BVShop:Sigil Shop

The official GemStone IV encyclopedia.
Revision as of 03:49, 13 February 2020 by NAAMIT (talk | contribs)
Jump to navigation Jump to search

Current Inventory

Opened: December 2018; Inventory Updates: None; Verified: 8/15/2019

a hazy sigil-carved building, Map #16, Lich #26877, go sigil building


[Sigil Shop]
The solid walls of this room are barely visible through a fog that circulates about, yet brief glimpses reveal various sigils covering the walls, varied in color, shape, and vibrancy. The haze is in constant in motion, forming tendrils which weave in and out of your presence. An ironwood table and a glowbark display case are neatly centered in the middle of the room, causing any fog near them to dissipate.
Obvious exits: out
~~ Sigil Staves ~~
Please enjoy my selection of Sigil Staves.  They match the wood's natural enchantment with no other properties other than being a Sigil Staff.  Price is set according to the rarity of each material.
Sold as is, they have a few unique actions, but you may purchase the certificates inside the display case to further unlock each staff.
Tiers
  1: unique actions
  2: allows spells to be TRANSFERred from scrolls onto itself, starting at 1 spell, but the tickets in the display case allows additional spells, up to 6
  3. can be waved at a target to dispel 1-3 spells (must be energized and has a cooldown) and alters your appearance when held
  4. can be raised to lower the mana cost of all spells by 50% for 30 seconds or 10 casts (must be energized and has a cooldown) and adds ambient messaging
  5. unlocks the ability for the staff to multi-cast one spell as a flare

On the ironwood table you see:

Item Bonus Tier & Script Bloodscrip
a sigil-carved ironwood crook +0 T1 Sigil Staff 2000
a sigil-carved witchwood scepter +17 5000
a sigil-carved orase walking stick +20 1000
a sigil-carved faewood staff-of-Lumnis +20 1000
a sigil-carved glowbark crosier +22 10000
a sigil-carved fireleaf staff +22 5000

In the display case you see:

Item Sigil Staff Mod Bloodscrip
a sigil-covered ticket Spell Capacity 5000
a pale sigil certificate T1 to T2
Limited
10000
a bright sigil certificate T2 to T3
Limited
50000
a vibrant sigil certificate T3 to T4
Limited
100000
a glowing sigil certificate T4 to T5
Limited
250000

Sigil Shop, Armory

[Sigil Shop, Armory -]
Fog from the north continues to permeate every available space in the room, leaving no corner unobscured. Small and large sigils of bright colors fade in and out of view along each wall, briefly illuminating previously unseen armor stands.
Obvious exits: north
~~ Mana-Infused Armor ~~
Please enjoy my selection of Mana-Infused Armor.  The armor has been enchanted four times and has no other properties.
Sold as is, they have a few unique actions, but you may purchase the certificates inside the display case to further unlock each armor.
Tiers
  0: a standard armor with some special messaging
  1: Reactive Mana Flares - when attacked, there is a standard flare chance for the wearer to gain 1d5 mana. The mana gained by the wearer is lost from the armor.
  2: Mana Shield - 25% chance to activate when receiving damage.  Grants 2d20 damage padding for that instance of damage received.  For every point of damage absorbed by the shield, 1 point of mana is lost from the armor.
  3: Arcane Aegis - A manually triggered (RUB) and more powerful version of Mana Shield that also provides critical padding equal to half of the damage padding.  Lasts for 120 seconds, has a 60 minute cooldown, and cost 25 mana from the armor plus the ongoing cost for the damage absorbed.
  4: Mana Tap - A manually triggered ability (TAP) to drain 50 mana from the armor and adds it to the wearer's mana while also energizing the wearer to grant +25 AS/+15 CS for 3 minutes.  15 minute cooldown.  Ambient messaging can be toggled on and off (PROD).
  5: Arcane Expulsion - A manually triggered ability (SIGIL) that can be activated when incapacitated (but not while unconscious).  Attempts to forcibly move all creatures out of the room (into a random adjacent room) and subjects them to 20 seconds of roundtime.  A SMRv2 attack using the wearer's Magic Item Use ranks to calculate the strength of the attack.  Can be used 2x a day, resets at midnight, and costs 50 mana from the armor.
Set Bonus:
If you use both my Sigil Staff and Mana-Infused Armor in combat, your Sigil Staff will have a chance to flare a Sigil of Binding effect to root your opponents!  Each tier of both increases the odds by 1%.

On the light armor stand you see:

an ensigiled silk robe Weight: 8 pounds
Enchant: +20
robes (AsG 2)
analyze, show description
Analyze:
This is tier 0 Mana-Infused Armor.
0: a standard robe with some special messaging
Unlocked verbs: bow, clean cover, fidget, infuse, knock, touch, turn, wave
The robe can have the color and adjective of its energy/light customized with a descriptive word or phrase. Various messaging will include these custom settings.
The current setting is:
color: (Unset, will default to dark hazel - your eye color.)
adjective: (Unset, will default to a value based upon your magical lore training)
phrase: (Unset, will default to a value based upon your magical lore training)
The phrase should also be prefixed with the adjective.
Customization should remain simple, nothing so complex as to require a comma.
Examples of functional customization choices:
colors: red, orange, yellow, green, blue, indigo, violet
adjective: crackling, nebulous, wraithlike, translucent
phrase: crackling tendrils of elemental, nebulous tendrils of spiritual, wraithlike tendrils of sorcerous, translucent tendrils of psychic
In each case, these words/phrases will be placed in front of words like "energy" and "light". Try to keep it to five words or less.

Show:
A dull silvery core faintly flickers at the heart of the silk robe.>
1000