Animalistic Spirit: Difference between revisions

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===Snake spirit flare messaging===
===Avian spirit flare messaging===
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A necrotic snake hisses and strikes at you!
A necrotic snake hisses and strikes at you!

Revision as of 11:40, 29 August 2020

The Animalistic Spirit Weapons and Shields, also known as Animalistic Fury, were first released at pay event Duskruin in August 2020 at the Untamed Spirit shop.

Overview

Off the shelf, these items were sold at +20 enchants and contained offensive script flares called Animalistic Fury which were grapple criticals by default. On top of that, individuals could add the more typical flares.

Available Spirit Types and Allowed Alteration Nouns
Large feline lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah
Small feline cat, kitten, bobcat, lynx, serval, caracal, margay, ocelot, jaguarundi, snowcat
Canine wolf, jackal, fox, fennec fox, hyena, dhole, coyote, dog, bush dog, foxhound, bloodhound, wolfhound, mastiff
Avian (predatory) hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrefalcon, peregrine falcon, kestrel, osprey, goshawk, kite
Horned and hooved mammal stag, deer, goat, antelope, buffalo, bison, bull, oryx, wildebeest
Equine horse, pony, stallion, mare, zebra, donkey, mule
Snake snake, serpent, cobra, asp, adder, boa, boa constrictor, rattlesnake, corn snake, mamba, eel
Aquatic mammal (with flippers) dolphin, whale, orca, seal, sea lion, walrus
Small rodent mouse, dormouse, rat, squirrel, chinchilla, hamster, cavy, gopher, groundhog, lemming
Ursine bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear
Rabbit/hare hare, rabbit, jackrabbit, cottontail, arctic hare, snowshoe hare
Porcine boar, iron boar, pig, hog, warthog

Each weapon or shield has a slightly different ANALYZE depending on its base.

Example Shield Analyze

---- Animalistic Spirit Shields ----
-General Script Information-
This is a shield with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When striking, there is a chance the spirit will unleash Animalistic Fury flares.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this shield are fine.
* Some merchants can change the spirit color, spirit call or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Fury Flares (Tier 1 of 4)
The spirit within lashes out with a stampede. (Damage Type: Grapple)
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
* Wild Backlash = Locked
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.
NOTE: Power of this ability is tied to the Flare tier.
* Savage Power = Locked
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.
* Flavor Actions (Tier 1 of 3)
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this shield's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: bear (Type: Ursine)
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear.
* Spirit Descriptor: burly
* Spirit Color: misty green
* Spirit Call: growl

Example Weapon Analyze

---- Animalistic Spirit Weapons ----
-General Script Information-
This is a weapon with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When striking, there is a chance the spirit will unleash Animalistic Fury flares.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this weapon are fine.
* Some merchants can change the spirit color, spirit call or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Fury Flares (Tier 1 of 4)
The spirit within lashes out with a stampede. (Damage Type: Grapple)
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
* Wild Backlash = Locked
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.
NOTE: Power of this ability is tied to the Flare tier.
* Savage Power = Locked
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the bow.
* Flavor Actions (Tier 1 of 3)
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this weapon's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this weapon, damage a like-level creature with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.
-Current Settings-
* Spirit: hawk (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrefalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech

Affinity/Taming

As the spirits within the items are wild and untamed, you must tame the spirit to prevent them from backlashing on you. The backlash happens if you are wielding the weapon/shield (i.e., held in hand or worn in the case of UCS gloves/boots). The backlash is different depending on the weapon or shield type - melee weapons and runestaves will make it so you cannot parry, UCS gloves/boots and ranged will give you a DS/TD debuff, while shields will make it so you cannot block. NOTE: This is only a very short effect and does not happen all the time. The more tame the spirit is, the less chance it will backlash and the shorter the backlash will last. When fully tame, the spirit will not backlash on you at all.

To tame the spirit, you must successfully hit like-level foes with the weapon/shield, or successfully parry(melee/runestaves), evade (UCS/ranged), or block (shield) attacks from like-level foes while you are in a forward or greater stance and actively participating in combat.

