Blessing: Difference between revisions

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:''This article is about blessing items to use against the undead.''
[[Bless]]ed weapons, shields, and armor are capable of harming the [[undead]], who are otherwise immune to ordinary physical attacks.
:''For the cleric ability related to [[Holy Receptacle (325)]], see [[BLESS (verb)]].''
:''For the lore skill, see [[Spiritual Lore, Blessings]].''


'''Blessed''' weapons, shields, and armor are capable of harming the [[undead]], who are otherwise immune to ordinary physical attacks.
To temporarily bless an item, a [[cleric]] may cast [[Bless Item (304)]] on it, or a member of the [[Order of Voln]] may use [[Symbol of Blessing]], or a [[pure potion]] may be poured.


Common methods of blessing an item include:
Items crafted from magical metals or wizard-enchanted can only be blessed by a sufficiently high level cleric or advanced Voln member (pure potions are effective regardless of enchantment level). Items with inherent [[weighting]] or [[flare]]s cannot be blessed.
*[[Bless (304)]] cast by a [[Cleric]]
*[[Symbol of Blessing]] by a member of the [[Order of Voln]]
*[[POUR]] a [[pure potion]] on the item


Armaments with an [[enchantment]] bonus require the casting cleric to have at least 40 ranks in the [[Cleric Base]] spell circle, or the Voln member to have rank at least half the enchantment bonus (for example, a rank 10 member can bless items of up to +20 bonus). Pure potions work regardless of enchantment.
[[Sanctified]] items (also known as holy items), such as those crafted from [[white ora]] or [[eonake]], are considered blessed in the hands of a cleric or [[paladin]], and will show as such if one of them uses the [[ASSESS (verb)|ASSESS]] verb. Basic sanctified weapons are sold in most cleric shops. Sanctified items are not otherwise blessable when used by other professions.

Items with inherent [[flare]]s '''cannot''' be blessed. Certain materials with antimagic properties such as [[veil iron]] are also not usually blessable, though there are some rare exceptions. Weapons with [[weighting]] will receive a bless of shorter duration.
__NOTOC__
== Sanctified items ==
{{main|Sanctified}}
{{#section:Sanctified|sanctified}}

== Permabless ==


[[Permablessed]] and [[undead bane]] items are considered blessed for anyone who wields them, and are extremely rare.
[[Permablessed]] and [[undead bane]] items are considered blessed for anyone who wields them, and are extremely rare.

== Demons ==

[[Demon]]s can only be harmed by blessed weapons with at least +40 enchantment bonus, or [[extraplanar bane]]. If the demon is [[phase]]d, +20 blessed weapons will suffice. The enchantment threshold for archery is lower (confirmed with +30 bow and master-fletched blessed +25 arrows).


== See also ==
== See also ==
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*[[Consecrate (1604)]]
*[[Consecrate (1604)]]
*[[Sanctify (1625)]]
*[[Sanctify (1625)]]
*[[Blessing and eblading arrows (guide)]]


[[Category:Basic Mechanics]]
[[Category: Combat Mechanics]]

Revision as of 11:54, 6 May 2019

This article is about blessing items to use against the undead.
For the cleric ability related to Holy Receptacle (325), see BLESS (verb).
For the lore skill, see Spiritual Lore, Blessings.

Blessed weapons, shields, and armor are capable of harming the undead, who are otherwise immune to ordinary physical attacks.

Common methods of blessing an item include:

Armaments with an enchantment bonus require the casting cleric to have at least 40 ranks in the Cleric Base spell circle, or the Voln member to have rank at least half the enchantment bonus (for example, a rank 10 member can bless items of up to +20 bonus). Pure potions work regardless of enchantment.

Items with inherent flares cannot be blessed. Certain materials with antimagic properties such as veil iron are also not usually blessable, though there are some rare exceptions. Weapons with weighting will receive a bless of shorter duration.

Sanctified items

Main article: Sanctified


Permabless

Permablessed and undead bane items are considered blessed for anyone who wields them, and are extremely rare.

Demons

Demons can only be harmed by blessed weapons with at least +40 enchantment bonus, or extraplanar bane. If the demon is phased, +20 blessed weapons will suffice. The enchantment threshold for archery is lower (confirmed with +30 bow and master-fletched blessed +25 arrows).

See also