Bloodrune: Difference between revisions

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#REDIRECT [[MoonShard pendant]]
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'''Bloodrunes''' can be used in conjunction with the Moon-filled Pendant in order alter the appearance of the illusion. Using stones found in the sewers and a chisel, they can be created by carving an [[ur-barath totem]]. When a bloodrune is in use, it adds an additional line to the pendant's '''SHOW''' description.

Bloodrunes, while in stone form, can be{{boldmono| TURNed }}to prevent them from being sold to the archaeologist NPC. {{boldmono|MARK }}does not work with this item.

There are multiple tiers: [[{{PAGENAME}}#Classic|Classic]], [[{{PAGENAME}}#Divine|Divine]], [[{{PAGENAME}}#Arcane|Arcane]], [[{{PAGENAME}}#Mystic|Mystic]], and [[{{PAGENAME}}#Legendary|Legendary]].

{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Flat Etched Stone<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= '''Flat etched stones''' are found in the [[Duskruin Arena#Sewers|sewer]]s of Duskruin. Using a chisel sold at [[BVShop:Mar and Scar|Mar and Scar]], along with an [[ur-barath totem]], you can {{boldmono|READ}} the stone to commit the rune to memory before you {{boldmono|CARVE}} the totem with the chisel.
|analyze= This etched stone is of the ''<type>'' tier. To learn more about it, you should ask the dwarven archaeologist around the Underground Temple of Bloodriven Village. Or, you can READ the stone to burn the image to your memory for a short time.

Your etched stone can be purchased by the Archaeologist in Bloodriven Village. Use TURN to mark it as unsellable.
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}} {| {{verbtable}}
|- {{verbtableheader}}
! style="width: 5em" | Verb
! First
! Third
|-
! LOOK
| This smooth stone bears unfamiliar markings along its flat surface. Thin veins of crimson create a web-like pattern across its exterior.
There appears to be something <u>written</u> on it.
| N/A
|-
! READ
| Carved into the top of the stone is the "''<rune>''" rune. While unfamiliar, you sense that reading it again will set its design to memory and cause the stone to crumble.

<span style="color: blue">If you are ready to study this stone, READ the stone again within 15 seconds.<br>
[NOTE: You must have a totem and a chisel in order to carve.]</span>
| N/A
|-
! rowspan="3" | TURN
| You flip a flat etched stone over in your hand and scratch the stone with your fingernail, creating a small "X" along its surface.
| {{addmetext}}
|-
| You flip a flat etched stone over in your hand and scratch the stone with your fingernail, scraping off a small "X" along its surface.
| {{addmetext}}
|-
| colspan="2" style="text-align: center;" | <small>''This toggles if the stone can be sold to the archaelogist in the Arena for bloodscrip.''</small>
|}
</td><td>
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, or Miscellaneous -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|itemclass3=
|itemtype= Stones<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= No <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= No <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= Duskruin<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Bloodrunes must be carved from stones. Only useful with [[MoonShard pendant|MoonShard Pendant]]s and [[Bloodrune Holder]]s.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= LOOK<!-- Verbs MUST be capitalized when entered. -->
|verb2= READ
|verb3= TURN
|verb4=
|verb5=
|verb6=
|verb7=
|verb8=
|verb9=
|verb10=
|verb11=
|verb12=
|verb13=
|verb14=
|verb15=
|verb16=
|verb17=
|verb18=
|verb19=
|verb20=
|verb21=
|verb22=
|verb23=
|verb24=
|verb25=
|verb26=
|verb27=
|verb28=
}}
</td></tr></table>

Revision as of 22:05, 21 February 2021

This article is a work in progress!

Bloodrunes can be used in conjunction with the Moon-filled Pendant in order alter the appearance of the illusion. Using stones found in the sewers and a chisel, they can be created by carving an ur-barath totem. When a bloodrune is in use, it adds an additional line to the pendant's SHOW description.

Bloodrunes, while in stone form, can be TURNed to prevent them from being sold to the archaeologist NPC. MARK does not work with this item.

There are multiple tiers: Classic, Divine, Arcane, Mystic, and Legendary.

Flat Etched Stone

Flat etched stones are found in the sewers of Duskruin. Using a chisel sold at Mar and Scar, along with an ur-barath totem, you can READ the stone to commit the rune to memory before you CARVE the totem with the chisel.

Analyze

This etched stone is of the <type> tier.  To learn more about it, you should ask the dwarven archaeologist  around the Underground Temple of Bloodriven Village.  Or, you can READ the stone to burn the image to your memory for a short time.

Your etched stone can be purchased by the Archaeologist in Bloodriven Village.  Use TURN to mark it as unsellable.

Usage

{| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%"

|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;"

! style="width: 5em" | Verb ! First ! Third |- ! LOOK | This smooth stone bears unfamiliar markings along its flat surface. Thin veins of crimson create a web-like pattern across its exterior. There appears to be something written on it. | N/A |- ! READ | Carved into the top of the stone is the "<rune>" rune. While unfamiliar, you sense that reading it again will set its design to memory and cause the stone to crumble.

If you are ready to study this stone, READ the stone again within 15 seconds.
[NOTE: You must have a totem and a chisel in order to carve.]
| N/A |- ! rowspan="3" | TURN | You flip a flat etched stone over in your hand and scratch the stone with your fingernail, creating a small "X" along its surface. | This section has not been added yet; please add to it now! |- | You flip a flat etched stone over in your hand and scratch the stone with your fingernail, scraping off a small "X" along its surface. | This section has not been added yet; please add to it now! |- | colspan="2" style="text-align: center;" | This toggles if the stone can be sold to the archaelogist in the Arena for bloodscrip. |}

Bloodrune Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to Stones
Alterable No
Light/Deep No
Original Release Venue Duskruin
Restrictions Bloodrunes must be carved from stones. Only useful with MoonShard Pendants and Bloodrune Holders.
Item Verbs
LOOK READ TURN