&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|In hand&lt;br /&gt;
| You may PINCH the gown to cycle through the article options or WHISPER my gown Article # to change the article.&amp;lt;br&amp;gt;(See customization options below.)&lt;br /&gt;
| NA&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;lt;small&amp;gt;Provides list of article options.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You gaze thoughtfully at your goose-bellied doublet, already imagining ridiculous improvements you could make to it.&lt;br /&gt;
| Firstperson gazes thoughtfully at her goose-bellied doublet, a spark of absurd ambition lighting her features.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;3&amp;quot;|GAWK&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|In hand&lt;br /&gt;
| &lt;br /&gt;
| NA&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;lt;small&amp;gt;Provides list of noun options.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You gawk at your goose-bellied doublet, overwhelmed by the combination of bluster and poor tailoring.&lt;br /&gt;
| Firstperson gawks at her goose-bellied doublet, clearly overwhelmed by its design.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;3&amp;quot;|GLANCE&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|In hand&lt;br /&gt;
|&lt;br /&gt;
| NA&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;lt;small&amp;gt;Provides list of ore options.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You glance about warily, puffing your chest to emphasize the grand, if battered, look of your goose-bellied doublet.&lt;br /&gt;
| Firstperson glances about warily, puffing out her chest to better show off the battered splendor of her goose-bellied doublet.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|WHISPER&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| USAGE: WHISPER MY {doublet} [{ARTICLE} #] or [{NOUN} #] or [{ORE} #] or [{LONG} #]&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;#039;&amp;#039;&amp;lt;small&amp;gt;Allows you to whisper a design type and # from above so you don&amp;#039;t have to cycle through options.&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Customization Options===&lt;br /&gt;
The following options are visible as part of the full verb readouts noted above for the Tier 5 gown.  Using {{boldmono|[[WHISPER]]}} or other appropriate verbs will allow you to change your gown based on the options available.&lt;br /&gt;
&lt;br /&gt;
{{boldmono|[[PONDER]]}}:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You distract yourself with thoughts of ore embellishments for your goose-bellied doublet.&lt;br /&gt;
           ~*~*~*~*~*~*~*~*~ The Uncouth Doublet Long Embellishment List ~*~*~*~*~*~*~*~*~&lt;br /&gt;
 1.  belted by a cracked leather strap                      14.  gathered sloppily by an unraveling woolen cord&lt;br /&gt;
 2.  bound at the waist by a tattered velvet sash           15.  girded with a frayed hempen rope knotted at the side&lt;br /&gt;
 3.  caught up at the shoulder in a flap of patched brocade 16.  lashed together with strips of cracked oilcloth&lt;br /&gt;
 4.  cinched awkwardly by a chain of battered pewter disks  17.  looped clumsily with garish crepe paper streamers&lt;br /&gt;
 5.  cinched tightly by a stained satin cord                18.  marked by a deeply dented paunch&lt;br /&gt;
 6.  crisscrossed by strips of rumpled velvet sashing       19.  puffed unevenly with misplaced extra stuffing&lt;br /&gt;
 7.  cross-bound by a sagging strip of sun-bleached canvas  20.  sagging beneath a mess of faded silk tassels&lt;br /&gt;
 8.  crowned with a patchwork of quilted velvet scraps      21.  slashed across the sleeves with rough-cut satin bands&lt;br /&gt;
 9.  dangling loops of broken embroidery thread             22.  stitched unevenly with fraying golden cords&lt;br /&gt;
10.  decorated with dangling faded ribbons                  23.  tangled in sagging coils of limp cotton braid&lt;br /&gt;
11.  draped askew with a stitched-together curtain fringe   24.  trimmed with a trail of moth-eaten brocade&lt;br /&gt;
12.  draped with a poorly dyed feather boa                  25.  Not Yet Customized&lt;br /&gt;
13.  fastened unevenly with thick twine                     26.  Not Yet Customized&lt;br /&gt;
           ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;
&lt;br /&gt;
You may TWIST the doublet to cycle through the LONG embellishment options or WHISPER my doublet LONG # to change the current ore embellishment.&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{boldmono|[[GAZE]]}}:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;   ~*~*~*~*~*~*~*~*~ The Uncouth Doublet Article List ~*~*~*~*~*~*~*~*~&lt;br /&gt;
