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	<id>https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Zupal%27s_Discounted_Armaments</id>
	<title>Zupal&#039;s Discounted Armaments - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/index.php?action=history&amp;feed=atom&amp;title=Zupal%27s_Discounted_Armaments"/>
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	<updated>2026-04-15T21:14:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Zupal%27s_Discounted_Armaments&amp;diff=142220&amp;oldid=prev</id>
		<title>GRRIGIVEUP: redirect</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Zupal%27s_Discounted_Armaments&amp;diff=142220&amp;oldid=prev"/>
		<updated>2020-12-13T09:43:06Z</updated>

		<summary type="html">&lt;p&gt;redirect&lt;/p&gt;
&lt;a href=&quot;https://gswiki.play.net/index.php?title=Zupal%27s_Discounted_Armaments&amp;amp;diff=142220&amp;amp;oldid=142219&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>GRRIGIVEUP</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Zupal%27s_Discounted_Armaments&amp;diff=142219&amp;oldid=prev</id>
		<title>GRRIGIVEUP: page still needs tier 2 &amp; 3 verb traps for both bladed and non-bladed weapon types</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Zupal%27s_Discounted_Armaments&amp;diff=142219&amp;oldid=prev"/>
		<updated>2020-12-13T09:41:25Z</updated>

		<summary type="html">&lt;p&gt;page still needs tier 2 &amp;amp; 3 verb traps for both bladed and non-bladed weapon types&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NoTOC__&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Zupal&amp;#039;s Discounted Armaments&amp;#039;&amp;#039;&amp;#039; have a zesty [[Script|script]] meant for poor quality weapons that have not been treated with care over their lifetime. They were sold at [[BMCShop:Zupal&amp;#039;s Discounted Armaments|Zupal&amp;#039;s Discounted Armaments]] in [[Briarmoon Cove]].&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your orase runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;------------------------------------------------------------------------------------------------------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;This is one of Zupal&amp;#039;s Discounted Armaments!&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This weapon may be altered, but it should not be altered into anything well-crafted, strong, durable,&lt;br /&gt;
or otherwise indicating any kind of quality craftsmanship.  This script is designed to showcase a weapon&amp;#039;s&lt;br /&gt;
overall low quality and state of disrepair, so any alterations should reflect that.&lt;br /&gt;
&lt;br /&gt;
This weapon is currently &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Tier 1.&amp;lt;/span&amp;gt;  It could be further unlocked twice more by a talented merchant.&lt;br /&gt;
It has the following verbs unlocked: CLENCH, CLEAN, and STARE.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;------------------------------------------------------------------------------------------------------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You might be able to have a talented merchant lighten the orase runestaff for you.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Bladed Weapon&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}} : {| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Tier&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;|Tier 1&lt;br /&gt;
! CLEAN&lt;br /&gt;
| You breathe on the blade of your mithril katzbalger and vainly set about trying to make it look a bit cleaner.&lt;br /&gt;
| XXX breathes on the blade of his mithril katzbalger and vainly sets about trying to make it look a bit cleaner.&lt;br /&gt;
|-&lt;br /&gt;
! CLENCH&lt;br /&gt;
| You tighten your grip on the hilt of your mithril katzbalger, which responds with an alarming creaking noise.&lt;br /&gt;
| XXX tightens his grip on the hilt of his mithril katzbalger, which responds with an alarming creaking noise.&lt;br /&gt;
|-&lt;br /&gt;
! STARE&lt;br /&gt;
| As you stare down the length of your mithril katzbalger, you can&amp;#039;t help but notice all the nicks and imperfections marring the blade.&lt;br /&gt;
| XXX stares down the length of his mithril katzbalger, the numerous nicks and imperfections that mar the blade glinting in the room&amp;#039;s ambient light.&lt;br /&gt;
|-&lt;br /&gt;
! Tier 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! Tier 3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|{{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Non-bladed Weapon&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}} : {| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Tier&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;|Tier 1&lt;br /&gt;
! CLEAN&lt;br /&gt;
| You begin vigorously rubbing one of the scuff marks on your orase runestaff in a vain attempt to clean it.&lt;br /&gt;
| XXX begins vigorously rubbing one of the scuff marks on his orase runestaff in a vain attempt to clean it.&lt;br /&gt;
|-&lt;br /&gt;
! CLENCH&lt;br /&gt;
| You tighten your grip on the shaft of your orase runestaff, which responds with an alarming creaking noise.&lt;br /&gt;
| XXX tightens his grip on the shaft of his orase runestaff, which responds with an alarming creaking noise.&lt;br /&gt;
|-&lt;br /&gt;
! STARE&lt;br /&gt;
| You squint down the asymmetrical length of your orase runestaff, taking in its many faults and imperfections.&lt;br /&gt;
| XXX squints down the asymmetrical length of his orase runestaff, taking in its many faults and imperfections.&lt;br /&gt;
|-&lt;br /&gt;
! Tier 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! Tier 3&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|{{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Weapon&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be Joola items (clothing and jewelry). --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Blunt weapon&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2= Edged weapon&lt;br /&gt;
|itemtype3= Twohanded weapon&lt;br /&gt;
|itemtype4= Runestaff&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= Yes&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Briarmoon Cove 2020&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 3&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Merchant&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Must show low quality craftsmanship and disrepair.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= CLEAN&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= CLENCH&lt;br /&gt;
|verb3= STARE&lt;br /&gt;
|verb4= &lt;br /&gt;
|verb5=&lt;br /&gt;
|verb6=&lt;br /&gt;
|verb7=&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GRRIGIVEUP</name></author>
	</entry>
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