Cave gnome

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Revision as of 10:59, 11 April 2013 by SARDINUS (talk) (Fixed treasure section. If done incorrectly please let me know via my talk page.)

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Cave gnome
Level 2
Family gnome family creatures
Body Type Biped
Undead No
Areas Found Icemule Environs
Catacombs (Wehnimer's Landing)
Upper Dragonsclaw
Old Mine Road
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
handaxe +52 AS
short sword +52 AS
cudgel +52 AS
Defense Attributes
Melee +2 to +25 DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base +6 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual +6 TD
Minor Spiritual +6 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin gnome scalp
Other None

This very short creature resembles, if anything, a misshapen dwarf. Whereas dwarves carry themselves upright, the cave gnome scampers about in a hunched over fashion, peering malignantly up at intruders through bulging purple eyes set on a head seemingly a few sizes too big for the associated body. Do not mistake their size as a limitation, though. The cave gnome regularly bounces high enough in combat to strike giantmen square in the head.[1]

Hunting strategies

Cave gnomes under Icemule carry only a cudgel with no shield or armor.

Cave gnomes under Wehnimer's Landing carry handaxes and a wooden shield.

Cave gnomes in the gnoll/gnome mines, through the Upper Dragonclaw Forest, carry short swords, wooden shields, and leather breastplates. They are harder to kill than their kin due to their scale armor. The creatures in the gnoll/gnome mines can spawn at a fast rate with only 2 or 3 adventurers in the area.

Other information

Cave gnomes often carry gems and boxes, giving young and older adventurers alike and easy target for cash hunting.


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