Armored Evasion: Difference between revisions

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{{Player System Manager
{{Armor specialization
| mnemonic = EVASION
|mnemonic = evasion
|type = Passive Buff
| available = [[Rogue]]s
| requirements = None
|requirements = None
|availableto = [[Rogue]]s
| prereqs = None
|availablein = Armor Specializations
| AP1 = 20
}}
| AP2 = 30
{{PSMcosts
| AP3 = 40
|sq1 = 20|se1 = - |pu1 = -
| AP4 = 50
| AP5 = 60}}
|sq2 = 25
|sq3 = 30
*'''Description:''' Adjusts a person's armor so that it is better fitted for dodging attacks. Reduces the Armor Action Penalty by (Rank * (7 - Armor Group)) / 2. Ixix explained that Armored Evasion adjusts your [[Action Penalty]] for more than just your [[DS]]. Other things that consider include (but are not necessarily limited to ... [[Spikethorn]], [[Quake]], [[Roa'ter]] Burrows, [[SMR]]s, [[Boil Earth]], [[Lava Golem]] blob attacks, and [[Minotaur]] Charges.
|sq4 = 35
|sq5 = 40
}}
{{TOC limit|2}}
{{PSMinfo
|description = Adjusts a person's armor so that it is better fitted for dodging attacks.
|mechanics = Reduces the Armor Action Penalty by {{boldmono|(Rank * (7 - Armor Group)) / 2}}.
|additionalinfo = Armored evasion increases defense against (but not limited to) [[Spike Thorn]], [[Quake]], [[Roa'ter]] Burrows, [[Earthen Fury]], [[lava golem]] blob attacks, [[minotaur]] charges, and anything involving a [[standard maneuver roll]].


Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the [[Evade]] DS calculation. An armor’s action penalty cannot be a positive value. Reducing the armor’s action penalty to 0 is the best that can be achieved.
*'''Messaging:''' Application of the specialization:
{{armorpenaltyredux}}
<div {{log}}>
===Messaging===
>armor evasion milque<br>
;Application
You adjust your gold chainmail kirtle, improving its comfort and maneuverability.<br>
<pre{{log2|margin-right=25%}}>
Roundtime: 5 sec.<br>
>armor evasion milque
</div>
You adjust your gold chainmail kirtle, improving its comfort and maneuverability.
*'''Messaging:''' Ending of the specialization:
Roundtime: 5 sec.
<div {{log}}>
</pre>
;Ending
<pre{{log2|margin-right=25%}}>
As you remove your gold chainmail kirtle, it falls out of alignment.
As you remove your gold chainmail kirtle, it falls out of alignment.
</pre><noinclude>
</div>


==Resources==

*[[Armor/saved posts]]
[[Category:General Specialization]]
}}

Revision as of 15:53, 31 January 2021

Armored Evasion
Mnemonic [evasion]
Type Passive Buff
Requirements None
Available To Rogues
Available In Armor Specializations
Rank Square
1 20  
2 25 
3 30 
4 35 
5 40

Description

Adjusts a person's armor so that it is better fitted for dodging attacks.

Mechanics

Reduces the Armor Action Penalty by (Rank * (7 - Armor Group)) / 2.

Additional Information

Armored evasion increases defense against (but not limited to) Spike Thorn, Quake, Roa'ter Burrows, Earthen Fury, lava golem blob attacks, minotaur charges, and anything involving a standard maneuver roll.

Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the Evade DS calculation. An armor’s action penalty cannot be a positive value. Reducing the armor’s action penalty to 0 is the best that can be achieved.

Armor Action Penalty Reduction
Armor Group Rank
1 2 3 4 5
(1) Cloth 3 6 9 12 15
(2) Leather 2 5 7 10 12
(3) Scale 2 4 6 8 10
(4) Chain 1 3 4 6 7
(5) Plate 1 2 3 4 5

Messaging

Application
>armor evasion milque
You adjust your gold chainmail kirtle, improving its comfort and maneuverability.
Roundtime: 5 sec.
Ending
As you remove your gold chainmail kirtle, it falls out of alignment.

Resources