Bull Rush: Difference between revisions

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{{Player System Manager
{{Player System Manager
|mnemonic = bullrush
|mnemonic = bullrush
|type = Setup
|type = Setup
|roundtime = 3s
|roundtime = 2s
|stamina = 9, can POP muscles
|stamina = 7
|offensivegear = Arm accessory, or armor covering the arms
|hostile = Yes
|offensiveworn = Arm accessory, flares/spikes enabled
|requirements = None
|requirements = None
|attributes = Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Racial Size Modifiers<br>Target Stance Bonus
|availableto = [[Warrior]]s, [[Paladin]]s
|availableto = [[Warrior]]s, [[Paladin]]s
|availablein = Combat Maneuvers
}}
{{PSMcosts
|sq1 = 2|se1 = 3|pu1 = -
|sq1 = 2|se1 = 3|pu1 = -
|sq2 = 4|se2 = 6
|sq2 = 4|se2 = 6
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|sq4 = 8|se4 = 12
|sq4 = 8|se4 = 12
|sq5 = 10|se5 = 15
|sq5 = 10|se5 = 15
}}
{{TOC limit|2}}
{{PSMinfo
|description = Attempt to rush your opponent and knock them to the ground.
|description = Attempt to rush your opponent and knock them to the ground.
|mechanics = On slight successes, your opponent will be knocked off balance (a roundtime penalty). On more substantial successes, your opponent will be knocked down with roundtime and may suffer HP damage.
|mechanics = On slight successes, your opponent will be knocked off balance (a roundtime penalty). On more substantial successes, your opponent will be knocked down with roundtime and may suffer HP damage.
|additionalinfo =
}}
===Creatures that utilize this maneuver===

'''Bull Rush''' is a [[Combat Maneuvers|combat maneuver]] that allows the attacker to attempt to rush an opponent and knock them to the ground.

On slight successes, the target will be knocked off balance (a [[roundtime]] penalty). On more substantial successes, the target will be knocked down with roundtime and may suffer [[HP]] damage.

==Creatures that utilize this maneuver==
*[[Centaur]]
*[[Centaur]]
*[[lesser minotaur]]
*[[lesser minotaur]]
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*[[ithzir champion]]
*[[ithzir champion]]


==Messaging==
===Messaging===
Roundtime messaging:
Roundtime messaging:
<pre{{log2|margin-right=400px}}>
<pre{{log2|margin-right=400px}}>
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== Resources ==
== Resources ==
*[[List of combat maneuvers by profession]]
*[[List of combat maneuvers by profession]]
*[http://www.play.net/gs4/info/maneuvers/list.asp#bullrush Combat Maneuvers List: Bull Rush] on play.net
*[[Research:Bull Rush|RT and Added Damage tables]]
*[[Research:Bull Rush|RT and Added Damage tables]]
}}

[[Category:Combat Maneuvers]]

Revision as of 14:14, 25 January 2021

Bull Rush
Mnemonic [bullrush]
Type Setup
Roundtime 2s
Stamina Cost 7
Offensive Gear Arm accessory, or armor covering the arms
Requirements None
Attributes Flares/Spikes Enabled
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Racial Size Modifiers
Target Stance Bonus
Available To Warriors, Paladins
Available In Combat Maneuvers
Rank Square Semi
1 2
2 4
3 6
4 8 12 
5 10 15

Description

Attempt to rush your opponent and knock them to the ground.

Mechanics

On slight successes, your opponent will be knocked off balance (a roundtime penalty). On more substantial successes, your opponent will be knocked down with roundtime and may suffer HP damage.

Additional Information

Creatures that utilize this maneuver

Messaging

Roundtime messaging:

[Roll result: 140 (open d100: 35) Bonus: 10]
You rush towards a zombie and connect with a shoulder check!
You manage to knock a zombie flat on her back!
Roundtime: 5 sec.

Roundtime and damage messaging:

[Roll result: 178 (open d100: 68) Bonus: 10]
You rush towards a zombie and connect with a shoulder check!
You manage to knock a zombie flat on her back! 15 hits!
Roundtime: 5 sec.

Failure:

[Roll result: 58 (open d100: 58)]
A black centaur rushes towards Target and connects with a shoulder check!
Target stands firm and manages to maintain his balance.

Resources