Difference between revisions of "Category:Creatures"

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This category includes all [[creature]]s in [[GemStone]].
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A [[creature]], critter, or monster is a hostile entity in the world of [[GemStone_IV|Gemstone]].  Hunting creatures is one of the primary mechanisms of gaining [[Experience|experience]] and [[Treasure_system|treasure]].  Creatures are categorized here by living or undead, body type, level, and additional subcategories.  For the creatures local to each area, see the [[:Category:Hunting Areas| hunting areas category]].
  
You can use the [http://bestiary.symboli.se Bestiary] for searching between creature level ranges, for information on how to use the bestiary checkout the [http://forum.gsplayers.com/showthread.php?81850-Bestiary thread] on the PC.
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===Creature Types===
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* '''[[:Category:Living creatures| Living Creatures]]''' are creatures that are considered alive, and if not anti-mana in nature, can be affected by spells that may cause them to bleed.  They do not require a blessed weapon or ammo to be hunted via melee or ranged attacks.
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* '''[[:Category:Undead_creatures| Undead Creatures]]''' are creatures that are not alive but can still move and attack.  They require a blessed weapon or ammo to be hunted via melee or ranged attacks.  These can be hunted to gain favor in the [[Order of Voln]].
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===[[:Category:Creature Body Types| Creature Body Types]]===
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* '''[[:Category:Arachnid family creatures| Arachnids]]''' are similiar in body type to quadrupeds, but do not have a neck or chest.
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* '''[[:Category:Avian_Creatures| Avian creatures]]''' are birds or bird-like creatures. Typical characteristics of avians are wings, feathers and beaks.
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* '''[[:Category:Biped Creatures| Biped creatures]]''' are a creature that typically walks on two legs (or limbs, as lesser and greater faeroth walk on their arms).
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* '''[[:Category:Crustacean Creatures| Crustacean creatures]]''' are similar to quadraped creatures.  Typical characteristics are an exoskeleton and pincers.
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* '''[[:Category:Elemental Creatures|Elemental creatures]]''' are formless creatures, with no tangeable body parts to target, that are constructed from any element, including air, water (or ice), fire (or lava), earth, and lightning.
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* '''[[:Category:Globoid Creatures| Globoid creatures]]''' are similar to elemental in that they are formless, however they are not specifically constructed of any particular element.
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* '''[[:Category:Hybrid Creatures| Hybrid creatures]]''' are usually a combination of two or more creatures.  They can be either bipedal or quadrapedal.
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* '''[[:Category:Insect Creatures| Insect creatures]]''' are characterized by having three pairs of legs, a segmented body with a well-defined head, thorax and abdomen, and are often winged.
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* '''[[:Category:Plantlife Creatures| Plantlife creatures]]''' are mobile plant-like creatures.
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* '''[[:Category:Quadruped Creatures| Quadruped creatures]]''' are typically animals that walk on four legs.
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* '''[[:Category:Worm Creatures| Worm creatures]]''' are creatures with worm-like bodies.
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===Additional Categories===
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* '''[[:Category:Anti-mana creatures| Anti-mana creatures]]''' are creatures that will absorb direct magical attacks.  They can still be affected by magical flares from weapons.
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* '''[[:Category:Boss creatures| Boss creatures]]''' are creatures that spawn with abilities or stats beyond what that creature type normally possesses.
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* '''[[:Category:Element-based creatures| Element-based creatures]]''' are creatures that have a basis in elemental magic, but are not [[:Category:Elemental Creatures|elementals]] themselves. 
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* '''[[:Category:Extraplanar creatures| Extraplanar creatures]]''' are creatures that are from different planes of existence.
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* '''[[:Category:Magical creatures| Magical creatures]]''' are creatures that cannot be successfully attacked without a magical weapon (e.g., unenchanted wood, steel, or invar).
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* '''[[:Category:Sunfist hated enemies| Sunfist hated enemies]]''' are creatures that the [[Guardians of Sunfist]] society have recognized as enemies to their cause and count for recognition and prestige within the society.
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<div class="alert alert-danger text-center" style="font-size: 1.3em; font-weight: bold;">[[:Category:Creatures by Level|Click here for a full list of creatures by level]]</div>
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===Page Creation Information===
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For help creating new creature pages, see [[:Help:Creatures| Help:Creatures]] for instructions.  '''''Note:'''  This is only to be used for creatures in permanent hunting locations.  Due to the temporary nature of invasion creatures, there is no need for them to have permanent pages dedicated to them.''
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===Officials Folders===
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For discussions on creatures and hunting areas, see the Official Gemstone 4 forums.
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*[http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/view Combat, Magic, and Character Mechanics]
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**[http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Announcements/view Announcements]
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**[http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer's%20Corner/view Developer's Corner -- Combat, Magic, and Character Mechanics]
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**[http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view Hunting Grounds]

Latest revision as of 10:58, 17 August 2020

A creature, critter, or monster is a hostile entity in the world of Gemstone. Hunting creatures is one of the primary mechanisms of gaining experience and treasure. Creatures are categorized here by living or undead, body type, level, and additional subcategories. For the creatures local to each area, see the hunting areas category.

Creature Types

  • Living Creatures are creatures that are considered alive, and if not anti-mana in nature, can be affected by spells that may cause them to bleed. They do not require a blessed weapon or ammo to be hunted via melee or ranged attacks.
  • Undead Creatures are creatures that are not alive but can still move and attack. They require a blessed weapon or ammo to be hunted via melee or ranged attacks. These can be hunted to gain favor in the Order of Voln.

Creature Body Types

  • Arachnids are similiar in body type to quadrupeds, but do not have a neck or chest.
  • Avian creatures are birds or bird-like creatures. Typical characteristics of avians are wings, feathers and beaks.
  • Biped creatures are a creature that typically walks on two legs (or limbs, as lesser and greater faeroth walk on their arms).
  • Crustacean creatures are similar to quadraped creatures. Typical characteristics are an exoskeleton and pincers.
  • Elemental creatures are formless creatures, with no tangeable body parts to target, that are constructed from any element, including air, water (or ice), fire (or lava), earth, and lightning.
  • Globoid creatures are similar to elemental in that they are formless, however they are not specifically constructed of any particular element.
  • Hybrid creatures are usually a combination of two or more creatures. They can be either bipedal or quadrapedal.
  • Insect creatures are characterized by having three pairs of legs, a segmented body with a well-defined head, thorax and abdomen, and are often winged.
  • Plantlife creatures are mobile plant-like creatures.
  • Quadruped creatures are typically animals that walk on four legs.
  • Worm creatures are creatures with worm-like bodies.

Additional Categories

Page Creation Information

For help creating new creature pages, see Help:Creatures for instructions. Note: This is only to be used for creatures in permanent hunting locations. Due to the temporary nature of invasion creatures, there is no need for them to have permanent pages dedicated to them.

Officials Folders

For discussions on creatures and hunting areas, see the Official Gemstone 4 forums.

Subcategories

This category has the following 11 subcategories, out of 11 total.

A

B

C

E

L

M

S

U

Pages in category "Creatures"

The following 200 pages are in this category, out of 523 total.

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