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A beginner's guide to playing a monk - Revision history
2024-03-29T12:32:02Z
Revision history for this page on the wiki
MediaWiki 1.39.5
https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_monk&diff=147398&oldid=prev
ARCHYVER: /* See Also */ added Flimbo's monk guide link
2021-04-22T04:43:38Z
<p><span dir="auto"><span class="autocomment">See Also: </span> added Flimbo's monk guide link</span></p>
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ARCHYVER
https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_monk&diff=122419&oldid=prev
ECHEAUX: Removed stub category: there are other monk guides. Perhaps it should be merged.
2019-10-25T12:15:37Z
<p>Removed stub category: there are other monk guides. Perhaps it should be merged.</p>
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ECHEAUX
https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_monk&diff=114360&oldid=prev
RADDAFISKIE: removed - 'work in progress' notice... it's a wiki... everything is a work in progress
2019-03-04T15:52:34Z
<p>removed - 'work in progress' notice... it's a wiki... everything is a work in progress</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 10:52, 4 March 2019</td>
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RADDAFISKIE
https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_monk&diff=56568&oldid=prev
SPYRIDONM1: Added category, links to new player guides
2015-02-07T19:10:59Z
<p>Added category, links to new player guides</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:10, 7 February 2015</td>
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SPYRIDONM1
https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_monk&diff=56557&oldid=prev
FIREPHOENIX: A whole lot of opinion in a fact based guide. I removed a bunch of the negative perception added to Monks without cutting huge sections.
2015-02-07T17:52:29Z
<p>A whole lot of opinion in a fact based guide. I removed a bunch of the negative perception added to Monks without cutting huge sections.</p>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">If you are new to Gemstone 4, pick another profession. </del>Monks are a recently created profession<del style="font-weight: bold; text-decoration: none;">, and lack important functionality compared to the established professions</del>. Monks can provide an enjoyable change of pace for established players <del style="font-weight: bold; text-decoration: none;">but</del> a new player <del style="font-weight: bold; text-decoration: none;">will</del> <del style="font-weight: bold; text-decoration: none;">be</del> <del style="font-weight: bold; text-decoration: none;">much</del> <del style="font-weight: bold; text-decoration: none;">better</del> <del style="font-weight: bold; text-decoration: none;">off</del> <del style="font-weight: bold; text-decoration: none;">learning</del> <del style="font-weight: bold; text-decoration: none;">the</del> <del style="font-weight: bold; text-decoration: none;">game</del> <del style="font-weight: bold; text-decoration: none;">with</del> <del style="font-weight: bold; text-decoration: none;">a</del> <del style="font-weight: bold; text-decoration: none;">profession</del> <del style="font-weight: bold; text-decoration: none;">that</del> <del style="font-weight: bold; text-decoration: none;">is</del> <del style="font-weight: bold; text-decoration: none;">easier</del> <del style="font-weight: bold; text-decoration: none;">to</del> <del style="font-weight: bold; text-decoration: none;">play</del> <del style="font-weight: bold; text-decoration: none;">and</del> <del style="font-weight: bold; text-decoration: none;">has</del> <del style="font-weight: bold; text-decoration: none;">significantly</del> <del style="font-weight: bold; text-decoration: none;">more</del> <del style="font-weight: bold; text-decoration: none;">and</del> <del style="font-weight: bold; text-decoration: none;">stronger</del> <del style="font-weight: bold; text-decoration: none;">powers</del> <del style="font-weight: bold; text-decoration: none;">available</del> <del style="font-weight: bold; text-decoration: none;">to</del> <del style="font-weight: bold; text-decoration: none;">it.</del></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Monks are a recently created profession. Monks can provide an enjoyable change of pace for established players <ins style="font-weight: bold; text-decoration: none;">and added complexity</ins> a new player<ins style="font-weight: bold; text-decoration: none;">.</ins> <ins style="font-weight: bold; text-decoration: none;">Monks</ins> <ins style="font-weight: bold; text-decoration: none;">are</ins> <ins style="font-weight: bold; text-decoration: none;">considered</ins> <ins style="font-weight: bold; text-decoration: none;">an</ins> <ins style="font-weight: bold; text-decoration: none;">advanced</ins> <ins style="font-weight: bold; text-decoration: none;">play</ins> <ins style="font-weight: bold; text-decoration: none;">class</ins> <ins style="font-weight: bold; text-decoration: none;">in</ins> <ins style="font-weight: bold; text-decoration: none;">some</ins> <ins style="font-weight: bold; text-decoration: none;">aspects</ins> <ins style="font-weight: bold; text-decoration: none;">because</ins> <ins style="font-weight: bold; text-decoration: none;">of</ins> <ins style="font-weight: bold; text-decoration: none;">the</ins> <ins style="font-weight: bold; text-decoration: none;">introduction</ins> <ins style="font-weight: bold; text-decoration: none;">of</ins> <ins style="font-weight: bold; text-decoration: none;">Unarmed</ins> <ins style="font-weight: bold; text-decoration: none;">Combat</ins> <ins style="font-weight: bold; text-decoration: none;">System</ins> <ins style="font-weight: bold; text-decoration: none;">that</ins> <ins style="font-weight: bold; text-decoration: none;">features</ins> <ins style="font-weight: bold; text-decoration: none;">a</ins> <ins style="font-weight: bold; text-decoration: none;">tiered</ins> <ins style="font-weight: bold; text-decoration: none;">combo</ins> <ins style="font-weight: bold; text-decoration: none;">approach.</ins> </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>If you are new to monks, but not Gemstone 4, playing a monk is the best way to experience the Unarmed Combat System. For effectiveness, particularly in multiplayer situations, UCS <del style="font-weight: bold; text-decoration: none;">has</del> <del style="font-weight: bold; text-decoration: none;">to</del> be used from ambush, but the flavor is only really experienced when used from the open as a monk. Using a weapon is possible, but <del style="font-weight: bold; text-decoration: none;">mutant</del> <del style="font-weight: bold; text-decoration: none;">and you are likely to be better off playing</del> a <del style="font-weight: bold; text-decoration: none;">square or semi as a monk style mutant than a monk as a square or semi style mutant</del>.