https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&feed=atom&action=historyA beginner's guide to playing a wizard - Revision history2024-03-28T15:39:02ZRevision history for this page on the wikiMediaWiki 1.39.5https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&diff=147394&oldid=prevARCHYVER: /* Wizardly Attributes Focus */ edit fixstat information for fresh characters from first 30 days to now first 20 levels2021-04-22T04:17:48Z<p><span dir="auto"><span class="autocomment">Wizardly Attributes Focus: </span> edit fixstat information for fresh characters from first 30 days to now first 20 levels</span></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Entire tomes (and spreadsheets!) have been created to attempt to ease the painful decisions necessary to set all the attributes for a character to begin playing the game. A generic [http://www.play.net/gs4/info/stats.asp '''attributes guide'''] gives some insight into the absolute horrors of math and preplanning that could be undertaken when attempting to create a character that maximizes the potential statistical growth in the game. Advanced players spend hours in polite, and sometimes not-so-polite discourse on what the best overall outcomes are. For this quick start guide, we'll discuss some generalities that will serve you well in creating your wizard.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Entire tomes (and spreadsheets!) have been created to attempt to ease the painful decisions necessary to set all the attributes for a character to begin playing the game. A generic [http://www.play.net/gs4/info/stats.asp '''attributes guide'''] gives some insight into the absolute horrors of math and preplanning that could be undertaken when attempting to create a character that maximizes the potential statistical growth in the game. Advanced players spend hours in polite, and sometimes not-so-polite discourse on what the best overall outcomes are. For this quick start guide, we'll discuss some generalities that will serve you well in creating your wizard.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>First, remember that in your first <del style="font-weight: bold; text-decoration: none;">30</del> <del style="font-weight: bold; text-decoration: none;">days</del> you can change these attributes up to 5 times. So hours of agony spent staring at a screen with ten categories on it trying to decide where to put those last three points really isn't too necessary.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>First, remember that in your first <ins style="font-weight: bold; text-decoration: none;">20</ins> <ins style="font-weight: bold; text-decoration: none;">levels</ins> you can change these attributes up to 5 times. So hours of agony spent staring at a screen with ten categories on it trying to decide where to put those last three points really isn't too necessary.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Second, there are mechanisms later in the game which will allow you to 'fix' your attributes. These potions from the [[Adventurer's Guild]] are time consuming to earn and expensive to buy from other characters. They're also totally unnecessary for the beginning wizard, and usually serve better towards the last levels of the game - levels 75 or 80 to beyond 100.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Second, there are mechanisms later in the game which will allow you to 'fix' your attributes. These potions from the [[Adventurer's Guild]] are time consuming to earn and expensive to buy from other characters. They're also totally unnecessary for the beginning wizard, and usually serve better towards the last levels of the game - levels 75 or 80 to beyond 100.</div></td>
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</table>ARCHYVERhttps://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&diff=147306&oldid=prevSPYRIDONM3: /* The Wizard's Skill Selection */ Updated armor use requirements for full leather2021-04-20T17:50:44Z<p><span dir="auto"><span class="autocomment">The Wizard's Skill Selection: </span> Updated armor use requirements for full leather</span></p>
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</table>SPYRIDONM3https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&diff=146208&oldid=prevWINTERDAWN: /* Statistics (Attributes) */ -- changed 5x in 30 days to 5x before level 202021-03-25T03:46:43Z<p><span dir="auto"><span class="autocomment">Statistics (Attributes): </span> -- changed 5x in 30 days to 5x before level 20</span></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An excellent guide on [[New_Players%27_Guide#Stats|Statistics for New Players]] is worth reading in general. Note in particular that this decision regarding attribute placement isn't permanent - <del style="font-weight: bold; text-decoration: none;">and</del> <del style="font-weight: bold; text-decoration: none;">in</del> <del style="font-weight: bold; text-decoration: none;">the course of the first 30 days</del>, you can change attributes up to five times. So don't panic! Glance over that information to get a feel for how attributes work in Elanthia, and then we'll focus specifics for the wizard.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An excellent guide on [[New_Players%27_Guide#Stats|Statistics for New Players]] is worth reading in general. Note in particular that this decision regarding attribute placement isn't permanent - <ins style="font-weight: bold; text-decoration: none;">before</ins> <ins style="font-weight: bold; text-decoration: none;">level</ins> <ins style="font-weight: bold; text-decoration: none;">20</ins>, you can change attributes up to five times. So don't panic! Glance over that information to get a feel for how attributes work in Elanthia, and then we'll focus specifics for the wizard.</div></td>