The spirits will only trust one person at a time - if you want to pass this weapon/shield off to someone else, the new owner will have to work off the trust gained by the previous owner before gaining trust of their own.

The more tame the spirit is, the more powerful the Animalistic Fury flares will become. You can unlock the ceiling/potential top end of the flare strength by unlocking the flare tier. Off the shelf, the flares will max out at regular flare strength.

Unlockable Features

Unlockable Extra Features
Animalistic Fury Flares While these weapons/shields come with this grapple-based offensive script flare off-the-shelf, you can unlock the ceiling of the flare's potential power even more. (NOTE: The flare power scales based on your affinity with the spirit, the flare tier only raises how high the flare's power can go when the spirit is fully tame.)
Revenge flares Unlock this to have a chance to unleash Animalistic Fury flares upon a successful parry (melee/runestaves), evade (UCS/ranged) or block (shields). NOTE: You must be in forward or greater stance and be an active participant in combat recently for the spirit to be roused into responding. IE, you can't just stand in defensive in front of a creature and let the flares kill things for you.

As well, UCS gloves/boots reactive flares will NOT proc if your hands are full. You should NOT expect these to work unless you actually use UCS open-handed Brawling - no casters wearing these for an extra reactive flare chance. In addition, only one piece of equipment will reactively flare on each successful evade, so you will not be able to get multiple flares from gloves/boots on the same evade.

Wild Backlash Unlock this to add a DS/TD debuff to your target when Animalistic Fury flares hit. The stronger your Fury flares, the stronger this debuff becomes.

NOTE: This is essentially a -5 DS/-3 TD debuff per flare tier. Unlocking this will add the debuff to the flare itself, so consider it a boost to the flare itself with the power tied to the flare tier. At max flare tier, the debuff is -20 DS/-12 TD.

Savage Power Unlock this to be able to draw upon the strength of the spirit within your weapon/shield once every 60 minutes to increase your AS, CS and critical padding for 2 minutes. Each unlock adds equivalent to 1x accuity (+5 AS/+3 CS) up to +25 AS/+15 CS at Tier 5. You need to CLENCH the weapon/shield to activate this, and the cooldown is applied to your character itself. (IE, you will not be able to activate a weapon and a shield in the same 60 minute period.)
Damage Type Change If you are unhappy with the default Grapple damage of the Animalistic Fury flares, you can change the damage type to something else (either a common damage type or uncommon damage type). Please be sure to READ the vouchers to see what types are available.
Fluff Action unlocks There are 2 unlocks available to add more verbs/actions to your weapons/shields that are pure fluff. These are completely separate from the flare tier unlocks to allow you to expand the fluff actions without having to pay a premium price if you do not want the extra power.
Spirit Change If you want to change the type of spirit in your weapon/shield (IE changing a feline to a canine), you can use this certificate. All GALD merchants should be able to change the color of the spirit, but only limited merchants can change how the spirit looks in general, while only certificates can change the overall "type" of the spirit. Each "type" of spirit has a limited list of pre-approved nouns/species that will work for that type in alterations.

Questions and Answers

GM Avaluka provided these potential questions and answers in the release post.

- Does this work with Ranged?
Yes, the flares do fire with Ranged, but they do NOT fire with every shot. The flare chance is equivalent to if you were swinging a weapon.

This also works with UCS, runestaves and all shields. Armor is not available at this time.

- Can I add this to an existing weapon/shield?
Not at this time unfortunately. There will be a small selection of some weapon bases this run, as well as all sizes of shields, but you will not find every single weapon base available off-the-shelf. I tried to cover the more popular bases this run to try to appeal to most.

- How long will it take to fully tame the spirit?
Hard to say - it depends on how much you use it. The spirit is tamed by successful hits with the weapon/shield, and successful parry/evade/block while in forward+ stance and actively participating in combat (depending on the weapon/shield you have- these must be done with a like-level foe that you can gain experience from. You do not need to kill the creatures to get credit for taming - they only care about whether you do damage, bloodthirsty spirits that they are.

