Shimmering glaesine orb: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<pre{{log2}}>a shimmering glaesine orb (has a look and a read) -- gift from day/night mechanics release
A '''shimmering glaesine orb''' was an item given out to all characters to celebrate the release of day/night mechanics in March of 2002. The storylines for this release started with the [[The Vishmiir | Vishmi'irka quest]] which caused [[Elanith]] to be cloaked in perpetual darkness. A ritual was performed to resolve this quest, but that then caused [[Elanthia]] to stop rotating and thus created a new situation of perpetual daylight. A final fix was performed by [[elven]] [[wizard|mage]]s to return Elanthia to a proper state and with it came actual day/night mechanics and messaging. The orb is character attuned and able to be worn. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Item Information <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= You analyze your glaesine orb and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.


You get no sense of whether or not the orb may be further lightened.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=YES <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! style="width:5em;"|Verb
! First
! Third
|-
! NUDGE
| With one finger, you nudge your glaesine orb. The constellation of The Spire shimmers slightly before returning to its steady glow.
| A brief flash of shimmering silvery light flashes around <Character>.
|-
! RAISE
| A glittering aura of midnight blue starlight glows around you for just a moment.
| A glittering aura of midnight blue starlight glows around <Character> for just a moment.
|-
! RUB
| The silvery light of the crystalline stars glows softly as you trace one finger across your glaesine orb.
| The shimmering constellation within <Character>'s glaesine orb glows softly.
|-
! TOUCH (color change)
| You trace your finger around the edge of your orb, which slowly changes color from cerulean to cobalt blue.
| <Character> traces one finger around the edge of a glaesine orb, which slowly changes color from cerulean to cobalt blue.
|-
! TURN (changes constellation)
| You gently turn your glaesine orb. As the crystalline entities within the orb shift and move, the constellation of The Paladin disappears and the twinkling bodies reform into the constellation of The Spire.
| The shimmering crystals in <Character>'s glaesine orb shift in pattern from the constellation of The Paladin to The Spire.
|}


==Additional Information==
* [[Constellations of the Northern Sky]] can be seen on this item.


===Show===
TOUCH: changes color
Shimmering glaesine orbs have a hard-coded show as part of their design. This can change based on which constellation is visible in the sky.
<pre{{log2}}>The orb is shaped of pure midnight blue glaes, crafted into a perfect orb. It hangs from a delicate silver chain affixed with a tiny moon-shaped mithril pin.


Tiny shimmering crystals hover inside the orb, pulsating slightly with the light of the stars. Currently they form the shape of the constellation of The Cat's Paw.
RAISE: A glittering aura of midnight blue starlight glows around Arianiss for just a moment.


Barely visible on the glaesine surface of the orb, some words have been etched in minute script around its circumference.</pre>
RUB: The shimmering constellation within Arianiss's glaesine orb glows softly.


===Read===
NUDGE: A brief flash of shimmering silvery light flashes around Arianiss.
There is a hard-coded read on the shimmering glaesine orbs.
<pre{{log2}}>Minute but elegant script is barely visible as it encircles your glaesine orb...


"Frae Naira vers Deiam, Jae esais bevre Tua ae te Draekeche."
TURN: changes constellation


"From Dusk til Dawn, I stand between thee and the darkness."


- from the journals of
Linsandrych Illistim
circa -49,080</pre>


===Loresong===
- 405
{| {{loresong}}
|- style="background:maroon; vertical-align: top; font-size: larger; color:white;"
! Loresong
! Reaction
|-
| As you sing, you sense a minute vibration somewhere within the glaesine orb. The crystalline stars within the glaesine orb shimmer slightly in response to your song.
| As Bard sings, your eyesight fades and all around you sinks into a void of velvety darkness. Gradually, your vision returns.
|-
| As your voice rises and falls, all light fades into a blackened void of nothingness. Suddenly, an implosion shakes the void, the searing brightness at its center blinding you momentarily before your eyesight returns.
| As Bard's voice rises and falls, your vision fades to utter darkness. Suddenly an implosion shakes the blackness of the void, the searing brightness at its center blinding you momentarily before your eyesight returns.
|-
| As you continue to sing, you see the image of brightly glowing spheres hurtling away from the center of the implosion, bringing light to the far reaches of the velvety darkness of the void.
| As Bard continues to sing, your eyesight dims. You see the image of brightly glowing spheres hurtling away from the center of a bright implosion, bringing light to the far reaches of the velvety darkness of the void.


