Ambush: Difference between revisions

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(fixed part about ambushing increasing the DF, it doesn't)
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The [[Ambush]] skill is used to determine success of attacking from a [[Stalking and Hiding|hidden]] or [[invisible]] position. Training in this skill also aids in aiming from an unhidden position when using the [[AMBUSH (verb)|AMBUSH]] verb, or when using [[Ranged Weapons]] or [[Thrown Weapons]]. Training in Ambushing will increase the [[stance]] pushdown and [[critical weighting]] of an attack made from hiding or invisibility. The increase in damage factor occurs the most when using a small weapon. When using a larger weapon, there may be no increase in damage factor.
The [[Ambush]] skill is used to determine success of attacking from a [[Stalking and Hiding|hidden]] or [[invisible]] position. Training in this skill also aids in aiming from an unhidden position when using the [[AMBUSH (verb)|AMBUSH]] verb, or when using [[Ranged Weapons]] or [[Thrown Weapons]]. Training in Ambushing will increase the [[stance]] pushdown and [[critical weighting]] of an attack made from hiding or invisibility.


== Ranks and Training Costs ==
== Ranks and Training Costs ==

Revision as of 14:06, 23 October 2009

The Ambush skill is used to determine success of attacking from a hidden or invisible position. Training in this skill also aids in aiming from an unhidden position when using the AMBUSH verb, or when using Ranged Weapons or Thrown Weapons. Training in Ambushing will increase the stance pushdown and critical weighting of an attack made from hiding or invisibility.

Ranks and Training Costs

Type Square Semi Pure
Profession Rogue Warrior Monk Bard Paladin Ranger Cleric Empath Savant Sorcerer Wizard
Max Ranks Per Level 2 2 - 1 1 2 1 1 - 1 1
Training Point Cost 2/1 3/4 - 4/4 4/5 3/3 12/12 15/15 - 15/14 15/10
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