Due to shield maneuvers not being used as much, shields can also gain affinity from any successful physical attack if the shield is being wielded in the left hand.

- How does the flare tier affect the flares?
The flare tier only affects the potential power of the flare, /not/ the flare rate. The flare rate of Animalistic Fury flares is always a base flare rate that you'd see with any flare. The flare power is dependent on the flare tier, but this is a ceiling of how high the power will go. The power itself scales based on your affinity with the spirit. OTS weapons/shields have Animalistic Fury flares with the ceiling of normal flare power.

- Do I need to unlock all of these different features in some kind of order?
No, not really. The only ones dependent on "order" are the unlock certificates in the same "feature" (IE, you'd need to unlock the flare tiers in order from T2 up to T4.) However, you can easily unlock Wild Backlash and Revenge flares on something without even unlocking the flare power beyond the first tier. If you do not think you want Savage Power, you do not need to unlock it at all. If you are more interstsed in the fluff verbs, you can just grab those. It is a mix and match approach.

- How hard are these to enchant/ensorcell?
They do have a difficulty to them on par with similar scripted weapons. The penalty is flat, however, so an OTS weapon/shield will have the same penalty even before it is unlocked, so you do not need to worry about enchanting first before unlocking abilities.

- So the flares will not work on these for UCS gloves/boots at all?
That is /only/ the case for the Revenge/retaliatory flares. Offensive Animalistic Fury script flares will still fire on your UCS gloves/boots with UCS attacks, even if you have Brawling weapons or a shield in your hand. If you plan to try to take advantage of the Revenge flares firing on a successful evade, however, these will /not/ fire if you have anything whatsoever in your hands (both hands must be empty.)

Messaging

Lion spirit flare messaging

You attempt to jab a greater burrow orc!
You have good positioning against a greater burrow orc.
UAF: 537 vs UDF: 108 = 2.000 (capped) * MM: 100 + d100: 60 = 260
... and hit for 30 points of damage!
Fast strike jars the spine.
The burrow orc is stunned!
Strike leaves foe vulnerable to a followup jab attack!
Riotous misty green energy races along the surface of the gloves, slender tendrils rising up to coalesce into the ethereal form of a lithe lion.
Baring its sharp teeth in a snarl, a lithe ghostly lion charges forward with a deafening roar as a stampede of wispy misty green lions roil forward in an angry torrent!
... 25 points of damage!
Solid leg grapple, pulls muscles to their limits!
It is knocked to the ground!
A turbulent cloud of misty green light lashes out from some gloves with an echoing roar!
Rage fills the orc's eyes as her body tenses up.
Roundtime: 2 sec.

Dolphin spirit flare messaging

You fire a twisting column of blistering steam at a greater krynch!
  AS: +441 vs DS: +237 with AvD: +22 + d100 roll: +78 = +304
   ... and hit for 77 points of damage!
   Seething vapors cause severe abdominal pains.
Riotous misty green energy races along the surface of the runestaff, slender tendrils rising up to coalesce into the ethereal form of a sleek dolphin.

** Flicking its tail sharply, a sleek ghostly dolphin swims forward through the air with an angry chitter as a stampede of wispy misty green dolphins roil forward in an angry torrent! **
   ... 45 points of damage!
   Solid leg grapple, pulls muscles to their limits!
   It is knocked to the ground!
A turbulent cloud of misty green light lashes out from a sleek orase runestaff capped with a moon-shaped silver orb with an echoing chitter!
Rage fills the krynch's eyes as its body tenses up.

Ram spirit flare messaging

You have excellent positioning against a shadowy zombie.
  UAF: 175 vs UDF: 134 = 1.305 * MM: 110 + d100: 8 = 151
  ... and hit for 23 points of damage!
  Strong strike to abdomen makes the zombie gasp for air!

  Your leather gloves pulse with a burst of plasma energy! 

