Cave gnoll: Difference between revisions

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| family = Gnoll<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Gnoll<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped<!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 =
| area = Upper Dragonsclaw<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Wehnimer's Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 =
| area2 =
| area3 =
| area3 =
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 7<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 28
| Melee = 28
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{{Creature end}}
{{Creature end}}


Standing only three feet tall, the man-like '''gnoll''' watches your every move with piercing grey eyes. It mutters something in an oddly resonant voice that sounds like the ring of hammer on stone. There is little doubt that the stealthy gnoll can be a formidable opponent when need arises, or when it is hard pressed. A faint odor of fermented mushroom wine wafts from its drab and slightly musty clothing.
<pre{{log2|margin-right=26em}}>Standing only three feet tall, the man-like gnoll watches your every move with piercing grey eyes. It mutters something in an oddly resonant voice that sounds like the ring of hammer on stone. There is little doubt that the stealthy gnoll can be a formidable opponent when need arises, or when it is hard pressed. A faint odor of fermented mushroom wine wafts from its drab and slightly musty clothing.</pre>


==Hunting strategies==
==Hunting strategies==
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==Other information==
==Other information==
{{addmetext}}
{{addmetext}}

== References ==
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1224 Cave gnoll on Play.net bestiary]


{{Nearlevel
{{Nearlevel
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}}
}}


[[Category:Wehnimer's Environs creatures]]
[[Category:Sunfist hated enemies]]

Latest revision as of 08:51, 15 May 2021

Cave gnoll
Level 3
Family Gnoll family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Wehnimer's Environs
BCS Yes
HP 60
Speed
Attack Attributes
Physical Attacks
Scimitar 68 AS
Defense Attributes
Armor
Reinforced Leather ASG 7
Defensive Strength (DS)
Melee 28
Ranged
Bolt 9
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 9
Wizard Base
Minor Elemental 9
Major Elemental
Minor Spiritual 9
Major Spiritual 9
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other
Standing only three feet tall, the man-like gnoll watches your every move with piercing grey eyes.  It mutters something in an oddly resonant voice that sounds like the ring of hammer on stone.  There is little doubt that the stealthy gnoll can be a formidable opponent when need arises, or when it is hard pressed.  A faint odor of fermented mushroom wine wafts from its drab and slightly musty clothing.

Hunting strategies

The creatures in the gnoll/gnome mine spawn very quickly with only 2-3 adventurers in the area.

Other information

This section has not been added yet; please add to it now!

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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