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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Wavedancer_cutlery</id>
	<title>Wavedancer cutlery - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Wavedancer_cutlery"/>
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	<updated>2026-05-29T17:05:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gswiki.play.net/index.php?title=Wavedancer_cutlery&amp;diff=258124&amp;oldid=prev</id>
		<title>GS4-VANAH: Created page with &quot;&lt;table&gt;&lt;tr valign=&quot;top&quot;&gt;&lt;td&gt; &#039;&#039;&#039;Wavedancer cutlery&#039;&#039;&#039; is a non-functional scripts for forks, knives, and spoons that were available on the Wavedancer and at various shops since. {{TOC limit|2}} ==Analyze== &lt;pre{{log2}}&gt; You analyze the silver fork and sense that the creator has provided the following information:  This is a piece of Wavedancer cutlery.  You could POKE, PUSH, WAVE, EAT, LICK, SPIN, and WAIT.  POKE and WAVE can be targeted.  It is fully unlo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wavedancer_cutlery&amp;diff=258124&amp;oldid=prev"/>
		<updated>2026-05-28T16:56:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt; &amp;#039;&amp;#039;&amp;#039;Wavedancer cutlery&amp;#039;&amp;#039;&amp;#039; is a non-functional &lt;a href=&quot;/Script&quot; title=&quot;Script&quot;&gt;scripts&lt;/a&gt; for forks, knives, and spoons that were available on the &lt;a href=&quot;/Wavedancer&quot; title=&quot;Wavedancer&quot;&gt;Wavedancer&lt;/a&gt; and at various shops since. {{TOC limit|2}} ==Analyze== &amp;lt;pre{{log2}}&amp;gt; You analyze the silver fork and sense that the creator has provided the following information:  This is a piece of Wavedancer cutlery.  You could POKE, PUSH, WAVE, EAT, LICK, SPIN, and WAIT.  POKE and WAVE can be targeted.  It is fully unlo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wavedancer cutlery&amp;#039;&amp;#039;&amp;#039; is a non-functional [[Script|scripts]] for forks, knives, and spoons that were available on the [[Wavedancer]] and at various shops since.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze the silver fork and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a piece of Wavedancer cutlery.  You could POKE, PUSH, WAVE, EAT, LICK, SPIN, and WAIT.  POKE and WAVE can be targeted.  It is fully unlocked.&lt;br /&gt;
&lt;br /&gt;
Alterations are fine so long as it remains cutlery.  For it to work with the food system, nouns must remain fork, knife, or spoon.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the fork may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Fork&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze=&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}} &lt;br /&gt;
: {| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Tier&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;|Tier 1&lt;br /&gt;
! EAT&lt;br /&gt;
| You bite down hard on your silver fork.&lt;br /&gt;
| Vanah bites down hard on her silver fork.&lt;br /&gt;
|-&lt;br /&gt;
! LICK&lt;br /&gt;
| You lick your silver fork clean.&lt;br /&gt;
| Vanah licks her silver fork clean.&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You spin your silver fork around in your fingers.&lt;br /&gt;
| Vanah spins her silver fork around in her fingers.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot;|Tier 2&lt;br /&gt;
! rowspan = &amp;quot;3&amp;quot;| POKE&lt;br /&gt;
| You idly poke the tines of your silver fork.&lt;br /&gt;
| Vanah idly pokes the tines of her silver fork.&lt;br /&gt;
|-&lt;br /&gt;
| You poke some pistachio ice cream drizzled with raspberry syrup with your silver fork, pushing it around on your silver glass plate.&lt;br /&gt;
| Vanah pokes some pistachio ice cream drizzled with raspberry syrup with her silver fork, pushing it around on her silver glass plate.&lt;br /&gt;
|-&lt;br /&gt;
| You poke Wyrom with your silver fork.&lt;br /&gt;
| Vanah pokes you with her silver fork.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan = &amp;quot;3&amp;quot;|PUSH&lt;br /&gt;
| You make a stabbing motion with your silver fork.&lt;br /&gt;
| Vanah makes a stabbing motion with her silver fork.&lt;br /&gt;
|-&lt;br /&gt;
| You stab some pistachio ice cream drizzled with raspberry syrup on your silver glass plate with your silver fork.&lt;br /&gt;
| Vanah stabs some pistachio ice cream drizzled with raspberry syrup on her silver glass plate with her silver fork.&lt;br /&gt;
|-&lt;br /&gt;
| You make a stabbing motion at Wyrom with your silver fork.&lt;br /&gt;
| Vanah makes a stabbing motion at you with her silver fork.&lt;br /&gt;
|-&lt;br /&gt;
! WAIT&lt;br /&gt;
| You tap out an impatient beat with your silver fork.&lt;br /&gt;
| Vanah taps out an impatient beat with her silver fork.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan = &amp;quot;3&amp;quot; |WAVE&lt;br /&gt;
| You wave your silver fork around eagerly.&lt;br /&gt;
| Vanah waves her silver fork around eagerly.&lt;br /&gt;
|-&lt;br /&gt;
| You hold your silver fork above some pistachio ice cream drizzled with raspberry syrup, looking for the best place to take a bite.&lt;br /&gt;
| Vanah holds her silver fork over some pistachio ice cream drizzled with raspberry syrup, looking at the ice cream thoughtfully.&lt;br /&gt;
|-&lt;br /&gt;
| You wave your silver fork around eagerly at Wyrom.&lt;br /&gt;
| Vanah waves her silver fork around eagerly at you.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2=&amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=Fork&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=Knife&lt;br /&gt;
|itemtype3=Spoon&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Wavedancer&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 2&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Merchant&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= EAT&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= LICK&lt;br /&gt;
|verb3= POKE&lt;br /&gt;
|verb4= PUSH&lt;br /&gt;
|verb5= SPIN&lt;br /&gt;
|verb6= WAIT&lt;br /&gt;
|verb7= WAVE&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-VANAH</name></author>
	</entry>
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