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</table>WINTERDAWNhttps://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&diff=108997&oldid=prevDOUG: /* The Wizard's Skill Selection */2018-08-19T16:51:19Z<p><span dir="auto"><span class="autocomment">The Wizard's Skill Selection</span></span></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Most wizards will start out with about 43 physical training points and 48 mental training points at the start. There may be a bit of variance, but unless you're trying that maximizing attributes thing, the variance isn't going to be more than a point or two. These will increase over time, as your attributes grow. But in all honesty, you will feel as though there simply aren't enough points to train all the skills you need. That's exactly the idea behind skills in [[Elanthia]]! You have to make choices, and some things are going to have to wait!</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Most wizards will start out with about 43 physical training points and 48 mental training points at the start. There may be a bit of variance, but unless you're trying that maximizing attributes thing, the variance isn't going to be more than a point or two. These will increase over time, as your attributes grow. But in all honesty, you will feel as though there simply aren't enough points to train all the skills you need. That's exactly the idea behind skills in [[Elanthia]]! You have to make choices, and some things are going to have to wait!</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Remember''' that you have two key advantages: The wizard profession is a relatively forgiving one, so a missed skill rank here or there isn't going to significantly prevent you from attaining your goals, and; you can easily change your skills immediately during the first <del style="font-weight: bold; text-decoration: none;">30</del> <del style="font-weight: bold; text-decoration: none;">days</del>, and annually thereafter if you wish to change your wizard's focus. You can also 'fix' your skills more often by using the [[Adventurer's Guild]], but this shouldn't be necessary for the new wizard. So plan out what is important to your wizard's background and personality, but don't agonize too much over these selections, as they can be changed!</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Remember''' that you have two key advantages: The wizard profession is a relatively forgiving one, so a missed skill rank here or there isn't going to significantly prevent you from attaining your goals, and; you can easily change your skills immediately during the first <ins style="font-weight: bold; text-decoration: none;">20</ins> <ins style="font-weight: bold; text-decoration: none;">levels</ins>, and annually thereafter if you wish to change your wizard's focus. You can also 'fix' your skills more often by using the [[Adventurer's Guild]], but this shouldn't be necessary for the new wizard. So plan out what is important to your wizard's background and personality, but don't agonize too much over these selections, as they can be changed!</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>One very important thing to remember here is that it is possible (and often times necessary in a good training plan) to allow points to carry over or accrue between levels. The plans in this guide will leave you with training points 'unspent' from time to time, and this is fine. It is also ok to experiment, spending as many of your points as possible on your wizard's training. This will make it a bit more difficult to track, and a good training spreadsheet will become a requirement.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>One very important thing to remember here is that it is possible (and often times necessary in a good training plan) to allow points to carry over or accrue between levels. The plans in this guide will leave you with training points 'unspent' from time to time, and this is fine. It is also ok to experiment, spending as many of your points as possible on your wizard's training. This will make it a bit more difficult to track, and a good training spreadsheet will become a requirement.</div></td>
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</table>DOUGhttps://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&diff=107140&oldid=prevDOUG: Removing Whirlin reference - pointing to new comprehensive wizard guide2018-06-20T14:42:18Z<p>Removing Whirlin reference - pointing to new comprehensive wizard guide</p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>''Important note: This is truly a beginner's guide for wizards. For those seeking information on more advanced topics and suggestions beyond level 20, please see [[<del style="font-weight: bold; text-decoration: none;">Guides</del> <del style="font-weight: bold; text-decoration: none;">by Whirlin: Pure, Archer, and War Mages Guide|Whirlin's</del> <del style="font-weight: bold; text-decoration: none;">exceptional</del> guide on wizards.]]''</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>''Important note: This is truly a beginner's guide for wizards. For those seeking information on more advanced topics and suggestions beyond level 20, please see [[<ins style="font-weight: bold; text-decoration: none;">Comprehensive_Wizard_Guide|a</ins> <ins style="font-weight: bold; text-decoration: none;">more</ins> <ins style="font-weight: bold; text-decoration: none;">comprehensive</ins> guide on wizards.]]''