Arch wight

The official GemStone IV encyclopedia.
Revision as of 13:38, 30 October 2017 by VANKRASN39 (talk | contribs) (bts fix)
Jump to navigation Jump to search
Arch wight
Picture
ArchWight Colored.jpg
Level 20
Family wight family creatures
Body Type Biped
Undead Yes (corporeal)
Areas Found Temple of Hope
Plains of Bone
Castle Anwyn
The Graveyard
Abbey Library
BCS Yes
HP 170
Armor [1] None
Attack Attributes
Physical Attacks
blackened scimitar +156 AS
claw +136 AS
Warding Attacks
Mind Jolt (706) +123 CS
Empathy (1108)
Maneuver Attacks
Earthen Fury (917)
Gas Cloud
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt +55 DS
Bard Base +66 TD
Ranger Base +60 TD
Sorcerer Base +60 TD
Wizard Base <N/A> TD
Cleric Base +60 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental +60 TD
Minor Elemental +60 TD
Major Spiritual +60 TD
Minor Spiritual +60 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Armor Cuirbouilli Leather
CvA +10
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin a wight skin
Other ?

The arch wight moves along ponderously, its gaunt humanoid frame often bent nearly double as it walks through the corridors of the deceased. Massive upper arms contrast with a thin torso and narrow hips. Its liquid golden eyes seem to be filled with tiny red sparks, and the lack of flesh on its face causes the arch wight to sport a horrific toothy grin. Very proficient in the ways of magic, the arch wight feasts upon the flesh of the deceased, but often cooks the living to death before indulging in its grisly meal.

Hunting strategies

Other information

Arch wights cast Earthen Fury (917) which makes them relatively dangerous for their level.

Behind the Scenes

Wight lords were originally creatures of Castle Claedesbrim before replacing shadow assassins in the purgatory and frozen pit sections of The Graveyard. In their Rolemaster lore they are non-corporeal vestiges of nobility, found in burial mounds and the cemeteries of strongholds. Their description in the game itself was made to highlight the cannibalism theme in The Graveyard, represented also by the ghouls, which is also its relevance to their presence in Castle Anwyn. Castle Anwyn notably seems partly derived from Lovecraft's "The Rats in the Walls" where this happens deep below ground, where Nyarlathotep is at the center of the Earth like Satan, and victims had dug their way up from underneath.

References

Near-level creatures - edit
Level 18 Level 19 Level 20 Level 21 Level 22
edit edit edit edit edit