Armored Evasion: Difference between revisions

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m (→‎Resources: update link)
(Added a table for Armor Action Penalty reduction by Armor Group)
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| AP4 = 50
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| AP5 = 60}}
| AP5 = 60}}
'''Armored evasion''' adjusts a character's armor so that it is better fitted for dodging attacks by reducing the [[Armor Action Penalty]] by [Rank * (7 - Armor Group)] / 2. Armored evasion increases defense against (but not limited to) [[Spike Thorn]], [[Quake]], [[Roa'ter]] Burrows, [[Earthen Fury]], [[lava golem]] blob attacks, [[minotaur]] charges, and anything involving a [[standard maneuver roll]].
'''Armored evasion''' adjusts a character's armor so that it is better fitted for dodging attacks by reducing the [[Armor Action Penalty]] by '''[Rank * (7 - Armor Group)] / 2'''. Armored evasion increases defense against (but not limited to) [[Spike Thorn]], [[Quake]], [[Roa'ter]] Burrows, [[Earthen Fury]], [[lava golem]] blob attacks, [[minotaur]] charges, and anything involving a [[standard maneuver roll]].


Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the [[Evade]] DS calculation.
Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the [[Evade]] DS calculation.

{| class="wikitable" style="table-layout:fixed; text-align:center;"
|+ style="text-align:left" bgcolor="lightgrey;" font-weight:"bold;" |Armor Action Penalty reduction
! rowspan=2 style="background-color:lightgrey" | Armor Group
! colspan=5 style="background-color:lightgrey" | Rank
|-
| style="background-color:lightgrey" | 1
| style="background-color:lightgrey" | 2
| style="background-color:lightgrey" | 3
| style="background-color:lightgrey" | 4
| style="background-color:lightgrey" | 5
|-
| 1. Cloth
| 3
| 6
| 9
| 12
| 15
|-
| 2. Leather
| 2
| 5
| 7
| 10
| 12
|-
| 3. Scale
| 2
| 4
| 6
| 8
| 10
|-
| 4. Chain
| 1
| 3
| 4
| 6
| 7
|-
| 5. Plate
| 1
| 2
| 3
| 4
| 5
|}




<noinclude>==</noinclude><includeonly>'''</includeonly>Messaging<includeonly>'''</includeonly><noinclude>==</noinclude>
<noinclude>==</noinclude><includeonly>'''</includeonly>Messaging<includeonly>'''</includeonly><noinclude>==</noinclude>

Revision as of 07:09, 14 May 2017

Armored Evasion
Available To Rogues
Mnemonic [EVASION]
Requirements None
Prerequisites None
Rank Cost
1 20
2 30
3 40
4 50
5 60

Armored evasion adjusts a character's armor so that it is better fitted for dodging attacks by reducing the Armor Action Penalty by [Rank * (7 - Armor Group)] / 2. Armored evasion increases defense against (but not limited to) Spike Thorn, Quake, Roa'ter Burrows, Earthen Fury, lava golem blob attacks, minotaur charges, and anything involving a standard maneuver roll.

Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the Evade DS calculation.

Armor Action Penalty reduction
Armor Group Rank
1 2 3 4 5
1. Cloth 3 6 9 12 15
2. Leather 2 5 7 10 12
3. Scale 2 4 6 8 10
4. Chain 1 3 4 6 7
5. Plate 1 2 3 4 5


Messaging

Application
>armor evasion milque
You adjust your gold chainmail kirtle, improving its comfort and maneuverability.
Roundtime: 5 sec.
Ending
As you remove your gold chainmail kirtle, it falls out of alignment.

Resources