   ... 15 points of damage!
   Searing blast of energy to hip spins the zombie around!
Riotous misty green energy races along the surface of the gloves, slender tendrils rising up to coalesce into the ethereal form of a burly ram.

 Pawing angrily at the air, a burly ghostly ram charges forward with its horned head lowered as a stampede of wispy misty green rams roil forward in an angry torrent! 

   ... 25 points of damage!
   Strong wrist lock, tendons strained!
   It is knocked to the ground!
A turbulent cloud of misty green light lashes out from some suede-palmed leather gloves with vultite knuckles with an echoing bellow!
Rage fills the zombie's eyes as his body tenses up.

Wolf spirit flare messaging

You have decent positioning against a skeletal warhorse.
  UAF: 237 vs UDF: 153 = 1.549 * MM: 105 + d100: 4 = 166
  ... and hit for 6 points of damage!
  Quick one-two jab causes slight bruising on chest.
  Strike leaves foe vulnerable to a followup kick attack!
Riotous misty green energy races along the surface of the gloves, slender tendrils rising up to coalesce into the ethereal form of a rangy wolf.
 Hackles raised and teeth bared, a rangy ghostly wolf rushes forward with a deafening howl as a stampede of wispy misty green wolves roil forward in an angry torrent! 
   ... 10 points of damage!
   Leg grapple, twisted ankle but the skeletal warhorse is not knocked down.
A turbulent cloud of misty green light lashes out from some suede-palmed leather gloves with vultite knuckles with an echoing howl!
A dull misty green glow suffuses the leather gloves as they absorb some power.

Ursine (Bear) spirit flare messaging

A burly grahnk pounds at you with its fist!
As the attack is blocked, an angry growl reverberates through the vultite buckler!
Riotous misty green energy races along the surface of the buckler, slender tendrils rising up to coalesce into the ethereal form of a burly bear.
** Lifting its lip to expose sharp teeth in a growl, a burly ghostly bear lumbers forward with a deafening growl as a stampede of wispy misty green bears roil forward in an angry torrent! **
   ... 15 points of damage!
   Slight leg hold.
A turbulent cloud of misty green light lashes out from a round vultite buckler etched with a trio of thin slashes with an echoing growl!
Rage fills the grahnk's eyes as her body tenses up.

Avian spirit flare messaging

A necrotic snake hisses and strikes at you!
As the attack is blocked, an angry screech reverberates through the rolaren pavis!
Riotous misty green energy races along the surface of the pavis, slender tendrils rising up to coalesce into the ethereal form of an angular hawk.
** Talons extended and wings flared, an angular ghostly hawk dives down with an ear-piercing screech as a stampede of wispy misty green hawks roil forward in an angry torrent! **
   ... 30 points of damage!
   Forehead strikes the ground!
   The necrotic snake is stunned!
A turbulent cloud of misty green light lashes out from a smooth rolaren pavis rippled in bands of black and gold with an echoing screech!
Rage fills the snake's eyes as its body tenses up.

Verb Traps

(unarmed combat gear is shown below; there might be differences for other weapons)

Tier 1 (Off the Shelf)

WEAR

Gloves:

You pull on some suede-palmed leather gloves with vultite knuckles one at a time, wiggling your fingers to ensure a good fit. Coalescing over the surface of the gloves, a thin layer of misty green light briefly ripples into being before dying with an echoing screech.

Character pulls on some suede-palmed leather gloves with vultite knuckles one at a time, wiggling her fingers to ensure a good fit. Coalescing over the surface of the gloves, a thin layer of misty green light briefly ripples into being before dying with an echoing screech.

Shoes:

You step into some rugged leather boots reinforced with vultite toe caps one at a time, stomping the ground with each foot to ensure a tight fit. Coalescing over the surface of the boots, a thin layer of misty green light briefly ripples into being before dying with an echoing roar.

Character steps into some rugged leather boots reinforced with vultite toe caps one at a time, stomping the ground with each foot to ensure a tight fit. Coalescing over the surface of the boots, a thin layer of misty green light briefly ripples into being before dying with an echoing roar.

