Arachne acolyte: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
mNo edit summary
Line 15: Line 15:
{{creature ability|[[Frenzy (216)]]|+118 [[CS]]}}
{{creature ability|[[Frenzy (216)]]|+118 [[CS]]}}
{{creature ability|[[Web (118)]]|+118 [[CS]]}}
{{creature ability|[[Web (118)]]|+118 [[CS]]}}

| nobolt =


| maneuver =
| maneuver =
{{creature ability|[[Disarm]]}}
{{creature ability|[[Disarm]]}}
{{creature ability|[[Tackle]]}}
{{creature ability|[[Tackle]]}}
| noability =
}}
}}
{{Creature defense attributes
{{Creature defense attributes

Revision as of 09:33, 1 August 2008

Arachne acolyte
Picture
Level 23
Family Arachne family creatures
Body Type Biped
Undead No
Areas Found Spider Temple
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
War hammer +196 AS
Warding Attacks
Frenzy (216) +118 CS
Web (118) +118 CS
Maneuver Attacks
Disarm
Tackle
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

The Arachne acolyte's head is clean shaven and bald. Where hair once grew, ornate tattoos of deep red hue decorate every visible bare body part. The Arachne acolytes are muscular but lean. Long years of study and training has produced fanatical allegiance to Arachne. Any semblance of humanity has long since been exorcised through torture and meditation. Only the zealous duty of Arachne now compels their existence.[1]

Hunting strategies

Arachne acolytes can disarm you of your weapon, which it may pick up and use against you in its next turn if you do not reach for it in time. Since disarm occasionally inflicts roundtime, players can potentially lose their weapons in this manner if they do not have a suitable spare.

Other information

Arachne acolytes appear to enter multiple states of "shock", perhaps after attempting to cast a spell after running out of mana. This will stun the acolyte, inflict minor damage, and cause nerve damage. An example of this effect is shown below:

An Arachne acolyte appears to have sustained massive amounts of system shock!
   ... 20 points of damage!
   Heavy shock gives the Arachne acolyte fits!
   It is knocked to the ground!
   The Arachne acolyte is stunned!

References

Near-level creatures - edit
Level 21 Level 22 Level 23 Level 24 Level 25
edit edit edit edit edit