Black-winged daggerbeak: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = [[Image:Black-winged_daggerbeak_COLORED.jpg|thumb|upright=0.75|left]]
| picture = Black-winged_daggerbeak_COLORED.jpg
| level = 1<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 1
| family = Daggerbeak<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Avian
| type = Avian<!-- Creature body type -->
| family = daggerbeak
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites.
| area = [[Solhaven Environs]]<br>
| area = Solhaven Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| undead = No
| hitpoints = 28
| bcs = <Not Known>
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 36
{{creature ability|Beak|+36 [[Attack strength|AS]]}}
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| nobolt =
| nowarding =
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| noability =
| nomaneuver =
| WDA =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+17 [[Defensive strength|DS]]}}
| Melee = 27
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt = 25
{{creature ability|[[Bard Base]] |+3 [[Target defense|TD]]}}
| UDF = 32
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 3
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 3
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] | <N/A> [[Target defense|TD]]}}
| MnETD = 3
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 3
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = none
| gems = ?
| magic items = none
| magic items = ?
| gems = none
| boxes = ?
| boxes = none
| other =
| skin = a daggerbeak wing
| skin = a daggerbeak wing
| other = ?
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}




With its naked head resembling that of a vulture and a wingspan of almost three feet, the '''black-winged daggerbeak''' gets its name from its wickedly pointed beak and the way it uses it. Created by a mean-spirited enchanter for the bedevilment of some peasants who had offended him, the daggerbeak survives by stabbing domesticated herd animals with its beak and drinking their blood.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
With its naked head resembling that of a vulture and a wingspan of almost three feet, the '''black-winged daggerbeak''' gets its name from its wickedly pointed beak and the way it uses it. Created by a mean-spirited enchanter for the bedevilment of some peasants who had offended him, the daggerbeak survives by stabbing domesticated herd animals with its beak and drinking their blood.


==Hunting strategies==
==Hunting strategies==
Line 57: Line 63:


== References ==
== References ==
* http://www.play.net/gs4/info/bestiary/
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1390 Black-winged daggerbeak on Play.net bestiary]


{{Nearlevel
{{Nearlevel

Revision as of 23:42, 29 August 2019

Black-winged daggerbeak
Black-winged daggerbeak COLORED.jpg
Level 1
Family Daggerbeak family creatures
Body Type Avian
Area(s) Found Solhaven Environs
BCS Yes
HP 28
Speed
Attack Attributes
Physical Attacks
Bite 36 AS
Defense Attributes
Armor
None (natural) ASG 1N
Defensive Strength (DS)
Melee 27
Ranged
Bolt 25
Unarmed Defense Factor
UDF 32
Target Defense (TD)
Bard Base 3
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 3
Wizard Base
Minor Elemental 3
Major Elemental
Minor Spiritual 3
Major Spiritual
Minor Mental
Treasure Attributes
Coins none
Gems none
Magic Items none
Boxes none
Skin a daggerbeak wing
Other


With its naked head resembling that of a vulture and a wingspan of almost three feet, the black-winged daggerbeak gets its name from its wickedly pointed beak and the way it uses it. Created by a mean-spirited enchanter for the bedevilment of some peasants who had offended him, the daggerbeak survives by stabbing domesticated herd animals with its beak and drinking their blood.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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