REMOVE

Gloves:

You tug some suede-palmed leather gloves with vultite knuckles free from your hands one at a time. A spray of misty green motes skitters over the surface of the gloves before fizzling out with a fading screech.

Character tugs some suede-palmed leather gloves with vultite knuckles free from her hands one at a time. A spray of misty green motes skitters over the surface of the gloves before fizzling out with a fading screech.

Shoes:

You step out of some rugged leather boots reinforced with vultite toe caps one foot at a time, pausing only to bend to retrieve them from the ground. A spray of misty green motes skitters over the surface of the boots before fizzling out with a fading roar.

Character steps out of some rugged leather boots reinforced with vultite toe caps one foot at a time, pausing only to bend to retrieve them from the ground. A spray of misty green motes skitters over the surface of the boots before fizzling out with a fading roar.

RUB

Gloves, turning flares on:

You run the palms of your hands over the back of each of your leather gloves in turn. A shiver runs through the gloves as a misty green light surrounds them, briefly coalescing into a hawk.

Character runs the palms of her hands over the back of each of her leather gloves in turn. A shiver runs through the gloves as a misty green light surrounds them, briefly coalescing into a hawk.

Shoes, turning flares on:

You run the palm of one hand over the surface of your rugged leather boots. A shiver runs through the boots as a misty green light surrounds them, briefly coalescing into a lion.

Character runs the palm of one hand over the surface of her rugged leather boots. A shiver runs through the boots as a misty green light surrounds them, briefly coalescing into a lion.

Gloves, turning flares off:

You run the palms of your hands over the back of each of your leather gloves in turn. A flicker of misty green light surrounds the gloves before winking out with a fading screech.

Character runs the palms of her hands over the back of each of her leather gloves in turn. A flicker of misty green light surrounds the gloves before winking out with a fading screech.

Shoes, turning flares off:

You run the palm of one hand over the surface of your rugged leather boots. A flicker of misty green light surrounds the boots before winking out with a fading roar.

Character runs the palm of one hand over the surface of her rugged leather boots. A flicker of misty green light surrounds the boots before winking out with a fading roar.

WHISTLE

Gloves:

Clenching your hands into fists, you hold your leather gloves up in front of your face and whistle a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the leather gloves in time to the notes, coalescing into the ethereal form of an angular hawk on the floor at your feet. With a piercing screech, an angular ethereal hawk launches into the air and lands on your shoulder, its gaze taking on a fiercely protective gleam. In a burst of misty green motes, it dissolves back into the leather gloves.

Clenching your hands into fists, Character holds her leather gloves out in front of her and whistles a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the leather gloves in time to the notes, coalescing into the ethereal form of an angular hawk on the floor at her feet. With a piercing screech, an angular ethereal hawk launches into the air and lands on Character's shoulder, its gaze taking on a fiercely protective gleam. In a burst of misty green motes, it dissolves back into the leather gloves.

Shoes:

Crouching down low,, you whistle a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the rugged leather boots in time to the notes, coalescing into the ethereal form of a lithe lion on the floor at your feet. Body alert for possible threats, a lithe ethereal lion stalks protectively in a circle around you, pausing briefly to brush affectionately against you. In a burst of misty green motes, it dissolves back into the rugged leather boots.

Crouching down low,, Character whistles a set of three notes in a descending scale. Threads of misty green light pulse over the surface of the rugged leather boots in time to the notes, coalescing into the ethereal form of a lithe lion on the floor at her feet. Body alert for possible threats, a lithe ethereal lion stalks protectively in a circle around Character, pausing briefly to brush affectionately against her. In a burst of misty green motes, it dissolves back into the rugged leather boots.

Tier 2

TURN (targeted/untargeted)

Gloves:

Clenching both fists and raising your leather gloves, you spin adroitly on one heel and turn around [to face Leafiara] in a[n aggressive/defensive] stance, blue-green eyes alert. Misty green light crackles over the surface of your leather gloves in a wildly chaotic pattern.