</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Wizard]]s are the greatest wielders of [[elemental]] magic, attuned to the raw power that imbues the world of [[Elanthia]] and all that dwell thereon. It is through this attunement that wizards focus their spells to harness power for attack, defense and utility. Wizards excel at creating temporary magical items, enchanting armors and weapons for greater abilities, and casting down their foes through elemental forces like fire, air and water. Wanting to stay close to the elemental power, wizards generally will avoid heavier armor types which can inhibit their spell-casting. Skill at physical arms like swords and maces is difficult for the wizard to acquire, so most wizards prefer to research powerful spells and literally blow their foes out of the very boots they wear, rather than grunt and sweat while trying to beat their foes into submission. <br clear=all></div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Wizard]]s are the greatest wielders of [[elemental]] magic, attuned to the raw power that imbues the world of [[Elanthia]] and all that dwell thereon. It is through this attunement that wizards focus their spells to harness power for attack, defense and utility. Wizards excel at creating temporary magical items, enchanting armors and weapons for greater abilities, and casting down their foes through elemental forces like fire, air and water. Wanting to stay close to the elemental power, wizards generally will avoid heavier armor types which can inhibit their spell-casting. Skill at physical arms like swords and maces is difficult for the wizard to acquire, so most wizards prefer to research powerful spells and literally blow their foes out of the very boots they wear, rather than grunt and sweat while trying to beat their foes into submission. <br clear=all></div></td>
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</table>DOUGhttps://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&diff=100658&oldid=prevVANKRASN39: /* See Also */ remove link2017-11-24T04:09:48Z<p><span dir="auto"><span class="autocomment">See Also: </span> remove link</span></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Wizard]] (main article)</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[New Players' Guide]] (a comprehensive beginner's guide for new players of any profession)</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[New Players' Guide]] (a comprehensive beginner's guide for new players of any profession)</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Guides by Whirlin: Pure, Archer, and War Mages Guide|Whirlin's Wizard Guide]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Charge Item (guide)]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Charge Item (guide)]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[The Art of Roleplaying in GemStone IV (guide)]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[The Art of Roleplaying in GemStone IV (guide)]]</div></td>
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</table>VANKRASN39https://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&diff=80845&oldid=prevDOUG: Pulling Whirlin's guide to top for more 'advanced' topics2016-08-10T16:59:24Z<p>Pulling Whirlin's guide to top for more 'advanced' topics</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 11:59, 10 August 2016</td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>''Important note: This is truly a beginner's guide for wizards. For those seeking information on more advanced topics and suggestions beyond level 20, please see [[Guides by Whirlin: Pure, Archer, and War Mages Guide|Whirlin's exceptional guide on wizards.]]''</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Wizard]]s are the greatest wielders of [[elemental]] magic, attuned to the raw power that imbues the world of [[Elanthia]] and all that dwell thereon. It is through this attunement that wizards focus their spells to harness power for attack, defense and utility. Wizards excel at creating temporary magical items, enchanting armors and weapons for greater abilities, and casting down their foes through elemental forces like fire, air and water. Wanting to stay close to the elemental power, wizards generally will avoid heavier armor types which can inhibit their spell-casting. Skill at physical arms like swords and maces is difficult for the wizard to acquire, so most wizards prefer to research powerful spells and literally blow their foes out of the very boots they wear, rather than grunt and sweat while trying to beat their foes into submission. <br clear=all></div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Wizard]]s are the greatest wielders of [[elemental]] magic, attuned to the raw power that imbues the world of [[Elanthia]] and all that dwell thereon. It is through this attunement that wizards focus their spells to harness power for attack, defense and utility. Wizards excel at creating temporary magical items, enchanting armors and weapons for greater abilities, and casting down their foes through elemental forces like fire, air and water. Wanting to stay close to the elemental power, wizards generally will avoid heavier armor types which can inhibit their spell-casting. Skill at physical arms like swords and maces is difficult for the wizard to acquire, so most wizards prefer to research powerful spells and literally blow their foes out of the very boots they wear, rather than grunt and sweat while trying to beat their foes into submission. <br clear=all></div></td>
