Difference between revisions of "Cave gnoll"

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(Creature defense attributes)
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   {{creature ability|[[Major Spiritual]] | +9 [[Target defense|TD]]}}
   {{creature ability|[[Major Spiritual]] | +9 [[Target defense|TD]]}}
   {{creature ability|[[Minor Spiritual]] |+9 [[Target defense|TD]]}}
   {{creature ability|[[Minor Spiritual]] |+9 [[Target defense|TD]]}}
  {{creature ability|[[Major Mental]] |<N/A>  [[Target defense|TD]]}}
  {{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =  
| noability =  

Revision as of 19:14, 25 May 2012

Cave gnoll
Level 3
Family gnoll family creatures
Body Type Biped
Undead No
Areas Found Upper Dragonsclaw
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
scimitar +68 AS
Defense Attributes
Melee +28 DS
Ranged <N/A> DS
Bolt +9 DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual +9 TD
Minor Spiritual +9 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins  ?
Gems  ?
Magic Items  ?
Boxes  ?
Skin none
Other  ?

Standing only three feet tall, the man-like gnoll watches your every move with piercing grey eyes. It mutters something in an oddly resonant voice that sounds like the ring of hammer on stone. There is little doubt that the stealthy gnoll can be a formidable opponent when need arises, or when it is hard pressed. A faint odor of fermented mushroom wine wafts from its drab and slightly musty clothing.[1]

Hunting strategies

The creatures in the gnoll/gnome mine spawn very quickly with only 2-3 adventurers in the area.

Other information

This section has not been added yet; please add to it now!


Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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