Slowly, your eyesight returns and your surroundings fade into view.
You gesture at a shimmering glaesine orb.
|-
The orb vibrates gently. A brief vision of a glittering implosion in a darkened void fills your mind. Brightly glowing spheres are flung outward from the center of the implosion, hurtling through the darkness as they yet bring illumination to the void.
| As you conclude the song, the glowing spheres begin to slow their advance into the darkness, eventually hovering with gentle grace as pinpoints of light in the unending sea of midnight. Pulsating slightly, the spheres hum with the resonance of all the ages.
Cast Roundtime 3 Seconds.


Slowly, your eyesight returns and your surroundings fade into view.
| As Bard concludes the song, your vision dims one final time. Glowing spheres of light hurtling away from a bright center begin to slow their advance into the darkness around them, eventually hovering with gentle grace as pinpoints of light in the unending sea of midnight. Pulsating slightly, the spheres hum with the resonance of all the ages.


Slowly, your eyesight returns and your surroundings fade into view.
|}


=== Release ===
- loresong (others will see the loresong)
<pre{{log2}}>The air about you shimmers slightly, a silvery hue as if all the starry light of the midnight sky has coalesced in one place.


As Arianiss sings, your eyesight fades and all around you sinks into a void of velvety darkness. Gradually, your vision returns.
When the shimmering light fades, you notice a tiny gift remains behind, pinned to your clothing.


inv
.
You are wearing a shimmering glaesine orb, ...
</pre>


===Elemental Detection===
As Arianiss's voice rises and falls, your vision fades to utter darkness. Suddenly an implosion shakes the blackness of the void, the searing brightness at its center blinding you momentarily before your eyesight returns.
Casting [[Elemental Detection (405)]]:<pre{{log2}}>You gesture at a shimmering glaesine orb.


The orb vibrates gently. A brief vision of a glittering implosion in a darkened void fills your mind. Brightly glowing spheres are flung outward from the center of the implosion, hurtling through the darkness as they yet bring illumination to the void.
.
Cast Roundtime 3 Seconds.

</pre>
As Arianiss continues to sing, your eyesight dims. You see the image of brightly glowing spheres hurtling away from the center of a bright implosion, bringing light to the far reaches of the velvety darkness of the void.
</td><td>

{{iteminfo
Slowly, your eyesight returns and your surroundings fade into view.
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->

|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
.
|itemclass=Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->

|alter=Unknown<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
As Arianiss concludes the song, your vision dims one final time. Glowing spheres of light hurtling away from a bright center begin to slow their advance into the darkness around them, eventually hovering with gentle grace as pinpoints of light in the unending sea of midnight. Pulsating slightly, the spheres hum with the resonance of all the ages.
|ld=Unknown<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->

|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
Slowly, your eyesight returns and your surroundings fade into view.</pre>
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong=Yes<!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= NUDGE<!-- Verbs MUST be capitalized when entered. -->
|verb2= RAISE
|verb3= RUB
|verb4= TOUCH
|verb5= TURN
}}
</td></tr></table>

Latest revision as of 15:42, 4 December 2022

A shimmering glaesine orb was an item given out to all characters to celebrate the release of day/night mechanics in March of 2002. The storylines for this release started with the Vishmi'irka quest which caused Elanith to be cloaked in perpetual darkness. A ritual was performed to resolve this quest, but that then caused Elanthia to stop rotating and thus created a new situation of perpetual daylight. A final fix was performed by elven mages to return Elanthia to a proper state and with it came actual day/night mechanics and messaging. The orb is character attuned and able to be worn.

Item Information

Analyze

You analyze your glaesine orb and sense that there is no recorded information on that item.  It may or may not be able to be worked on by a merchant alterer.

You get no sense of whether or not the orb may be further lightened.