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</table>DOUGhttps://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&diff=80844&oldid=prevDOUG: /* The Wizard's Skill Selection */ Spelling correction2016-08-10T16:51:24Z<p><span dir="auto"><span class="autocomment">The Wizard's Skill Selection: </span> Spelling correction</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 11:51, 10 August 2016</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Order of Spells''' is shown in the table, and is a topic that will delight you and your wizard all through the ages. While everyone can agree which spells are critical to learn, there is some slight difference of opinion on what order they should be learned in. The usual suggestion is to have [[Elemental Targeting]] (425) at level 25, and [[Elemental Barrier]] (430) at level 30. Then, get [[Celerity]] (506), [[Call Familiar]] (920), and [[Stone Skin]] (520), as close to their respective levels as you can. What makes this good advice is that last part 'as you can'. </div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Order of Spells''' is shown in the table, and is a topic that will delight you and your wizard all through the ages. While everyone can agree which spells are critical to learn, there is some slight difference of opinion on what order they should be learned in. The usual suggestion is to have [[Elemental Targeting]] (425) at level 25, and [[Elemental Barrier]] (430) at level 30. Then, get [[Celerity]] (506), [[Call Familiar]] (920), and [[Stone Skin]] (520), as close to their respective levels as you can. What makes this good advice is that last part 'as you can'. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''The recommended training for each wizard at level 0''' is accurate and will work well to get you into your wizard's skin and roaming the lands as quickly as possible. But be warned - that's the only level that's assured to be accurate. Remember the statements before the table - you only get so many points to spend, and there's never enough points when you need them. At the same time, the training regimen may require points be banked forward rather than used immediately, so be cautious when training. That extra 15 minutes early on while training between levels will be very useful. <del style="font-weight: bold; text-decoration: none;">Andt</del>, you '''can''' be flexible and adapt the training above and still be very successful as a wizard, even though some purists or sorcerers in disguise may try to dissuade you.</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''The recommended training for each wizard at level 0''' is accurate and will work well to get you into your wizard's skin and roaming the lands as quickly as possible. But be warned - that's the only level that's assured to be accurate. Remember the statements before the table - you only get so many points to spend, and there's never enough points when you need them. At the same time, the training regimen may require points be banked forward rather than used immediately, so be cautious when training. That extra 15 minutes early on while training between levels will be very useful. <ins style="font-weight: bold; text-decoration: none;">And</ins>, you '''can''' be flexible and adapt the training above and still be very successful as a wizard, even though some purists or sorcerers in disguise may try to dissuade you.</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''After becoming comfortable with the concepts''' it will be time for you to go back to the [[Training point]]s page, and look at the external links at the bottom. There you will find something that will help significantly. With your understanding from the table above and practice, you'll be able to create and generate characters of any profession with little problem, and plan their training for each level in great detail all the way through their journey.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''After becoming comfortable with the concepts''' it will be time for you to go back to the [[Training point]]s page, and look at the external links at the bottom. There you will find something that will help significantly. With your understanding from the table above and practice, you'll be able to create and generate characters of any profession with little problem, and plan their training for each level in great detail all the way through their journey.</div></td>
</tr>
</table>DOUGhttps://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&diff=80843&oldid=prevDOUG: /* The Wizard's Skill Selection */ Updating 'haste' reference to Celerity2016-08-10T16:50:53Z<p><span dir="auto"><span class="autocomment">The Wizard's Skill Selection: </span> Updating 'haste' reference to Celerity</span></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Flexibility in Training''' is captured, as well. Consider the war-mage and the Perception skill. The chart suggests a TGT value of 40, and then the character could stop training in it and select other options. Yet, the war-mage has 42 ranks in the skill at 20th level! That's the same pattern as a 2x training regimen, like Spell Aiming shows. And that same war-mage is training at a 1x rate in Harness Power, even though the TGT value would suggest a 2x training rate. Well, the war-mage simply didn't have enough training points to do both.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Flexibility in Training''' is captured, as well. Consider the war-mage and the Perception skill. The chart suggests a TGT value of 40, and then the character could stop training in it and select other options. Yet, the war-mage has 42 ranks in the skill at 20th level! That's the same pattern as a 2x training regimen, like Spell Aiming shows. And that same war-mage is training at a 1x rate in Harness Power, even though the TGT value would suggest a 2x training rate. Well, the war-mage simply didn't have enough training points to do both.