1.  a baggy            8.  a moth-nibbled     15.  a slouched&lt;br /&gt;
2.  a dowdy            9.  a peascod belly    16.  a squat&lt;br /&gt;
3.  a dumpy           10.  a rumpled          17.  a sweat-staned&lt;br /&gt;
4.  a frumpy          11.  a rumple-fronged   18.  a wrinkled&lt;br /&gt;
5.  a goose-bellied   12.  a sagging          19.  an ill-fitted&lt;br /&gt;
6.  a loose-fitting   13.  a saggy bellied    20.  Not Yet Customized&lt;br /&gt;
7.  a lumpish         14.  a shabby           21.  Not Yet Customized&lt;br /&gt;
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;
&lt;br /&gt;
You may PINCH the doublet to cycle through the article options or WHISPER my doublet Article # to change the article.&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{boldmono|[[GAWK]]}}:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt; As your eyes roam your goose-bellied doublet, your mind wanders to the ways you can change it.&lt;br /&gt;
~*~*~ The Uncouth Doublet Noun List ~*~*~&lt;br /&gt;
    1.  doublet       4.  tabard&lt;br /&gt;
    2.  jerkin        5.  tunic&lt;br /&gt;
    3.  pourpoint     6.  waistcoat&lt;br /&gt;
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;
&lt;br /&gt;
You may TICKLE the doublet to cycle through the options or WHISPER my doublet NOUN # to change its base noun.&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{boldmono|[[PEER]]}}:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt; You distract yourself with thoughts of button embellishments for your goose-bellied doublet.&lt;br /&gt;
           ~*~*~*~*~*~*~*~*~ The Uncouth Doublet Ore Embellishment List ~*~*~*~*~*~*~*~*~&lt;br /&gt;
 1.  adorned with crooked metallic medals                 12.  side-laced in frayed cords through rusted metallic eyelets&lt;br /&gt;
 2.  back-laced in rusted metallic links                  13.  laden in tarnished metallic commendations&lt;br /&gt;
 3.  bristling with twisted metallic laurels              14.  sleeve-fastened by tarnished metallic toggles&lt;br /&gt;
 4.  burdened by oversized faux metallic medallions       15.  sleeve-pinned at uneven angles by dull metallic clasps&lt;br /&gt;
 5.  cinched off-center by a dented metallic buckle       16.  stitched haphazardly in battered metallic plaques&lt;br /&gt;
 6.  corset-bound by faux metallic toggles                17.  threaded carelessly with flattened metallic wire&lt;br /&gt;
 7.  cuff-pinned by bent metallic thumbtacks              18.  trailing misaligned metallic buttons&lt;br /&gt;
 8.  laden in metallic-faced award ribbons                19.  weighed down by rusted metallic trophies&lt;br /&gt;
 9.  hem-pinned with discolored metallic disks            20.  weighted down by a chain of dented metallic disks&lt;br /&gt;
10.  pinned askew by bent metallic badges                 21.  Not Yet Customized&lt;br /&gt;
11.  pinned loosely with crooked metallic tailor&amp;#039;s pins   22.  Not Yet Customized&lt;br /&gt;
           ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~&lt;br /&gt;
&lt;br /&gt;
You may FLIP the doublet to cycle through the ore embellishment options or WHISPER my doublet ORE # to change the current ore embellishment.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|itemclass= Clothing&lt;br /&gt;
|itemtype= Clothing&lt;br /&gt;
|alter= No&lt;br /&gt;
|ld= No&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&lt;br /&gt;
|custom= 2 Article&lt;br /&gt;
|custom2= 2 Long Embellishments&lt;br /&gt;
|custom3= 2 Ore Embellishments&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Evermore Hollow&lt;br /&gt;
|releaseyear= 2025 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= Yes&lt;br /&gt;
|tiersnumber= 5&lt;br /&gt;
|unlock= Certificate&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= Uncouth Wallflower Gown&amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb &lt;br /&gt;
|verb= CLEAN &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2= DRINK&lt;br /&gt;
|verb3= EAT&lt;br /&gt;
|verb4= FLIP&lt;br /&gt;
|verb5= GAWK&lt;br /&gt;
|verb6= GAZE&lt;br /&gt;
|verb7= GIGGLE&lt;br /&gt;
|verb8= LEAN&lt;br /&gt;
|verb9= NUDGE&lt;br /&gt;
|verb10= PAT&lt;br /&gt;
|verb11= PEER&lt;br /&gt;
|verb12= PINCH&lt;br /&gt;
|verb13= PONDER&lt;br /&gt;
|verb14= POUR&lt;br /&gt;
|verb15= PULL&lt;br /&gt;
|verb16= PUSH&lt;br /&gt;
|verb17= SASHAY&lt;br /&gt;
|verb18= SNORT&lt;br /&gt;
|verb19= SOB&lt;br /&gt;
|verb20= SWOON&lt;br /&gt;
|verb21= TICKLE&lt;br /&gt;
|verb22= TURN&lt;br /&gt;
|verb23= TWIST&lt;br /&gt;
|verb24= WHISPER&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Doublets]]&lt;/div&gt;</summary>
		<author><name>GS4-THANDIWE</name></author>
	</entry>
</feed>