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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Whax_doll_parts_and_assembly</id>
	<title>Whax doll parts and assembly - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Whax_doll_parts_and_assembly"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll_parts_and_assembly&amp;action=history"/>
	<updated>2026-09-20T07:26:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll_parts_and_assembly&amp;diff=265398&amp;oldid=prev</id>
		<title>GS4-XERAPHINA at 23:08, 19 September 2026</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll_parts_and_assembly&amp;diff=265398&amp;oldid=prev"/>
		<updated>2026-09-19T23:08:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:08, 19 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|class=Miscellaneous&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|class=Miscellaneous&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|scriptfamily=Whax doll items&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|scriptfamily=Whax doll items&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|relatedscript=Whax doll,Whax doll accessory,Whax doll glue&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|relatedscript=Whax doll,Whax doll accessory&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,Whax doll core&lt;/ins&gt;,Whax doll glue&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|verb=DANCE,DROP,GROWL,KISS,LOOK,POKE,TURN&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|verb=DANCE,DROP,GROWL,KISS,LOOK,POKE,TURN&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|releasevenue=Delirium Manor&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|releasevenue=Delirium Manor&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Adding a core to a doll is irreversible.  The doll will permanently look like the NPC that was used to charge the infused core.  Make sure that you have charged it with the NPC you want before adding the core to the doll.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Adding a core to a doll is irreversible.  The doll will permanently look like the NPC that was used to charge the infused core.  Make sure that you have charged it with the NPC you want before adding the core to the doll.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Restrictions===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It cannot be altered by a mat all.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Customizations, such as features, clothing, and accessories, are handled with [[Whax doll accessories]] only.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The final appearance of the doll is determined by the [[Whax doll core|membranous grey core]] when inserted into it.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Look/Show===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Look/Show===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

&lt;!-- diff cache key gswiki:diff:wikidiff2:1.12:old-265393:rev-265398:1.13.0 --&gt;
&lt;/table&gt;</summary>
		<author><name>GS4-XERAPHINA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll_parts_and_assembly&amp;diff=265393&amp;oldid=prev</id>
		<title>GS4-XERAPHINA: moved parts/incomplete doll info to its own page per updated guidelines</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll_parts_and_assembly&amp;diff=265393&amp;oldid=prev"/>
		<updated>2026-09-19T22:39:23Z</updated>

		<summary type="html">&lt;p&gt;moved parts/incomplete doll info to its own page per updated guidelines&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ItemScriptInfo&lt;br /&gt;
|propername=yes&lt;br /&gt;
|itemscript=script&lt;br /&gt;
|category=Fluff&lt;br /&gt;
|class=Miscellaneous&lt;br /&gt;
|scriptfamily=Whax doll items&lt;br /&gt;
|relatedscript=Whax doll,Whax doll accessory,Whax doll glue&lt;br /&gt;
|verb=DANCE,DROP,GROWL,KISS,LOOK,POKE,TURN&lt;br /&gt;
|releasevenue=Delirium Manor&lt;br /&gt;
|releasedate=2016&lt;br /&gt;
|addinfo=Doll assembly requires six doll parts and [[Whax doll glue]].  A [[Whax doll core]] is required to transform the completed doll into a fully functional [[Whax doll]], however dolls still function as a type of toy when assembled and/or glued.&lt;br /&gt;
|restrictions=Yes&lt;br /&gt;
}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
Doll parts, assembled (unglued), and glued dolls share the same [[Verb:ANALYZE|{{boldmono|ANALYZE}}]] information, with the only difference specifying the item type at the top (ex. torso, jointed wooden doll, etc.).&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze the wooden doll and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the doll may be further lightened.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Unglued Doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Glued Doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage Information==&lt;br /&gt;
===Doll Parts/ Unfinished Doll===&lt;br /&gt;
There are six total parts required to assemble a Whax doll:&lt;br /&gt;
* a plain doll torso&lt;br /&gt;
* a wooden doll left arm&lt;br /&gt;
* a wooden doll right arm&lt;br /&gt;
* a wooden doll left leg&lt;br /&gt;
* a wooden doll right leg&lt;br /&gt;
* a wooden doll head&lt;br /&gt;
&lt;br /&gt;
To assemble a doll, one must {{boldmono|DROP}} one of the doll parts onto the doll torso which will transition it into an &amp;quot;unfinished doll&amp;quot;. {{boldmono|PULLing}} all the parts from an unfinished doll will transition it back to &amp;quot;a plain doll torso&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{VerbTableStart |header1= Verb |header2= Modifier }}&lt;br /&gt;
