Armor Action Penalty: Difference between revisions

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[[Category:Skills]]
[[Category:Skills]]

==Armor Penalty==
{{saved-post
| category = Hunting and Combat
| topic = Pinefar Hunting Areas
| author = GS4-COASE
| subject = Re: Ayep.
| date = 11/29/2009 3:38:26 PM
| messagenum = 4610
}}
The [[Action penalty|armor penalty]] is a relatively significant factor. For a character exactly trained for full plate at cap, it contributes a penalty a little bit above the difference between 1x and 2x PF. Overtraining in armor to reduce the action penalty and/or using [[Armored evasion]] can reduce the maneuver penalty by a fairly significant amount, however.

Coase

Revision as of 13:54, 2 September 2015

The action penalty is a percentile subtracted from your chance to perform a maneuver roll.

A maneuver may include anything from dodging elemental wave (often referred to as ewave) and boil earth attacks, to something as mundane as standing up.

Resources

Armor Penalty

Category: Hunting and Combat
Topic: Pinefar Hunting Areas
Message #: 4610
Author: GS4-COASE
Date: 11/29/2009 3:38:26 PM
Subject: Re: Ayep.

The armor penalty is a relatively significant factor. For a character exactly trained for full plate at cap, it contributes a penalty a little bit above the difference between 1x and 2x PF. Overtraining in armor to reduce the action penalty and/or using Armored evasion can reduce the maneuver penalty by a fairly significant amount, however.

Coase