Bresnahanini rolton: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 3
| picture =
| level = 3<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Rolton<!-- Add creature to family page list, which will be linked on preview/save -->
| family = rolton
| type = Quadruped<!-- Creature body type -->
| body =
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites and Charges.
| otherclass2 =
| area = [[Solhaven Environs]]<br>
| area = Outlands<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = <Not Known>
| area2 =
| area3 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 44
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| PAA = 60
| PA2 = Charge (attack)
| PAB = 70
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = -
| WD2 =
| WDB = -
| WD3 =
| WDC = -
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 5N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
| Melee = 44
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
| Ranged =
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
| Bolt = 17
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
| UDF = 75
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
| BarTD =
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
| CleTD =
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
| EmpTD =
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
| PalTD =
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
| RanTD =
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
| SorTD = 9
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
| WizTD =
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
| MjETD =
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
| noability =
| MnETD = 9
| MjSTD =
| MnSTD = 9
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = none
| skin = <Not Known>
| magic items = none
| nobox =
| gems = none
| noskinvalue =
| boxes = none
| other =
| skin = a rolton horn
}}
}}
{{Creature end}}
{{Creature end}}


Nearly four feet at the shoulder, and graced with a pair of large, curled horns, the Bresnahanini rolton is a larger and meaner version of his standard cousin. Sometimes called the curly-horned rolton, this species is reputed to have even killed a lord or two.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
Nearly four feet at the shoulder, and graced with a pair of large, curled horns, the Bresnahanini rolton is a larger and meaner version of his standard cousin. Sometimes called the curly-horned rolton, this species is reputed to have even killed a lord or two.


==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}
==Other information==
==Other information==
Although they do not wear physical [[armor]], their skin provides protection equivalent to light leather [[AsG]] 5. Since there is no actual armor worn the [[CvA]] value is +25.
{{addmetext}}


== References ==
== References ==
* http://www.play.net/gs4/info/bestiary/
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1657 Bresnahanini rolton on Play.net bestiary]


{{Nearlevel
{{Nearlevel
Line 55: Line 85:
}}
}}


[[Category:Solhaven Environs creatures]]
[[Category: Outlands creatures]]

Revision as of 23:49, 29 August 2019

Bresnahanini rolton
Level 3
Family Rolton family creatures
Body Type Quadruped
Area(s) Found Outlands
BCS Yes
HP 44
Speed
Attack Attributes
Physical Attacks
Bite (attack) 60 AS
Charge (attack) 70 AS
Defense Attributes
Armor
Light Leather (natural) ASG 5N
Defensive Strength (DS)
Melee 44
Ranged
Bolt 17
Unarmed Defense Factor
UDF 75
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 9
Wizard Base
Minor Elemental 9
Major Elemental
Minor Spiritual 9
Major Spiritual
Minor Mental
Treasure Attributes
Coins none
Gems none
Magic Items none
Boxes none
Skin a rolton horn
Other

Nearly four feet at the shoulder, and graced with a pair of large, curled horns, the Bresnahanini rolton is a larger and meaner version of his standard cousin. Sometimes called the curly-horned rolton, this species is reputed to have even killed a lord or two.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Although they do not wear physical armor, their skin provides protection equivalent to light leather AsG 5. Since there is no actual armor worn the CvA value is +25.

References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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