Arrow: Difference between revisions

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Note: To edit this table go to [[Template:Weapon table arrow]]
Note: To edit this table go to [[Template:Weapon table arrow]]


==Resources==
==Related Articles==
*[[Ranged Weapons]]
*[[Ranged Weapons]]
*[[Fletching]]
*[[Fletching]]
*[[Blessing and eblading arrows (guide)]]
*[[The_Art_of_the_Bow_(guide)|The Art of the Bow: Guide]]
*[[The_Art_of_the_Bow_(guide)|The Art of the Bow: Guide]]

==References==
*[http://www.play.net/gs4/info/armory/missileweapons.asp#arrow Official Documentation >> Arrow]
*[http://www.play.net/gs4/info/armory/missileweapons.asp#arrow Official Documentation >> Arrow]

[[Category:Weapons]]

Revision as of 14:01, 31 May 2017

Arrows are primarily used as ammunition for short bows, long bows and composite bows. While light bolts and heavy bolts serve the same purpose with light and heavy crossbows, respectively.

When used as a ranged weapon, the arrow or bolt uses the statistics provided by the missile weapon which launches it. When used as a melee weapon in the right hand, the arrow/bolt makes use of the edged weapon skill to attack and brawling skill to parry and have their own damage table.

Game Mechanics

This table applies to both arrows and bolts when used as melee weapons.

Weapon AG Cloth Leather Scale Chain Plate RT Min RT Damage Type STR/DU
AsG 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Arrows/bolts DF .200 .100 .080 .100 .040 5 4 Puncture/Slash 20/40
AvD 20 18 17 16 15 10 8 6 4 5 1 -3 -7 -5 -11 -17 -23

Note: To edit this table go to Template:Weapon table arrow

Resources