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>If you are new to monks, but not Gemstone 4, playing a monk is the best way to experience the Unarmed Combat System. For effectiveness, particularly in multiplayer situations, UCS <ins style="font-weight: bold; text-decoration: none;">combined</ins> <ins style="font-weight: bold; text-decoration: none;">with stalking and hiding can</ins> be used from ambush<ins style="font-weight: bold; text-decoration: none;"> with a high rate of success</ins>, but the flavor is only really experienced when used from the open as a monk. Using a weapon is possible, but <ins style="font-weight: bold; text-decoration: none;">comes</ins> <ins style="font-weight: bold; text-decoration: none;">with</ins> a <ins style="font-weight: bold; text-decoration: none;">handicap</ins>.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Unarmed combat works best for a solo player in an empty hunting ground. If you normally group hunt with other players or frequent the busier parts of the game you will need to change your habits to get the most out of playing a monk. Unarmed combat is slow, not because the individual actions in it are slow, but because more set up is required than any other style. There is plenty to engage you, provided you have the time to be engaged, which is why its best solo in an empty hunting ground.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Unarmed combat works best for a solo player in an empty hunting ground. If you normally group hunt with other players or frequent the busier parts of the game you will need to change your habits to get the most out of playing a monk. Unarmed combat is slow, not because the individual actions in it are slow, but because more set up is required than any other style. There is plenty to engage you, provided you have the time to be engaged, which is why its best solo in an empty hunting ground.</div></td>
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FIREPHOENIX
https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_monk&diff=56552&oldid=prev
RATHBONER: general advice on when to play a monk plus stat setting
2015-02-07T15:03:59Z
<p>general advice on when to play a monk plus stat setting</p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Work-in-progress}}</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>If you are new to Gemstone 4, pick another profession. Monks are a recently created profession, and lack important functionality compared to the established professions. Monks can provide an enjoyable change of pace for established players but a new player will be much better off learning the game with a profession that is easier to play and has significantly more and stronger powers available to it.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>If you are new to monks, but not Gemstone 4, playing a monk is the best way to experience the Unarmed Combat System. For effectiveness, particularly in multiplayer situations, UCS has to be used from ambush, but the flavor is only really experienced when used from the open as a monk. Using a weapon is possible, but mutant and you are likely to be better off playing a square or semi as a monk style mutant than a monk as a square or semi style mutant.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Unarmed combat works best for a solo player in an empty hunting ground. If you normally group hunt with other players or frequent the busier parts of the game you will need to change your habits to get the most out of playing a monk. Unarmed combat is slow, not because the individual actions in it are slow, but because more set up is required than any other style. There is plenty to engage you, provided you have the time to be engaged, which is why its best solo in an empty hunting ground.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Monks, like many professions, take a moderate amount of levelling to get decently skilled access to their core abilities. You'll need to get into the 20s to get the Cman points to make your key manoevers effective and the mana to make your key spells effective. </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Statistic setting on a monk is different from other professions, in that there is little trade off between training points and growth. This is a consequence of a mismatch between physical prime stats and the main training point costs being mental. Setting a stat high because you want the direct benefits of that high stat at low level will cost both growth and training points in the long run. Other professions normally lose training points when doing a stat fix, but monks gain them. Stats that might be set high are STR (the usual encumberance reasons) AGI (if you can't get defense up from training fast enough to suit you) and LOG (both for the usual experience benefit and its the CS stat)</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==See Also==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==See Also==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Monk]] (main article)</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Monk]] (main article)</div></td>
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RATHBONER
https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_monk&diff=56488&oldid=prev
SPYRIDONM1: Added link to roleplaying guide
2015-02-07T06:12:36Z
<p>Added link to roleplaying guide</p>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==See Also==</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Monk]] (main article)</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Monk]] (main article)</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[The Art of Roleplaying in GemStone IV (guide)]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Unarmed combat system]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Unarmed combat system]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Player Guide Contest]]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Player Guide Contest]]</div></td>
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SPYRIDONM1
https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_monk&diff=56403&oldid=prev
SPYRIDONM1: /* References */
2015-02-07T02:37:28Z
<p><span dir="auto"><span class="autocomment">References</span></span></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[<del style="font-weight: bold; text-decoration: none;">https</del>://www.play.net/gs4/info/professions/monks.asp Monk profession on Play.net]</div></td>
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SPYRIDONM1
https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_monk&diff=56376&oldid=prev
SPYRIDONM1: Created page
2015-02-07T01:13:47Z
<p>Created page</p>
<p><b>New page</b></p><div>{{Work-in-progress}}<br />
==See Also==<br />
*[[Monk]] (main article)<br />
*[[Unarmed combat system]]<br />
*[[Player Guide Contest]]<br />
<br />
==References==<br />
*[https://www.play.net/gs4/info/professions/monks.asp Monk profession on Play.net]<br />
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{{stub}}<br />
[[Category:Guides]]<br />
[[Category:Monk]]<br />
[[Category:Professional Guides]]</div>
SPYRIDONM1