Usage

Verb First Third
NUDGE With one finger, you nudge your glaesine orb. The constellation of The Spire shimmers slightly before returning to its steady glow. A brief flash of shimmering silvery light flashes around <Character>.
RAISE A glittering aura of midnight blue starlight glows around you for just a moment. A glittering aura of midnight blue starlight glows around <Character> for just a moment.
RUB The silvery light of the crystalline stars glows softly as you trace one finger across your glaesine orb. The shimmering constellation within <Character>'s glaesine orb glows softly.
TOUCH (color change) You trace your finger around the edge of your orb, which slowly changes color from cerulean to cobalt blue. <Character> traces one finger around the edge of a glaesine orb, which slowly changes color from cerulean to cobalt blue.
TURN (changes constellation) You gently turn your glaesine orb. As the crystalline entities within the orb shift and move, the constellation of The Paladin disappears and the twinkling bodies reform into the constellation of The Spire. The shimmering crystals in <Character>'s glaesine orb shift in pattern from the constellation of The Paladin to The Spire.

Additional Information

Show

Shimmering glaesine orbs have a hard-coded show as part of their design. This can change based on which constellation is visible in the sky.

The orb is shaped of pure midnight blue glaes, crafted into a perfect orb.  It hangs from a delicate silver chain affixed with a tiny moon-shaped mithril pin.

Tiny shimmering crystals hover inside the orb, pulsating slightly with the light of the stars.  Currently they form the shape of the constellation of The Cat's Paw.

Barely visible on the glaesine surface of the orb, some words have been etched in minute script around its circumference.

Read

There is a hard-coded read on the shimmering glaesine orbs.

Minute but elegant script is barely visible as it encircles your glaesine orb...

"Frae Naira vers Deiam, Jae esais bevre Tua ae te Draekeche."

"From Dusk til Dawn, I stand between thee and the darkness."

                                      - from the journals of
                                        Linsandrych Illistim
                                        circa -49,080

Loresong

Loresong Reaction
As you sing, you sense a minute vibration somewhere within the glaesine orb. The crystalline stars within the glaesine orb shimmer slightly in response to your song. As Bard sings, your eyesight fades and all around you sinks into a void of velvety darkness. Gradually, your vision returns.
As your voice rises and falls, all light fades into a blackened void of nothingness. Suddenly, an implosion shakes the void, the searing brightness at its center blinding you momentarily before your eyesight returns. As Bard's voice rises and falls, your vision fades to utter darkness. Suddenly an implosion shakes the blackness of the void, the searing brightness at its center blinding you momentarily before your eyesight returns.
As you continue to sing, you see the image of brightly glowing spheres hurtling away from the center of the implosion, bringing light to the far reaches of the velvety darkness of the void. As Bard continues to sing, your eyesight dims. You see the image of brightly glowing spheres hurtling away from the center of a bright implosion, bringing light to the far reaches of the velvety darkness of the void.

Slowly, your eyesight returns and your surroundings fade into view.

As you conclude the song, the glowing spheres begin to slow their advance into the darkness, eventually hovering with gentle grace as pinpoints of light in the unending sea of midnight. Pulsating slightly, the spheres hum with the resonance of all the ages.

Slowly, your eyesight returns and your surroundings fade into view.

As Bard concludes the song, your vision dims one final time. Glowing spheres of light hurtling away from a bright center begin to slow their advance into the darkness around them, eventually hovering with gentle grace as pinpoints of light in the unending sea of midnight. Pulsating slightly, the spheres hum with the resonance of all the ages.

Slowly, your eyesight returns and your surroundings fade into view.

Release

The air about you shimmers slightly, a silvery hue as if all the starry light of the midnight sky has coalesced in one place.

When the shimmering light fades, you notice a tiny gift remains behind, pinned to your clothing.

inv
You are wearing a shimmering glaesine orb, ...

Elemental Detection

Casting Elemental Detection (405):
You gesture at a shimmering glaesine orb.

The orb vibrates gently.  A brief vision of a glittering implosion in a darkened void fills your mind.  Brightly glowing spheres are flung outward from the center of the implosion, hurtling through the darkness as they yet bring illumination to the void.
Cast Roundtime 3 Seconds.
Shimmering glaesine orb Information
Type Fluff
Item Classification Accessory
Item(s) Applied to
Alterable Unknown
Light/Deep Unknown
Loresong Yes
Item Verbs
NUDGE RAISE RUB TOUCH
TURN