Character spins adroitly on one heel and turns around [to face you] in a[n aggressive/defensive] stance, blue-green eyes alert. Misty green light crackles over the surface of her leather gloves in a wildly chaotic pattern.

Shoes:

Crouching low to the ground with arms spread for balance, you spin adroitly on one heel and turn around [to face Leafiara] in a[n aggressive/defensive] stance, blue-green eyes alert. Misty green light crackles over the surface of your rugged leather boots in a wildly chaotic pattern.

Crouching low to the ground with arms spread for balance, Character spins adroitly on one heel and turns around [to face you] in a[n aggressive/defensive] stance, blue-green eyes alert. Misty green light crackles over the surface of her rugged leather boots in a wildly chaotic pattern.

RAISE

Gloves:

Clenching one of your hands into a fist, you raise it above your head in triumph! A cacophony of screeches bursts from your leather gloves as a flicker of misty green light surrounds them.

Clenching one of her hands into a fist, Character raises it above her head in triumph! A cacophony of screeches bursts from her leather gloves as a flicker of misty green light surrounds them.

Shoes:

Raising one foot high, you slam it down on the floor hard! A ripple of misty green light spreads out from your rugged leather boots as an echoing roar bursts from the point of contact.

Raising one foot high, Character slams it down on the floor hard! A ripple of misty green light spreads out from her rugged leather boots as an echoing roar erupts from the point of contact.

POINT (targeted/untargeted)

Gloves, untargeted:

Clenching one of your leather gloves into a fist, you flick the other in a decisive gesture. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars forward before diving down in a menacing arc, talons extended and beak wide! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air.

Clenching one of her leather gloves into a fist, Character flicks the other in a decisive gesture. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars forward before diving down in a menacing arc, talons extended and beak wide! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air.

Shoes, untargeted:

Crouching down low, you leap agilely into the air and land solidly on the floor, a ripple of misty green light expanding from your rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks forward a few steps before pouncing, claws extended and teeth bared! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air.

Crouching down low, Character leaps agilely into the air and lands solidly on the floor, a ripple of misty green light expanding from her rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks forward a few steps before pouncing, claws extended and teeth bared! It moves off into the distance and dissipates into an array of bright misty green motes that scatter into the air.

Gloves, targeted:

Clenching one of your leather gloves into a fist, you flick the other in a decisive gesture toward Leafiara. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars toward Leafiara before diving down in a menacing arc, talons extended and beak wide! It seems to collide with Leafiara, but merely ends up dissipating into an array of bright misty green motes that scatter into the air.

Clenching one of her leather gloves into a fist, Character flicks the other in a decisive gesture toward you. With a resounding screech, an angular hawk made of misty green light bursts from the gloves and soars toward you before diving down in a menacing arc, talons extended and beak wide! It seems to collide with you, but merely ends up passing through your body and disipating into an array of bright misty green motes that scatter into the air.

Shoes, targeted:

Crouching down low, you leap agilely into the air and land solidly on the floor in front of Leafiara, a ripple of misty green light expanding from your rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks toward Leafiara a few steps before pouncing, claws extended and teeth bared! It seems to collide with Leafiara, but merely ends up dissipating into an array of bright misty green motes that scatter into the air.

Crouching down low, Character leaps agilely into the air and lands solidly on the floor in front of you, a ripple of misty green light expanding from her rugged leather boots. With a resounding roar, a lithe lion made of misty green light bursts from the boots and stalks toward you a few steps before pouncing, claws extended and teeth bared! It seems to collide with you, but merely ends up passing through your body and disipating into an array of bright misty green motes that scatter into the air.

CLEAN

Gloves:

You brush your leather gloves together briskly, removing any lingering dirt and grime. A shiver runs through the leather gloves in response to the touch, sending fractal patterns of misty green light into the air.

Character brushes her leather gloves together briskly, removing any lingering dirt and grime. A shiver runs through the leather gloves in response to the touch, sending fractal patterns of misty green light into the air.

