Carrion worm: Difference between revisions

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{{Creature treasure
{{Creature treasure
| type = <Not Known>
| type = <Not Known>
| skin = <Not Known>
| skin = worm skin
| nobox =
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| noskinvalue =

Revision as of 18:57, 14 March 2007

Carrion worm
Picture
Level 1
Family worm family creatures
Body Type Worm
Undead No
Areas Found Icemule Environs
Coastal Cliffs
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength (melee) N/A
Defensive Strength (ranged) N/A
Defensive Strength (bolt) N/A
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) <N/A>
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) <N/A>
Target Defense (MnE) <N/A>
Target Defense (MjS) <N/A>
Target Defense (MnS) <N/A>
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin worm skin
Other ?

The carrion worm eagerly consumes anything dead and anything living that doesn't put up too much of a fight. Its long, slimy body tapers to a point at the tail end. At the business end, several hundred waving cilia force food into the worm's maw where the food is crushed by rows of short, sharp teeth. The carrion worm hunts blindly, using its keen sense of smell and hearing to locate its prey.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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