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Rank
|
Square
|
1
|
10
|
2
|
15
|
3
|
20
|
4
|
25
|
5
|
30
|
|
Description
Adjusts a person's armor so that it is better fitted for dodging attacks.
Mechanics
Reduces the Armor Action Penalty by
(Rank * (7 - Armor Group)) / 2.
Additional Information
Armored evasion increases defense against (but not limited to) Spike Thorn, Quake, Roa'ter Burrows, Earthen Fury, lava golem blob attacks, minotaur charges, and anything involving a standard maneuver roll.
Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the Evade DS calculation. Since PSM3, An armor’s action penalty can be a positive value.
Armor Action Penalty Reduction
|
Armor Group
|
Rank
|
1
|
2
|
3
|
4
|
5
|
(1) Cloth
|
3
|
6
|
9
|
12
|
15
|
(2) Leather
|
2
|
5
|
7
|
10
|
12
|
(3) Scale
|
2
|
4
|
6
|
8
|
10
|
(4) Chain
|
1
|
3
|
4
|
6
|
7
|
(5) Plate
|
1
|
2
|
3
|
4
|
5
|
Messaging
- Application
>armor evasion milque
You adjust your gold chainmail kirtle, improving its comfort and maneuverability.
Roundtime: 5 sec.
- Ending
Your adjective noun shifts out of place and feels much less comfortable than before.
Resources