Shoes:

Stomping your feet briskly on the floor, you do your best to knock off any lingering dirt from your rugged leather boots. A shiver runs through the rugged leather boots in response to each blow, sending a rippling pattern of misty green light out from the point of impact.

Stomping her feet briskly on the floor, Character does her best to knock off any lingering dirt from her rugged leather boots. A shiver runs through the rugged leather boots in response to each blow, sending a rippling pattern of misty green light out from the point of impact.

Tier 3

PRAY

Gloves:

Pressing the palms of your leather gloves together, you bow your head and murmur a prayer to the spirit within them. Riotous streams of light coil from the gloves and spread upward through your body, making your eyes flash briefly with a wild misty green glow. As a faint screech echoes through the air, the light recedes into your leather gloves.

Pressing the palms of her leather gloves together, Character bows her head and murmurs a prayer to the spirit within them. Riotous streams of light coil from the gloves and spread upward through Character's body, making her eyes flash briefly with a wild misty green glow. As a faint screech echoes through the air, the light recedes into her leather gloves.

Shoes:

Crouching low, you place the palm of one hand on the floor between your rugged leather boots and bow your head, murmuring a prayer to the spirit within them. Riotous streams of light coil from the boots and spread upward through your body, making your eyes flash briefly with a wild misty green glow. As a faint roar echoes through the air, the light recedes into your rugged leather boots.

Crouching low, Character places the palm of one hand on the floor between her rugged leather boots and bows her head, murmuring a prayer to the spirit within them. Riotous streams of light coil from the boots and spread upward through Character's body, making her eyes flash briefly with a wild misty green glow. As a faint roar echoes through the air, the light recedes into her rugged leather boots.

BOW (targeted/untargeted)

Gloves:

Clenching your hands into fists within your leather gloves and holding them against your chest, you bow low [toward Leafiara]. Misty green light seeps into your body from the gloves, a brief ethereal image of a hawk overlaying your face in a temporary mask as you straighten up.

Clenching her hands into fists within her leather gloves and holding them against her chest, Character bows low [toward you]. Misty green light seeps into her body from the gloves, a brief ethereal image of a hawk overlaying her face in a temporary mask as she straightens up.

Shoes:

Sliding the heels of your rugged leather boots together sharply, you bow low [toward Leafiara]. Misty green light seeps into your body from the boots, a brief ethereal image of a lion overlaying your face in a temporary mask as you straighten up.

Sliding the heels of her rugged leather boots together sharply, Character bows low [toward you]. Misty green light seeps into her body from the boots, a brief ethereal image of a lion overlaying her face in a temporary mask as she straightens up.

EXHALE

Tilting your head back, you slowly inhale, causing an array of misty green lights to rise from your [item] in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a hawk before winking out.

Tilting her head back, Character slowly inhales, causing an array of misty green lights to rise from her [item] in time to the rhythm of her breath. As she exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a lion before winking out.

WAVE (targeted/untargeted)

Gloves:

Clapping the palms of your leather gloves together rhythmically, you break into a frenetic tribal dance [around Leafiara], misty green sparks swirling in your wake. The tiny motes of light merge together into the ethereal form of an angular hawk as it soars behind you, its wingbeats silent.

Clapping the palms of her leather gloves together rhythmically, Character breaks into a frenetic tribal dance [around you], misty green sparks swirling in her wake. The tiny motes of light merge together into the ethereal form of an angular hawk as it soars behind her, its wingbeats silent.

Shoes:

Stomping your rugged leather boots in a rhythmic cadence, you break into a frenetic tribal dance [around Leafiara], misty green sparks swirling in your wake. The tiny motes of light merge together into the ethereal form of a lithe lion as it stalks behind you, its gait full of both power and grace.

Stomping her rugged leather boots in a rhythmic cadence, Character breaks into a frenetic tribal dance [around you], misty green sparks swirling in her wake. The tiny motes of light merge together into the ethereal form of a lithe lion as it stalks behind her, its gait full of both power and grace.