{{VerbTableEntry|modifier1= Drop/ Put |modifier2= (Part) on Torso/ Doll |1Pview= Grasping the torso firmly, you shove a wooden doll right arm into its proper place. |3Pview=  }}&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=3 | Turn || Torso&lt;br /&gt;
| You turn the doll torso over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the torso. || {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Unfinished doll&lt;br /&gt;
| You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&amp;#039;s right arm piece.  &amp;#039;&amp;#039;&amp;#039;{{blue|Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.}}&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
As the right arm is the only piece attached to the doll, turning it again won&amp;#039;t do much, but you can PULL the doll to remove the right arm. &lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | PULL || N/A&lt;br /&gt;
| You yank forcefully on a wooden doll right arm, freeing it from the doll with a loud *POP*! || {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Assembled Doll===&lt;br /&gt;
An assembled doll consists of a head, torso, right and left arms, and right and left legs, and appears as &amp;quot;an unfinished doll&amp;quot;. While assembled and before gluing it, the doll&amp;#039;s pieces can be manipulated, removing and adding different parts if desired. Once glue has been applied, the doll becomes a [[#jointed wooden doll|glued doll]].  At this point in the assembly process, the individual parts may still be removed with {{boldmono|PULL}}.  However, an unfinished doll offers additional verb interactions.&lt;br /&gt;
&lt;br /&gt;
{{VerbTableStart |header1= Verb |header2=  }}&lt;br /&gt;
{{VerbTableEntry|modifier1= Dance |modifier2= |1Pview= You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&amp;#039;s dancing! |3Pview= XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&amp;#039;s dancing! }}&lt;br /&gt;
{{VerbTableEntry|modifier1= Growl |modifier2= |1Pview= You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed. |3Pview= XXX curls her upper lip and growls menacingly at her unfinished doll. }}&lt;br /&gt;
{{VerbTableEntry|modifier1= Kiss |modifier2= |1Pview= Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww! |3Pview= Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww! }}&lt;br /&gt;
{{VerbTableEntry|modifier1= Poke |modifier2= |1Pview= You poke your finger into the doll&amp;#039;s empty chest cavity and wiggle it around.  Yep, it&amp;#039;s definitely empty! |3Pview= XXX pokes her finger into her doll&amp;#039;s empty chest cavity and wiggles it around. }}&lt;br /&gt;
{{Table end}}&lt;br /&gt;
&lt;br /&gt;
===Glued Doll===&lt;br /&gt;
Once [[Whax glue|glue]] has been applied to an [[#Assembled Doll|assembled doll]], all of its parts are permanently attached to it and it becomes &amp;quot;a jointed wooden doll&amp;quot;.  A glued doll is capable of having [[Whax doll accessory|Whax doll features and clothing]] added to it.  {{boldmono|TURN}} usage transitions to a roleplay interaction.&lt;br /&gt;
&lt;br /&gt;
{{VerbTableStart |header1= Verb |header2=  }}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; | TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll. || XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
{{Table end}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Assembling a Doll===&lt;br /&gt;
Individual [[#Doll Part/ Unfinished Doll|parts]] must be added to a torso to assemble a doll.  A torso can support one head, a right and left arm, and a right and left leg.  Once [[#Assembled Doll|assembled]], [[Whax doll glue|glue]] can be added to the doll, turning it [[#Glued Doll|into a state]] that can wear [[Whax doll accessories]], which include basic features, clothing, and held items.  Applying glue to a doll is irreversible.&lt;br /&gt;
&lt;br /&gt;
To create a completed [[Whax doll]], a glued doll must have an infused [[Whax doll core|core]] placed inside its chest cavity.  Cores are infused by charging them with a wandering NPC inside of Delirium Manor.  In order to successfully insert a core into a doll, you must do it while standing inside the Delirium Manor secret hideout&amp;#039;s private vault.  Otherwise, the following error occurs:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;infuse core&lt;br /&gt;
This delicate procedure can only be done within the secret hideout&amp;#039;s private vault.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adding a core to a doll is irreversible.  The doll will permanently look like the NPC that was used to charge the infused core.  Make sure that you have charged it with the NPC you want before adding the core to the doll.&lt;br /&gt;
&lt;br /&gt;
===Look/Show===&lt;br /&gt;
; Torso&lt;br /&gt;
The only body part that has a {{boldmono|LOOK}} to it is the torso.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;This elongated, but shapely hunk of wood, appears to be the torso section of a doll.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Assembled/ Unglued&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Glued/ Jointed Wooden Doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Whax doll items]]&lt;/div&gt;</summary>
		<author><name>GS4-XERAPHINA</name></author>
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