Calm (201): Difference between revisions

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m (8 revisions: Krakiipedia Import)
m (Fixed subtype and status effect.)
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| mnemonic = CALM
| mnemonic = CALM
| duration = 5 sec per warding failure
| duration = 5 sec per warding failure
| type = Attack ([[Warding]])
| type = Attack
| subtype = [[Warding]]
| target = Single
| interval = One-Shot
| status = [[Calmed]]
| dtype = None
| navigation = {{Major spiritual navigation}}
| navigation = {{Major spiritual navigation}}
}}
}}

Revision as of 12:46, 2 April 2015

Calm (201)
Mnemonic [CALM]
Duration 5 sec per warding failure
Attack Magic - Disabling  
Subtype Warding 
Target(s) Single 
Interval One-Shot 
State(s) Inflicted Calmed
Major Spiritual Spells
Calm (201) Attack
Spirit Shield (202) Defensive
Manna (203) Utility
Unpresence (204) Utility
Light (205) Utility
Tend Lore (206) Utility
Purify Air (207) Defensive
Living Spell (208) Utility
Untrammel (209) Utility
Silence (210) Attack
Bravery (211) Offensive
Interference (212) Attack
Minor Sanctuary (213) Utility
Bind (214) Attack
Heroism (215) Offensive
Frenzy (216) Attack
Mass Interference (217) Attack
Spirit Servant (218) Utility
Spell Shield (219) Defensive
Major Sanctuary (220) Utility
Transference (225) Utility
Spiritual Abolition (230) Attack
Spirit Slayer (240) Offensive

While calmed, the target cannot attack unless attacked first or the spell wears off.

Alchemy Recipe

Some soft ivory powder
  1. Add powder solution
  2. Add 2 doses of soft white mushroom
  3. Simmer
  4. Add centaur hide from centaurs
  5. Boil
  6. Add powdered bright chrysoberyl gem
  7. Chant Calm (201)

External Links