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Order of Spells''' is shown in the table, and is a topic that will delight you and your wizard all through the ages. While everyone can agree which spells are critical to learn, there is some slight difference of opinion on what order they should be learned in. The usual suggestion is to have [[Elemental Targeting]] (425) at level 25, and [[Elemental Barrier]] (430) at level 30. Then, get [[<del style="font-weight: bold; text-decoration: none;">Haste</del>]] (506), [[Call Familiar]] (920), and [[Stone Skin]] (520), as close to their respective levels as you can. What makes this good advice is that last part 'as you can'. </div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Order of Spells''' is shown in the table, and is a topic that will delight you and your wizard all through the ages. While everyone can agree which spells are critical to learn, there is some slight difference of opinion on what order they should be learned in. The usual suggestion is to have [[Elemental Targeting]] (425) at level 25, and [[Elemental Barrier]] (430) at level 30. Then, get [[<ins style="font-weight: bold; text-decoration: none;">Celerity</ins>]] (506), [[Call Familiar]] (920), and [[Stone Skin]] (520), as close to their respective levels as you can. What makes this good advice is that last part 'as you can'. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''The recommended training for each wizard at level 0''' is accurate and will work well to get you into your wizard's skin and roaming the lands as quickly as possible. But be warned - that's the only level that's assured to be accurate. Remember the statements before the table - you only get so many points to spend, and there's never enough points when you need them. At the same time, the training regimen may require points be banked forward rather than used immediately, so be cautious when training. That extra 15 minutes early on while training between levels will be very useful. Andt, you '''can''' be flexible and adapt the training above and still be very successful as a wizard, even though some purists or sorcerers in disguise may try to dissuade you.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''After becoming comfortable with the concepts''' it will be time for you to go back to the [[Training point]]s page, and look at the external links at the bottom. There you will find something that will help significantly. With your understanding from the table above and practice, you'll be able to create and generate characters of any profession with little problem, and plan their training for each level in great detail all the way through their journey.</div></td>
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</table>DOUGhttps://gswiki.play.net/index.php?title=A_beginner%27s_guide_to_playing_a_wizard&diff=80842&oldid=prevDOUG: /* War-mage character design preparation */ Updating 'haste' reference to Celerity2016-08-10T16:49:10Z<p><span dir="auto"><span class="autocomment">War-mage character design preparation: </span> Updating 'haste' reference to Celerity</span></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The war-mage is an interesting study in the blend of the arts magical and the arts martial in the hands of a pure profession. No other pure profession in the lands is as diverse and adept in varied combat forms as is the war-mage. War-mages will choose to be skilled in a weapon type such as [[Polearms]], [[Two handed weapons]], [[Edged]] or [[Blunt]] weapons and [[Shield]], [[Brawling]], or [[Ranged weapons]]. War-mages will usually train in physical combat skills such as [[Combat Maneuvers]], although that training is difficult to maintain early in the character's journey. And war-mages may opt towards armors that might hinder their spell casting abilities slightly, in order to gain the better physical protections afforded by these armors. </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>War-mages generally do not prefer to stand toe-to-toe against a foe like a [[warrior]] or [[paladin]] might, preferring instead to knock their foe down via spells or skills, and relying on [[<ins style="font-weight: bold; text-decoration: none;">Celerity</ins>]]<ins style="font-weight: bold; text-decoration: none;"> (a</ins> speed<ins style="font-weight: bold; text-decoration: none;">-enhancing spell)</ins> to mount a devastating assault. In order to accomplish this diverse training path, the battle-mage will not be as well versed in magical skills, and may not have as broad a repertoire of spells from which to draw as the pure mage or magus does, early in their journeys. While the differences between the war-mage and the pure wizard are evident nearly immediately, much later in the game the war-mage will blend training paths with the pure wizard and ultimately these paths likewise come close to merging.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Character creation and training==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Now that the core sub-types have been covered, you hopefully have an idea for the wizard you want to portray. Your vision of that portrayal will ultimately decide how you wish to train and advance your character, and how you will interact with others in the lands. During the vast majority of the game, each sub-type has some advantages, and some disadvantages when compared to the others. This holds true for a great majority of your character's journey, but ultimately the paths do blend together and so there's no right or wrong answer - merely what you wish to be known for.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Now that the core sub-types have been covered, you hopefully have an idea for the wizard you want to portray. Your vision of that portrayal will ultimately decide how you wish to train and advance your character, and how you will interact with others in the lands. During the vast majority of the game, each sub-type has some advantages, and some disadvantages when compared to the others. This holds true for a great majority of your character's journey, but ultimately the paths do blend together and so there's no right or wrong answer - merely what you wish to be known for.</div></td>
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