ALBAShop:Gift Shop

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2020

albatross, no lich room assigned

Albatross, Gift Shop

[Albatross, Gift Shop -]
Gold and alabaster wind in sinuous loops across a dark chestnut marble floor, and gilted carvings of elegant men and women gambling and gamboling cover the rosewood walls. A small marble-topped table sits near the arch leading out, and a mahogany cabinet is against one wall. Set out in the center of the gift shop is an elegant display case, the panes of glass each etched with an image of an albatross in flight.
Obvious exits: out

Playing darts

On the marble-topped table you see:

some silver darts Weight: <1 pound
analyze
Analyze:
You analyze the silver darts and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
These are darts for playing the pub game, not weapon darts. They can be altered, but MUST have "some darts" as part of the base description. They cannot have a long description, but a show is fine.
Your current skill in darts is 0 out of 250 maximum possible ranks.
You can tell that the darts is as light as it can get.
2000
some hammered copper darts Weight: <1 pound
analyze
Analyze:
You analyze the hammered copper darts and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
These are darts for playing the pub game, not weapon darts. They can be altered, but MUST have "some darts" as part of the base description. They cannot have a long description, but a show is fine.
Your current skill in darts is 0 out of 250 maximum possible ranks.
You can tell that the darts is as light as it can get.
2000
some glittering gold darts Weight: <1 pound
analyze
Analyze:
You analyze the glittering gold darts and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
These are darts for playing the pub game, not weapon darts. They can be altered, but MUST have "some darts" as part of the base description. They cannot have a long description, but a show is fine.
Your current skill in darts is 0 out of 250 maximum possible ranks.
You can tell that the darts is as light as it can get.
2000
some platinum darts Weight: <1 pound
analyze
Analyze:
You analyze the platinum darts and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
These are darts for playing the pub game, not weapon darts. They can be altered, but MUST have "some darts" as part of the base description. They cannot have a long description, but a show is fine.
Your current skill in darts is 0 out of 250 maximum possible ranks.
You can tell that the darts is as light as it can get.
2000
a set of lapis lazuli dice Weight: <1 pound
analyze
Analyze:
You analyze the lapis lazuli dice and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.
You get no sense of whether or not the dice may be further lightened.
5000
a set of polished ivory dice Weight: <1 pound
analyze
Analyze:
You analyze the polished ivory dice and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.
You get no sense of whether or not the dice may be further lightened.
5000
a pair of obsidian dice Weight: <1 pound
analyze
Analyze:
You analyze the obsidian dice and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.
You get no sense of whether or not the dice may be further lightened.
5000
a set of jade dice Weight: <1 pound
analyze
Analyze:
You analyze the jade dice and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.
You get no sense of whether or not the dice may be further lightened.
5000
a set of hematite dice Weight: <1 pound
analyze
Analyze:
You analyze the hematite dice and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.
You get no sense of whether or not the dice may be further lightened.
5000
a silver-edged gold coin Weight: <1 pound
analyze
Analyze:
You analyze the gold coin and sense that the item is free from merchant alteration restrictions.
You get no sense of whether or not the coin may be further lightened.
1000

In the mahogany cabinet you see:

a tiny glass riverboat replica Weight: <1 pound
analyze, imbed
Analyze:
You analyze the riverboat replica and sense that the item is free from merchant alteration restrictions.
You get no sense of whether or not the replica may be further lightened.
Imbed:
Adrenal Surge
10 charges
rubbing activated
disintegrates
5000
a purple-tinted glass tile Weight: <1 pound
analyze, imbed
Analyze:
You analyze the glass tile and sense that the item is free from merchant alteration restrictions.
You get no sense of whether or not the tile may be further lightened.
Imbed:
Bravery
10 charges
rubbing activated
disintegrates
20,000
a carved glass ship's wheel Weight: <1 pound
analyze, imbed
Analyze:
You analyze the glass ship's wheel and sense that the item is free from merchant alteration restrictions.
You get no sense of whether or not the wheel may be further lightened.
Imbed:
Rejuvenation
10 charges
rubbing activated
disintegrates
10,000