Basic Creature Script: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(BCS implementation date and other information)
(Edited just slightly for clarity)
 
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
The '''Basic Creature Script''' ('''BCS''') is a standardized script for creatures. The BCS was implemented in 1998. Every critter since then has been BCS and a large number of the older critters have been rewritten to it as well. Critters often have innate abilities which are not tied to standard combat and magic systems, and not necessarily subject to the same rules.
The '''Basic Creature Script''' ('''BCS''') is a standardized script for creatures. The BCS was implemented in 1998. Every [[creature]] introduced since then has been BCS and a large number of the older critters have been rewritten to it as well. Critters often have innate abilities which are not tied to standard combat and magic systems, and not necessarily subject to the same rules.


Creatures that are under the BCS typically behave properly when delimbed (no right arm means no spell casting, for example), are capable of leveling up when they successfully kill a [[player character]], and typically do not have a single set level, but rather, a range of levels.
Creatures that are under the BCS typically behave properly when delimbed (no right arm means no spell casting, for example), are capable of leveling up when they successfully kill a [[player character]], and typically do not have a single set level, but rather, a range of levels.
Line 7: Line 7:
An example of a BCS creature is the [[giant rat]] or both the [[lesser faeroth|lesser]] and [[greater faeroth]]. Non-BCS creatures include the [[massive troll king]].
An example of a BCS creature is the [[giant rat]] or both the [[lesser faeroth|lesser]] and [[greater faeroth]]. Non-BCS creatures include the [[massive troll king]].


==See Also==
{{stub}}
* [[/saved posts|Saved posts]]


[[Category:Basic Mechanics]]
[[Category: Combat Mechanics]]

Latest revision as of 20:38, 12 November 2019

The Basic Creature Script (BCS) is a standardized script for creatures. The BCS was implemented in 1998. Every creature introduced since then has been BCS and a large number of the older critters have been rewritten to it as well. Critters often have innate abilities which are not tied to standard combat and magic systems, and not necessarily subject to the same rules.

Creatures that are under the BCS typically behave properly when delimbed (no right arm means no spell casting, for example), are capable of leveling up when they successfully kill a player character, and typically do not have a single set level, but rather, a range of levels.

Non-BCS creatures can have unusual behavior, such as casting without a right arm or a severe head injury, or have some other unusual properties. Non-BCS creatures, due to their unusual code, tend to be poor choices for Animate Dead subjects.

An example of a BCS creature is the giant rat or both the lesser and greater faeroth. Non-BCS creatures include the massive troll king.

See Also