<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Whimsical_sea_nymph_charm</id>
	<title>Whimsical sea nymph charm - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Whimsical_sea_nymph_charm"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whimsical_sea_nymph_charm&amp;action=history"/>
	<updated>2026-05-21T21:07:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whimsical_sea_nymph_charm&amp;diff=182981&amp;oldid=prev</id>
		<title>ECHEAUX: Created item page for an older item</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whimsical_sea_nymph_charm&amp;diff=182981&amp;oldid=prev"/>
		<updated>2022-11-21T22:34:24Z</updated>

		<summary type="html">&lt;p&gt;Created item page for an older item&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;whimsical sea nymph charm&amp;#039;&amp;#039;&amp;#039; is an older item that makes a variety of random sounds using the verb {{boldmono|RUB}}. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your whimsical sea nymph charm and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This charm sure is noisy!  You can RUB it.&lt;br /&gt;
&lt;br /&gt;
May be altered freely.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the charm may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Sounds==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Rrriiibbbbbet!&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Rrriiibbbbbet!  Now whatever made XXX do THAT?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Don&amp;#039;t you have anything better to do?!&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX gets a strange look on her face as she rubs her sea nymph charm.  But that&amp;#039;s not really unusual, is it?&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Rubbing your sea nymph charm suddenly amuses you so much that you begin to snort and cackle like a lunatic!&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; You hear an amazing collection of snorts and cackles coming from XXX&amp;#039;s direction!  Strange.  Very.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; As you rub your sea nymph charm, a very loud *SpRoiNg!* startles you!&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; SpRoiNg!  XXX is certainly making a lot of noise!&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; As you rub your sea nymph charm, you are overtaken by a fit of hiccups that leaves you giggling and gasping for breath.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Rrriiibbbbbet!  Now whatever made XXX do THAT?&lt;br /&gt;
|-&lt;br /&gt;
|As you rub your sea nymph charm, the sound of wind chimes, gently clattering against each other, makes you smile to yourself.&lt;br /&gt;
|XXX rubs her sea nymph charm, and the sound of wind chimes, gently clattering against each other, makes you smile to yourself.&lt;br /&gt;
|-&lt;br /&gt;
|As you rub your sea nymph charm, the sound of harp strings being plucked wafts delicately through the air around you.&lt;br /&gt;
|XXX rubs her sea nymph charm, and the air is suddenly filled with the sweet music of a harp being plucked.&lt;br /&gt;
|-&lt;br /&gt;
|Rubbing your sea nymph charm gives off an eerie howling sound, followed by creepy laughter.&lt;br /&gt;
|As XXX rubs her sea nymph charm, the sound of eerie howling drifts through the air, followed by loud gales of creepy laughter.&lt;br /&gt;
|-&lt;br /&gt;
|As you rub your sea nymph charm, you open your mouth to say something, and are amazed to hear yourself meowing like a poor, lost kitten.&lt;br /&gt;
|XXX rubs her sea nymph charm, and for some reason probably better left unknown, she suddenly begins meowing loudly, like a poor, lost kitten.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;colgroup&amp;quot; colspan=&amp;quot;2&amp;quot;| From hiding or invisibility&lt;br /&gt;
|-&lt;br /&gt;
|Quietly, you rub your sea nymph charm, only to hear an incredibly loud squawk pierce the air around you.&lt;br /&gt;
|A horribly loud squawking noise is heard from somewhere nearby.&lt;br /&gt;
|-&lt;br /&gt;
|As you rub your sea nymph charm, some wild urge causes you to let out an ear-shattering bellow.&lt;br /&gt;
|Suddenly, you hear the sound of XXX, bellowing at the top of her lungs!&lt;br /&gt;
|-&lt;br /&gt;
|Rubbing your sea nymph charm gives off the sound of a succession of small explosions: Boom!  BOOM!  *BOOM!*&lt;br /&gt;
|You jump as the sound of a series of small explosions rips through the air.  Boom!  BOOM!  *BOOM!*&lt;br /&gt;
|-&lt;br /&gt;
|A very loud HONK! startles you as you rub sea nymph charm.&lt;br /&gt;
|HONK!  Someone nearby is certainly making a lot of noise!&lt;br /&gt;
|-&lt;br /&gt;
|Nothing much happens as you rub your sea nymph charm, except for the fact that you suddenly lurch into view, sneezing like crazy!&lt;br /&gt;
|XXX suddenly appears, sneezing her poor head off!&lt;br /&gt;
|-&lt;br /&gt;
|Rubbing your sea nymph charm suddenly amuses you so much that you begin to snort and cackle like a lunatic!&lt;br /&gt;
|You hear an amazing collection of snorts and cackles nearby.  Surely, someone has gone mad!&lt;br /&gt;
|-&lt;br /&gt;
|The soft tinkling of bells dances through the air as you rub your sea nymph charm.&lt;br /&gt;
|The soft tinkling of bells dances through the air, though you can see no source for the lovely sound.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Pinworn jewelry&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= RUB&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ECHEAUX</name></author>
	</entry>
</feed>